Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.14 @ 01:58:21 Player: puppit Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (35) 175 Value Destroyed (856) 856 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (368) 368 TOTAL SCORE: 4339 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 56 Aligned with FarCom 300 Cogmind --------- Core Integrity 550/550 Matter 247/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Flying (34) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Flight Unit Flight Unit Flight Unit > --- UTILITY (5) ------ Improved Heat Sink Improved Signal Interpreter Improved Light Armor Plating Tractor Beam > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (5) ---- Airjet Datajack Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Improved Heat Sink Improved Signal Interpreter Improved Light Armor Plating Tractor Beam > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Hardlight Generator Datajack Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 3 | . . . 2 . . . 1 Weapon . | . . . . . . . . Parts Attached 72 | 5 24 5 14 14 4 . 6 Power 13 | 1 5 . 2 3 . . 2 Engine 10 | 1 3 . 1 3 . . 2 Core 3 | . 2 . 1 . . . . Reactor . | . . . . . . . . Propulsion 16 | 2 6 1 3 3 . . 1 Treads . | . . . . . . . . Leg 2 | . 2 . . . . . . Wheel 2 | 2 . . . . . . . Hover 3 | . 3 . . . . . . Flight 9 | . 1 1 3 3 . . 1 Utility 19 | 1 8 . 4 1 2 . 3 Device 6 | . 2 . . 1 2 . 1 Storage 4 | 1 3 . . . . . . Processor 5 | . . . 4 . . . 1 Hackware . | . . . . . . . . Protection 4 | . 3 . . . . . 1 Artifact . | . . . . . . . . Weapon 24 | 1 5 4 5 7 2 . . Energy Gun 4 | . . . 3 1 . . . Energy Cannon . | . . . . . . . . Ballistic Gun 9 | 1 2 2 . 3 1 . . Ballistic Cannon . | . . . . . . . . Launcher 7 | . 3 2 2 . . . . Special Weapon 3 | . . . . 3 . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes . | . . . . . . . . Parts Lost 16 | . 3 2 9 2 . . . Power 1 | . . . 1 . . . . Propulsion 8 | . 3 1 4 . . . . Utility 3 | . . . 3 . . . . Weapon 4 | . . 1 1 2 . . . Highest Loss Streak 5 | . 1 3 5 2 . . . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 75 | . 92 70 58 46 75 77 81 Engine 6 | . 1 14 3 7 11 11 9 Core 4 | . 11 . 1 . . . . Leg 4 | . 10 . . . . . . Wheel 1 | . 3 . . . . . . Hover 5 | . 12 . . . . . . Flight 10 | . . 12 8 14 22 22 27 Device 10 | . 7 14 6 7 20 22 19 Storage 8 | . 14 14 6 . . . . Processor 1 | . . . 21 . . . 2 Protection 2 | . 4 . . . . . 5 Ballistic Gun 16 | . 18 11 5 14 21 22 18 Launcher 3 | . 6 2 1 . . . . Naked Turns 33 | . . . . 33 . . . Heaviest Build 21 | 10 21 16 13 6 7 7 12 Greatest Support 26 | 26 26 12 10 8 8 8 12 Greatest Overweight (x) 4 | . 4 1 1 1 . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 8 8 5 5 5 5 Average Capacity 6 | 6 8 8 6 5 5 5 5 Most Carried 9 | 1 9 8 8 5 5 5 5 Average Carried 5 | . 5 7 5 4 4 5 4 Final Capacity 8 | 8 8 8 5 5 5 5 5 Final Carried 8 | 1 8 8 5 5 5 5 5 Class Distribution -------------------- 56% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Matter Collected 1216 | 239 399 206 119 192 . 40 21 Remotely 61 | . . . . . . 40 21 Salvage Created 881 | . 469 153 238 . . . 21 Parts 57 | . 30 8 17 . . . 2 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 23 | . 10 7 6 . . . . Guns 13 | . 8 . 5 . . . . AOE 10 | . 2 7 1 . . . . Classes Destroyed 8 | . 5 1 2 . . . . Worker 2 | . . 1 1 . . . . Builder 1 | . . . 1 . . . . Recycler 2 | . 1 . 1 . . . . Operator 3 | . 2 . 1 . . . . Watcher 4 | . 3 . . . . . 1 Swarmer 8 | . 3 3 2 . . . . Grunt 14 | . 7 4 3 . . . . Sentry 1 | . . . 1 . . . . Best Kill Streak 6 | . 4 6 5 . . . 1 Combat Bots Only 5 | . 4 5 3 . . . . Max Kills in Single Turn 3 | . 2 3 2 . . . 1 Gunslinging . | . . . . . . . . Exploded 2 | . 1 2 1 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Damage Taken 1451 | . 471 151 705 124 . . . Core 540 | . 86 55 332 67 . . . Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 37 | . 37 . . . . . . Core Remaining (%) 47 | 100 . 43 . . . . . Volleys Fired 86 | . 57 5 14 3 . . 7 Largest 2 | . 2 2 2 1 . . 2 Hottest 112 | . 66 66 112 56 . . 40 Shots Fired 133 | . 85 6 25 3 . . 14 Gun 111 | . 76 . 18 3 . . 14 Cannon . | . . . . . . . . Launcher 22 | . 9 6 7 . . . . Special . | . . . . . . . . Kinetic 99 | . 76 . 9 . . . 14 Thermal 12 | . . . 9 3 . . . Explosive 22 | . 9 6 7 . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 7 | . 5 2 7 1 . . 5 Robot Miss Streak 5 | . 5 3 1 2 . . 4 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 73 | . 47 2 13 1 1 . 9 Core Hits 60 | . 30 11 16 . . . 3 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 4 | . 1 . 2 1 . . . Burn 3 | . . . 2 1 . . . Destroy 1 | . 1 . . . . . . Melee Attacks 1 | . . . . . 1 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1884 | . 843 457 491 29 . . 64 Guns 770 | . 523 . 154 29 . . 64 Cannons . | . . . . . . . . Explosions 1114 | . 320 457 337 . . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 639 | . 523 . 52 . . . 64 Thermal 131 | . . . 102 29 . . . Explosive 1114 | . 320 457 337 . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . 1 1 1 1 . Average Corruption 1 | . . . 1 1 1 1 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 4 | . . . 1 2 1 . . Heat Flow Errors 1 | . . . . 1 . . . Parts Rejected 1 | . . . 1 . . . . Data Loss (minor) 1 | . . . . . 1 . . Data Loss (major) 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 81 | . 18 24 39 . . . . Projectiles . | . . . . . . . . Explosions 81 | . 18 24 39 . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 283 | . 54 93 136 . . . . Shots 9 | . 3 3 3 . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 236 | . 57 6 96 236 . . . Average Temperature 30 | . 16 3 26 132 . . . Received Heat Transfer 327 | . 138 24 165 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . 1 . . . . Heat Transferred 555 | . . . 407 148 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Peak Influence 488 | . 257 245 484 488 . . 30 Initial 172 | . . 26 95 172 . . . Average 181 | . 124 216 278 333 . . 9 Maximum Alert Level 2 | . 1 1 2 2 . . . Low Security (%) 58 | 100 76 32 30 27 . 100 100 Level 1 30 | . 23 67 46 25 . . . Level 2 11 | . . . 22 46 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 1 | . 1 . . . . . . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 1 | . 1 . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Distress Signals 4 | . 2 . 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 72 | . 19 7 28 13 . 3 2 Peak Tracking Total 13 | . 5 3 13 7 . 3 1 Tactical Retreats 7 | . 1 . 2 4 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Traps Triggered 4 | . 3 . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Machines Disabled 5 | . 1 1 3 . . . . Max in Single Turn 2 | . 1 1 2 . . . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Machines Accessed 20 | . 8 . 5 . 5 . 2 Terminals 10 | . 6 . 2 . . . 2 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 2 | . 1 . 1 . . . . Scanalyzers 2 | . . . 2 . . . . Garrison Access . | . . . . . . . . Total Hacks 99 | . 21 . 22 . 50 . 6 Successful 78 | . 9 . 18 . 50 . 1 Failed 21 | . 12 . 4 . . . 5 Catastrophic 3 | . 2 . 1 . . . . Database Lockouts . | . . . . . . . . Manual 6 | . 4 . 1 . 1 . . Terminals 28 | . 16 . 6 . . . 6 Fabricators . | . . . . . . . . Repair Stations 3 | . 3 . . . . . . Recycling Units 5 | . 2 . 3 . . . . Scanalyzers 13 | . . . 13 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 62 | . 6 . 5 . 50 . 1 Record 52 | . . . 3 . 49 . . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 2 | . 2 . . . . . . Level Access Points 2 | . . . 1 . . . 1 Branch Access Points 1 | . 1 . . . . . . Terminal Index 1 | . 1 . . . . . . Scanalyzer Index 1 | . . . 1 . . . . Maintenance Status 1 | . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer 12 | . . . 12 . . . . Insert Component 6 | . . . 6 . . . . Analyze 6 | . . . 6 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 7 . 3 . . . 2 Full Trace Events 2 | . 1 . 1 . . . . Feedback Events 1 | . . . 1 . . . . Corruption 1 | . . . 1 . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 6 | . . . 6 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 38 | . 38 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . . . 3 . . . . Parts Scanalyzed 6 | . . . 6 . . . . Part Schematics Acquired 6 | . . . 6 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Total Allies 4 | . . . . 4 . . . Largest Group 3 | . . . . 3 1 1 . Highest-Rated Group 40 | . . . . 40 16 16 . Highest-Rated Ally 31 | . . . . 31 16 16 . Total Orders 3 | . . . . 1 1 1 . GUARD 2 | . . . . 1 . 1 . EXPLORE 1 | . . . . . 1 . . Ally Attacks 53 | . . . . 51 . 2 . Total Damage 469 | . . . . 454 . 15 . Kills 12 | . . . . 12 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches 1 | . . . . . 1 . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Turns Passed 2284 | 37 921 305 183 422 227 53 136 Spaces Moved 3396 | 33 762 678 289 842 393 137 262 Core 257 | 2 3 16 51 185 . . . Treads . | . . . . . . . . Legs 190 | . 190 . . . . . . Wheels 95 | 31 64 . . . . . . Hover 511 | . 505 6 . . . . . Flight 2343 | . . 656 238 657 393 137 262 Fastest Speed 34 | 50 56 40 35 37 37 37 34 Average Speed 49 | 87 84 41 39 40 37 37 34 Slowest Speed 250 | 90 250 100 100 100 37 37 34 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 21 | . . 8 4 6 2 1 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 61 | 3 96 98 42 88 95 41 28 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . Known Exits Taken 2 | . 1 . . . . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . Scrap Searched 3 | . . 1 . 1 . 1 . Spaces Dug 9 | . 9 . . . . . . Terrain Destroyed 161 | . 48 66 47 . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 161 | . 48 66 47 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Total 3839 | 38 959 688 331 916 473 137 297 Wait 213 | . 78 3 3 47 64 2 16 Move 3348 | 32 761 662 280 829 388 134 262 Hop 20 | . . 7 4 6 2 1 . Pick Up 40 | 1 15 3 5 7 7 . 2 Fast Attach 38 | 5 15 1 6 6 1 . 4 Attach 15 | . 1 2 6 4 1 . 1 Detach 10 | . 4 1 3 2 . . . Swap 19 | . 8 2 2 4 2 . 1 Drop 49 | . 20 2 8 8 7 . 4 Fire 86 | . 57 5 14 3 . . 7 Melee 1 | . . . . . 1 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: Mat x3 / [*Min] / [*Sto x2]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 18 | -11/Junkyard | Discovered new exit (range 16) 38 | -11/Junkyard | Entered Materials 483 | -10/Materials | Build established: Scavenger-Mutant 649 | -10/Materials | Discovered new exit (range 3) 698 | -10/Materials | Discovered new exit (range 11) 790 | -10/Materials | Repaired Lgt. Nuclear Core 794 | -10/Materials | Discovered new exit (range 7) 875 | -10/Materials | Discovered new exit (range 16) 948 | -10/Materials | Identified exit to Mines 959 | -10/Materials | Entered Mines 964 | -10/Mines | Met a Derelict bent on vengeance 982 | -10/Mines | Core integrity fell below 50% 983 | -10/Mines | Discovered new exit (range 12) 1014 | -10/Mines | Lost 3 parts (2n1w) 1018 | -10/Mines | Learned Materials stockpile data 1054 | -10/Mines | Discovered new exit (range 8) 1064 | -10/Mines | Learned location of Storage (-9) 1110 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1132 | -10/Mines | Build established: Mutant 1264 | -10/Mines | Entered Materials 1264 | -9/Materials | Evolved 2 slots: Utility x2 1359 | -9/Materials | Lost 3 parts (1p1n1w) 1363 | -9/Materials | Discovered new exit (range 14) 1393 | -9/Materials | Discovered new exit (range 14) 1406 | -9/Materials | Discovered new exit (range 15) 1407 | -9/Materials | Identified exit to Materials 1428 | -9/Materials | Core integrity fell below 50% 1447 | -9/Materials | Core integrity fell below 20% 1447 | -9/Materials | Entered Mines 1450 | -9/Mines | Received a Mining Laser from a helpful Derelict 1473 | -9/Mines | Lost 5 parts (3n2u) 1545 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1558 | -9/Mines | Discovered exit to Materials (range 6) 1561 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1812 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1812 | -9/Mines | Discovered new exit (range 5) 1869 | -9/Mines | Entered Exiles 1869 | -9/Exiles | Accompanied by 1 ally 1872 | -9/Exiles | Build established: Scavenger-Mutant 1878 | -9/Exiles | Met 8R-AWN 1884 | -9/Exiles | Met EX-HEX 1895 | -9/Exiles | Met EX-BIN 1900 | -9/Exiles | Aligned with FarCom system 1900 | -9/Exiles | Given EX-Vault access code 1915 | -9/Exiles | Opened EX-Vault 1920 | -9/Exiles | Found Deploy-a-Sentry 1922 | -9/Exiles | Found Deploy-a-Sentry 1925 | -9/Exiles | Found Deploy-a-Sentry 1929 | -9/Exiles | Found Supersonic Drone Bay 1936 | -9/Exiles | Discovered new exit (range 56) 1943 | -9/Exiles | Discovered new exit (range 70) 1965 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1978 | -9/Exiles | Met EX-DEC 1990 | -9/Exiles | Visited The Gauntlet 2035 | -9/Exiles | Learned location of Zion (-7) 2096 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 2096 | -9/Exiles | Entered Mines 2096 | -8/Mines | Accompanied by 1 ally 2142 | -8/Mines | Discovered exit to Materials (range 8) 2149 | -8/Mines | Entered Materials 2149 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2277 | -8/Materials | Identified exit to Factory 2285 | -8/Materials | Self-destructed Last Messages --------------- 02197_ K-01 Serf collects debris. 02205_ Dropped Hardlight Generator. 02205_ Acquired Imp. Light Armor Plating. 02207_ Acquired Hardlight Generator. 02244_ W-25 Informer destroyed. 02248_ Acquired 21 matter. 02249_ Acquired Imp. Signal Interpreter. 02267_ Dropped Lgt. Ion Engine. 02268_ Dropped Deuterium Engine. 02269_ Acquired Lgt. Ion Engine. 02270_ Connecting with Terminal... 02272_ Dropped Hardlight Generator. 02273_ Acquired Airjet. 02277_ Connecting with Terminal... >>Access(Main) Found 3 level access points to Factory: (84,19) (14,5) (80,89) Map updated. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????#####???????????????????????????? | | ???????????????? #???????????????????????????? | | ??????????????