Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.23 @ 10:37:12 Player: Leha44581 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (68) 340 Value Destroyed (2117) 2117 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (471) 471 TOTAL SCORE: 7008 Bonus ------- High Alert Combat Kills 76 Follower Combat Kills 195 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 298/300 Energy 57/160 System Corruption 4% Temperature Cool (9) Movement Core (1450) Ox28 Location -6/Garrison Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Micro Nuclear Core Neutrino Core Recoil Stabilizer Drone Bay (0/2) Peak State ------------ > --- POWER ------------ Light Fission Core Neutrino Core > --- PROPULSION ------- Medium Treads Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Improved Propulsion Shielding Hardened Heavy Armor Plating > --- WEAPON ----------- EM Pulse Cannon EM Pulse Cannon Heavy Ion Cannon Flak Gun > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Huge Storage Unit Matter Filter Energy Filter Improved Reaction Control System Makeshift Light Armor Plating EM Disruption Field Drone Bay Heavy Laser Gatling Laser Plasma Rifle EM Pulse Cannon Makeshift Sword Spear [Rating: 54] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Wheel Wheel Utility Large Storage Unit Device Kinecellerator Storage Large Storage Unit Processor Improved Signal Interpreter Protection Makeshift Light Armor Plating Weapon Gauss Cannon Energy Gun Gatling Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Slashing Weapon Makeshift Sword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Gar Slots Evolved 8 | . . . 2 . 2 2 . . 2 . Power 1 | . . . . . . . . . 1 . Propulsion 3 | . . . 1 . 1 1 . . . . Utility 2 | . . . 1 . . 1 . . . . Weapon 2 | . . . . . 1 . . . 1 . Parts Attached 100 | 6 1 . 4 3 29 2 35 1 10 9 Power 15 | 1 . . . 1 3 . 5 . 3 2 Engine 7 | 1 . . . 1 3 . . . 1 1 Core 8 | . . . . . . . 5 . 2 1 Reactor . | . . . . . . . . . . . Propulsion 29 | 2 . . 1 2 12 2 10 . . . Treads 22 | 2 . . 1 1 7 2 9 . . . Leg . | . . . . . . . . . . . Wheel 7 | . . . . 1 5 . 1 . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 23 | 1 1 . 1 . 6 . 6 1 5 2 Device 12 | . . . 1 . 5 . 3 . 2 1 Storage 3 | 1 1 . . . . . . . . 1 Processor 2 | . . . . . . . 2 . . . Hackware . | . . . . . . . . . . . Protection 6 | . . . . . 1 . 1 1 3 . Artifact . | . . . . . . . . . . . Weapon 33 | 2 . . 2 . 8 . 14 . 2 5 Energy Gun 3 | . . . . . . . 1 . . 2 Energy Cannon 5 | . . . . . . . 4 . 1 . Ballistic Gun 11 | 2 . . 1 . 4 . 3 . 1 . Ballistic Cannon 8 | . . . 1 . 4 . 2 . . 1 Launcher 1 | . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . 1 Piercing Weapon 3 | . . . . . . . 2 . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Corrupted Parts 2 | . . . . . . . 1 . . 1 System Corruption 11 | . . . . . . . 7 . . 4 Parts Lost 68 | . . . . 10 11 . 28 . . 19 Power 10 | . . . . 2 1 . 4 . . 3 Propulsion 22 | . . . . 4 4 . 12 . . 2 Utility 13 | . . . . 2 2 . 4 . . 5 Weapon 23 | . . . . 2 4 . 8 . . 9 Highest Loss Streak 19 | . . . . 10 4 . 18 . . 19 To Critical Strikes 3 | . . . . . 1 . 1 . . 1 Average Slot Usage (%) 78 | . 85 85 72 71 84 69 83 72 77 40 Engine 5 | . 14 14 11 6 8 . . . 4 1 Core 3 | . . . . . . . 6 7 7 6 Treads 19 | . 28 28 23 24 10 38 26 7 6 1 Wheel 4 | . . . . . 15 . . 7 6 4 Device 8 | . . . . 6 12 15 13 . . . Storage 8 | . 14 14 11 11 9 7 7 7 6 5 Processor 1 | . . . . . . . 2 7 4 . Protection 4 | . . . 4 6 3 . 4 11 12 4 Energy Cannon 4 | . . . . . . . 7 15 20 4 Ballistic Gun 6 | . 28 28 14 8 2 . . . 2 3 Ballistic Cannon 8 | . . . 7 6 22 7 6 . . . Launcher 1 | . . . . . . . 3 . . . Peak Build Rating 54 | 6 7 7 12 12 38 34 44 42 54 53 Average Rating 28 | 4 6 6 8 8 27 31 36 40 49 29 On Entrance 20 | . 6 6 7 12 3 31 31 39 42 53 Naked Turns . | . . . . . . . . . . . Heaviest Build 106 | 11 26 26 32 32 60 37 56 58 89 106 Greatest Support 112 | 40 40 40 60 60 88 110 112 28 28 28 Greatest Overweight (x) 28 | 2 . . . 6 2 10 10 2 3 28 Average Overweight (x) 1 | . . . . . 1 7 . 1 2 2 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 25 Average Capacity 15 | 7 14 15 15 15 15 15 15 15 15 19 Most Carried 15 | 4 8 10 14 14 15 15 15 7 15 15 Average Carried 11 | 2 6 9 11 13 14 14 11 7 10 10 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 25 Final Carried 15 | 4 8 10 14 11 15 15 7 7 15 4 Class Distribution -------------------- 41% | Mutant 22% | Derelict-Tank 22% | Gunner 8% | Tank 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Mutant | -7/Factory Derelict-Tank | -7/Lower Caves Derelict-Tank | -7/Lower Caves Derelict-Tank | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Gar Matter Collected 2467 | 202 . 88 117 1 959 . 811 10 192 87 Remotely . | . . . . . . . . . . . Salvage Created 1809 | . 13 88 67 . 697 . 595 . 148 201 Parts 120 | . 1 3 7 . 51 . 37 . 10 11 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . 29 . . . Prevented 4 | . . . . . . . 4 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Gar Combat Hostiles Destroyed 54 | . 1 2 2 . 22 . 19 . 2 6 Melee 3 | . . . . . 1 . 1 . . 1 Guns 11 | . 1 2 1 . 1 . 1 . . 5 Cannons 31 | . . . 1 . 19 . 10 . 1 . AOE 8 | . . . . . . . 7 . 1 . Classes Destroyed 13 | . 1 1 1 . 7 . 2 . . 1 Worker 2 | . . . . . 2 . . . . . Builder 4 | . . . . . 4 . . . . . Recycler 2 | . . . . . 2 . . . . . Mechanic 1 | . . . . . 1 . . . . . Watcher 5 | . . . . . 4 . . . 1 . Swarmer 23 | . 1 . . . 11 . 9 . . 2 Cutter 1 | . . . . . . . . . . 1 Grunt 19 | . . 2 1 . 5 . 6 . 2 3 Brawler 1 | . . . . . 1 . . . . . Sentry 7 | . . . 1 . 4 . 2 . . . Hunter 1 | . . . . . 1 . . . . . Programmer 1 | . . . . . . . 1 . . . Behemoth 1 | . . . . . . . 1 . . . Best Kill Streak 8 | . 1 2 1 . 6 . 8 . 2 4 Combat Bots Only 8 | . 1 2 1 . 4 . 8 . 2 4 Max Kills in Single Turn 4 | . 1 1 1 . 3 . 4 . 1 2 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . . . . 4 . 1 . Melee 1 | . . . . . 1 . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Gar Hostile Shots Fired 876 | . 7 17 19 85 227 . 266 . 19 236 Missed 230 | . 2 4 7 23 49 . 74 . 4 67 Damage Taken 10386 | . 42 183 133 1165 1981 . 3748 . 285 2849 Core 2050 | . . 54 16 343 201 . 586 . 20 830 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 76 | . . . . . . . . . 25 51 Core Remaining (%) 53 | 100 . 78 . 10 63 . . 16 . . Volleys Fired 143 | . 2 12 6 1 58 1 48 . 4 11 Largest 4 | . 2 2 2 2 3 1 3 . 4 4 Hottest 271 | . 40 40 59 62 144 48 159 . 271 219 Shots Fired 317 | . 4 24 12 2 161 1 79 . 16 18 Gun 74 | . 4 24 6 1 7 . 17 . 4 11 Cannon 235 | . . . 6 1 154 1 54 . 12 7 Launcher 8 | . . . . . . . 8 . . . Special . | . . . . . . . . . . . Kinetic 248 | . 4 24 12 2 161 1 38 . 1 5 Thermal 28 | . . . . . . . 10 . 7 11 Explosive 8 | . . . . . . . 8 . . . Electromagnetic 33 | . . . . . . . 23 . 8 2 Robot Hit Streak 17 | . 1 17 3 1 7 . 15 . 2 13 Robot Miss Streak 8 | . 2 1 2 1 8 1 5 . 2 3 Penetration Max 1 | . . . . . 1 . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 182 | . 1 20 6 1 68 . 60 . 11 15 Core Hits 99 | . 1 6 3 1 31 . 37 . 7 13 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 21 | . . . . . 18 . 2 . . 1 Blast 20 | . . . . . 18 . 2 . . . Sever 1 | . . . . . . . . . . 1 Melee Attacks 9 | . . . . . . . 4 . . 5 Impact . | . . . . . . . . . . . Slashing 8 | . . . . . . . 3 . . 5 Piercing 1 | . . . . . . . 1 . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5805 | . 13 201 87 20 2716 1 1950 . 301 516 Guns 894 | . 13 201 45 . 92 . 233 . 45 265 Cannons 4036 | . . . 42 20 2613 . 1015 . 201 145 Explosions 679 | . . . . . . . 624 . 55 . Melee 174 | . . . . . . . 68 . . 106 Ramming 22 | . . . . . 11 1 10 . . . Kinetic 3891 | . 13 201 87 20 2705 . 777 . . 88 Thermal 757 | . . . . . . . 322 . 154 281 Explosive 563 | . . . . . . . 563 . . . Electromagnetic 398 | . . . . . . . 210 . 147 41 Impact . | . . . . . . . . . . . Slashing 174 | . . . . . . . 68 . . 106 Piercing . | . . . . . . . . . . . Highest Corruption 11 | . . . . . . . 11 11 . 4 Average Corruption 4 | . . . . . . . 4 11 . 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . 8 . . . Effects 24 | . . . . . . . 23 1 . . Message Errors 5 | . . . . . . . 4 1 . . Matter Fused 7 | . . . . . . . 7 . . . Heat Flow Errors 1 | . . . . . . . 1 . . . Energy Discharges 3 | . . . . . . . 3 . . . Data Loss (minor) 3 | . . . . . . . 3 . . . Data Loss (major) 1 | . . . . . . . 1 . . . Misfires 3 | . . . . . . . 3 . . . Weapon Failures 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 246 | . . . . . 185 . 61 . . . Projectiles 185 | . . . . . 185 . . . . . Explosions 61 | . . . . . . . 61 . . . Melee . | . . . . . . . . . . . Knockbacks 25 | . . . . . 18 . 5 . . 2 Impact . | . . . . . . . . . . . Kinetic 23 | . . . . . 16 . 5 . . 2 Secondary 2 | . . . . . 2 . . . . . Self-Inflicted Damage 93 | . . . . . . . 93 . . . Shots 2 | . . . . . . . 2 . . . Rammed 7 | . . . . . 4 1 2 . . . Targets Rammed 8 | . . . . . 5 1 2 . . . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . Highest Temperature 637 | . . 18 6 6 510 . 372 . 637 230 Average Temperature 159 | . . 8 3 6 199 . 103 . 242 100 Received Heat Transfer 2686 | . . 117 27 159 585 . 1062 . 153 583 Effects 30 | . . . . . 18 . 3 . 8 1 Shutdowns 7 | . . . . . 3 . . . 4 . Energy Bleed 5 | . . . . . 2 . . . 2 1 Interference 10 | . . . . . 7 . 3 . . . Matter Decay 4 | . . . . . 2 . . . 2 . Short Circuit 2 | . . . . . 2 . . . . . Damage (major) 2 | . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Fried 3 | . . . . . 3 . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . Heat Transferred 1219 | . . . . . . . 383 . 224 612 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 . 1 . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Gar Peak Influence 712 | . 80 81 271 102 712 247 . . 104 196 Initial 246 | . . 31 31 102 10 246 . . 14 2 Average 192 | . 35 72 177 65 403 246 . . 18 72 Maximum Alert Level 3 | . . . 1 . 3 1 . . . . Low Security (%) 56 | 100 100 100 37 100 21 . . . 100 100 Level 1 23 | . . . 62 . 14 100 . . . . Level 2 18 | . . . . . 59 . . . . . Level 3 1 | . . . . . 3 . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 5 | . . . 1 . 2 1 . . 1 . Investigation 3 | . . . 1 . 1 . . . 1 . Extermination . | . . . . . . . . . . . Reinforcement 2 | . . . . . 1 1 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Gar Distress Signals 5 | . 1 . 1 . 3 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 120 | . 4 2 6 20 38 . 23 . 7 20 Peak Tracking Total 19 | . 4 2 3 19 5 1 13 . 3 10 Tactical Retreats 13 | . 1 . . 1 4 . 2 . 1 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Gar Traps Triggered 1 | . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Gar Machines Disabled 8 | . 1 . . . 5 . 2 . . . Max in Single Turn 2 | . 1 . . . 2 . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Gar Machines Accessed 13 | . 1 . 2 . 4 1 1 . 4 . Terminals 10 | . 1 . 1 . 4 . 1 . 3 . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 1 | . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 32 | . 2 . 4 . 9 1 6 . 10 . Successful 18 | . 1 . 3 . 2 1 6 . 5 . Failed 14 | . 1 . 1 . 7 . . . 5 . Catastrophic 2 | . . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 27 | . 2 . 1 . 9 . 6 . 9 . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 3 | . . . 3 . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Terminal Hacks 14 | . 1 . 1 . 2 . 6 . 4 . Record 8 | . . . . . . . 6 . 2 . Prototype ID Bank 2 | . . . 1 . 1 . . . . . Open DSF 1 | . . . . . . . . . 1 . Branch Access Points 1 | . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . . 1 . Maintenance Status 1 | . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . Scan Component 1 | . . . 1 . . . . . . . Refit 1 | . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 8 | . 1 . 1 . 4 . 1 . 1 . Full Trace Events 4 | . . . 1 . 1 . 1 . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Gar Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Gar Total Allies 5 | . . 3 . . . . . . . 2 Largest Group 3 | . . 3 3 1 . . . . . 2 Highest-Rated Group 142 | . . 40 40 8 . . . . . 142 Highest-Rated Ally 80 | . . 16 16 8 . . . . . 80 Total Orders 2 | . . 1 . . . . . . 1 . FOLLOW 1 | . . 1 . . . . . . . . EXPLORE 1 | . . . . . . . . . 1 . Ally Attacks 42 | . . . 23 6 . . . . . 13 Total Damage 1163 | . . . 244 63 . . . . . 856 Kills 15 | . . . 8 1 . . . . . 6 Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Gar Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 2 1 . . Drone Launches 4 | . . . . . . . . . 4 . Drone Recoveries 2 | . . . . . . . . . 2 . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Gar Turns Passed 3778 | 74 194 273 288 59 824 330 1069 26 453 188 Spaces Moved 2003 | 42 113 149 162 33 458 68 564 21 304 89 Core 69 | 8 . . . 1 . 54 4 . . 2 Treads 1158 | 34 113 149 162 28 112 14 546 . . . Legs . | . . . . . . . . . . . Wheels 776 | . . . . 4 346 . 14 21 304 87 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 95 95 145 115 115 130 115 Average Speed 154 | 147 160 160 160 162 120 466 154 120 130 159 Slowest Speed 1450 | 160 160 160 160 350 240 550 550 130 145 1450 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . Exploration Rate (%) 24 | 3 25 49 18 16 42 3 75 3 10 23 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . . . Known Exits Taken 3 | . . . . . . . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . Scrap Searched 5 | . . . . . . . 4 1 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 173 | . . . 1 . 117 1 50 . 4 . Melee . | . . . . . . . . . . . Projectile 102 | . . . 1 . 90 1 10 . . . AOE 71 | . . . . . 27 . 40 . 4 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Gar Total 2418 | 52 123 162 178 36 606 80 684 21 354 122 Wait 65 | . 4 . 3 . 20 5 11 . 17 5 Move 1992 | 41 112 148 161 32 457 67 563 20 303 88 Hop . | . . . . . . . . . . . Pick Up 55 | 5 3 2 2 . 18 1 14 . 7 3 Fast Attach 53 | 5 1 . 4 . 16 1 12 1 7 6 Attach 47 | 1 . . . 3 13 1 23 . 3 3 Detach 23 | . 1 . 2 . 7 1 3 . 9 . Swap . | . . . . . . . . . . . Drop 23 | . . . . . 12 2 4 . 4 1 Fire 143 | . 2 12 6 1 58 1 48 . 4 11 Melee 9 | . . . . . . . 4 . . 5 Ram 1 | . . . . . . 1 . . . . Kick . | . . . . . . . . . . . Crush 7 | . . . . . 5 . 2 . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 5) 269 | -10/Materials | Entered Mines 318 | -10/Mines | Build established: Mutant 467 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 507 | -10/Mines | Discovered new exit (range 6) 542 | -10/Mines | Entered Materials 542 | -9/Materials | Accompanied by 3 allies 542 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 764 | -9/Materials | Discovered new exit (range 15) 830 | -9/Materials | Entered Mines 830 | -9/Mines | Accompanied by 1 ally 831 | -9/Mines | Assembled infested the area 836 | -9/Mines | Assisted by a Guerilla fighting off Assembled 842 | -9/Mines | Met a Derelict bent on vengeance 875 | -9/Mines | Core integrity fell below 50% 876 | -9/Mines | Discovered new exit (range 10) 888 | -9/Mines | Core integrity fell below 20% 889 | -9/Mines | Entered Materials 889 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 912 | -8/Materials | Lost 10 parts (2p4n2u2w) 1171 | -8/Materials | Build established: Gunner 1539 | -8/Materials | Lost 4 parts (1p1u2w) 1688 | -8/Materials | Discovered new exit (range 15) 1713 | -8/Materials | Entered Factory 1713 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1988 | -7/Factory | Discovered new exit (range 10) 1993 | -7/Factory | Build established: Mutant 2043 | -7/Factory | Entered Lower Caves 2172 | -7/Lower Caves | Learned Factory emergency access door positions 2310 | -7/Lower Caves | Attracted the attention of an 0b10 base 2355 | -7/Lower Caves | Crushed by falling debris 2398 | -7/Lower Caves | Destroyed 8 combat bots 2446 | -7/Lower Caves | Lost 18 parts (3p8n3u4w) 2468 | -7/Lower Caves | Found DCF Scrap (11 items) 2513 | -7/Lower Caves | Learned Factory trap positions 2513 | -7/Lower Caves | Learned Research trap positions 2840 | -7/Lower Caves | Build established: Derelict-Tank 2958 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2959 | -7/Lower Caves | Learned Factory machine intel 2993 | -7/Lower Caves | Spotted B-75 Beast 3007 | -7/Lower Caves | Core integrity fell below 50% 3043 | -7/Lower Caves | System corruption reached 10% 3070 | -7/Lower Caves | Core integrity fell below 20% 3074 | -7/Lower Caves | Destroyed B-75 Beast 3089 | -7/Lower Caves | Lost 10 parts (1p4n1u4w) 3104 | -7/Lower Caves | Discovered new exit (range 9) 3111 | -7/Lower Caves | Identified exit to Lower Caves 3112 | -7/Lower Caves | Entered another Lower Caves area 3117 | -7/Lower Caves | Learned Factory trap positions 3133 | -7/Lower Caves | Discovered new exit (range 4) 3137 | -7/Lower Caves | Identified exit to Factory 3138 | -7/Lower Caves | Entered Factory 3138 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3139 | -6/Factory | Loaded intel: 102 trap records 3141 | -6/Factory | Loaded intel: 239 machine locations 3463 | -6/Factory | Found Launcher Loader 3590 | -6/Factory | Identified exit to Garrison 3591 | -6/Factory | Entered Garrison 3623 | -6/Garrison | Triggered checkpoint 3624 | -6/Garrison | Triggered checkpoint 3661 | -6/Garrison | Found embedded Infiltrators 3663 | -6/Garrison | Discovered new exit (range 12) 3727 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3743 | -6/Garrison | Core integrity fell below 50% 3759 | -6/Garrison | Core integrity fell below 20% 3779 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03727_ Remote lockdown engaged. 03734_ Arm. Huge Wheel destroyed. 03738_ G-50 Soldier Adv. Heat Sink severed. 03742_ S-27 Virus destroyed. 03743_ Mak. Sword destroyed. 03743_ Critical hit (Burn: +37). 03746_ Spear destroyed. 03758_ Critical hit (Burn: +37). 03758_ Critical hit (Burn: +50). 03764_ G-50 Soldier destroyed. 03766_ Acquired Adv. Heat Sink. 03767_ Critical hit (Burn: +37). 03768_ S-27 Virus destroyed. 03769_ Acquired 25 matter. 03770_ C-17 Slicer destroyed. 03770_ G-50 Soldier destroyed. 03770_ S-27 Virus destroyed. 03773_ Adv. Heat Sink destroyed. 03775_ Acquired 3 matter. 03776_ Gatling Laser destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????######?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????### #?????????????????????? | | ????????????????????????#=]#?????????????????????? | | ????????????????????????#%[#?????????????????????? | | ??????????????????????###=%#?????????????????????? | | ??????????????????#####=# !#?????? #?????????????? | | ??????????????????# =*=%@=######++######????????? | | ??????????????????# #####**%=%%=%! #????????? | | ????????????????????????#=g[*[%]%[= #????????? | | ????????????????????????#g#![%######## #????????? | | ????????????????????????# #[]*#??????# #????????? | | ???????????????????????? ##%##??????# #????????? | | ????????????????????????#### #???????# #????????? | | ???????????????????????????# ##??????# #????????? | | ???????????????????????????# !#??????# #????????? | | ???????????????????????????##!#??????# #????????? | | ????????????????????????????###?????## ##""""#### | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????# ## ## | | ??????????????????????????????????### ## ## | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????### ## ## | | ??????????????????????????########### ## ##? | | ??????????????????????????# | | ??????????????????????????# | | ??????????????????????????# ######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 41 Recoil Reduction 5 Energy Filtering 30 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Unlikely Earthworm Challenges ------------ None Game ------ Seed BladeAutogunBank Manual? 0 Play Time 00:57:57 Cumulative 7.5 hours Start 2025.03.23 @ 09:39:05 End 2025.03.23 @ 10:37:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb080b35-da5f-4ad6-9155-524a91242ea0