Cogmind - Beta 9 --- EXPLORER MODE // 2019.10.25 @ 12:22:01 Player: GamerShanksi Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (116) 580 Value Destroyed (3992) 3992 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-38) -38 TOTAL SCORE: 7354 Bonus ------- High Alert Combat Kills 35 Follower Combat Kills 67 Friendly Fire -140 Cogmind --------- Core Integrity 0/700 Matter 277/300 Energy 8/100 System Corruption 3% Temperature Cool (0) Location -7/Factory Parts ------- Power (2) Propulsion (2) Utility (7) Improved Cooling System Target Analyzer Weapon (3) Inventory (4) Spear Peak State ------------ Power Light Nuclear Core Micro Nuclear Core Propulsion Light Treads Medium Treads Utility Heat Shielding Improved Heat Sink Improved Sensor Array Armor Integrity Analyzer Recalibrator Drone Bay Drone Bay Weapon Remote Datajack Plasma Cutter Power Maul Inventory Cooled VTOL Module Target Analyzer Autogun [Rating: 46] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Seismic Analyzer Device Structural Scanner Processor Seismic Analyzer Hackware System Shield Protection Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Advanced EMP Blaster Special Weapon Plasma Cutter Impact Weapon Power Maul Build | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Slots Evolved 7 | . 1 . 2 2 . 2 Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility 5 | . 1 . 1 1 . 2 Weapon 1 | . . . . 1 . . Parts Attached 109 | 7 13 4 15 24 16 30 Power 19 | 1 . 2 3 5 4 4 Engine 11 | 1 . 2 3 5 . . Core 6 | . . . . . 2 4 Reactor 2 | . . . . . 2 . Propulsion 26 | 2 5 1 5 4 3 6 Treads 14 | . 2 1 3 4 3 1 Leg 6 | 2 2 . . . . 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 6 | . 1 . 2 . . 3 Utility 30 | 2 4 . 3 5 6 10 Device 22 | 1 1 . 3 5 6 6 Storage . | . . . . . . . Processor 5 | . 2 . . . . 3 Hackware 1 | . . . . . . 1 Protection 2 | 1 1 . . . . . Artifact . | . . . . . . . Weapon 34 | 2 4 1 4 10 3 10 Energy Gun 12 | . 1 1 2 3 2 3 Energy Cannon 8 | . 1 . 2 2 . 3 Ballistic Gun 9 | 2 2 . . 3 . 2 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . 2 . . Special Weapon 2 | . . . . . 1 1 Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . 3 1 1 1 Parts Lost 39 | . . . . 12 5 22 Power 5 | . . . . 2 . 3 Propulsion 7 | . . . . 3 . 4 Utility 11 | . . . . 1 2 8 Weapon 16 | . . . . 6 3 7 Highest Loss Streak 15 | . . . . 3 2 15 Average Slot Usage (%) 91 | . 95 100 94 87 92 81 Engine 9 | . 12 12 19 13 2 . Core 2 | . . . . . 4 11 Reactor 2 | . . . . . 8 . Treads 15 | . 14 25 17 14 15 7 Leg 2 | . 9 . . . . 4 Device 23 | . 15 12 23 27 30 25 Processor 10 | . 12 25 12 8 4 9 Energy Gun 6 | . 2 12 3 9 6 5 Energy Cannon 8 | . 4 12 16 5 8 2 Ballistic Gun 4 | . 15 . . 2 6 2 Naked Turns . | . . . . . . . Heaviest Build 49 | 12 13 13 33 36 49 46 Greatest Support 48 | 20 46 46 46 40 40 48 Greatest Overweight (x) 8 | . 3 . 8 1 1 8 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 Most Carried 4 | 4 2 3 3 2 4 4 Average Carried . | . . . . . 1 1 Final Capacity 4 | . . . . . . 4 Final Carried 1 | . . . . . . 1 Class Distribution -------------------- 48% | Mutant 20% | Scavenger-Skirmisher 10% | Scavenger-Mutant 9% | Scavenger-Tank 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -8/Storage Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Mat Sto Fac Matter Collected 1677 | 269 155 36 130 433 474 180 Remotely . | . . . . . . . Salvage Created 4678 | . 78 20 1093 1384 1551 552 Parts 264 | . 9 1 68 80 72 34 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled 1 | . . . . . . 1 Retrieved Matter 4 | . . . . . . 4 Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Combat Hostiles Destroyed 93 | . 6 1 23 25 28 10 Melee 1 | . . . . . . 1 Guns 30 | . 6 1 1 7 10 5 Cannons 45 | . . . 20 4 18 3 AOE 16 | . . . 2 14 . . Classes Destroyed 13 | . 1 . 4 7 . 1 Worker 1 | . . . . 1 . . Builder 5 | . . . . 5 . . Tunneler 2 | . . . . 2 . . Recycler 2 | . . . . 1 1 . Operator 1 | . . . . 1 . . Watcher 11 | . . . 5 3 2 1 Swarmer 21 | . 6 1 5 3 3 3 Grunt 32 | . . . 9 7 13 3 Brawler 2 | . . . 1 1 . . Duelist 3 | . . . . 1 2 . Sentry 31 | . . . 9 10 10 2 Hunter 3 | . . . . 3 . . Programmer 2 | . . . . . . 2 Best Kill Streak 6 | . 4 1 4 6 5 3 Combat Bots Only 5 | . 4 1 4 5 4 3 Max Kills in Single Turn 3 | . 1 1 3 3 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 2 . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Mat Sto Fac Damage Taken 5129 | . 187 14 348 1302 938 2340 Core 1088 | . 39 4 115 157 71 702 Absorbed by Shields . | . . . . . . . Core Remaining (%) 77 | 100 . 82 71 . 58 . Volleys Fired 205 | . 11 4 38 46 64 42 Largest 3 | . 2 2 2 3 3 3 Hottest 184 | . 40 101 150 167 159 184 Shots Fired 460 | . 22 8 70 108 182 70 Gun 220 | . 22 4 7 64 92 31 Cannon 190 | . . 4 63 18 90 15 Launcher 26 | . . . . 26 . . Special 24 | . . . . . . 24 Kinetic 110 | . 22 . . 10 62 16 Thermal 273 | . . . 58 49 120 46 Explosive 11 | . . . . 11 . . Electromagnetic 64 | . . 8 12 38 . 6 Robot Hit Streak 46 | . 5 12 23 25 46 28 Robot Miss Streak 6 | . 6 . 2 3 1 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . . . 1 . Max Gunslinging Chain 1 | . 1 . . . 1 . Shots Hit Robots 363 | . 12 7 53 85 147 59 Core Hits 181 | . 8 2 30 56 56 29 Critical Hits 5 | . . . . 1 . 4 Critical Kills 2 | . . . . . . 2 Critical Parts Destroyed 3 | . . . . 1 . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8027 | . 146 122 1431 2876 2502 950 Guns 2372 | . 130 57 117 643 1002 423 Cannons 3288 | . . 64 1097 345 1496 286 Explosions 2105 | . . . 217 1888 . . Melee . | . . . . . . . Ramming 66 | . 16 1 . . 4 45 Kinetic 1019 | . 130 . . 67 593 229 Thermal 5057 | . . . 1242 1305 1905 605 Explosive 588 | . . . . 588 . . Electromagnetic 1297 | . . 121 189 916 . 71 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . 4 6 3 Average Corruption 4 | . . . . 4 4 2 Corruption Purged . | . . . . . . . Effects 62 | . . . . 23 38 1 Message Errors 16 | . . . . 5 11 . Matter Fused 18 | . . . . 7 11 . Heat Flow Errors 8 | . . . . 3 4 1 Energy Discharges 4 | . . . . 1 3 . Parts Rejected 2 | . . . . 1 1 . Data Loss (minor) 6 | . . . . 4 2 . Data Loss (major) 1 | . . . . . 1 . Targeting Errors 6 | . . . . 2 4 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 183 | . . 4 45 124 10 . Projectiles 54 | . . 4 40 . 10 . Explosions 129 | . . . 5 124 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 270 | . 3 . . 252 . 15 Shots 12 | . . . . 12 . . Rammed 19 | . 4 1 . . 1 13 Targets Rammed 22 | . 4 1 . . 1 16 Kicked 3 | . . . . . . 3 Crushed . | . . . . . . . Highest Temperature 595 | . 12 78 595 246 560 441 Average Temperature 125 | . 5 29 164 73 129 147 Received Heat Transfer 1487 | . . . 159 369 353 606 Effects 32 | . . . 14 . 16 2 Shutdowns 12 | . . . 5 . 5 2 Energy Bleed 2 | . . . 2 . . . Interference 10 | . . . 4 . 6 . Matter Decay 1 | . . . 1 . . . Short Circuit 1 | . . . 1 . . . Damage (major) 5 | . . . . . 5 . Damage (core) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . 1 . 1 . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 16 | . . . 4 1 5 6 Heat Transferred 8609 | . . . 1667 1771 3737 1434 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . . 1 4 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Peak Influence 423 | . 195 52 302 423 415 100 Average Influence 105 | . 51 21 108 205 145 26 Maximum Alert Level 2 | . . . 1 2 2 . Low Security (%) 79 | . . . . . . . Level 1 19 | . . . . . . . Level 2 1 | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . . . 1 2 6 5 Investigation 1 | . . . . 1 . . Extermination 2 | . . . . . . 2 Reinforcement 8 | . . . 1 1 3 3 Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Distress Signals 12 | . . . 4 3 4 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 151 | . 16 4 28 38 38 27 Peak Tracking Total 6 | . 3 2 4 4 3 6 Tactical Retreats 8 | . . . . 1 2 5 Traps | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Traps Triggered 11 | . 3 . 2 1 5 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Mat Sto Fac Machines Disabled 14 | . . . 1 12 1 . Max in Single Turn 2 | . . . 1 2 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Machines Accessed 8 | . 2 1 . 1 4 . Terminals 5 | . . 1 . 1 3 . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 15 | . 5 1 . 4 5 . Successful 13 | . 4 1 . 3 5 . Failed 2 | . 1 . . 1 . . Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 9 | . . 1 . 4 4 . Fabricators . | . . . . . . . Repair Stations 3 | . 3 . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 8 | . . 1 . 3 4 . Record 3 | . . . . 3 . . Open Door 2 | . . . . . 2 . Alert Level 1 | . . . . . 1 . Dispatch Records 1 | . . 1 . . . . Maintenance Status 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks 2 | . 2 . . . . . Process 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 2 . . 1 1 . Full Trace Events 2 | . 1 . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter 36 | . 36 . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat . | . . . . . . . Combat 1 | . . . . . . 1 Robot Hacks Applied 2 | . . . . . . 2 parse_system 2 | . . . . . . 2 Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Mat Sto Fac Total Allies 4 | . . 4 . . . . Largest Group 4 | . . 4 3 . . . Highest-Rated Group 71 | . . 71 40 . . . Highest-Rated Ally 31 | . . 31 16 . . . Total Orders . | . . . . . . . Ally Attacks 25 | . . 18 7 . . . Total Damage 264 | . . 173 91 . . . Kills 3 | . . 3 . . . . Allies Corrupted 1 | . . . . . 1 . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 10 | . . . . . 6 4 Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Mat Sto Fac Turns Passed 7327 | 69 979 730 1285 1369 1755 1140 Spaces Moved 3832 | 52 623 428 639 705 745 640 Core 69 | 17 6 . 3 . . 43 Treads 3120 | . 355 428 602 705 745 285 Legs 519 | 35 262 . . . . 222 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 124 | . . . 34 . . 90 Fastest Speed 40 | 50 120 160 160 160 160 40 Average Speed 154 | 97 143 160 163 160 169 134 Slowest Speed 450 | 120 200 160 450 180 180 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 3 | . . . . . . 3 Cave-ins Triggered 1 | . . . . 1 . . Exploration Rate (%) 63 | 4 91 79 78 66 95 28 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 173 | . . . 18 154 . 1 Melee . | . . . . . . . Projectile 19 | . . . 15 3 . 1 AOE 154 | . . . 3 151 . . Actions | -11 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Total 4836 | 70 692 467 816 856 1102 833 Wait 505 | 5 18 25 96 53 246 62 Move 3819 | 51 622 427 638 703 744 634 Hop 3 | . . . . . . 3 Pick Up 110 | 7 13 2 16 24 20 28 Fast Attach . | . . . . . . . Attach 109 | 7 13 4 15 24 16 30 Detach 3 | . . 3 . . . . Swap . | . . . . . . . Drop 59 | . 11 1 13 5 11 18 Fire 205 | . 11 4 38 46 64 42 Melee . | . . . . . . . Ram 7 | . . . . . . 7 Kick 12 | . 3 . . . . 9 Crush 3 | . 1 1 . . 1 . Escape Stasis 1 | . . . . 1 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Gar) -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Identified exit to Materials 11 | -11/Scrapyard | Discovered exit to Materials (range 15) 70 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Evolved 1 slot: Utility x1 305 | -10/Materials | Identified exit to Materials 305 | -10/Materials | Discovered exit to Materials (range 7) 417 | -10/Materials | Identified exit to Mines 417 | -10/Materials | Discovered exit to Mines (range 11) 530 | -10/Materials | Discovered exit to Materials (range 10) 610 | -10/Materials | Repaired Lgt. Assault Rifle? 754 | -10/Materials | Build established: Mutant 797 | -10/Materials | Discovered exit to Materials (range 3) 910 | -10/Materials | Discovered exit to Mines (range 18) 1049 | -10/Materials | Entered Mines 1094 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1147 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1151 | -10/Mines | Found Prototype Device 1221 | -10/Mines | Discovered exit to Materials (range 10) 1421 | -10/Mines | Received a Mining Laser from a helpful Derelict 1480 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1763 | -10/Mines | Discovered exit to Materials (range 7) 1779 | -10/Mines | Entered Materials 1779 | -9/Materials | Accompanied by 3 allies 1779 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1779 | -9/Materials | Identified Exp. Sensor Array 2216 | -9/Materials | Identified exit to Materials 2216 | -9/Materials | Discovered exit to Materials (range 8) 2382 | -9/Materials | Discovered exit to Materials (range 4) 2849 | -9/Materials | Identified exit to Mines 2849 | -9/Materials | Discovered exit to Mines (range 7) 3045 | -9/Materials | Discovered exit to Materials (range 11) 3064 | -9/Materials | Entered another Materials area 3064 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3264 | -8/Materials | Crushed by falling debris 3319 | -8/Materials | Lost 3 parts (2p1u) 3575 | -8/Materials | Lost 3 parts (1n2w) 3978 | -8/Materials | Identified exit to Factory 3978 | -8/Materials | Discovered exit to Factory (range 3) 4050 | -8/Materials | Identified exit to Storage 4050 | -8/Materials | Discovered exit to Storage (range 11) 4433 | -8/Materials | Entered Storage 4480 | -8/Storage | Identified exit to Garrison 4538 | -8/Storage | Garrison activated, responded to threat 6179 | -8/Storage | Discovered exit to Factory (range 6) 6188 | -8/Storage | Entered Factory 6188 | -7/Factory | Evolved 2 slots: Utility x2 6788 | -7/Factory | Lost 4 parts (1n2u1w) 7216 | -7/Factory | Core integrity fell below 50% 7276 | -7/Factory | Lost 15 parts (3p2n6u4w) 7293 | -7/Factory | Core integrity fell below 20% 7328 | -7/Factory | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- ALERT: Hostiles spotted, dispatching reinforcements to Terminal F003. O-16 Technician locks terminal. System corrupted: Heat flow error (+177). P-60 Hacker destroyed. Slug penetrates Wall. Acquired Target Analyzer. K-01 Serf collects debris. Discarded Target Analyzer. Slug penetrates Wall. Critical hit. Autogun destroyed. Acquired Shock Rifle. Penetrated by Slug. Slug penetrates Door. Acquired Spear. Shock Rifle destroyed. Slug penetrates Wall. VTOL Module destroyed. Penetrated by Slug. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ??????????????????##############?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# """ """ #?????????????????? | | ??????????????##### """ """ ############??????? | | ??????????????# / """ """ ! + #??????? | | ??????????????# ### ## #??????? | | ??????????????# #?#######+###+### ##?""??? | | ???????########+######## + # # ""??? | | ?????# #h Y# " / ""??? | | ?????# s h # # #?????? | | ?????# #s # # #?????? | | ?????# # # ### #?????? | | ?????# # # #?# #?????? | | ?????# # # #?# ########?????? | | ?????# s # #?# #????????????? | | ?????################### ######?# #????????????? | | ##????????????????????## @ #????### ###??????????? | | [ +????????????????# ##### #??????????? | | ##????????????????????# T #??????????? | | ??????????????????????# #??????????? | | ??????????????????????# !!! #??????????? | | ??????????????????????# !!! # #??????????? | | ??????????????????????# !! o #######??????????? | | ####??????????????????# #????????????????? | | #??????????????????# ! ####?????????????? | | #########??????????# %=#?????????????? | | # T #??????????##"" ""#####=#?????????????? | | # ## !! #???????????#"F ""#???# #?????????????? | | # ## !! #???????????#"""""????# #?????????????? | | #=## ###########?######????# #?????????????? | | #[[# ! ## ?? ######### #?????????????? | | #%## ! = # ?? + #?????????????? | | # #####+##### """" ""?? ######*####?????????????? | | # + """" """" # # #????????????????? | | ####### # """" """" # # #????????????????? | | ??????# # """" """" # # #????????????????? | | ??????# # """" """" # # ########?????????? | | ??????# # """" """" # + #???? | | ??????# += # ##########?????????? | | ??????# # # #??????????????????? | | ??????# # ! # #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 29 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 30 Terrain Scan Density 60 ECM Strength 1 Jamming Range 8 Base Temperature (-) 100 Heat Shielding 75 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Evasion (%) 62 Target Analysis 5 Armor Integrity Analysis 33 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab Challenges ------------ None Game ------ Seed SwordDynamicWeb Manual? 0 Play Time 01:34:55 Cumulative 10.9 hours Start 2019.10.25 @ 10:34:53 End 2019.10.25 @ 12:22:01 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 21 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2befc24a-c44f-4494-bbc8-b524a66ca8fe