Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.29 @ 01:25:56 Player: A Moose Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (110) 550 Value Destroyed (3729) 3729 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (868) 868 TOTAL SCORE: 8527 Bonus ------- High Alert Combat Kills 327 Follower Combat Kills 621 Friendly Fire -80 Cogmind --------- Core Integrity 0/850 Matter 221/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Deuterium Engine Advanced Heat Sink High-capacity Matter Pod (200) Authchip [Armor] System Restoration Module Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Centrium Light Armor Plating Hacking Suite > --- WEAPON ----------- Gauss Rifle Gauss Rifle Magnetic Acceleration Cannon > --- INVENTORY -------- Heavy Deuterium Engine Light Fission Core Light Treads Advanced Heat Sink High-capacity Matter Pod Improved Sensor Array Improved Shield Generator Authchip [Armor] System Restoration Module Missile Launcher [Rating: 58] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Advanced Targeting Computer Device Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Centrium Light Armor Plating Weapon Gauss Rifle Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Missile Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Slots Evolved 8 | . . 2 2 . . 4 Power 1 | . . . . . . 1 Propulsion 1 | . . . 1 . . . Utility 5 | . . 2 1 . . 2 Weapon 1 | . . . . . . 1 Parts Attached 91 | 5 6 18 9 21 2 30 Power 12 | 1 1 3 . 1 . 6 Engine 9 | 1 1 3 . 1 . 3 Core 3 | . . . . . . 3 Reactor . | . . . . . . . Propulsion 29 | 1 2 7 4 6 1 8 Treads 29 | 1 2 7 4 6 1 8 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 27 | 1 1 4 2 8 1 10 Device 8 | . . 1 1 1 . 5 Storage 2 | 1 . . . 1 . . Processor 7 | . . 2 . 3 . 2 Hackware 1 | . . . . . . 1 Protection 9 | . 1 1 1 3 1 2 Artifact . | . . . . . . . Weapon 23 | 2 2 4 3 6 . 6 Energy Gun 5 | 1 . 1 1 2 . . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 12 | 1 2 2 . 4 . 3 Ballistic Cannon 1 | . . . . . . 1 Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . 1 1 . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 1 . 4 . . Parts Lost 44 | . 1 4 9 4 1 25 Power 6 | . . . 1 . . 5 Propulsion 13 | . 1 1 3 2 . 6 Utility 15 | . . 2 2 2 1 8 Weapon 10 | . . 1 3 . . 6 Highest Loss Streak 16 | . 1 3 5 2 1 16 To Critical Strikes 3 | . . 1 . . . 2 Average Slot Usage (%) 93 | . 79 96 83 98 98 92 Engine 8 | . 14 10 6 9 9 4 Core 1 | . . . . . . 4 Treads 22 | . 22 21 25 26 27 19 Device 5 | . . 4 11 2 . 9 Storage 8 | . 14 11 9 9 9 5 Processor 15 | . . 17 9 18 18 16 Hackware 1 | . . . . . . 4 Protection 8 | . . 7 6 14 16 6 Energy Gun 2 | . 11 3 7 . . . Ballistic Gun 14 | . 16 18 2 12 18 12 Slashing Weapon 1 | . . . 4 3 . . Naked Turns . | . . . . . . . Heaviest Build 47 | 11 15 22 28 31 31 47 Greatest Support 70 | 20 40 40 60 60 60 70 Greatest Overweight (x) 4 | 3 . . 1 . . 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 Average Capacity 9 | 7 8 8 8 9 10 9 Most Carried 10 | 5 8 8 8 10 10 10 Average Carried 7 | 2 5 7 6 8 10 8 Final Capacity 10 | 8 8 8 8 10 10 5 Final Carried 10 | 3 8 8 5 10 10 5 Class Distribution -------------------- 30% | Scavenger-Mutant 28% | Mutant 19% | Commander-Mutant 18% | Scavenger-Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -8/Recycling Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -6 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Matter Collected 3031 | 207 335 613 140 568 55 1113 Remotely . | . . . . . . . Salvage Created 4462 | . 279 1293 553 935 . 1402 Parts 246 | . 11 70 21 68 . 76 Haulers Intercepted 9 | . 1 3 . 5 . . Recyclers Shooed 8 | . 3 1 1 1 . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Combat Hostiles Destroyed 78 | . 6 20 11 13 . 28 Melee 5 | . . 2 3 . . . Guns 59 | . 6 18 8 11 . 16 Cannons 10 | . . . . 2 . 8 AOE 4 | . . . . . . 4 Classes Destroyed 15 | . 2 7 2 1 . 3 Worker 5 | . . 3 . . . 2 Builder 5 | . . . . . . 5 Hauler 9 | . 1 3 . 5 . . Recycler 3 | . . 3 . . . . Mechanic 2 | . . . . 2 . . Operator 2 | . . 1 . . . 1 Watcher 6 | . . 3 . 1 . 2 Swarmer 10 | . . 4 . 2 . 4 Grunt 46 | . 6 10 6 6 . 18 Brawler 1 | . . . 1 . . . Duelist 2 | . . 1 . . . 1 Sentry 14 | . . 5 3 4 . 2 Hunter 3 | . . . 1 1 . 1 Programmer 1 | . . . . . . 1 Heavy 1 | . . . . . . 1 Best Kill Streak 7 | . 3 7 4 5 . 7 Combat Bots Only 6 | . 2 5 4 4 . 6 Max Kills in Single Turn 2 | . 1 2 1 2 . 2 Gunslinging 1 | . . 1 . . . . Exploded 2 | . . . . . . 2 Melee 1 | . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Hostile Shots Fired 664 | . 45 105 118 65 22 309 Missed 163 | . 7 29 26 20 4 77 Damage Taken 7742 | . 442 933 1397 698 306 3966 Core 1299 | . 54 74 231 58 19 863 Absorbed by Shields 475 | . . . 104 . 14 357 Regen/Repaired (Parts) 36 | . . 36 . . . . Core Remaining (%) 75 | 100 78 81 . . 44 . Volleys Fired 305 | . 35 77 47 51 5 90 Largest 3 | . 2 2 2 2 2 3 Hottest 121 | . 70 43 121 60 53 117 Shots Fired 611 | . 70 148 72 88 11 222 Gun 547 | . 70 148 68 81 11 169 Cannon 61 | . . . 4 7 . 50 Launcher 3 | . . . . . . 3 Special . | . . . . . . . Kinetic 518 | . 39 148 20 81 11 219 Thermal 90 | . 31 . 52 7 . . Explosive 3 | . . . . . . 3 Electromagnetic . | . . . . . . . Robot Hit Streak 25 | . 7 17 14 25 18 24 Robot Miss Streak 4 | . 2 4 3 3 2 3 Penetration Max 1 | . . . . 1 . 1 Secondary Targets 8 | . 1 4 1 1 . 1 Max Gunslinging Chain 1 | . 1 1 1 1 . 1 Shots Hit Robots 474 | . 52 112 70 72 9 159 Core Hits 222 | . 16 53 29 35 2 87 Critical Kills 5 | . . 3 . . . 2 Critical Parts Destroyed 6 | . . . . 4 . 2 Critical Strikes 18 | . 2 3 2 4 . 7 Burn 3 | . 2 . 1 . . . Destroy 11 | . . 3 . 4 . 4 Blast 3 | . . . . . . 3 Sever 1 | . . . 1 . . . Melee Attacks 27 | . . 7 15 3 . 2 Impact . | . . . . . . . Slashing 27 | . . 7 15 3 . 2 Piercing . | . . . . . . . Sneak Attacks 5 | . . 2 1 2 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9886 | . 549 1691 1223 1628 180 4615 Guns 6923 | . 549 1407 804 1395 176 2592 Cannons 1368 | . . . 67 113 . 1188 Explosions 811 | . . . . . . 811 Melee 756 | . . 284 352 120 . . Ramming 28 | . . . . . 4 24 Kinetic 7269 | . 268 1407 243 1395 176 3780 Thermal 1022 | . 281 . 628 113 . . Explosive 811 | . . . . . . 811 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 756 | . . 284 352 120 . . Piercing . | . . . . . . . Highest Corruption 5 | . . . 3 5 5 . Average Corruption 4 | . . . 3 4 5 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 37 | . . . 3 23 11 . Message Errors 11 | . . . 1 7 3 . Matter Fused 10 | . . . . 7 3 . Heat Flow Errors 2 | . . . . 2 . . Energy Discharges 6 | . . . . 2 4 . Data Loss (minor) 3 | . . . . 3 . . Data Loss (major) 2 | . . . 2 . . . Misfires 1 | . . . . . 1 . Weapon Failures 2 | . . . . 2 . . Overload Shots . | . . . . . . . Overflow Damage 95 | . . . 38 25 . 32 Projectiles 7 | . . . . . . 7 Explosions 25 | . . . . . . 25 Melee 63 | . . . 38 25 . . Knockbacks 15 | . . . . . . 15 Impact . | . . . . . . . Kinetic 14 | . . . . . . 14 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 83 | . . . . . . 83 Shots 2 | . . . . . . 2 Rammed 8 | . . . . . 1 7 Targets Rammed 8 | . . . . . 1 7 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 237 | . 218 18 136 237 12 108 Average Temperature 51 | . 93 6 55 28 4 32 Received Heat Transfer 2396 | . 246 372 476 270 60 972 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . 3 . 2 . . . Heat Transferred 2701 | . 962 . 1554 185 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Peak Influence 1040 | . 178 441 599 1040 608 799 Initial 405 | . . . 148 250 405 170 Average 359 | . 60 245 486 508 529 345 Maximum Alert Level 3 | . . 2 2 3 2 3 Low Security (%) 30 | 100 100 37 12 . . 40 Level 1 28 | . . 55 7 40 . 23 Level 2 29 | . . 7 80 41 100 11 Level 3 11 | . . . . 18 . 24 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 21 | . 1 6 4 2 . 8 Investigation 6 | . . 1 2 1 . 2 Extermination 1 | . . . . . . 1 Reinforcement 11 | . 1 5 1 . . 4 Assault 1 | . . . . . . 1 Garrison 2 | . . . 1 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 1 . . 1 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Distress Signals 7 | . 1 3 1 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 142 | . 8 31 16 29 10 48 Peak Tracking Total 8 | . 2 5 5 6 6 8 Tactical Retreats 5 | . . . . 2 . 3 Traps | -11 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Traps Triggered 6 | . . 1 1 2 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Machines Disabled 19 | . . . . 3 . 16 Max in Single Turn 6 | . . . . 1 . 6 Garrison Access 3 | . . . 1 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Machines Accessed 24 | . 2 5 1 9 . 7 Terminals 18 | . 2 3 . 7 . 6 Fabricators . | . . . . . . . Repair Stations 2 | . . 1 . 1 . . Recycling Units 1 | . . 1 . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . 1 1 . 1 Total Hacks 56 | . 4 10 3 25 . 14 Successful 25 | . 3 7 1 11 . 3 Failed 31 | . 1 3 2 14 . 11 Catastrophic 9 | . . 1 . 2 . 6 Database Lockouts . | . . . . . . . Manual 12 | . 1 3 1 3 . 4 Terminals 46 | . 4 7 . 22 . 13 Fabricators . | . . . . . . . Repair Stations 3 | . . 2 . 1 . . Recycling Units 1 | . . 1 . . . . Scanalyzers . | . . . . . . . Garrison Access 6 | . . . 3 2 . 1 Terminal Hacks 17 | . 2 4 . 9 . 2 Record 2 | . . . . . . 2 Robot Schematic 1 | . . . . 1 . . Robot Analysis 1 | . . . . 1 . . Prototype ID Bank 2 | . . 1 . 1 . . Open Door 1 | . . . . 1 . . Branch Access Points 1 | . . . . 1 . . Emergency Access Points 3 | . 1 1 . 1 . . Locate Traps 1 | . 1 . . . . . Dispatch Records 1 | . . 1 . . . . Registered Prototypes 1 | . . . . 1 . . Zone Layout 3 | . . 1 . 2 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . 2 . . . . Scan Component 1 | . . 1 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 5 | . 1 1 1 2 . . Terminals 1 | . 1 . . . . . Disrupt 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Mechanics 1 | . . . . 1 . . Recycling Units 1 | . . 1 . . . . Reject 1 | . . 1 . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 1 . . Jam 2 | . . . 1 1 . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 18 | . 2 3 1 6 . 6 Full Trace Events 4 | . . . . 2 . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . 1 . . . . Time 26 | . . 26 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 8 | . . . . . 8 . Allies Hacked 1 | . . . . . . 1 Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Total Allies 19 | . . . . 11 8 . Largest Group 13 | . . . . 10 13 13 Highest-Rated Group 223 | . . . . 173 223 223 Highest-Rated Ally 100 | . . . . 100 29 29 Total Orders 4 | . . . . . . 4 ROAM 1 | . . . . . . 1 TUNNEL 3 | . . . . . . 3 Ally Attacks 112 | . . . . 60 37 15 Total Damage 1703 | . . . . 1000 484 219 Kills 21 | . . . . 11 9 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Turns Passed 5245 | 60 430 1175 368 1165 489 1558 Spaces Moved 2452 | 33 193 555 121 608 255 687 Core 48 | 12 . . . . . 36 Treads 2404 | 21 193 555 121 608 255 651 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 163 50 Average Speed 159 | 142 160 160 160 160 163 156 Slowest Speed 250 | 200 160 160 240 163 163 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 3 40 46 9 85 46 20 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 70 | . . . 1 1 . 68 Melee . | . . . . . . . Projectile 10 | . . . 1 1 . 8 AOE 60 | . . . . . . 60 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Total 3205 | 46 251 686 200 724 320 978 Wait 151 | 1 3 10 2 9 1 125 Move 2446 | 32 192 554 120 607 254 687 Hop . | . . . . . . . Pick Up 69 | 8 11 7 6 17 2 18 Fast Attach 17 | . 1 7 . 4 1 4 Attach 42 | 5 2 2 8 8 . 17 Detach . | . . . . . . . Swap 32 | . 3 9 1 9 1 9 Drop 41 | . 4 13 1 14 2 7 Fire 305 | . 35 77 47 51 5 90 Melee 27 | . . 7 15 3 . 2 Ram 3 | . . . . . . 3 Kick . | . . . . . . . Crush 5 | . . . . . 1 4 Escape Stasis 10 | . . . . . . 10 Rewire 57 | . . . . 2 53 2 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 13) 305 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 16) 491 | -10/Materials | Entered another Materials area 491 | -9/Materials | Evolved 2 slots: Utility x2 583 | -9/Materials | Repaired Lgt. Treads 1307 | -9/Materials | Lost 3 parts (1n1u1w) 1528 | -9/Materials | Build established: Scavenger-Mutant 1658 | -9/Materials | Discovered new exit (range 4) 1666 | -9/Materials | Entered another Materials area 1666 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1680 | -8/Materials | Discovered new exit (range 13) 1695 | -8/Materials | Garrison activated, responded to threat 1904 | -8/Materials | Lost 3 parts (1n1u1w) 1965 | -8/Materials | Lost 5 parts (1p2n1u1w) 2034 | -8/Materials | Entered Storage 2072 | -8/Storage | Identified exit to Recycling 2091 | -8/Storage | Met 01-MTF 2734 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2809 | -8/Storage | Discovered new exit (range 16) 2968 | -8/Storage | Garrison activated, responded to threat 2983 | -8/Storage | Core integrity fell below 50% 3028 | -8/Storage | Build established: Commander-Mutant 3193 | -8/Storage | Used back door to open Recycling access 3199 | -8/Storage | Entered Recycling 3199 | -8/Recycling | Accompanied by 7 allies 3276 | -8/Recycling | P-60 Hacker assimilated allied Trooper 3e 3472 | -8/Recycling | Discovered new exit (range 8) 3688 | -8/Recycling | Entered Factory 3688 | -6/Factory | Accompanied by 13 allies 3688 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 3775 | -6/Factory | Lost 7 allies 4054 | -6/Factory | Build established: Scavenger-Gunner 4207 | -6/Factory | P-60 Hacker assimilated allied Savior 3a 4477 | -6/Factory | Discovered new exit (range 15) 4578 | -6/Factory | Identified exit to Factory 5088 | -6/Factory | First assault squad dispatched 5212 | -6/Factory | Core integrity fell below 50% 5220 | -6/Factory | Core integrity fell below 20% 5246 | -6/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-24 Administrator uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F015. O-24 Administrator locks terminal. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 88. Field strength at 82. Field strength at 76. Field strength at 65. Field strength at 59. Field strength at 53. Field strength at 42. Field strength at 36. Field strength at 30. Field strength at 24. Map ----- +----------------------------------------------------+ | ??? # ! " " "? # | | ? ? # " " " # # = | | "?"" # " " " % # | | """" # " " " # "" "" | | """" + " " " "T + "" "" | | """" # "" " " " # # """ """ | | """" # "" " " " # % ! # """ """ | | """" # "T " " " # % ### """ """ | | # "" " " " # %[=#?# | | # "" ### #### #?# | | # #?# #####"=########### | | ##+###########?# # = #???? | | ### ## #?# # #???? | | / ## #?# # """"""" #???? | | ##+##### ## #?# # """"""" #???? | | !=# ## ## ! #?# # """"""" #???? | | !!# ## ## #?# # """"""" #???? | | !!# ## ## ### # #???? | | # ## ## + + """"""" #???? | | # ## ## ### # """"""" #???? | | ### ## T# #?# # """"""" #???? | | ??# ## ######+##### # """"""" #???? | | ??######## #### ## # #???? | | ?????????# g#### ##############???? | | ?????????# g ^ ^ g g A?????????? | | ?????????# @u ^ ####?????????????? | | ?????????#### w #????????????????? | | ????????????###### #????????????????? | | ?????????????????# ########????????????????? | | ?????????????????### ###???????????????????????? | | ???????????????????# ##????????????????????????? | | ???????????????????# ##????????????????????????? | | ???????????????????#k #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ??????????????????? ?????????????????????????? | | ??????????????????#u"" #????????????????????????? | | ?????????????????? T ]#????????????????????????? | | ?????????????????## #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????##? ##????????????????????????? | | ????????????????????? #?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 27 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 50 Targeting Accuracy 16 Recoil Reduction 3 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ O-24 Administrator | -8/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterRegenerativeStorage Manual? 0 Play Time 00:56:45 Cumulative 69.2 hours Start 2024.04.28 @ 23:44:23 End 2024.04.29 @ 01:25:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 69 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 54 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 014a5d96-22c3-48bd-9fd9-2ec1929b8493