Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.19 @ 16:15:43 Player: Jezoensis Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (106) 530 Value Destroyed (3210) 3210 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (2132) 2132 TOTAL SCORE: 11332 Bonus ------- Follower Combat Kills 74 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -242 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- GOLEM Unit GOLEM Unit Phase Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Terrain Scanner Makeshift Hacking Suite GOLEM Unit > --- WEAPON ----------- Ripper > --- INVENTORY -------- Zionite Biocell Improved Sensor Array GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit Phase Cannon [Rating: 63] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Hover Unit Zionite Glidesys I Utility High-capacity Storage Unit Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Hackware Makeshift Hacking Suite Protection Hardened Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Pro Slots Evolved 8 | . . . . . 4 2 . . 2 . . . . . Power . | . . . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . Utility 6 | . . . . . 2 2 . . 2 . . . . . Weapon 1 | . . . . . 1 . . . . . . . . . Parts Attached 220 | 8 14 2 1 9 45 15 10 10 28 8 16 7 47 . Power 16 | 1 1 . . 3 4 . . . 1 . 1 1 4 . Engine 14 | 1 1 . . 3 3 . . . 1 . 1 1 3 . Core 2 | . . . . . 1 . . . . . . . 1 . Reactor . | . . . . . . . . . . . . . . . Propulsion 27 | 3 5 . . 2 9 . . 1 1 . 1 2 3 . Treads 15 | . 2 . . 1 5 . . 1 1 . 1 2 2 . Leg . | . . . . . . . . . . . . . . . Wheel 11 | 3 3 . . 1 4 . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . . . Utility 80 | 2 1 . 1 . 8 7 7 8 11 6 6 . 23 . Device 56 | 1 . . . . 5 2 5 7 9 6 6 . 15 . Storage 6 | 1 1 . . . 1 . . . . . . . 3 . Processor 9 | . . . 1 . 2 2 . 1 2 . . . 1 . Hackware 1 | . . . . . . . . . . . . . 1 . Protection 8 | . . . . . . 3 2 . . . . . 3 . Artifact . | . . . . . . . . . . . . . . . Weapon 97 | 2 7 2 . 4 24 8 3 1 15 2 8 4 17 . Energy Gun 11 | 1 3 . . 2 3 . . . . . . . 2 . Energy Cannon 8 | . . . . . . . . . 2 . 1 . 5 . Ballistic Gun 45 | 1 3 1 . 1 11 5 2 1 9 1 5 2 3 . Ballistic Cannon 2 | . . . . 1 1 . . . . . . . . . Launcher 13 | . . 1 . . 3 . 1 . . 1 1 . 6 . Special Weapon 2 | . 1 . . . 1 . . . . . . . . . Impact Weapon 15 | . . . . . 5 3 . . 4 . 1 2 . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . 1 . . . 1 1 . . . . . . 4 . Corrupted Parts 1 | . . . . . . . . . . . . . 1 . System Corruption 4 | . . . . . . . . . . . . . 4 . Parts Lost 32 | . . . . 5 . . 1 2 1 . 2 . 21 . Power 7 | . . . . 1 . . . . 1 . 1 . 4 . Propulsion 8 | . . . . 2 . . . 1 . . . . 5 . Utility 7 | . . . . . . . 1 . . . . . 6 . Weapon 10 | . . . . 2 . . . 1 . . 1 . 6 . Highest Loss Streak 15 | . . . . 5 . . 1 2 1 . 1 . 15 . To Critical Strikes 2 | . . . . . . . . . . . . . 2 . Average Slot Usage (%) 87 | . 100 100 100 100 99 92 88 83 86 93 93 93 70 . Engine 4 | . 14 14 14 14 5 . . . 3 6 6 6 2 . Core 2 | . . . . . 3 7 7 7 2 . . . 2 . Treads 8 | . 1 . . 11 9 7 7 7 6 6 6 7 13 . Wheel 8 | . 26 28 28 17 16 7 7 7 6 6 6 5 . . Device 11 | . 14 14 8 . 9 6 8 6 14 20 20 20 9 . Storage 7 | . 14 14 14 14 9 7 7 7 6 6 6 6 4 . Processor 18 | . . . 6 14 18 23 16 15 20 26 26 26 20 . Protection 2 | . . . . . . 7 9 7 5 . . . . . Energy Gun 1 | . 7 . . 6 3 3 . . . . . . . . Ballistic Gun 15 | . 19 28 28 11 19 15 21 22 17 19 16 18 4 . Naked Turns 83 | . . . . . . . . . . . . . 82 1 Heaviest Build 82 | 13 50 48 48 51 58 70 77 77 82 63 68 66 73 . Greatest Support 63 | 20 26 26 26 26 40 28 28 28 28 28 28 63 63 3 Greatest Overweight (x) 5 | . 2 1 1 5 5 2 2 2 2 2 2 2 2 . Average Overweight (x) 1 | . . 1 1 4 2 2 2 2 2 2 2 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 18 | 6 17 20 20 20 20 20 20 20 20 20 20 20 16 5 Most Carried 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Carried 17 | 5 12 20 19 17 19 19 19 18 19 20 19 19 14 5 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 8 20 20 20 17 20 20 20 19 20 20 20 20 5 5 Class Distribution -------------------- 36% | Skirmisher 35% | Mutant 8% | Assassin 6% | Scavenger-Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Tank | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Pro Matter Collected 4907 | 310 191 49 254 97 1065 80 485 265 569 261 312 71 898 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 5019 | 156 387 53 . 174 1064 201 340 256 912 300 324 . 852 . Parts 233 | 14 32 5 . 10 64 11 8 14 36 14 15 . 10 . Haulers Intercepted 4 | . 1 . . . 2 . . . 1 . . . . . Recyclers Shooed 5 | . 1 . . . 1 1 . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . 6 12 . 13 10 . . . Prevented 17 | . . . . . . . 6 . . 8 3 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 115 | . 10 3 . 7 16 2 6 5 10 5 7 . 44 . Melee 5 | . . . . . . . . . . . . . 5 . Guns 66 | . 10 1 . 5 14 2 4 5 10 4 7 . 4 . Cannons 3 | . . . . 2 1 . . . . . . . . . AOE 39 | . . 2 . . 1 . 1 . . 1 . . 34 . Classes Destroyed 17 | 2 6 . . . 3 1 1 . . . 1 . 3 . Worker 6 | . 1 . . . 3 . . . 2 . . . . . Builder 6 | . 2 . . . 3 . . . 1 . . . . . Tunneler 6 | 5 . . . . 1 . . . . . . . . . Hauler 4 | . 1 . . . 2 . . . 1 . . . . . Recycler 5 | 1 . . . . 2 1 . . 1 . . . . . Operator 1 | . . . . . 1 . . . . . . . . . Watcher 2 | . 1 . . . . . . . 1 . . . . . Swarmer 25 | . 6 3 . 4 6 . . . . 3 3 . . . Grunt 28 | . 4 . . 3 2 . 4 3 8 2 2 . . . Brawler 2 | . . . . . . . 2 . . . . . . . Duelist 1 | . . . . . . . . . . . 1 . . . Sentry 10 | . . . . . 6 1 . . 2 . 1 . . . Hunter 3 | . . . . . 2 . . 1 . . . . . . Programmer 2 | . . . . . . 1 . 1 . . . . . . Z-Light 3 | . . . . . . . . . . . . . 3 . Assembled 35 | . . . . . . . . . . . . . 35 . Golem 6 | . . . . . . . . . . . . . 6 . Savage 1 | . . . . . . . . . . 1 . . . . Best Kill Streak 35 | 5 6 3 . 4 7 1 2 3 6 3 3 . 35 . Combat Bots Only 35 | . 5 3 . 4 4 1 2 3 5 3 3 . 35 . Max Kills in Single Turn 6 | 1 1 1 . 2 2 1 1 1 1 1 1 . 6 . Gunslinging 1 | . . . . 1 . . . . . . . . . . Exploded 6 | . . 1 . . 1 . 1 . . 1 . . 6 . Melee 1 | . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Pro Damage Taken 6479 | . 242 42 . 396 791 249 490 319 713 303 532 . 2347 55 Core 1169 | . 73 8 . 50 144 12 17 14 58 43 146 . 549 55 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 149 | . . . . . . . . . . . . . 149 . Core Remaining (%) 78 | 100 . . . 47 73 . . 93 . . . . . . Volleys Fired 270 | 10 35 3 . 15 56 9 21 15 35 9 22 . 40 . Largest 3 | 2 2 2 . 2 3 3 3 3 3 3 3 . 3 . Hottest 215 | 70 100 40 . 90 91 71 71 71 85 83 85 . 215 . Shots Fired 651 | 20 68 4 . 30 157 27 55 46 100 21 54 . 69 . Gun 578 | 20 66 2 . 21 148 27 51 46 98 18 49 . 32 . Cannon 31 | . . . . 9 5 . . . 2 . 3 . 12 . Launcher 40 | . . 2 . . 4 . 4 . . 3 2 . 25 . Special 2 | . 2 . . . . . . . . . . . . . Kinetic 521 | 10 48 2 . 19 125 27 51 46 98 18 49 . 28 . Thermal 39 | 10 16 . . . . . . . 2 . 3 . 8 . Explosive 18 | . . . . . 2 . . . . . . . 16 . Electromagnetic 73 | . 4 2 . 11 30 . 4 . . 3 2 . 17 . Robot Hit Streak 23 | 5 11 2 . 8 17 9 11 23 18 9 14 . 14 . Robot Miss Streak 4 | 1 3 1 . 2 4 2 2 1 2 1 3 . 2 . Penetration Max 1 | . . . . . . . . . 1 . . . . . Secondary Targets 12 | . . . . 2 3 . 2 . 4 . 1 . . . Max Gunslinging Chain 1 | . . . . 1 1 . 1 . 1 . 1 . . . Shots Hit Robots 464 | 11 43 3 . 24 94 21 42 40 74 12 36 . 64 . Core Hits 286 | 7 22 3 . 10 43 7 16 12 37 11 14 . 104 . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . . . Critical Strikes 2 | . 1 . . . . . . 1 . . . . . . Burn 1 | . 1 . . . . . . . . . . . . . Destroy 1 | . . . . . . . . 1 . . . . . . Melee Attacks 66 | . . . . . 7 5 . . 6 . 1 11 36 . Impact 30 | . . . . . 7 5 . . 6 . 1 11 . . Slashing 36 | . . . . . . . . . . . . . 36 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . 1 1 . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 12819 | 133 570 119 . 529 1768 392 822 653 1745 597 848 . 4643 . Guns 6737 | 133 570 25 . 282 1323 322 652 653 1571 177 687 . 342 . Cannons 332 | . . . . 178 65 . . . . . . . 89 . Explosions 4200 | . . 94 . 69 276 . 170 . . 420 161 . 3010 . Melee 1550 | . . . . . 104 70 . . 174 . . . 1202 . Ramming . | . . . . . . . . . . . . . . . Kinetic 6120 | 46 423 25 . 254 1047 322 652 653 1571 177 687 . 263 . Thermal 439 | 87 125 . . 69 120 . 38 . . . . . . . Explosive 2574 | . . . . . 145 . . . . . . . 2429 . Electromagnetic 2136 | . 22 94 . 206 352 . 132 . . 420 161 . 749 . Impact 348 | . . . . . 104 70 . . 174 . . . . . Slashing 1202 | . . . . . . . . . . . . . 1202 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . 3 4 . . . . 15 15 Average Corruption 6 | . . . . . . . 3 3 . . . . 11 15 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 54 | . . . . . . . 8 12 . . . . 34 . Message Errors 14 | . . . . . . . 4 2 . . . . 8 . Matter Fused 13 | . . . . . . . 2 3 . . . . 8 . Heat Flow Errors 6 | . . . . . . . . 2 . . . . 4 . Energy Discharges 9 | . . . . . . . 2 1 . . . . 6 . Data Loss (minor) 5 | . . . . . . . . 2 . . . . 3 . Data Loss (major) 2 | . . . . . . . . 1 . . . . 1 . Misfires 1 | . . . . . . . . 1 . . . . . . Alerts 1 | . . . . . . . . . . . . . 1 . Misdirections 2 | . . . . . . . . . . . . . 2 . Weapon Failures 1 | . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 223 | . . . . 8 31 . . . 104 . . . 80 . Projectiles 23 | . . . . 8 15 . . . . . . . . . Explosions 96 | . . . . . 16 . . . . . . . 80 . Melee 104 | . . . . . . . . . 104 . . . . . Knockbacks 7 | . . . . 4 2 . . . 1 . . . . . Impact 1 | . . . . . . . . . 1 . . . . . Kinetic 6 | . . . . 4 2 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 332 | . . 5 . 32 7 . 2 . . 13 . . 273 . Shots 19 | . . 1 . 1 1 . 1 . . 3 . . 12 . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 260 | 27 129 . . 158 72 49 115 260 197 1 72 . 109 . Average Temperature 41 | 10 40 . . 99 16 26 43 52 40 1 30 . 41 . Received Heat Transfer 1851 | . 90 . . 162 180 60 270 90 333 168 147 . 351 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Parts Fried 4 | . . . . 1 . . . . 3 . . . . . Impact Corruptions 3 | . . . . . . . . . 3 . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . . . . . . . Heat Transferred 1053 | 259 444 . . 150 150 . 50 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . 1 2 . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Pro Peak Influence 414 | 30 353 70 . 125 414 185 . . 256 . . . . . Initial 100 | . 19 . . . 48 100 . . . . . . . . Average 145 | 12 202 62 . 112 226 110 . . 73 . . . . . Maximum Alert Level 2 | . 1 . . . 2 . . . 1 . . . . . Low Security (%) 69 | 100 41 100 . 100 34 100 . . 89 . . . . . Level 1 29 | . 58 . . . 60 . . . 10 . . . . . Level 2 1 | . . . . . 5 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 11 | . 3 . . . 1 3 . . 4 . . . . . Investigation 6 | . 3 . . . 1 . . . 2 . . . . . Extermination 1 | . . . . . . 1 . . . . . . . . Reinforcement 2 | . . . . . . . . . 2 . . . . . Assault . | . . . . . . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Pro Distress Signals 2 | . 1 . . . 1 . . . . . . . . . Communications Jammed 19 | . . . . . . . . . 19 . . . . . Distress Signals 19 | . . . . . . . . . 19 . . . . . Times Spotted 189 | . 16 3 . 7 21 2 6 5 13 7 15 . 92 2 Peak Tracking Total 29 | . 3 3 . 4 4 1 4 3 3 4 3 . 29 2 Tactical Retreats 15 | . 1 . . . . . . . . . 4 . 10 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Pro Traps Triggered 1 | . . . . . . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 1 | . . . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 3 | . . . . . . . 3 . . . . . . . Triggered 2 | . . . . . . . 2 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Pro Machines Disabled 5 | . . . . . 2 . . . 2 . . . 1 . Max in Single Turn 1 | . . . . . 1 . . . 1 . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Pro Machines Accessed 25 | . 8 . 1 1 8 3 . . 4 . . . . . Terminals 17 | . 6 . . 1 7 2 . . 1 . . . . . Fabricators 2 | . . . . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . 1 . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . Total Hacks 73 | . 23 . 1 2 28 8 . . 11 . . . . . Successful 44 | . 16 . 1 1 15 5 . . 6 . . . . . Failed 27 | . 6 . . 1 12 3 . . 5 . . . . . Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . Manual 54 | . 18 . 1 2 23 5 . . 5 . . . . . Terminals 61 | . 21 . . 2 27 7 . . 4 . . . . . Fabricators 5 | . . . . . . . . . 5 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . 1 . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . Terminal Hacks 24 | . 7 . 1 1 10 4 . . 1 . . . . . Part Schematic 1 | . . . . . . 1 . . . . . . . . Robot Analysis 8 | . 3 . . 1 3 1 . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . Terminal Index 3 | . 1 . . . 1 1 . . . . . . . . Fabricator Index 1 | . . . . . . . . . 1 . . . . . Unreport Threat 5 | . 2 . . . 3 . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 4 . . . . . Load Schematic 2 | . . . . . . . . . 2 . . . . . Build 2 | . . . . . . . . . 2 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 16 | . 9 . . . 5 1 . . 1 . . . . . Terminals 13 | . 7 . . . 4 1 . . 1 . . . . . Track 4 | . 4 . . . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . Botnet 6 | . 2 . . . 2 1 . . 1 . . . . . Operators 2 | . 1 . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . Tunnel 3 | . 2 . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 21 | . 6 . . 1 7 3 . . 4 . . . . . Full Trace Events 3 | . 1 . . . . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . 1 . . . . . 13 . . Parts Built 2 | . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . 106 . . . . . Total Part Build Rating 12 | . . . . . . . . . 12 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Pro Total Allies 1 | . . . . . 1 . . . . . . . . . Largest Group 1 | . . . . . 1 1 . . . . . . . . Highest-Rated Group 10 | . . . . . 10 10 . . . . . . . . Highest-Rated Ally 10 | . . . . . 10 10 . . . . . . . . Total Orders 6 | . . . . . 4 2 . . . . . . . . STAY 3 | . . . . . 2 1 . . . . . . . . FOLLOW 3 | . . . . . 2 1 . . . . . . . . Ally Attacks 47 | . . . . . . . . . . . . . 47 . Total Damage 2164 | . . . . . . . . . . . . . 2164 . Kills 19 | . . . . . . . . . . . . . 19 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Turrets Deployed 3 | . . . . . . . . . . . . . 3 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Pro Robot Analysis Total 8 | . 3 . . 1 3 1 . . . . . . . . Derelict Logs Recovered 8 | . . . . 2 . . . . . 2 2 2 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Pro Turns Passed 8070 | 117 402 42 284 279 920 474 467 689 743 334 447 865 2006 1 Spaces Moved 5427 | 88 252 31 263 150 489 310 299 470 431 228 273 596 1546 1 Core 903 | 16 . . . . . . . . . . . . 886 1 Treads 700 | . . . . . 14 . . . . . . 38 648 . Legs 10 | . . . . . . . . . . . . . 10 . Wheels 3812 | 72 252 31 263 150 475 310 299 470 431 228 273 558 . . Hover 2 | . . . . . . . . . . . . . 2 . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 105 105 105 115 130 130 130 130 130 130 130 50 50 Average Speed 120 | 74 99 105 105 143 123 130 130 130 130 130 130 137 109 50 Slowest Speed 320 | 80 110 105 105 155 240 130 130 130 130 130 130 243 320 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 58 12 65 59 44 13 56 65 13 43 44 79 73 2 Regions Visited 14 Branch Regions 10 Pre-discovered Areas 6 | . 2 . . 1 1 . . . . . . 2 . . Known Exits Taken 6 | . . . . . 1 1 . . 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 . . . . 1 . Scrap Searched 8 | . . . . . . . 2 . . . 2 4 . . Spaces Dug 31 | . 2 . . . 5 4 . . 6 . 4 2 8 . Terrain Destroyed 129 | . 2 . . 3 60 4 2 . 6 . 6 2 44 . Melee 16 | . . . . . 5 4 . . 4 . 1 2 . . Projectile 18 | . 2 . . . 1 . . . 2 . 5 . 8 . AOE 95 | . . . . 3 54 . 2 . . . . . 36 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Pro Total 6280 | 117 327 35 273 182 671 349 340 517 542 245 320 623 1738 1 Wait 115 | . 9 . . 7 23 . 3 20 11 1 1 1 39 . Move 5413 | 87 251 30 262 149 488 309 298 469 430 227 272 595 1545 1 Hop . | . . . . . . . . . . . . . . . Pick Up 97 | 11 13 . 5 1 21 6 . 2 16 . 4 5 13 . Fast Attach 30 | 5 1 . . . 8 . 2 . 1 . . . 13 . Attach 50 | 3 1 . 1 5 10 3 1 3 6 . 3 4 10 . Detach 16 | . 1 . . . 5 . 2 1 1 . . . 6 . Swap 140 | . 12 2 . 4 27 12 7 7 21 8 13 3 24 . Drop 80 | 1 4 . 5 1 26 5 3 . 15 . 4 4 12 . Fire 270 | 10 35 3 . 15 56 9 21 15 35 9 22 . 40 . Melee 66 | . . . . . 7 5 . . 6 . 1 11 36 . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap 3 | . . . . . . . 3 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Central database locked down 312 | -10/Materials | Discovered new exit (range 14) 318 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 5) 520 | -10/Materials | Entered Mines 528 | -10/Mines | Met a Derelict bent on vengeance 558 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 558 | -10/Mines | Discovered new exit (range 5) 562 | -10/Mines | Entered Exiles 589 | -10/Exiles | Met 8R-AWN 604 | -10/Exiles | Met EX-HEX 677 | -10/Exiles | Met EX-BIN 689 | -10/Exiles | Aligned with FarCom system 690 | -10/Exiles | Given EX-Vault access code 714 | -10/Exiles | Opened EX-Vault 723 | -10/Exiles | Found Deploy-a-Sentry 726 | -10/Exiles | Found Deploy-a-Sentry 728 | -10/Exiles | Found Deploy-a-Sentry 748 | -10/Exiles | Warned to stay clear of 0b10 Research branches 778 | -10/Exiles | Met EX-DEC 838 | -10/Exiles | Discovered new exit (range 10) 846 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 846 | -10/Exiles | Entered Mines 912 | -9/Mines | Core integrity fell below 50% 956 | -9/Mines | Lost 5 parts (1p2n2w) 993 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1114 | -9/Mines | Discovered new exit (range 4) 1125 | -9/Mines | Entered Materials 1125 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1547 | -8/Materials | Central database locked down 1740 | -8/Materials | Identified exit to Factory 2045 | -8/Materials | Entered Factory 2045 | -7/Factory | Accompanied by 1 ally 2045 | -7/Factory | Evolved 2 slots: Utility x2 2104 | -7/Factory | Identified exit to Lower Caves 2159 | -7/Factory | Build established: Skirmisher 2363 | -7/Factory | Garrison activated, responded to threat 2519 | -7/Factory | Entered Lower Caves 2966 | -7/Lower Caves | Discovered new exit (range 14) 2986 | -7/Lower Caves | Entered another Lower Caves area 3043 | -7/Lower Caves | Discovered new exit (range 5) 3405 | -7/Lower Caves | Discovered new exit (range 2) 3409 | -7/Lower Caves | Identified exit to Data Miner 3591 | -7/Lower Caves | Encountered a Warlord checkpoint 3675 | -7/Lower Caves | Entered Factory 3675 | -6/Factory | Evolved 2 slots: Utility x2 3926 | -6/Factory | Fabricated Tesla Rifle (x1) 4091 | -6/Factory | Fabricated Tesla Rifle? 4339 | -6/Factory | Discovered new exit (range 12) 4399 | -6/Factory | Identified exit to Lower Caves 4418 | -6/Factory | Entered Lower Caves 4434 | -6/Lower Caves | Encountered a Warlord checkpoint 4670 | -6/Lower Caves | Learned Factory trap positions 4720 | -6/Lower Caves | Discovered new exit (range 10) 4738 | -6/Lower Caves | Identified exit to Lower Caves 4752 | -6/Lower Caves | Entered another Lower Caves area 5089 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5124 | -6/Lower Caves | Discovered new exit (range 20) 5142 | -6/Lower Caves | Identified exit to Factory 5153 | -6/Lower Caves | Identified exit to Zion 5167 | -6/Lower Caves | Learned Factory stockpile data 5199 | -6/Lower Caves | Entered Zion 5257 | -6/Zion | Discovered new exit (range 12) 5449 | -6/Zion | Learned Factory stockpile data 5466 | -6/Zion | Identified exit to Deep Caves 5519 | -6/Zion | Given the Hacking Drone Bay 5866 | -6/Zion | Build established: Mutant 6056 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 6064 | -6/Zion | Entered Deep Caves 6228 | -6/Deep Caves | DAS Turret deployed 6238 | -6/Deep Caves | DAS Turret deployed 6267 | -6/Deep Caves | Attacked by Z-Imprinter 6280 | -6/Deep Caves | Allies destroyed Z-Imprinter 6318 | -6/Deep Caves | Found Prototype Protection 6318 | -6/Deep Caves | Identified Zio. Weapon Casing 6431 | -6/Deep Caves | DAS Turret deployed 6440 | -6/Deep Caves | Z-Facility disabled 7030 | -6/Deep Caves | Discovered new exit (range 16) 7205 | -6/Deep Caves | Spotted as-52601 7230 | -6/Deep Caves | Core integrity fell below 50% 7232 | -6/Deep Caves | Destroyed as-52601 7297 | -6/Deep Caves | Triggered Deep Caves wall 7298 | -6/Deep Caves | Spotted AS-69768 7370 | -6/Deep Caves | System corruption reached 10% 7390 | -6/Deep Caves | Spotted AS-77635 7401 | -6/Deep Caves | Released all parts (4) 7417 | -6/Deep Caves | Destroyed 35 combat bots 7431 | -6/Deep Caves | Lost 15 parts (1p3n6u5w) 7510 | -6/Deep Caves | Core integrity fell below 20% 7832 | -6/Deep Caves | Exposed GOLEM chamber 7837 | -6/Deep Caves | Found GOLEM Unit 7843 | -6/Deep Caves | Found GOLEM Unit 7947 | -6/Deep Caves | Found GOLEM Unit 7954 | -6/Deep Caves | Found GOLEM Unit 7961 | -6/Deep Caves | Found GOLEM Unit 7974 | -6/Deep Caves | Found GOLEM Unit 8002 | -6/Deep Caves | Found GOLEM Unit 8032 | -6/Deep Caves | Released all parts (7) 8070 | -6/Deep Caves | Entered Proximity Caves 8071 | -5/Proximity Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 08032_ Released Asb. Alloy Leg. 08032_ Released GOLEM Unit. 08032_ Released Ripper. 08032_ Released Mak. Hacking Suite. 08032_ Released Adv. Terrain Scanner. 08032_ Released Asb. Alloy Leg. 08033_ GOLEM Unit springs to life. 08033_ Acquired Phase Cannon. 08034_ as-22818 GOLEM Unit beginning Asb. Alloy Leg integration. 08036_ GOLEM Unit springs to life. 08037_ as-85661 GOLEM Unit beginning Asb. Alloy Leg integration. 08039_ GOLEM Unit springs to life. 08040_ as-51854 GOLEM Unit beginning Asb. Alloy Leg integration. 08048_ System corrupted: Component data lost. LOCATION=UNKNOWN GOAL=ESCAPE 08071_ Penetrated by Slug. 08071_ Slug penetrates Wall. 08071_ Slug penetrates H-66 Slayer. 08071_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# ##?????????????????????? | | ??????????????????????## ##????????????????????? | | ??????????????????????# ##### #?????????????? | | ??????????????????????# @ #?????????????? | | ??????????????????????# h #### #?????????????? | | ??????????????????????# h ##???????????????????? | | ??????????????????????## #????????????????????? | | ???????????????????????### #???????????????????? | | ??????????????????????????# ??????????????????? | | ???????????????????????????### ?????????????????? | | ??????????????????????????????## ???????????????? | | ????????????????????????????????? ??????????????? | | ??????????????????????????????????##?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 18 Energy Capacity 890 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 12 Armor Coverage 600 Resistance: TH 20 Weapon Shielding 100 Evasion (%) 50 Targeting Accuracy 11 Launcher Accuracy 20 Recoil Reduction 3 Offensive Hacking 11 Item Schematics ----------------- Tesla Rifle | -7/Factory | Hacked Angular Momentum Engine | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Adv. Drone Bay | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Fission Core | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Phasing Sabre | -6/Zion | Archive Robot Schematics ------------------ M-22 Extractor | -6/Zion | Archive M-14 Sweeper | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive Fabricated ------------ Tesla Rifle | x1 | -6/Factory Tesla Rifle | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LongswordImprinterSlayer Manual? 0 Play Time 01:48:32 Cumulative 693.3 hours Start 2022.06.19 @ 14:23:58 End 2022.06.19 @ 16:15:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 361 Rogue 234 Adventurer 125 Explorer 2 Win Type - Total 79 Types 68/4/4/1/1/0/0/0/1 Lore% 80 Gallery% 88 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 904c9637-f577-42ea-b756-51a8b0288125