Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.01 @ 02:25:52 Player: Pyr0 Result: Smashed by cave-in Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (47) 235 Value Destroyed (1279) 1279 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (632) 632 TOTAL SCORE: 5166 Bonus ------- High Alert Combat Kills 58 Follower Combat Kills 574 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 132/140 System Corruption 6% Temperature Cool (4) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (4) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (5) ------ Large Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Force Field > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (15) --- Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Large Battery (200) Shield Generator Component Analysis Suite Hacking Drone Bay (1/1) CR-A16's Pointy Stick GAL Module Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Advanced Terrain Scan Processor Force Field > --- WEAPON ----------- Heavy Missile Launcher Powered Hammer > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Large Battery Shield Generator Component Analysis Suite Hacking Drone Bay CR-A16's Pointy Stick GAL Module [Rating: 52] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Hover Unit Improved Airjet Flight Unit Flight Unit Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Large Storage Unit Processor Advanced Terrain Scan Processor Protection Weapon Shielding Weapon Powered Hammer Energy Gun Cooled Pulse Rifle Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Slots Evolved 6 | . . . 4 2 . . . Power 1 | . . . 1 . . . . Propulsion 2 | . . . 2 . . . . Utility 3 | . . . 1 2 . . . Weapon . | . . . . . . . . Parts Attached 72 | 8 7 . 1 50 2 1 3 Power 13 | 1 1 . . 9 1 . 1 Engine 9 | 1 1 . . 6 . . 1 Core 4 | . . . . 3 1 . . Reactor . | . . . . . . . . Propulsion 14 | 2 2 . . 10 . . . Treads . | . . . . . . . . Leg 7 | 2 . . . 5 . . . Wheel . | . . . . . . . . Hover 2 | . . . . 2 . . . Flight 5 | . 2 . . 3 . . . Utility 26 | 3 3 . 1 17 . . 2 Device 19 | 2 3 . 1 12 . . 1 Storage 2 | 1 . . . . . . 1 Processor 3 | . . . . 3 . . . Hackware . | . . . . . . . . Protection 2 | . . . . 2 . . . Artifact . | . . . . . . . . Weapon 19 | 2 1 . . 14 1 1 . Energy Gun 2 | . . . . 2 . . . Energy Cannon . | . . . . . . . . Ballistic Gun 8 | 1 1 . . 6 . . . Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . 2 1 . . Special Weapon 2 | 1 . . . 1 . . . Impact Weapon 3 | . . . . 2 . 1 . Slashing Weapon 1 | . . . . 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 20 | . . . . 15 . . 5 Power 6 | . . . . 5 . . 1 Propulsion 4 | . . . . 3 . . 1 Utility 8 | . . . . 6 . . 2 Weapon 2 | . . . . 1 . . 1 Highest Loss Streak 7 | . . . . 7 . . 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 99 100 71 86 100 100 99 Engine 10 | . 14 14 9 10 7 7 14 Core 3 | . . . . 1 7 7 . Leg 20 | . 1 . . 12 30 30 30 Hover 1 | . . . . 3 . . . Flight 6 | . 25 28 18 8 . . . Device 21 | . 26 28 26 19 23 23 15 Storage 1 | . 1 . . . . . 6 Processor 11 | . . . . 9 15 15 15 Energy Gun 1 | . . . . 2 7 . . Ballistic Gun 3 | . 14 14 9 4 . . . Launcher 3 | . . . . . 7 7 7 Special Weapon 2 | . 14 14 9 . . . . Impact Weapon 5 | . . . . 5 . 6 7 Naked Turns . | . . . . . . . . Heaviest Build 51 | 14 14 7 8 27 23 23 51 Greatest Support 81 | 20 20 8 8 81 81 81 81 Greatest Overweight (x) 3 | . 3 . . 1 . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 5 5 5 5 5 15 Average Capacity 6 | 7 5 5 5 5 5 5 13 Most Carried 11 | 7 7 5 4 5 5 5 11 Average Carried 4 | 4 4 4 3 4 4 3 9 Final Capacity 15 | 8 5 5 5 5 5 5 15 Final Carried 11 | 7 4 4 4 4 4 4 11 Class Distribution -------------------- 85% | Mutant 6% | Scavenger-Mutant 3% | Scout 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Matter Collected 1132 | 332 23 24 . 477 35 52 189 Remotely . | . . . . . . . . Salvage Created 1443 | 181 . 20 . 1062 58 . 122 Parts 63 | 13 . 1 . 38 9 . 2 Haulers Intercepted 2 | . . . . 2 . . . Recyclers Shooed 2 | 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 25 | . . . . . 6 . 19 Prevented . | . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Combat Hostiles Destroyed 31 | . . . . 23 4 . 4 Melee 4 | . . . . 2 . . 2 Guns 12 | . . . . 10 2 . . AOE 8 | . . . . 6 2 . . Classes Destroyed 12 | 2 . 1 . 8 . . 1 Worker 2 | . . . . 2 . . . Builder 1 | . . . . 1 . . . Tunneler 6 | 4 . . . 2 . . . Hauler 2 | . . . . 2 . . . Recycler 3 | 1 . . . 2 . . . Mechanic 2 | . . . . 2 . . . Swarmer 20 | . . . . 13 4 . 3 Grunt 6 | . . . . 6 . . . Duelist 1 | . . . . . . . 1 Sentry 3 | . . . . 3 . . . Programmer 1 | . . . . 1 . . . Cobbler 1 | . . 1 . . . . . Best Kill Streak 9 | 3 . . . 9 4 . 4 Combat Bots Only 8 | . . . . 8 4 . 4 Max Kills in Single Turn 4 | 1 . 1 . 4 3 . 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . 2 2 . . Melee 1 | . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Hostile Shots Fired 350 | . . 1 . 302 8 . 39 Missed 134 | . . . . 121 2 . 11 Damage Taken 2936 | . . 62 . 1898 81 . 895 Core 731 | . . . . 472 27 . 232 Absorbed by Shields 123 | . . . . . . . 123 Redirected to Shielding 63 | . . . . 63 . . . Ignored by Resistances 763 | . . 4 . 575 23 . 161 Regen/Repaired (Parts) 73 | . . . . 73 . . . Core Remaining (%) 100 | 100 . 100 100 . . . . Volleys Fired 116 | 20 13 6 5 68 4 . . Largest 2 | 2 1 2 2 2 2 . . Hottest 120 | 120 100 120 120 100 59 . . Shots Fired 124 | 22 13 7 6 71 5 . . Gun 95 | 20 1 3 1 66 4 . . Cannon . | . . . . . . . . Launcher 5 | . . . . 4 1 . . Special 24 | 2 12 4 5 1 . . . Kinetic 73 | 20 1 3 1 48 . . . Thermal 46 | 2 12 4 5 19 4 . . Explosive 5 | . . . . 4 1 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 12 | 7 2 6 8 12 3 . . Robot Miss Streak 2 | 2 . . . 2 2 . . Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . 2 . . . Max Gunslinging Chain 1 | . . . . 1 . . . Shots Hit Robots 115 | 16 1 4 2 83 3 . 6 Core Hits 55 | 6 1 3 . 38 5 . 2 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 7 | . . . . 7 . . . Critical Strikes 11 | . . . . 11 . . . Burn 2 | . . . . 2 . . . Smash 9 | . . . . 9 . . . Melee Attacks 64 | . . . . 51 . 1 12 Impact 63 | . . . . 50 . 1 12 Slashing 1 | . . . . 1 . . . Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . 5 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4067 | 201 9 51 33 3293 202 . 278 Guns 1277 | 201 9 27 9 955 76 . . Cannons . | . . . . . . . . Explosions 1255 | . . . . 1129 126 . . Melee 1487 | . . . . 1209 . . 278 Ramming . | . . . . . . . . Kinetic 901 | 201 9 27 9 655 . . . Thermal 786 | . . 24 24 662 76 . . Explosive 893 | . . . . 767 126 . . Electromagnetic . | . . . . . . . . Impact 1487 | . . . . 1209 . . 278 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . 1 1 1 . Average Corruption 1 | . . . . 1 1 1 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 4 | . . . . 3 . 1 . Message Errors 1 | . . . . . . 1 . Heat Flow Errors 1 | . . . . 1 . . . Energy Discharges 2 | . . . . 2 . . . Overload Shots . | . . . . . . . . Overflow Damage 717 | . . . . 694 . . 23 Projectiles . | . . . . . . . . Explosions 154 | . . . . 154 . . . Melee 563 | . . . . 540 . . 23 Knockbacks 3 | . . . . 2 . . 1 Impact 3 | . . . . 2 . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 271 | . . . . 271 . . . Shots 5 | . . . . 5 . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 190 | 20 158 . 24 190 . . 14 Average Temperature 37 | 10 51 . 7 38 . . 11 Received Heat Transfer 450 | . . . . 288 . . 162 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 10 | . . . . 8 . . 2 Impact Corruptions 19 | . . . . 17 . . 2 Robots Melted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 4 | . . . . 4 . . . Heat Transferred 1188 | . . 50 50 940 148 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Peak Influence 559 | 25 53 . 29 559 . . . Initial 16 | . 13 . 10 16 . . . Average 148 | 10 31 . 25 206 . . . Maximum Alert Level 2 | . . . . 2 . . . Low Security (%) 68 | 100 100 . 100 53 . . . Level 1 24 | . . . . 36 . . . Level 2 6 | . . . . 10 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 1 . 1 4 . . 1 Investigation 4 | . 1 . 1 2 . . . Extermination 1 | . . . . 1 . . . Reinforcement 1 | . . . . 1 . . . Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Distress Signals 2 | . . . 1 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 80 | . 3 1 2 42 4 . 28 Peak Tracking Total 11 | . 2 1 4 11 4 . 10 Tactical Retreats 4 | . . . . 4 . . . Traps | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Traps Triggered 2 | . . 1 . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Machines Disabled 7 | . . . . 7 . . . Max in Single Turn 6 | . . . . 6 . . . Garrison Access 2 | . . . 1 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Machines Accessed 21 | . 5 1 3 12 . . . Terminals 14 | . 4 . 2 8 . . . Fabricators 1 | . . . . 1 . . . Repair Stations 2 | . . . . 2 . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . 1 1 . . . Total Hacks 62 | . 18 5 9 30 . . . Successful 41 | . 13 5 4 19 . . . Failed 21 | . 5 . 5 11 . . . Catastrophic 1 | . . . . 1 . . . Database Lockouts . | . . . . . . . . Manual 25 | . 9 2 6 8 . . . Terminals 42 | . 15 . 7 20 . . . Fabricators 1 | . . . . 1 . . . Repair Stations 7 | . . . . 7 . . . Recycling Units 3 | . 3 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . 2 2 . . . Terminal Hacks 20 | . 6 5 1 8 . . . Record 8 | . . 5 . 3 . . . Open DSF 2 | . . . . 2 . . . Branch Access Points 2 | . 1 . . 1 . . . Terminal Index 1 | . 1 . . . . . . Locate Traps 1 | . . . 1 . . . . Maintenance Status 1 | . 1 . . . . . . Surveillance Status 1 | . 1 . . . . . . Transport Status 1 | . . . . 1 . . . Recall Investigation 1 | . 1 . . . . . . Hauler Manifests 1 | . . . . 1 . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . . 4 . . . Scan Component 2 | . . . . 2 . . . Repair 2 | . . . . 2 . . . Recycling Unit Hacks 3 | . 3 . . . . . . Process 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Matter 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . 1 1 . . . Seal Access 2 | . . . 1 1 . . . Unauthorized Hacks 12 | . 4 . 2 6 . . . Terminals 11 | . 4 . 2 5 . . . Botnet 11 | . 4 . 2 5 . . . Fabricators 1 | . . . . 1 . . . Report 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 17 | . 5 . 3 9 . . . Full Trace Events 4 | . 1 . 1 2 . . . Feedback Events 1 | . . . . 1 . . . Corruption 1 | . . . . 1 . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 4 | . . . . . . 4 . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 14 | . . . . . . 14 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . 2 . . . Time 54 | . . . . 54 . . . Parts Recycled . | . . . . . . . . Recycled Matter 35 | . 35 . . . . . . Retrieved Matter 35 | . 35 . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac Low Zio Pro Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Total Allies 14 | . . . . 3 . 11 . Largest Group 11 | . . . . 3 . 11 11 Highest-Rated Group 287 | . . . . 93 . 287 287 Highest-Rated Ally 31 | . . . . 31 . 31 31 Total Orders . | . . . . . . . . Ally Attacks 125 | . . . . 39 . . 86 Total Damage 2342 | . . . . 699 . . 1643 Kills 20 | . . . . 4 . . 16 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Turns Passed 4803 | 199 334 254 111 1359 66 1778 702 Spaces Moved 4331 | 93 314 589 174 1269 44 1327 521 Core 19 | 19 . . . . . . . Treads . | . . . . . . . . Legs 2405 | 74 17 . . 422 44 1327 521 Wheels . | . . . . . . . . Hover 76 | . . . . 76 . . . Flight 1831 | . 297 589 174 771 . . . Fastest Speed 30 | 50 37 37 37 30 120 120 120 Average Speed 83 | 105 42 37 37 66 120 120 120 Slowest Speed 280 | 120 280 37 37 120 120 120 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 36 | 4 52 32 19 35 7 85 59 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . . . . . . 3 . Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 7 | . . 2 . . . 2 3 Spaces Dug 41 | . 11 . 4 21 . . 5 Terrain Destroyed 137 | 1 11 . 4 97 19 . 5 Melee 26 | . . . . 21 . . 5 Projectile 16 | 1 11 . 4 . . . . AOE 95 | . . . . 76 19 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Total 5217 | 167 478 609 204 1619 51 1513 576 Wait 532 | 30 136 11 24 125 . 175 31 Move 4323 | 92 313 588 173 1268 43 1326 520 Hop . | . . . . . . . . Pick Up 75 | 15 3 2 1 39 1 5 9 Fast Attach 2 | 1 . . . 1 . . . Attach 36 | 6 3 . 1 25 . . 1 Detach 1 | . . . . 1 . . . Swap 34 | 1 4 . . 24 2 1 2 Drop 34 | 2 6 2 . 17 1 5 1 Fire 116 | 20 13 6 5 68 4 . . Melee 64 | . . . . 51 . 1 12 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / Min / *Sub) -10/Subcaves -8/Materials -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 15 | -11/Scrapyard | Discovered new exit (range 15) 200 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 7) 312 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 9) 354 | -10/Materials | Identified exit to Mines 528 | -10/Materials | Discovered new exit (range 3) 534 | -10/Materials | Entered Subcaves 646 | -10/Subcaves | Visited Clippyterm 712 | -10/Subcaves | Discovered new exit (range 15) 788 | -10/Subcaves | Entered Materials 788 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 899 | -8/Materials | Discovered new exit (range 3) 899 | -8/Materials | Entered Factory 899 | -7/Factory | Evolved 2 slots: Utility x2 975 | -7/Factory | Identified exit to DSF 1058 | -7/Factory | Discovered new exit (range 11) 1213 | -7/Factory | Discovered new exit (range 16) 1344 | -7/Factory | Lost 7 parts (3p1n2u1w) 1474 | -7/Factory | Repaired Cld. VTOL Module 1558 | -7/Factory | Core integrity fell below 50% 1588 | -7/Factory | Lost 4 parts (2n2u) 1750 | -7/Factory | Identified exit to Lower Caves 1752 | -7/Factory | Allied Derelicts emerged from ambush trap array 1954 | -7/Factory | Repaired Imp. Terrain Scanner 2026 | -7/Factory | Lost 3 allies 2035 | -7/Factory | Destroyed 8 combat bots 2258 | -7/Factory | Entered Lower Caves 2319 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 2323 | -7/Lower Caves | Identified exit to Zion 2324 | -7/Lower Caves | Entered Zion 2380 | -7/Zion | Discovered new exit (range 15) 2416 | -7/Zion | System corruption cleaned by Quarantine Array 2427 | -7/Zion | Learned location of Quarantine (-3) 2463 | -7/Zion | Gained Derelict followers 2509 | -7/Zion | Learned location of Warlord (-4) 2677 | -7/Zion | Found Prototype Energy Gun 2792 | -7/Zion | Identified Storm Laser 2846 | -7/Zion | Identified exit to Proximity Caves 3034 | -7/Zion | Found CR-A16's Pointy Stick 3161 | -7/Zion | Given the Hacking Drone Bay 3161 | -7/Zion | Found Prototype Device 3174 | -7/Zion | Identified Hacking Drone Bay 3318 | -7/Zion | Given A8's code to call for help 3342 | -7/Zion | Learned Factory repair station intel 3394 | -7/Zion | Found GAL Module 3888 | -7/Zion | Gained Derelict followers 4102 | -7/Zion | Entered Proximity Caves 4102 | -6/Proximity Caves | Accompanied by 11 allies 4178 | -6/Proximity Caves | Lost 3 allies 4724 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4746 | -6/Proximity Caves | Core integrity fell below 20% 4768 | -6/Proximity Caves | Lost 7 allies 4804 | -6/Proximity Caves | Crushed by falling debris 4804 | -6/Proximity Caves | Smashed by cave-in Last Messages --------------- 04737_ 8D-3L1(g) destroyed. 04744_ S-27 Virus destroyed. 04745_ Penetrated by Slug. 04745_ G-67 Veteran suffers critical hit (Destroy). 04745_ G-67 Veteran destroyed. 04747_ Penetrated by Slug. 04753_ Critical hit (Burn: +37). 04753_ Slug penetrates Wall. 04755_ M-28 Smith repairs G-50 Soldier. 04756_ Slug penetrates B-48 Gladiator. 04757_ Critical hit (Burn: +37). 04794_ Lgt. Angular Momentum Engine destroyed. 04802_ Hvy. Missile Launcher destroyed. 04804_ The unstable cave ceiling collapses. 04804_ Crushed by falling debris. [Achievement: Unlikely Earthworm] 04804_ Imp. Carbon-fiber Leg destroyed. 04804_ System corrupted by crushing effect (+4). 04804_ Adv. Weight Redist. System destroyed. 04804_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#####???????????????????????????????????? | | ?????????# ##?####?#####???????????????????????? | | ?????????# ### ### ##??????????????####????? | | ??????????# #??###????????? #????? | | ?????????## #???# ###?????## #????? | | ???????### ### ###??## ##??### ##???? | | ?#???### ##?# ###### #### ##??? | | ?# ?## ##??### #??? | | ?# # #?????## #??? | | # = #??????## ### ## ##?? | | % ##??????# #?###### !### ## | | #??????# #??###?# %#### | | #??????# ##?# ### % ##### ### | | ##?????## #?# ### = ###########?? | | ## #?????## #?# #### ##???????? | | ?# ###??## #?# ### ######### | | ?#% ##?# ### ## | | ###### #??# ###"#l % | | #??# #??## ##?##l# ##% % ###" | | #???## #??## #?## #### ## #??# | | ##?????# #### #?#@##??## ## % #??? | | ????# ######???# ## #??? | | ?# #??## ## ##?? | | ?## ### #??# # #?? | | ??# ##?# " " "" #??## #?? | | ? #### " """ #???## #### ##? | | ## "" "" #????# ## ## | | #### ## " #????# # | | ???## ## """" #????# # | | ????## ## """"" #???## | | ?????# ## "" #??## ###### | | ?????## ## ## #?## ######?????## | | ??????###?# ####?# ##?#####????? | | ??????????# ## ####### ### ##???? | | ??????????## #?# #??## ## #???? | | ???????????###??# #???#### #????? | | ????????????????## #??????## ##????? | | ?????????????????# ###???????## ##?????? | | ?????????????????# ##??????????######??????? | | ?????????????????# ###???????????????????????? | | ???????????####### ####?????????????????????????? | | ???????????# #????????????????????????????? | | ???????????# #######????????????????????????????? | | ##???####??# #??????????????????????????????????? | | #???# #### #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 330 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Additional Mass Support 9 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 64 Offensive Hacking 10 Item Schematics ----------------- Mak. Hacking Suite | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Imp. Dynamic Insulation System | -7/Zion | Archive Wave Gun | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Quantum Hacking The More The Merrier Unlikely Earthworm Challenges ------------ None Game ------ Seed SuspensionSpikedNetwork Manual? 0 Play Time 02:55:13 Cumulative 16.0 hours Start 2024.05.31 @ 22:15:13 End 2024.06.01 @ 02:25:52 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 0 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 14 Achievement% 16 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/SmallcapsGlow Map View 88x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f4a5db78-27b1-4795-8d74-d0b30f7264bc