Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.31 @ 22:57:39 Player: albenzo Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (17) 85 Value Destroyed (628) 628 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5673 Bonus ------- Pacifist 200 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 174/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Small Storage Unit Cloak of Protection Improved Datajack CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Wheel Wheel Armored Wheel > --- UTILITY ---------- Medium Storage Unit Structural Scanner Hardened Medium Armor Plating Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Plasma Cannon CR-A16's Pointy Stick > --- INVENTORY -------- Light Antimatter Reactor Medium Treads Small Storage Unit Cloak of Protection Hardened Medium Armor Plating Flak Cannon Flak Cannon Rocket Launcher Improved Datajack GAL Module [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Medium Treads Leg Aluminum Leg Wheel Wheel Utility Hacking Suite Device Structural Scanner Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Flail Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . . Utility 4 | . . 2 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 54 | 6 1 5 17 1 . 7 6 2 1 2 6 Power 7 | 1 . 1 1 . . 2 1 . 1 . . Engine 6 | 1 . 1 1 . . 2 . . 1 . . Core 1 | . . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . Propulsion 10 | 2 . . 3 . . 2 1 . . . 2 Treads 4 | . . . 2 . . . 1 . . . 1 Leg 2 | 2 . . . . . . . . . . . Wheel 4 | . . . 1 . . 2 . . . . 1 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 19 | 1 1 4 4 1 . 3 4 . . . 1 Device 9 | . 1 2 3 . . 1 2 . . . . Storage 2 | 1 . . . 1 . . . . . . . Processor 2 | . . 1 1 . . . . . . . . Hackware 3 | . . . . . . 2 1 . . . . Protection 3 | . . 1 . . . . 1 . . . 1 Artifact . | . . . . . . . . . . . . Weapon 18 | 2 . . 9 . . . . 2 . 2 3 Energy Gun 5 | 2 . . 2 . . . . 1 . . . Energy Cannon 1 | . . . . . . . . 1 . . . Ballistic Gun 3 | . . . 3 . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . 2 Launcher 4 | . . . 3 . . . . . . . 1 Special Weapon 1 | . . . 1 . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 25 | . . . 11 . . . . . . . 14 Power 1 | . . . . . . . . . . . 1 Propulsion 9 | . . . 3 . . . . . . . 6 Utility 7 | . . . 3 . . . . . . . 4 Weapon 8 | . . . 5 . . . . . . . 3 Highest Loss Streak 7 | . . . 6 . . . . . . . 7 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 95 | . 88 97 95 100 100 98 99 100 100 99 73 Engine 7 | . 14 11 11 11 11 8 . . . 7 4 Core 1 | . . . . . . . 6 7 6 . . Treads 6 | . . . 2 11 11 9 7 7 7 7 4 Leg 4 | . 28 22 17 . . . . . . . . Wheel 13 | . . . 1 11 11 27 23 23 23 23 11 Device 9 | . 3 18 12 11 11 9 13 7 7 7 4 Storage 8 | . 14 11 11 11 11 9 7 7 7 7 6 Processor 8 | . . 9 11 22 22 14 . . . . . Hackware 10 | . . . . . . 2 16 23 23 23 23 Protection 3 | . . 2 6 . . . 6 7 7 7 4 Energy Gun 5 | . 28 22 15 . . . . 3 7 1 . Energy Cannon 1 | . . . . . . . . 6 7 4 . Ballistic Gun 8 | . . . 3 22 22 18 15 4 . . . Piercing Weapon 1 | . . . . . . . . . . 5 4 Naked Turns . | . . . . . . . . . . . . Heaviest Build 39 | 14 16 20 20 16 16 20 28 34 39 39 34 Greatest Support 56 | 20 20 20 20 12 12 32 32 32 32 32 56 Greatest Overweight (x) 7 | 2 . . 4 1 1 . . 1 1 1 7 Average Overweight (x) . | . . . . . 1 . . . 1 1 1 Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 9 10 10 10 10 10 10 9 Most Carried 10 | 6 8 8 8 10 10 10 10 10 10 10 10 Average Carried 8 | 3 7 7 7 9 9 9 9 9 10 9 8 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 5 Final Carried 10 | 6 8 8 7 10 10 10 10 10 10 10 5 Class Distribution -------------------- 47% | Hacker-Mutant 23% | Scavenger-Mutant 22% | Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Matter Collected 828 | 222 . 88 260 . 11 . 119 42 . 30 56 Remotely . | . . . . . . . . . . . . Salvage Created 550 | . . 153 153 . . . . . . . 244 Parts 24 | . . 6 9 . . . . . . . 9 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . 2 . . 10 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 25 | . . 3 13 . . . . . . . 9 Melee 4 | . . . . . . . . . . . 4 Guns 10 | . . 3 7 . . . . . . . . Cannons 2 | . . . . . . . . . . . 2 AOE 9 | . . . 6 . . . . . . . 3 Classes Destroyed 8 | . . 2 3 . . . . . . . 3 Builder 2 | . . . 2 . . . . . . . . Swarmer 6 | . . . 3 . . . . . . . 3 Grunt 3 | . . 2 . . . . . . . . 1 Brawler 1 | . . . . . . . . . . . 1 Sentry 2 | . . 1 . . . . . . . . 1 Hunter 2 | . . . . . . . . . . . 2 Programmer 1 | . . . . . . . . . . . 1 Assembled 10 | . . . 10 . . . . . . . . Best Kill Streak 5 | . . 2 3 . . . . . . . 5 Combat Bots Only 5 | . . 2 3 . . . . . . . 5 Max Kills in Single Turn 2 | . . 1 2 . . . . . . . 2 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . 1 . . . . . . . 2 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Damage Taken 3397 | . . 175 821 . 50 . . 83 36 . 2232 Core 893 | . . 57 136 . . . . . . . 700 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 87 | 100 100 . . . 51 100 . . . . . Volleys Fired 58 | . 1 13 29 . . . 1 . . . 14 Largest 2 | . 2 2 2 . . . 2 . . . 2 Hottest 88 | . 80 80 85 . . . 40 . . . 88 Shots Fired 105 | . 2 26 55 . . . 2 . . . 20 Gun 67 | . 2 26 37 . . . 2 . . . . Cannon 15 | . . . . . . . . . . . 15 Launcher 14 | . . . 9 . . . . . . . 5 Special 9 | . . . 9 . . . . . . . . Kinetic 27 | . . . 10 . . . 2 . . . 15 Thermal 9 | . . . 9 . . . . . . . . Explosive 14 | . . . 9 . . . . . . . 5 Electromagnetic 55 | . 2 26 27 . . . . . . . . Robot Hit Streak 10 | . 1 10 7 . . . . . . . 5 Robot Miss Streak 6 | . 1 1 3 . . . . . . . 6 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 86 | . 1 22 35 . . . . . . . 28 Core Hits 63 | . . 7 29 . . . . . . . 27 Critical Kills 1 | . . . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 2 | . . 1 1 . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . Corrupt 1 | . . 1 . . . . . . . . . Melee Attacks 15 | . . . . . . . . . . . 15 Impact 3 | . . . . . . . . . . . 3 Slashing . | . . . . . . . . . . . . Piercing 12 | . . . . . . . . . . . 12 Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . 3 Damage Inflicted 2203 | . 16 264 870 . . . . . . . 1053 Guns 576 | . 16 264 296 . . . . . . . . Cannons 225 | . . . . . . . . . . . 225 Explosions 1075 | . . . 543 . . . . . . . 532 Melee 294 | . . . . . . . . . . . 294 Ramming 2 | . . . . . . . . . . . 2 Kinetic 339 | . . . 114 . . . . . . . 225 Thermal 31 | . . . 31 . . . . . . . . Explosive 1075 | . . . 543 . . . . . . . 532 Electromagnetic 462 | . 16 264 182 . . . . . . . . Impact 28 | . . . . . . . . . . . 28 Slashing . | . . . . . . . . . . . . Piercing 266 | . . . . . . . . . . . 266 Highest Corruption 3 | . . . . . . . . . . . 3 Average Corruption 2 | . . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 11 | . . . . . . . . . . . 11 Message Errors 4 | . . . . . . . . . . . 4 Matter Fused 4 | . . . . . . . . . . . 4 Heat Flow Errors 1 | . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 108 | . . . 47 . . . . . . . 61 Projectiles 9 | . . . 9 . . . . . . . . Explosions 69 | . . . 38 . . . . . . . 31 Melee 30 | . . . . . . . . . . . 30 Knockbacks 5 | . . . . . . . . . . . 5 Impact . | . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . 5 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 230 | . . . 163 . . . . . . . 67 Shots 9 | . . . 6 . . . . . . . 3 Rammed 1 | . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 259 | . 18 . 21 . 4 . . . . . 259 Average Temperature 53 | . 12 . 9 . 4 . . . . . 86 Received Heat Transfer 442 | . . 57 220 . 45 . . 12 9 . 99 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 111 | . . . 111 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Peak Influence 174 | . 30 107 174 . . 34 148 . . . . Initial 15 | . . 12 . . . . 15 . . . . Average 58 | . 10 59 94 . . 6 85 . . . . Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 . . . . Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 6 | . 1 . . . . . 4 . . . 1 Investigation 2 | . . . . . . . 2 . . . . Extermination . | . . . . . . . . . . . . Reinforcement 3 | . 1 . . . . . 2 . . . . Assault 1 | . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Distress Signals 1 | . . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 77 | . 1 10 19 . 3 2 6 5 5 . 26 Peak Tracking Total 11 | . 1 3 3 . 3 2 6 3 3 . 11 Tactical Retreats 16 | . . . 3 . . . 4 3 2 . 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Traps Triggered 2 | . . . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Disabled 5 | . 1 . 4 . . . . . . . . Max in Single Turn 3 | . 1 . 3 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Accessed 16 | . 1 1 1 5 . 4 3 1 . . . Terminals 8 | . 1 . 1 . . 3 2 1 . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 76 | . 2 2 2 50 . 14 5 1 . . . Successful 69 | . 1 2 1 50 . 11 3 1 . . . Failed 7 | . 1 . 1 . . 3 2 . . . . Catastrophic 1 | . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 10 | . 1 . . 1 . . 3 . . 5 . Terminals 13 | . 2 . 2 . . 6 2 1 . . . Fabricators 3 | . . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . 2 . . . . . . . . . Scanalyzers 8 | . . . . . . 8 . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 57 | . 1 . 1 50 . 3 1 1 . . . Record 50 | . . . . 49 . . . 1 . . . Open DSF 1 | . . . . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . . . Alert Level 2 | . . . 1 . . 1 . . . . . Locate Traps 1 | . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . Network Status 1 | . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . . 2 . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . Scanalyzer 8 | . . . . . . 8 . . . . . Insert Component 3 | . . . . . . 3 . . . . . Analyze 5 | . . . . . . 5 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 . . . . Terminals . | . . . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . Report 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . 1 1 1 . . 4 2 . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 3 . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 1 | . . 1 . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 3 . . . . . Part Schematics Acquired 3 | . . . . . . 3 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Total Allies 2 | . . 1 1 . . . . . . . . Largest Group 1 | . . 1 1 . . . . . . . . Highest-Rated Group 31 | . . 15 31 . . . . . . . . Highest-Rated Ally 31 | . . 15 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 9 | . . 4 5 . . . . . . . . Total Damage 152 | . . 46 106 . . . . . . . . Kills 1 | . . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . 2 1 1 2 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Turns Passed 5246 | 67 132 401 654 1124 165 255 363 421 156 844 664 Spaces Moved 4006 | 47 86 247 438 452 119 238 376 454 158 855 536 Core 206 | 10 . . 2 . . . . . . . 194 Treads 12 | . . . 2 . . . . . . . 10 Legs 723 | 37 86 247 353 . . . . . . . . Wheels 3065 | . . . 81 452 119 238 376 454 158 855 332 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 90 90 105 83 83 83 98 98 50 Average Speed 100 | 112 120 120 116 98 105 83 83 89 98 98 108 Slowest Speed 400 | 150 120 120 250 105 105 83 83 98 98 98 400 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 45 | 3 22 26 74 92 23 23 12 65 41 86 76 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 4 | . . . . 1 . . . . 1 2 . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 11 | . . . 1 . 1 . . 5 1 2 1 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 92 | . . . 52 . . . . . . . 40 Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 92 | . . . 52 . . . . . . . 40 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Total 5094 | 58 113 327 513 1132 159 299 425 471 159 862 576 Wait 872 | . 22 37 18 676 39 31 37 8 . . 4 Move 3995 | 46 85 246 437 451 118 237 375 453 157 854 536 Hop . | . . . . . . . . . . . . Pick Up 43 | 6 3 4 6 3 1 13 2 3 . 2 . Fast Attach 27 | 6 1 4 7 . . 1 2 2 1 2 1 Attach 14 | . . . 6 . . 3 2 . . . 3 Detach 4 | . . . 2 . . 1 1 . . . . Swap 13 | . . 1 4 1 . 3 2 . . . 2 Drop 40 | . 1 7 4 1 1 10 3 5 1 4 3 Fire 58 | . 1 13 29 . . . 1 . . . 14 Melee 12 | . . . . . . . . . . . 12 Ram 1 | . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 15 | . . 15 . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Proximity Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Identified exit to Mines 197 | -10/Materials | Discovered new exit (range 4) 200 | -10/Materials | Entered another Materials area 200 | -9/Materials | Evolved 2 slots: Utility x2 309 | -9/Materials | Build established: Mutant 583 | -9/Materials | Discovered new exit (range 16) 601 | -9/Materials | Entered Mines 631 | -9/Mines | Met a Derelict bent on vengeance 727 | -9/Mines | Received a Mining Laser from a helpful Derelict 827 | -9/Mines | Discovered new exit (range 8) 879 | -9/Mines | Assembled infested the area 1116 | -9/Mines | Lost 3 parts (1n2w) 1178 | -9/Mines | Lost 6 parts (2n2u2w) 1245 | -9/Mines | Discovered new exit (range 13) 1250 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1251 | -9/Mines | Discovered new exit (range 5) 1255 | -9/Mines | Entered Exiles 1278 | -9/Exiles | Met 8R-AWN 1292 | -9/Exiles | Met EX-HEX 1317 | -9/Exiles | Met EX-BIN 1331 | -9/Exiles | Aligned with FarCom system 1332 | -9/Exiles | Given EX-Vault access code 1367 | -9/Exiles | Opened EX-Vault 1373 | -9/Exiles | Found Cloak of Protection 1392 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1475 | -9/Exiles | Met EX-DEC 1479 | -9/Exiles | Build established: Scavenger-Mutant 1498 | -9/Exiles | Visited The Gauntlet 1624 | -9/Exiles | Learned location of Zion (-7) 1693 | -9/Exiles | Discovered new exit (range 11) 2379 | -9/Exiles | Left Exiles lab with Cloak of Protection 2379 | -9/Exiles | Entered Mines 2527 | -8/Mines | Discovered new exit (range 13) 2544 | -8/Mines | Entered Materials 2544 | -8/Materials | Evolved 2 slots: Propulsion x2 2678 | -8/Materials | Build established: Scavenger-Skirmisher 2733 | -8/Materials | Discovered new exit (range 13) 2799 | -8/Materials | Entered Factory 2799 | -7/Factory | Evolved 2 slots: Utility x2 2865 | -7/Factory | Identified exit to DSF 3031 | -7/Factory | Build established: Hacker-Mutant 3119 | -7/Factory | Discovered new exit (range 8) 3162 | -7/Factory | Entered Lower Caves 3214 | -7/Lower Caves | Learned Factory terminal intel 3279 | -7/Lower Caves | Spotted B-75 Beast 3352 | -7/Lower Caves | Encountered a Warlord checkpoint 3435 | -7/Lower Caves | Learned Factory garrison access intel 3564 | -7/Lower Caves | Discovered new exit (range 14) 3583 | -7/Lower Caves | Entered another Lower Caves area 3725 | -7/Lower Caves | Discovered new exit (range 15) 3731 | -7/Lower Caves | Spotted B-75 Beast 3739 | -7/Lower Caves | Entered Zion 3805 | -7/Zion | Discovered new exit (range 14) 3816 | -7/Zion | Found GAL Module 3910 | -7/Zion | Found CR-A16's Pointy Stick 3946 | -7/Zion | Received a hallucinogenic algorithm 4129 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4154 | -7/Zion | Opened final containment barrier to the Deep Caves 4169 | -7/Zion | Discovered new exit (range 3) 4169 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 4285 | -7/Zion | Learned location of Quarantine (-3) 4335 | -7/Zion | Learned Factory emergency access door positions 4375 | -7/Zion | Rebuked by Imprinter 4583 | -7/Zion | Entered Proximity Caves 4675 | -6/Proximity Caves | Learned Factory emergency access door positions 4701 | -6/Proximity Caves | Learned Factory interactive machine intel 4885 | -6/Proximity Caves | Spotted B-75 Beast 4901 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5022 | -6/Proximity Caves | Lost 7 parts (1p3n2u1w) 5151 | -6/Proximity Caves | Core integrity fell below 50% 5199 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5240 | -6/Proximity Caves | Core integrity fell below 20% 5247 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05156_ Slug penetrates Wall. 05163_ Flak Cannon destroyed. 05167_ Dropped Flail. 05168_ Dropped GAL Module. 05168_ Dropped Med. Storage Unit. 05169_ Slug penetrates Wall. 05174_ Penetrated by Slug. 05174_ Slug penetrates Wall. 05177_ Slug penetrates Earth. 05185_ ZI#:OX FQFFC:T%QIOWKB5K#Z 05199_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 05200_ Acquired 3 matter. 05200_ Acquired 5 matter. 05203_ Y-64 Sentinel: "REQUESTING BACKUP." 05221_ Searching scrap... 05221_ Found Hrd. Light Armor Plating. 05221_ Found 20 Matter. 05222_ Acquired 20 matter. 05241_ Hacking Suite destroyed. 05244_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??#################??????????????????????????????? | | ??# #??????????????????????????????? | | ??# #??????????????????????????????? | | ??# " "## #??????????????????????????????? | | ??# """"" "## #??????????????????????????????? | | ??# " "" ## #????????????###???????????????? | | ### #" """ ""# #????????##### #???????????????? | | ##" "" """" #??# ????# #???????????????? | | ## "" " #??#" ????# #???????????????? | | ## !#??#"" ???# #####???????????? | | #???# "??# ## ##??????????? | | # #??## "#?## #??????????? | | ## ##### #?##"" "### s #??????????? | | ## #??## ### ## s ##??????????? | | #?## ## @ s #???????????? | | #?# ### ## #???????????? | | ### #?# #### ### ##???????????? | | ##?## #?# # ##??#######?# #???????????? | | ##???? #?### #???????????# #???????????? | | # ##????? #???# #???????????#### #???????????? | | # #??????###???# #?????????????## #???????????? | | # ????????????# ####?????????## #???????????? | | # ????????????# #????????## #???????????? | | ####????????????# #???????## ##??????????? | | ????????????????#### ######### #??????????? | | ???????????????????# #??????????? | | ???????????????????############# #??????????? | | ???????????????????????????????# ##??????????? | | ???????????????????????????????# #???????????? | | ??????????????????????????????? #???????????? | | ???????????????????????????????# ##???????????? | | ??????????????????????????????? ##????????????? | | ??????????????????????????????? #?????????????? | | ???????????????????????????????### #?????????????? | | ?????????????????????????????????? #?????????????? | | ?????????????????????????????????? #?????????????? | | ??????????????????????????????????##?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 1 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Sml. Storage Unit | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombardmentMetafieldAxe Manual? 0 Play Time 00:46:30 Cumulative 41.2 hours Start 2022.03.31 @ 22:06:49 End 2022.03.31 @ 22:57:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 48 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 79aae9ae-49ab-4c6f-9cfe-67fc0af6e152