Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.07 @ 00:34:10 Player: Crud Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (58) 290 Value Destroyed (1821) 1821 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (710) 710 TOTAL SCORE: 5661 Bonus ------- High Alert Combat Kills 66 Follower Combat Kills 845 Friendly Fire -201 Cogmind --------- Core Integrity 0/700 Matter 284/300 Energy 32/100 System Corruption 14% Temperature Cool (0) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (6) ------ Large Storage Unit Launcher Guidance Computer System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Treads Improved Treads Improved Treads Improved Treads Armored Huge Wheel Armored Huge Wheel Xenon Bombardment Thruster High-capacity Matter Pod (105) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Disposable Heat Sink Large Storage Unit Launcher Guidance Computer System Shield > --- WEAPON ----------- Beamcaster Heavy Battle Rifle > --- INVENTORY -------- Light Treads Improved Treads Improved Treads Improved Treads Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Xenon Bombardment Thruster High-capacity Matter Pod EM Pulse Cannon Heavy Battle Rifle [Rating: 44] Favorites ----------- Power Antimatter Reactor Engine Light Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Improved VTOL Module Utility Weapon Shielding Device Seismic Detector Storage Large Storage Unit Processor Launcher Guidance Computer Hackware System Shield Protection Weapon Shielding Weapon Improved Assault Rifle Energy Gun Arc Projector Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . 1 . 1 . . Utility 4 | . . 1 2 1 . . Weapon . | . . . . . . . Parts Attached 87 | 1 4 13 18 10 7 34 Power 10 | . . 1 2 1 1 5 Engine 4 | . . 1 1 . . 2 Core 4 | . . . 1 1 . 2 Reactor 2 | . . . . . 1 1 Propulsion 24 | . . 5 5 4 . 10 Treads 17 | . . 4 4 4 . 5 Leg 1 | . . 1 . . . . Wheel 5 | . . . . . . 5 Hover . | . . . . . . . Flight 1 | . . . 1 . . . Utility 22 | 1 1 5 7 1 1 6 Device 3 | 1 . 1 . . . 1 Storage 3 | . 1 2 . . . . Processor 1 | . . . . . . 1 Hackware 1 | . . . 1 . . . Protection 14 | . . 2 6 1 1 4 Artifact . | . . . . . . . Weapon 31 | . 3 2 4 4 5 13 Energy Gun 3 | . . . . . 2 1 Energy Cannon 5 | . . . 1 2 . 2 Ballistic Gun 10 | . 3 1 1 . 1 4 Ballistic Cannon 1 | . . . 1 . . . Launcher 12 | . . 1 1 2 2 6 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . 1 . 1 . . 1 Parts Lost 27 | . . 1 . . . 26 Power 3 | . . . . . . 3 Propulsion 6 | . . . . . . 6 Utility 8 | . . 1 . . . 7 Weapon 10 | . . . . . . 10 Highest Loss Streak 12 | . . 1 . . . 12 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 100 96 99 97 100 91 Engine 4 | . 14 10 8 1 . . Core 1 | . . . . 5 2 1 Reactor 2 | . . . . . 4 5 Treads 24 | . . 22 27 27 30 25 Leg 2 | . 28 9 . . . . Device 1 | . 14 1 . . . . Storage 14 | . 14 20 18 15 15 10 Hackware 5 | . . . 8 7 7 7 Protection 18 | . . 9 18 23 23 20 Energy Gun 2 | . 14 . . . 2 5 Energy Cannon 1 | . . . . 4 . . Ballistic Gun 10 | . 13 21 14 7 3 6 Launcher 1 | . . . . . 7 . Naked Turns . | . . . . . . . Heaviest Build 81 | 11 20 33 46 47 54 81 Greatest Support 92 | 20 20 60 62 82 82 92 Greatest Overweight (x) 8 | . . 1 . . . 8 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 Average Capacity 13 | 8 8 10 15 15 15 15 Most Carried 15 | 7 10 15 15 15 15 15 Average Carried 13 | 6 7 10 14 14 14 13 Final Capacity 15 | 8 10 15 15 15 15 15 Final Carried 15 | 6 10 15 15 15 15 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Matter Collected 2229 | 210 . 332 590 164 363 570 Remotely . | . . . . . . . Salvage Created 2252 | 99 . 390 373 388 358 644 Parts 118 | 5 . 24 22 15 . 52 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 41 | . . 11 10 6 2 12 Guns 23 | . . 8 6 1 . 8 Cannons 3 | . . . 2 1 . . AOE 15 | . . 3 2 4 2 4 Classes Destroyed 11 | 2 . 3 . 3 1 2 Worker 4 | . . . . 1 . 3 Builder 6 | . . . . . . 6 Tunneler 1 | 1 . . . . . . Recycler 4 | 1 . . 1 2 . . Watcher 1 | . . . . . . 1 Swarmer 11 | . . 3 5 . . 3 Grunt 16 | . . 4 3 3 . 6 Sentry 9 | . . 4 2 1 . 2 Hunter 1 | . . . . 1 . . Programmer 2 | . . . . 1 . 1 Compactor 2 | . . . . . 2 . Thug 1 | . . . . . 1 . Best Kill Streak 13 | 2 . 3 3 4 2 13 Combat Bots Only 3 | . . 3 3 2 2 3 Max Kills in Single Turn 2 | 1 . 1 2 1 1 2 Gunslinging . | . . . . . . . Exploded 2 | . . 1 1 1 1 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Damage Taken 5364 | . . 457 323 519 89 3976 Core 801 | . . 39 61 34 23 644 Absorbed by Shields . | . . . . . . . Redirected to Shielding 205 | . . 35 20 25 12 113 Regen/Repaired (Parts) 345 | . . 62 68 215 . . Core Remaining (%) 94 | 100 100 90 88 . . . Volleys Fired 127 | 5 . 32 23 19 11 37 Largest 2 | 2 . 2 2 2 2 2 Hottest 108 | 80 . 53 93 86 60 108 Shots Fired 247 | 10 . 64 46 38 22 67 Gun 168 | 10 . 60 35 19 . 44 Cannon 29 | . . . 9 12 . 8 Launcher 50 | . . 4 2 7 22 15 Special . | . . . . . . . Kinetic 152 | . . 60 42 19 . 31 Thermal 23 | 10 . . . . . 13 Explosive 39 | . . 4 2 7 22 4 Electromagnetic 33 | . . . 2 12 . 19 Robot Hit Streak 28 | 9 . 28 23 7 7 9 Robot Miss Streak 10 | . . 5 10 4 2 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 156 | 9 . 43 34 24 9 37 Core Hits 111 | 3 . 19 18 22 12 37 Critical Kills 2 | . . . 1 . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . 1 1 . 1 Destroy 2 | . . . 1 . . 1 Corrupt 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5666 | 101 . 803 665 916 1695 1486 Guns 1913 | 101 . 632 402 176 . 602 Cannons 413 | . . . 92 167 . 154 Explosions 3335 | . . 171 171 573 1695 725 Melee . | . . . . . . . Ramming 5 | . . . . . . 5 Kinetic 1707 | . . 632 469 176 . 430 Thermal 592 | 101 . . . 208 . 283 Explosive 2668 | . . 171 171 365 1695 266 Electromagnetic 694 | . . . 25 167 . 502 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 13 | . . . . . . 13 Average Corruption 8 | . . . . . . 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 12 | . . . . . . 12 Message Errors 2 | . . . . . . 2 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 157 | . . . 54 98 . 5 Projectiles 5 | . . . . . . 5 Explosions 152 | . . . 54 98 . . Melee . | . . . . . . . Knockbacks 2 | . . . 2 . . . Impact . | . . . . . . . Kinetic 2 | . . . 2 . . . Secondary . | . . . . . . . Self-Inflicted Damage 223 | . . 9 . 124 39 51 Shots 14 | . . 2 . 4 2 6 Rammed 2 | . . . . . . 2 Targets Rammed 2 | . . . . . . 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 451 | 72 . 22 60 72 . 451 Average Temperature 116 | 34 . 6 10 25 . 171 Received Heat Transfer 1239 | . . 171 99 114 9 846 Effects 9 | . . . . . . 9 Shutdowns 2 | . . . . . . 2 Interference 3 | . . . . . . 3 Matter Decay 2 | . . . . . . 2 Short Circuit 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . 1 . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 821 | 225 . . . 150 . 446 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . . 2 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Peak Influence 515 | 10 20 330 452 482 196 515 Initial 203 | . 6 8 139 203 143 . Average 227 | 6 9 111 317 336 156 253 Maximum Alert Level 2 | . . 1 2 2 . 2 Low Security (%) 40 | 100 100 80 18 . 100 20 Level 1 46 | . . 19 40 76 . 72 Level 2 12 | . . . 41 23 . 7 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 23 | . . 1 4 2 . 16 Investigation 13 | . . 1 3 1 . 8 Extermination 2 | . . . . . . 2 Reinforcement 5 | . . . 1 1 . 3 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 1 . 1 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Distress Signals 2 | . . 1 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 92 | . . 20 17 9 6 40 Peak Tracking Total 15 | . . 4 5 3 4 15 Tactical Retreats 6 | . . . 2 1 . 3 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Traps Triggered 7 | . . 2 1 1 . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Machines Disabled 12 | . . 1 2 7 . 2 Max in Single Turn 5 | . . 1 1 5 . 1 Machines Sabotaged 1 | . . . . . . 1 Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Machines Accessed 30 | . 3 7 5 4 . 11 Terminals 19 | . 3 5 3 1 . 7 Fabricators 1 | . . . . 1 . . Repair Stations 4 | . . 1 1 1 . 1 Recycling Units 2 | . . 1 . . . 1 Scanalyzers . | . . . . . . . Garrison Access 4 | . . . 1 1 . 2 Total Hacks 100 | . 7 25 15 20 . 33 Successful 49 | . 3 11 8 12 . 15 Failed 51 | . 4 14 7 8 . 18 Catastrophic 10 | . 3 . 1 3 . 3 Database Lockouts . | . . . . . . . Manual 45 | . 3 16 6 8 . 12 Terminals 57 | . 7 18 7 5 . 20 Fabricators 2 | . . . . 2 . . Repair Stations 23 | . . 5 5 9 . 4 Recycling Units 4 | . . 2 . . . 2 Scanalyzers . | . . . . . . . Garrison Access 14 | . . . 3 4 . 7 Terminal Hacks 17 | . 3 3 2 1 . 8 Robot Analysis 6 | . . 3 1 . . 2 Prototype ID Bank 2 | . 1 . . . . 1 Open DSF 2 | . . . . . . 2 Terminal Index 1 | . 1 . . . . . Recycling Unit Index 1 | . . . . . . 1 Hauler Manifests 1 | . . . 1 . . . Registered Prototypes 1 | . 1 . . . . . Zone Layout 3 | . . . . 1 . 2 Fabricator Hacks 2 | . . . . 2 . . Network Status 1 | . . . . 1 . . Build 1 | . . . . 1 . . Repair Station Hacks 15 | . . 4 4 6 . 1 Scan Component 8 | . . 2 2 3 . 1 Repair 7 | . . 2 2 3 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . Coupler Status 1 | . . . 1 . . . Unauthorized Hacks 14 | . . 4 1 3 . 6 Terminals 8 | . . 2 . 3 . 3 Track 3 | . . 1 . 1 . 1 Assimilate 2 | . . 1 . 1 . . Botnet 2 | . . . . 1 . 1 Sabotage 1 | . . . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . 2 . . . 1 Monitor 1 | . . 1 . . . . Recyclers 2 | . . 1 . . . 1 Scanalyzers . | . . . . . . . Garrison Access 3 | . . . 1 . . 2 Reprogram 3 | . . . 1 . . 2 Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 25 | . 3 5 5 3 . 9 Full Trace Events 8 | . 1 1 1 1 . 4 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 1 | . . . . 1 . . Authchips . | . . . . . . . Time 81 | . . . . 81 . . Total Robot Build Rating 1 | . . . . 1 . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 7 | . . 2 2 3 . . Time 194 | . . 52 52 90 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked 1 | . . . . . . 1 Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Total Allies 26 | . . . 2 1 20 3 Largest Group 19 | . . . 2 1 19 16 Highest-Rated Group 475 | . . . 80 8 475 424 Highest-Rated Ally 40 | . . . 40 8 35 35 Total Orders . | . . . . . . . Ally Attacks 271 | . . . 10 . 82 179 Total Damage 6021 | . . . 351 . 2759 2911 Kills 35 | . . . 6 . 7 22 Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . . 1 Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Robot Analysis Total 6 | . . 3 1 . . 2 Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Turns Passed 4392 | 45 201 786 724 707 468 1461 Spaces Moved 2305 | 24 156 370 361 287 261 846 Core 3 | . . . . . . 3 Treads 1947 | . . 309 361 287 261 729 Legs 241 | 24 156 61 . . . . Wheels 114 | . . . . . . 114 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 95 | 120 120 120 155 156 156 95 Average Speed 151 | 120 120 160 156 156 156 149 Slowest Speed 450 | 120 120 190 160 160 156 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 3 25 45 37 9 95 27 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 197 | . . 10 14 83 73 17 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 197 | . . 10 14 83 73 17 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Total 2946 | 30 171 495 474 505 301 970 Wait 327 | . . 63 53 184 8 19 Move 2300 | 23 155 369 360 287 260 846 Hop . | . . . . . . . Pick Up 55 | 1 7 11 8 4 7 17 Fast Attach 17 | . 1 5 3 2 . 6 Attach 26 | 1 . 1 2 3 . 19 Detach 3 | . . . . . . 3 Swap 44 | . 3 7 13 5 7 9 Drop 45 | . 5 7 12 1 8 12 Fire 127 | 5 . 32 23 19 11 37 Melee . | . . . . . . . Ram 2 | . . . . . . 2 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 46 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Discovered new exit (range 10) 136 | -10/Materials | Discovered new exit (range 3) 247 | -10/Materials | Entered another Materials area 247 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 321 | -9/Materials | Build established: Mutant 450 | -9/Materials | Discovered new exit (range 16) 753 | -9/Materials | Repaired Lgt. Ion Engine 815 | -9/Materials | Repaired Weapon Shielding 928 | -9/Materials | Discovered new exit (range 16) 1033 | -9/Materials | Entered another Materials area 1033 | -8/Materials | Evolved 2 slots: Utility x2 1429 | -8/Materials | Repaired Lgt. Treads 1456 | -8/Materials | Repaired Lgt. Armor Plating 1661 | -8/Materials | Discovered new exit (range 7) 1730 | -8/Materials | Discovered new exit (range 13) 1757 | -8/Materials | Entered Factory 1757 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1886 | -7/Factory | Fabricated R-06 Scavenger (x1) 2156 | -7/Factory | Repaired Adv. Treads 2183 | -7/Factory | Repaired Lgt. Treads 2211 | -7/Factory | Repaired Lgt. Treads 2464 | -7/Factory | Sucked down chute 2464 | -7/Factory | Entered Waste 2465 | -7/Waste | 1 allies followed down the chute 2465 | -7/Waste | Met a frightened Derelict 2522 | -7/Waste | Spotted C-40 Crusher 2533 | -7/Waste | Destroyed C-40 Crusher 2542 | -7/Waste | Spotted C-40 Crusher 2542 | -7/Waste | Spotted C-40 Crusher 2551 | -7/Waste | Destroyed C-40 Crusher 2562 | -7/Waste | Spotted C-40 Crusher 2563 | -7/Waste | Spotted C-40 Crusher 2572 | -7/Waste | Spotted C-40 Crusher 2602 | -7/Waste | Warlord forces began an assault 2602 | -7/Waste | Allies destroyed C-40 Crusher 2612 | -7/Waste | Allies destroyed C-40 Crusher 2616 | -7/Waste | Allies destroyed C-40 Crusher 2619 | -7/Waste | Allies destroyed C-40 Crusher 2868 | -7/Waste | Discovered new exit (range 10) 2932 | -7/Waste | Entered Factory 2932 | -7/Factory | Accompanied by 16 allies 2989 | -7/Factory | Identified exit to DSF 3669 | -7/Factory | Garrison activated, responded to threat 3890 | -7/Factory | Lost 3 parts (1u2w) 4105 | -7/Factory | Core integrity fell below 50% 4116 | -7/Factory | Lost 12 parts (1p4n4u3w) 4298 | -7/Factory | Cargo convoy interrupted 4330 | -7/Factory | System corruption reached 10% 4352 | -7/Factory | Core integrity fell below 20% 4393 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04349_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F001. 04349_ O-24 Administrator locks terminal. 04352_ System corrupted: Lgt. Angular Momentum Engine rejected. 04352_ Pressure Siphon disabled. 04355_ Beamcaster destroyed. 04356_ S-27 Virus destroyed. 04360_ G-47 Trooper destroyed. 04360_ Acquired Lgt. Nuclear Core. 04361_ Slammed into S-27 Virus. 04363_ Acquired 26 matter. 04368_ EM Pulse Cannon destroyed. 04370_ System corrupted: Component data lost. 04374_ Lgt. Nuclear Core destroyed. 04383_ Disposable Heat Sink destroyed. 04385_ System corrupted: FCS attempts to trigger Hvy. Battle Rifle. 04385_ System corrupted: Hvy. Battle Rifle misfires. 04385_ S-27 Virus destroyed. 04386_ Arm. Huge Wheel destroyed. 04387_ Hvy. Battle Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ??????????????????????????????############ | | ?????????????????????????????? | | ?????????????????????????????? | | ????????????????????????????# | | ????????????????????????????+ | | ????????????????????????????# """" """" | | ????? ??????????????????????# """" """"* | | ????? ?????????????????????# """" "%"%% | | ????? ###########?????????# *%% | | ??????# ########### ""%%= | | ??????# o ""T"" """" | | ??????# """"" """" | | ??????# """ r | | ???????? 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""" p ####### | | ????????????# @ #########+######### | | ????????????# s# + | | ?????? + = # | | ?????? ################# =%* # | | ???????????????????????# """ """ """ """ # | | ???????????????????????# """ """ """ """ # | | ???????????????????????# """ """ """ """ ? | | ???????????????????????# ?? | | ???????????????????????#################?? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 50 Energy Generation 21 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Core Shielding 20 Weapon Shielding 33 Evasion (%) 55 Launcher Accuracy 20 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Challenges ------------ None Game ------ Seed SwordLinearKit Manual? 0 Play Time 01:04:44 Cumulative 30.2 hours Start 2022.11.06 @ 23:30:27 End 2022.11.07 @ 00:34:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 33 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3eb6dc83-1b35-4563-850b-74b34cd55cf3