Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.08.07 @ 17:43:38 Player: sxnwlfkk Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (50) 250 Value Destroyed (1482) 1482 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4063 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 700/700 Matter 247/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (5) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (5) ------ Heat Sink Medium Storage Unit Seismic Detector Utility Shielding > --- WEAPON (2) ------- Advanced Beam Rifle Gauss Rifle > --- INVENTORY (10) --- Ion Engine Small Storage Unit Beam Rifle Pulse Rifle Advanced Beam Rifle Heavy Mace Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Seismic Detector Utility Shielding > --- WEAPON ----------- Advanced Beam Rifle Gauss Rifle > --- INVENTORY -------- Ion Engine Small Storage Unit Beam Rifle Pulse Rifle Advanced Beam Rifle [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Protection Utility Shielding Weapon Autogun Energy Gun Pulse Rifle Ballistic Gun Autogun Launcher Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 3 | . . 1 1 1 Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 77 | 6 16 23 32 . Power 13 | 1 3 2 7 . Engine 13 | 1 3 2 7 . Core . | . . . . . Reactor . | . . . . . Propulsion 28 | 2 3 13 10 . Treads 3 | . 2 1 . . Leg 12 | 2 1 . 9 . Wheel . | . . . . . Hover 10 | . . 9 1 . Flight 3 | . . 3 . . Utility 10 | 1 2 2 5 . Device 4 | . 1 1 2 . Storage 4 | 1 1 1 1 . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 26 | 2 8 6 10 . Energy Gun 7 | 1 . . 6 . Energy Cannon . | . . . . . Ballistic Gun 15 | 1 7 4 3 . Ballistic Cannon . | . . . . . Launcher 3 | . 1 1 1 . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 23 | . 1 2 20 . Power 4 | . 1 . 3 . Propulsion 9 | . . 2 7 . Utility 3 | . . . 3 . Weapon 7 | . . . 7 . Highest Loss Streak 6 | . 1 2 6 . To Critical Strikes . | . . . . . Average Slot Usage (%) 84 | . 96 92 70 76 Engine 10 | . 13 11 8 7 Treads 7 | . 6 17 . . Leg 10 | . 21 . 11 23 Hover 7 | . . 12 7 . Device 14 | . 12 16 15 15 Storage 10 | . 14 11 9 7 Protection 1 | . . . 3 7 Energy Gun 3 | . . . 7 7 Ballistic Gun 16 | . 27 21 6 7 Naked Turns . | . . . . . Heaviest Build 33 | 11 32 33 29 28 Greatest Support 60 | 20 40 60 48 35 Greatest Overweight (x) 8 | 1 1 4 8 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 10 10 Average Capacity 10 | 6 9 12 9 10 Most Carried 15 | 4 10 15 8 6 Average Carried 6 | 2 6 9 4 6 Final Capacity 15 | 8 15 8 10 10 Final Carried 10 | 4 10 5 6 6 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1414 | 170 285 399 560 . Remotely . | . . . . . Salvage Created 1622 | . 307 701 614 . Parts 97 | . 22 55 20 . Haulers Intercepted 3 | . . 3 . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 38 | . 8 15 15 . Guns 22 | . 5 9 8 . AOE 15 | . 3 6 6 . Classes Destroyed 9 | . 4 3 2 . Worker 1 | . . . 1 . Builder 1 | . 1 . . . Hauler 3 | . . 3 . . Recycler 1 | . . 1 . . Watcher 6 | . 2 4 . . Swarmer 10 | . 3 7 . . Grunt 20 | . 5 4 11 . Sentry 5 | . . 4 1 . Hunter 3 | . . . 3 . Best Kill Streak 10 | . 3 10 4 . Combat Bots Only 7 | . 3 7 3 . Max Kills in Single Turn 4 | . 2 4 2 . Gunslinging 1 | . . 1 . . Exploded 2 | . 2 2 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 2937 | . 281 598 2058 . Core 592 | . 17 130 445 . Absorbed by Shields . | . . . . . Redirected to Shielding 3 | . . . 3 . Core Remaining (%) 69 | 100 93 67 19 . Volleys Fired 113 | . 20 43 50 . Largest 2 | . 2 2 2 . Hottest 126 | . 46 46 126 . Shots Fired 189 | . 37 74 78 . Gun 170 | . 34 65 71 . Cannon . | . . . . . Launcher 14 | . 3 4 7 . Special 5 | . . 5 . . Kinetic 128 | . 34 65 29 . Thermal 47 | . . 5 42 . Explosive 14 | . 3 4 7 . Electromagnetic . | . . . . . Robot Hit Streak 24 | . 11 18 24 . Robot Miss Streak 2 | . 2 1 2 . Penetration Max . | . . . . . Secondary Targets 5 | . 1 3 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 153 | . 27 59 67 . Core Hits 88 | . 18 35 35 . Critical Kills . | . . . . . Critical Parts Destroyed 2 | . 1 1 . . Critical Strikes 3 | . 1 1 1 . Burn 1 | . . . 1 . Destroy 2 | . 1 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3189 | . 599 1235 1355 . Guns 2152 | . 334 855 963 . Cannons . | . . . . . Explosions 1025 | . 255 378 392 . Melee . | . . . . . Ramming 10 | . 10 . . . Kinetic 1489 | . 334 855 300 . Thermal 665 | . . 2 663 . Explosive 1025 | . 255 378 392 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . 2 . . . Alerts 2 | . 2 . . . Overload Shots . | . . . . . Overflow Damage 26 | . 3 8 15 . Projectiles . | . . . . . Explosions 26 | . 3 8 15 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 118 | . . . 118 . Shots 4 | . . . 4 . Rammed 2 | . 2 . . . Targets Rammed 5 | . 5 . . . Kicked 3 | . 3 . . . Crushed . | . . . . . Highest Temperature 419 | . 75 27 419 . Average Temperature 91 | . 27 10 145 . Received Heat Transfer 1458 | . 189 315 954 . Effects 9 | . . . 9 . Shutdowns 2 | . . . 2 . Interference 4 | . . . 4 . Matter Decay 1 | . . . 1 . Short Circuit 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 1 | . . . 1 . Heat Transferred 1542 | . . 25 1517 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 405 | . 273 405 378 2 Initial 145 | . . 34 145 2 Average 157 | . 91 158 219 2 Maximum Alert Level 2 | . 1 2 1 . Low Security (%) 65 | 100 82 66 49 100 Level 1 34 | . 17 31 50 . Level 2 . | . . 1 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 4 | . . 3 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | . 10 19 19 . Peak Tracking Total 7 | . 5 7 5 . Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 8 | . 6 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 2 | . . 1 1 . Max in Single Turn 1 | . . 1 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 4 | . 1 1 2 . Terminals 4 | . 1 1 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 1 1 5 . Successful 7 | . 1 1 5 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . 1 1 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 1 1 5 . Record 6 | . 1 . 5 . Alert Level 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2114 | 84 530 662 822 16 Spaces Moved 1327 | 67 338 456 453 13 Core 21 | 18 . . 3 . Treads 243 | . 67 176 . . Legs 590 | 49 271 . 257 13 Wheels . | . . . . . Hover 454 | . . 261 193 . Flight 19 | . . 19 . . Fastest Speed 48 | 50 120 52 48 120 Average Speed 120 | 107 128 104 132 120 Slowest Speed 450 | 120 190 360 450 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 6 45 41 31 1 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 77 | . 21 22 34 . Melee . | . . . . . Projectile . | . . . . . AOE 77 | . 21 22 34 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1659 | 76 398 579 593 13 Wait 88 | . 9 29 50 . Move 1323 | 66 337 455 452 13 Hop . | . . . . . Pick Up 30 | 4 7 11 8 . Fast Attach 36 | 6 6 6 18 . Attach 13 | . 1 2 10 . Detach 3 | . . 2 1 . Swap 28 | . 9 15 4 . Drop 20 | . 4 16 . . Fire 113 | . 20 43 50 . Melee . | . . . . . Ram . | . . . . . Kick 3 | . 3 . . . Crush 2 | . 2 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 16) 615 | -10/Materials | Entered another Materials area 615 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1087 | -9/Materials | Destroyed 7 combat bots 1124 | -9/Materials | Discovered new exit (range 16) 1249 | -9/Materials | Discovered new exit (range 15) 1277 | -9/Materials | Entered another Materials area 1277 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1487 | -8/Materials | Lost 3 parts (1p1n1w) 1656 | -8/Materials | Lost 6 parts (1p1n1u3w) 1752 | -8/Materials | Core integrity fell below 50% 1788 | -8/Materials | Lost 6 parts (1p2n2u1w) 1945 | -8/Materials | Core integrity fell below 20% 2016 | -8/Materials | Discovered new exit (range 13) 2099 | -8/Materials | Entered Factory 2099 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2115 | -7/Factory | Self-destructed Last Messages --------------- 01902_ U-05 Engineer lays Concrete. 01905_ Acquired Carbon-fiber Leg. 01908_ Acquired Pulse Rifle. 01919_ Pulse Rifle destroyed. 01942_ Slug penetrates G-47 Trooper. 01942_ G-47 Trooper destroyed. 01945_ Slug penetrates G-47 Trooper. 01945_ G-47 Trooper destroyed. 01948_ Acquired 43 matter. 01952_ Acquired Aluminum Leg. 01964_ Acquired 52 matter. 01970_ K-01 Serf collects debris. 01997_ Acquired Prototype Energy Gun. 02000_ Identified Adv. Beam Rifle. 02016_ EXIT=FOUND 02036_ K-01 Serf collects debris. 02073_ Acquired Hvy. Mace. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????" ??????????????????????????????? | | ???????????????" ?????????????????????????????? | | ??????????????"" ########?????????????????????? | | ?????????????? #?????????????????????? | | ??????????????"" #?????????????????????? | | ??????????????"" #?????????????????????? | | ??????????????"" +?????????????????????? | | ??????????????"" #?????????????????????? | | ?????????????""" #?????????????????????? | | ?????????????""" ###???????????????????? | | ????????? 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