Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.26 @ 20:21:56 Player: beans Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (66) 330 Value Destroyed (2249) 2249 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-29) -29 TOTAL SCORE: 5830 Bonus ------- High Alert Combat Kills 84 Follower Combat Kills 173 Friendly Fire -286 Cogmind --------- Core Integrity 0/850 Matter 36/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Transport Network Coupler Melee Analysis Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Beamcaster Ion Burst Cannon Heavy Flak Cannon Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Sensor Array Transport Network Coupler Melee Analysis Suite Actuator Array Improved Light Armor Plating > --- WEAPON ----------- Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY -------- Beamcaster Ion Burst Cannon Ion Burst Cannon Missile Launcher Katana [Rating: 40] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Flight Unit Surge Thruster Utility Transport Network Coupler Device Improved Sensor Array Processor Transport Network Coupler Protection Improved Light Armor Plating Weapon Autogun Energy Gun Beam Rifle Energy Cannon Ion Burst Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Slots Evolved 8 | . . 2 2 . . 4 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility 3 | . . . 2 . . 1 Weapon 3 | . . 2 . . . 1 Parts Attached 50 | 2 6 4 . 23 3 12 Power 6 | . . 1 . 3 1 1 Engine 6 | . . 1 . 3 1 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 11 | . 2 . . 5 1 3 Treads 3 | . 2 . . 1 . . Leg 6 | . . . . 3 1 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 2 | . . . . 1 . 1 Utility 13 | . 2 1 . 6 . 4 Device 6 | . . 1 . 3 . 2 Storage . | . . . . . . . Processor 3 | . 1 . . 1 . 1 Hackware . | . . . . . . . Protection 4 | . 1 . . 2 . 1 Artifact . | . . . . . . . Weapon 20 | 2 2 2 . 9 1 4 Energy Gun 4 | . . . . 3 1 . Energy Cannon 2 | . . . . 1 . 1 Ballistic Gun 8 | 2 2 2 . 1 . 1 Ballistic Cannon 2 | . . . . . . 2 Launcher 3 | . . . . 3 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 1 . 3 . . Parts Lost 24 | . . . . 15 1 8 Power 3 | . . . . 2 . 1 Propulsion 7 | . . . . 3 1 3 Utility 6 | . . . . 4 . 2 Weapon 8 | . . . . 6 . 2 Highest Loss Streak 8 | . . . . 8 1 5 To Critical Strikes . | . . . . . . . Average Backups 4 | . 3 4 5 3 5 4 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . 2 4 2 2 . Weapon 2 | . 3 1 1 1 3 4 Tool/Special . | . . . . . . . Unused Backups 3 | . 3 . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 3 | . 3 . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 68 | . 44 95 81 62 70 57 Engine 5 | . . 7 9 4 9 5 Treads 7 | . 11 22 18 5 . . Leg 6 | . . . . 1 17 13 Flight 1 | . . . . 3 . . Device 10 | . . 6 9 15 9 11 Processor 11 | . 2 11 9 12 9 12 Protection 3 | . 3 4 . 3 . 3 Energy Gun 2 | . . . . 4 16 . Ballistic Gun 14 | . 28 43 36 8 . . Ballistic Cannon 1 | . . . . . . 3 Slashing Weapon 2 | . . . . . 9 3 Peak Build Rating 40 | 2 10 20 20 25 28 40 Average Rating 21 | 1 4 17 20 16 27 29 On Entrance 14 | . 2 10 20 20 20 28 Avg Prop Armor Cover (%) 8 | . . . . 8 . . Naked Turns . | . . . . . . . Heaviest Build 40 | 3 9 23 21 26 21 40 Greatest Support 53 | 3 46 46 46 46 30 53 Greatest Overweight (x) 5 | . . . . 5 . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 5 Average Carried 4 | 1 3 4 5 3 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 5 5 5 4 Class Distribution -------------------- 40% | Scavenger-Mutant 25% | Mutant 18% | Gunner 11% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -6 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Matter Collected 1848 | 96 108 662 . 709 153 120 Remotely . | . . . . . . . Salvage Created 2378 | . 108 716 . 1078 99 377 Parts 126 | . 7 43 . 52 3 21 Haulers Intercepted 4 | . 1 2 . 1 . . Recyclers Shooed 2 | . . . . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Combat Hostiles Destroyed 46 | . 1 10 . 24 . 11 Melee 3 | . . . . . . 3 Guns 20 | . 1 10 . 9 . . Cannons 7 | . . . . 3 . 4 AOE 16 | . . . . 12 . 4 Classes Destroyed 15 | . 3 3 . 4 . 5 Worker 3 | . . . . 3 . . Builder 3 | . 1 1 . . . 1 Tunneler 1 | . . . . . . 1 Hauler 4 | . 1 2 . 1 . . Recycler 3 | . . 1 . 1 1 . Watcher 4 | . . 3 . 1 . . Swarmer 3 | . . . . . . 3 Saboteur 1 | . . . . . . 1 Grunt 19 | . 1 7 . 10 . 1 Brawler 4 | . . . . 4 . . Duelist 3 | . . . . 3 . . Sentry 12 | . . 3 . 6 . 3 Specialist 1 | . . . . . . 1 Hunter 2 | . . . . 1 . 1 Programmer 1 | . . . . . . 1 Thug 2 | . . . . 2 . . Best Kill Streak 12 | . 2 4 . 12 1 3 Combat Bots Only 10 | . 1 3 . 10 . 3 Max Kills in Single Turn 4 | . 2 2 . 4 1 2 Gunslinging 1 | . . 1 . . . . Exploded 4 | . . . . 4 . 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Hostile Shots Fired 400 | . 2 25 . 155 1 217 Missed 154 | . . 7 . 56 . 91 Hits 246 | . 2 18 . 99 1 126 Melee 7 | . . . . 6 . 1 Projectile 239 | . 2 18 . 93 1 125 AOE 2 | . . . . . 2 . Critical Strikes 13 | . . 3 . 6 . 4 Damage Taken 3648 | . 20 275 . 1617 87 1649 Core 1157 | . . . . 296 . 861 Absorbed by Shields . | . . . . . . . Ignored by Resistances 60 | . . . . 60 . . Regen/Repaired (Parts) 91 | . . . . . . 91 Core Remaining (%) 86 | 100 100 100 . . 46 . Volleys Fired 126 | . 4 32 . 67 2 21 Largest 4 | . 2 4 . 4 2 2 Hottest 200 | . 46 92 . 135 125 200 Shots Fired 297 | . 8 128 . 122 4 35 Gun 233 | . 8 128 . 93 4 . Cannon 38 | . . . . 8 . 30 Launcher 26 | . . . . 21 . 5 Special . | . . . . . . . Kinetic 236 | . 8 128 . 78 . 22 Thermal 30 | . . . . 20 2 8 Explosive 26 | . . . . 21 . 5 Electromagnetic 5 | . . . . 3 2 . Robot Hit Streak 11 | . 3 7 . 11 5 7 Robot Miss Streak 15 | . 1 3 . 4 . 15 Penetration Max . | . . . . . . . Secondary Targets 6 | . . 2 . 4 . . Max Gunslinging Chain 1 | . . 1 . 1 . . Shots Hit Robots 186 | . 5 66 . 80 2 33 Core Hits 141 | . 3 27 . 73 2 36 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . . 2 . . Burn 2 | . . . . 2 . . Melee Attacks 7 | . . . . . . 7 Impact . | . . . . . . . Slashing 7 | . . . . . . 7 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6190 | . 81 1022 . 2914 59 2114 Guns 2167 | . 81 1022 . 1005 59 . Cannons 752 | . . . . 147 . 605 Explosions 3066 | . . . . 1762 . 1304 Melee 201 | . . . . . . 201 Ramming 4 | . . . . . . 4 Kinetic 2306 | . 81 1022 . 811 . 392 Thermal 1190 | . . . . 277 20 893 Explosive 2386 | . . . . 1762 . 624 Electromagnetic 103 | . . . . 64 39 . Impact . | . . . . . . . Slashing 201 | . . . . . . 201 Piercing . | . . . . . . . Highest Corruption 4 | . 2 . . 2 2 4 Average Corruption 1 | . 2 . . 2 2 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . . . . 2 3 2 Matter Fused 3 | . . . . 1 1 1 Energy Discharges 1 | . . . . . 1 . Data Loss (minor) 1 | . . . . . . 1 Misfires 1 | . . . . . 1 . Alerts 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 45 | . . . . 11 . 34 Projectiles . | . . . . . . . Explosions 45 | . . . . 11 . 34 Melee . | . . . . . . . Knockbacks 4 | . . . . . . 4 Impact . | . . . . . . . Kinetic 4 | . . . . . . 4 Secondary . | . . . . . . . Self-Inflicted Damage 84 | . . . . 84 . . Shots 5 | . . . . 5 . . Rammed . | . . . . . . . Targets Rammed 1 | . . . . . . 1 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 300 | . 4 225 . 277 51 300 Average Temperature 65 | . 3 72 . 57 23 69 Received Heat Transfer 945 | . 12 168 . 567 . 198 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . 1 . . Heat Transferred 1281 | . . . . 656 37 588 Parts Sabotaged 3 | . . . . . . 3 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Maximum Alert Level 2 | . . . . 2 1 . Low Security (%) 94 | 100 100 100 100 82 88 100 Level 1 2 | . . . . 4 11 . Level 2 3 | . . . . 12 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 572 | . 17 168 50 572 213 199 Initial 213 | . . 2 50 20 213 53 Average 80 | . 3 66 50 141 167 32 Influence Increases 1880 | . 32 346 . 1025 6 471 Destroy 0b10 Robot/C 1020 | . 20 200 . 580 . 220 Destroy 0b10 Robot/NC 90 | . 10 35 . 30 5 10 Destroy Leader 296 | . 2 70 . 154 . 70 Allied During Kill 21 | . . . . 21 . . Successful Hack 38 | . . 10 . 16 . 12 Disable Machine 135 | . . 15 . 90 . 30 Destroy Structure 130 | . . 1 . 104 1 24 Lose Combat Pursuer 150 | . . 15 . 30 . 105 Influence Decreases 1687 | . 25 233 70 526 426 407 Entered New Map 517 | . . 5 70 30 336 76 Time Decay 940 | . 25 228 . 346 80 261 Lost Part 230 | . . . . 150 10 70 Squads Dispatched 13 | . . 1 . 7 . 5 Investigation 3 | . . 1 . 2 . . Extermination 1 | . . . . . . 1 Reinforcement 3 | . . . . . . 3 Assault 2 | . . . . 2 . . Garrison 4 | . . . . 3 . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Distress Signals 4 | . . 2 . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 89 | . 2 15 . 37 2 33 Peak Tracking Total 14 | . 1 4 . 14 2 14 Tactical Retreats 6 | . . 1 . 2 . 3 Traps | -11 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Traps Triggered 4 | . 1 . . 3 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Machines Disabled 9 | . . 1 . 6 . 2 Max in Single Turn 1 | . . 1 . 1 . 1 Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Machines Accessed 10 | . . 3 . 6 . 1 Terminals 8 | . . 3 . 5 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access 1 | . . . . 1 . . Total Hacks 27 | . . 8 . 17 . 2 Successful 14 | . . 5 . 8 . 1 Failed 13 | . . 3 . 9 . 1 Catastrophic 2 | . . 1 . 1 . . Database Lockouts . | . . . . . . . Manual 1 | . . . . 1 . . Terminals 24 | . . 8 . 16 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . . 2 Garrison Access 1 | . . . . 1 . . Terminal Hacks 12 | . . 5 . 7 . . Record 2 | . . 2 . . . . Robot Analysis 4 | . . 3 . 1 . . Open Door 2 | . . . . 2 . . Fabricator Index 1 | . . . . 1 . . Alert Level 2 | . . . . 2 . . Dispatch Records 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . . . . 1 Retrieve Study 1 | . . . . . . 1 Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . . 1 . 5 . . Full Trace Events 2 | . . 1 . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . . . . 1 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 . . Highest-Rated Group 62 | . . . . 62 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks 18 | . . . . 18 . . Total Damage 342 | . . . . 342 . . Kills 5 | . . . . 5 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Active Infowar (turns) 2627 | . 21 643 13 828 177 945 Sensors 1472 | . . . . 467 177 828 T.N.C. 2627 | . 21 643 13 828 177 945 Machine Analysis 351 | . . . . 351 . . Robot Analysis Total 4 | . . 3 . 1 . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Turns Passed 2758 | 18 134 643 13 828 177 945 Spaces Moved 1742 | 27 143 340 9 497 136 590 Core 285 | 27 114 . . 21 . 123 Treads 498 | . 29 340 9 120 . . Legs 622 | . . . . 41 136 445 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 337 | . . . . 315 . 22 Fastest Speed 35 | 50 50 160 160 35 120 35 Average Speed 109 | 50 72 160 160 89 120 105 Slowest Speed 300 | 50 160 160 160 300 120 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 3 25 35 2 61 40 16 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 25 | . . . . 24 . 1 Terrain Destroyed 164 | . . . . 131 . 33 Melee 1 | . . . . . . 1 Projectile . | . . . . . . . AOE 163 | . . . . 131 . 32 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Total 2392 | 31 165 385 8 796 146 861 Wait 347 | . . 3 . 130 5 209 Move 1736 | 26 142 339 8 496 135 590 Hop . | . . . . . . . Pick Up 33 | 3 8 5 . 13 . 4 Fast Attach 20 | . 4 . . 8 2 6 Attach 36 | 2 . 3 . 24 . 7 Detach 20 | . . . . 16 . 4 Swap 15 | . 3 1 . 4 1 6 Drop 21 | . 4 2 . 8 1 6 Fire 126 | . 4 32 . 67 2 21 Melee 7 | . . . . . . 7 Ram . | . . . . . . . Kick 1 | . . . . . . 1 Crush . | . . . . . . . Escape Stasis 30 | . . . . 30 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 19 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 4) 153 | -10/Materials | Entered another Materials area 153 | -9/Materials | Evolved 2 slots: Weapon x2 445 | -9/Materials | Discovered new exit (range 8) 515 | -9/Materials | Discovered new exit (range 16) 711 | -9/Materials | Build established: Gunner 786 | -9/Materials | Discovered new exit (range 5) 796 | -9/Materials | Entered another Materials area 796 | -8/Materials | Evolved 2 slots: Utility x2 796 | -8/Materials | Discovered new exit (range 7) 809 | -8/Materials | Entered Storage 920 | -8/Storage | Garrison activated, responded to threat 1037 | -8/Storage | Lost 8 parts (1p1n2u4w) 1457 | -8/Storage | Met a pair of Derelict thieves 1481 | -8/Storage | Build established: Mutant 1548 | -8/Storage | Core integrity fell below 50% 1576 | -8/Storage | Lost 3 parts (1n2u) 1578 | -8/Storage | Destroyed 10 combat bots 1632 | -8/Storage | Used back door to open Recycling access 1632 | -8/Storage | Discovered new exit (range 5) 1637 | -8/Storage | Entered Recycling 1638 | -8/Recycling | Joined Warlord attack on 0b10 via Recycling 1781 | -8/Recycling | Discovered new exit (range 16) 1814 | -8/Recycling | Entered Factory 1814 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1850 | -6/Factory | Build established: Scavenger-Mutant 2125 | -6/Factory | Lost 4 allies 2163 | -6/Factory | Discovered new exit (range 15) 2666 | -6/Factory | Cargo convoy interrupted 2687 | -6/Factory | Core integrity fell below 50% 2705 | -6/Factory | Garrison activated, responded to threat 2718 | -6/Factory | Core integrity fell below 20% 2737 | -6/Factory | Lost 5 parts (2n1u2w) 2757 | -6/Factory | Spotted B-75 Beast 2759 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Penetrated by Slug. Cesium-ion Thruster destroyed. Penetrated by Slug. P-60 Hacker resets A-27 Freighter, system corruption cleaned. Pressure Siphon disabled. Destroyed Prototype Device. A-27 Freighter calls for garrison support. ALERT: Activating Garrison Access F001. X-72 Disruptor destroyed. Slug penetrates Pressure Siphon. Penetrated by Slug. G-50 Soldier emerges from the garrison. Missile Launcher+ destroyed. Penetrated by Slug. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal F005. System corrupted: Component data lost. 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""" # # | | ????????# != """ # ! # | | ????????### [ """ #?? ## | | ??????????# ####### ""G"" | | ??????????" " " """ " " | | ????????? "Y" ! """ ! " " | | ????????# """ """ | | ????????### | | ??????????# ???? | | ???????????+????############### | | ??????????????????????????????##### # | | ??????????????????????????????????###### | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Resistance: EM 15 Evasion (%) 65 Melee Accuracy 5 Recoil Reduction 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Missile Launcher | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UltimateGatlingNeutralizer Manual? 0 Play Time 00:27:30 Cumulative 243.6 hours Start 2026.02.26 @ 19:56:23 End 2026.02.26 @ 20:21:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 666 Rogue 664 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 62 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0cb1febb-2295-4004-b4ed-d11be6ffd52f