Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.18 @ 19:28:13 Player: MistressMomoko Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (18) 90 Value Destroyed (388) 388 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3698 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 140/300 Energy 825/825 System Corruption 0% Temperature Cool (54) Movement Walking (123) Location -6/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine Angular Momentum Engine > --- PROPULSION (3) --- Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (7) ------ Energy Well Advanced Sensor Array Improved Integration Mediator > --- WEAPON (3) ------- Improved Heavy Laser Magnetic Acceleration Cannon Mace > --- INVENTORY (4) ---- Gravmag Array Large Storage Unit Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Energy Well Advanced Sensor Array Hardened Heavy Armor Plating Improved Integration Mediator > --- WEAPON ----------- Mace > --- INVENTORY -------- Gravmag Array Large Storage Unit [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Xenon Bombardment Thruster Leg Improved Titanium Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Xenon Bombardment Thruster Utility Improved Targeting Computer Device Maneuvering Thrusters Storage Small Storage Unit Processor Improved Targeting Computer Protection Improved Propulsion Shielding Weapon Flak Gun Energy Gun Improved Heavy Laser Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Mace Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power 1 | . . . . . 1 . Propulsion 1 | . . . . 1 . . Utility 5 | . . . 2 1 1 1 Weapon 1 | . . . . . . 1 Parts Attached 56 | 5 4 3 3 12 8 21 Power 8 | . 1 1 1 1 . 4 Engine 7 | . 1 1 1 . . 4 Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 14 | 2 . . . 3 1 8 Treads . | . . . . . . . Leg 7 | . . . . . . 7 Wheel 2 | 2 . . . . . . Hover 1 | . . . . . . 1 Flight 4 | . . . . 3 1 . Utility 15 | 1 1 . . 4 5 4 Device 9 | . . . . 3 4 2 Storage 2 | 1 . . . . . 1 Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection 3 | . . . . 1 1 1 Artifact . | . . . . . . . Weapon 19 | 2 2 2 2 4 2 5 Energy Gun 1 | . . . . . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 10 | 2 . . . 4 2 2 Ballistic Cannon 5 | . 2 . 2 . . 1 Launcher 2 | . . 2 . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 30 | . . 5 4 3 . 18 Power 6 | . . 2 1 . . 3 Propulsion 7 | . . 2 . 1 . 4 Utility 8 | . . . . 1 . 7 Weapon 9 | . . 1 3 1 . 4 Highest Loss Streak 16 | . . 4 4 3 . 16 Average Slot Usage (%) 60 | . 88 73 37 61 67 55 Engine 4 | . 14 12 2 . . 5 Core 2 | . . . . 3 7 1 Leg 4 | . . . . . . 10 Wheel 3 | . 28 11 . . . . Flight 8 | . . . . 20 19 5 Device 9 | . . . . 5 14 14 Storage 5 | . 14 14 11 6 . 2 Processor 4 | . 2 14 11 9 6 . Protection 2 | . . . . . 3 4 Ballistic Gun 8 | . 22 . . 17 14 5 Ballistic Cannon 2 | . 5 11 7 . . . Launcher 1 | . . 8 6 . . . Impact Weapon 1 | . . . . . . 4 Naked Turns . | . . . . . . . Heaviest Build 53 | 6 17 17 15 16 17 53 Greatest Support 60 | 20 20 20 3 14 21 60 Greatest Overweight (x) 10 | . . 2 4 1 . 10 Average Overweight (x) . | . . . 1 . . . Largest Inventory Capacity 6 | 6 6 6 6 6 4 4 Average Capacity 4 | 4 6 6 6 5 4 4 Most Carried 6 | 4 6 6 6 6 4 4 Average Carried 3 | 2 3 5 4 4 3 2 Final Capacity 6 | 6 6 6 6 4 4 4 Final Carried 6 | 3 6 5 3 4 4 3 Class Distribution -------------------- 90% | Mutant 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Min Mat Mat Fac Fac Matter Collected 741 | 242 . 99 110 . . 290 Remotely . | . . . . . . . Salvage Created 331 | . . 139 72 . 38 82 Parts 21 | . . 8 7 . 4 2 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 11 | . . 3 5 . 1 2 Guns 1 | . . . . . . 1 Cannons 2 | . . . 2 . . . AOE 7 | . . 3 3 . 1 . Classes Destroyed 9 | . . 4 3 . . 2 Worker 6 | . . 3 1 . 2 . Builder 2 | . . 2 . . . . Recycler 1 | . . 1 . . . . Operator 1 | . . . . . . 1 Swarmer 3 | . . . 3 . . . Grunt 2 | . . . 1 . 1 . Duelist 1 | . . . 1 . . . Hunter 2 | . . . . . . 2 Assembled 3 | . . 3 . . . . Best Kill Streak 5 | . . 5 4 . 3 1 Combat Bots Only 3 | . . 3 3 . 1 1 Max Kills in Single Turn 4 | . . 4 3 . 3 1 Gunslinging . | . . . . . . . Exploded 2 | . . 2 2 . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Damage Taken 4892 | . . 577 580 539 . 3196 Core 1421 | . . 194 223 139 . 865 Absorbed by Shields . | . . . . . . . Core Remaining (%) 68 | 100 . 22 44 74 100 . Volleys Fired 40 | . 1 9 9 6 2 13 Largest 3 | . 2 2 2 2 2 3 Hottest 118 | . 40 78 78 56 56 118 Shots Fired 64 | . 2 12 13 11 4 22 Gun 38 | . 2 . . 11 4 21 Cannon 13 | . . 2 10 . . 1 Launcher 13 | . . 10 3 . . . Special . | . . . . . . . Kinetic 50 | . 2 2 10 11 4 21 Thermal 1 | . . . . . . 1 Explosive 13 | . . 10 3 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 12 | . . 5 4 9 12 8 Robot Miss Streak 6 | . . 2 2 3 6 6 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 51 | . . 7 8 8 2 26 Core Hits 42 | . . 10 7 4 6 15 Critical Hits 1 | . . . 1 . . . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Melee Attacks 8 | . . . . . . 8 Impact 8 | . . . . . . 8 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2225 | . . 617 446 112 466 584 Guns 457 | . . . . 112 38 307 Cannons 165 | . . . 165 . . . Explosions 1321 | . . 612 281 . 428 . Melee 277 | . . . . . . 277 Ramming 5 | . . 5 . . . . Kinetic 622 | . . . 165 112 38 307 Thermal 428 | . . . . . 428 . Explosive 893 | . . 612 281 . . . Electromagnetic . | . . . . . . . Impact 277 | . . . . . . 277 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 227 | . . 32 40 . 40 115 Projectiles . | . . . . . . . Explosions 112 | . . 32 40 . 40 . Melee 115 | . . . . . . 115 Knockbacks 5 | . . . 1 . . 4 Impact 4 | . . . . . . 4 Kinetic 1 | . . . 1 . . . Secondary . | . . . . . . . Self-Inflicted Damage 315 | . . 315 . . . . Shots 10 | . . 10 . . . . Rammed 2 | . . 1 1 . . . Targets Rammed 2 | . . 1 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 54 | . . 18 51 7 . 54 Average Temperature 15 | . . 12 20 4 . 12 Received Heat Transfer 657 | . . 36 231 81 . 309 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions 7 | . . . . . . 7 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 350 | . . . . . 350 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Peak Influence 264 | . . 20 128 70 264 133 Initial 128 | . . . 3 55 31 128 Average 66 | . . 5 76 64 169 53 Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 89 | 100 100 100 100 100 37 100 Level 1 10 | . . . . . 62 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 1 . . 1 1 5 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 5 | . 1 . . 1 1 2 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 2 | . . . . . 1 1 Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Distress Signals 3 | . . . . 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 54 | . 2 7 10 12 2 21 Peak Tracking Total 11 | . 3 5 5 11 2 7 Tactical Retreats 5 | . . 2 . 1 . 2 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Mat Mat Fac Fac Machines Disabled 6 | . . . . . 6 . Max in Single Turn 6 | . . . . . 6 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Machines Accessed 6 | . . . . 2 3 1 Terminals 3 | . . . . 1 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . 1 . 1 Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 10 | . . . . 3 5 2 Successful 7 | . . . . 3 2 2 Failed 3 | . . . . . 3 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 5 | . . . . 1 4 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . . . . 2 . 2 Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Terminal Hacks 3 | . . . . 1 2 . Record 1 | . . . . . 1 . Emergency Access Points 1 | . . . . 1 . . Locate Traps 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . . . . 2 . 2 Report Inventory 2 | . . . . 1 . 1 Retrieve Matter 1 | . . . . . . 1 Retrieve Components 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . . . . 2 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . . . . 1 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Min Mat Mat Fac Fac Turns Passed 1372 | 47 92 125 112 182 235 579 Spaces Moved 1269 | 47 67 96 70 169 470 350 Core 133 | 10 . 34 70 15 . 4 Treads . | . . . . . . . Legs 242 | . . . . . . 242 Wheels 166 | 37 67 62 . . . . Hover 27 | . . . . . . 27 Flight 701 | . . . . 154 470 77 Fastest Speed 34 | 50 80 80 100 37 34 34 Average Speed 70 | 73 80 103 122 43 35 107 Slowest Speed 550 | 80 80 150 250 120 37 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . . . 1 1 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 16 | 3 14 33 12 23 17 10 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 174 | . . 93 38 . 42 1 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 173 | . . 93 38 . 42 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Total 1673 | 59 104 108 83 267 531 521 Wait 242 | . 26 . . 66 44 106 Move 1259 | 46 66 95 69 166 467 350 Hop 2 | . . . . 1 1 . Pick Up 48 | 8 5 . 1 11 5 18 Fast Attach 5 | . . . . 1 4 . Attach 48 | 5 4 1 3 11 4 20 Detach 6 | . 2 . . 2 . 2 Swap 3 | . . 2 . . . 1 Drop 10 | . . . . 3 4 3 Fire 40 | . 1 9 9 6 2 13 Melee 8 | . . . . . . 8 Ram 2 | . . 1 1 . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Discovered new exit (range 15) 140 | -10/Materials | Entered Mines 150 | -10/Mines | Assembled infested the area 181 | -10/Mines | Found a hidden stash of uninstalled traps 230 | -10/Mines | Lost 4 parts (1p2n1w) 235 | -10/Mines | Core integrity fell below 50% 256 | -10/Mines | Discovered new exit (range 8) 265 | -10/Mines | Entered Materials 265 | -9/Materials | Evolved 2 slots: Utility x2 351 | -9/Materials | Build established: Mutant 375 | -9/Materials | Core integrity fell below 50% 375 | -9/Materials | Discovered new exit (range 3) 377 | -9/Materials | Entered another Materials area 377 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 405 | -8/Materials | Lost 4 parts (1p3w) 524 | -8/Materials | Lost 3 parts (1n1u1w) 553 | -8/Materials | Discovered new exit (range 16) 559 | -8/Materials | Entered Factory 559 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 741 | -7/Factory | Discovered new exit (range 8) 794 | -7/Factory | Entered another Factory area 794 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 942 | -6/Factory | Garrison activated, responded to threat 966 | -6/Factory | Core integrity fell below 50% 1005 | -6/Factory | Lost 16 parts (2p4n6u4w) 1074 | -6/Factory | Spotted B-75 Beast 1273 | -6/Factory | Core integrity fell below 20% 1373 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 01293_ U-05 Engineer lays Concrete. 01298_ The unstable cave ceiling collapses. 01298_ U-05 Engineer lays Concrete. 01313_ Hrd. Heavy Armor Plating destroyed. 01316_ K-01 Serf cleans the Fusion Modulator. 01331_ Acquired Magnetic Acceleration Cannon. 01338_ K-01 Serf cleans the Subcomponent Replicator. 01341_ Penetrated by Slug. 01342_ K-01 Serf cleans the Subcomponent Replicator. 01344_ Slug penetrates Subcomponent Replicator. 01348_ K-01 Serf cleans the Subcomponent Replicator. 01349_ Penetrated by Slug. 01351_ T-07 Excavator destroyed. 01353_ Slug penetrates Wall. 01354_ K-01 Serf cleans the Subcomponent Replicator. 01358_ Acquired Lgt. Ion Engine. 01364_ Slug penetrates Wall. 01366_ Acquired Prototype Energy Gun. 01367_ Identified Imp. Heavy Laser. 01367_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????# / """ """ # | | ????????????????????# ##### ####### !# | | ????????????????????# #???# #?????##+##+######### | | ????????????????????# #####/######## ######### | | ????????????????????# ## # | | ????????????????????# ## # | | ????????????????????# ## # | | ????????????????????# ## # | | ????????????????????# ## + | | ????????????????????# ## # ### ###+#### | | ????????????????????# ## # # | | ????????????????????# ####+#####/### ## | | ????????????????????# ##### ## | | ????????????????????# ^ # | | ????????????????????# ## # | | ????????????????????# " ##### | | ????????????????????# ^T """ #??# | | ????????????????????# " """"" #??### = | | ????????????????????# """"" #???# | | ????????????????????+ #???# | | ????????????????????# #???## | | ????????????????????## ####### #????# | | ?????????????????????#??# # #????### # # | | ?????????????????????#??# # ? #????? #### ## | | ????????????????????????# #h ; ???## #? | | ????????????????????????#@ g %= #??? ?????# ?? | | ????????????????????????# # #??? ??????##?? | | ????????????????????????# # #?? ?????????? | | ????????????????????????##+### #???#??????????? | | ????????????????????????????? #??????????????? | | ????????????????????????????? ? ?????????????? | | ????????????????????????????? #####????????????? | | ?????????????????????????????#+##????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Coolant Potential 50 Energy Generation 31 Energy Capacity 850 Matter Stores 293 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 69 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StormArmageddonReactor Manual? 0 Play Time 00:36:33 Cumulative 12.3 hours Start 2021.05.18 @ 18:53:41 End 2021.05.18 @ 19:28:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 23 Achievement% 17 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0dd0a998-c18a-4025-b985-fbd68a262072