Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.21 @ 17:50:51 Player: Ahren Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (110) 550 Value Destroyed (3273) 3273 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (533) 533 TOTAL SCORE: 8456 Bonus ------- High Alert Combat Kills 33 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 79/300 Energy 34/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (6) ------ Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Armored Medium Treads Armored Medium Treads Hypervelocity Gauss Rifle Heavy Flak Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Neutrino Core > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Improved Coolant Injector Huge Storage Unit Improved Matter Compressor Improved Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Heavy Plasma Cannon Cooled Plasma Cannon Hypervelocity Coil Gun Heavy Flak Cannon > --- INVENTORY -------- Light Fission Core Light Antimatter Reactor Improved Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Improved Heat Sink Improved Heat Sink Improved Sensor Array Improved Medium Armor Plating Graphene Brace Improved EM Pulse Cannon Long-range Proton Cannon Plasma Cannon Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon Grenade Launcher Scatter Rocket Array Improved Datajack Improved Datajack [Rating: 99] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Gyrokinetic Inverter Treads Medium Treads Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Flight Unit Improved Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Slots Evolved 10 | . . 2 2 2 2 . 2 Power 1 | . . . . . . . 1 Propulsion 3 | . . 1 . 1 1 . . Utility 4 | . . . 2 . 1 . 1 Weapon 2 | . . 1 . 1 . . . Parts Attached 125 | 7 5 11 44 8 5 11 34 Power 20 | 1 2 1 4 . . 1 11 Engine 8 | 1 1 . 3 . . . 3 Core 10 | . 1 1 1 . . 1 6 Reactor 2 | . . . . . . . 2 Propulsion 29 | 2 1 7 9 2 1 5 2 Treads 12 | . . . 9 2 1 . . Leg 6 | 2 1 3 . . . . . Wheel . | . . . . . . . . Hover 10 | . . 3 . . . 5 2 Flight 1 | . . 1 . . . . . Utility 34 | 2 2 1 14 3 2 . 10 Device 17 | 1 1 1 6 1 1 . 6 Storage 12 | 1 1 . 5 2 1 . 2 Processor 4 | . . . 3 . . . 1 Hackware . | . . . . . . . . Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 42 | 2 . 2 17 3 2 5 11 Energy Gun 12 | 1 . 2 7 1 . 1 . Energy Cannon 12 | . . . 7 . . . 5 Ballistic Gun 6 | 1 . . 1 1 1 1 1 Ballistic Cannon 5 | . . . . . . 2 3 Launcher 7 | . . . 2 1 1 1 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . 2 . . 1 . 3 Parts Lost 37 | . 2 . 8 . . 1 26 Power 8 | . 1 . 2 . . . 5 Propulsion 3 | . . . . . . . 3 Utility 9 | . 1 . 1 . . . 7 Weapon 17 | . . . 5 . . 1 11 Highest Loss Streak 25 | . 2 . 2 . . 1 25 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 98 | . 99 98 98 100 96 100 96 Engine 3 | . 8 . 3 7 6 1 3 Core 5 | . 5 10 5 . . 4 4 Treads 14 | . . . 24 30 33 28 . Leg 6 | . 28 25 . . . . . Hover 7 | . . 7 1 . . 4 28 Device 15 | . 13 10 17 15 20 20 13 Storage 9 | . 14 11 9 7 6 6 8 Processor 6 | . . . 9 7 6 6 9 Energy Gun 13 | . 14 22 16 18 8 9 . Energy Cannon 3 | . . . 8 . . . 6 Ballistic Gun 7 | . 14 11 2 10 14 13 4 Ballistic Cannon 1 | . . . . . . 3 8 Naked Turns . | . . . . . . . . Heaviest Build 139 | 15 30 34 49 43 104 113 139 Greatest Support 108 | 20 20 30 90 88 108 108 55 Greatest Overweight (x) 5 | 3 1 1 1 . . 5 3 Average Overweight (x) . | . . . . . . . 2 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 Average Capacity 17 | 7 14 15 15 15 24 25 24 Most Carried 25 | 3 14 15 15 15 14 24 25 Average Carried 15 | . 8 13 14 14 12 19 23 Final Capacity 25 | 8 15 15 15 15 25 25 5 Final Carried 24 | 3 14 13 15 15 14 24 5 Class Distribution -------------------- 28% | Scavenger-Skirmisher 20% | Skirmisher 16% | Mutant 15% | Gunner 15% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/DSF Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Matter Collected 2116 | 315 170 143 397 250 . 305 536 Remotely . | . . . . . . . . Salvage Created 4082 | 182 425 246 1776 296 . 370 787 Parts 251 | 19 37 16 102 16 . 24 37 Haulers Intercepted 6 | . . 3 1 1 . . 1 Recyclers Shooed 2 | . 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Combat Hostiles Destroyed 69 | . 12 1 24 6 . 8 18 Guns 31 | . 12 . 8 4 . 5 2 Cannons 21 | . . . 9 . . . 12 AOE 15 | . . 1 5 2 . 3 4 Classes Destroyed 16 | 3 4 2 3 . . 2 2 Worker 7 | 1 1 . 5 . . . . Builder 7 | . . . 5 . . . 2 Tunneler 6 | 4 1 . . 1 . . . Hauler 6 | . . 3 1 1 . . 1 Recycler 4 | 1 . . 3 . . . . Operator 2 | . 1 . . . . . 1 Watcher 9 | . 2 2 4 . . . 1 Swarmer 22 | . 6 . 3 2 . 3 8 Grunt 29 | . 6 . 13 4 . . 6 Brawler 1 | . . . . . . . 1 Duelist 1 | . . . 1 . . . . Sentry 7 | . . 1 6 . . . . Specialist 2 | . . . . . . 2 . Hunter 4 | . . . . . . 2 2 Programmer 1 | . . . . . . . 1 Heavy 2 | . . . 1 . . 1 . Best Kill Streak 5 | 3 5 2 5 4 . 3 5 Combat Bots Only 5 | . 4 1 3 4 . 3 5 Max Kills in Single Turn 3 | 1 2 1 3 1 . 2 3 Gunslinging 1 | . 1 . . . . . . Exploded 3 | . . 1 2 1 . 2 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Damage Taken 7938 | . 418 226 1897 157 . 1046 4194 Core 1335 | . 31 49 147 17 . 84 1007 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 422 | . . 100 293 . . . 29 Core Remaining (%) 89 | 100 87 87 73 97 . 90 . Volleys Fired 220 | 15 42 11 81 12 . 18 41 Largest 4 | 2 2 3 3 4 . 4 4 Hottest 247 | 70 70 121 220 178 . 191 247 Shots Fired 573 | 30 84 33 186 38 . 63 139 Gun 371 | 30 84 33 101 35 . 60 28 Cannon 189 | . . . 81 . . . 108 Launcher 13 | . . . 4 3 . 3 3 Special . | . . . . . . . . Kinetic 199 | 15 42 11 8 15 . 30 78 Thermal 257 | 15 42 11 96 9 . 30 54 Explosive 13 | . . . 4 3 . 3 3 Electromagnetic 104 | . . 11 78 11 . . 4 Robot Hit Streak 26 | 4 11 26 10 13 . 25 9 Robot Miss Streak 8 | 3 5 2 5 2 . 3 8 Penetration Max 1 | . . . . . . . 1 Secondary Targets 7 | . 3 . 3 . . 1 . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . Shots Hit Robots 384 | 17 50 23 132 27 . 53 82 Core Hits 232 | 7 24 9 75 16 . 30 71 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 Critical Strikes 6 | . 1 1 . 1 . . 3 Burn 2 | . 1 1 . . . . . Destroy 2 | . . . . . . . 2 Corrupt 2 | . . . . 1 . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8782 | 212 691 425 3293 607 . 1208 2346 Guns 4278 | 212 691 371 1393 442 . 971 198 Cannons 3049 | . . . 1205 . . . 1844 Explosions 1455 | . . 54 695 165 . 237 304 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 2161 | 100 390 63 62 178 . 363 1005 Thermal 3828 | 112 301 127 1553 119 . 608 1008 Explosive 1168 | . . . 493 165 . 237 273 Electromagnetic 1625 | . . 235 1185 145 . . 60 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . 1 . . . . Average Corruption 1 | . . . 1 . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 112 | . . . 84 . . . 28 Projectiles 23 | . . . 23 . . . . Explosions 89 | . . . 61 . . . 28 Melee . | . . . . . . . . Knockbacks 27 | . . . . . . . 27 Impact . | . . . . . . . . Kinetic 25 | . . . . . . . 25 Secondary 2 | . . . . . . . 2 Self-Inflicted Damage 540 | . . 161 197 16 . 91 75 Shots 12 | . . 3 4 1 . 3 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 611 | 63 81 30 378 278 . 132 611 Average Temperature 100 | 28 31 12 87 92 . 43 162 Received Heat Transfer 1614 | . 165 27 720 54 . . 648 Effects 18 | . . . 2 . . . 16 Shutdowns 5 | . . . 1 . . . 4 Energy Bleed 1 | . . . . . . . 1 Interference 6 | . . . 1 . . . 5 Matter Decay 1 | . . . . . . . 1 Short Circuit 3 | . . . . . . . 3 Damage (minor) 1 | . . . . . . . 1 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Fried 9 | . . 2 7 . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Melted 17 | 1 . . 8 1 . 2 5 Heat Transferred 7806 | 333 962 396 2888 259 . 1368 1600 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | . . 2 4 . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Peak Influence 468 | 30 268 277 468 181 33 226 370 Initial 181 | . 19 56 117 181 24 26 118 Average 139 | 15 151 117 178 73 25 147 172 Maximum Alert Level 2 | . 1 1 2 . . 1 1 Low Security (%) 70 | 100 66 69 60 100 100 64 61 Level 1 25 | . 33 30 25 . . 35 38 Level 2 4 | . . . 14 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . 1 . Squads Dispatched 23 | . 3 . 8 4 . 2 6 Investigation 1 | . . . . . . . 1 Extermination 1 | . . . . . . . 1 Reinforcement 17 | . 3 . 7 1 . 2 4 Assault . | . . . . . . . . Garrison 4 | . . . 1 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 5 | . . . 2 . . . 3 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Distress Signals 4 | . 1 1 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 104 | . 20 4 33 8 . 8 31 Peak Tracking Total 8 | . 5 1 4 2 . 3 8 Tactical Retreats 4 | . . . 3 . . . 1 Traps | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Traps Triggered 6 | . . 1 2 . . 1 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 5 | . . . 5 . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Machines Disabled 13 | . . 4 4 . . . 5 Max in Single Turn 2 | . . 2 1 . . . 2 Garrison Access 2 | . . . 1 . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Machines Accessed 27 | . 3 2 9 3 3 . 7 Terminals 21 | . 3 1 7 2 2 . 6 Fabricators 1 | . . . . 1 . . . Repair Stations 3 | . . 1 1 . . . 1 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . Total Hacks 81 | . 16 9 31 6 6 . 13 Successful 38 | . 7 6 15 1 4 . 5 Failed 43 | . 9 3 16 5 2 . 8 Catastrophic 3 | . 1 . 1 . . . 1 Database Lockouts . | . . . . . . . . Manual 9 | . 1 . 7 . . . 1 Terminals 60 | . 16 2 22 5 5 . 10 Fabricators 1 | . . . . 1 . . . Repair Stations 17 | . . 7 7 . . . 3 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . 2 . 1 . . Terminal Hacks 22 | . 7 . 8 1 3 . 3 Record 1 | . . . . . . . 1 Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . Open DSF 2 | . . . . . 1 . 1 Alert Level 1 | . . . 1 . . . . Unreport Threat 2 | . . . 1 1 . . . Locate Traps 2 | . . . 2 . . . . Disarm Traps 1 | . . . 1 . . . . Dispatch Records 4 | . 1 . 2 . 1 . . Security Status 1 | . 1 . . . . . . Transport Status 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 3 | . 1 . 1 . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 14 | . . 6 6 . . . 2 Scan Component 7 | . . 3 3 . . . 1 Repair 7 | . . 3 3 . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . . Seal Access 2 | . . . 1 . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 24 | . 3 2 9 3 2 . 5 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 7 | . . 3 3 . . . 1 Time 290 | . . 102 126 . . . 62 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Turns Passed 5332 | 172 561 779 1650 498 296 377 999 Spaces Moved 2391 | 88 221 352 635 251 175 167 502 Core 24 | 10 . . . . . . 14 Treads 1105 | . . . 546 251 175 133 . Legs 521 | 78 221 222 . . . . . Wheels . | . . . . . . . . Hover 741 | . . 130 89 . . 34 488 Flight . | . . . . . . . . Fastest Speed 50 | 50 120 112 112 162 164 134 50 Average Speed 154 | 119 181 157 155 163 164 165 136 Slowest Speed 326 | 200 190 190 166 165 164 326 178 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 4 47 36 48 10 7 97 15 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 187 | . . 41 59 9 . 5 73 Melee . | . . . . . . . . Projectile 39 | . . . 22 . . . 17 AOE 148 | . . 41 37 9 . 5 56 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Total 3577 | 122 298 555 1157 312 185 224 724 Wait 667 | 8 17 163 332 33 . 3 111 Move 2384 | 87 220 351 634 250 174 166 502 Hop . | . . . . . . . . Pick Up 98 | 4 12 10 33 5 3 14 17 Fast Attach 37 | 7 1 3 11 1 1 6 7 Attach 50 | . 1 6 16 2 4 3 18 Detach 5 | . . . 2 . . 1 2 Swap 38 | . 3 2 17 5 . 2 9 Drop 76 | 1 2 9 31 4 3 9 17 Fire 220 | 15 42 11 81 12 . 18 41 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 2 | . . . . . . 2 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 173 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 601 | -10/Materials | Discovered new exit (range 16) 734 | -10/Materials | Entered another Materials area 734 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 867 | -9/Materials | Repaired Lgt. Nuclear Core 896 | -9/Materials | Repaired Aluminum Leg 936 | -9/Materials | Repaired Imp. Heat Sink 1245 | -9/Materials | Build established: Scavenger-Gunner 1494 | -9/Materials | Discovered new exit (range 15) 1513 | -9/Materials | Entered another Materials area 1513 | -8/Materials | Evolved 2 slots: Utility x2 1792 | -8/Materials | Garrison activated, responded to threat 2236 | -8/Materials | Build established: Scavenger-Skirmisher 2253 | -8/Materials | Repaired Arm. Treads 2300 | -8/Materials | Repaired Med. Treads 2346 | -8/Materials | Repaired Plasma Cannon 3109 | -8/Materials | Discovered new exit (range 14) 3162 | -8/Materials | Identified exit to Factory 3163 | -8/Materials | Entered Factory 3163 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3285 | -7/Factory | Build established: Skirmisher 3396 | -7/Factory | Garrison activated, responded to threat 3598 | -7/Factory | Discovered new exit (range 16) 3660 | -7/Factory | Identified exit to Factory 3661 | -7/Factory | Entered another Factory area 3661 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3752 | -6/Factory | Found Prototype Launcher 3752 | -6/Factory | Identified Scatter Rocket Array 3756 | -6/Factory | Found Scatter Rocket Array 3957 | -6/Factory | Identified exit to DSF 3957 | -6/Factory | Entered DSF 3960 | -6/DSF | Build established: Scavenger-Skirmisher 4012 | -6/DSF | Additional patrols routed to DSF 4118 | -6/DSF | Discovered new exit (range 16) 4270 | -6/DSF | Sterilization system engaged 4290 | -6/DSF | Ambient heat levels rising (+10) 4305 | -6/DSF | Ambient heat levels rising (+10) 4320 | -6/DSF | Ambient heat levels rising (+10) 4332 | -6/DSF | Identified exit to Factory 4334 | -6/DSF | Entered Factory 4334 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4925 | -5/Factory | Repaired Lgt. Antimatter Reactor? 5018 | -5/Factory | Build established: Gunner 5320 | -5/Factory | Core integrity fell below 50% 5331 | -5/Factory | Core integrity fell below 20% 5333 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 05323_ Cld. Plasma Cannon destroyed. 05323_ Plasma Cannon destroyed. 05323_ U-05 Engineer builds a Wall. 05324_ Dropped Huge Storage Unit. 05325_ Penetrated by Slug. 05325_ Imp. Heat Sink destroyed. 05325_ U-05 Engineer lays Concrete. 05325_ Dropped Imp. Treads. 05325_ Acquired Imp. Datajack. 05326_ Penetrated by Slug. 05326_ Gyrokinetic Inverter destroyed. 05326_ U-05 Engineer lays Concrete. 05326_ Imp. Targeting Computer destroyed. 05327_ U-05 Engineer builds a Wall. 05328_ Penetrated by Slug. 05329_ Broken Imp. Heat Sink destroyed. 05329_ Penetrated by Slug. 05332_ U-05 Engineer lays Concrete. 05332_ Penetrated by Slug. 05333_ Gyrokinetic Inverter destroyed. 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[ ???????????????????????? | | ??????????????????????? ???????????????????????? | | ???????????????????????H?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 80 Energy Generation 35 Energy Capacity 710 Matter Stores 300 Matter Capacity 600 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombBiocellFacilitator Manual? 0 Play Time 01:34:39 Cumulative 26.6 hours Start 2022.04.17 @ 12:12:09 End 2022.04.21 @ 17:50:51 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 34 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2489265-d96a-450c-80b1-4ef836f2664c