Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.25 @ 11:06:46 // Halloween2019/Abominations Player: PhenomPhear Result: Destroyed by Lesser Abomination with Improved Medium Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (669) 669 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1729 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 5% Temperature Cool (9) Location -9/Materials Parts ------- Power (1) Propulsion (2) Utility (3) Weapon (3) Inventory (4) Ion Engine Light Treads Large Matter Pod (150) Mini Grenade Launcher Peak State ------------ Power Heavy Ion Engine Propulsion Light Treads Light Treads Utility Improved Heat Sink Large Storage Unit Weapon Shielding Weapon Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Inventory Ion Engine Light Treads Light Treads Medium Matter Pod Weapon Shielding Medium Laser Light EM Pulse Cannon Particle Cannon Particle Cannon Mini Grenade Launcher [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Protection Weapon Shielding Weapon Light EM Pulse Cannon Energy Gun Improved Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 26 | 6 8 12 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 3 2 Device 1 | . 1 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 15 | 2 5 8 Energy Gun 3 | . . 3 Energy Cannon 7 | . 3 4 Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 9 | . . 9 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 4 | . . 4 Highest Loss Streak 9 | . . 9 Average Slot Usage (%) 92 | . 95 89 Engine 12 | . 14 9 Treads 24 | . 28 19 Device 9 | . 8 10 Storage 12 | . 14 10 Protection 3 | . . 9 Energy Gun 1 | . . 3 Energy Cannon 20 | . 18 23 Ballistic Gun 5 | . 8 . Launcher 1 | . 1 2 Naked Turns 28 | . . 28 Heaviest Build 35 | 12 30 35 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 6 10 10 Average Capacity 8 | 5 7 9 Most Carried 10 | 2 10 10 Average Carried 6 | 1 6 8 Final Capacity 4 | . . 4 Final Carried 4 | . . 4 Class Distribution -------------------- 79% | Mutant 20% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 825 | 162 286 377 Remotely . | . . . Salvage Created 575 | . 378 197 Parts 29 | . 18 11 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 11 | . 7 4 Guns 1 | . . 1 Cannons 2 | . 1 1 AOE 8 | . 6 2 Classes Destroyed 5 | . 5 . Builder 2 | . 2 . Hauler 2 | . 2 . Watcher 1 | . 1 . Grunt 5 | . 5 . Abomination 6 | . 2 4 Best Kill Streak 9 | . 9 1 Combat Bots Only 6 | . 6 1 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 1 | . 1 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1802 | . 185 1617 Core 401 | . . 401 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 65 | . 22 43 Largest 3 | . 2 3 Hottest 192 | . 112 192 Shots Fired 120 | . 32 88 Gun 24 | . 9 15 Cannon 77 | . 11 66 Launcher 19 | . 12 7 Special . | . . . Kinetic 9 | . 9 . Thermal 65 | . 9 56 Explosive 19 | . 12 7 Electromagnetic 27 | . 2 25 Robot Hit Streak 27 | . 5 27 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 86 | . 14 72 Core Hits 56 | . 28 28 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2536 | . 946 1590 Guns 217 | . 51 166 Cannons 948 | . 111 837 Explosions 1350 | . 773 577 Melee . | . . . Ramming 21 | . 11 10 Kinetic 51 | . 51 . Thermal 1125 | . 89 1036 Explosive 1218 | . 773 445 Electromagnetic 121 | . 22 99 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . . 5 Average Corruption 4 | . . 4 Corruption Purged . | . . . Effects 12 | . . 12 Message Errors 3 | . . 3 Matter Fused 2 | . . 2 Heat Flow Errors 2 | . . 2 Data Loss (minor) 2 | . . 2 Targeting Errors 3 | . . 3 Overload Shots . | . . . Overflow Damage 56 | . 39 17 Projectiles . | . . . Explosions 56 | . 39 17 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 175 | . . 175 Shots 4 | . . 4 Rammed 4 | . 1 3 Targets Rammed 4 | . 1 3 Kicked . | . . . Crushed . | . . . Highest Temperature 439 | . 153 439 Average Temperature 114 | . 69 126 Received Heat Transfer 717 | . 87 630 Effects 1 | . . 1 Shutdowns 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 539 | . 185 354 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . . 2 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 229 | . 229 34 Average Influence 77 | . 122 21 Maximum Alert Level 1 | . 1 . Low Security (%) 77 | . . . Level 1 22 | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 12 | . 2 10 Investigation 4 | . . 4 Extermination . | . . . Reinforcement 5 | . 2 3 Assault 3 | . . 3 Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 12 | . 3 9 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 10 9 Peak Tracking Total 6 | . 3 6 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 5 | . 4 1 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . . 1 Terminals 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . . 6 Successful 4 | . . 4 Failed 2 | . . 2 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 6 | . . 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . . 4 Record 2 | . . 2 Robot Analysis 1 | . . 1 Prototype ID Bank 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . . 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1060 | 66 599 395 Spaces Moved 543 | 39 323 181 Core 65 | 6 . 59 Treads 478 | 33 323 122 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 50 Average Speed 146 | 143 160 124 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 4 46 23 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 120 | . 35 85 Melee . | . . . Projectile . | . . . AOE 120 | . 35 85 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 691 | 46 374 271 Wait 20 | . . 20 Move 541 | 38 322 181 Hop . | . . . Pick Up 17 | 2 12 3 Fast Attach 14 | 6 5 3 Attach 7 | . . 7 Detach . | . . . Swap 5 | . 3 2 Drop 18 | . 9 9 Fire 65 | . 22 43 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush 3 | . 1 2 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 47 | -11/Scrapyard | Discovered new exit (range 12) 67 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Discovered new exit (range 15) 328 | -10/Materials | Build established: Mutant 649 | -10/Materials | Discovered new exit (range 12) 666 | -10/Materials | Entered another Materials area 666 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 995 | -9/Materials | Core integrity fell below 50% 1042 | -9/Materials | Discovered new exit (range 14) 1049 | -9/Materials | Core integrity fell below 20% 1061 | -9/Materials | Destroyed by Lesser Abomination with Improved Medium Laser Last Messages --------------- 01022_ Ion Engine destroyed. 01028_ Slammed into Minor Abomination. 01028_ Lgt. Treads destroyed. 01028_ Particle Cannon destroyed. 01029_ Lgt. Treads destroyed. 01029_ Dropped Weapon Shielding. 01030_ Dropped Lrg. Storage Unit. 01030_ Dropped Lgt. EM Pulse Cannon. 01031_ Med. Laser destroyed. 01032_ System corrupted: Component data lost. 01033_ Acquired 14 matter. 01033_ Imp. Heat Sink destroyed. 01036_ Acquired 27 matter. 01038_ Slammed into Matter Anomaly. 01039_ Acquired 19 matter. 01041_ Acquired 13 matter. 01042_ EXIT=FOUND (Blocked) 01048_ System corrupted: Component data lost. 01048_ Unstable Anomaly suddenly flashes brightly. 01048_ Engulfed by violent ripples tearing at the fabric of space. Map ----- +----------------------------------------------------+ | ????# ????% #"####### % # ######### %#??? | | ????# ?? #" # % # ##????##%! #??? | | ????# % #" # # ?????## % #??? | | ????# """"" #" =]+ ###########[ #??? | | ????# """"" #" !!# % % #??? | | ????# % """"" #" %# % % % #??? | | ????# % #" # % % #??? | | ?????? """""#### %############ ##??? | | ???????##""""""" % % # ### # #???? | | ????#### % % % % # #?# ! + #???? | | ?? +%% % % % % %%% # #?# ! # #???? | | ????### " % % % % # #?# # #???? | | ??????# """"" %% # #?# #%#???? | | ??????# % """"" %% %;;% # #?# # #???? | | ####### """""% ;; # #?######## #???? | | % %% %% """ ;;% %######?????#%#???? | | % %% % % ;;%% ???? #???? | | % % % %;; ;##????????###???? | | ####### ######+##;; ;##??????????????? | | ?????####### ; %%;##??????????????? | | "???????????# ; %;;######?????????? | | ""??????????# ;% %; %%%%#?????????? | | ""??????????# ; %%; %"""%#?????????? | | ?????????# #%%%; """%#?????????? | | %% ?????????# # %;% """ ;#????????? | | /##?????????#% # @; ;#????????? | | %???????????#% # %%; %%;#????????? | | %#??????????########### % ;;;;;;;; #???????? | | %?????????????????????# ### ; ; #???????? | | %?????????????????????# #??? ;%; #???????? | | ?????????????????????# % #????;%; #???????? | | %?????????????????????# #????? ; #???????? | | %?????????????????????# #??????;;#???????? | | ??????????????????????# #???????" ??????? | | ??????????????????????# #???????? ?????? | | ?????????????????????? ????????????????? | | ?????????????????????? %????????????????? | | ?????????????????????? % ????????????????? | | ?????????????????????? ????????????????? | | ?????????????????????# %A%????????????????? | | ??????????????????????##+##????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AbsorptionBottomlessRipper Manual? 0 Play Time 00:11:54 Cumulative 1010.8 hours Start 2019.10.25 @ 10:55:06 End 2019.10.25 @ 11:06:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2019/Abominations Game No. 596 Rogue 596 Adventurer 0 Explorer 0 Win Type - Total 17 Types 9/1/4/3/0/0/0 Lore% 89 Gallery% 94 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 57eab608-c748-4936-b070-444ee83a343a