Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.10 @ 10:14:23 Player: shapeshifter Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (34) 170 Value Destroyed (568) 568 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1138 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 281/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (115) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Improved Light Cannon Improved Light Cannon > --- INVENTORY (15) --- Huge Storage Unit Medium Matter Pod (100) High-capacity Matter Pod (200) High-capacity Matter Pod (198) Light Armor Plating Light Armor Plating Light Armor Plating Assault Rifle Assault Rifle Improved Light Cannon Improved Light Cannon Mini Grenade Launcher Subdweller Shrapnel Launcher Multitool Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Wheel Compact Wheel High-capacity Matter Pod High-capacity Matter Pod Seismic Detector Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating EM Pulse Gun Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Cannon [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 7 14 1 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads 2 | 2 . . Leg . | . . . Wheel 3 | . 2 1 Hover . | . . . Flight . | . . . Utility 6 | 2 4 . Device 3 | 1 2 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 9 | 2 7 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 6 | 1 5 . Ballistic Cannon 2 | . 2 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 2 2 Power . | . . . Propulsion 2 | . 1 1 Utility 1 | . . 1 Weapon 1 | . 1 . Highest Loss Streak 2 | . 2 1 To Critical Strikes . | . . . Average Backups 12 | 3 11 14 Power . | . . . Propulsion 1 | 1 1 . Utility 5 | . 5 7 Weapon 4 | . 4 6 Tool/Special . | . . . Unused Backups 27 | . 13 14 Power 1 | . 1 . Propulsion 1 | . 1 . Utility 7 | . . 7 Weapon 17 | . 11 6 Tool/Special 1 | . . 1 Average Slot Usage (%) 99 | . 99 98 Engine 14 | . 14 14 Treads 9 | . 17 . Wheel 17 | . 10 26 Device 5 | . 8 . Storage 14 | . 14 14 Protection 8 | . 5 14 Energy Gun 3 | . 5 . Ballistic Gun 12 | . 22 . Ballistic Cannon 12 | . . 28 Peak Build Rating 10 | 7 10 10 Average Rating 8 | 5 7 9 On Entrance 5 | . 7 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 36 | 13 36 36 Greatest Support 40 | 40 40 32 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 13 15 Most Carried 15 | 6 15 15 Average Carried 12 | 3 11 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 6 15 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1247 | 278 514 455 Remotely . | . . . Salvage Created 824 | 58 593 173 Parts 69 | 9 50 10 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | 1 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 6 | . . 6 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 21 | . 15 6 Guns 15 | . 15 . Cannons 6 | . . 6 Classes Destroyed 9 | 1 6 2 Worker 4 | . 4 . Tunneler 3 | 3 . . Hauler 2 | . 2 . Recycler 1 | . 1 . Watcher 3 | . 3 . Swarmer 11 | . 11 . Grunt 5 | . 4 1 Sentry 1 | . . 1 Subdweller 4 | . . 4 Best Kill Streak 4 | 2 4 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 155 | . 121 34 Missed 39 | . 29 10 Hits 116 | . 92 24 Projectile 116 | . 92 24 Critical Strikes 2 | . 1 1 Damage Taken 1150 | . 797 353 Core 254 | . 139 115 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 110 | 8 77 25 Largest 2 | 2 2 2 Hottest 66 | 60 60 66 Shots Fired 218 | 16 152 50 Gun 168 | 16 152 . Cannon 50 | . . 50 Launcher . | . . . Special . | . . . Kinetic 178 | 8 120 50 Thermal 40 | 8 32 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | 5 7 11 Robot Miss Streak 6 | 2 6 3 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 117 | 11 87 19 Core Hits 54 | 4 40 10 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 1 1 Destroy 1 | . 1 . Blast 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1338 | 107 832 399 Guns 934 | 107 827 . Cannons 399 | . . 399 Explosions . | . . . Melee . | . . . Ramming 5 | . 5 . Kinetic 1069 | 46 624 399 Thermal 264 | 61 203 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 2 | . . 2 Impact . | . . . Kinetic 2 | . . 2 Secondary . | . . . Self-Inflicted Damage 2 | . 2 . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 58 | 40 58 . Average Temperature 14 | 19 14 . Received Heat Transfer 195 | . 120 75 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 600 | 150 450 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 85 | 5 85 . Initial . | . . . Average 19 | . 21 . Influence Increases 537 | 15 467 55 Destroy 0b10 Robot/C 340 | . 300 40 Destroy 0b10 Robot/NC 65 | 15 50 . Destroy Leader 70 | . 70 . Successful Hack 32 | . 32 . Lose Combat Pursuer 30 | . 15 15 Influence Decreases 522 | 15 442 65 Entered New Map 13 | . . 13 Time Decay 430 | 15 363 52 Lost Part 20 | . 20 . Purge Threat 59 | . 59 . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 22 10 Peak Tracking Total 5 | . 4 5 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 9 | . 9 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 29 | . 29 . Successful 20 | . 20 . Failed 9 | . 9 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 18 | . 18 . Terminals 26 | . 26 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Robot Analysis 1 | . 1 . Emergency Access Points 1 | . 1 . Unreport Threat 1 | . 1 . Hauler Manifests 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Retrieve Matter 1 | . 1 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 10 | . 10 . Terminals 10 | . 10 . Botnet 4 | . 4 . Skim 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 862 | 82 780 . Terrain 1 | . 1 . Seismic 861 | 82 779 . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2333 | 145 1214 974 Spaces Moved 1553 | 78 713 762 Core 19 | 19 . . Treads 440 | 59 381 . Legs . | . . . Wheels 1094 | . 332 762 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 115 Average Speed 124 | 133 132 116 Slowest Speed 160 | 160 160 130 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 52 | 3 95 59 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 3 | . . 3 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1778 | 105 870 803 Wait 23 | . 12 11 Move 1551 | 77 712 762 Hop . | . . . Pick Up 45 | 13 30 2 Fast Attach . | . . . Attach 14 | 7 6 1 Detach . | . . . Swap 9 | . 9 . Drop 25 | . 23 2 Fire 110 | 8 77 25 Melee . | . . . Ram 1 | . 1 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Scr]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 146 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 16) 456 | -10/Materials | Discovered new exit (range 8) 645 | -10/Materials | Discovered new exit (range 16) 881 | -10/Materials | Learned Storage emergency access door positions 899 | -10/Materials | Core integrity fell below 50% 922 | -10/Materials | Learned location of 2 exits from Mines 952 | -10/Materials | Identified exit to Subcaves 974 | -10/Materials | Identified exit to Materials 986 | -10/Materials | Learned location of Recycling (-8) 994 | -10/Materials | Identified exit to Mines 1360 | -10/Materials | Entered Subcaves 1361 | -10/Subcaves | Approached by a straggling Scientist 1361 | -10/Subcaves | Identified exit to Materials 1652 | -10/Subcaves | Core integrity fell below 20% 1724 | -10/Subcaves | Disturbed a concealed Subdweller 2272 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2275 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2334 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02056_ Acquired 5 matter. 02062_ U0-PGH(u) builds Twisted Machinery. 02064_ U0-PGH(u) tweaks Twisted Machinery. 02130_ Subatomizers dissect the Sub. Laser. 02162_ Y-45 Defender destroyed. 02170_ Imp. Ion Engine fries itself beyond repair. 02170_ G-34 Mercenary Ion Engine blasted off. 02170_ G-34 Mercenary destroyed. 02176_ Acquired 3 matter. 02177_ Heat Sink fries itself beyond repair. 02178_ Hvy. Assault Rifle fries itself beyond repair. 02179_ Acquired 53 matter. 02184_ Acquired 25 matter. 02186_ Acquired 3 matter. 02224_ Acquired 6 matter. Sub. Machine Gun falls loose from the Twisted Machinery. 02332_ Lgt. Armor Plating destroyed. 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