Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.27 @ 17:29:16 Player: AshCrow Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (37) 185 Value Destroyed (1250) 1250 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (533) 533 TOTAL SCORE: 6408 Bonus ------- Follower Combat Kills 233 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 289/300 Energy 300/300 System Corruption 1% Temperature Cool (9) Movement Core (350) Ox6 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- Angular Momentum Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Armor Integrity Analyzer Reaction Control System Hardened Light Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Visual Processing Unit Improved Particle Charger Reaction Control System Blade Saw Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Makeshift Leg > --- UTILITY ---------- Armor Integrity Analyzer Improved Particle Charger Hardened Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Enhanced Flamer > --- INVENTORY -------- Visual Processing Unit Reaction Control System Reaction Control System Blade Saw [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Enhanced Flamer Slashing Weapon Blade Saw Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Slots Evolved 8 | . . 2 2 2 . . 2 . . . . Power 1 | . . . . 1 . . . . . . . Propulsion 2 | . . 2 . . . . . . . . . Utility 4 | . . . 2 1 . . 1 . . . . Weapon 1 | . . . . . . . 1 . . . . Parts Attached 59 | 7 4 5 5 9 5 . 5 11 7 . 1 Power 9 | 1 1 . . 2 . . 1 3 1 . . Engine 7 | 1 1 . . . . . 1 3 1 . . Core 2 | . . . . 2 . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 12 | 2 2 3 . . 3 . 1 1 . . . Treads 10 | 2 2 3 . . 3 . . . . . . Leg 2 | . . . . . . . 1 1 . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 25 | 2 1 1 4 3 1 . 2 6 4 . 1 Device 8 | . . . 1 . 1 . 1 3 1 . 1 Storage 4 | 2 1 1 . . . . . . . . . Processor 7 | . . . 1 1 . . 1 3 1 . . Hackware . | . . . . . . . . . . . . Protection 6 | . . . 2 2 . . . . 2 . . Artifact . | . . . . . . . . . . . . Weapon 13 | 2 . 1 1 4 1 . 1 1 2 . . Energy Gun 2 | . . . . 2 . . . . . . . Energy Cannon 2 | . . . . . 1 . . . 1 . . Ballistic Gun 3 | 2 . . 1 . . . . . . . . Ballistic Cannon 2 | . . . . 1 . . 1 . . . . Launcher 1 | . . 1 . . . . . . . . . Special Weapon 2 | . . . . . . . . 1 1 . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . . Parts Lost 27 | . . . . 2 11 . 6 2 1 . 5 Power 4 | . . . . . 1 . 1 1 . . 1 Propulsion 10 | . . . . . 6 . 3 . . . 1 Utility 5 | . . . . . 2 . 1 1 . . 1 Weapon 8 | . . . . 2 2 . 1 . 1 . 2 Highest Loss Streak 7 | . . . . 1 7 . 5 2 1 . 5 To Critical Strikes . | . . . . . . . . . . . . Average Backups 10 | 1 6 9 16 19 16 15 14 5 4 4 4 Power . | . 1 1 1 1 2 2 1 . . . . Propulsion 1 | . 2 2 4 4 1 . . . . . . Utility 5 | . 1 2 7 8 8 9 9 3 3 3 3 Weapon 2 | . 1 3 4 5 4 4 3 2 1 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 15 | . 4 . . 2 . . 7 . . . 2 Power 3 | . 1 . . . . . 2 . . . . Propulsion 2 | . 1 . . 1 . . . . . . . Utility 9 | . 1 . . 1 . . 5 . . . 2 Weapon 1 | . 1 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 65 | . 100 99 99 99 75 76 63 18 34 60 55 Engine 6 | . 14 11 9 7 1 . 4 2 5 13 12 Core 2 | . . . . 6 7 7 1 . . . . Treads 15 | . 28 43 36 30 23 23 9 . . . . Leg 1 | . . . . . . . 2 . 6 6 4 Device 2 | . . . . . 3 7 4 8 . 6 6 Storage 10 | . 28 22 18 15 15 15 12 . . . . Processor 5 | . . . 8 7 7 7 11 6 . 6 6 Protection 6 | . . . 8 14 1 . . . 11 13 12 Ballistic Gun 6 | . 28 20 17 7 6 7 5 . . . . Ballistic Cannon 1 | . . . . 5 1 . 3 . . . . Special Weapon 1 | . . . . . . . . . 7 6 5 Peak Build Rating 35 | 7 8 12 17 29 25 20 29 34 35 35 35 Average Rating 18 | 5 7 9 16 23 18 20 23 14 17 35 32 On Entrance 16 | . 7 8 12 17 25 20 20 1 12 35 35 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns 561 | . . . . . . . 23 538 . . . Heaviest Build 78 | 17 22 59 66 78 73 61 72 19 45 45 45 Greatest Support 83 | 40 40 83 83 83 83 60 60 20 20 20 20 Greatest Overweight (x) 22 | . . . . . 1 1 22 6 2 2 14 Average Overweight (x) . | . . . . . . 1 2 . . 2 2 Largest Inventory Capacity 20 | 8 10 20 20 20 20 20 20 5 5 5 5 Average Capacity 12 | 7 8 12 20 20 20 20 19 5 5 5 5 Most Carried 20 | 2 10 17 18 20 20 15 16 5 5 4 4 Average Carried 10 | 1 6 9 16 19 16 15 14 5 4 4 4 Final Capacity 20 | 8 10 20 20 20 20 20 5 5 5 5 5 Final Carried 20 | 2 10 17 18 20 15 15 5 5 4 4 4 Class Distribution -------------------- 48% | Mutant 27% | Scavenger-Mutant 19% | Derelict-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Matter Collected 1411 | 282 106 66 35 301 258 . 152 130 81 . . Remotely . | . . . . . . . . . . . . Salvage Created 1341 | 65 303 98 . 374 154 . 347 . . . . Parts 56 | 2 18 4 . 18 8 . 6 . . . . Haulers Intercepted 5 | . 2 1 . 2 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . 7 . . 5 9 . 6 Prevented 3 | . . . . . . . . 2 1 . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Combat Hostiles Destroyed 26 | . 5 1 . 7 7 . 6 . . . . Guns 13 | . 5 1 . 3 3 . 1 . . . . Cannons 10 | . . . . 4 2 . 4 . . . . AOE 3 | . . . . . 2 . 1 . . . . Classes Destroyed 11 | 1 2 1 . 4 2 . 1 . . . . Worker 2 | . . . . 2 . . . . . . . Builder 1 | . . . . 1 . . . . . . . Hauler 5 | . 2 1 . 2 . . . . . . . Recycler 1 | 1 . . . . . . . . . . . Operator 1 | . . . . 1 . . . . . . . Watcher 1 | . . . . . . . 1 . . . . Swarmer 3 | . . . . . 3 . . . . . . Grunt 18 | . 5 . . 4 3 . 6 . . . . Sentry 1 | . . 1 . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . Programmer 3 | . . . . 3 . . . . . . . Best Kill Streak 3 | 1 3 1 . 3 3 . 3 . . . . Combat Bots Only 3 | . 3 1 . 3 3 . 3 . . . . Max Kills in Single Turn 1 | 1 1 1 . 1 1 . 1 . . . . Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . 1 . 1 . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Hostile Shots Fired 445 | . 26 10 . 72 132 . 71 45 65 . 24 Missed 142 | . 10 5 . 18 35 . 21 17 29 . 7 Hits 303 | . 16 5 . 54 97 . 50 28 36 . 17 Melee 5 | . . . . . . . 1 . . . 4 Projectile 298 | . 16 5 . 54 97 . 49 28 36 . 13 Critical Strikes 13 | . . . . 6 3 . 2 1 1 . . Damage Taken 4505 | . 191 73 27 816 1372 . 770 513 282 . 461 Core 1098 | . 33 . . 93 93 . 354 432 17 . 76 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 91 | 100 86 100 100 . . 73 . . . . . Volleys Fired 161 | 6 29 13 . 48 38 . 23 . . . 4 Largest 3 | 2 2 2 . 2 2 . 3 . . . 2 Hottest 145 | 40 40 40 . 80 80 . 126 . . . 145 Shots Fired 306 | 12 58 25 . 87 62 . 54 . . . 8 Gun 209 | 12 58 24 . 46 36 . 33 . . . . Cannon 86 | . . . . 41 21 . 20 . . . 4 Launcher 7 | . . 1 . . 5 . 1 . . . . Special 4 | . . . . . . . . . . . 4 Kinetic 237 | 12 58 24 . 71 39 . 33 . . . . Thermal 52 | . . . . 16 18 . 10 . . . 8 Explosive 7 | . . 1 . . 5 . 1 . . . . Electromagnetic 10 | . . . . . . . 10 . . . . Robot Hit Streak 21 | 6 9 6 . 14 11 . 21 . . . 4 Robot Miss Streak 6 | 1 3 6 . 4 3 . 3 . . . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 219 | 9 38 14 . 67 43 . 42 . . . 6 Core Hits 95 | 3 19 6 . 25 20 . 21 . . . 1 Critical Kills 1 | . . . . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 10 | . . . . 6 . . 3 . . . 1 Burn 3 | . . . . 1 . . 1 . . . 1 Destroy 1 | . . . . . . . 1 . . . . Blast 2 | . . . . 1 . . 1 . . . . Sever 4 | . . . . 4 . . . . . . . Melee Attacks 6 | . . . . 6 . . . . . . . Impact . | . . . . . . . . . . . . Slashing 6 | . . . . 6 . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 3336 | 65 318 106 . 1043 783 . 888 10 . . 123 Guns 1350 | 65 318 106 . 391 241 . 229 . . . . Cannons 1277 | . . . . 476 229 . 482 . . . 90 Explosions 481 | . . . . . 313 . 168 . . . . Melee 94 | . . . . 94 . . . . . . . Ramming 101 | . . . . 82 . . 9 10 . . . Kinetic 1853 | 65 318 106 . 681 320 . 363 . . . . Thermal 621 | . . . . 186 150 . 162 . . . 123 Explosive 407 | . . . . . 313 . 94 . . . . Electromagnetic 260 | . . . . . . . 260 . . . . Impact . | . . . . . . . . . . . . Slashing 94 | . . . . 94 . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . . 3 3 3 1 1 1 1 1 Average Corruption 1 | . . . . 1 3 3 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 43 | . . . . 4 16 3 . 7 10 2 1 Message Errors 16 | . . . . 1 9 2 . 2 2 . . Matter Fused 9 | . . . . . 2 1 . 2 3 1 . Heat Flow Errors 3 | . . . . 1 1 . . 1 . . . Energy Discharges 4 | . . . . . . . . 1 3 . . Data Loss (minor) 7 | . . . . 2 3 . . 1 . 1 . Data Loss (major) 2 | . . . . . . . . . 2 . . Alerts 1 | . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 34 | . . . . 8 . . 3 . . . 23 Projectiles 26 | . . . . . . . 3 . . . 23 Explosions . | . . . . . . . . . . . . Melee 8 | . . . . 8 . . . . . . . Knockbacks 12 | . . . . 4 6 . 2 . . . . Impact 1 | . . . . 1 . . . . . . . Kinetic 11 | . . . . 3 6 . 2 . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 28 | . . . . . 19 . 4 5 . . . Shots 1 | . . . . . 1 . . . . . . Rammed 10 | . . . . 6 . . 2 2 . . . Targets Rammed 12 | . . . . 8 . . 2 2 . . . Kicked . | . . . . . . . . . . . . Crushed 2 | . . . . 2 . . . . . . . Highest Temperature 467 | . 22 6 . 467 285 . 234 257 . . 325 Average Temperature 110 | . 11 5 . 104 147 . 72 137 . . 180 Received Heat Transfer 1077 | . 108 27 . 243 135 . 300 198 12 . 54 Effects 13 | . . . . 5 4 . 3 . . . 1 Shutdowns 1 | . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . Interference 9 | . . . . 2 3 . 3 . . . 1 Short Circuit 1 | . . . . 1 . . . . . . . Damage (major) 1 | . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 4 | . . . . 3 . . 1 . . . . Impact Corruptions 1 | . . . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . 2 . . . . . . . Heat Transferred 1893 | . . . . 555 444 . 383 . . . 511 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . 100 . . . . Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 90 | 5 90 30 4 89 . . 88 . . . . Initial . | . . . . . . . . . . . . Average 15 | . 29 2 . 19 . . 22 . . . . Influence Increases 1265 | 5 140 52 4 288 200 . 266 60 60 . 190 Destroy 0b10 Robot/C 660 | . 100 20 . 140 140 . 120 . . . 140 Destroy 0b10 Robot/NC 55 | 5 10 5 . 30 . . 5 . . . . Destroy Leader 140 | . 24 12 . 52 30 . 22 . . . . Allied During Kill 35 | . . . . . . . . . . . 35 Successful Hack 86 | . 6 6 4 20 . . 50 . . . . Disable Machine 15 | . . . . . . . 15 . . . . Destroy Structure 19 | . . 9 . 1 . . 9 . . . . Partial Spotted 15 | . . . . 15 . . . . . . . Lose Combat Pursuer 240 | . . . . 30 30 . 45 60 60 . 15 Influence Decreases 1155 | 5 140 52 4 208 277 3 244 82 60 . 80 Entered New Map 41 | . . . . . 30 2 . 9 . . . Time Decay 887 | 5 140 52 4 188 160 1 184 73 60 . 20 Lost Part 207 | . . . . 20 87 . 60 . . . 40 Lost Ally 20 | . . . . . . . . . . . 20 Squads Dispatched 10 | . 1 . 1 5 . . 2 . . . 1 Investigation 3 | . 1 . . . . . 2 . . . . Extermination 2 | . . . . 2 . . . . . . . Reinforcement 4 | . . . 1 3 . . . . . . . Assault 1 | . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Distress Signals 2 | . . . 1 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 84 | . 9 4 . 17 9 . 17 10 9 . 9 Peak Tracking Total 10 | . 4 1 . 4 3 . 8 10 4 . 9 Tactical Retreats 15 | . . . . 2 2 . 2 4 4 . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Traps Triggered 2 | . . . 1 . . . 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Machines Disabled 2 | . . . . . . . 1 . . . 1 Max in Single Turn 1 | . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Machines Accessed 17 | . 4 1 2 2 . . 4 . . 4 . Terminals 10 | . 3 1 . 2 . . 4 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . Total Hacks 58 | . 10 4 4 2 . . 11 . . 27 . Successful 41 | . 5 1 2 2 . . 4 . . 27 . Failed 17 | . 5 3 2 . . . 7 . . . . Catastrophic 4 | . . . 1 . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 19 | . 9 4 2 1 . . 3 . . . . Terminals 25 | . 8 4 . 2 . . 11 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . 3 . . . . . . . . Terminal Hacks 34 | . 1 1 . 2 . . 3 . . 27 . Record 12 | . . . . . . . 1 . . 11 . Part Schematic 9 | . . . . . . . . . . 9 . Robot Schematic 4 | . . . . . . . . . . 4 . Prototype ID Bank 3 | . . . . . . . . . . 3 . Open DSF 1 | . . . . . . . 1 . . . . Zone Layout 5 | . 1 1 . 2 . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . Unauthorized Hacks 5 | . 4 . . . . . 1 . . . . Terminals 4 | . 3 . . . . . 1 . . . . Botnet 4 | . 3 . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . 4 1 1 2 . . 4 . . . . Full Trace Events 4 | . 1 . 1 . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . 9 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . . . 96 Total Orders . | . . . . . . . . . . . . Ally Attacks 18 | . . . . . . . . . . . 18 Total Damage 664 | . . . . . . . . . . . 664 Kills 7 | . . . . . . . . . . . 7 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Active Infowar (turns) 1787 | . . . 1 93 403 110 681 499 . . . Sensors 744 | . . . . . 324 110 310 . . . . IFF 495 | . . . . . . . . 495 . . . Decoding 499 | . . . . . . . . 499 . . . T.N.C. 758 | . . . . 93 79 . 586 . . . . Cloaking 472 | . . . . . . . . 472 . . . ECM 466 | . . . 1 . . . . 465 . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . 2 1 . 3 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Turns Passed 7094 | 109 426 420 528 1194 711 110 704 1066 1331 250 245 Spaces Moved 3513 | 48 203 151 142 570 322 46 208 864 791 90 78 Core 908 | 1 . . . . . . 50 850 . . 7 Treads 1581 | 47 203 151 142 570 322 46 100 . . . . Legs 1024 | . . . . . . . 58 14 791 90 71 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 243 50 50 140 280 280 Average Speed 161 | 157 160 160 160 160 185 243 277 99 158 280 293 Slowest Speed 1150 | 160 160 160 160 160 243 243 1150 350 280 280 750 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 34 | 4 38 13 21 12 59 8 8 86 77 73 10 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . 1 . Known Exits Taken 2 | . . . . . 1 . . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 1 1 . 1 . Scrap Searched 12 | . . . . . 2 . . 9 1 . . Spaces Dug 15 | . . 8 . . 7 . . . . . . Terrain Destroyed 48 | . . 8 . . 30 . 9 . . . 1 Melee . | . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . 1 AOE 47 | . . 8 . . 30 . 9 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Total 4645 | 68 262 308 441 754 376 45 290 1063 866 89 83 Wait 843 | 6 7 130 293 101 4 . 49 185 68 . . Move 3503 | 47 202 150 141 569 321 45 208 863 790 89 78 Hop . | . . . . . . . . . . . . Pick Up 33 | 2 11 9 1 6 2 . 2 . . . . Fast Attach 31 | 7 . . . 1 1 . 4 11 7 . . Attach 17 | . 1 2 2 3 7 . 1 . 1 . . Detach 2 | . 1 . . . . . . 1 . . . Swap 25 | . 4 3 4 8 3 . 2 . . . 1 Drop 13 | . 7 1 . 4 . . . 1 . . . Fire 161 | 6 29 13 . 48 38 . 23 . . . 4 Melee 6 | . . . . 6 . . . . . . . Ram 3 | . . . . . . . 1 2 . . . Kick . | . . . . . . . . . . . . Crush 8 | . . . . 8 . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac / [*Sto] / Gar) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 13) 110 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 10) 512 | -10/Materials | Discovered new exit (range 16) 536 | -10/Materials | Entered another Materials area 536 | -9/Materials | Evolved 2 slots: Propulsion x2 879 | -9/Materials | Discovered new exit (range 13) 956 | -9/Materials | Entered another Materials area 956 | -8/Materials | Evolved 2 slots: Utility x2 993 | -8/Materials | Identified exit to Garrison 1122 | -8/Materials | Discovered new exit (range 8) 1425 | -8/Materials | Met 7R-MNS 1462 | -8/Materials | Discovered new exit (range 12) 1484 | -8/Materials | Entered Factory 1484 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1485 | -7/Factory | Caught up to 7R-MNS 1984 | -7/Factory | Build established: Scavenger-Mutant 2428 | -7/Factory | Discovered new exit (range 15) 2678 | -7/Factory | Entered Lower Caves 2803 | -7/Lower Caves | Identified exit to Lower Caves 2809 | -7/Lower Caves | Lost 7 parts (1p3n2u1w) 2953 | -7/Lower Caves | Spotted B-75 Beast 2984 | -7/Lower Caves | Learned Factory garrison access intel 3389 | -7/Lower Caves | Entered another Lower Caves area 3424 | -7/Lower Caves | Learned Factory terminal intel 3467 | -7/Lower Caves | Discovered new exit (range 14) 3499 | -7/Lower Caves | Entered Factory 3499 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3500 | -6/Factory | Loaded intel: 26 terminal locations 3501 | -6/Factory | Loaded intel: 4 garrison access locations 3824 | -6/Factory | Build established: Scavenger-Skirmisher 3880 | -6/Factory | Lost 5 parts (3n1u1w) 4180 | -6/Factory | Released all parts (9) 4182 | -6/Factory | Cargo convoy interrupted 4199 | -6/Factory | Discovered new exit (range 6) 4203 | -6/Factory | Entered Lower Caves 4234 | -6/Lower Caves | Learned Factory emergency access door positions 4265 | -6/Lower Caves | Learned Factory non-interactive machine intel 4306 | -6/Lower Caves | Learned Factory emergency access door positions 4638 | -6/Lower Caves | Build established: Derelict-Mutant 4847 | -6/Lower Caves | Attacked by a faux Warlord 4849 | -6/Lower Caves | Core integrity fell below 50% 4852 | -6/Lower Caves | Released all parts (4) 4881 | -6/Lower Caves | Core integrity fell below 20% 4937 | -6/Lower Caves | Encountered a Warlord checkpoint 5151 | -6/Lower Caves | Build established: Mutant 5209 | -6/Lower Caves | Discovered new exit (range 12) 5269 | -6/Lower Caves | Entered another Lower Caves area 5286 | -6/Lower Caves | Encountered a Warlord checkpoint 5355 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5747 | -6/Lower Caves | Build established: Derelict-Mutant 5766 | -6/Lower Caves | Spotted B-75 Beast 5893 | -6/Lower Caves | Identified exit to Data Miner 6070 | -6/Lower Caves | Build established: Mutant 6555 | -6/Lower Caves | Learned 12 Factory zone layouts 6600 | -6/Lower Caves | Entered Data Miner 6600 | -6/Data Miner | Discovered new exit (range 6) 6654 | -6/Data Miner | Met Data Miner 6724 | -6/Data Miner | Learned location of Section 7 (-2) 6724 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6785 | -6/Data Miner | Received God Mode back door access code from Data Miner 6804 | -6/Data Miner | Build established: Derelict-Mutant 6850 | -6/Data Miner | Entered Proximity Caves 7042 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 7043 | -5/Proximity Caves | Escorted by Enhanced Grunt 7095 | -5/Proximity Caves | Destroyed by Y-72 Warden with Railgun Last Messages --------------- Overheating: System interference. Hvy. Ion Cannon temporarily disabled. Hvy. Ion Cannon destroyed. L-41 Fighter destroyed. Enh. Flamer destroyed. G-50 Soldier destroyed. Axe fries itself beyond repair. Lgt. Angular Momentum Engine fries itself beyond repair. Slug penetrates Enhanced Grunt. B-60 Warrior destroyed. Carbon-fiber Leg fries itself beyond repair. Slug penetrates Enhanced Grunt. Imp. Melee Analysis Suite fries itself beyond repair. Chain reaction triggered in Particle Reactor. Machine disabled. Enhanced Grunt suffers critical hit (Destroy). Enhanced Grunt destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????# ######?## ##????????????? | | ???????????????## ### #?????????????? | | ????????????????## ## ## ##?????? #???? | | ?????????????????# ## #### ??? | | ?????????????????# ### ## ??? | | ?????????????????# #### # #???? | | ?????????????????# #### # ##### # #???? | | ?????????????????# ### #????? #?? #??? | | ?????????????????### ## # #??????#????????? | | ???????????????##### # ##### #????????? | | ??????????????## # # #????????? | | ??????????????# #????????? | | ??????????????## # #########????????? | | ??????????????## ####?????????????? | | ??????????????# # #?????????????? | | ??????????????# ##?????????????? | | ??????????????# # # ## #????????????? | | ??????????????### # #????????????? | | ???????????????# #### #####????????????? | | ???????????????## # #??? #????????????????? | | ????????????????## #??? #????????????????? | | ?????????????????## #??? #????????????????? | | ??????????????????## #??? #????????????????? | | ???????????????????# ### ###??????????????? | | ???????????????????# % #??????????????? | | ???????????????????# @####### #??????????????? | | ???????????????????# ;"" ""#????????????????? | | ??????????????????##!/" "#????????????????? | | ??????????????????#%%] "#????????????????? | | ??????????????????!=%; "#????????????????? | | ?????????????????#;= ;; ###????????????????? | | ????????????????? ;Y; #????????????????? | | ????????????????## ; g #??????????????? | | ?????????????????# ; #??????????????? | | ?????????????????# ;;;;########??????????????? | | ?????????????????#######?????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 29 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 4 Particle Charging 20 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Insider Info Quantum Hacking Slippery One Challenges ------------ None Game ------ Seed FissionFlyingMegashotty Manual? 0 Play Time 01:04:38 Cumulative 48.5 hours Start 2025.10.27 @ 15:05:26 End 2025.10.27 @ 17:29:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 87 Adventurer 0 Explorer 3 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 33 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2f15f6cb-a2b2-4d46-b53e-991f29d38105