Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 00:09:41 Player: darki Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (8) 4000 Regions Visited (28) 5600 Robots Destroyed (341) 1705 Value Destroyed (15309) 15309 Prototype IDs (83) 1660 Alien Tech Used (2) 400 Bonus (9831) 9831 TOTAL SCORE: 38505 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3919 Follower Combat Kills 294 Entered DSFs 500 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 856 Met Warlord at Research 2000 Scanned by Researcher 500 Friendly Fire -338 Cogmind --------- Core Integrity 0/1450 Matter 51/300 Energy 100/100 System Corruption 45% Temperature Cool (4) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Compact HERF Cannon Vortex Lance (17) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Biometal Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Advanced Cooling System Experimental Coolant Injector Advanced Signal Interpreter Improved Targeting Computer Improved Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Improved Transmission Jammer Experimental Core Shielding Improved Power Shielding Advanced Focal Shield Experimental Hardlight Generator Energy Mantle AEGIS Remote Shield > --- WEAPON ----------- Enhanced Gamma Rifle Phase Gun Enhanced Nova Cannon > --- INVENTORY -------- Particle Reactor Compact HERF Cannon Tiamat Missile Launcher Point Singularity Launcher Vortex Lance [Rating: 188] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Improved Treads Treads Improved Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Advanced Beam Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Shock Maul Piercing Weapon Vortex Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Tes Slots Evolved 16 | . . . 2 . . . 2 . . 4 . . . . 2 . . . . 2 . . . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Utility 12 | . . . 1 . . . 2 . . 4 . . . . 2 . . . . 1 . . . . 1 . 1 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 337 | . 22 3 20 1 . . 35 14 2 6 2 2 2 11 18 24 12 6 14 3 14 16 36 6 7 14 17 30 Power 25 | . 4 . 2 1 . . 4 2 . . . . . 1 . 1 . . 2 . 1 . 3 . 1 1 1 1 Engine 15 | . 4 . 2 1 . . 4 2 . . . . . 1 . . . . 1 . . . . . . . . . Core 5 | . . . . . . . . . . . . . . . . 1 . . 1 . 1 . 2 . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 1 Propulsion 49 | . 4 2 5 . . . 3 . 1 . . . . 2 2 2 2 1 3 . 1 6 3 1 1 5 1 4 Treads 25 | . . . 5 . . . 3 . 1 . . . . 2 1 2 2 . . . 1 2 . . . 1 1 4 Leg 22 | . 4 2 . . . . . . . . . . . . 1 . . . 2 . . 4 3 1 1 4 . . Wheel 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 124 | . 6 1 4 . . . 12 2 1 6 . 2 . 5 8 11 5 3 1 3 7 7 13 1 3 2 10 11 Device 52 | . . 1 1 . . . 1 1 1 3 . 1 . 1 3 2 3 2 1 2 4 5 7 1 3 . 3 6 Storage 13 | . 4 . . . . . . . . . . . . . . 2 1 . . . . . . . . 2 2 2 Processor 14 | . . . 1 . . . 1 . . 1 . . . . 3 1 . . . . 1 1 2 . . . 3 . Hackware 6 | . . . . . . . 1 . . . . . . 1 . . . . . 1 2 . 1 . . . . . Protection 39 | . 2 . 2 . . . 9 1 . 2 . 1 . 3 2 6 1 1 . . . 1 3 . . . 2 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 139 | . 8 . 9 . . . 16 10 . . 2 . 2 3 8 10 5 2 8 . 5 3 17 4 2 6 5 14 Energy Gun 17 | . 2 . . . . . 7 2 . . . . . . . . . . . . . . 1 . . . 2 3 Energy Cannon 28 | . . . 2 . . . . . . . . . . . 1 1 3 1 1 . . . 8 2 2 1 3 3 Ballistic Gun 30 | . 4 . 3 . . . 5 5 . . . . . 2 1 3 2 1 2 . 1 1 . . . . . . Ballistic Cannon 13 | . 2 . 4 . . . . . . . 2 . 2 . . . . . . . . . . . . 3 . . Launcher 32 | . . . . . . . 4 2 . . . . . 1 4 6 . . 4 . 2 1 2 . . . . 6 Special Weapon 7 | . . . . . . . . . . . . . . . . . . . 1 . 2 . 4 . . . . . Impact Weapon 6 | . . . . . . . . 1 . . . . . . 2 . . . . . . 1 1 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . . 1 . . . 3 4 . . . . . . 2 . . 1 1 . . . 9 . 1 . 1 11 Corrupted Parts 7 | . . . . . . . . . . . . . . 1 . . 2 . . . . 4 . . . . . . System Corruption 24 | . . . . . . . . . . . . . . 1 . . 5 . . . . 18 . . . . . . Parts Lost 111 | . 2 . 4 . . . 8 1 . 2 . . . 8 2 11 5 . 6 . 7 13 10 4 . 5 . 23 Power 9 | . 1 . 2 . . . . . . . . . . 1 . 1 . . . . . . 2 . . 1 . 1 Propulsion 18 | . . . . . . . 2 . . . . . . 2 1 . 1 . 1 . . 6 1 2 . . . 2 Utility 57 | . 1 . 1 . . . 3 . . 2 . . . 3 1 8 3 . 3 . 4 4 3 2 . 3 . 16 Weapon 27 | . . . 1 . . . 3 1 . . . . . 2 . 2 1 . 2 . 3 3 4 . . 1 . 4 Highest Loss Streak 11 | . 2 . 1 . . . 2 1 . 1 . . . 5 2 8 3 . 5 . 5 5 10 4 . 3 . 11 To Critical Strikes 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 89 | . 90 97 92 100 100 100 99 99 97 82 86 86 67 91 90 85 81 73 76 80 78 82 88 84 81 82 81 79 Engine 5 | . 13 14 10 11 11 11 9 9 9 6 6 6 6 6 5 2 . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . 2 5 5 4 5 5 5 4 . . . . . Treads 10 | . . . 21 22 22 22 17 18 18 13 13 13 13 12 8 8 10 9 . . 2 2 . . . 1 8 7 Leg 4 | . 27 28 . . . . . . . . . . . . 1 . . . 5 10 10 9 14 12 13 9 . . Device 14 | . . 11 10 . . . . 13 20 26 20 20 20 20 15 12 11 25 18 23 22 27 29 20 23 27 22 21 Storage 8 | . 13 14 11 11 11 11 9 9 9 6 6 6 6 6 5 6 11 17 17 15 11 5 5 5 4 4 4 2 Processor 6 | . . . 1 11 11 11 5 . . . 6 6 6 6 13 7 5 5 5 5 5 8 7 12 9 9 18 20 Hackware 1 | . . . . . . . 1 . . . . . . . 5 2 . . . 3 5 10 7 5 4 4 4 1 Protection 10 | . 6 . 6 11 11 11 28 22 12 8 13 13 13 18 13 20 16 5 5 5 5 4 5 7 4 . 4 7 Energy Gun 1 | . 5 . . . . . 6 2 . . . . . . . . . . . . . . . . . . 1 2 Energy Cannon 2 | . . . 1 . . . . . . . . . . . . 4 1 . 4 5 3 . 9 9 7 . 9 5 Ballistic Gun 8 | . 9 . 3 33 33 33 14 3 18 13 5 . . 6 10 5 6 . 2 . . 3 . . . . . . Ballistic Cannon 4 | . 12 28 26 . . . . . . . 7 13 1 6 . . . . . . . . . . . 10 1 . Launcher 3 | . . . . . . . 5 20 9 6 6 6 . 6 4 5 6 . 3 . 3 4 . . . . . 2 Naked Turns 17 | . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Heaviest Build 144 | 12 57 52 59 57 57 57 84 78 72 82 87 87 86 87 94 110 110 75 82 81 87 88 144 137 125 127 134 137 Greatest Support 165 | 20 20 20 46 46 46 46 46 43 43 43 43 43 43 51 70 70 46 46 40 40 40 60 70 70 78 78 150 165 Greatest Overweight (x) 21 | . 2 2 2 1 1 1 1 1 1 1 2 2 1 2 3 2 3 7 7 2 2 21 2 3 1 2 . . Average Overweight (x) 1 | . 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 1 1 1 1 1 1 1 . . Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | . 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 7 Most Carried 20 | . 19 20 20 20 20 20 20 20 20 20 20 20 20 19 18 20 13 17 18 19 20 20 20 16 13 20 20 20 Average Carried 17 | . 13 19 19 20 20 19 19 19 19 17 19 19 20 13 14 16 12 14 15 18 17 18 18 13 12 17 18 7 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 19 20 20 20 20 20 20 20 20 19 20 20 20 12 18 13 13 17 17 19 20 16 16 13 12 20 20 3 Scrap Engine Consumption 12 | . . . . . . . . . 11 . . 1 . . . . . . . . . . . . . . . . Class Distribution -------------------- 26% | Tank 16% | Gunner 12% | Scavenger-Tank 9% | Mutant 8% | Hacker-Gunner 7% | Scavenger-Mutant 6% | Hacker-Mutant 4% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Tank | -8/Materials Tank | -8/Storage Commander-Tank | -8/Recycling Commander-Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Mutant | -6/Data Miner Tank | -5/Proximity Caves Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Gunner | -4/Upper Caves Derelict-Tank | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Gunner | -3/DSF Hacker-Gunner | -2/Research Hacker-Gunner | -2/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Tes Matter Collected 11490 | 189 393 203 1535 141 48 108 1135 341 171 270 285 400 . 464 578 1040 275 116 275 . 295 974 458 40 . 569 200 987 Remotely 1948 | . . . 63 . . . 17 331 171 270 285 394 . 417 . . . . . . . . . . . . . . Salvage Created 14444 | . 528 160 1118 124 128 153 1835 652 197 243 311 219 . 279 700 963 146 282 315 . 96 937 290 356 . 577 111 3724 Parts 647 | . 33 9 85 7 10 4 115 38 11 12 11 8 . 13 45 24 6 4 13 . 11 19 24 13 . 15 2 115 Haulers Intercepted 16 | . 2 . 5 . . . 5 3 . . . . . . . . . . . . . . . . . . 1 . Recyclers Shooed 10 | . 3 . . . . . 1 2 . 1 . . . . 1 . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 99 | . . . . . . . . . . . 5 15 . 14 . 4 6 2 7 . 8 21 . 17 . . . . Prevented 27 | . . . . . . . . . . . 5 . . . . 19 . . 3 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Tes Combat Hostiles Destroyed 301 | . 10 7 31 3 . 3 35 15 4 4 7 11 . 11 16 12 2 . 5 . 8 27 6 7 . 9 . 68 Melee 11 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . 6 Guns 78 | . 10 . 4 3 . 3 29 3 4 4 2 . . . 4 2 1 . 2 . . . . . . . . 7 Cannons 82 | . . 7 27 . . . . . . . . 3 . 5 . 1 1 . . . . . 4 3 . 8 . 23 AOE 116 | . . . . . . . 6 12 . . 5 8 . 6 11 7 . . 1 . 7 25 1 . . . . 27 Classes Destroyed 26 | . 5 . 7 . . 1 1 . 1 . 1 . . 1 1 . . . 1 . . . . . . 2 . 5 Worker 10 | . 1 . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . 3 Builder 3 | . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Tunneler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 16 | . 2 . 5 . . . 5 3 . . . . . . . . . . . . . . . . . . 1 . Recycler 10 | . 2 . . . . . 2 3 . . . . . . 1 . . . . . . . . . . . . 2 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mechanic 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 Operator 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Watcher 6 | . . . 3 . . . 3 . . . . . . . . . . . . . . . . . . . . . Swarmer 70 | . 6 3 9 . . . 10 7 . . . 6 . 6 7 . . . . . 4 5 . 3 . . . 4 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 125 | . 4 4 11 2 1 2 14 5 . 1 6 3 . 3 4 8 . . 2 . . 14 . . . 3 . 38 Brawler 18 | . . . 2 1 . . 2 . . 1 . 1 . . . 1 . . . . . 2 2 . . . . 6 Duelist 8 | . . . 1 . . . 1 . . . . . . . . . . . . . . 2 1 . . . . 3 Protector 5 | . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . 2 Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Sentry 28 | . . . 8 . . . 7 3 2 1 . 1 . 1 2 1 . . . . 1 1 . . . . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Hunter 19 | . . . . . . 1 . . 1 1 . . . . 1 2 . . 2 . . . . 4 . 2 . 5 Programmer 14 | . . . . . . . . . 1 . . . . . 2 . 1 . 1 . 2 . . . . . . 7 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Behemoth 5 | . . . . . . . . . . . . . . 1 . . 1 . . . 1 . 2 . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Packrat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 19 | . 3 3 5 2 . 2 10 11 2 1 3 6 . 5 12 5 1 . 2 . 4 9 5 3 . 4 1 19 Combat Bots Only 18 | . 3 3 4 2 . 2 6 6 2 1 3 6 . 5 11 5 1 . 2 . 4 9 5 3 . 4 . 18 Max Kills in Single Turn 7 | . 1 1 2 1 1 1 3 7 1 1 2 2 . 4 3 3 1 . 1 . 4 3 1 1 . 1 1 5 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . . . . 1 6 . . 2 2 . 4 2 3 . . 1 . 4 3 1 . . . . 5 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Tes Hostile Shots Fired 2104 | . 76 39 155 . . 13 177 61 12 37 24 66 . 72 62 80 35 . 48 20 43 67 112 160 . 141 . 604 Missed 582 | . 23 19 49 . . 2 46 15 5 6 5 27 . 22 28 15 9 . 18 9 14 26 28 58 . 40 . 118 Damage Taken 23926 | . 536 206 1232 . . 178 1791 597 116 454 341 520 . 1030 756 1702 674 . 551 123 800 932 2129 1000 . 1175 . 7083 Core 3451 | . 128 22 111 . . 36 167 62 14 79 . 79 . 42 77 88 79 . 126 23 94 179 307 123 . 156 . 1459 Absorbed by Shields 5791 | . . . . . . . . . 10 17 . . . . . . . . . . . 247 149 426 . 188 . 4754 Reduced by Siege Mode 483 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 483 Redirected to Shielding 491 | . . . . . . . . . . . . . . . . 89 . . 20 . 31 33 . 68 . 39 . 211 Ignored by Resistances 1963 | . . . . . . . 83 75 3 . . . . 60 54 9 . . . . . 45 264 . . 645 . 725 Regen/Repaired (Parts) 136 | . . . . . . . . . . . . . . . . . . . . . . . 136 . . . . . Core Remaining (%) 64 | 100 . 40 . . . 63 . . 55 . . . . 76 . . . . 63 . . . . 32 . 88 . . Volleys Fired 732 | . 35 17 103 4 4 9 97 32 10 24 19 17 . 19 37 29 11 13 21 2 17 31 18 4 . 22 1 136 Largest 3 | . 2 2 3 3 3 3 3 3 2 2 3 3 . 3 3 3 2 1 3 1 1 1 3 2 . 3 3 3 Hottest 327 | . 70 70 171 75 75 75 155 121 50 50 126 126 . 126 153 166 180 30 175 . 46 46 230 180 . 171 272 327 Shots Fired 1600 | . 70 34 293 12 12 27 258 51 19 49 44 48 . 52 95 61 26 11 44 2 17 31 24 8 . 63 3 246 Gun 721 | . 60 . 42 12 12 27 249 39 19 49 25 . . . 61 29 8 11 16 . . 5 . . . . 1 56 Cannon 680 | . 10 34 251 . . . . . . . 13 35 . 38 6 13 17 . 14 . . . 11 8 . 63 2 165 Launcher 185 | . . . . . . . 9 12 . . 6 13 . 14 28 19 1 . 9 . 13 26 10 . . . . 25 Special 14 | . . . . . . . . . . . . . . . . . . . 5 2 4 . 3 . . . . . Kinetic 1000 | . 49 34 291 12 12 27 185 21 19 49 38 35 . 38 61 29 8 11 16 . . 5 . . . 60 . . Thermal 348 | . 13 . 2 . . . 64 18 . . . . . . 6 13 17 . 14 . . . 2 8 . . 2 189 Explosive 155 | . . . . . . . 9 12 . . 6 13 . 14 18 5 1 . 5 . 13 26 8 . . . . 25 Electromagnetic 71 | . 8 . . . . . . . . . . . . . 10 14 . . 4 . . . 2 . . . 1 32 Entropic 12 | . . . . . . . . . . . . . . . . . . . . . . . 9 . . 3 . . Robot Hit Streak 25 | . 15 3 19 11 15 6 19 10 10 12 11 4 . 18 14 18 6 13 16 . 8 24 25 5 . 11 5 24 Robot Miss Streak 7 | . 3 3 7 . 1 2 4 3 2 3 3 5 . 3 3 2 1 . 3 . . . 2 1 . 4 . 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Secondary Targets 15 | . 4 . 1 . . 1 9 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1015 | . 45 17 163 7 7 18 173 35 12 31 23 16 . 33 54 45 16 10 25 . 6 20 14 12 . 40 2 191 Core Hits 744 | . 24 9 55 4 3 9 87 29 9 12 20 18 . 26 39 29 7 7 12 . 12 68 42 7 . 19 1 196 Critical Kills 8 | . . . . . . . 1 . . . . . . . 1 1 . . . . . . . . . . . 5 Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . 1 . . 1 . . . 2 . . . . . . Critical Strikes 50 | . 1 1 8 . . . 6 . . . . 3 . 1 3 1 . 1 . . . 2 3 1 . 10 . 9 Burn 5 | . 1 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Meltdown 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Destroy 7 | . . . . . . . 2 . . . . . . . 3 1 . 1 . . . . . . . . . . Blast 22 | . . 1 8 . . . . . . . . 3 . 1 . . . . . . . . . . . 9 . . Smash 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Sunder 9 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 . 1 . 4 Melee Attacks 49 | . . . . . . . . . . . . . . . 5 . . . . . . 4 . 14 1 3 . 22 Impact 16 | . . . . . . . . . . . . . . . 5 . . . . . . 4 . 6 1 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 33 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . 3 . 22 Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Damage Inflicted 50617 | . 618 290 3000 112 150 301 3643 1604 257 479 879 998 . 1546 2504 2171 588 326 953 . 863 5549 1754 724 . 1782 72 19454 Guns 9734 | . 529 . 547 112 150 301 2971 520 257 479 298 . . . 955 484 91 326 174 . . 96 . . . . 30 1414 Cannons 13643 | . 89 290 2453 . . . . . . . 189 304 . 724 117 372 472 . 302 . . . 615 174 . 1524 42 5976 Explosions 25337 | . . . . . . . 669 1084 . . 392 694 . 822 1432 1315 25 . 477 . 863 5260 1139 . . . . 11165 Melee 1887 | . . . . . . . . . . . . . . . . . . . . . . 193 . 550 . 258 . 886 Ramming 16 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 13 Kinetic 12289 | . 412 290 2979 112 150 301 2096 260 257 479 487 304 . 724 955 484 91 326 174 . . 96 . . . 1312 . . Thermal 12286 | . 125 . 21 . . . 875 260 . . . . . . 523 372 472 . 331 . . . 95 174 . . 30 9008 Explosive 20537 | . . . . . . . 669 1084 . . 392 694 . 822 613 321 25 . 210 . 863 5260 985 . . . . 8599 Electromagnetic 2809 | . 81 . . . . . . . . . . . . . 413 994 . . 238 . . . 93 . . . 42 948 Impact 249 | . . . . . . . . . . . . . . . . . . . . . . 193 . 56 . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2431 | . . . . . . . . . . . . . . . . . . . . . . . 581 494 . 470 . 886 Highest Corruption 45 | . . . . . . . 3 3 3 5 5 5 5 6 1 20 25 25 25 . 1 24 24 . . . . 45 Average Corruption 8 | . . . . . . . 3 3 3 5 5 5 5 5 1 11 20 25 25 . 1 3 24 . . . . 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 20 Effects 393 | . . . . . . . 23 12 34 11 19 37 4 19 1 46 54 25 40 . . 18 2 . . . . 48 Message Errors 95 | . . . . . . . 5 4 7 2 7 10 2 4 . 11 9 7 11 . . 4 . . . . . 12 Matter Fused 93 | . . . . . . . 7 2 7 2 5 6 1 4 . 11 12 6 10 . . 8 . . . . . 12 Heat Flow Errors 45 | . . . . . . . . 1 7 1 2 2 . 3 . 8 7 2 4 . . 2 1 . . . . 5 Energy Discharges 39 | . . . . . . . 4 2 4 1 1 5 . 1 . 4 7 2 4 . . 1 1 . . . . 2 Parts Rejected 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Parts Fused 8 | . . . . . . . 1 . 1 1 . 2 . . . 1 . . 1 . . . . . . . . 1 Data Loss (minor) 47 | . . . . . . . 2 . 4 1 1 6 1 1 1 4 13 3 3 . . 2 . . . . . 5 Data Loss (major) 28 | . . . . . . . 2 1 1 1 2 2 . 3 . 4 2 . 5 . . 1 . . . . . 4 Misfires 14 | . . . . . . . 1 . . 1 1 1 . 1 . 2 4 1 . . . . . . . . . 2 Alerts 10 | . . . . . . . . . 2 1 . 2 . 1 . . . 1 1 . . . . . . . . 2 Weapon Failures 12 | . . . . . . . 1 1 1 . . . . 1 . 1 . 3 1 . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1426 | . . . 14 . . . . 11 . . . . . 41 . 36 13 . 40 . . 220 . 64 . 35 . 952 Projectiles 426 | . . . 14 . . . . . . . . . . . . . . . 14 . . . . 5 . 35 . 358 Explosions 819 | . . . . . . . . 11 . . . . . 41 . 36 13 . 26 . . 128 . . . . . 564 Melee 181 | . . . . . . . . . . . . . . . . . . . . . . 92 . 59 . . . 30 Knockbacks 33 | . 3 4 17 . . . . . . . . 2 . 2 . . . . . . . . . . . 5 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 30 | . 3 2 16 . . . . . . . . 2 . 2 . . . . . . . . . . . 5 . . Secondary 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1482 | . . . . . . . 197 3 . . . 19 . 50 112 119 . . . . 92 236 . . . . . 654 Shots 42 | . . . . . . . 7 1 . . . 1 . 2 4 8 . . . . 4 7 . . . . . 8 Rammed 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 532 | . 107 96 190 43 86 192 532 354 269 83 248 209 . 220 78 436 248 160 184 . . 247 246 161 . 197 27 196 Average Temperature 82 | . 28 50 36 21 38 84 111 139 109 25 64 63 . 40 27 160 61 92 98 . . 72 48 96 . 126 18 65 Received Heat Transfer 4701 | . 210 84 426 . . 72 729 243 6 36 184 198 . 255 117 189 87 . 9 . 27 188 673 15 . 259 . 694 Effects 15 | . . . . . . . 9 1 1 . . . . . . 4 . . . . . . . . . . . . Shutdowns 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . Interference 6 | . . . . . . . 4 1 1 . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Damage (major) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Total Turns 275 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 275 Longest Duration 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 Robots Corrupted 6 | . . . . . . . . . . . . . . . 1 2 . . 2 . . . 1 . . . . . Combat Hostiles 6 | . . . . . . . . . . . . . . . 1 2 . . 2 . . . 1 . . . . . Parts Fried 12 | . . . . . . . . . . . . . . . . 5 . . 1 . . 2 . . . . . 4 Impact Corruptions 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 Robots Melted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Parts Melted 11 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 9 Heat Transferred 11084 | . 444 . 37 . . . 2042 481 . . . . . . 200 . . . 50 . . . 87 185 . . 37 7521 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . . . . 1 1 . . 1 . . . 2 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Tes Peak Influence 2274 | . 132 100 571 272 . 166 1009 745 339 363 . . . . 718 . . . . . . . . . 152 301 168 2274 Initial 425 | . . . . 222 . . . 425 290 300 . . . . 350 . . . . . . . . . 150 114 168 . Average 315 | . 46 53 238 172 . 46 562 567 119 302 . . . . 385 . . . . . . . . . 151 225 64 1101 Maximum Alert Level 5 | . . . 2 1 . . 3 3 1 1 . . . . 3 . . . . . . . . . . 1 . 5 Low Security (%) 54 | . 100 100 53 42 . 100 9 . 79 26 . . . . . . . . . 100 . . . . 100 31 100 5 Level 1 20 | . . . 24 57 . . 26 . 20 73 . . . . 77 . . . . . . . . . . 68 . 12 Level 2 11 | . . . 22 . . . 23 70 . . . . . . 22 . . . . . . . . . . . . 12 Level 3 7 | . . . . . . . 40 29 . . . . . . . . . . . . . . . . . . . 9 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Squads Dispatched 40 | . 2 . 4 1 . . 3 2 . . . . . . 4 . . . . . . 1 . . . 2 . 21 Investigation 4 | . 1 . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Extermination 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 Reinforcement 13 | . 1 . 2 . . . 1 1 . . . . . . 2 . . . . . . . . . . 2 . 4 Assault 17 | . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . . 14 Garrison 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Tes Distress Signals 19 | . 3 . 3 . . . 2 1 . 2 . . . . . . . . . 1 . . 1 . . . 5 1 Communications Jammed 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Distress Signals 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Times Spotted 455 | . 22 8 46 2 . 4 62 18 4 11 6 11 . 14 20 12 3 . 5 2 8 28 22 13 . 9 3 122 Peak Tracking Total 19 | . 4 3 5 1 . 3 7 6 1 3 2 5 . 5 5 5 1 . 2 3 5 7 10 7 . 3 1 19 Tactical Retreats 23 | . . 1 3 . . . 9 . . . 1 . . . . . . . . . 1 1 1 2 . . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Tes Traps Triggered 6 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Triggered 20 | . . . . . . . . . . . 2 1 . . . . . . 2 . . . 14 . . . . 1 Most Traps Carried 1 | . . . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Tes Machines Disabled 46 | . . . 3 . . 3 6 1 1 . 1 . . . 7 . . . 1 . . 1 1 . . 1 . 20 Max in Single Turn 4 | . . . 1 . . . 4 1 . . 1 . . . 1 . . . 1 . . 1 1 . . 1 . 3 Garrison Access 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Tes Machines Accessed 58 | . 7 . 7 1 2 . 5 5 9 1 . . 4 . . 2 . 7 1 . 1 . 2 . 2 . . 2 Terminals 32 | . 7 . 7 . . . 4 4 5 1 . . . . . 1 . . 1 . . . . . 1 . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . 1 4 . . . . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Total Hacks 180 | . 14 . 23 1 6 . 15 7 25 1 . . 30 . . 2 . 45 1 . 1 . 3 . 4 . . 2 Successful 140 | . 12 . 11 1 6 . 8 5 13 . . . 30 . . 2 . 45 1 . 1 . 3 . 2 . . . Failed 40 | . 2 . 12 . . . 7 2 12 1 . . . . . . . . . . . . . . 2 . . 2 Catastrophic 8 | . 2 . 1 . . . 2 . . . . . . . . . . . . . . . . . 1 . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 65 | . 11 . 18 . 1 . 11 2 18 1 . . . . . . . . 1 . . . 2 . . . . . Terminals 83 | . 14 . 23 . . . 14 6 21 1 . . . . . 1 . . 1 . . . . . 1 . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . . . . 1 4 . . . . . . . . . . . . . . . 3 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Terminal Hacks 112 | . 4 . 5 1 6 . 3 4 6 . . . 30 . . 2 . 45 1 . 1 . 3 . 1 . . . Record 54 | . . . . . 5 . . . . . . . 11 . . 1 . 34 1 . . . 2 . . . . . Part Schematic 16 | . . . . . . . . . 1 . . . 12 . . . . 3 . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robot Analysis 7 | . . . . . . . 1 . 2 . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . 1 . . . 3 . . . . 4 . . . . . . . . . . Open Door 7 | . . . . 1 . . . 3 . . . . . . . 1 . . . . 1 . 1 . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Registered Components 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 26 | . 8 . 6 . . . 4 1 7 . . . . . . . . . . . . . . . . . . . Terminals 21 | . 8 . 6 . . . 4 . 3 . . . . . . . . . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 18 | . 6 . 5 . . . 4 . 3 . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . 1 4 . . . . . . . . . . . . . . . . . . . Tunnel 5 | . . . . . . . . 1 4 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 5 . 7 . . . 4 2 5 1 . . . . . 1 . . . . . . . . 1 . . 2 Full Trace Events 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 2 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . . . 1 . . . 12 . . . . 3 . . . . . . . . . 4 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . 2 . . . 7 . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Tes Total Allies 11 | . . . . 1 2 . . . 7 . . . . 1 . . . . . . . . . . . . . . Largest Group 7 | . . . . 1 2 . . . 7 6 . . . 1 1 . . . . . . . . . . . . . Highest-Rated Group 131 | . . . . 31 31 . . . 131 121 . . . 96 96 . . . . . . . . . . . . . Highest-Rated Ally 96 | . . . . 31 31 . . . 34 34 . . . 96 96 . . . . . . . . . . . . . Total Orders 11 | . . . . . . . . . . . . . . . 3 . . . . . . . . 4 . . 4 . STAY 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . EXPLORE 8 | . . . . . . . . . . . . . . . 2 . . . . . . . . 2 . . 4 . RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Ally Attacks 80 | . . . . . 10 1 . . 13 19 . . . 28 9 . . . . . . . . . . . . . Total Damage 2222 | . . . . . 148 284 . . 246 442 . . . 883 219 . . . . . . . . . . . . . Kills 11 | . . . . . 1 1 . . 1 2 . . . 5 1 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Tes Robot Analysis Total 7 | . . . . . . . 1 . 2 . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . . . . . 1 . . 1 . 1 2 . . . 2 1 . . . . . . Drone Launches 59 | . . . . . . . . . . . . . . . 2 . . . . . . . . 33 . . 24 . Drone Recoveries 41 | . . . . . . . . . . . . . . . . . . . . . . . . 31 . . 10 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Tes Turns Passed 29228 | . 1607 1123 2236 692 1181 1349 1952 691 2182 542 745 1315 235 660 838 1294 1212 478 832 162 978 1151 2031 525 92 353 963 1809 Spaces Moved 10972 | 1 583 406 743 280 466 456 621 171 858 191 239 385 95 234 248 414 376 202 418 59 400 421 950 238 45 115 624 733 Core 16 | . 12 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Treads 7315 | . . . 731 280 466 456 621 171 858 191 239 385 95 234 195 414 376 134 . . . 60 . . . 52 624 733 Legs 3326 | 1 571 406 12 . . . . . . . . . . . 53 . . . 171 59 400 357 950 238 45 63 . . Wheels 315 | . . . . . . . . . . . . . . . . . . 68 247 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 50 260 240 240 240 240 240 245 245 245 245 245 245 240 240 240 240 170 120 190 190 190 176 170 179 179 145 145 Average Speed 229 | 120 241 260 240 240 240 240 243 245 245 245 288 324 245 250 259 280 308 216 173 239 228 248 191 179 179 204 145 148 Slowest Speed 1100 | 120 260 260 320 240 240 240 245 245 245 245 325 325 245 325 400 325 400 240 330 260 260 1100 252 330 180 250 145 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 56 | 2 98 94 76 39 91 98 57 36 94 6 46 55 70 46 10 60 56 62 65 3 66 62 95 67 1 89 46 60 Regions Visited 28 Branch Regions 19 Pre-discovered Areas 11 | . . . . . 1 . . 1 4 . . . 1 . . . 1 3 . . . . . . . . . . Known Exits Taken 18 | . . 1 1 . . . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . . . 1 . 1 . Unknown Exits Taken 9 | 1 1 . . 1 1 1 . . 1 . . . . . . . . . . . . 1 1 1 . . . . Scrap Searched 19 | . . 1 . . . 1 . . . . 1 3 . 1 . 3 1 . 2 . 3 3 . . . . . . Spaces Dug 94 | . . . . . . . . . . . . . . . 5 . . . . . . . . 3 1 . . 85 Terrain Destroyed 1396 | . . . 6 . . 2 129 67 . . 41 84 . 73 115 38 14 . 31 . 173 203 22 6 1 11 1 379 Melee 9 | . . . . . . . . . . . . . . . 5 . . . . . . . . 3 1 . . . Projectile 96 | . . . 6 . . 2 . 1 . . 1 14 . 4 8 7 5 . 5 . . . . 3 . 11 1 28 AOE 1291 | . . . . . . . 129 66 . . 40 70 . 69 102 31 9 . 26 . 173 203 22 . . . . 351 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Tes Total 13670 | . 707 441 991 299 524 698 879 402 928 236 269 414 98 266 367 492 401 228 481 77 442 484 1135 311 52 185 679 1184 Wait 1129 | . 33 13 73 8 2 230 92 171 19 11 4 7 . 1 42 14 2 . 23 10 . 1 86 53 . 1 18 215 Move 10944 | . 582 405 742 279 465 455 620 170 857 190 238 384 94 233 247 413 375 201 417 58 399 420 949 237 44 114 623 733 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 155 | . 22 1 23 3 1 2 11 3 3 3 2 1 . 2 9 6 1 4 1 3 7 4 16 . . 13 4 10 Fast Attach 161 | . 17 1 9 . . . 12 8 1 4 2 1 2 . 7 4 7 4 6 . 7 11 18 1 4 4 12 19 Attach 83 | . 1 . 5 . . . 7 1 . 2 . . . 10 3 9 1 1 3 3 6 4 8 3 1 4 2 9 Detach 27 | . . . . . . . 2 3 . . 1 . . . 2 . . 1 2 . 2 . 5 . . 2 2 5 Swap 95 | . 4 2 6 1 . . 16 5 1 . . 1 . 1 8 11 4 2 5 . 1 1 11 2 2 6 3 2 Drop 188 | . 13 2 30 4 1 2 21 9 5 2 3 3 2 . 7 6 . 2 3 1 3 7 24 . . 12 11 15 Fire 732 | . 35 17 103 4 4 9 97 32 10 24 19 17 . 19 37 29 11 13 21 2 17 31 18 4 . 22 1 136 Melee 45 | . . . . . . . . . . . . . . . 5 . . . . . . 4 . 11 1 2 . 22 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Escape Stasis 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 17 Rewire 83 | . . . . . 51 . . . 32 . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Miscellaneous 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Res / Arm / Qua / DSF) -3/DSF -2/Research (discovered 2 exits: [*Acc] / *Tes) -2/Testing History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 4) 542 | -10/Materials | Released all parts (7) 728 | -10/Materials | Discovered new exit (range 16) 882 | -10/Materials | Core integrity fell below 50% 1093 | -10/Materials | Discovered new exit (range 7) 1286 | -10/Materials | Discovered new exit (range 15) 1483 | -10/Materials | Discovered new exit (range 12) 1608 | -10/Materials | Entered Mines 1844 | -10/Mines | Discovered new exit (range 14) 2082 | -10/Mines | Build established: Scavenger-Mutant 2176 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2187 | -10/Mines | Found Prototype Device 2448 | -10/Mines | Identified exit to Materials 2731 | -10/Mines | Entered Materials 2731 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3179 | -9/Materials | Discovered new exit (range 5) 3370 | -9/Materials | Build established: Tank 3385 | -9/Materials | Discovered new exit (range 10) 3886 | -9/Materials | Build established: Scavenger-Tank 4260 | -9/Materials | Build established: Gunner 4731 | -9/Materials | First assault squad dispatched 4792 | -9/Materials | Identified exit to Mines 4967 | -9/Materials | Entered Mines 5010 | -9/Mines | Met a Derelict shopkeep closing up shop 5513 | -9/Mines | Received a Mining Laser from a helpful Derelict 5643 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5646 | -9/Mines | Discovered new exit (range 5) 5659 | -9/Mines | Entered Exiles 5659 | -9/Exiles | Found Exiles lab destroyed 5659 | -9/Exiles | Accompanied by 1 ally 6043 | -9/Exiles | Opened EX-Vault 6261 | -9/Exiles | Learned location of Zion (-7) 6811 | -9/Exiles | Discovered new exit (range 14) 6840 | -9/Exiles | Entered Mines 6840 | -8/Mines | Accompanied by 1 ally 7018 | -8/Mines | Discovered new exit (range 13) 7847 | -8/Mines | Discovered new exit (range 8) 8189 | -8/Mines | Entered Materials 8189 | -8/Materials | Evolved 2 slots: Utility x2 8661 | -8/Materials | Discovered new exit (range 16) 8738 | -8/Materials | Build established: Tank 8740 | -8/Materials | Garrison activated, responded to threat 9389 | -8/Materials | First assault squad dispatched 9738 | -8/Materials | Identified exit to Storage 10141 | -8/Materials | Entered Storage 10527 | -8/Storage | Identified exit to Recycling 10812 | -8/Storage | Used back door to open Recycling access 10832 | -8/Storage | Entered Recycling 11482 | -8/Recycling | Discovered new exit (range 7) 11539 | -8/Recycling | Build established: Commander-Tank 12367 | -8/Recycling | Found Scrap Engine 12673 | -8/Recycling | Build established: Commander-Gunner 13014 | -8/Recycling | Entered Factory 13014 | -6/Factory | Accompanied by 6 allies 13014 | -6/Factory | Evolved 4 slots: Utility x4 13214 | -6/Factory | Discovered new exit (range 16) 13301 | -6/Factory | Build established: Commander-Tank 13347 | -6/Factory | Lost 3 allies 13553 | -6/Factory | Identified exit to Lower Caves 13556 | -6/Factory | Entered Lower Caves 13607 | -6/Lower Caves | Build established: Tank 13836 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 13930 | -6/Lower Caves | Learned 8 Factory zone layouts 14207 | -6/Lower Caves | Discovered new exit (range 14) 14262 | -6/Lower Caves | Identified exit to Lower Caves 14301 | -6/Lower Caves | Entered another Lower Caves area 14389 | -6/Lower Caves | Discovered new exit (range 14) 14428 | -6/Lower Caves | Identified exit to Factory 14433 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15248 | -6/Lower Caves | Discovered new exit (range 10) 15274 | -6/Lower Caves | Identified exit to Data Miner 15616 | -6/Lower Caves | Entered Data Miner 15617 | -6/Data Miner | Discovered new exit (range 6) 15664 | -6/Data Miner | Met Data Miner 15715 | -6/Data Miner | Learned location of Section 7 (-2) 15715 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15757 | -6/Data Miner | Received God Mode back door access code from Data Miner 15848 | -6/Data Miner | Identified exit to Proximity Caves 15851 | -6/Data Miner | Entered Proximity Caves 15950 | -5/Proximity Caves | Spotted B-75 Beast 15959 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15965 | -5/Proximity Caves | Escorted by Enhanced Grunt 15997 | -5/Proximity Caves | Lost 5 parts (1p2n2u) 15997 | -5/Proximity Caves | Destroyed B-75 Beast 16044 | -5/Proximity Caves | Spotter reported a threat 16123 | -5/Proximity Caves | Spotter reported a threat 16157 | -5/Proximity Caves | Learned Factory stockpile data 16226 | -5/Proximity Caves | Lost 3 parts (1u2w) 16349 | -5/Proximity Caves | Discovered exit to Factory (range 10) 16511 | -5/Proximity Caves | Entered Factory 16511 | -5/Factory | Accompanied by 1 ally 16511 | -5/Factory | Evolved 2 slots: Utility x2 16564 | -5/Factory | Discovered new exit (range 15) 16602 | -5/Factory | Identified exit to Factory 17162 | -5/Factory | Discovered new exit (range 27) 17270 | -5/Factory | Garrison activated, responded to threat 17346 | -5/Factory | Identified exit to Upper Caves 17348 | -5/Factory | Destroyed 11 combat bots 17349 | -5/Factory | Entered Upper Caves 17424 | -5/Upper Caves | Learned Factory garrison access intel 17834 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17928 | -5/Upper Caves | System corruption reached 10% 17995 | -5/Upper Caves | Lost 8 parts (1p6u1w) 18260 | -5/Upper Caves | Build established: Scavenger-Tank 18514 | -5/Upper Caves | Discovered new exit (range 12) 18557 | -5/Upper Caves | Identified exit to Upper Caves 18643 | -5/Upper Caves | Entered another Upper Caves area 18643 | -5/Upper Caves | Discovered exit to Factory (range 12) 18699 | -5/Upper Caves | Learned location of Armory (-3) 19622 | -5/Upper Caves | Spotted B-75 Beast 19653 | -5/Upper Caves | Destroyed B-75 Beast 19675 | -5/Upper Caves | Lost 3 parts (1n2u) 19822 | -5/Upper Caves | Identified Exp. Sensor Array 19841 | -5/Upper Caves | Discovered new exit (range 7) 19845 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19853 | -5/Upper Caves | Identified exit to Zhirov 19855 | -5/Upper Caves | Entered Zhirov 19856 | -5/Zhirov | Discovered new exit (range 3) 19899 | -5/Zhirov | Met Zhirov 19933 | -5/Zhirov | Build established: Scavenger-Mutant 19950 | -5/Zhirov | Learned location of Quarantine (-3) 19950 | -5/Zhirov | Learned location of Testing (-2) 19950 | -5/Zhirov | Learned location of Command (-1) 20002 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20043 | -5/Zhirov | Found Alien Artifact 20071 | -5/Zhirov | Found Alien Artifact 20071 | -5/Zhirov | Identified Integrated Reactor 20071 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 20331 | -5/Zhirov | Identified exit to Proximity Caves 20333 | -5/Zhirov | Entered Proximity Caves 20472 | -4/Proximity Caves | Lost 5 parts (1n3u1w) 20747 | -4/Proximity Caves | Build established: Scavenger-Tank 20944 | -4/Proximity Caves | Discovered exit to Factory (range 10) 21023 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 21044 | -4/Proximity Caves | Found Prototype Special Weapon 21044 | -4/Proximity Caves | Identified Molecular Deconstructor 21165 | -4/Proximity Caves | Entered Factory 21165 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21166 | -4/Factory | Loaded intel: 4 garrison access locations 21282 | -4/Factory | Discovered new exit (range 15) 21324 | -4/Factory | Identified exit to Upper Caves 21327 | -4/Factory | Entered Upper Caves 21521 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21676 | -4/Upper Caves | Learned 12 Research zone layouts 21725 | -4/Upper Caves | Build established: Scavenger-Gunner 21798 | -4/Upper Caves | Spotted B-86 Titan 21820 | -4/Upper Caves | Destroyed B-86 Titan 21849 | -4/Upper Caves | Lost 5 parts (3u2w) 22295 | -4/Upper Caves | Discovered new exit (range 6) 22303 | -4/Upper Caves | Identified exit to Upper Caves 22305 | -4/Upper Caves | Entered another Upper Caves area 22411 | -4/Upper Caves | Learned 4 Research zone layouts 22623 | -4/Upper Caves | Build established: Derelict-Tank 23044 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 23078 | -4/Upper Caves | Destroyed 8 combat bots 23084 | -4/Upper Caves | Lost 5 parts (1n3u1w) 23213 | -4/Upper Caves | Destroyed 9 combat bots 23290 | -4/Upper Caves | Discovered new exit (range 10) 23379 | -4/Upper Caves | Lost 4 parts (3n1w) 23406 | -4/Upper Caves | System corruption reached 10% 23456 | -4/Upper Caves | Entered Warlord 23496 | -4/Warlord | Build established: Hacker-Mutant 23520 | -4/Warlord | System corruption cleaned by Quarantine Array 23660 | -4/Warlord | Discovered new exit (range 12) 24097 | -4/Warlord | Found Prototype Energy Gun 24148 | -4/Warlord | Identified Plasma Storm 24155 | -4/Warlord | Build established: Hacker-Gunner 24189 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 24211 | -4/Warlord | Found Prototype Device 24211 | -4/Warlord | Identified Minesniffer Drone Bay 24545 | -4/Warlord | Build established: Scavenger-Tank 24563 | -4/Warlord | Met Warlord 24580 | -4/Warlord | Opened Warlord's prototype stash 24588 | -4/Warlord | Warlord's base attacked by MAIN.C 24618 | -4/Warlord | Found Prototype Processor 24624 | -4/Warlord | Found Prototype Hackware 24698 | -4/Warlord | Identified Exp. Core Analyzer 24699 | -4/Warlord | Identified Ghost Barrier 24907 | -4/Warlord | Found Prototype Energy Cannon 24907 | -4/Warlord | Identified Vortex Cannon 24910 | -4/Warlord | Found Vortex Cannon 24920 | -4/Warlord | Found Prototype Piercing Weapon 24920 | -4/Warlord | Identified Vortex Lance 24924 | -4/Warlord | Found Vortex Lance 24938 | -4/Warlord | Warlord forces counterattacked 25079 | -4/Warlord | Spotted Executioner 25080 | -4/Warlord | Spotted B-90 Cyclops 25104 | -4/Warlord | Lost 5 allies 25111 | -4/Warlord | Destroyed B-90 Cyclops 25139 | -4/Warlord | Spotted B-90 Cyclops 25146 | -4/Warlord | Destroyed B-90 Cyclops 25166 | -4/Warlord | Spotted Executioner 25200 | -4/Warlord | Core integrity fell below 50% 25201 | -4/Warlord | Identified Transdimensional Reconstructor 25201 | -4/Warlord | Warped through subspace 25220 | -4/Warlord | Lost 10 parts (2p1n3u4w) 25227 | -4/Warlord | Lost 3 allies 25263 | -4/Warlord | Warlord base infiltrated, sounded retreat 25264 | -4/Warlord | Enhanced Grunt warped into view 25264 | -4/Warlord | Enhanced Grunt warped into view 25264 | -4/Warlord | Enhanced Grunt warped into view 25264 | -4/Warlord | Enhanced Demolisher warped into view 25264 | -4/Warlord | Enhanced Demolisher warped into view 25264 | -4/Warlord | Enhanced Demolisher warped into view 25292 | -4/Warlord | Found Prototype Reactor 25315 | -4/Warlord | Lost 6 allies 25486 | -4/Warlord | Build established: Hacker-Mutant 25487 | -4/Warlord | Entered Proximity Caves 25818 | -3/Proximity Caves | Lost 4 parts (2n2u) 25868 | -3/Proximity Caves | Spotter reported a threat 25956 | -3/Proximity Caves | Discovered new exit (range 11) 26012 | -3/Proximity Caves | Entered Research 26012 | -3/Research | Evolved 2 slots: Power x1, Utility x1 26013 | -3/Research | Identified exit to Armory 26013 | -3/Research | Identified exit to Quarantine 26014 | -3/Research | Identified exit to Research 26103 | -3/Research | Identified exit to DSF 26104 | -3/Research | Entered DSF 26149 | -3/DSF | Additional patrols routed to DSF 26215 | -3/DSF | Lost 3 parts (1p1u1w) 26331 | -3/DSF | Sterilization system engaged 26351 | -3/DSF | Ambient heat levels rising (+10) 26366 | -3/DSF | Ambient heat levels rising (+10) 26373 | -3/DSF | Discovered exit to Research (range 14) 26381 | -3/DSF | Ambient heat levels rising (+10) 26396 | -3/DSF | Ambient heat levels rising (+10) 26411 | -3/DSF | Ambient heat levels rising (+10) 26426 | -3/DSF | Ambient heat levels rising (+10) 26441 | -3/DSF | Ambient heat levels rising (+10) 26456 | -3/DSF | Ambient heat levels rising (+10) 26457 | -3/DSF | Entered Research 26457 | -2/Research | Warlord forces began assault on 0b10 26457 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 26482 | -2/Research | Distinguished unit "Department No. 42" dispatched to help 26517 | -2/Research | Build established: Hacker-Gunner 26531 | -2/Research | Found Exp. Core Analyzer 26567 | -2/Research | Research machine network offline 26607 | -2/Research | Met up with Warlord 26610 | -2/Research | Identified Vortex Chain Reactor 26691 | -2/Research | Discovered new exit (range 63) 26724 | -2/Research | Spotted Striker 26725 | -2/Research | Spotted Striker 26758 | -2/Research | Lost 4 allies 26949 | -2/Research | Identified exit to Testing 27112 | -2/Research | Borebot progress halted 27176 | -2/Research | Borebot progress halted 27223 | -2/Research | Discovered new exit (range 45) 27420 | -2/Research | Entered Testing 27465 | -2/Testing | Found Prototype Launcher 27465 | -2/Testing | Identified Point Singularity Launcher 27574 | -2/Testing | Lost 4 allies 27607 | -2/Testing | Found Point Singularity Launcher 27803 | -2/Testing | Lost 3 parts (3u) 27827 | -2/Testing | Found Prototype Device 27827 | -2/Testing | Identified AEGIS Remote Shield 27886 | -2/Testing | Scanned by Researcher 27920 | -2/Testing | First assault squad dispatched 28006 | -2/Testing | Destroyed 7 combat bots 28107 | -2/Testing | Spotted Striker 28107 | -2/Testing | Spotted Striker 28112 | -2/Testing | Spotted Alpha 7 28120 | -2/Testing | Destroyed Striker 28137 | -2/Testing | Destroyed Alpha 7 28167 | -2/Testing | Lost 3 parts (3u) 28226 | -2/Testing | Found Prototype Energy Gun 28226 | -2/Testing | Identified Enh. Gamma Rifle 28638 | -2/Testing | Found Prototype Device 28638 | -2/Testing | Identified Exp. Hardlight Generator 28678 | -2/Testing | Build established: Scavenger-Tank 28763 | -2/Testing | System corruption reached 10% 28797 | -2/Testing | Found Prototype Energy Cannon 28797 | -2/Testing | Identified Potential Cannon 28982 | -2/Testing | High security lockdown imminent 29062 | -2/Testing | High security lockdown engaged 29097 | -2/Testing | Build established: Gunner 29159 | -2/Testing | System corruption reached 30% 29191 | -2/Testing | Lost 11 parts (1p1n7u2w) 29196 | -2/Testing | Destroyed 18 combat bots 29200 | -2/Testing | Spotted Investigator 29203 | -2/Testing | Destroyed Investigator 29219 | -2/Testing | Core integrity fell below 50% 29226 | -2/Testing | Core integrity fell below 20% 29229 | -2/Testing | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 29222_ Stasis bubble strength at 140. 29222_ E-15 Imp stasis bubble strength at 80. 29223_ Stasis bubble strength at 134. 29223_ E-15 Imp stasis bubble strength at 75. 29223_ Adv. Energy Well severed. 29224_ Stasis bubble strength at 128. 29224_ E-15 Imp stasis bubble strength at 70. 29224_ P-80 Master resets I-47 Archangel, system corruption cleaned. 29225_ Stasis bubble strength at 122. 29225_ E-15 Imp stasis bubble strength at 65. 29226_ Stasis bubble strength at 116. 29226_ E-15 Imp stasis bubble strength at 60. 29227_ Stasis bubble strength at 110. 29227_ Knocked back. 29227_ M-36 Artificer repairs G-73 Enforcer. 29228_ Stasis bubble strength at 104. 29228_ Slug penetrates Earth. 29228_ Penetrated by Slug. 29229_ Stasis bubble strength at 98. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | "????????????????????????????????????????????????? | | ""???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????#??????????????????????? | | ?????????????????? ?# ?????????????????????? | | ???????????????## # ""???????????????????? | | ???????????????? + """??????????????????? | | ???????????????? # """??????????????????? | | ????????????????? " ??????????????????? | | ?????????????????? """"##?????????????????? | | ???????????????????#" " #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | % ??????????????????## ##????????????????? | | ??????????????????# " ###??????????????? | | = ??????????????????# ###%" # #??????????????? | | =!= ??????????????????# " " # # #??????????????? | | %[ ?????????????????## % % # ##?????????????? | | **[ ?????????????????## # ## g #?????????????? | | # ?????????????????# #g mi # #?????????????? | | ????????????????#######; @l i ######?????????? | | ????????????????# glgppg h #?????????? | | ????????????????# g !b g " """ #?????????? | | ????????????????# g #g"" """ ??????????? | | ????????????????# "" """ #?????????? | | ????????????????# = % S #?????????? | | ????????????????# "" """ #?????????? | | ????????????????# "" """ ??????????? | | ????????????????# % "" """???????????? | | ????????????????# ! ???????????? | | ????????????????##### = #######???????????? | | ????????????????????# ##%= #????????????????? | | ????????????????????## # ! #????????????????? | | ????????????????######### # #########????????? | | ????????????????# # %# #????????? | | ????????????????# """"" *# #????????? | | ????????????????# "" # ]#????????? | | ????????????????# " % % [ % # #????????? | | ????????????????# */=! + [ "" #????????? | | ????????????????# = # "F"" #????????? | | ?? ???????????# == # """" ?????????? | | # ???????????# # #????????? | | # ???????????# " ###########????????? | | # ????###????##"" ""##" #??????????????????? | | # ?####[##????# # " #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Coolant Potential 120 Energy Generation 65 Energy Capacity 1700 Matter Stores 300 Matter Capacity 500 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 18 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 3 Power Amplification 40 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Resistance: EX 50 Resistance: EM 25 Core Shielding 40 Power Shielding 90 Weapon Shielding 66 Point Defense Rating 160 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 14 Core Analysis 12 Recoil Reduction 4 Kinecelleration 40 Salvage Targeting 4 Offensive Hacking 36 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Imp. Grenade Launcher | -8/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Railgun | -6/Data Miner | Free Adv. Plasma Cannon | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cld. Field Propulsion Drive | -2/Testing | Archive Centrium Medium Armor Plating | -2/Testing | Archive Exp. Armor Integrity Analyzer | -2/Testing | Archive Prc. Phase Gun | -2/Testing | Archive Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Y-72 Warden | -2/Testing | Archive B-74 Champion | -2/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Giant Slayer Challenges ------------ None Game ------ Seed MakeshiftPortableAmplifier Manual? 0 Play Time 03:34:00 Cumulative 195.8 hours Start 2024.04.01 @ 22:58:28 End 2024.04.04 @ 00:09:41 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 199 Rogue 199 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 75 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1602ae6-06d6-4948-9e88-c69524a8ab6e