Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.02 @ 14:10:59 // AFD2020/Player2 Player: PC Failed to Cycle Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (250) 1250 Value Destroyed (11376) 11376 Prototype IDs (70) 1400 Alien Tech Used (2) 400 Bonus (16476) 16476 TOTAL SCORE: 38602 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 6528 Follower Combat Kills 7208 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Hacked Protovariant 500 Scanned by Researcher 500 Acquired SGEMP 2000 Friendly Fire -2160 Cogmind --------- Core Integrity 257/1300 Matter 232/300 Energy 910/910 System Corruption 41% Temperature Cool (72) Movement Immobile (Siege) Location -3/Testing Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (6) --- Armored Heavy Treads Armored Heavy Treads Wheel > --- UTILITY (9) ------ Improved Fusion Compressor Improved Fusion Compressor Advanced Cooling System Advanced Coolant Injector Large Storage Unit Experimental Energy Well SHELL Armor > --- WEAPON (5) ------- Improved Potential Cannon > --- INVENTORY (15) --- Improved Energy Well (400) Improved Energy Well (400) Improved Matter Compressor (300) Experimental Sensor Array Improved Particle Accelerator Improved Particle Accelerator Improved Core Shielding Experimental Thermal Shield EM Disruption Field System Purifier Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Wheel Wheel > --- UTILITY ---------- Improved Fusion Compressor Advanced Heat Sink Advanced Cooling System Large Storage Unit Experimental Energy Well Improved Particle Accelerator Hardened Heavy Armor Plating Experimental Thermal Shield > --- WEAPON ----------- Gamma Rifle Phase Gun Cooled Nova Cannon Improved Potential Cannon > --- INVENTORY -------- Improved Fusion Compressor Advanced Heat Sink Advanced Heat Sink Improved Energy Well Improved Energy Well Improved Matter Compressor Experimental Sensor Array Advanced Target Analyzer Matter Filter Improved Particle Accelerator Improved Core Shielding System Purifier Mini Drone Bay [Rating: 158] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flying Fortress v7 Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Target Analyzer Hackware Makeshift Hacking Suite Protection Improved Light Armor Plating Weapon Coil Gun Energy Gun Precision Beam Rifle Energy Cannon Improved Potential Cannon Ballistic Gun Coil Gun Launcher Heavy Missile Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Fac Fac Upp Upp Zhi Pro Res Tes Slots Evolved 14 | . . 2 . . . 2 2 . . . 2 . . 2 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . 2 . . . . . . . . 1 . . . . 1 . Utility 7 | . . 1 . . . . 2 . . . . . . 2 1 . . . . 1 . Weapon 3 | . . 1 . . . . . . . . 2 . . . . . . . . . . Parts Attached 299 | 12 26 20 7 14 1 10 8 1 . 5 44 6 . 37 20 6 14 3 1 9 55 Power 20 | 2 3 2 . . . . . . . . 8 . . 2 2 . . . . 1 . Engine 8 | 2 3 2 . . . . . . . . 1 . . . . . . . . . . Core 8 | . . . . . . . . . . . 4 . . 2 1 . . . . 1 . Reactor 4 | . . . . . . . . . . . 3 . . . 1 . . . . . . Propulsion 44 | 3 3 3 1 1 . 5 . . . . . . . 12 3 . 4 . 1 1 7 Treads 15 | 1 . 2 1 1 . 4 . . . . . . . 1 . . 2 . . 1 2 Leg 23 | 2 3 1 . . . . . . . . . . . 11 3 . 2 . 1 . . Wheel 5 | . . . . . . . . . . . . . . . . . . . . . 5 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . 1 . . . . . . . . . . . . . . . Utility 135 | 2 7 7 3 7 . 1 6 1 . 5 24 1 . 11 9 3 7 3 . 7 31 Device 74 | . 2 1 2 2 . . . . . 4 18 1 . 6 5 2 6 2 . 2 21 Storage 14 | 1 3 . . 2 . . 1 . . . . . . . . . . 1 . . 6 Processor 14 | 1 . 1 . 2 . . 2 . . . 2 . . 2 2 . . . . 2 . Hackware 6 | . . 1 . . . 1 . . . . . . . . . . . . . 3 1 Protection 27 | . 2 4 1 1 . . 3 1 . 1 4 . . 3 2 1 1 . . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 100 | 5 13 8 3 6 1 4 2 . . . 12 5 . 12 6 3 3 . . . 17 Energy Gun 49 | 2 7 3 . . . 3 2 . . . 9 2 . 11 3 1 . . . . 6 Energy Cannon 8 | . . . . . . . . . . . . . . . . . . . . . 8 Ballistic Gun 38 | 2 3 5 3 6 1 1 . . . . 3 3 . 1 3 1 3 . . . 3 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . 1 . . . . . Special Weapon 4 | 1 3 . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . . 1 . . . . 7 . . . . . . 3 . 1 8 Corrupted Parts 6 | . . 1 1 . . . . . . . . . . . . . . . . . 4 System Corruption 30 | . . 3 3 . . . . . . . . . . . . . . . . . 24 Parts Lost 35 | . . . . . . . . . . . 5 1 . 6 2 2 3 . . 2 14 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 10 | . . . . . . . . . . . . . . 3 1 . 2 . . . 4 Utility 12 | . . . . . . . . . . . 3 . . 1 1 2 1 . . 2 2 Weapon 13 | . . . . . . . . . . . 2 1 . 2 . . . . . . 8 Highest Loss Streak 3 | . . . . . . . . . . . 3 1 . 1 2 2 2 . . 1 3 Average Slot Usage (%) 88 | . 99 99 100 76 100 99 71 76 76 76 77 77 73 90 95 99 90 81 86 84 81 Engine 4 | . 14 11 11 11 11 9 7 7 7 7 1 . . . . . . . . . . Core 2 | . . . . . . . . . . . 2 6 6 4 4 5 5 5 5 4 4 Treads 9 | . . 2 22 22 22 35 . . . . . . . . 3 . 4 10 10 13 9 Leg 7 | . 27 19 . . . . . . . . . . . 14 20 26 12 . 2 . . Flight 1 | . . . . . . . 7 7 7 7 6 6 6 1 . . . . . . . Device 14 | . 11 2 16 6 11 9 7 7 7 17 18 20 20 18 19 20 20 18 21 14 16 Storage 6 | . 5 5 . 9 11 9 7 7 7 7 6 6 6 5 5 5 5 5 5 4 7 Processor 5 | . 4 2 . 12 . . 5 7 7 . 1 6 6 8 8 10 10 10 10 14 4 Hackware 1 | . . 4 . . . 1 7 . . . . . . . . . . . . 3 6 Protection 6 | . 5 16 16 4 11 7 7 15 15 11 5 . . 5 7 5 5 5 5 3 1 Energy Gun 8 | . 11 2 . . . 8 19 23 23 23 28 11 6 11 11 12 8 . . . 8 Ballistic Gun 15 | . 14 30 33 10 33 18 . . . . 2 18 20 13 11 12 16 26 26 23 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 124 | 12 20 22 25 64 64 65 78 49 49 50 50 49 47 58 77 70 69 65 65 71 124 Greatest Support 205 | 20 20 40 40 40 40 80 50 50 50 50 50 50 50 75 100 100 145 145 145 205 205 Greatest Overweight (x) 6 | 2 . . . 1 1 1 1 . . . . . . 1 1 . 1 . . . 6 Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 25 | 8 25 10 5 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 5 7 7 5 12 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 20 | 8 11 10 5 20 18 20 18 14 13 15 15 15 15 15 15 15 15 14 14 15 15 Average Carried 12 | 1 6 7 4 10 16 18 14 13 13 14 13 14 15 13 14 14 13 13 13 12 12 Final Capacity 20 | 8 10 5 5 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 18 | 7 10 5 5 15 18 18 14 13 13 15 15 15 15 14 14 13 12 14 14 15 10 Class Distribution -------------------- 30% | Scavenger-Gunner 21% | Scavenger-Skirmisher 17% | Mutant 11% | Tank 7% | Scavenger-Tank 4% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Tank | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -3/Testing Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Fac Fac Upp Upp Zhi Pro Res Tes Matter Collected 7853 | 455 548 333 155 152 157 331 . . . 150 572 125 3 985 476 184 261 . 325 345 2296 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14438 | 258 589 483 85 . 158 764 . . . 265 1787 174 . 2169 1351 113 358 . 80 453 5351 Parts 591 | 23 31 33 6 . 11 35 . . . 10 54 11 . 74 57 1 16 . 4 30 195 Haulers Intercepted 11 | . 1 2 . . . 5 . . . . 1 . . 1 . . . . . . 1 Recyclers Shooed 11 | . 3 2 1 . . . . . . . 2 . . 1 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 79 | . . . . . . . . . . 24 . 11 . . . 1 27 . 16 . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Fac Fac Upp Upp Zhi Pro Res Tes Combat Hostiles Destroyed 193 | . 12 9 2 . 4 6 . . . 5 21 2 . 28 17 2 7 . 1 7 70 Guns 137 | . 11 9 2 . 4 6 . . . 5 19 2 . 26 15 . 7 . 1 7 23 Cannons 12 | . . . . . . . . . . . . . . . . . . . . . 12 AOE 36 | . 1 . . . . . . . . . . . . . . 2 . . . . 33 Classes Destroyed 24 | 3 4 2 . . . 3 . . . 2 1 1 . . . . 2 . . . 6 Worker 16 | 2 1 1 . . . . . . . . . . . 2 1 . . . . . 9 Builder 6 | . . . . . . 1 . . . . 1 . . 1 3 . . . . . . Tunneler 8 | 6 1 . . . . . . . . . . . . . . . . . . 1 . Hauler 11 | . 1 2 . . . 5 . . . . 1 . . 1 . . . . . . 1 Recycler 14 | 1 1 . . . 1 2 . . . . 4 . . 1 1 . . . . . 3 Carrier 2 | . . . . . . . . . . . . . . . . . . . . . 2 Mechanic 3 | . . . . . . . . . . . . . . . . . . . . . 3 Operator 5 | . 1 1 . . . . . . . . . . . . . . . . . 1 2 Watcher 5 | . . . . . . 1 . . . . 2 . . 1 . . . . . . 1 Swarmer 18 | . 3 1 . . 3 . . . . . 3 1 . 3 3 . 1 . . . . Grunt 101 | . 9 5 2 . 1 1 . . . 3 8 . . 13 7 . 3 . . 5 44 Brawler 10 | . . . . . . . . . . . 3 . . 4 . . . . . . 3 Duelist 5 | . . . . . . 1 . . . . 1 . . 1 . . . . . . 2 Protector 6 | . . 1 . . . . . . . . 1 . . 1 . . . . . . 3 Researcher 4 | . . . . . . . . . . . . . . . . . . . . . 4 Sentry 17 | . . 2 . . . 4 . . . . . . . 4 1 . . . . . 6 Hunter 12 | . . . . . . . . . . 1 2 . . . 4 2 . . 1 . 2 Programmer 16 | . . . . . . . . . . 1 3 . . 2 1 . . . . 2 7 Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . 1 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . 1 Packrat 1 | . . . . . . . . . . . . 1 . . . . . . . . . Master Thief 2 | . . . . . . . . . . . . . . . . . 2 . . . . Mutant 1 | . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 24 | 5 5 2 1 . 3 3 . . . 2 9 1 . 5 11 2 4 . 1 2 24 Combat Bots Only 19 | . 5 2 1 . 3 2 . . . 2 6 1 . 5 8 2 4 . 1 2 19 Max Kills in Single Turn 5 | 1 2 1 1 . 2 2 . . . 1 2 1 . 2 2 1 1 . 1 1 5 Gunslinging 1 | . 1 . . . 1 . . . . . 1 . . 1 1 . . . . . . Exploded 4 | . 1 . . . . . . . . . . . . . . 1 . . . . 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Fac Fac Upp Upp Zhi Pro Res Tes Damage Taken 11989 | . 290 299 59 . 104 149 . . . 497 1431 253 . 1575 1011 116 891 . 220 483 4611 Core 1074 | . 28 26 . . . 15 . . . 84 190 77 . 294 73 23 32 . 22 42 168 Absorbed by Shields 571 | . . . . . . . . . . . . . . . . . . . . . 571 Reduced by Siege Mode 389 | . . . . . . . . . . . . . . . . . 7 . . . 382 Core Remaining (%) 73 | 100 60 . . . 84 90 . . . 85 . . 32 63 . . . . 75 . . Volleys Fired 584 | 45 53 43 10 . 7 33 . . . 21 58 7 1 68 38 4 19 . 3 23 151 Largest 5 | 1 2 3 3 . 3 3 . . . 3 5 5 4 5 5 5 5 . 5 5 5 Hottest 354 | 20 100 96 63 . 71 183 . . . 183 342 262 130 315 325 354 345 . 151 151 352 Shots Fired 1893 | 45 97 129 32 . 21 99 . . . 63 266 31 4 315 180 18 92 . 14 95 392 Gun 1818 | 45 89 129 32 . 21 99 . . . 63 266 31 4 315 180 15 92 . 14 95 328 Cannon 64 | . . . . . . . . . . . . . . . . . . . . . 64 Launcher 3 | . . . . . . . . . . . . . . . . 3 . . . . . Special 8 | . 8 . . . . . . . . . . . . . . . . . . . . Kinetic 973 | 45 45 123 32 . 21 69 . . . . 23 15 3 166 82 5 62 . 14 95 173 Thermal 847 | . 30 6 . . . 30 . . . 63 243 16 1 149 98 10 30 . . . 171 Explosive 3 | . . . . . . . . . . . . . . . . 3 . . . . . Electromagnetic 70 | . 22 . . . . . . . . . . . . . . . . . . . 48 Robot Hit Streak 27 | 7 9 12 7 . 6 16 . . . 17 23 17 2 17 16 6 17 . 3 10 27 Robot Miss Streak 6 | 6 4 4 3 . 2 4 . . . 2 2 2 2 5 5 2 4 . 4 4 5 Penetration Max 1 | . . . . . . 1 . . . . . . . . 1 . 1 . . 1 1 Secondary Targets 50 | . 4 1 1 . 1 . . . . 2 10 . . 10 7 . 3 . . 1 10 Max Gunslinging Chain 2 | . 1 1 1 . 1 . . . . 1 1 . . 2 1 . 1 . . 1 1 Shots Hit Robots 1229 | 29 51 79 19 . 12 54 . . . 54 200 21 2 208 117 14 63 . 6 43 257 Core Hits 584 | 10 29 36 6 . 6 21 . . . 16 85 9 1 83 50 4 23 . 5 26 174 Critical Kills 14 | . . . . . . . . . . . . . . 2 4 . . . 1 3 4 Critical Parts Destroyed 15 | . 1 . . . . . . . . . 1 . . 3 1 . 1 . . 1 7 Critical Strikes 103 | . 2 . . . . 3 . . . 3 22 . . 29 15 1 4 . 1 4 19 Burn 72 | . 1 . . . . 3 . . . 3 21 . . 24 10 1 3 . . . 6 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . 1 Destroy 30 | . 1 . . . . . . . . . 1 . . 5 5 . 1 . 1 4 12 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 42450 | 385 974 702 221 . 205 1033 . . . 940 3602 403 30 5008 3233 515 1642 . 92 1078 22387 Guns 25579 | 384 797 702 210 . 189 1010 . . . 940 3602 403 30 4884 3233 307 1642 . 92 1074 6080 Cannons 6085 | . . . . . . . . . . . . . . . . . . . . . 6085 Explosions 10541 | . 141 . . . . . . . . . . . . . . 208 . . . . 10192 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 245 | 1 36 . 11 . 16 23 . . . . . . . 124 . . . . . 4 30 Kinetic 11422 | 384 457 644 210 . 189 655 . . . . 203 165 13 1496 1162 78 942 . 92 1074 3658 Thermal 29458 | . 285 58 . . . 355 . . . 940 3399 238 17 3388 2071 229 700 . . . 17778 Explosive 208 | . . . . . . . . . . . . . . . . 208 . . . . . Electromagnetic 1117 | . 196 . . . . . . . . . . . . . . . . . . . 921 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 41 | . . 3 6 6 6 . . . . 1 2 1 1 . 1 1 1 1 1 . 41 Average Corruption 9 | . . 3 5 6 6 . . . . 1 1 1 1 . 1 1 1 1 1 . 29 Corruption Purged 3 | . . . . . . . . . . . 2 . . . . . . . . . 1 Effects 200 | . . 2 21 35 12 . . . . 1 2 1 . . 1 1 6 . 3 . 115 Message Errors 51 | . . . 5 15 3 . . . . 1 1 . . . 1 . 6 . 3 . 16 Matter Fused 55 | . . . 7 9 2 . . . . . . . . . . . . . . . 37 Heat Flow Errors 18 | . . . 3 2 4 . . . . . . . . . . . . . . . 9 Energy Discharges 16 | . . . 3 2 . . . . . . . 1 . . . . . . . . 10 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 17 | . . 2 . 5 2 . . . . . 1 . . . . 1 . . . . 6 Data Loss (major) 7 | . . . 1 2 1 . . . . . . . . . . . . . . . 3 Misfires 4 | . . . 2 . . . . . . . . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 28 | . . . . . . . . . . . . . . . . . . . . . 28 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2655 | . 3 . . . . . . . . . . . . . . . . . . . 2652 Projectiles 1674 | . . . . . . . . . . . . . . . . . . . . . 1674 Explosions 981 | . 3 . . . . . . . . . . . . . . . . . . . 978 Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 212 | . 50 . . . . . . . . . . . . . . 22 . . . . 140 Shots 6 | . 2 . . . . . . . . . . . . . . 1 . . . . 3 Rammed 4 | 1 . . 1 . 1 1 . . . . . . . . . . . . . . . Targets Rammed 26 | 1 13 . 1 . 1 1 . . . . . . . 8 . . . . . 1 . Kicked 21 | . 13 . . . . . . . . . . . . 8 . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . 1 . Highest Temperature 539 | . 60 162 228 271 256 129 . . . 330 400 238 14 539 216 197 331 . . . 410 Average Temperature 99 | . 20 38 76 128 98 44 . . . 105 119 108 10 134 117 71 110 . . . 109 Received Heat Transfer 1941 | . 108 105 30 . 27 54 . . . 51 150 33 . 435 105 . 104 . . 33 706 Effects 10 | . . . . . 2 . . . . 1 3 . . 2 . . . . . . 2 Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . . . . . Interference 7 | . . . . . 2 . . . . . 3 . . . . . . . . . 2 Damage (core) 1 | . . . . . . . . . . . . . . 1 . . . . . . . Siege Activations 16 | . . . . . . . . . . . . . . . . . 1 . 1 4 10 Total Turns 658 | . . . . . . . . . . . . . . . . . 23 . 5 424 206 Longest Duration 407 | . . . . . . . . . . . . . . . . . 23 . 5 407 56 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 9 | . . . . . . . . . . . 3 . . 2 2 . . . . . 2 Combat Hostiles 8 | . . . . . . . . . . . 2 . . 2 2 . . . . . 2 Parts Melted 78 | . 1 . . . . 3 . . . 6 22 . . 18 12 1 3 . . . 12 Heat Transferred 37381 | . 693 148 . . . 999 . . . 2220 7999 370 37 6030 3515 370 1077 . . . 13923 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen 3 | . . . . . . . . . . . . . . . . . 3 . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Fac Fac Upp Upp Zhi Pro Res Tes Peak Influence 3755 | 45 431 748 475 . 354 374 170 . . . 1782 . . 1694 1486 . . . . 418 3755 Initial 796 | . 29 148 291 . . 59 170 . . . 198 . . 540 796 . . . . . 229 Average 590 | 33 154 349 328 . 210 185 170 . . . 736 . . 1053 1086 . . . . 111 1343 Maximum Alert Level 5 | . 2 3 2 . 1 1 . . . . 5 . . 5 4 . . . . 2 5 Low Security (%) 35 | 100 69 38 . . 32 59 100 . . . 35 . . . . . . . . 75 . Level 1 22 | . 24 24 94 . 67 40 . . . . 18 . . . . . . . . 16 4 Level 2 10 | . 5 29 5 . . . . . . . . . . 19 . . . . . 8 19 Level 3 9 | . . 7 . . . . . . . . 6 . . 25 49 . . . . . 21 Level 4 14 | . . . . . . . . . . . 30 . . 45 50 . . . . . 24 Level 5 5 | . . . . . . . . . . . 4 . . 9 . . . . . . 20 High Security 2 | . . . . . . . . . . . 3 . . . . . . . . . 9 Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 87 | . 6 3 1 . . 2 1 . . . 9 . . 13 5 . 1 . . 10 36 Investigation 10 | . 3 . 1 . . . 1 . . . 1 . . 1 . . . . . 2 1 Extermination 9 | . . . . . . . . . . . 2 . . 1 1 . . . . 1 4 Reinforcement 31 | . 3 1 . . . 2 . . . . 3 . . 3 2 . . . . 3 14 Assault 32 | . . 2 . . . . . . . . 2 . . 8 2 . 1 . . . 17 Garrison 5 | . . . . . . . . . . . 1 . . . . . . . . 4 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 9 | . . . . . . 1 . . . . 1 . . 1 2 . . . . . 4 Haulers Reinforced 4 | . . . . . . . . . . . 1 . . . . . . . . 2 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Fac Fac Upp Upp Zhi Pro Res Tes Distress Signals 18 | . 1 1 . . . 6 . . . . 1 . . 2 . . . . . 1 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 486 | . 38 31 9 . 10 21 . . . 16 67 5 . 60 27 2 20 . 9 15 156 Peak Tracking Total 16 | . 4 9 3 . 4 4 . . . 4 15 4 . 6 6 2 8 . 4 3 16 Tactical Retreats 14 | . 2 . . . . . . . . 1 4 . . 1 1 . . . . . 5 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Fac Fac Upp Upp Zhi Pro Res Tes Traps Triggered 3 | . 1 1 . . . . . . . . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Fac Fac Upp Upp Zhi Pro Res Tes Machines Disabled 38 | . 1 1 1 . 2 . . . . . 1 . . 6 2 . 1 . . . 23 Max in Single Turn 2 | . 1 . . . 1 . . . . . . . . . 1 . 1 . . . 2 Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Fac Fac Upp Upp Zhi Pro Res Tes Machines Accessed 40 | . 7 4 1 2 2 3 2 . 3 . 1 . . 6 . . . 4 . 2 3 Terminals 24 | . 5 4 . . 2 2 1 . . . . . . 5 . . . . . 2 3 Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . Total Hacks 121 | . 22 15 1 2 3 9 4 . 18 . 1 . . 12 . . . 17 . 7 10 Successful 80 | . 10 9 1 2 . 6 2 . 18 . 1 . . 3 . . . 17 . 3 8 Failed 40 | . 11 6 . . 3 3 2 . . . . . . 9 . . . . . 4 2 Catastrophic 7 | . 1 . . . 1 . 1 . . . . . . 2 . . . . . 2 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . Manual 31 | . 11 6 . 1 3 1 . . . . 1 . . 3 . . . . . 4 1 Terminals 71 | . 17 15 . . 3 7 2 . . . . . . 10 . . . . . 7 10 Fabricators 2 | . . . . . . . . . . . . . . 2 . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . . . . . . . . . . . . Recycling Units 5 | . 5 . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . Terminal Hacks 67 | . 7 7 1 2 . 4 . . 18 . . . . 2 . . . 17 . 2 7 Record 12 | . . . . 1 . . . . 6 . . . . . . . . 5 . . . Part Schematic 9 | . . . . . . . . . 5 . . . . . . . . 4 . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . Robot Analysis 6 | . 1 1 . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 10 | . 1 . . . . 1 . . 3 . . . . . . . . 4 . . 1 Open Door 1 | . . . 1 . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 3 | . 1 . . . . 1 . . . . . . . . . . . . . 1 . Unreport Threat 3 | . 1 . . . . 1 . . . . . . . 1 . . . . . . . Locate Traps 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . Patrol Status 3 | . 1 1 . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . . 1 . . . 1 . . . . . . . 1 . . . . . . 2 EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 2 2 . . . . . . . . 1 . . 1 . . . . . 1 1 Terminals 4 | . . 2 . . . . . . . . . . . . . . . . . 1 1 Track 1 | . . . . . . . . . . . . . . . . . . . . . 1 Assimilate 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . Operators 1 | . . 1 . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . Haulers 1 | . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . Jam 1 | . . . . . . . . . . . 1 . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 6 4 . . 2 2 2 . . . . . . 6 . . . . . 2 3 Full Trace Events 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . 1 . . 5 . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . . . . Time 60 | . . . . . . . 60 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Fac Fac Upp Upp Zhi Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . 6 . . . . . . . . . . Programmers 6 | . . . . . . . . . . . 6 . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Fac Fac Upp Upp Zhi Pro Res Tes Total Allies 6 | . 1 . 2 . . . . . . 1 . . . . . . 2 . . . . Largest Group 3 | . 1 1 3 1 1 1 1 1 1 2 1 1 1 1 1 1 3 1 1 1 1 Highest-Rated Group 241 | . 58 68 110 71 71 75 84 84 84 185 131 131 131 150 167 149 241 168 168 183 197 Highest-Rated Ally 197 | . 58 68 71 71 71 75 84 84 84 95 131 131 131 150 167 149 167 168 168 183 197 Total Orders 17 | . . . . . . . . . . . . . . . 10 . . . . 3 4 STAY 1 | . . . . . . . . . . . . . . . 1 . . . . . . EXPLORE 12 | . . . . . . . . . . . . . . . 8 . . . . 2 2 RETURN 4 | . . . . . . . . . . . . . . . 1 . . . . 1 2 Ally Attacks 596 | . 42 32 17 . 9 39 . . . 36 78 11 . 70 40 2 29 . 10 30 151 Total Damage 29146 | . 772 1574 510 . 435 1672 . . . 1157 3781 410 . 3207 2202 114 1158 . 368 1890 9896 Kills 244 | . 18 28 8 . 8 18 . . . 10 31 3 . 25 9 1 9 . 5 13 58 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . Turrets Deployed 2 | . . . . . . . . . . . 2 . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Fac Fac Upp Upp Zhi Pro Res Tes Robot Analysis Total 6 | . 1 1 . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 9 | . . . 1 . . . . . . 3 . 2 . . . 1 2 . . . . Drone Launches 17 | . . . . . . . . . . . . . . . 10 . . . . 3 4 Drone Recoveries 16 | . . . . . . . . . . . . . . . 10 . . . . 2 4 Decoded 0b10 Intel 26 | . . . . . . . . . . . . . . . 7 . . . . 16 3 Patrols 6 | . . . . . . . . . . . . . . . 2 . . . . 2 2 Investigations 2 | . . . . . . . . . . . . . . . . . . . . 2 . Reinforcements 9 | . . . . . . . . . . . . . . . 1 . . . . 7 1 Guards 9 | . . . . . . . . . . . . . . . 4 . . . . 5 . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Fac Fac Upp Upp Zhi Pro Res Tes Turns Passed 17718 | 373 1711 997 839 1401 406 1458 116 45 52 671 1282 420 75 1256 520 557 979 246 826 1177 2311 Spaces Moved 9737 | 144 943 500 467 683 141 722 131 41 75 668 1110 396 119 997 203 405 474 132 262 300 824 Core 16 | 16 . . . . . . . . . . . . . . . . . . . . . Treads 3459 | 41 . 65 467 683 141 713 . . . . . . . . . . 135 132 262 300 520 Legs 2893 | 87 943 435 . . . . . . . . . . . 481 203 405 339 . . . . Wheels 304 | . . . . . . . . . . . . . . . . . . . . . 304 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 3065 | . . . . . . 9 131 41 75 668 1110 396 119 516 . . . . . . . Fastest Speed 50 | 50 120 120 160 160 260 150 50 50 50 50 50 50 50 50 120 120 120 160 160 160 110 Average Speed 117 | 124 120 125 160 194 260 159 50 50 50 50 50 50 50 85 123 120 132 160 160 162 152 Slowest Speed 260 | 160 120 160 160 260 260 160 150 50 50 50 50 50 50 200 200 120 200 160 160 163 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 31 | . . . . . . . . . . . 21 . 1 9 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 44 | 6 93 40 80 72 33 57 3 9 68 75 21 65 12 30 15 54 64 60 38 11 82 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 8 | . 2 . . 1 . . . . 1 . . . . . . 1 . 3 . . . Known Exits Taken 5 | . . 1 . . . 1 1 . . . 1 . . . . . . . 1 . . Unknown Exits Taken 16 | 1 1 . 1 1 1 . . 1 1 1 . 1 1 1 1 1 1 1 . 1 . Scrap Searched 12 | . . . 2 . 3 . . . . 3 . 2 . . . . 2 . . . . Spaces Dug 57 | . 6 . . . . . . . . . . . . . . . . . . 2 49 Terrain Destroyed 376 | . 14 . . . . . . . . . . . . 8 9 46 8 . 2 10 279 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 79 | . 7 . . . . . . . . . . . . 8 9 3 8 . 2 8 34 AOE 292 | . 7 . . . . . . . . . . . . . . 43 . . . . 242 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . 1 Walls Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . 1 Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Fac Fac Upp Upp Zhi Pro Res Tes Total 14826 | 293 1413 803 545 759 165 959 178 64 88 957 1675 603 131 1257 379 464 773 167 661 930 1562 Wait 3773 | 80 327 207 51 34 12 169 35 23 14 256 407 186 13 101 103 46 223 28 394 587 477 Move 9657 | 143 942 499 466 682 140 721 130 40 74 667 1069 395 116 979 202 404 473 131 261 299 824 Hop 28 | . . . . . . . . . . . 19 . 1 8 . . . . . . . Pick Up 158 | 6 21 11 4 14 3 10 2 . . 3 29 3 . 20 4 2 6 1 1 6 12 Fast Attach 126 | 9 7 11 2 1 1 4 1 . . 3 22 1 . 16 10 1 5 3 1 1 27 Attach 90 | 3 4 4 4 8 . 3 3 . . 1 12 1 . 17 4 2 4 1 . 5 14 Detach 62 | 5 4 4 . 3 . 1 . . . 1 10 . . 11 2 . 1 2 . . 18 Swap 85 | . 15 5 1 5 . 3 4 1 . 1 10 4 . 4 6 3 5 . . 4 14 Drop 207 | 1 27 19 6 12 1 14 3 . . 4 39 6 . 25 10 2 8 1 1 4 24 Fire 584 | 45 53 43 10 . 7 33 . . . 21 58 7 1 68 38 4 19 . 3 23 151 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . 1 Kick 21 | . 13 . . . . . . . . . . . . 8 . . . . . . . Crush 5 | 1 . . 1 . 1 1 . . . . . . . . . . . . . 1 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 29 | . . . . . . . . . . . . . . . . . 29 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory (discovered 2 exits: *Res / [*Upp]) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Testing (discovered 1 exit: *Res) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 374 | -11/Scrapyard | Entered Materials 415 | -10/Materials | Build established: Mutant 838 | -10/Materials | Discovered new exit (range 10) 843 | -10/Materials | Central database locked down 1014 | -10/Materials | Discovered new exit (range 14) 1314 | -10/Materials | Discovered new exit (range 8) 2085 | -10/Materials | Entered another Materials area 2085 | -9/Materials | Accompanied by 1 ally 2085 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2162 | -9/Materials | Identified exit to Mines 2885 | -9/Materials | First assault squad dispatched 2914 | -9/Materials | Build established: Tank 3060 | -9/Materials | Discovered new exit (range 9) 3082 | -9/Materials | Entered Mines 3082 | -9/Mines | Accompanied by 1 ally 3182 | -9/Mines | Discovered new exit (range 9) 3219 | -9/Mines | Met a Derelict shopkeep closing up shop 3491 | -9/Mines | Discovered new exit (range 3) 3641 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3641 | -9/Mines | Discovered new exit (range 5) 3719 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3786 | -9/Mines | Learned location of 1 exit from Materials 3921 | -9/Mines | Entered Exiles 3921 | -9/Exiles | Accompanied by 1 ally 3963 | -9/Exiles | Met 8R-AWN 3989 | -9/Exiles | Met EX-HEX 4061 | -9/Exiles | Met EX-DEC 4086 | -9/Exiles | Learned location of Zion (-6) 4240 | -9/Exiles | Build established: Mutant 4376 | -9/Exiles | Discovered new exit (range 15) 4465 | -9/Exiles | Met EX-BIN 4488 | -9/Exiles | Aligned with FarCom system 4489 | -9/Exiles | Given EX-Vault access code 4526 | -9/Exiles | Opened EX-Vault 4539 | -9/Exiles | Found Deploy-a-Sentry 4541 | -9/Exiles | Found Deploy-a-Sentry 4544 | -9/Exiles | Found Deploy-a-Sentry 4552 | -9/Exiles | Found Flying Fortress v7 4585 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4845 | -9/Exiles | Build established: Scavenger-Gunner 4913 | -9/Exiles | Found Army-in-a-Box 5268 | -9/Exiles | Build established: Mutant 5277 | -9/Exiles | Discovered new exit (range 14) 5322 | -9/Exiles | Stole three prototypes: Flying Fortress v7, Army-in-a-Box, Deploy-a-Sentry 5322 | -9/Exiles | Entered Mines 5322 | -8/Mines | Accompanied by 1 ally 5608 | -8/Mines | Build established: Scavenger-Skirmisher 5697 | -8/Mines | Discovered new exit (range 12) 5728 | -8/Mines | Entered Materials 5728 | -8/Materials | Accompanied by 1 ally 5728 | -8/Materials | Evolved 2 slots: Propulsion x2 5729 | -8/Materials | Identified exit to Factory 7111 | -8/Materials | Discovered exit to Factory (range 16) 7186 | -8/Materials | Entered Factory 7186 | -7/Factory | Accompanied by 1 ally 7186 | -7/Factory | Evolved 2 slots: Utility x2 7188 | -7/Factory | FarCom data flow suspended 7271 | -7/Factory | Repaired Prc. Beam Rifle 7285 | -7/Factory | Discovered new exit (range 4) 7288 | -7/Factory | Identified exit to Lower Caves 7302 | -7/Factory | Entered Lower Caves 7302 | -7/Lower Caves | Accompanied by 1 ally 7332 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7347 | -7/Lower Caves | Entered Data Miner 7347 | -7/Data Miner | Accompanied by 1 ally 7347 | -7/Data Miner | Discovered new exit (range 6) 7357 | -7/Data Miner | Met Data Miner 7366 | -7/Data Miner | Learned location of Section 7 (-2) 7366 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7373 | -7/Data Miner | Received God Mode back door access code from Data Miner 7399 | -7/Data Miner | Entered Proximity Caves 7399 | -6/Proximity Caves | Accompanied by 1 ally 7427 | -6/Proximity Caves | Learned location of 1 exit from Factory 7453 | -6/Proximity Caves | Escorted by Enhanced Grunt 7547 | -6/Proximity Caves | Learned location of 1 exit from Factory 7580 | -6/Proximity Caves | Build established: Tank 7615 | -6/Proximity Caves | Learned Factory emergency access door positions 7767 | -6/Proximity Caves | Spotted B-75 Beast 7813 | -6/Proximity Caves | Allies destroyed B-75 Beast 8031 | -6/Proximity Caves | Discovered new exit (range 10) 8070 | -6/Proximity Caves | Entered Factory 8070 | -6/Factory | Accompanied by 1 ally 8070 | -6/Factory | Evolved 2 slots: Weapon x2 8071 | -6/Factory | Identified exit to Lower Caves 8113 | -6/Factory | Build established: Scavenger-Tank 8645 | -6/Factory | Build established: Tank 8763 | -6/Factory | Cargo convoy interrupted 8770 | -6/Factory | First assault squad dispatched 8784 | -6/Factory | DAS Turret deployed 8789 | -6/Factory | Incoming assault squad redirected 8794 | -6/Factory | Incoming assault squad redirected 8914 | -6/Factory | DAS Turret deployed 8916 | -6/Factory | Incoming assault squad redirected 8923 | -6/Factory | Incoming assault squad redirected 8924 | -6/Factory | Core integrity fell below 50% 8959 | -6/Factory | Lost 3 parts (1u2w) 9053 | -6/Factory | Found Prototype Device 9053 | -6/Factory | Identified System Purifier 9156 | -6/Factory | Build established: Gunner 9207 | -6/Factory | Garrison activated, responded to threat 9302 | -6/Factory | High security lockdown imminent 9352 | -6/Factory | Entered Lower Caves 9352 | -6/Lower Caves | Accompanied by 1 ally 9355 | -6/Lower Caves | Learned Factory interactive machine intel 9492 | -6/Lower Caves | Build established: Scavenger-Gunner 9493 | -6/Lower Caves | Encountered a Warlord checkpoint 9499 | -6/Lower Caves | Learned Factory stockpile data 9589 | -6/Lower Caves | Spotted B-75 Beast 9601 | -6/Lower Caves | Destroyed B-75 Beast 9761 | -6/Lower Caves | Discovered new exit (range 6) 9772 | -6/Lower Caves | Entered another Lower Caves area 9772 | -6/Lower Caves | Accompanied by 1 ally 9810 | -6/Lower Caves | Discovered new exit (range 13) 9847 | -6/Lower Caves | Entered Factory 9847 | -5/Factory | Accompanied by 1 ally 9847 | -5/Factory | Evolved 2 slots: Utility x2 9849 | -5/Factory | Loaded intel: 45 interactive machine locations 10147 | -5/Factory | First assault squad dispatched 10177 | -5/Factory | Incoming assault squad redirected 10764 | -5/Factory | Incoming assault squad redirected 10772 | -5/Factory | Incoming assault squad redirected 11067 | -5/Factory | Discovered new exit (range 13) 11076 | -5/Factory | Incoming assault squad redirected 11103 | -5/Factory | Entered another Factory area 11103 | -4/Factory | Accompanied by 1 ally 11103 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11191 | -4/Factory | Spotted B-86 Titan 11225 | -4/Factory | Destroyed B-86 Titan 11386 | -4/Factory | First assault squad dispatched 11403 | -4/Factory | Discovered new exit (range 19) 11419 | -4/Factory | Destroyed 8 combat bots 11476 | -4/Factory | Identified exit to Research 11505 | -4/Factory | Discovered new exit (range 27) 11539 | -4/Factory | Incoming assault squad redirected 11623 | -4/Factory | Entered Upper Caves 11623 | -4/Upper Caves | Accompanied by 1 ally 12069 | -4/Upper Caves | Learned location of Quarantine (-2) 12126 | -4/Upper Caves | Discovered new exit (range 14) 12180 | -4/Upper Caves | Entered another Upper Caves area 12180 | -4/Upper Caves | Accompanied by 1 ally 12183 | -4/Upper Caves | Discovered exit to Research (range 9) 12212 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 12966 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 13044 | -4/Upper Caves | Spotted N6-AMG(f) 13044 | -4/Upper Caves | Spotted PP-JW0(f) 13044 | -4/Upper Caves | Spotted LX-JBZ(f) 13045 | -4/Upper Caves | Encountered a Master Thief 13045 | -4/Upper Caves | Encountered a Master Thief 13045 | -4/Upper Caves | Encountered a Master Thief 13045 | -4/Upper Caves | Spotted US-A1Y(f) 13045 | -4/Upper Caves | Deploy-a-Sentry stolen by Master Thief 13046 | -4/Upper Caves | Encountered a Master Thief 13048 | -4/Upper Caves | Carbon-fiber Leg stolen by Master Thief 13052 | -4/Upper Caves | System Purifier stolen by Master Thief 13057 | -4/Upper Caves | Destroyed LX-JBZ(f) 13068 | -4/Upper Caves | Destroyed US-A1Y(f) 13082 | -4/Upper Caves | Discovered new exit (range 15) 13148 | -4/Upper Caves | Learned Research garrison access intel 13159 | -4/Upper Caves | Entered Zhirov 13159 | -4/Zhirov | Accompanied by 1 ally 13159 | -4/Zhirov | Discovered new exit (range 3) 13188 | -4/Zhirov | Met Zhirov 13226 | -4/Zhirov | Found Alien Artifact 13226 | -4/Zhirov | Identified Integrated Reactor 13226 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13300 | -4/Zhirov | Found Alien Artifact 13333 | -4/Zhirov | Learned location of Testing (-3) 13333 | -4/Zhirov | Learned location of Command (-1) 13348 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13405 | -4/Zhirov | Entered Proximity Caves 13405 | -3/Proximity Caves | Accompanied by 1 ally 14002 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 14217 | -3/Proximity Caves | Discovered exit to Research (range 5) 14231 | -3/Proximity Caves | Entered Research 14231 | -3/Research | Accompanied by 1 ally 14231 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14232 | -3/Research | Loaded intel: 2 garrison access locations 14383 | -3/Research | Garrison activated, responded to threat 14465 | -3/Research | Identified Transdimensional Reconstructor 14465 | -3/Research | Warped through subspace 14526 | -3/Research | Build established: Scavenger-Skirmisher 15094 | -3/Research | Garrison activated, responded to threat 15331 | -3/Research | Found Prototype Device 15346 | -3/Research | Discovered new exit (range 27) 15408 | -3/Research | Entered Testing 15408 | -3/Testing | Accompanied by 1 ally 15458 | -3/Testing | Protovariant out of control (PY-A0AK5HSAA8) 15458 | -3/Testing | Unleashed a protovariant (PY-A0AK5HSAA8) 15492 | -3/Testing | Found Prototype Hackware 15492 | -3/Testing | Identified Exp. System Shield 15545 | -3/Testing | Identified exit to Research 15644 | -3/Testing | Spotted Striker 15651 | -3/Testing | Destroyed Striker 15658 | -3/Testing | First assault squad dispatched 15679 | -3/Testing | Incoming assault squad redirected 15689 | -3/Testing | Spotted Striker 15706 | -3/Testing | Spotted Alpha 7 15711 | -3/Testing | Allies destroyed Striker 15728 | -3/Testing | Destroyed Alpha 7 15763 | -3/Testing | Stole the SGEMP Prototype 15783 | -3/Testing | Build established: Hacker-Gunner 15981 | -3/Testing | System corruption reached 10% 15990 | -3/Testing | Identified Active Sensor Suite 15993 | -3/Testing | Incoming investigation squad redirected 16203 | -3/Testing | Lost 3 parts (3w) 16233 | -3/Testing | System corruption reached 30% 16312 | -3/Testing | Scanned by Researcher 16344 | -3/Testing | Found Prototype Energy Cannon 16436 | -3/Testing | Incoming assault squad redirected 16464 | -3/Testing | Found Prototype Energy Cannon 16464 | -3/Testing | Identified Cld. Nova Cannon 16485 | -3/Testing | Build established: Scavenger-Skirmisher 16503 | -3/Testing | Identified Imp. Potential Cannon 16691 | -3/Testing | Found Prototype Device 16691 | -3/Testing | Identified Imp. Particle Accelerator 16694 | -3/Testing | Found Imp. Particle Accelerator 16700 | -3/Testing | Found Exp. Sensor Array 16705 | -3/Testing | Found Exp. Thermal Shield 16874 | -3/Testing | Core integrity fell below 50% 17088 | -3/Testing | Build established: Scavenger-Mutant 17383 | -3/Testing | Found EM Disruption Field 17509 | -3/Testing | High security lockdown imminent 17530 | -3/Testing | Destroyed 15 combat bots 17589 | -3/Testing | High security lockdown engaged 17591 | -3/Testing | Core integrity fell below 20% 17659 | -3/Testing | Destroyed 19 combat bots 17681 | -3/Testing | Found Prototype Protection 17681 | -3/Testing | Identified SHELL Armor 17719 | -3/Testing | Self-destructed Last Messages --------------- 17711_ G-73 Enforcer unfolds itself. 17711_ G-67 Veteran unfolds itself. 17711_ M-36 Artificer unfolds itself. 17713_ C-30 ARC bursts open, deploying its payload. 17713_ Executioner unfolds itself. 17713_ Striker unfolds itself. 17713_ H-77 Assassin unfolds itself. 17713_ M-36 Artificer unfolds itself. 17714_ Activated siege mode. 17714_ Held in stasis. 17714_ System corrupted: Imp. Potential Cannon failed to cycle. 17716_ MPJ5#8HYCM>W6Z 4SON1VP3A,9,UKC8MQ IFJ 17716_ Penetrated by Slug. 17716_ Gamma Rifle destroyed. 17716_ Critical hit (Burn: +17). 17717_ System corrupted: Imp. Potential Cannon failed to cycle. 17717_ Held in stasis. Player 2: "Are you some kind of masochist? Get out of my way." 17718_ Wheel destroyed. 17718_ Coil Gun destroyed. 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