Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.02 @ 23:36:08 Player: Olga Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (9) 45 Value Destroyed (232) 232 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1334) 1334 TOTAL SCORE: 8031 Bonus ------- Pacifist 834 Entered DSFs 500 Cogmind --------- Core Integrity 964/1450 Matter 110/300 Energy 150/150 System Corruption 1% Temperature Cool (0) Movement Core (150) Ox2 Location -2/Research Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Hacking Suite Hacking Suite > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- Advanced Terrain Scan Processor Advanced Terrain Scan Processor Stasis Canceller Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Cesium-ion Thruster Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Array > --- UTILITY ---------- Enhanced Optical Array Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Katana > --- INVENTORY -------- Advanced Terrain Scan Processor Advanced Terrain Scan Processor Stasis Canceller [Rating: 102] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Cesium-ion Thruster Flight Unit Cesium-ion Thruster Utility Advanced Terrain Scan Processor Device Advanced Terrain Scanner Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Fac DSF Fac Fac Res Res Slots Evolved 16 | . . . 2 . 2 2 2 . 2 2 2 2 Power . | . . . . . . . . . . . . . Propulsion 4 | . . . . . . 2 . . . . . 2 Utility 12 | . . . 2 . 2 . 2 . 2 2 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 41 | 2 . 2 . . 6 6 . . 7 3 6 9 Power 4 | . . . . . . 1 . . . 1 . 2 Engine 2 | . . . . . . 1 . . . 1 . . Core 1 | . . . . . . . . . . . . 1 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 12 | . . 1 . . 2 4 . . 1 1 . 3 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 12 | . . 1 . . 2 4 . . 1 1 . 3 Utility 21 | . . 1 . . 3 1 . . 5 1 6 4 Device 1 | . . . . . . . . . . . 1 . Storage 1 | . . . . . 1 . . . . . . . Processor 9 | . . . . . 1 . . . 3 . 5 . Hackware 2 | . . . . . . . . . 2 . . . Protection 8 | . . 1 . . 1 1 . . . 1 . 4 Artifact . | . . . . . . . . . . . . . Weapon 4 | 2 . . . . 1 . . . 1 . . . Energy Gun 1 | 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 . . . Parts Lost 17 | . . . . . . 1 . . 3 . . 13 Power 1 | . . . . . . . . . . . . 1 Propulsion 9 | . . . . . . 1 . . 2 . . 6 Utility 6 | . . . . . . . . . . . . 6 Weapon 1 | . . . . . . . . . 1 . . . Highest Loss Streak 6 | . . . . . . 1 . . 2 . . 6 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 69 | . 28 31 44 44 58 84 73 . 69 80 83 80 Engine 3 | . . . . . . 7 6 . 3 3 4 1 Flight 19 | . . 1 11 11 18 30 26 . 21 20 19 16 Storage 3 | . . . . . 1 7 6 . 5 5 1 . Processor 13 | . . . . . 5 7 6 . 9 21 26 34 Hackware 4 | . . . . . . . . . 5 10 9 8 Protection 11 | . . 1 11 11 15 15 13 . 11 13 14 9 Energy Gun 4 | . 14 14 11 11 9 7 6 . 3 . . . Ballistic Gun 1 | . 14 14 11 11 1 . . . . . . . Launcher 2 | . . . . . 7 7 6 . 1 . . . Slashing Weapon 2 | . . . . . . . . . 3 5 4 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 20 | 3 3 4 4 4 10 17 17 17 17 19 19 20 Greatest Support 41 | 3 3 4 4 4 10 19 17 17 17 19 19 41 Greatest Overweight (x) 2 | . . . . . . . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 8 8 8 8 8 8 8 5 Average Capacity 6 | 5 5 5 5 5 5 8 8 8 8 8 5 5 Most Carried 8 | 2 3 3 3 4 8 8 8 8 8 8 8 5 Average Carried 5 | 1 2 3 3 3 5 6 7 8 7 6 4 2 Final Capacity 8 | 5 5 5 5 5 8 8 8 8 8 8 5 5 Final Carried 8 | 2 3 3 3 4 8 8 8 8 8 7 1 3 Class Distribution -------------------- 43% | Sprinter 18% | Hacker-Sprinter 16% | Hacker-Scout 15% | Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/DSF Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac DSF Fac Fac Res Res Matter Collected 446 | 99 . 20 . 22 . 9 . . 84 15 127 70 Remotely . | . . . . . . . . . . . . . Salvage Created 230 | . . . . . . 61 . . 84 15 . 70 Parts 21 | . . . . . . 11 . . 4 1 . 5 Haulers Intercepted 1 | . . . . . . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Fac DSF Fac Fac Res Res Combat Hostiles Destroyed 6 | . . . . . . 5 . . . . . 1 Melee 1 | . . . . . . . . . . . . 1 AOE 5 | . . . . . . 5 . . . . . . Classes Destroyed 5 | . . . . . . 3 . . 1 . . 1 Worker 2 | . . . . . . 1 . . . 1 . . Hauler 1 | . . . . . . . . . 1 . . . Swarmer 4 | . . . . . . 4 . . . . . . Cutter 1 | . . . . . . 1 . . . . . . Programmer 1 | . . . . . . . . . . . . 1 Best Kill Streak 6 | . . . . . . 6 . . 1 1 . 1 Combat Bots Only 5 | . . . . . . 5 . . . . . 1 Max Kills in Single Turn 2 | . . . . . . 2 . . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . . . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 -------- Run | Scr Mat Min Mat Min Mat Fac Fac DSF Fac Fac Res Res Damage Taken 2159 | . . . 24 62 44 246 . 18 142 . 29 1594 Core 598 | . . . . 24 14 49 . . 25 . . 486 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 27 | . . . . . . . . 5 . . . 22 Core Remaining (%) 97 | 100 . 100 . 94 97 93 . 100 97 100 100 . Volleys Fired 9 | . . . . . . 9 . . . . . . Largest 1 | . . . . . . 1 . . . . . . Hottest 30 | . . . . . . 30 . . . . . . Shots Fired 9 | . . . . . . 9 . . . . . . Gun . | . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 9 | . . . . . . 9 . . . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 9 | . . . . . . 9 . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 3 | . . . . . . 3 . . . . . . Robot Miss Streak 1 | . . . . . . 1 . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 8 | . . . . . . 3 . . 1 2 . 2 Core Hits 14 | . . . . . . 10 . . 1 1 . 2 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks 7 | . . . . . . . . . 1 2 . 4 Impact . | . . . . . . . . . . . . . Slashing 7 | . . . . . . . . . 1 2 . 4 Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . 1 2 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 618 | . . . . . . 341 . . 63 148 1 65 Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 341 | . . . . . . 341 . . . . . . Melee 276 | . . . . . . . . . 63 148 . 65 Ramming 1 | . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 341 | . . . . . . 341 . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 276 | . . . . . . . . . 63 148 . 65 Piercing . | . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . 2 Matter Fused 1 | . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 61 | . . . . . . 13 . . . 48 . . Projectiles . | . . . . . . . . . . . . . Explosions 13 | . . . . . . 13 . . . . . . Melee 48 | . . . . . . . . . . 48 . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 21 | . . . . . . 21 . . . . . . Shots 2 | . . . . . . 2 . . . . . . Rammed 1 | . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 8 | . . . . . 7 3 . . . . . 8 Average Temperature 4 | . . . . . 7 3 . . . . . 4 Received Heat Transfer 252 | . . . . 36 36 . . . 54 . . 126 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Fac DSF Fac Fac Res Res Peak Influence 362 | . . . 15 5 55 263 232 162 362 230 180 157 Initial 184 | . . . . 5 1 24 128 162 84 184 120 101 Average 127 | . . . 3 5 19 144 179 162 183 214 148 125 Maximum Alert Level 1 | . . . . . . 1 1 . 1 1 . . Low Security (%) 82 | 100 100 100 100 100 100 55 88 100 77 20 100 100 Level 1 17 | . . . . . . 44 11 . 22 79 . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 11 | . . . . . 2 1 1 1 2 . 1 3 Investigation 5 | . . . . . 2 . 1 . 2 . . . Extermination . | . . . . . . . . . . . . . Reinforcement 6 | . . . . . . 1 . 1 . . 1 3 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Fac DSF Fac Fac Res Res Distress Signals 1 | . . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 74 | . . . 3 5 7 8 3 3 16 1 4 24 Peak Tracking Total 13 | . . . 3 5 7 3 3 4 10 1 2 13 Tactical Retreats 6 | . . . . . . . 1 . 4 . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Fac DSF Fac Fac Res Res Traps Triggered 2 | . . . . . . 2 . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac DSF Fac Fac Res Res Machines Disabled 1 | . . . . . . 1 . . . . . . Max in Single Turn 1 | . . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Fac DSF Fac Fac Res Res Machines Accessed 19 | . . . . . 3 4 4 . 4 1 2 1 Terminals 15 | . . . . . 3 3 2 . 3 1 2 1 Fabricators 2 | . . . . . . . 1 . 1 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Total Hacks 47 | . . . . . 9 7 10 . 10 5 3 3 Successful 21 | . . . . . 3 4 6 . 4 3 1 . Failed 26 | . . . . . 6 3 4 . 6 2 2 3 Catastrophic 5 | . . . . . 1 1 1 . 2 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 25 | . . . . . 9 2 . . 6 5 3 . Terminals 35 | . . . . . 9 6 2 . 7 5 3 3 Fabricators 6 | . . . . . . . 3 . 3 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 5 . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Terminal Hacks 8 | . . . . . 1 2 1 . 1 2 1 . Open DSF 1 | . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . . 1 . . Terminal Index 4 | . . . . . 1 . . . 1 1 1 . Scanalyzer Index 1 | . . . . . . 1 . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . Fabricator Hacks 4 | . . . . . . . 2 . 2 . . . Load Schematic 2 | . . . . . . . 1 . 1 . . . Build 2 | . . . . . . . 1 . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . 3 . . . . . Insert Component 2 | . . . . . . . 2 . . . . . Analyze 1 | . . . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . Unauthorized Hacks 5 | . . . . . 2 1 . . 1 1 . . Terminals 5 | . . . . . 2 1 . . 1 1 . . Botnet 5 | . . . . . 2 1 . . 1 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 15 | . . . . . 3 2 3 . 4 1 1 1 Full Trace Events 5 | . . . . . 2 . 1 . 2 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . Parts Built 4 | . . . . . . . 2 . 2 . . . Authchips . | . . . . . . . . . . . . . Time 84 | . . . . . . . 42 . 42 . . . Total Part Build Rating 16 | . . . . . . . 8 . 8 . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac DSF Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 -------- Run | Scr Mat Min Mat Min Mat Fac Fac DSF Fac Fac Res Res Total Allies 3 | . . 3 . . . . . . . . . . Largest Group 3 | . . 3 . . . . . . . . . . Highest-Rated Group 40 | . . 40 . . . . . . . . . . Highest-Rated Ally 16 | . . 16 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Fac DSF Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac DSF Fac Fac Res Res Turns Passed 1112 | 19 33 86 15 17 83 138 118 8 235 86 94 180 Spaces Moved 3095 | 27 64 169 38 39 208 398 320 31 807 270 279 445 Core 240 | 27 64 148 . . . . . . . . . 1 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2855 | . . 21 38 39 208 398 320 31 807 270 279 444 Fastest Speed 26 | 50 50 40 40 40 32 26 26 26 26 28 28 26 Average Speed 30 | 50 50 48 40 40 32 26 26 26 26 28 28 33 Slowest Speed 150 | 50 50 50 40 40 40 27 26 26 29 29 32 150 Overloaded Moves 2 | . . . . . . . . . . . . 2 Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 42 | . . . . . 1 4 3 . 18 2 4 10 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 20 | 4 29 50 8 17 31 19 13 35 21 10 11 15 Regions Visited 12 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 8 | . . 1 1 . 1 1 1 . 1 1 1 . Unknown Exits Taken 3 | 1 1 . . 1 . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . Spaces Dug 2 | . . . . . . . . . . . . 2 Terrain Destroyed 33 | . . . . . . 31 . . . . . 2 Melee 2 | . . . . . . . . . . . . 2 Projectile . | . . . . . . . . . . . . . AOE 31 | . . . . . . 31 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Fac DSF Fac Fac Res Res Total 3190 | 30 64 170 37 39 222 418 355 30 803 273 290 459 Wait 37 | . . . . . . . 26 . . . 6 5 Move 3006 | 26 63 168 37 38 205 389 314 30 773 265 272 426 Hop 37 | . . . . . 1 4 3 . 15 2 3 9 Pick Up 33 | 2 1 . . 1 7 7 6 . 3 1 1 4 Fast Attach 18 | 2 . 2 . . 2 . . . 4 1 . 7 Attach 18 | . . . . . 1 5 . . 3 2 5 2 Detach 1 | . . . . . . . . . 1 . . . Swap 6 | . . . . . 3 1 . . 1 . 1 . Drop 18 | . . . . . 3 3 6 . 2 . 2 2 Fire 9 | . . . . . . 9 . . . . . . Melee 7 | . . . . . . . . . 1 2 . 4 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research -2/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 20 | -11/Scrapyard | Entered Materials 50 | -10/Materials | Discovered new exit (range 7) 53 | -10/Materials | Entered Mines 65 | -10/Mines | Learned location of Storage (-8) 75 | -10/Mines | Found a hidden stash of uninstalled traps 80 | -10/Mines | Identified exit to Materials 106 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 133 | -10/Mines | Learned location of 1 exit from Materials 139 | -10/Mines | Entered Materials 139 | -9/Materials | Evolved 2 slots: Utility x2 140 | -9/Materials | Identified exit to Mines 154 | -9/Materials | Entered Mines 161 | -9/Mines | Met a Derelict bent on vengeance 167 | -9/Mines | Discovered new exit (range 9) 171 | -9/Mines | Entered Materials 171 | -8/Materials | Evolved 2 slots: Utility x2 242 | -8/Materials | Discovered new exit (range 13) 253 | -8/Materials | Identified exit to Factory 254 | -8/Materials | Entered Factory 254 | -7/Factory | Evolved 2 slots: Propulsion x2 389 | -7/Factory | Discovered new exit (range 12) 391 | -7/Factory | Identified exit to Factory 392 | -7/Factory | Entered another Factory area 392 | -6/Factory | Evolved 2 slots: Utility x2 481 | -6/Factory | Fabricated Adv. Terrain Scan Processor (x2) 510 | -6/Factory | Build established: Sprinter 510 | -6/Factory | Identified exit to DSF 510 | -6/Factory | Entered DSF 515 | -6/DSF | Discovered new exit (range 11) 518 | -6/DSF | Identified exit to Factory 518 | -6/DSF | Entered Factory 518 | -5/Factory | Evolved 2 slots: Utility x2 629 | -5/Factory | Fabricated Adv. Terrain Scan Processor? 750 | -5/Factory | Discovered new exit (range 14) 753 | -5/Factory | Identified exit to Factory 753 | -5/Factory | Entered another Factory area 753 | -4/Factory | Evolved 2 slots: Utility x2 791 | -4/Factory | Discovered new exit (range 5) 793 | -4/Factory | Identified exit to Upper Caves 819 | -4/Factory | Identified exit to Research 839 | -4/Factory | Entered Research 839 | -3/Research | Evolved 2 slots: Utility x2 931 | -3/Research | Discovered new exit (range 6) 932 | -3/Research | Identified exit to Research 933 | -3/Research | Entered another Research area 933 | -2/Research | Evolved 2 slots: Propulsion x2 940 | -2/Research | Spotted B-90 Cyclops 1047 | -2/Research | Spotted B-90 Cyclops 1083 | -2/Research | Lost 6 parts (1p2n3u) 1113 | -2/Research | Self-destructed Last Messages --------------- 01098_ Field Propulsion Array destroyed. 01099_ Slug penetrates Wall. 01103_ Knocked back. 01103_ S-43 Plague system corrupted by crushing effect. 01104_ S-43 Plague system terminally corrupted. 01104_ Lyr. Light Armor Plating destroyed. 01108_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01110_ System corrupted: Matter fused (-10). 01111_ O-32 Director knocked back. 01111_ Knocked back. 01111_ C-57 Dissector destroyed. 01111_ Knocked back. 01112_ O-32 Director system corrupted by crushing effect. 01112_ O-32 Director knocked back. 01112_ C-57 Dissector knocked back. 01112_ Field Propulsion Drive destroyed. 01112_ Knocked back. 01113_ O-32 Director system terminally corrupted. 01113_ The unstable cave ceiling collapses. 01113_ Enh. Optical Array destroyed. Map ----- +----------------------------------------------------+ | #?#? ? ? # """"" ###### | | #########??? ? ? + # | | #########?? ? # | | ^ # ???? ? # ### # | | # #??? ?? ? # ###+############# # | | # !! #????? # # """ ####### # | | # ! #??? ? # # """ ####### | | # #????? # # """ + | | # ???########+###### # #######/## | | ##/###??# # # # | | # #??# # # = # | | ####% # # # | | H/%[ # # # | | ####s # #####+##### | | ### ! #??# # ############# | | ??### ###??# # # | | ????# #????#! # # | | ????# #????# # "" #"" """ | | ????# #????# # "" ##"" """ | | ????# #???## s # "T ##"" """ | | ??+## ########## #*s% "" ##T | | ? s "" #"" | | ? #"" """ | | ? #"" """ | | ? c #? """ | | ??######+####### @ ### # | | ?????????????## c# ### # | | ??????????????# # #?# ###+#+####### | | ??????????????## # ###### ###### | | ?????????????# %$ # ###### ^ | | ?????????????### # #?#### | | ???????????????# "" "" # ###### ###### | | ?????????????#?# ""T"" # ##?#?########+#####? | | ??????????? ???# """ #?########## ?# | | ??????????????############?##?###?### # | | ?????????????#????##??#?#? ##?####### """ # | | ??????????????????? ?? ?? ###???#### """ # | | ?????????????????##??##???#?##??##### "S # | | ???????????????????#?##?#??#???###?## """ # | | ?????????????????#??##?###?###?#??### "" #? | | ????????????????????#?##?###?##?##### ##### | | ???????????????????????????###??#?#?# ##### | | ????????????????????????##??###?##??##########?### | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 19 Energy Capacity 150 Matter Stores 201 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 1210 Armor Coverage 300 Power Shielding 33 Evasion (%) 64 Offensive Hacking 20 Item Schematics ----------------- Adv. Terrain Scan Processor | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Terrain Scan Processor | x2 | -6/Factory Adv. Terrain Scan Processor | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StormNullThermoblaster Manual? 0 Play Time 00:38:06 Cumulative 167.0 hours Start 2022.05.02 @ 22:57:33 End 2022.05.02 @ 23:36:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 275 Rogue 274 Adventurer 0 Explorer 1 Win Type - Total 7 Types 7/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 63 Achievement% 53 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a701e1aa-2451-428e-b71b-dfd6a6202c6b