Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.15 @ 18:13:02 Player: Akl Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (1187) 1187 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3222 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 1/100 System Corruption 0% Temperature Cool (27) Movement Walking (120) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (6) ------ Medium Storage Unit Advanced Weight Redist. System Visual Processing Unit Advanced Visual Processing Unit Improved Targeting Computer > --- WEAPON (2) ------- Pulse Rifle Light Assault Rifle > --- INVENTORY (10) --- Light Ion Engine Improved Signal Interpreter Terrain Scanner Particle Charger Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Visual Processing Unit Improved Targeting Computer Improved Targeting Computer Particle Charger > --- WEAPON ----------- Pulse Rifle Pulse Rifle > --- INVENTORY -------- Advanced Visual Processing Unit Improved Signal Interpreter Light Assault Rifle Mining Laser [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Improved Targeting Computer Device Particle Charger Storage Medium Storage Unit Processor Improved Targeting Computer Protection Reflective Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 2 . Weapon . | . . . . . Parts Attached 50 | 8 1 15 18 8 Power 5 | 1 . 1 1 2 Engine 4 | 1 . 1 1 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 14 | 2 . 4 5 3 Treads 2 | . . 2 . . Leg 4 | . . . 2 2 Wheel 2 | 2 . . . . Hover 1 | . . . 1 . Flight 5 | . . 2 2 1 Utility 18 | 3 . 5 8 2 Device 8 | 2 . 2 4 . Storage 3 | 1 . 2 . . Processor 6 | . . 1 4 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 13 | 2 1 5 4 1 Energy Gun 8 | 1 . 3 4 . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . . . 1 Ballistic Cannon 1 | . . 1 . . Launcher 2 | . 1 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 27 | . . 11 7 9 Power 5 | . . 1 1 3 Propulsion 7 | . . 4 . 3 Utility 10 | . . 3 5 2 Weapon 5 | . . 3 1 1 Highest Loss Streak 10 | . . 10 3 5 To Critical Strikes . | . . . . . Average Backups 4 | 1 4 3 7 4 Power . | . 1 1 . . Propulsion . | . . . . . Utility 1 | . 1 . 3 2 Weapon 2 | . 1 2 3 1 Tool/Special . | . . . . . Unused Backups 6 | . . . 2 4 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 3 | . . . 1 2 Weapon 2 | . . . 1 1 Tool/Special . | . . . . . Average Slot Usage (%) 88 | . 100 82 94 94 Engine 8 | . 14 7 8 5 Treads 9 | . . 15 7 . Leg 1 | . . . 3 5 Wheel 4 | . 28 4 . . Flight 3 | . . . 5 10 Device 11 | . 28 8 13 11 Storage 12 | . . 13 16 8 Processor 16 | . . 10 21 33 Energy Gun 13 | . 14 12 16 14 Ballistic Cannon 1 | . . 2 . . Launcher 3 | . 11 5 . . Peak Build Rating 26 | 9 9 14 25 26 Average Rating 14 | 4 9 10 21 22 On Entrance 11 | . 9 9 14 25 Avg Prop Armor Cover (%) 5 | . . . 5 6 Naked Turns . | . . . . . Heaviest Build 29 | 13 11 24 29 23 Greatest Support 46 | 32 32 46 46 20 Greatest Overweight (x) 7 | 2 . 4 5 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 5 10 10 10 Average Capacity 8 | 5 5 8 8 8 Most Carried 10 | 5 5 7 10 6 Average Carried 4 | 2 4 3 7 4 Final Capacity 10 | 5 5 10 5 10 Final Carried 7 | 3 5 7 5 5 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 876 | 197 74 287 215 103 Remotely . | . . . . . Salvage Created 1200 | 24 74 367 285 450 Parts 90 | 5 4 40 17 24 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 33 | . . 13 8 12 Guns 24 | . . 4 8 12 Cannons 1 | . . 1 . . AOE 8 | . . 8 . . Classes Destroyed 11 | 1 2 6 2 . Worker 1 | . . 1 . . Builder 5 | . 1 3 1 . Tunneler 1 | 1 . . . . Recycler 1 | . 1 . . . Operator 2 | . . 1 . 1 Watcher 4 | . . 1 2 1 Swarmer 12 | . . 4 4 4 Grunt 13 | . . 6 2 5 Duelist 1 | . . . 1 . Sentry 6 | . . 3 . 3 Hunter 1 | . . . 1 . Best Kill Streak 6 | 1 2 6 3 5 Combat Bots Only 5 | . . 5 3 4 Max Kills in Single Turn 3 | 1 2 3 1 2 Gunslinging 1 | . . . . 1 Exploded 3 | . . 3 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 320 | . . 120 95 105 Missed 91 | . . 38 23 30 Hits 229 | . . 82 72 75 Melee 3 | . . . 3 . Projectile 226 | . . 82 69 75 Critical Strikes 6 | . . 2 1 3 Damage Taken 2864 | . 93 898 825 1048 Core 818 | . 18 249 185 366 Absorbed by Shields . | . . . . . Ignored by Resistances 12 | . . . . 12 Regen/Repaired (Parts) 67 | . . . 67 . Core Remaining (%) 76 | 100 92 37 . . Volleys Fired 85 | 1 2 30 22 30 Largest 2 | 2 1 2 2 2 Hottest 126 | 60 30 110 126 126 Shots Fired 162 | 2 2 54 44 60 Gun 141 | 2 . 38 41 60 Cannon 5 | . . 5 . . Launcher 16 | . 2 11 3 . Special . | . . . . . Kinetic 18 | 1 . 5 . 12 Thermal 114 | 1 . 29 36 48 Explosive 16 | . 2 11 3 . Electromagnetic 14 | . . 9 5 . Robot Hit Streak 15 | 2 3 15 11 13 Robot Miss Streak 2 | . . 2 2 1 Penetration Max . | . . . . . Secondary Targets 5 | . . 1 . 4 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 112 | 2 1 33 29 47 Core Hits 83 | 1 4 38 16 24 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . . 2 Burn 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2719 | 24 134 1175 649 737 Guns 1660 | 24 . 363 539 734 Cannons 65 | . . 65 . . Explosions 991 | . 134 747 110 . Melee . | . . . . . Ramming 3 | . . . . 3 Kinetic 146 | 13 . 65 . 68 Thermal 1480 | 11 . 248 555 666 Explosive 931 | . 134 747 50 . Electromagnetic 159 | . . 115 44 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 5 | . . . 5 . Projectiles . | . . . . . Explosions 5 | . . . 5 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 32 | . . . 32 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed 1 | . . . . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 462 | . . 132 198 462 Average Temperature 97 | . . 37 80 136 Received Heat Transfer 732 | . . 219 72 441 Effects 4 | . . . . 4 Energy Bleed 3 | . . . . 3 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 3269 | 25 . 517 1136 1591 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 160 | 5 37 122 88 160 Initial 20 | . . 2 20 13 Average 46 | . 12 31 43 115 Influence Increases 1055 | 5 37 435 261 317 Destroy 0b10 Robot/C 660 | . . 260 160 240 Destroy 0b10 Robot/NC 70 | 5 10 30 15 10 Destroy Leader 148 | . . 52 34 62 Successful Hack 17 | . . 11 3 3 Destroy Structure 70 | . 12 37 19 2 Lose Combat Pursuer 90 | . 15 45 30 . Influence Decreases 965 | 5 30 392 278 260 Entered New Map 55 | . . 5 30 20 Time Decay 656 | 5 30 273 198 150 Lost Part 250 | . . 110 50 90 Purge Threat 4 | . . 4 . . Squads Dispatched 6 | . . 2 . 4 Investigation 4 | . . 2 . 2 Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 5 | . 1 1 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 1 18 12 20 Peak Tracking Total 7 | . 2 7 7 5 Tactical Retreats 4 | . 1 1 2 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 3 | . 1 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 7 | . 1 4 1 1 Terminals 5 | . . 4 . 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 25 | . 1 15 6 3 Successful 16 | . 1 10 3 2 Failed 9 | . . 5 3 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 18 | . . 15 . 3 Fabricators . | . . . . . Repair Stations 6 | . . . 6 . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . . 10 . 2 Record 6 | . . 4 . 2 Robot Analysis 1 | . . 1 . . Emergency Access Points 1 | . . 1 . . Unreport Threat 1 | . . 1 . . Locate Traps 1 | . . 1 . . Dispatch Records 1 | . . 1 . . Recall Investigation 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . 3 . Scan Component 2 | . . . 2 . Repair 1 | . . . 1 . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . 1 . 1 Used . | . . . . . Hacking Detections 6 | . . 4 1 1 Full Trace Events 3 | . . 1 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . . 1 . Time 38 | . . . 38 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 804 | 16 95 224 156 313 Optics 453 | . . . 140 313 Sensors 220 | . . 220 . . Terrain 370 | 15 95 218 42 . Seismic 232 | 16 95 121 . . Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 1771 | 64 95 895 404 313 Spaces Moved 973 | 41 83 531 192 126 Core 38 | 16 . 20 . 2 Treads 431 | . . 363 68 . Legs 72 | . . . 25 47 Wheels 253 | 25 83 145 . . Hover 4 | . . . 4 . Flight 175 | . . 3 95 77 Fastest Speed 34 | 50 100 100 34 34 Average Speed 130 | 104 100 144 118 115 Slowest Speed 440 | 150 100 280 440 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . . . . 2 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 3 19 41 19 26 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 65 | . 11 37 17 . Melee . | . . . . . Projectile 1 | . . 1 . . AOE 64 | . 11 36 17 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1309 | 60 93 601 324 231 Wait 136 | . 2 13 61 60 Move 965 | 40 82 530 191 122 Hop 2 | . . . . 2 Pick Up 41 | 10 4 9 14 4 Fast Attach 15 | . . 8 4 3 Attach 29 | 8 . 6 12 3 Detach 3 | 1 . . 2 . Swap 15 | . 1 3 7 4 Drop 17 | . 2 2 11 2 Fire 85 | 1 2 30 22 30 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 53 | -11/Scrapyard | Discovered new exit (range 12) 65 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 12) 160 | -10/Materials | Entered another Materials area 160 | -9/Materials | Evolved 2 slots: Utility x2 304 | -9/Materials | Build established: Mutant 397 | -9/Materials | Core integrity fell below 50% 420 | -9/Materials | Lost 10 parts (1p4n2u3w) 994 | -9/Materials | Discovered new exit (range 10) 1055 | -9/Materials | Entered another Materials area 1055 | -8/Materials | Evolved 2 slots: Utility x2 1340 | -8/Materials | Lost 3 parts (2u1w) 1387 | -8/Materials | Discovered new exit (range 3) 1447 | -8/Materials | Repaired Pulse Rifle 1459 | -8/Materials | Entered Storage 1604 | -8/Storage | Garrison activated, responded to threat 1616 | -8/Storage | Core integrity fell below 50% 1668 | -8/Storage | Core integrity fell below 20% 1674 | -8/Storage | Lost 5 parts (2p2n1w) 1772 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01682_ Acquired 35 matter. 01683_ K-01 Serf collects debris. 01697_ Acquired Aluminum Leg. 01701_ Acquired 8 matter. 01714_ K-01 Serf collects debris. 01718_ Acquired Terrain Scanner. 01721_ Acquired Lgt. Ion Engine. 01721_ K-01 Serf collects debris. 01743_ Imp. Ion Engine destroyed. 01754_ Acquired Reflective Plating. 01755_ Discarded Imp. Targeting Computer. 01764_ Aluminum Leg destroyed. 01768_ Kicked Y-45 Defender out of the way. 01769_ Reflective Plating destroyed. 01769_ Critical hit (Burn: +37). 01769_ Triggered Alarm Trap. 01769_ An alarm sounds. 01769_ ALERT: Alarm triggered, dispatching investigation squad. 01772_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ???????????????????????????# ??????# =*#%! """ | | ???????????????????????????# ??????#[ %+%* | | ?????????????????#####+##### ####### ![#[= """ | | ???????????????### ^ ^ ^ ^ #=! "" | | ???????????????#"" ^ ^^ # """ | | ???????????????#"T ^ # | | ????????????????"" """"= !!!########### | | ?????????????????# """"% !!/# # | | ?????????????????# ^!!! ^ """" !! # # | | ??????????###T#### !! """" # """" # | | ??????????# !! """" # """" # | | ??????????# % %+! 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