Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.22 @ 23:21:14 // Winter2019/RPGLIKE Player: Terminus Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (1059) 5295 Value Destroyed (63267) 63267 Prototype IDs (64) 1280 Alien Tech Used (12) 2400 Bonus (78113) 78113 TOTAL SCORE: 161055 Bonus ------- Triggered High Security 1000 Triggered Max Security 3000 High Alert Combat Kills 55876 Follower Combat Kills 3017 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3456 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1000 Acquired SGEMP 2000 Met Sigix 2000 Integrated Exoskeleton 5000 Friendly Fire -3936 Cogmind --------- Core Integrity 0/1100 Matter 425/425 Energy 171/1050 System Corruption 1% Temperature Cool (4) Movement Walking (90) Ox1 Location -1/Command Parts ------- > --- POWER (3) -------- Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Experimental Weapon Cycler Experimental Force Field > --- WEAPON (4) ------- Sigix Shearcannon Sigix Shearcannon > --- INVENTORY (10) --- Protomatter-79 Protomatter-58 Experimental Cooling System Advanced Energy Well (500) Transdimensional Reconstructor Sigix Sheargun SGEMP Prototype Sigix Containment Pod Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Cooling System Experimental Target Analyzer Experimental Core Analyzer Experimental Weapon Cycler Experimental Force Field > --- WEAPON ----------- Sigix Shearcannon Sigix Shearcannon > --- INVENTORY -------- Protomatter Advanced Energy Well Experimental Targeting Computer Transdimensional Reconstructor Sigix Sheargun SGEMP Prototype Sigix Containment Pod [Rating: 294] Favorites ----------- Power Vortex Chain Reactor Engine Light Angular Momentum Engine Power Core Reinforced Fission Core Reactor Vortex Chain Reactor Propulsion Enhanced Biometal Leg Leg Enhanced Biometal Leg Utility Advanced Targeting Computer Device Cooling System Storage Energy Well Processor Advanced Targeting Computer Hackware Hacking Suite Protection Zionite Weapon Casing Artifact Core Physics Calibrator Weapon Advanced Beam Cannon Energy Gun Zionite Phaser-M Energy Cannon Advanced Beam Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Core Stripper Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Res Tes Acc Com Slots Evolved 27 | 4 2 1 2 2 1 2 1 . . . 2 . . . . . . . . . 2 1 1 . . . 4 1 . 1 . Power 4 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . Propulsion 4 | 1 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Utility 14 | 2 1 . 2 . 1 2 1 . . . 2 . . . . . . . . . . 1 . . . . . 1 . 1 . Weapon 5 | 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . Parts Attached 210 | 5 9 2 15 4 6 15 3 . . 5 18 . 1 8 5 9 1 . 5 3 1 7 18 2 5 16 25 5 10 5 2 Power 23 | 1 . . 1 2 1 3 . . . . 2 . . 2 . 1 . . 2 . 1 . 2 . . . 3 1 1 . . Engine 9 | 1 . . 1 2 1 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Reactor 13 | . . . . . . . . . . . 1 . . 2 . 1 . . 2 . . . 2 . . . 3 1 1 . . Propulsion 28 | 2 1 . 2 2 1 2 . . . 1 5 . . 3 . . . . . . . 1 6 . . . 2 . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 28 | 2 1 . 2 2 1 2 . . . 1 5 . . 3 . . . . . . . 1 6 . . . 2 . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 107 | . 4 1 9 . 2 6 1 . . 4 3 . 1 3 3 8 . . 3 3 . 5 7 2 2 13 14 2 6 3 2 Device 75 | . 4 . 8 . . 3 1 . . 3 1 . 1 3 2 7 . . . 2 . 4 4 2 2 10 9 1 5 2 1 Storage 5 | . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . 1 1 . . . . Processor 16 | . . 1 . . 1 3 . . . 1 . . . . . . . . . . . . 3 . . . 3 1 1 1 1 Hackware 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 8 | . . . . . . . . . . . 1 . . . . 1 . . 3 . . 1 . . . 2 . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon 52 | 2 4 1 3 . 2 4 2 . . . 8 . . . 2 . 1 . . . . 1 3 . 3 3 6 2 3 2 . Energy Gun 20 | 2 2 . . . 1 2 . . . . 2 . . . 1 . 1 . . . . 1 . . 3 2 . 1 1 1 . Energy Cannon 27 | . 2 1 3 . 1 2 1 . . . 6 . . . . . . . . . . . 2 . . . 5 1 2 1 . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 37 | . . . 1 . 2 2 . . . . 6 . . 2 1 . . . 3 . . 2 9 . 1 3 2 . 3 . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . System Corruption 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Parts Lost 3 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 3 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 84 100 99 97 99 98 100 100 100 100 99 100 100 98 100 99 100 100 100 99 92 99 96 96 95 94 74 61 63 64 66 Engine 3 | . 11 9 7 11 11 11 10 10 10 10 6 4 4 3 . . . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . 2 4 4 4 9 8 9 9 9 9 8 8 7 8 8 8 7 14 13 13 13 Leg 17 | . 27 27 23 24 25 22 21 21 21 21 19 19 19 19 19 19 19 19 19 19 17 19 20 20 20 20 14 7 7 6 6 Device 26 | . 23 35 31 26 25 24 29 31 31 31 30 28 28 28 33 36 33 33 33 36 34 32 29 28 27 26 20 14 13 14 13 Processor 16 | . . . 7 6 8 16 21 21 21 21 19 19 19 19 19 19 19 19 19 19 17 16 19 20 20 20 14 7 14 16 20 Protection 1 | . . . . . . . . . . . 2 4 4 2 . . 4 4 4 . . 3 4 4 4 2 . . . . . Energy Gun 4 | . 9 . . . . . . . . . 2 4 4 4 3 4 6 9 9 9 8 11 12 12 15 15 4 . . . . Energy Cannon 10 | . 12 26 23 20 18 16 15 15 15 15 11 9 9 9 9 9 6 4 4 4 4 . 1 4 . . 9 14 13 13 13 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 127 | 8 15 18 29 36 37 44 42 42 42 42 69 69 69 78 80 76 74 69 69 85 104 104 107 107 107 105 127 113 113 114 113 Greatest Support 170 | 20 30 30 40 53 56 60 60 60 60 65 88 88 88 104 104 104 104 104 104 104 104 132 150 150 150 150 170 85 85 85 85 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 Largest Inventory Capacity 10 | 1 1 2 2 2 3 3 3 4 4 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 8 10 10 10 10 10 Average Capacity 5 | . 1 1 2 2 2 3 3 3 4 4 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 7 8 10 10 10 10 Most Carried 10 | . 1 2 2 2 3 3 3 3 3 5 5 5 5 5 5 6 6 6 6 6 6 6 6 5 6 8 10 10 10 10 10 Average Carried 5 | . . . 1 2 2 2 2 2 3 4 4 4 4 4 4 5 6 6 6 5 6 5 5 5 5 7 8 9 9 9 9 Final Capacity 10 | 1 1 2 2 2 3 3 3 4 4 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 8 10 10 10 10 10 Final Carried 10 | . 1 2 2 2 3 3 2 3 3 5 5 5 4 4 5 6 6 6 6 6 6 6 5 5 5 8 10 10 10 10 10 Class Distribution -------------------- 74% | Scavenger-Gunner 20% | Alien-Sigix Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Quarantine Scavenger-Gunner | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -2/Testing Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Res Tes Acc Com Matter Collected 2764 | 250 88 10 177 60 60 133 54 . . 50 185 25 20 90 98 100 15 23 . 96 10 70 180 20 109 96 548 45 102 25 25 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 71851 | . 543 193 1708 249 748 874 260 496 . 160 1649 169 922 419 334 945 205 408 . 102 110 172 1442 . 3008 838 10379 13016 12135 12735 7632 Parts 3189 | . 46 13 78 14 29 48 12 18 . 10 92 5 26 15 18 39 3 16 . 25 2 1 76 . 158 74 407 651 439 570 304 Haulers Intercepted 28 | . . . 6 . 5 1 . . . . 2 . . . 1 1 . . . . . . . . 4 . 1 . 1 6 . Recyclers Shooed 3 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 153 | . . . . . . . 11 23 . 18 . 8 23 . 15 . 5 16 . 25 . 9 . . . . . . . . . Prevented 18 | . . . . . . . . . . 8 . 3 3 . . . 4 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 985 | . 17 8 20 6 9 20 5 14 . 5 16 2 11 4 11 11 2 8 . 6 1 1 24 . 33 17 164 163 135 154 118 Guns 127 | . 9 . . . . . . . . . 7 1 6 1 1 6 . 7 . 3 . 1 19 . 32 16 17 . 1 . . Cannons 834 | . 7 8 18 6 8 17 2 12 . 5 8 1 5 3 5 5 2 1 . 3 1 . 4 . 1 . 147 163 130 154 118 AOE 10 | . . . . . . . 2 . . . . . . . 4 . . . . . . . . . . . . . 4 . . Classes Destroyed 32 | . 5 . 5 1 . 1 2 . . . 1 . 1 . . 1 . . . . . . 5 . 1 2 3 2 1 . 1 Worker 33 | . 1 . 1 . . 1 . . . . 3 . . . . 4 . . . . . . . . 10 . . 3 2 3 5 Builder 18 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . 4 . 1 1 1 9 . Tunneler 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Hauler 28 | . . . 6 . 5 1 . . . . 2 . . . 1 1 . . . . . . . . 4 . 1 . 1 6 . Recycler 19 | . 1 . 3 1 2 1 . . . . 1 . . . . 1 . . . . . . . . 1 . . 2 . 3 3 Carrier 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 6 9 6 3 Minesweeper 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Mechanic 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 11 12 10 2 Operator 8 | . . . 2 . 1 . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . 1 1 Watcher 45 | . 1 . 5 . . 2 . . . . 4 . . . . 3 . . . . . . . . 9 2 4 6 3 1 5 Swarmer 72 | . 2 6 . . . 4 3 5 . . 3 . 1 . 5 2 . 2 . . . . . . 10 . . . . 3 26 Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Saboteur 27 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 7 6 3 8 1 Grunt 373 | . 15 2 14 5 7 5 . 4 . 3 4 2 7 . 6 2 1 4 . 3 . . 11 . 11 4 68 44 48 57 46 Brawler 63 | . . . 2 . . 3 . 1 . . . . 1 . . 1 . . . 1 . . 3 . 1 2 11 9 12 11 5 Duelist 45 | . . . . 1 1 4 . . . . . . . . . 1 . . . . . . . . 1 1 10 8 2 14 2 Protector 46 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 12 12 8 9 4 Researcher 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 . . Sentry 71 | . . . 4 . 1 2 . 2 . 1 4 . 1 . . 2 1 1 . . 1 1 . . 5 . 3 22 9 10 1 Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hunter 76 | . . . . . . . 1 1 . 1 3 . . . . . . . . . . . . . . 2 9 11 15 15 18 Programmer 114 | . . . . . . 2 . 1 . . 2 . 1 . . 2 . . . 2 . . 1 . 5 6 25 34 22 6 5 Heavy 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . Behemoth 9 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 2 . 4 1 S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Enhanced Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Tracker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Combat Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Investigator 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 2 1 Striker 35 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 8 7 6 9 4 Executioner 22 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 5 5 2 6 1 Superbehemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Protovariant H 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Protovariant P 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Z-Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Assembled 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 5 Mutant 3 | . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 61 | . 4 3 8 3 7 5 3 5 . 2 7 1 6 2 5 8 1 3 . 4 1 1 9 . 15 9 42 29 46 35 61 Combat Bots Only 61 | . 3 3 8 3 5 4 3 5 . 2 5 1 6 2 5 3 1 3 . 4 1 1 9 . 6 8 40 26 42 28 61 Max Kills in Single Turn 7 | . 2 1 2 2 1 2 2 1 . 1 2 1 1 1 2 7 1 1 . 1 1 1 2 . 3 2 5 6 6 5 7 Gunslinging 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 1 . . . . Exploded 4 | . . . . . . . 2 . . . . . . . 2 . . . . . . . . . . . . . 4 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Zhirov (-1/Access) Svarog (-1/Access) Perun (-1/Access) AD-0RF (-1/Access) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Res Tes Acc Com Damage Taken 19494 | . 413 222 528 179 621 994 80 402 . 358 434 75 504 962 426 631 24 463 . 108 22 30 432 . 1117 654 2543 1630 2069 1567 2006 Core 15569 | . 337 173 411 138 496 794 61 314 . 282 274 33 247 719 345 476 19 303 . 52 17 16 225 . 696 424 2205 1452 1855 1384 1821 Absorbed by Shields 12902 | . . . . . . . . . . . . . . . . . . . . 48 23 31 443 . 1164 681 2720 1773 2240 1716 2063 Redirected to Core 13105 | . 253 153 390 138 436 694 61 280 . 262 235 14 192 577 267 431 19 285 . 52 17 16 205 . 610 389 1842 1182 1519 1122 1464 Redirected to Shielding 1064 | . . . . . . . . . . . 88 38 203 90 . 32 . 82 . 42 . 9 139 . 232 109 . . . . . Regen/Repaired (Parts) 11 | . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 98 | 100 . 100 . 100 100 . . . . 100 . . . . 89 . . . . 100 . . . 100 . . 100 . 100 . . Volleys Fired 1226 | . 57 12 68 10 33 47 8 24 1 19 41 6 27 16 23 30 6 21 . 10 2 4 36 1 71 37 153 149 107 142 65 Largest 4 | . 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 . 3 3 3 4 4 4 4 4 2 2 2 2 Hottest 360 | . 130 180 204 204 204 204 204 204 204 204 245 240 240 240 240 240 240 210 . 210 210 193 283 283 292 292 360 360 360 360 360 Shots Fired 3143 | . 114 31 204 30 99 141 20 72 3 57 115 18 79 48 60 90 19 63 . 30 5 12 127 4 273 144 374 293 210 279 129 Gun 961 | . 72 . . . . . . . . . 27 6 27 16 17 30 6 42 . 20 4 12 102 3 267 144 155 5 4 2 . Cannon 2176 | . 42 31 204 30 99 141 19 72 3 57 88 12 52 32 40 60 13 21 . 10 1 . 23 1 6 . 219 288 206 277 129 Launcher 4 | . . . . . . . 1 . . . . . . . 3 . . . . . . . . . . . . . . . . Special 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1131 | . 114 31 204 30 99 141 19 72 3 57 88 12 52 32 40 60 13 21 . 10 1 . 25 1 6 . . . . . . Explosive 4 | . . . . . . . 1 . . . . . . . 3 . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1130 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 219 293 210 279 129 Phasic 878 | . . . . . . . . . . . 27 6 27 16 17 30 6 42 . 20 4 12 102 3 267 144 155 . . . . Robot Hit Streak 47 | . 15 8 10 7 15 18 4 12 . 13 19 15 11 21 11 15 8 19 . 14 8 4 41 . 22 32 47 26 31 33 31 Robot Miss Streak 11 | . 4 2 3 1 2 2 2 2 . 5 2 2 3 2 2 3 2 2 . 2 1 2 2 . 3 3 11 9 5 11 10 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 Secondary Targets 26 | . 2 . . . . . . . . . . . . . . . . . . . . . 2 . 13 6 3 . . . . Max Gunslinging Chain 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 1 . . . . Shots Hit Robots 2109 | . 65 18 118 16 67 97 8 42 . 42 67 10 34 36 38 52 10 39 . 16 4 5 88 . 130 81 280 252 174 222 98 Core Hits 2525 | . 23 9 41 10 28 45 10 19 . 16 50 5 19 16 21 30 2 14 . 10 2 3 39 . 85 39 439 454 370 460 266 Critical Kills 13 | . . . 2 . 1 4 1 2 . . 1 . . . 1 . . . . . . . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 308 | . . . 2 . 1 4 1 2 . . 2 1 2 . 3 2 . 3 . 1 . . 14 . 22 10 70 30 16 85 37 Meltdown 13 | . . . 2 . 1 4 1 2 . . 1 . . . 1 . . . . . . . 1 . . . . . . . . Sever 219 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 30 16 85 37 Intensify 76 | . . . . . . . . . . . 1 1 2 . 2 2 . 3 . 1 . . 13 . 22 10 19 . . . . Melee Attacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 212563 | . 1150 344 2339 426 1457 2194 261 908 . 876 2376 404 1521 1137 1994 3340 466 1638 . 660 170 305 3830 . 7627 3975 36406 40543 34658 40871 20687 Guns 26152 | . 654 . . . . . . . . . 741 117 585 513 615 984 164 1189 . 492 123 305 3353 . 7260 3921 4712 181 243 . . Cannons 183443 | . 485 325 2339 407 1457 2154 185 908 . 876 1496 287 936 624 1069 1454 302 449 . 168 42 . 454 . 43 . 31668 40340 33430 40858 20687 Explosions 2579 | . . . . . . . 76 . . . 70 . . . 310 899 . . . . . . . . 217 . . 22 985 . . Melee 54 | . . . . . . . . . . . . . . . . . . . . . . . . . . 54 . . . . . Ramming 312 | . 11 19 . 19 . 40 . . . . 69 . . . . 3 . . . . 5 . . . 107 . 26 . . 13 . Kinetic 54 | . . . . . . . . . . . . . . . . . . . . . . . . . . 54 . . . . . Thermal 17279 | . 1139 325 2339 407 1457 2154 185 908 . 876 1496 287 936 624 1069 1596 302 449 . 168 42 . 477 . 43 . . . . . . Explosive 2315 | . . . . . . . 76 . . . . . . . 310 727 . . . . . . . . 217 . . . 985 . . Electromagnetic 122 | . . . . . . . . . . . 70 . . . . 30 . . . . . . . . . . . 22 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 167407 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 31668 40521 33673 40858 20687 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 25074 | . . . . . . . . . . . 741 117 585 513 615 984 164 1189 . 492 123 305 3353 . 7260 3921 4712 . . . . Highest Corruption 20 | . . . 7 7 . . . 1 1 . 1 1 1 1 1 2 2 2 2 3 . . . . 9 9 19 9 20 1 1 Average Corruption 5 | . . . 5 7 . . . 1 1 . 1 1 1 1 1 1 2 2 2 2 . . . . 7 4 12 4 14 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 18 | . . . . . . . . . . . 1 . . . . . . . . . . . 17 . . . . . . . . Effects 289 | . . . 20 11 . . . 1 . . 5 6 2 5 6 1 6 4 2 7 . . . . 33 19 95 15 42 8 1 Message Errors 62 | . . . 8 3 . . . . . . . . 1 1 2 . 2 . . 3 . . . . 5 3 19 5 8 2 . Matter Fused 67 | . . . 4 3 . . . . . . 1 5 1 . 1 1 1 3 . 2 . . . . 9 2 22 3 7 1 1 Heat Flow Errors 26 | . . . 1 1 . . . . . . 1 . . . 1 . . 1 . 1 . . . . 1 3 6 4 6 . . Energy Discharges 38 | . . . 2 1 . . . . . . . . . 1 . . 2 . 1 . . . . . 5 5 11 3 6 1 . Parts Rejected 6 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . 3 . . Data Loss (minor) 30 | . . . . 1 . . . 1 . . 2 . . . 2 . . . . . . . . . 6 2 13 . 3 . . Data Loss (major) 18 | . . . 3 2 . . . . . . . 1 . . . . . . . . . . . . 1 1 5 . 4 1 . Misfires 12 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 2 1 4 . 3 . . Alerts 8 | . . . . . . . . . . . 1 . . 1 . . . . 1 1 . . . . . . 3 . . 1 . Weapon Failures 22 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 2 11 . 2 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3282 | . 5 . 32 . 28 22 . 25 . . . . 14 . 59 154 . . . . . . . . 16 . 536 785 517 794 295 Projectiles 3162 | . 5 . 32 . 28 22 . 25 . . . . 14 . 52 70 . . . . . . . . . . 535 785 505 794 295 Explosions 103 | . . . . . . . . . . . . . . . 7 84 . . . . . . . . . . . . 12 . . Melee 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 16 . 1 . . . . Knockbacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Impact 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 186 | . . . . . . . . . . . 78 . . . . . . . . . . . . . 108 . . . . . . Shots 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 26 | . 1 4 . 2 . 2 . . . . 9 . . . . 1 . . . . 1 . . . 3 . 1 . . 2 . Kicked 26 | . 1 4 . 2 . 2 . . . . 9 . . . . 1 . . . . 1 . . . 3 . 1 . . 2 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 418 | . 418 15 51 197 . . . . . . 75 4 56 . 91 39 3 32 . 57 . . 123 21 69 85 355 230 296 159 136 Average Temperature 42 | . 131 13 11 100 . . . . . . 24 4 15 . 32 22 3 32 . 57 . . 45 14 24 32 39 29 38 43 37 Received Heat Transfer 3848 | . 216 15 201 105 261 81 . 18 . 105 87 36 234 . 258 165 9 108 . 13 . 4 39 . 84 88 575 268 290 242 346 Effects 7 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . Shutdowns 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Robots Melted 15 | . 1 . 3 . 1 4 1 2 . . 1 . . . 1 . . . . . . . 1 . . . . . . . . Combat Hostiles 13 | . 1 . 2 . 1 3 1 2 . . 1 . . . 1 . . . . . . . 1 . . . . . . . . Parts Melted 76 | . 4 2 17 1 7 12 5 7 . 5 6 . . . 2 2 . . . . . . 1 . . . 1 3 . 1 . Heat Transferred 25618 | . 2553 666 4514 703 2627 3774 333 1554 . 1554 1875 259 851 814 925 1321 259 370 . 148 37 . 444 . 37 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Res Tes Acc Com Peak Influence 12325 | . 449 379 645 343 468 508 . . . . 799 . . . . 801 . . . . 142 . . . 1471 1173 4446 8725 10315 12325 11948 Initial 7888 | . . 174 147 198 133 212 . . . . 138 . . . . 25 . . . . 81 . . . . 827 618 2500 4907 6188 7888 Average 2549 | . 249 317 437 304 316 368 . . . . 476 . . . . 311 . . . . 119 . . . 637 979 1974 5400 8051 9812 9300 Maximum Alert Level 5 | . 2 1 2 1 2 2 . . . . 3 . . . . 3 . . . . . . . . 4 4 5 5 5 5 5 Low Security (%) 12 | 100 35 2 4 10 29 . . . . . 21 . . . . 41 . . . . 100 . . . 24 . . . . . . Level 1 17 | . 49 97 33 89 44 56 . . . . 23 . . . . 15 . . . . . . . . 14 . . . . . . Level 2 16 | . 15 . 61 . 26 43 . . . . 30 . . . . 29 . . . . . . . . 25 . 5 . . . . Level 3 14 | . . . . . . . . . . . 24 . . . . 13 . . . . . . . . 10 87 20 . . . . Level 4 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 25 12 32 . . . . Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 10 5 8 26 High Security 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89 . . 73 Max Security 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 . 94 91 . Sterilizations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . Squads Dispatched 207 | . 4 1 2 . . 4 . 1 . . 8 . . . . 4 . . . . 3 . . . 15 6 41 39 36 35 8 Investigation 12 | . 3 1 . . . 3 . . . . 2 . . . . . . . . . . . . . 1 1 . . 1 . . Extermination 11 | . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . 2 2 2 . . . . Reinforcement 21 | . 1 . 2 . . . . . . . 2 . . . . . . . . . 2 . . . 5 . 4 2 2 1 . Assault 148 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . 4 3 33 36 30 32 8 Garrison 10 | . . . . . . . . . . . 1 . . . . 3 . . . . . . . . 3 . . 1 . 2 . Intercept 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Res Tes Acc Com Distress Signals 23 | . 2 . 3 . 3 3 . . . . . . . . . 1 . . . . 1 . . . 2 . 1 2 . 3 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1324 | . 25 9 28 6 19 22 3 14 . 11 28 5 9 5 8 18 4 12 . 4 2 5 67 . 60 21 208 210 186 179 156 Peak Tracking Total 81 | . 4 3 4 3 12 5 1 5 . 4 3 2 3 2 5 4 1 3 . 2 2 3 14 . 7 8 18 23 21 21 81 Tactical Retreats 28 | . 1 . . . 1 . . 2 . . . . . . . 2 . 4 . . . . 3 . 4 . 3 4 1 1 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Res Tes Acc Com Traps Triggered 18 | . . . 6 . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . 4 1 2 1 Indirectly 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . 1 . . . . . . 2 . . . . . 13 . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Res Tes Acc Com Machines Disabled 118 | . 2 . 6 . 4 . 1 1 . . 5 . . 1 . 17 . . . . . . 2 . 6 7 22 10 24 7 3 Max in Single Turn 11 | . 1 . 1 . 1 . 1 1 . . 3 . . 1 . 11 . . . . . . 1 . 1 1 2 2 4 1 2 Garrison Access 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 2 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Res Tes Acc Com Machines Accessed 39 | . 8 1 5 1 2 5 . . . . 3 . . 4 . . . . 4 . . . . . 2 2 2 . . . . Terminals 17 | . 6 . 3 . 2 2 . . . . . . . . . . . . . . . . . . . 2 2 . . . . Fabricators 5 | . . . . . . 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . Total Hacks 117 | . 20 1 22 1 6 10 . . . . 6 . . 26 . . . . 17 . . . . . 2 4 2 . . . . Successful 88 | . 12 1 15 1 5 5 . . . . 1 . . 26 . . . . 17 . . . . . 1 2 2 . . . . Failed 27 | . 7 . 6 . 1 5 . . . . 5 . . . . . . . . . . . . . 1 2 . . . . . Catastrophic 6 | . . . . . . 2 . . . . 2 . . . . . . . . . . . . . 1 1 . . . . . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 120 | . 18 . 15 . 6 3 . . . . 19 . . . . 9 . . . . 7 . 1 . 9 16 2 3 3 4 5 Terminals 50 | . 18 . 15 . 6 5 . . . . . . . . . . . . . . . . . . . 4 2 . . . . Fabricators 9 | . . . . . . 3 . . . . 6 . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . . . . . . Terminal Hacks 66 | . 6 1 6 1 3 2 . . . . . . . 26 . . . . 17 . . . . . . 2 2 . . . . Record 17 | . . . . . . . . . . . . . . 11 . . . . 5 . . . . . . 1 . . . . . Part Schematic 14 | . . . . . . . . . . . . . . 10 . . . . 4 . . . . . . . . . . . . Robot Schematic 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 9 | . 1 . . . . 1 . . . . . . . 3 . . . . 4 . . . . . . . . . . . . Open Door 5 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . Branch Access Points 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . Network Status 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 6 . 4 . 2 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Terminals 10 | . 4 . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 9 | . 4 . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Eject 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 5 . 5 . 2 4 . . . . 3 . . . . . . . . . . . . . 1 2 1 . . . . Full Trace Events 7 | . 2 . 1 . . 2 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 18 | . . . . . . . . . 3 . 3 . . 2 . . . . . . . . . . . 5 3 . 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 51 | . . . 1 . . . . . 15 . . . . 10 . 15 . . 4 . . . . . . . 3 . 3 . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . 106 . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 136 | . . . 136 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 3 1 . . Ejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Programmers 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Res Tes Acc Com Total Allies 103 | . . . . . . . 4 1 7 . 4 . . . . 2 . . . . 7 . . . 6 . . 35 . 24 13 Largest Group 14 | . . . . . . . 4 4 7 7 5 1 1 . . 2 1 . . . 7 6 4 . 4 . . 14 . 9 7 Highest-Rated Group 700 | . . . . . . . 91 91 221 221 279 51 48 . . 170 85 . . . 700 604 392 . 412 . . 196 . 251 102 Highest-Rated Ally 135 | . . . . . . . 31 31 38 38 85 51 48 . . 85 85 . . . 103 103 103 . 103 . . 29 . 135 15 Zionite Dispatches 11 | . . . . . . . . . . . 2 . . . . 1 . . . . 3 . . . 3 . . 1 . 1 . Heavy 7 | . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . 3 . . . . . . Light 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacker 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 454 | . . . . . . . . 22 . 37 32 9 1 . . 14 2 . . . 6 19 49 . 54 . . 104 . 71 34 Total Damage 15768 | . . . . . . . . 514 . 872 1360 354 32 . . 907 155 . . . 341 1104 3039 . 3549 . . 1749 . 1439 353 Kills 75 | . . . . . . . . . . 5 11 4 . . . 5 1 . . . 1 5 13 . 10 . . 8 . 12 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Res Tes Acc Com Robot Analysis Total 6 | . 1 . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . . 1 . . 1 2 1 . . . 1 . 1 . 2 1 . 1 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 10 | . . . . . . . . . . . 3 . . . . 2 . . . . . . . . . 4 . . . . 1 Branch Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unaware Schematics 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Garrisons 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Res Tes Acc Com Turns Passed 22646 | 41 744 279 1033 269 372 1037 577 558 790 752 1467 416 442 347 420 763 531 454 161 396 310 507 1132 229 1510 1177 2188 1239 954 1098 453 Spaces Moved 14363 | 39 409 178 616 172 156 637 425 326 626 411 969 324 274 145 257 482 425 266 131 280 246 395 657 220 1017 614 1337 752 625 687 265 Core 18 | 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 14345 | 21 409 178 616 172 156 637 425 326 626 411 969 324 274 145 257 482 425 266 131 280 246 395 657 220 1017 614 1337 752 625 687 265 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 120 120 120 120 120 120 120 120 120 120 115 115 115 115 115 115 115 115 115 115 115 114 98 100 100 100 30 90 90 90 90 Average Speed 107 | 87 120 120 120 120 120 120 120 120 120 120 116 115 115 115 115 115 115 115 115 115 115 114 108 100 100 100 91 90 90 90 90 Slowest Speed 203 | 120 120 120 120 120 120 120 120 120 120 120 120 115 115 203 115 115 115 115 115 115 115 115 114 100 100 100 100 90 90 90 90 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 48 | 4 87 54 56 49 23 19 68 46 78 70 36 60 43 77 47 16 71 49 59 48 7 50 61 42 38 62 68 30 83 24 18 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 10 | . 2 . . . . . . . 1 . . . . 1 . . . 1 3 . . . . . . 2 . . . . . Known Exits Taken 24 | . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 7 | 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Scrap Searched 23 | . . 1 . 1 . . 2 2 2 3 . . 1 . 1 . 4 1 . 1 . 2 . 2 . . . . . . . Spaces Dug 254 | . . . . . . . 23 . . . 2 3 15 . 3 5 3 6 . 6 . 3 . 4 31 12 37 30 38 27 6 Terrain Destroyed 3140 | . . . . . . . 24 . . . 23 8 39 4 32 84 6 21 . 12 . 5 20 4 115 34 91 662 873 542 541 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Projectile 2789 | . . . . . . . 1 . . . 23 8 39 4 13 22 6 21 . 12 . 5 20 4 87 34 84 621 765 542 478 AOE 344 | . . . . . . . 23 . . . . . . . 19 62 . . . . . . . . 28 . . 41 108 . 63 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Res Tes Acc Com Total 19285 | 43 547 216 761 211 267 802 475 439 662 629 1215 356 342 288 332 622 453 367 141 332 268 445 988 226 1341 1085 2017 1113 884 1010 408 Wait 2171 | . 42 9 33 5 29 46 25 57 36 165 130 17 15 103 11 59 9 63 . 28 14 23 218 2 186 357 297 79 25 65 23 Move 14330 | 38 408 177 615 171 155 636 424 325 625 410 968 323 273 144 256 481 424 265 130 279 245 394 656 219 1016 613 1336 751 624 684 265 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Pick Up 68 | . 2 2 2 . 2 1 . 1 . 2 2 2 1 1 2 6 . . . 2 . 3 2 . 4 7 12 6 4 1 1 Fast Attach 139 | 5 7 . 3 2 6 13 . . . . 17 . . 6 1 3 1 . 6 . 1 2 13 2 5 8 27 1 7 2 1 Attach 26 | . . 1 1 . . 1 1 . . . 1 . . . . 1 . . . 1 . 1 1 . . 4 5 4 1 2 1 Detach 7 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 1 1 1 . Swap 57 | . 2 1 11 2 . 1 2 . . 5 . . 1 2 4 5 . . . 2 . 4 4 . . 5 3 . 2 1 . Drop 167 | . 5 . 13 2 6 12 . . . 4 17 2 3 5 2 6 1 . 5 1 . 6 16 2 9 13 24 4 8 1 . Fire 1226 | . 57 12 68 10 33 47 8 24 1 19 41 6 27 16 23 30 6 21 . 10 2 4 36 1 71 37 153 149 107 142 65 Melee 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 26 | . 1 4 . 2 . 2 . . . . 9 . . . . 1 . . . . 1 . . . 3 . 1 . . 2 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 78 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 26 . 26 13 Rewire 19 | . . . . . . . 15 3 . . . . . . . . . . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 966 | . 23 10 15 17 36 43 . 29 . 24 29 6 22 11 33 30 12 18 . 9 5 8 42 . 47 39 141 92 105 81 39 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp / [Ext]) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp / Arm) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine (discovered 2 exits: Res / *Sec) -3/Section 7 -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command (discovered 1 exit: [Sur]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 4 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 4 | -11/Scrapyard | Upgraded with Utility slot (x2) 4 | -11/Scrapyard | Upgraded with Weapon slot (x1) 42 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 347 | -10/Materials | Identified exit to Mines 406 | -10/Materials | Reached level 2 415 | -10/Materials | Discovered new exit (range 14) 421 | -10/Materials | Upgraded with Propulsion slot (x1) 421 | -10/Materials | Upgraded with Utility slot (x1) 482 | -10/Materials | Central database locked down 593 | -10/Materials | Discovered new exit (range 11) 714 | -10/Materials | Build established: Scavenger-Mutant 786 | -10/Materials | Entered Mines 788 | -10/Mines | Reached level 3 801 | -10/Mines | Upgraded with Weapon slot (x1) 846 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 849 | -10/Mines | Found Prototype Device 1034 | -10/Mines | Met a Derelict shopkeep closing up shop 1056 | -10/Mines | Discovered new exit (range 8) 1065 | -10/Mines | Entered Materials 1067 | -9/Materials | Reached level 4 1067 | -9/Materials | Upgraded with Utility slot (x1) 1094 | -9/Materials | Build established: Scavenger-Gunner 1198 | -9/Materials | Discovered new exit (range 10) 1210 | -9/Materials | Identified Exp. Sensor Array 1343 | -9/Materials | Reached level 5 1374 | -9/Materials | Upgraded with Utility slot (x1) 1409 | -9/Materials | Destroyed 8 combat bots 1570 | -9/Materials | Reached level 6 1646 | -9/Materials | Discovered new exit (range 16) 1754 | -9/Materials | Discovered new exit (range 8) 1778 | -9/Materials | Central database locked down 1867 | -9/Materials | Repaired Broken Exp. Sensor Array? 1986 | -9/Materials | Discovered new exit (range 16) 2098 | -9/Materials | Entered Mines 2100 | -9/Mines | Reached level 7 2107 | -9/Mines | Upgraded with Power slot (x1) 2107 | -9/Mines | Upgraded with Propulsion slot (x1) 2124 | -9/Mines | Core integrity fell below 50% 2265 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2280 | -9/Mines | Learned 8 Materials zone layouts 2315 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2353 | -9/Mines | Discovered new exit (range 12) 2367 | -9/Mines | Entered Materials 2368 | -8/Materials | Identified exit to Factory 2369 | -8/Materials | Reached level 8 2390 | -8/Materials | Upgraded with Utility slot (x1) 2490 | -8/Materials | Reached level 9 2496 | -8/Materials | Core integrity fell below 50% 2739 | -8/Materials | Entered Factory 2741 | -7/Factory | Reached level 10 2742 | -7/Factory | Upgraded with Utility slot (x1) 2895 | -7/Factory | Reached level 11 3127 | -7/Factory | Core integrity fell below 50% 3394 | -7/Factory | Reached level 12 3439 | -7/Factory | Upgraded with Utility slot (x1) 3537 | -7/Factory | Identified exit to Lower Caves 3776 | -7/Factory | Entered Lower Caves 3940 | -7/Lower Caves | Encountered a Warlord checkpoint 4005 | -7/Lower Caves | Reached level 13 4015 | -7/Lower Caves | Upgraded with Utility slot (x1) 4021 | -7/Lower Caves | Spotted B-75 Beast 4110 | -7/Lower Caves | Learned Factory trap positions 4218 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 4324 | -7/Lower Caves | Discovered new exit (range 10) 4333 | -7/Lower Caves | Identified exit to Lower Caves 4353 | -7/Lower Caves | Entered another Lower Caves area 4353 | -7/Lower Caves | Accompanied by 4 allies 4356 | -7/Lower Caves | Discovered new exit (range 9) 4363 | -7/Lower Caves | Identified exit to Factory 4382 | -7/Lower Caves | Encountered a Warlord checkpoint 4429 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4508 | -7/Lower Caves | Reached level 14 4575 | -7/Lower Caves | Learned Factory emergency access door positions 4705 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4899 | -7/Lower Caves | Discovered new exit (range 8) 4910 | -7/Lower Caves | Identified exit to Zion 4911 | -7/Lower Caves | Entered Zion 4950 | -7/Zion | System corruption cleaned by Quarantine Array 5079 | -7/Zion | Learned Factory emergency access door positions 5134 | -7/Zion | Learned location of Armory (-4) 5214 | -7/Zion | Imprinted 5216 | -7/Zion | Declared Zion's savior 5582 | -7/Zion | Gained Derelict followers 5646 | -7/Zion | Discovered new exit (range 16) 5662 | -7/Zion | Identified exit to Proximity Caves 5701 | -7/Zion | Entered Proximity Caves 5701 | -6/Proximity Caves | Accompanied by 7 allies 5703 | -6/Proximity Caves | Reached level 15 5936 | -6/Proximity Caves | P-60 Hacker assimilated allied RI-BD8(b) 6019 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 6149 | -6/Proximity Caves | Reached level 16 6330 | -6/Proximity Caves | Spotted B-75 Beast 6355 | -6/Proximity Caves | Allies destroyed B-75 Beast 6404 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6438 | -6/Proximity Caves | Discovered exit to Factory (range 7) 6453 | -6/Proximity Caves | Entered Factory 6453 | -6/Factory | Accompanied by 3 allies 6454 | -6/Factory | Loaded intel: 143 trap records 6455 | -6/Factory | Reached level 17 6455 | -6/Factory | Upgraded with Utility slot (x1) 6555 | -6/Factory | Zion Heavy squad teleported in 6797 | -6/Factory | Reached level 18 7025 | -6/Factory | Found Prototype Protection 7025 | -6/Factory | Identified Zio. Weapon Casing 7096 | -6/Factory | Garrison activated, responded to threat 7110 | -6/Factory | Discovered new exit (range 15) 7194 | -6/Factory | Identified exit to Lower Caves 7229 | -6/Factory | Discovered new exit (range 7) 7236 | -6/Factory | Identified exit to Factory 7262 | -6/Factory | Retrieved Zion intel report: Branch Access 7301 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 7329 | -6/Factory | Reached level 19 7339 | -6/Factory | Upgraded with Utility slot (x1) 7411 | -6/Factory | Retrieved Zion intel report: Active Garrisons 7412 | -6/Factory | Zion Hacker squad teleported in 7853 | -6/Factory | First assault squad dispatched 7855 | -6/Factory | Terminal network hard line cut 7881 | -6/Factory | Fabricated Hvy. Phase Cannon (x2) 7920 | -6/Factory | Entered Lower Caves 7920 | -6/Lower Caves | Accompanied by 1 ally 8237 | -6/Lower Caves | Encountered a Warlord checkpoint 8319 | -6/Lower Caves | Discovered new exit (range 15) 8334 | -6/Lower Caves | Identified exit to Lower Caves 8336 | -6/Lower Caves | Entered another Lower Caves area 8336 | -6/Lower Caves | Accompanied by 1 ally 8368 | -6/Lower Caves | Discovered exit to Factory (range 8) 8641 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8702 | -6/Lower Caves | Discovered new exit (range 5) 8705 | -6/Lower Caves | Encountered a Warlord checkpoint 8707 | -6/Lower Caves | Identified exit to Data Miner 8716 | -6/Lower Caves | Learned Factory stockpile data 8778 | -6/Lower Caves | Entered Data Miner 8778 | -6/Data Miner | Discovered new exit (range 6) 8780 | -6/Data Miner | Reached level 20 8800 | -6/Data Miner | Met Data Miner 8823 | -6/Data Miner | Learned location of Section 7 (-3) 8823 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8838 | -6/Data Miner | Received God Mode back door access code from Data Miner 8864 | -6/Data Miner | Data Conduit disabled 9021 | -6/Data Miner | Core integrity fell below 50% 9027 | -6/Data Miner | Core integrity fell below 20% 9091 | -6/Data Miner | Found Prototype Device 9091 | -6/Data Miner | Identified Exp. Thermal Shield 9124 | -6/Data Miner | Identified exit to Proximity Caves 9125 | -6/Data Miner | Entered Proximity Caves 9430 | -5/Proximity Caves | Reached level 21 9502 | -5/Proximity Caves | Discovered exit to Factory (range 11) 9545 | -5/Proximity Caves | Entered Factory 9546 | -5/Factory | Identified exit to Upper Caves 9582 | -5/Factory | Retrieved Zion intel report: Active Garrisons 10004 | -5/Factory | Reached level 22 10010 | -5/Factory | Garrison activated, responded to threat 10040 | -5/Factory | Retrieved Zion intel report: Component Schematics 10041 | -5/Factory | Zion Heavy squad teleported in 10092 | -5/Factory | Spotted B-75 Beast 10106 | -5/Factory | Destroyed B-75 Beast 10128 | -5/Factory | Found Zio. Weapon Casing 10248 | -5/Factory | Discovered new exit (range 16) 10286 | -5/Factory | Discovered new exit (range 12) 10308 | -5/Factory | Entered Upper Caves 10308 | -5/Upper Caves | Accompanied by 1 ally 10476 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10629 | -5/Upper Caves | Learned Factory interactive machine intel 10774 | -5/Upper Caves | Discovered new exit (range 15) 10789 | -5/Upper Caves | Identified exit to Upper Caves 10839 | -5/Upper Caves | Entered another Upper Caves area 10840 | -5/Upper Caves | Encountered a Warlord checkpoint 11061 | -5/Upper Caves | Spotted B-75 Beast 11082 | -5/Upper Caves | Destroyed B-75 Beast 11179 | -5/Upper Caves | Discovered new exit (range 13) 11188 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11292 | -5/Upper Caves | Identified exit to Zhirov 11293 | -5/Upper Caves | Entered Zhirov 11293 | -5/Zhirov | Discovered new exit (range 3) 11295 | -5/Zhirov | Reached level 23 11314 | -5/Zhirov | Met Zhirov 11337 | -5/Zhirov | Learned location of Quarantine (-3) 11337 | -5/Zhirov | Learned location of Testing (-2) 11337 | -5/Zhirov | Learned location of Command (-1) 11348 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11365 | -5/Zhirov | Found Alien Artifact 11365 | -5/Zhirov | Identified Integrated Dissipator 11365 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11453 | -5/Zhirov | Identified exit to Proximity Caves 11454 | -5/Zhirov | Entered Proximity Caves 11770 | -4/Proximity Caves | Identified exit to Factory 11850 | -4/Proximity Caves | Entered Factory 11851 | -4/Factory | Identified exit to Armory 11852 | -4/Factory | Loaded intel: 50 interactive machine locations 11852 | -4/Factory | Reached level 24 11852 | -4/Factory | Upgraded with Power slot (x1) 11852 | -4/Factory | Upgraded with Propulsion slot (x1) 11869 | -4/Factory | Discovered new exit (range 12) 11887 | -4/Factory | Identified exit to Upper Caves 11940 | -4/Factory | Zion Heavy squad teleported in 11948 | -4/Factory | Zion Heavy squad teleported in 11966 | -4/Factory | Zion Light squad teleported in 12160 | -4/Factory | Entered Upper Caves 12160 | -4/Upper Caves | Accompanied by 6 allies 12178 | -4/Upper Caves | Reached level 25 12189 | -4/Upper Caves | Found Zio. Weapon Casing 12231 | -4/Upper Caves | Upgraded with Utility slot (x1) 12280 | -4/Upper Caves | Encountered a Warlord checkpoint 12322 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12613 | -4/Upper Caves | Learned Research trap positions 12662 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 12664 | -4/Upper Caves | Identified exit to Warlord 12667 | -4/Upper Caves | Entered Warlord 12667 | -4/Warlord | Accompanied by 4 allies 12870 | -4/Warlord | Rebuked by Warlord 12880 | -4/Warlord | Warlord's base attacked by MAIN.C 12885 | -4/Warlord | Opened Warlord's prototype stash 12890 | -4/Warlord | Found Prototype Reactor 12890 | -4/Warlord | Identified Vortex Chain Reactor 12896 | -4/Warlord | Found Prototype Device 12896 | -4/Warlord | Identified Exp. Phase Shifter 12902 | -4/Warlord | Found Prototype Processor 12902 | -4/Warlord | Identified Exp. Target Analyzer 13101 | -4/Warlord | Warlord forces counterattacked 13290 | -4/Warlord | P-70 Sage assimilated allied GB-OTB(b) 13299 | -4/Warlord | Reached level 26 13303 | -4/Warlord | Upgraded with Weapon slot (x1) 13314 | -4/Warlord | Discovered new exit (range 16) 13383 | -4/Warlord | Spotted Executioner 13385 | -4/Warlord | Spotted Striker 13407 | -4/Warlord | Destroyed Striker 13412 | -4/Warlord | Destroyed Executioner 13457 | -4/Warlord | Destroyed 9 combat bots 13550 | -4/Warlord | Spotted B-90 Cyclops 13555 | -4/Warlord | Warlord base infiltrated, sounded retreat 13567 | -4/Warlord | Spotted Executioner 13571 | -4/Warlord | Destroyed Executioner 13581 | -4/Warlord | Spotted Striker 13583 | -4/Warlord | Found Prototype Processor 13583 | -4/Warlord | Identified Exp. Targeting Computer 13586 | -4/Warlord | Found Prototype Processor 13586 | -4/Warlord | Identified Exp. Core Analyzer 13616 | -4/Warlord | Spotted Striker 13645 | -4/Warlord | Spotted Striker 13654 | -4/Warlord | Spotted Executioner 13660 | -4/Warlord | Destroyed Executioner 13713 | -4/Warlord | Spotted Striker 13717 | -4/Warlord | Spotted Striker 13718 | -4/Warlord | Spotted B-86 Titan 13719 | -4/Warlord | Spotted B-90 Cyclops 13770 | -4/Warlord | Identified exit to Proximity Caves 13780 | -4/Warlord | Spotted Executioner 13799 | -4/Warlord | Entered Proximity Caves 13801 | -3/Proximity Caves | Reached level 27 13991 | -3/Proximity Caves | Discovered new exit (range 15) 14027 | -3/Proximity Caves | Identified exit to Research 14028 | -3/Proximity Caves | Entered Research 14029 | -3/Research | Loaded intel: 81 trap records 14164 | -3/Research | Zion Heavy squad teleported in 14336 | -3/Research | Zion Heavy squad teleported in 14353 | -3/Research | Reached level 28 14908 | -3/Research | Found Prototype Device 14908 | -3/Research | Identified Exp. EM Disruption Field 14984 | -3/Research | Zion Heavy squad teleported in 15028 | -3/Research | First assault squad dispatched 15150 | -3/Research | Reached level 29 15250 | -3/Research | Terminal network hard line cut 15275 | -3/Research | Discovered new exit (range 18) 15328 | -3/Research | Garrison activated, responded to threat 15352 | -3/Research | Identified exit to Research 15474 | -3/Research | Discovered new exit (range 20) 15537 | -3/Research | Identified exit to Quarantine 15538 | -3/Research | Entered Quarantine 15651 | -3/Quarantine | Met incapacitated Sigix Warrior 15651 | -3/Quarantine | Lockdown squad dispatched 15653 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 15655 | -3/Quarantine | Unlocked Sigix quarantine chamber 15736 | -3/Quarantine | Found Alien Artifact 15736 | -3/Quarantine | Identified Core Reset Matrix 15736 | -3/Quarantine | Used Core Reset Matrix 15740 | -3/Quarantine | Sensed 15 artifacts in vicinity 15755 | -3/Quarantine | Cryocooling Duct disabled 15770 | -3/Quarantine | Ambient heat levels rising (+20) 15770 | -3/Quarantine | Non-combat units ordered to evacuate 15783 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 15794 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 15826 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-1 15888 | -3/Quarantine | Reached level 30 15895 | -3/Quarantine | Found Subatomic Replicator 15942 | -3/Quarantine | Found Core Stripper 16013 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 16074 | -3/Quarantine | First assault squad dispatched 16121 | -3/Quarantine | Discovered exit to Research (range 19) 16216 | -3/Quarantine | Destroyed 8 combat bots 16275 | -3/Quarantine | Spotted Fortress 16288 | -3/Quarantine | Destroyed Fortress 16294 | -3/Quarantine | Found Prototype Device 16294 | -3/Quarantine | Identified Exp. Force Field 16449 | -3/Quarantine | Discovered new exit (range 6) 16453 | -3/Quarantine | Identified exit to Section 7 16715 | -3/Quarantine | Entered Section 7 16716 | -3/Section 7 | Sensed 25 artifacts in vicinity 16930 | -3/Section 7 | Discovered exit to Research (range 17) 16960 | -3/Section 7 | Spotted S7 Guard 16982 | -3/Section 7 | Destroyed S7 Guard 17032 | -3/Section 7 | Found Integrated Mediator 17032 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 17100 | -3/Section 7 | Found Sigix Shearcannon 17208 | -3/Section 7 | Found Integrated Mediator 17208 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 17261 | -3/Section 7 | System corruption reached 10% 17353 | -3/Section 7 | Spotted Executioner 17353 | -3/Section 7 | Spotted Executioner 17362 | -3/Section 7 | Destroyed Executioner 17365 | -3/Section 7 | Destroyed Executioner 17383 | -3/Section 7 | Found Exp. Targeting Computer 17490 | -3/Section 7 | Spotted Striker 17490 | -3/Section 7 | Spotted Striker 17495 | -3/Section 7 | Destroyed Striker 17495 | -3/Section 7 | Destroyed Striker 17505 | -3/Section 7 | Spotted Striker 17505 | -3/Section 7 | Spotted Striker 17510 | -3/Section 7 | First assault squad dispatched 17513 | -3/Section 7 | Destroyed Striker 17516 | -3/Section 7 | Destroyed Striker 17529 | -3/Section 7 | Found Sigix Shearcannon 17624 | -3/Section 7 | Reached level 31 17663 | -3/Section 7 | Destroyed 9 combat bots 17727 | -3/Section 7 | Spotted B-99 Colossus 17770 | -3/Section 7 | Found Integrated Dissipator 17770 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 17772 | -3/Section 7 | Found Integrated Dissipator 17772 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 17775 | -3/Section 7 | Found Integrated Dissipator 17775 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 17816 | -3/Section 7 | Used Subatomic Replicator to replicate LRC Boosters 17817 | -3/Section 7 | Found LRC Boosters 17817 | -3/Section 7 | Installed LRC Boosters, increased mass support (+10) 17823 | -3/Section 7 | Installed LRC Boosters, increased mass support (+10) 17826 | -3/Section 7 | Found LRC Matter Compressor 17826 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 17833 | -3/Section 7 | Found LRC Storage 17833 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 17986 | -3/Section 7 | Integrated with Sigix Exoskeleton 17987 | -3/Section 7 | Sigix Warrior commented on Exoskeleton integration 17987 | -3/Section 7 | Upgraded with Power slot (x1) 17987 | -3/Section 7 | Upgraded with Weapon slot (x2) 18062 | -3/Section 7 | Spotted Executioner 18062 | -3/Section 7 | Spotted Executioner 18065 | -3/Section 7 | Destroyed Executioner 18068 | -3/Section 7 | Destroyed Executioner 18080 | -3/Section 7 | Found Exp. Core Analyzer 18153 | -3/Section 7 | Spotted Striker 18162 | -3/Section 7 | Destroyed Striker 18198 | -3/Section 7 | Destroyed 26 combat bots 18274 | -3/Section 7 | Spotted Investigator 18275 | -3/Section 7 | Scanned by Researcher 18276 | -3/Section 7 | Intercept squad dispatched 18284 | -3/Section 7 | Destroyed Investigator 18290 | -3/Section 7 | Spotted Tracker 18297 | -3/Section 7 | Core integrity fell below 50% 18299 | -3/Section 7 | Destroyed Tracker 18307 | -3/Section 7 | Build established: Alien-Sigix 18321 | -3/Section 7 | Spotted Combat Programmer 18325 | -3/Section 7 | Destroyed 28 combat bots 18329 | -3/Section 7 | Destroyed Combat Programmer 18445 | -3/Section 7 | Reached level 32 18485 | -3/Section 7 | Destroyed 25 combat bots 18626 | -3/Section 7 | Spotted Striker 18626 | -3/Section 7 | Spotted Executioner 18626 | -3/Section 7 | Destroyed Striker 18628 | -3/Section 7 | Destroyed Executioner 18636 | -3/Section 7 | Sterilization system engaged 18636 | -3/Section 7 | Non-combat units ordered to evacuate 18647 | -3/Section 7 | Spotted Striker 18656 | -3/Section 7 | Spotted Striker 18657 | -3/Section 7 | Destroyed Striker 18664 | -3/Section 7 | Destroyed Striker 18697 | -3/Section 7 | Destroyed 40 combat bots 18736 | -3/Section 7 | Combat units ordered to evacuate 18768 | -3/Section 7 | Found Transdimensional Reconstructor 18853 | -3/Section 7 | Spotted S7 Guard 18862 | -3/Section 7 | Destroyed S7 Guard 18876 | -3/Section 7 | Found Core Physics Calibrator 18903 | -3/Section 7 | Upgraded with Power slot (x1) 18903 | -3/Section 7 | Entered Research 18908 | -2/Research | Emitted hypermatrix ping 18913 | -2/Research | Assembled emerged from beneath the floor 18946 | -2/Research | Assembled emerged from beneath the floor 19028 | -2/Research | High security lockdown imminent 19055 | -2/Research | Zion Zionite Resupply teleported in 19066 | -2/Research | Reached level 33 19108 | -2/Research | High security lockdown engaged 19159 | -2/Research | Assembled emerged from beneath the floor 19174 | -2/Research | Garrison activated, responded to threat 19204 | -2/Research | Spotted B-90 Cyclops 19207 | -2/Research | Destroyed B-90 Cyclops 19228 | -2/Research | Destroyed 15 combat bots 19356 | -2/Research | Destroyed 12 combat bots 19422 | -2/Research | Spotted Investigator 19422 | -2/Research | Destroyed Investigator 19449 | -2/Research | Spotted Investigator 19451 | -2/Research | Destroyed Investigator 19454 | -2/Research | Reached level 34 19475 | -2/Research | Destroyed 8 combat bots 19483 | -2/Research | Discovered new exit (range 18) 19494 | -2/Research | Spotted Executioner 19499 | -2/Research | Destroyed Executioner 19506 | -2/Research | Found Exp. Targeting Computer 19572 | -2/Research | Spotted Striker 19578 | -2/Research | Destroyed Striker 19601 | -2/Research | Destroyed 21 combat bots 19614 | -2/Research | Assembled emerged from beneath the floor 19654 | -2/Research | Assembled emerged from beneath the floor 19686 | -2/Research | Spotted B-90 Cyclops 19689 | -2/Research | Destroyed B-90 Cyclops 19724 | -2/Research | Spotted Striker 19725 | -2/Research | Spotted Striker 19733 | -2/Research | Destroyed Striker 19735 | -2/Research | Destroyed Striker 19743 | -2/Research | Spotted Striker 19745 | -2/Research | Destroyed Striker 19766 | -2/Research | Destroyed 26 combat bots 19793 | -2/Research | Spotted Executioner 19795 | -2/Research | Spotted Executioner 19796 | -2/Research | Destroyed Executioner 19796 | -2/Research | Spotted Striker 19803 | -2/Research | Destroyed Executioner 19851 | -2/Research | Destroyed 11 combat bots 19860 | -2/Research | Spotted Striker 19860 | -2/Research | Spotted Executioner 19860 | -2/Research | Destroyed Striker 19865 | -2/Research | Destroyed Executioner 19868 | -2/Research | Spotted Striker 19872 | -2/Research | Destroyed Striker 19882 | -2/Research | Sterilization system engaged 19882 | -2/Research | Non-combat units ordered to evacuate 19915 | -2/Research | Destroyed 23 combat bots 19982 | -2/Research | Combat units ordered to evacuate 20005 | -2/Research | Discovered new exit (range 17) 20021 | -2/Research | Reached level 35 20028 | -2/Research | Upgraded with Utility slot (x1) 20062 | -2/Research | Spotted Executioner 20064 | -2/Research | Destroyed Executioner 20067 | -2/Research | Spotted Striker 20069 | -2/Research | Destroyed Striker 20090 | -2/Research | Destroyed 20 combat bots 20142 | -2/Research | Entered Testing 20303 | -2/Testing | Destroyed 25 combat bots 20308 | -2/Testing | Spotted Striker 20309 | -2/Testing | Spotted Striker 20316 | -2/Testing | Destroyed Striker 20319 | -2/Testing | Destroyed Striker 20323 | -2/Testing | Spotted Alpha 7 20326 | -2/Testing | Destroyed Alpha 7 20352 | -2/Testing | Destroyed 9 combat bots 20387 | -2/Testing | Stole the SGEMP Prototype 20396 | -2/Testing | Spotted Striker 20396 | -2/Testing | Spotted Investigator 20398 | -2/Testing | Destroyed Investigator 20399 | -2/Testing | Spotted Striker 20401 | -2/Testing | Destroyed Striker 20403 | -2/Testing | Destroyed Striker 20444 | -2/Testing | Destroyed 20 combat bots 20506 | -2/Testing | Spotted Executioner 20508 | -2/Testing | Destroyed Executioner 20516 | -2/Testing | System corruption reached 10% 20530 | -2/Testing | Core integrity fell below 50% 20572 | -2/Testing | Destroyed 31 combat bots 20599 | -2/Testing | Spotted PH-T5CBY9QWXM 20616 | -2/Testing | Destroyed PH-T5CBY9QWXM 20620 | -2/Testing | Found Prototype Device 20620 | -2/Testing | Identified Exp. Weapon Cycler 20624 | -2/Testing | Intercept squad dispatched 20628 | -2/Testing | Discovered new exit (range 18) 20628 | -2/Testing | Spotted Tracker 20629 | -2/Testing | Spotted Tracker 20633 | -2/Testing | Spotted Combat Programmer 20635 | -2/Testing | Destroyed Combat Programmer 20637 | -2/Testing | Destroyed Tracker 20638 | -2/Testing | Spotted Combat Programmer 20639 | -2/Testing | Destroyed Tracker 20642 | -2/Testing | Destroyed Combat Programmer 20659 | -2/Testing | Spotted Executioner 20661 | -2/Testing | Destroyed Executioner 20665 | -2/Testing | Reached level 36 20671 | -2/Testing | Spotted Striker 20671 | -2/Testing | Spotted Striker 20671 | -2/Testing | Destroyed Striker 20684 | -2/Testing | Destroyed Striker 20729 | -2/Testing | Sterilization system engaged 20729 | -2/Testing | Non-combat units ordered to evacuate 20734 | -2/Testing | Destroyed 42 combat bots 20736 | -2/Testing | Crushed by falling debris 20778 | -2/Testing | Spotted PP-4ALTDCB2D5 20813 | -2/Testing | Destroyed PP-4ALTDCB2D5 20820 | -2/Testing | Found Prototype Processor 20821 | -2/Testing | Identified Exp. Target Analyzer 20829 | -2/Testing | Combat units ordered to evacuate 20836 | -2/Testing | Found Exp. Targeting Computer 20860 | -2/Testing | Spotted Superbehemoth 20878 | -2/Testing | Destroyed Superbehemoth 21029 | -2/Testing | Ambient heat levels rising (+10) 21096 | -2/Testing | Entered Access 21097 | -1/Access | Attacked by Zhirov 21097 | -1/Access | Destroyed Zhirov 21100 | -1/Access | Destroyed Svarog 21101 | -1/Access | Emitted hypermatrix ping 21102 | -1/Access | Destroyed Perun 21106 | -1/Access | Assembled emerged from beneath the floor 21137 | -1/Access | Zion hero teleported in (AD-0RF) 21216 | -1/Access | Assembled emerged from beneath the floor 21237 | -1/Access | Reached level 37 21253 | -1/Access | Destroyed 17 combat bots 21265 | -1/Access | Spotted Striker 21267 | -1/Access | Destroyed Striker 21288 | -1/Access | Destroyed 7 combat bots 21305 | -1/Access | Spotted Executioner 21305 | -1/Access | Spotted Striker 21307 | -1/Access | Destroyed Executioner 21307 | -1/Access | Garrison activated, responded to threat 21311 | -1/Access | Destroyed Striker 21357 | -1/Access | Destroyed Investigator 21384 | -1/Access | Destroyed 23 combat bots 21388 | -1/Access | Destroyed AD-0RF 21422 | -1/Access | Destroyed 10 combat bots 21569 | -1/Access | Spotted Investigator 21569 | -1/Access | Spotted Striker 21569 | -1/Access | Spotted Executioner 21569 | -1/Access | Spotted Executioner 21571 | -1/Access | Destroyed Executioner 21573 | -1/Access | Destroyed Executioner 21575 | -1/Access | Destroyed Striker 21581 | -1/Access | Destroyed Investigator 21620 | -1/Access | Destroyed 24 combat bots 21667 | -1/Access | Spotted Striker 21667 | -1/Access | Spotted Executioner 21668 | -1/Access | Destroyed Striker 21668 | -1/Access | Destroyed Executioner 21668 | -1/Access | Reached level 38 21677 | -1/Access | Upgraded with Utility slot (x1) 21680 | -1/Access | Garrison activated, responded to threat 21687 | -1/Access | Spotted Striker 21689 | -1/Access | Spotted Striker 21689 | -1/Access | Destroyed Striker 21693 | -1/Access | Destroyed Striker 21723 | -1/Access | Destroyed 20 combat bots 21746 | -1/Access | Assembled emerged from beneath the floor 21753 | -1/Access | Spotted Striker 21755 | -1/Access | Spotted Executioner 21758 | -1/Access | Destroyed Striker 21758 | -1/Access | Destroyed Executioner 21758 | -1/Access | Spotted Striker 21760 | -1/Access | Spotted Striker 21760 | -1/Access | Destroyed Striker 21762 | -1/Access | Destroyed Striker 21764 | -1/Access | Sterilization system engaged 21766 | -1/Access | Destroyed Executioner 21802 | -1/Access | Found Exp. Targeting Computer 21809 | -1/Access | Destroyed 28 combat bots 21910 | -1/Access | Spotted B-99 Colossus 21911 | -1/Access | Spotted B-99 Colossus 21914 | -1/Access | Destroyed B-99 Colossus 21918 | -1/Access | Destroyed B-99 Colossus 21921 | -1/Access | Discovered new exit (range 18) 22022 | -1/Access | Discovered new exit (range 18) 22064 | -1/Access | Ambient heat levels rising (+10) 22143 | -1/Access | Spotted B-99 Colossus 22147 | -1/Access | Destroyed B-99 Colossus 22154 | -1/Access | Spotted B-99 Colossus 22160 | -1/Access | Destroyed B-99 Colossus 22194 | -1/Access | Entered Command 22199 | -1/Command | Emitted hypermatrix ping 22204 | -1/Command | Assembled emerged from beneath the floor 22266 | -1/Command | Retrieved Zion intel report: Active Terminals 22315 | -1/Command | High security lockdown imminent 22334 | -1/Command | Phase Generator disabled 22386 | -1/Command | Assembled emerged from beneath the floor 22386 | -1/Command | Destroyed 8 combat bots 22395 | -1/Command | High security lockdown engaged 22398 | -1/Command | Discovered new exit (range 18) 22445 | -1/Command | Spotted Striker 22446 | -1/Command | Spotted Striker 22459 | -1/Command | Destroyed Striker 22459 | -1/Command | Destroyed Striker 22461 | -1/Command | Destroyed B-99 Colossus 22493 | -1/Command | Destroyed 23 combat bots 22539 | -1/Command | Spotted Striker 22539 | -1/Command | Spotted Executioner 22540 | -1/Command | Destroyed Executioner 22540 | -1/Command | Destroyed Investigator 22541 | -1/Command | Spotted Striker 22544 | -1/Command | Destroyed Striker 22547 | -1/Command | Destroyed Striker 22549 | -1/Command | Reached level 39 22576 | -1/Command | Destroyed 16 combat bots 22605 | -1/Command | Core integrity fell below 50% 22619 | -1/Command | Core integrity fell below 20% 22647 | -1/Command | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 22641_ Quantum Shear penetrates B-74 Champion. 22642_ Penetrated by Slug. 22644_ Slug penetrates H-88 Terminator. 22644_ H-88 Terminator suffers critical hit (Destroy). 22644_ Penetrated by Slug. 22644_ Slug penetrates B-74 Champion. 22644_ Quantum Shear penetrates H-88 Terminator. 22644_ H-88 Terminator Unknown Ballistic Gun severed. 22644_ Quantum Shear penetrates H-88 Terminator. 22644_ H-88 Terminator destroyed. 22644_ Quantum Shear penetrates H-88 Terminator. 22644_ H-88 Terminator destroyed. 22644_ Quantum Shear penetrates H-88 Terminator. 22644_ H-88 Terminator destroyed. 22645_ Slug penetrates H-88 Terminator. 22645_ B-74 Champion destroyed. 22645_ Penetrated by Slug. 22646_ Used Protomatter to restore core integrity (+192, depleted) 22647_ Penetrated by Slug. 22647_ P-80 Master resets H-88 Terminator, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????? # %%=[%############ # ## | | ????????????????? # ===]=############ ####### | | ???????????????? # "%=*%############ | | ??????????????? # "[*%=#########""" | | ???????????????# ### #"%[%=#########"Y | | ??????????????## ### # [%=!#########""" | | ?????????????### ### # %*% ### ####### | | ?????????????### ### # =!!=## ""##### | | ???????????? ### ### " =[%*% # " ### | | ??????????? ### ### h" =/= * ## "!%="## #####"" | | ??????????? ### ### h**==]%= ### " " #####"" | | ??????????? ### ###%h!%%%[%!! ### """" ##### " | | ?????????? !=*%%!=%*% ####### | | ?????????? =!=h%*[=!% %" ##### | | ?????????? =*=%==|[%*=*% [% " ## | | ?????????? *%*!%%==*=!*!*==[/ %""!%[=" | | ?????????## ### ###%%!!%!%[=%[# "* """" ""[=[ ! | | ?????????## ### ###*=!%hhh=[%]# " " ""%"%!=*%! | | ?????????## ### ###!=#[=!!%=*[= " " " ""%%/[!= | | ????????### ### ###[=%=%h=[!!% " " " *===% [ | | ????????### ### ###[s#%!=h#### #""""!%" *!%==!" | | ????????### ### ### #%=[g### ! %!=[*! | | ????????### ### ###g #%%sh#### " !![==% | | ????????### ### ### g##[!=#### # ### + !["" | | ???????### # #pghg#[![%########### # "" | | ???????### # # g %pX*%=################ "" | | ????????## # #gpg #%[!*################ "" | | ????????## # # pp#*[=!################ | | ????????## # #pppp#!%=!%############### | | ????????## # # gp #=*[[;############### ! | | ????????#### #### ###p###*=%%= ##############!""## | | ?????????### #### ###p##[[!%[= ############# !%=## | | ?????????### #### ### ###=[%![ ############# *|"## | | ?????????### #### ### ###[%%=! ############ " "## | | ??????????## gggg[![ ############## ### | | ???????????######## ###[%; ############## ### | | ???????????######## ### ############## ### | | ????????????####### ### # ############## ### | | ?????????????###### ### # ######?####### ### | | ??????????????##### ## ## ####??#######+### | | ????????????????### ### ####????##### | | ?????????????????## #### ####?????###" | | ???????????????????? #### #?????????##"" | | ?????????????????????????#?????????????###"" """" | | ???????????????????????????????????????###"" """" | | ???????????????????????????????????????###"" """" | | ???????????????????????????????????????###"T """" | | ???????????????????????????????????????###"" | | ???????????????????????????????????????###"" | | ???????????????????????????????????????###"" """" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 223 Energy Generation 132 Energy Capacity 1450 Matter Stores 425 Matter Capacity 425 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 510 Power Amplification 30 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Shielding 100 Weapon Cycling 30 Evasion (%) 69 Targeting Accuracy 24 Target Analysis 10 Core Analysis 8 Particle Charging 25 Offensive Hacking 20 Item Schematics ----------------- Prc. Matter Filter | -3/Section 7 | Archive Com. Tesla Bomb Launcher | -3/Section 7 | Archive Exp. Signal Interpreter | -3/Section 7 | Archive Exp. Heat Sink | -2/Testing | Archive Hdn. Centrium Wheel | -2/Testing | Archive Exp. Coolant Injector | -2/Testing | Archive Robot Schematics ------------------ L-61 Swordsman | -3/Quarantine | Z-intel R-06 Scavenger | -3/Quarantine | Z-intel W-44 Eye | -3/Quarantine | Z-intel G-67 Veteran | -3/Quarantine | Z-intel A-27 Freighter | -3/Quarantine | Z-intel R-10 Processor | -3/Section 7 | Archive M-30 Cleanser | -3/Section 7 | Archive M-36 Artificer | -3/Section 7 | Archive A-02 Transporter | -2/Testing | Archive A-15 Conveyor | -2/Testing | Archive Fabricated ------------ Hvy. Phase Cannon | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Core Stripper Integrated Mediator Sigix Shearcannon Subatomic Replicator LRC Boosters LRC Matter Compressor LRC Storage Sigix Exoskeleton Sigix Sheargun Core Physics Calibrator Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Res Tes Acc Com Levels Raised 38 | . 1 1 3 1 2 3 1 1 . 2 3 . . 1 1 1 . . 1 . 1 1 1 1 2 1 2 3 1 2 1 XP Earned 60271 | 3000 2539 1450 4965 1200 2990 4138 1030 1917 557 2779 3838 418 586 204 1472 2142 273 468 204 1183 1257 613 2101 699 3456 1447 3147 4129 1572 3329 1168 XP Spent 58150 | 2550 1900 1300 3100 1600 2750 4900 2900 1000 . 1250 6700 . . 160 . 1770 380 . 300 . 2200 3800 1100 . . 3750 5700 4100 . 4400 540 Upgrades 52 | 5 2 2 2 2 2 2 1 1 . 1 2 . . 4 . 4 2 . 1 . 2 1 1 . . 2 5 1 . 1 6 Power Slot 4 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . Propulsion Slot 4 | 1 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Utility Slot 14 | 2 1 . 2 . 1 2 1 . . . 2 . . . . . . . . . . 1 . . . . . 1 . 1 . Weapon Slot 5 | 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . Core Integrity 10 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . 6 Energy Generation 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mass Support 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Inventory Capacity 8 | 1 . 1 . . 1 . . 1 . 1 . . . . . 1 . . . . . . . . . 2 . . . . . Terrain Scan Density 5 | . . . . . . . . . . . . . . . . 3 2 . . . . . . . . . . . . . . Protomatter Created 20094 | . 294 69 199 127 226 463 . 218 . 160 182 . 11 86 178 155 . 133 . 222 . . 508 . 739 586 3255 3762 2617 3753 2151 Integrity Restored 20211 | . 419 198 289 381 755 913 . 554 . 433 578 105 432 258 723 667 243 394 . 168 81 168 877 . 913 863 2980 1850 2420 1715 834 Core 14469 | . 337 173 168 381 496 794 . 375 . 282 262 45 247 258 723 559 19 303 . 52 17 16 225 . 591 529 2205 1452 1855 1384 721 Parts 5742 | . 82 25 121 . 259 119 . 179 . 151 316 60 185 . . 108 224 91 . 116 64 152 652 . 322 334 775 398 565 331 113 Protomatter Decayed 15869 | . 147 . 96 . 101 154 . 239 . 198 281 93 . . . 65 12 . . 111 28 60 1653 . 857 224 2191 3007 2302 3232 818 Game ------ Seed DispersionSapperWell Manual? 0 Play Time 03:10:57 Cumulative 1515.6 hours Start 2022.06.20 @ 14:34:43 End 2022.06.22 @ 23:21:14 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 534 Rogue 534 Adventurer 0 Explorer 0 Win Type - Total 108 Types 22/12/45/6/1/2/18/1/1 Lore% 97 Gallery% 96 Achievement% 86 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 823967e1-7f0e-4c5e-8d1f-5fbebe80ca1b