Cogmind - Beta 14 @@@ ROGUE MODE // 2024.07.14 @ 13:45:16 Player: aoemica Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (67) 335 Value Destroyed (3405) 3405 Prototype IDs (299) 5980 Alien Tech Used (14) 2800 Bonus (52725) 52725 TOTAL SCORE: 73545 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 1771 Follower Combat Kills 54 Registered with UFD 300 Met Zhirov 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed Architect 15000 Win 3000 Cogmind --------- Core Integrity 401/1600 Matter 385/425 Energy 336/340 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location Near Former Tau Ceti IV Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (4) ------ Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer > --- WEAPON (3) ------- Sigix Sheargun Core Cannon > --- INVENTORY (5) ---- Experimental Weapon Cycler AEGIS Remote Shield Spacefold Activator Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Targeting Computer Experimental Core Analyzer AEGIS Remote Shield Spacefold Activator > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Experimental Energy Well Transdimensional Reconstructor Core Cannon [Rating: 250] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Zero-point Reactor Propulsion Light Treads Treads Light Treads Leg Sigix Exoskeleton Wheel Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Enhanced Scrap Shield Artifact Spacefold Activator Weapon Subdweller Machine Gun Energy Gun Sigix Sheargun Energy Cannon Core Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Light Cannon Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Res Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 10 . . . . 2 . . 2 2 . . 2 . . Power 1 | . . . . . . . . . . 1 . . . . . . . . . Propulsion 6 | . . . . . 4 . . . . 1 . . . 1 . . . . . Utility 10 | . . . . . 6 . . . . . . . 2 1 . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . Parts Attached 164 | . 7 19 5 6 19 1 4 10 . . 1 12 7 6 5 14 9 38 1 Power 16 | . . 2 1 1 . . . 2 . . . 2 2 . . 3 . 3 . Engine 3 | . . 2 1 . . . . . . . . . . . . . . . . Core 9 | . . . . 1 . . . 1 . . . 2 2 . . 3 . . . Reactor 4 | . . . . . . . . 1 . . . . . . . . . 3 . Propulsion 25 | . 2 4 2 2 6 . 2 . . . 1 1 2 2 1 . . . . Treads 5 | . 2 1 2 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . 3 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . 2 6 . 2 . . . 1 1 2 2 1 . . . . Utility 94 | . 3 2 2 3 11 1 2 8 . . . 8 3 4 2 10 8 26 1 Device 43 | . 1 1 2 1 3 . 2 . . . . 2 1 1 1 2 6 19 1 Storage 9 | . 2 1 . 1 . . . 1 . . . . 1 . . 1 . 2 . Processor 13 | . . . . . 3 . . 1 . . . 2 . 1 . 2 . 4 . Hackware 7 | . . . . . 3 . . 1 . . . . . 2 . . 1 . . Protection 17 | . . . . 1 2 1 . 5 . . . 4 1 . 1 2 . . . Artifact 5 | . . . . . . . . . . . . . . . . 3 1 1 . Weapon 29 | . 2 11 . . 2 . . . . . . 1 . . 2 1 1 9 . Energy Gun 9 | . . 2 . . . . . . . . . . . . . . 1 6 . Energy Cannon 4 | . . . . . . . . . . . . . . . . 1 . 3 . Ballistic Gun 5 | . . 5 . . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . 2 4 . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . . . . . 1 . . . . Piercing Weapon 3 | . . . . . 1 . . . . . . 1 . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . 1 1 . 4 . . . . . 1 3 2 . 6 . Parts Lost 14 | . . 6 1 . 1 . 3 . . . . 2 1 . . . . . . Power 1 | . . 1 . . . . . . . . . . . . . . . . . Propulsion 9 | . . 3 1 . 1 . 3 . . . . 1 . . . . . . . Utility 2 | . . . . . . . . . . . . 1 1 . . . . . . Weapon 2 | . . 2 . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . 2 1 . 1 . 2 . . . . 1 1 . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 97 99 100 98 95 88 86 81 82 73 76 79 83 84 85 81 76 73 72 Engine 8 | . 14 14 14 11 . . . . . . . . . . . . . . . Core 2 | . . . . 2 5 5 5 5 5 5 5 6 9 8 8 8 9 . . Treads 16 | . 21 22 22 28 . . . . . . . . . . . . . . . Leg 1 | . 6 . . . . . . . . . . . . . . 3 9 9 9 Wheel 1 | . . 5 5 . . . . . . . . . . . . . . . . Flight 5 | . . . . . 34 29 27 23 23 21 24 25 23 25 25 18 . . . Device 9 | . 11 14 14 8 9 5 5 5 5 5 5 6 9 7 7 6 3 9 9 Storage 10 | . 14 14 14 13 . . . . . . . . 2 4 4 6 9 4 . Processor 4 | . . . . . 10 11 11 11 11 10 10 10 9 8 8 7 9 18 27 Hackware 3 | . . . . . 14 17 17 17 17 15 15 13 9 12 17 10 8 . . Protection 3 | . . . . 4 4 5 5 4 5 5 5 4 9 7 3 2 . . . Energy Gun 3 | . 6 5 . . . . . . . . . . . . . 6 27 17 9 Ballistic Gun 13 | . . 7 28 28 . . . . . . . . . . . . . . . Ballistic Cannon 3 | . 21 14 . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . 4 5 5 5 5 5 5 5 4 4 4 2 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 59 | 13 32 59 53 56 18 26 27 26 26 26 26 34 45 42 41 52 48 58 47 Greatest Support 80 | 20 40 40 40 40 34 34 37 31 31 31 39 46 48 49 58 80 80 80 80 Greatest Overweight (x) 5 | . . 5 3 5 . . . . . . . . . . . . . . . Average Overweight (x) . | . . 1 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 15 20 20 20 20 5 5 5 5 5 5 5 10 10 10 10 10 10 5 Average Capacity 14 | . 13 17 20 19 5 5 5 5 5 5 5 5 8 10 10 9 10 5 5 Most Carried 20 | . 13 20 20 20 18 5 5 5 5 5 5 5 10 10 10 10 10 10 3 Average Carried 14 | . 11 16 19 19 5 5 4 4 5 5 5 4 7 9 9 9 9 4 2 Final Capacity 20 | 8 15 20 20 20 5 5 5 5 5 5 5 5 10 10 10 10 10 5 5 Final Carried 20 | 6 13 19 20 19 5 5 4 5 5 5 5 5 10 10 10 10 10 3 3 Class Distribution -------------------- 65% | Mutant 11% | Alien-Sigix 11% | Hacker-Ninja 9% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Hacker-Ninja | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -2/Quarantine Alien-Ninja | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Res Res Qua Sec Acc Com Ac0 Matter Collected 3083 | 200 121 663 115 199 356 33 40 110 8 9 . 78 156 45 4 335 12 599 . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 4645 | . 273 559 249 . 246 186 . 335 340 . . 185 326 181 . 312 15 1304 134 Parts 210 | . 16 29 10 . 15 2 . 5 5 . . 9 13 10 . 23 1 70 2 Haulers Intercepted 3 | . . . . . 1 . . . . . . . 1 1 . . . . . Recyclers Shooed 4 | . . . 1 . . . . . . . . 1 . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . 11 . . . . . 1 5 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Res Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 41 | . 5 16 1 . . . . . . . . 1 . 1 . 2 1 13 1 Melee 2 | . . . . . . . . . . . . 1 . 1 . . . . . Guns 25 | . 4 8 1 . . . . . . . . . . . . 2 . 10 . Cannons 13 | . 1 8 . . . . . . . . . . . . . . . 3 1 AOE 1 | . . . . . . . . . . . . . . . . . 1 . . Classes Destroyed 16 | . 3 4 . . 4 . . . . . . 1 . . . 1 . 3 . Worker 5 | . . . . . 4 . . . . . . . . . . . . 1 . Builder 2 | . . . . . 1 . . . . . . . 1 . . . . . . Hauler 3 | . . . . . 1 . . . . . . . 1 1 . . . . . Recycler 7 | . 1 . 2 . . . . . . . . 1 2 . . 1 . . . Operator 3 | . 1 . . . . . . . . . . 1 . . . 1 . . . Drone 2 | . . . . . . . . . . . . 1 . 1 . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . Watcher 6 | . . . . . 2 . . . . . . 1 . 2 . . . 1 . Swarmer 4 | . . 3 . . . . . . . . . . . . . . 1 . . Grunt 6 | . 5 . . . . . . . . . . . . . . . . 1 . Duelist 1 | . . . . . . . . . . . . . . . . . . 1 . Sentry 2 | . . 1 1 . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . 1 . Programmer 5 | . . . . . . . . . . . . . . . . . . 5 . M Guard 2 | . . . . . . . . . . . . . . . . . . 2 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . 2 . Executioner 2 | . . . . . . . . . . . . . . . . 2 . . . Subdweller 12 | . . 12 . . . . . . . . . . . . . . . . . Best Kill Streak 5 | . 2 5 1 . 3 . . . . . . 1 2 3 . 1 1 5 1 Combat Bots Only 4 | . 2 3 1 . . . . . . . . 1 . 1 . 1 1 4 1 Max Kills in Single Turn 2 | . 1 2 1 . 1 . . . . . . 1 1 1 . 1 1 2 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . 1 . . Melee 1 | . . . . . . . . . . . . 1 . 1 . . . . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . 2 1 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Architect (-1/Access_0) Combat | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Res Res Qua Sec Acc Com Ac0 Hostile Shots Fired 997 | . 15 105 18 . 14 3 36 . 12 3 . 50 61 21 62 185 24 358 30 Missed 427 | . 5 36 7 . 8 2 16 . 9 1 . 32 38 9 48 68 12 120 16 Intercepted 2 | . . . . . . . . . . . . . . . . . . 2 . Damage Taken 7960 | . 126 1118 88 . 100 23 392 . 46 141 . 531 492 198 235 1681 162 2507 120 Core 2140 | . 48 158 . . . . 37 . . . . 101 18 65 20 758 94 797 44 Absorbed by Shields 2167 | . . . . . . . . . . . . . . . . 53 41 1972 101 Redirected to Shielding 126 | . . . . . . . . . . . . . 65 61 . . . . . Ignored by Resistances 6227 | . . . . . 3 . . . . . . . . . . 1303 145 4550 226 Regen/Repaired (Parts) 44 | . . . . . . . . . . . . 21 . . 23 . . . . Core Remaining (%) 65 | 100 . . . 17 . . . . 96 . . 91 98 . . 28 . . 25 Volleys Fired 228 | . 23 73 8 . . . . . . . . . . . . 24 22 76 2 Largest 3 | . 2 2 2 . . . . . . . . . . . . 2 3 3 1 Hottest 300 | . 90 90 58 . . . . . . . . . . . . 200 300 300 300 Shots Fired 436 | . 46 118 16 . . . . . . . . . . . . 37 24 193 2 Gun 319 | . 30 37 16 . . . . . . . . . . . . 26 24 186 . Cannon 117 | . 16 81 . . . . . . . . . . . . . 11 . 7 2 Launcher . | . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 146 | . 16 114 16 . . . . . . . . . . . . . . . . Thermal 54 | . 30 4 . . . . . . . . . . . . . 11 . 7 2 Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Slashing 236 | . . . . . . . . . . . . . . . . 26 24 186 . Robot Hit Streak 17 | . 10 10 12 . . . . . . . . . . . . 8 . 16 17 Robot Miss Streak 4 | . 2 4 2 . . . . . . . . . . . . 2 . 2 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 4 | . . 3 . . . . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . 1 . Shots Hit Robots 312 | . 30 64 10 . 11 3 . 11 7 . . 9 8 7 1 27 . 122 2 Core Hits 138 | . 14 30 5 . 6 3 . 5 4 . . 4 3 4 1 8 1 49 1 Critical Kills 1 | . . 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . . . . 3 1 Critical Strikes 18 | . 2 7 . . . . . . . . . . 1 1 . . . 6 1 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . Destroy 12 | . . 7 . . . . . . . . . . . . . . . 4 1 Blast 1 | . 1 . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . 1 . . . 2 . Impale 1 | . . . . . . . . . . . . . 1 . . . . . . Melee Attacks 214 | . . . . . 40 12 . 11 14 6 . 35 35 20 18 23 . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 98 | . . . . . 10 5 . 10 5 5 . 19 14 11 16 3 . . . Piercing 116 | . . . . . 30 7 . 1 9 1 . 16 21 9 2 20 . . . Sneak Attacks 25 | . . . . . 10 . . . . . . 5 5 3 . 2 . . . Combat Hostiles 2 | . . . . . . . . . . . . 1 . 1 . . . . . Follow-up Attacks 14 | . . . . . 1 . . 1 . . . 3 3 4 . 2 . . . Damage Inflicted 19395 | . 426 1412 194 . 720 157 . 840 412 . . 526 562 346 44 1421 323 11212 800 Guns 11078 | . 233 545 192 . . . . . . . . . . . . 1096 . 9012 . Cannons 4056 | . 189 867 . . . . . . . . . . . . . . . 2200 800 Explosions 323 | . . . . . . . . . . . . . . . . . 323 . . Melee 3807 | . . . . . 720 157 . 840 412 . . 526 482 346 44 280 . . . Ramming 131 | . 4 . 2 . . . . . . . . . 80 . . 45 . . . Kinetic 1744 | . 189 1363 192 . . . . . . . . . . . . . . . . Thermal 3282 | . 233 49 . . . . . . . . . . . . . . . 2200 800 Explosive 323 | . . . . . . . . . . . . . . . . . 323 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 11578 | . . . . . 62 . . 774 . . . 339 63 188 44 1096 . 9012 . Piercing 2337 | . . . . . 658 157 . 66 412 . . 187 419 158 . 280 . . . Highest Corruption 11 | . . . . . 1 1 4 4 4 . 10 10 . . . 3 1 11 . Average Corruption 5 | . . . . . 1 1 2 4 4 . 10 6 . . . 1 1 6 . Corruption Purged 15 | . . . . . . . . . . . . 4 . . . . . 11 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 76 | . . . . . . 2 3 1 7 . . 28 . . . . . 35 . Message Errors 20 | . . . . . . . 1 . 2 . . 8 . . . . . 9 . Matter Fused 17 | . . . . . . 1 . . 2 . . 6 . . . . . 8 . Heat Flow Errors 7 | . . . . . . . 1 . 1 . . 1 . . . . . 4 . Energy Discharges 8 | . . . . . . . . . 1 . . 2 . . . . . 5 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 11 | . . . . . . 1 . . 1 . . 6 . . . . . 3 . Data Loss (major) 4 | . . . . . . . 1 . . . . 3 . . . . . . . Alerts 4 | . . . . . . . . . . . . 2 . . . . . 2 . Misdirections 1 | . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1966 | . . 7 . . 177 . . 121 27 . . 72 143 44 . 5 63 1057 250 Projectiles 1314 | . . 7 . . . . . . . . . . . . . . . 1057 250 Explosions 63 | . . . . . . . . . . . . . . . . . 63 . . Melee 589 | . . . . . 177 . . 121 27 . . 72 143 44 . 5 . . . Knockbacks 15 | . 4 10 . . . . . . . . . . 1 . . . . . . Impact 1 | . . . . . . . . . . . . . 1 . . . . . . Kinetic 14 | . 4 10 . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 40 | . . . . . . . . . . . . . 40 . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . Rammed 3 | . 1 . 1 . . . . . . . . . 1 . . . . . . Targets Rammed 6 | . 2 . 1 . . . . . . . . . 1 . . 2 . . . Kicked 3 | . 1 . . . . . . . . . . . . . . 2 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 234 | . 108 . 17 . 1 . 185 . 142 . . 234 . 19 . 144 32 108 88 Average Temperature 49 | . 50 . 16 . 1 . 108 . 76 . . 121 . 9 . 72 24 33 88 Received Heat Transfer 856 | . 72 258 30 . 9 9 54 . . . . 30 42 54 18 184 4 92 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred 818 | . 694 124 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Res Res Qua Sec Acc Com Ac0 Peak Influence 2095 | . 200 . 128 . 196 . . . . 88 45 277 294 397 544 1865 2095 1772 . Initial 1350 | . . . 52 . . . . . . 12 30 31 26 49 222 176 1118 1350 . Average 310 | . 40 . 54 . 89 . . . . 38 39 115 129 251 362 638 1442 1525 . Maximum Alert Level 5 | . 1 . . . . . . . . . . 1 1 1 2 5 5 5 . Low Security (%) 53 | . 99 . 100 . 100 . . . . 100 100 92 75 42 . 15 . . . Level 1 13 | . . . . . . . . . . . . 7 24 57 67 39 . . . Level 2 4 | . . . . . . . . . . . . . . . 32 20 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 5 | . . . . . . . . . . . . . . . . . 57 13 . Level 5 18 | . . . . . . . . . . . . . . . . . . 86 . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . 24 42 . . Squads Dispatched 58 | . 4 . . . 3 . . . . . . 5 4 3 3 17 16 3 . Investigation 11 | . 1 . . . 1 . . . . . . 3 1 2 . . 2 1 . Extermination 7 | . . . . . 1 . . . . . . 2 1 1 1 . . 1 . Reinforcement 11 | . 3 . . . 1 . . . . . . . 2 . 2 2 1 . . Assault 25 | . . . . . . . . . . . . . . . . 12 12 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept 4 | . . . . . . . . . . . . . . . . 3 1 . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Res Res Qua Sec Acc Com Ac0 Distress Signals 35 | . 1 . . . . . . . . 1 . . 4 1 3 . 1 24 . Communications Jammed 19 | . . . . . . . . . . . . . . . 19 . . . . Distress Signals 19 | . . . . . . . . . . . . . . . 19 . . . . Times Spotted 318 | . 10 19 1 . 7 1 16 . 2 5 5 21 25 14 24 72 34 56 6 Peak Tracking Total 43 | . 2 6 1 . 3 1 8 . 3 5 5 7 10 15 8 43 30 24 6 Tactical Retreats 51 | . . 1 . . 2 1 5 . . 1 . 8 6 4 4 7 4 8 . Traps | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Res Res Qua Sec Acc Com Ac0 Traps Triggered 15 | . . . . . . . . . . 1 . 3 . 2 2 . 1 6 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . 1 . . . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Res Res Qua Sec Acc Com Ac0 Machines Disabled 25 | . . 1 . . . . . . . . . . . . 5 9 4 6 . Max in Single Turn 1 | . . 1 . . . . . . . . . . . . 1 1 1 1 . Garrison Access 3 | . . . . . . . . . . . . 1 1 . 1 . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Res Res Qua Sec Acc Com Ac0 Machines Accessed 76 | . 2 2 8 2 6 . . 4 . 3 . 12 8 7 8 8 3 3 . Terminals 43 | . 1 . 2 . 4 . . . . 3 . 4 5 6 6 7 3 2 . Fabricators 2 | . . . . . . . . . . . . 2 . . . . . . . Repair Stations 2 | . . . . . . . . . . . . 1 . . 1 . . . . Recycling Units 14 | . 1 . 6 . 1 . . . . . . 3 1 1 . . . 1 . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . . . Garrison Access 6 | . . . . . 1 . . . . . . 2 2 . 1 . . . . Total Hacks 182 | . 3 4 11 11 16 . . 17 . 9 . 23 14 18 21 25 6 4 . Successful 116 | . 3 4 5 11 5 . . 17 . 4 . 18 6 7 15 19 . 2 . Failed 65 | . . . 6 . 11 . . . . 5 . 5 8 11 5 6 6 2 . Catastrophic 12 | . . . 3 . . . . . . 2 . 1 1 1 . 1 3 . . Database Lockouts 1 | . . . . . . . . . . . . . . . 1 . . . . Manual 88 | . 2 . 11 . 9 . . . . 6 . 10 8 12 11 16 2 1 . Terminals 110 | . 2 . 3 . 11 . . . . 9 . 10 10 15 17 24 6 3 . Fabricators 5 | . . . . . . . . . . . . 5 . . . . . . . Repair Stations 5 | . . . . . . . . . . . . 2 . . 3 . . . . Recycling Units 20 | . 1 . 8 . 3 . . . . . . 3 1 3 . . . 1 . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . . . Garrison Access 9 | . . . . . 2 . . . . . . 3 3 . 1 . . . . Terminal Hacks 68 | . 1 4 . 11 3 . . 17 . 1 . 4 2 4 7 13 . 1 . Record 19 | . . 3 . 11 . . . 5 . . . . . . . . . . . Part Schematic 4 | . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 10 | . . . . . . . . 4 . . . . . 1 1 4 . . . Prototype ID Bank 5 | . . . . . . . . 4 . . . 1 . . . . . . . Open Door 4 | . . . . . . . . . . . . . . . . 3 . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 4 | . . . . . 1 . . . . 1 . . 1 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . Machine Index 1 | . . . . . . . . . . . . 1 . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . . 1 1 . . . . Alert Level 1 | . . . . . . . . . . . . 1 . . . . . . . Locate Traps 2 | . . . . . 1 . . . . . . . . . 1 . . . . Patrol Status 2 | . . . . . . . . . . . . . . . 1 1 . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . 1 . . . Zone Layout 10 | . 1 . . . 1 . . . . . . 1 1 1 3 2 . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . 2 . . 2 . . . . Scan Component 2 | . . . . . . . . . . . . 1 . . 1 . . . . Repair 2 | . . . . . . . . . . . . 1 . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . 1 1 . 1 . . . . Seal Access 3 | . . . . . . . . . . . . 1 1 . 1 . . . . Unauthorized Hacks 39 | . 2 . 5 . 2 . . . . 3 . 9 3 3 5 6 . 1 . Terminals 22 | . 1 . . . 1 . . . . 3 . 3 2 2 5 5 . . . Track 5 | . . . . . . . . . . 1 . 2 . . 1 1 . . . Assimilate 5 | . . . . . 1 . . . . . . . 1 2 . 1 . . . Botnet 10 | . 1 . . . . . . . . 2 . 1 1 . 3 2 . . . Disrupt 1 | . . . . . . . . . . . . . . . . 1 . . . Operators 1 | . . . . . . . . . . . . . . . 1 . . . . Fabricators 3 | . . . . . . . . . . . . 3 . . . . . . . Prioritize 1 | . . . . . . . . . . . . 1 . . . . . . . Liberate 2 | . . . . . . . . . . . . 2 . . . . . . . Repair Stations 7 | . . . . . 1 . . . . . . 3 1 1 . . . 1 . Recycling Units 6 | . 1 . 5 . . . . . . . . . . . . . . . . Tunnel 6 | . 1 . 5 . . . . . . . . . . . . . . . . Fedlink 6 | . . . . . 1 . . . . . . 3 1 1 . . . . . Scrapoids 1 | . . . . . . . . . . . . . . . . . . 1 . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 1 . 4 . 6 . . . . 3 . 7 6 5 7 4 3 1 . Full Trace Events 3 | . . . 1 . . . . . . . . . . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 40 | . . . . . . . . . . . . 40 . . . . . . . Total Robot Build Rating 1 | . . . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . 1 . . 1 . . . . Time 72 | . . . . . . . . . . . . 44 . . 28 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Res Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Res Res Qua Sec Acc Com Ac0 Total Allies 76 | . . . . . 1 . . . . . . 4 1 2 . 1 27 40 . Largest Group 6 | . . . . . 1 . . . . . . 3 2 2 2 1 5 6 . Highest-Rated Group 326 | . . . . . 26 . . . . . . 141 94 71 71 45 72 326 . Highest-Rated Ally 67 | . . . . . 26 . . . . . . 47 47 45 45 45 15 67 . Total Orders 5 | . . . . . . . . . . . . . . . . . . 5 . STAY 3 | . . . . . . . . . . . . . . . . . . 3 . FOLLOW 2 | . . . . . . . . . . . . . . . . . . 2 . Ally Attacks 94 | . . . . . . . . . . . . . 9 . . . 17 68 . Total Damage 2508 | . . . . . . . . . . . . . 69 . . . 374 2065 . Kills 2 | . . . . . . . . . . . . . . . . . 1 1 . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Res Res Qua Sec Acc Com Ac0 Robot Analysis Total 10 | . . . . . . . . 4 . . . . . 1 1 4 . . . Derelict Logs Recovered 9 | . . 1 . 3 . 1 1 . 3 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Res Res Qua Sec Acc Com Ac0 Turns Passed 18388 | . 965 2849 1319 6863 379 217 237 121 285 152 25 864 447 267 739 636 307 1677 39 Spaces Moved 16529 | 1 330 1334 555 2840 737 605 417 177 380 315 74 1704 1042 667 1127 1269 685 2177 93 Core . | . . . . . . . . . . . . . . . . . . . . Treads 4226 | . 204 737 446 2839 . . . . . . . . . . . . . . . Legs 3370 | 1 126 . . . . . . . . . . . . . . 295 681 2174 93 Wheels 706 | . . 597 109 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 8195 | . . . . 1 737 605 417 177 380 315 74 1704 1042 667 1127 949 . . . Fastest Speed 23 | 120 120 130 145 160 23 26 26 33 33 33 30 30 27 23 23 23 30 30 30 Average Speed 83 | 120 144 160 224 238 23 26 29 33 33 33 30 30 27 23 23 24 30 30 30 Slowest Speed 432 | 120 160 320 320 432 28 26 33 33 33 33 33 33 30 26 23 30 30 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 48 | . . . . . 1 6 4 . . . . 8 10 4 10 5 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . 2 . . 1 1 Spacefolds 15 | . . . . . . . . . . . . . . . . 12 2 1 . Exploration Rate (%) 51 | 1 46 84 91 92 15 75 66 60 47 11 85 44 34 27 83 78 19 66 8 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 13 | . 1 1 5 2 . . . 3 1 . . . . . . . . . . Known Exits Taken 10 | . . . . . 1 1 1 1 1 . . 1 1 1 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . . . . . . . 1 1 . Scrap Searched 13 | . . 4 . 3 . 1 3 . 2 . . . . . . . . . . Spaces Dug 141 | . . 1 . . 21 5 . . 6 5 . 17 18 3 9 8 36 12 . Terrain Destroyed 402 | . . 21 . . 21 5 . . 6 5 . 17 18 3 9 12 65 207 13 Melee 90 | . . . . . 21 5 . . 6 5 . 17 18 3 9 6 . . . Projectile 287 | . . 21 . . . . . . . . . . . . . 6 40 207 13 AOE 25 | . . . . . . . . . . . . . . . . . 25 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Res Res Qua Sec Acc Com Ac0 Total 20398 | . 773 1927 613 2928 902 648 525 220 521 354 74 1993 1148 747 1568 1502 764 3089 102 Wait 3069 | . 389 480 33 31 97 37 109 12 128 34 . 249 66 60 407 149 44 740 4 Move 16405 | . 329 1333 554 2839 734 593 409 176 379 315 73 1690 1023 658 1106 1246 682 2174 92 Hop 42 | . . . . . 1 5 3 . . . . 5 9 4 10 5 . . . Pick Up 109 | . 14 13 7 34 4 1 . 2 . . . 2 8 2 6 9 . 7 . Fast Attach 90 | . 2 1 . 1 6 1 1 9 . . 1 6 4 2 8 19 6 22 1 Attach 48 | . 2 7 3 3 11 . 1 1 . . . 2 1 3 1 2 2 9 . Detach 26 | . 1 1 1 1 2 . . 1 . . . . 1 1 1 2 3 10 1 Swap 40 | . 3 11 2 2 2 . 2 1 . . . 4 2 1 . . 1 8 1 Drop 127 | . 8 8 4 17 11 3 . 8 . . . 3 6 2 9 14 4 29 1 Fire 228 | . 23 73 8 . . . . . . . . . . . . 24 22 76 2 Melee 177 | . . . . . 34 8 . 10 14 5 . 27 28 14 16 21 . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick 2 | . 1 . . . . . . . . . . . . . . 1 . . . Crush 2 | . 1 . 1 . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . . . . 5 . . 4 10 . . . Rewire 14 | . . . . . . . . . . . . . . . . . . 14 . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / Upp x2 / Ext x2 / Arm) -4/Waste -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 3 exits: *Res / Tes x2) -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 532 | -10/Materials | Discovered new exit (range 16) 950 | -10/Materials | Discovered new exit (range 6) 966 | -10/Materials | Entered Subcaves 1009 | -10/Subcaves | Shifting Twisted Machinery released Slug Cannon 1032 | -10/Subcaves | Visited Clippyterm 1539 | -10/Subcaves | A Subdweller sparked back to life 1539 | -10/Subcaves | A Subdweller sparked back to life 1539 | -10/Subcaves | A Subdweller sparked back to life 1642 | -10/Subcaves | Found Prototype Device 1761 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2491 | -10/Subcaves | Visited 4L-MR0's lab 2501 | -10/Subcaves | Identified Power Bank 2517 | -10/Subcaves | Found Arachnoskeleton 2738 | -10/Subcaves | Core integrity fell below 50% 2742 | -10/Subcaves | Discovered new exit (range 7) 2789 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2790 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2795 | -10/Subcaves | Discovered new exit (range 14) 2806 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3135 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3414 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 3414 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3781 | -10/Subcaves | Discovered new exit (range 13) 3789 | -10/Subcaves | Core integrity fell below 20% 3815 | -10/Subcaves | Entered Recycling 4293 | -7/Recycling | Attached Power Bank, gained temporary slots: Power x3 4313 | -7/Recycling | Discovered new exit (range 15) 5076 | -7/Recycling | Scanned before Scraplab entrance 5110 | -7/Recycling | Entered Scraplab 5129 | -7/Recycling | Discovered new exit (range 3) 5134 | -7/Recycling | Entered Scraptown 5410 | -7/Scraptown | Visited Red Mages 5562 | -7/Scraptown | Visited Awakened 5710 | -7/Scraptown | Visited Artisan Demo Area 5962 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5984 | -7/Scraptown | Visited Junk Repository 6055 | -7/Scraptown | Visited Shadow of the Wyrm 6139 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 6144 | -7/Scraptown | Learned location of Armory (-4) 6146 | -7/Scraptown | Learned location of Zion (-6) 6862 | -7/Scraptown | Discovered new exit (range 5) 7616 | -7/Scraptown | Visited UFD Registry 7618 | -7/Scraptown | Registered with UFD as "Gaussslasher" 7676 | -7/Scraptown | Visited Infowarlord's Domain 7696 | -7/Scraptown | Found Exp. Sensor Array 7871 | -7/Scraptown | Visited Observation Area 8082 | -7/Scraptown | Visited Supply Room 8149 | -7/Scraptown | Visited Scrap Suit Storage 8548 | -7/Scraptown | Visited Cartography Club 8661 | -7/Scraptown | Found Surveybot 17 Chip 8909 | -7/Scraptown | Visited DA-N13 Charitable Foundation 8938 | -7/Scraptown | Found DCF Scrap (32 items) 9057 | -7/Scraptown | Visited Scrapoid Pod Storage 9069 | -7/Scraptown | Found Scrapoid Pod 9111 | -7/Scraptown | Visited Scrapoid Research Area 9403 | -7/Scraptown | Delivered Scrap Shield to a Scientist 10026 | -7/Scraptown | Visited LU-1G1's Boring Crew 10189 | -7/Scraptown | Visited Research Penetration Think Tank 11341 | -7/Scraptown | Discovered new exit (range 5) 11997 | -7/Scraptown | Entered Factory 11997 | -5/Factory | Evolved 10 slots: Propulsion x4, Utility x6 12167 | -5/Factory | Identified exit to Upper Caves 12376 | -5/Factory | Entered Upper Caves 12376 | -5/Upper Caves | UFD Scientist delivered a prototype 12379 | -5/Upper Caves | Found Prototype Protection 12379 | -5/Upper Caves | Identified Enh. Scrap Shield 12404 | -5/Upper Caves | Encountered a Warlord checkpoint 12430 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12509 | -5/Upper Caves | Learned Factory emergency access door positions 12589 | -5/Upper Caves | Discovered new exit (range 12) 12593 | -5/Upper Caves | Identified exit to Upper Caves 12593 | -5/Upper Caves | Entered another Upper Caves area 12598 | -5/Upper Caves | Discovered new exit (range 8) 12602 | -5/Upper Caves | Found DCF Scrap (14 items) 12615 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12639 | -5/Upper Caves | Learned 4 Factory zone layouts 12825 | -5/Upper Caves | Discovered new exit (range 14) 12829 | -5/Upper Caves | Identified exit to Zhirov 12830 | -5/Upper Caves | Entered Zhirov 12830 | -5/Zhirov | Discovered new exit (range 3) 12836 | -5/Zhirov | Met Zhirov 12843 | -5/Zhirov | Learned location of Testing (-3) 12846 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12852 | -5/Zhirov | Found Alien Artifact 12852 | -5/Zhirov | Identified Integrated Dissipator 12852 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12860 | -5/Zhirov | Found Alien Artifact 12950 | -5/Zhirov | Identified exit to Proximity Caves 12951 | -5/Zhirov | Entered Proximity Caves 12954 | -4/Proximity Caves | Spotted B-86 Titan 12990 | -4/Proximity Caves | Build established: Hacker-Scout 13215 | -4/Proximity Caves | Discovered new exit (range 8) 13217 | -4/Proximity Caves | Learned Research terminal intel 13218 | -4/Proximity Caves | Identified exit to Factory 13225 | -4/Proximity Caves | Learned Research interactive machine intel 13236 | -4/Proximity Caves | Entered Factory 13236 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 13237 | -4/Factory | Identified exit to Armory 13299 | -4/Factory | Identified exit to Upper Caves 13299 | -4/Factory | Identified exit to Extension 13367 | -4/Factory | Discovered new exit (range 18) 13388 | -4/Factory | Sucked down chute 13388 | -4/Factory | Entered Waste 13395 | -4/Waste | Spotted C-40 Crusher 13398 | -4/Waste | Spotted C-40 Crusher 13400 | -4/Waste | Spotted C-40 Crusher 13400 | -4/Waste | Spotted C-40 Crusher 13400 | -4/Waste | Spotted C-40 Crusher 13401 | -4/Waste | Spotted C-40 Crusher 13403 | -4/Waste | EMP discharged 13403 | -4/Waste | System corruption reached 10% 13407 | -4/Waste | Discovered new exit (range 11) 13412 | -4/Waste | Identified exit to Factory 13413 | -4/Waste | Entered Factory 13778 | -4/Factory | Spotted B-86 Titan 13806 | -4/Factory | Discovered new exit (range 7) 13878 | -4/Factory | Fabricated R-06 Scavenger? 14115 | -4/Factory | Discovered new exit (range 17) 14214 | -4/Factory | Repaired Mic. Nuclear Core 14242 | -4/Factory | Identified exit to Research 14277 | -4/Factory | Entered Research 14277 | -3/Research | Accompanied by 2 allies 14277 | -3/Research | Evolved 2 slots: Utility x2 14278 | -3/Research | Loaded intel: 45 interactive machine locations 14279 | -3/Research | Loaded intel: 23 terminal locations 14464 | -3/Research | Spotted B-86 Titan 14481 | -3/Research | Identified exit to Testing 14565 | -3/Research | Build established: Hacker-Ninja 14644 | -3/Research | Discovered new exit (range 20) 14723 | -3/Research | Identified exit to Research 14724 | -3/Research | Entered another Research area 14724 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 14833 | -2/Research | Identified exit to Quarantine 14837 | -2/Research | Found Exp. Signal Interpreter 14991 | -2/Research | Entered Quarantine 14991 | -2/Quarantine | Accompanied by 2 allies 15033 | -2/Quarantine | Repaired Broken Field Propulsion Array 15040 | -2/Quarantine | Central database locked down 15076 | -2/Quarantine | Found Alien Artifact 15076 | -2/Quarantine | Identified Transdimensional Reconstructor (x2) 15076 | -2/Quarantine | Warped through subspace 15077 | -2/Quarantine | Warped through subspace 15087 | -2/Quarantine | Found Alien Artifact 15087 | -2/Quarantine | Identified Dimensional Node Initializer 15087 | -2/Quarantine | Initialized slip node 15091 | -2/Quarantine | Found Transdimensional Reconstructor 15098 | -2/Quarantine | Discovered new exit (range 8) 15106 | -2/Quarantine | Found Alien Artifact 15150 | -2/Quarantine | Found Alien Artifact 15150 | -2/Quarantine | Identified Core Reset Matrix 15150 | -2/Quarantine | Identified Subatomic Replicator 15150 | -2/Quarantine | Used Core Reset Matrix 15154 | -2/Quarantine | Detected hypermatrix surge 15154 | -2/Quarantine | Sensed 12 artifacts in vicinity 15215 | -2/Quarantine | Found Core Stripper 15228 | -2/Quarantine | Found Core Cannon 15391 | -2/Quarantine | Spotted Fortress 15408 | -2/Quarantine | Discovered new exit (range 5) 15409 | -2/Quarantine | Identified exit to Section 7 15491 | -2/Quarantine | Search patrols dispatched 15730 | -2/Quarantine | Entered Section 7 15731 | -2/Section 7 | Sensed 21 artifacts in vicinity 15865 | -2/Section 7 | Found Integrated Reactor 15865 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 15877 | -2/Section 7 | Found Integrated Reactor 15877 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 15921 | -2/Section 7 | Spotted S7 Guard 15922 | -2/Section 7 | Found Integrated Thermoelectric Network 15922 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 15938 | -2/Section 7 | Spotted B-90 Cyclops 15958 | -2/Section 7 | Found Spacefold Activator 15964 | -2/Section 7 | Identified exit to Access 15980 | -2/Section 7 | Spotted Executioner 15980 | -2/Section 7 | Spotted Executioner 16001 | -2/Section 7 | Found Transdimensional Reconstructor 16002 | -2/Section 7 | Found Transdimensional Reconstructor 16049 | -2/Section 7 | Found Sigix Sheargun 16121 | -2/Section 7 | Spotted B-99 Colossus 16136 | -2/Section 7 | Found LRC Matter Compressor 16136 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 16139 | -2/Section 7 | Used Subatomic Replicator to replicate LRC Inertial Stabilizer 16140 | -2/Section 7 | Found LRC Inertial Stabilizer 16140 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 16142 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 16185 | -2/Section 7 | Integrated with Sigix Exoskeleton 16203 | -2/Section 7 | Spotted Executioner 16206 | -2/Section 7 | Spotted Executioner 16222 | -2/Section 7 | Destroyed Executioner 16243 | -2/Section 7 | Destroyed Executioner 16248 | -2/Section 7 | Found Prototype Processor 16248 | -2/Section 7 | Identified Exp. Targeting Computer 16250 | -2/Section 7 | Found Prototype Processor 16250 | -2/Section 7 | Identified Exp. Core Analyzer 16252 | -2/Section 7 | Found Exp. Targeting Computer 16256 | -2/Section 7 | Found Exp. Core Analyzer 16307 | -2/Section 7 | Spotted Alpha 7 16308 | -2/Section 7 | Spotted Alpha 7 16342 | -2/Section 7 | Spotted Investigator 16350 | -2/Section 7 | Scanned by Researcher 16351 | -2/Section 7 | Intercept squad dispatched 16352 | -2/Section 7 | Core integrity fell below 50% 16353 | -2/Section 7 | Spotted Combat Programmer 16354 | -2/Section 7 | Spotted Tracker 16354 | -2/Section 7 | Spotted Tracker 16356 | -2/Section 7 | Spotted Combat Programmer 16361 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 16366 | -2/Section 7 | Entered Access 16366 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 16371 | -1/Access | Emitted hypermatrix ping 16376 | -1/Access | Assembled emerged from beneath the floor 16393 | -1/Access | Assembled emerged from beneath the floor 16472 | -1/Access | Build established: Alien-Sigix 16507 | -1/Access | Assembled emerged from beneath the floor 16572 | -1/Access | Assembled emerged from beneath the floor 16644 | -1/Access | Intercept squad dispatched 16657 | -1/Access | Spotted Striker 16657 | -1/Access | Spotted Executioner 16661 | -1/Access | Discovered new exit (range 16) 16673 | -1/Access | Entered Command 16678 | -1/Command | Emitted hypermatrix ping 16683 | -1/Command | Assembled emerged from beneath the floor 16748 | -1/Command | Scrapoids reinforcements arrived? 16851 | -1/Command | Spotted Combat Programmer 16870 | -1/Command | Spotted Combat Programmer 16873 | -1/Command | Destroyed Combat Programmer 16877 | -1/Command | Destroyed Combat Programmer 16883 | -1/Command | Spotted M Guard 16886 | -1/Command | Spotted M Guard 16894 | -1/Command | Destroyed M Guard 16905 | -1/Command | Destroyed M Guard 16905 | -1/Command | All MAIN.C guards destroyed 16922 | -1/Command | Found Prototype Reactor 16922 | -1/Command | Identified Zero-point Reactor 16928 | -1/Command | Found Prototype Device 16928 | -1/Command | Identified AEGIS Remote Shield 16933 | -1/Command | Found Prototype Device 16933 | -1/Command | Identified Thermal Barrier 16958 | -1/Command | First assault squad dispatched 16960 | -1/Command | 0b10 Conduit disabled 16976 | -1/Command | Met MAIN.C 17003 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 17003 | -1/Command | Allies destroyed MAIN.C Shell 17003 | -1/Command | MAIN.C activated Command garrisons 17003 | -1/Command | Spotted M Shell/Atk 17003 | -1/Command | Spotted M Shell/Def 17003 | -1/Command | Spotted M Shell/Def 17003 | -1/Command | Spotted M Shell/Atk 17003 | -1/Command | Spotted M Shell/Atk 17003 | -1/Command | Spotted M Shell/Def 17003 | -1/Command | Spotted M Shell/Atk 17003 | -1/Command | Spotted M Shell/Def 17007 | -1/Command | Discovered new exit (range 15) 17150 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 17188 | -1/Command | Core integrity fell below 50% 17193 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 17194 | -1/Command | Destroyed MAIN.C 17196 | -1/Command | P-80 Master assimilated allied X-87 Electro 17197 | -1/Command | Discovered new exit (range 32) 17197 | -1/Command | Discovered new exit (range 148) 17197 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 17207 | -1/Command | Phase Generator disabled 17221 | -1/Command | System corruption reached 10% 17281 | -1/Command | Found Exp. Targeting Computer 17522 | -1/Command | Found Exp. System Purifier 17698 | -1/Command | Found Exp. Weapon Cycler 18063 | -1/Command | Assembled emerged from beneath the floor 18079 | -1/Command | Found Exp. Core Analyzer 18112 | -1/Command | Assembled emerged from beneath the floor 18213 | -1/Command | Assembled emerged from beneath the floor 18287 | -1/Command | Assembled emerged from beneath the floor 18347 | -1/Command | Warped through subspace to slip node 18347 | -1/Command | Discovered new exit (range 5) 18350 | -1/Command | Entered Access_0 18351 | -1/Access_0 | Sensed 2 artifacts in vicinity 18351 | -1/Access_0 | Met Architect 18383 | -1/Access_0 | Destroyed Architect 18384 | -1/Access_0 | Architect triggered a singularity event 18385 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 18386 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 18386 | -1/Access_0 | Warped through subspace to slip node 18386 | -1/Access_0 | Discovered new exit (range 8) 18389 | *** | Escaped singularity! Last Messages --------------- 18381_ Beam penetrates Wall. 18382_ Extracted 193 energy. 18383_ Beam penetrates Architect. 18383_ Architect: "If I can't win, no one wins!" 18383_ Architect destroyed. 18384_ A0_COM: Initiating irreversible singularity event. Goodbye. 18384_ Extracted 193 energy. 18385_ A0_COM: 10. 18385_ Acquired data core, extracted unknown sensor trigger ID. 18386_ A0_COM: 9. 18386_ Acquired Hpw. Transdimensional Reconstructor. 18386_ Warped through subspace, drawn to slip node. 18386_ EXIT=FOUND 18387_ A0_COM: 8. 18388_ A0_COM: 7. 18389_ A0_COM: 6. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????#############################??????????? | | ??????????#############################??????????? | | ?????????###############################?????????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ???????###################################???????? | | ???????################## ################???????? | | ???????################# ###############???????? | | ???????################# X ###############???????? | | ???????################# ###############???????? | | ??????################# ################??????? | | ???????################ ################???????? | | ???????################# ###############???????? | | ??????################# ################??????? | | ???????################ ################???????? | | ??????################# < ################??????? | | ???????################ ################???????? | | ???????################# ################???????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Energy Generation 95 Energy Capacity 940 Matter Stores 425 Matter Capacity 600 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Armor Coverage 800 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 90 Point Defense Rating 80 Weapon Cycling 30 Evasion (%) 74 Targeting Accuracy 24 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 2 Offensive Hacking 32 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Dimensional Node Initializer Core Reset Matrix Integrated Reactor Integrated Thermoelectric Network Spacefold Activator LRC Matter Compressor Subatomic Replicator LRC Inertial Stabilizer Sigix Exoskeleton Sigix Sheargun Core Cannon High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed BarrageHeartPropulsion Manual? 0 Play Time 02:21:16 Cumulative 1016.5 hours Start 2024.07.14 @ 11:00:00 End 2024.07.14 @ 13:45:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 458 Rogue 457 Adventurer 1 Explorer 0 Win Type 6 Total 159 Types 43/13/26/4/2/1/65/3/2 Lore% 76 Gallery% 95 Achievement% 93 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 81a22ce4-0ef6-4811-932b-5dfa4213549b