Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.18 @ 21:07:03 Player: M4NZ Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (84) 420 Value Destroyed (2212) 2212 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (548) 548 TOTAL SCORE: 5020 Bonus ------- High Alert Combat Kills 348 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 14% Temperature Cool (6) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine High-capacity Matter Pod (200) Improved Targeting Computer Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg VSS Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter ECM Suite Improved Propulsion Shielding > --- WEAPON ----------- Shock Rifle Heavy Particle Cannon > --- INVENTORY -------- Light Deuterium Engine Aluminum Leg Large Battery High-capacity Matter Pod Signal Interpreter Hacking Suite Heavy Assault Rifle Shock Bomb Launcher Rocket Launcher Rocket Launcher [Rating: 22] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Rocket Launcher Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 92 | 6 13 34 39 . Power 12 | 1 2 4 5 . Engine 12 | 1 2 4 5 . Core . | . . . . . Reactor . | . . . . . Propulsion 25 | 2 3 12 8 . Treads 1 | . . 1 . . Leg 24 | 2 3 11 8 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 17 | 1 2 5 9 . Device 7 | . 2 2 3 . Storage 3 | 1 . 1 1 . Processor 3 | . . 1 2 . Hackware 1 | . . . 1 . Protection 3 | . . 1 2 . Artifact . | . . . . . Weapon 38 | 2 6 13 17 . Energy Gun 11 | . 2 4 5 . Energy Cannon 4 | . . . 4 . Ballistic Gun 11 | 2 1 3 5 . Ballistic Cannon 1 | . . 1 . . Launcher 11 | . 3 5 3 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Corrupted Parts 1 | . . . 1 . System Corruption 9 | . . . 9 . Parts Lost 47 | . 1 19 27 . Power 6 | . . 3 3 . Propulsion 16 | . . 8 8 . Utility 10 | . 1 2 7 . Weapon 15 | . . 6 9 . Highest Loss Streak 13 | . 1 7 13 . To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 84 | . 96 77 89 9 Engine 10 | . 14 10 7 . Leg 29 | . 28 28 31 . Device 6 | . 10 5 7 . Storage 11 | . 14 11 11 . Processor 3 | . . 1 8 9 Protection 2 | . . . 5 . Energy Gun 7 | . 10 8 4 . Energy Cannon 1 | . . . 2 . Ballistic Gun 4 | . 8 1 6 . Ballistic Cannon 1 | . . 3 . . Launcher 4 | . 9 5 2 . Naked Turns . | . . . . . Heaviest Build 29 | 11 17 25 29 . Greatest Support 42 | 20 20 40 42 3 Greatest Overweight (x) 6 | . . 6 5 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 5 Average Capacity 9 | 6 8 9 10 5 Most Carried 10 | 2 8 10 10 4 Average Carried 8 | 1 7 8 8 3 Final Capacity 10 | 8 8 10 5 5 Final Carried 9 | 2 8 9 4 3 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Matter Collected 1982 | 250 371 815 546 . Remotely 400 | . 208 192 . . Salvage Created 2561 | . 376 1202 983 . Parts 147 | . 18 79 50 . Haulers Intercepted 3 | . . 2 1 . Recyclers Shooed 3 | . . 3 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Combat Hostiles Destroyed 58 | . 10 26 22 . Guns 23 | . 3 8 12 . Cannons 10 | . . 5 5 . AOE 25 | . 7 13 5 . Classes Destroyed 12 | . 2 7 3 . Worker 6 | . . 3 3 . Builder 7 | . . 4 3 . Hauler 3 | . . 2 1 . Recycler 6 | . 1 4 1 . Operator 1 | . . . 1 . Watcher 3 | . . 1 2 . Swarmer 13 | . . 6 7 . Grunt 32 | . 10 14 8 . Brawler 1 | . . . 1 . Duelist 2 | . . 1 1 . Protector 1 | . . . 1 . Sentry 9 | . . 5 4 . Best Kill Streak 17 | . 3 9 17 . Combat Bots Only 10 | . 2 5 10 . Max Kills in Single Turn 4 | . 2 4 3 . Gunslinging . | . . . . . Exploded 4 | . 2 4 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Damage Taken 4657 | . 293 1854 2450 60 Core 905 | . 81 264 500 60 Absorbed by Shields 23 | . . . . 23 Redirected to Shielding 169 | . . . 169 . Core Remaining (%) 67 | 100 67 34 . . Volleys Fired 190 | . 31 83 76 . Largest 2 | . 2 2 2 . Hottest 115 | . 95 110 115 . Shots Fired 320 | . 59 129 132 . Gun 221 | . 46 84 91 . Cannon 62 | . . 34 28 . Launcher 37 | . 13 11 13 . Special . | . . . . . Kinetic 149 | . 32 64 53 . Thermal 87 | . 14 32 41 . Explosive 36 | . 13 11 12 . Electromagnetic 48 | . . 22 26 . Robot Hit Streak 21 | . 7 21 10 . Robot Miss Streak 6 | . 2 4 6 . Penetration Max . | . . . . . Secondary Targets 5 | . . 4 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 203 | . 36 92 75 . Core Hits 137 | . 19 61 57 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . 1 3 . Burn 1 | . . . 1 . Meltdown 1 | . . . 1 . Blast 1 | . . 1 . . Corrupt 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6156 | . 927 2594 2635 . Guns 1995 | . 333 947 715 . Cannons 1057 | . . 515 542 . Explosions 3104 | . 594 1132 1378 . Melee . | . . . . . Ramming . | . . . . . Kinetic 1490 | . 230 856 404 . Thermal 1273 | . 103 469 701 . Explosive 2710 | . 594 1042 1074 . Electromagnetic 683 | . . 227 456 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 14 | . . . 14 14 Average Corruption 7 | . . . 6 14 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 11 | . . . 9 2 Message Errors 2 | . . . 2 . Heat Flow Errors 2 | . . . 1 1 Energy Discharges 2 | . . . 1 1 Parts Rejected 1 | . . . 1 . Data Loss (minor) 3 | . . . 3 . Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 45 | . 11 19 15 . Projectiles 5 | . . . 5 . Explosions 40 | . 11 19 10 . Melee . | . . . . . Knockbacks 5 | . . 5 . . Impact . | . . . . . Kinetic 5 | . . 5 . . Secondary . | . . . . . Self-Inflicted Damage 177 | . . 71 106 . Shots 9 | . . 3 6 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 589 | . 127 589 275 102 Average Temperature 96 | . 37 156 65 55 Received Heat Transfer 1875 | . 162 702 999 12 Effects 18 | . . 18 . . Shutdowns 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Interference 2 | . . 2 . . Matter Decay 1 | . . 1 . . Short Circuit 2 | . . 2 . . Damage (minor) 1 | . . 1 . . Damage (major) 8 | . . 8 . . Damage (core) 2 | . . 2 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles . | . . . . . Parts Melted 8 | . . 1 7 . Heat Transferred 2452 | . 259 1018 1175 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . 2 2 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Peak Influence 830 | . 427 802 830 440 Initial 410 | . . 168 299 410 Average 454 | . 216 525 527 414 Maximum Alert Level 3 | . 2 3 3 2 Low Security (%) 14 | 100 41 11 . . Level 1 22 | . 49 15 17 . Level 2 50 | . 8 60 63 100 Level 3 12 | . . 12 19 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 2 3 4 . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 4 | . . 2 2 . Assault 2 | . . 1 1 . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Distress Signals 3 | . . 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 115 | . 11 44 55 5 Peak Tracking Total 9 | . 2 9 6 8 Tactical Retreats 10 | . 1 1 7 1 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Traps Triggered 4 | . . . 2 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Machines Disabled 10 | . 4 2 4 . Max in Single Turn 2 | . 2 2 2 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Machines Accessed 11 | . 4 4 3 . Terminals 8 | . 3 3 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 19 | . 6 7 6 . Successful 11 | . 3 6 2 . Failed 8 | . 3 1 4 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 8 | . 3 2 3 . Terminals 13 | . 5 4 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 3 | . . 3 . . Garrison Access 2 | . . . 2 . Terminal Hacks 6 | . 2 3 1 . Locate Traps 3 | . 1 1 1 . Zone Layout 3 | . 1 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 3 | . . 3 . . Insert Component 1 | . . 1 . . Analyze 2 | . . 2 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 2 1 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Turns Passed 3235 | 59 630 1281 1211 54 Spaces Moved 1949 | 49 417 712 711 60 Core 96 | 14 . 1 21 60 Treads 141 | . . 141 . . Legs 1712 | 35 417 570 690 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 50 50 Average Speed 122 | 100 120 134 119 50 Slowest Speed 350 | 120 120 350 300 50 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 4 56 69 47 29 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 370 | . 101 106 163 . Melee . | . . . . . Projectile 9 | . . 3 6 . AOE 361 | . 101 103 157 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Total 2482 | 56 496 903 943 84 Wait 143 | . 6 43 94 . Move 1945 | 48 416 711 710 60 Hop . | . . . . . Pick Up 43 | 2 14 17 10 . Fast Attach 38 | 6 3 13 16 . Attach 26 | . . 13 13 . Detach 7 | . 1 4 2 . Swap 28 | . 10 8 10 . Drop 39 | . 15 11 12 1 Fire 190 | . 31 83 76 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 23 | . . . . 23 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials -8/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Discovered new exit (range 17) 178 | -10/Materials | Met 8R-AWN 333 | -10/Materials | Build established: Mutant 498 | -10/Materials | Discovered new exit (range 12) 666 | -10/Materials | Discovered new exit (range 10) 690 | -10/Materials | Entered another Materials area 690 | -9/Materials | Evolved 2 slots: Propulsion x2 906 | -9/Materials | Build established: Scavenger-Mutant 965 | -9/Materials | Lost 7 parts (1p2n1u3w) 1027 | -9/Materials | Discovered new exit (range 14) 1179 | -9/Materials | Discovered new exit (range 13) 1295 | -9/Materials | Core integrity fell below 50% 1344 | -9/Materials | Lost 6 parts (2p2n2w) 1412 | -9/Materials | Lost 4 parts (3n1u) 1558 | -9/Materials | Discovered new exit (range 15) 1788 | -9/Materials | Discovered new exit (range 10) 1826 | -9/Materials | Identified exit to Materials 1890 | -9/Materials | First assault squad dispatched 1971 | -9/Materials | Entered another Materials area 1971 | -8/Materials | Evolved 2 slots: Utility x2 2012 | -8/Materials | Build established: Mutant 2771 | -8/Materials | First assault squad dispatched 2907 | -8/Materials | Core integrity fell below 50% 2944 | -8/Materials | Lost 12 parts (2p2n3u5w) 2958 | -8/Materials | Destroyed 10 combat bots 3112 | -8/Materials | Garrison activated, responded to threat 3127 | -8/Materials | System corruption reached 10% 3155 | -8/Materials | Core integrity fell below 20% 3180 | -8/Materials | Identified exit to Garrison 3182 | -8/Materials | Entered Garrison 3213 | -8/Garrison | Lost 13 parts (1p6n3u3w) 3236 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03206_ Field strength at 40. 03207_ Field strength at 34. 03208_ Field strength at 28. 03209_ System corrupted: Energy discharge (-28). 03209_ Field strength at 22. 03210_ Field strength at 16. 03211_ Field strength at 10. 03212_ Field strength at 4. 03213_ Stasis field depleted. 03228_ Triggered Stasis Trap. 03228_ A bubble of rippling energy engulfs the area. 03228_ Field strength at 94. 03228_ Field strength at 88. 03229_ Field strength at 82. 03230_ Field strength at 76. 03231_ Field strength at 70. 03232_ Field strength at 62. 03233_ Field strength at 52. 03234_ Field strength at 44. 03235_ Field strength at 38. 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Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserMetafiberRipper Manual? 0 Play Time 00:55:21 Cumulative 40.5 hours Start 2022.12.18 @ 20:03:48 End 2022.12.18 @ 21:07:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 27 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f23c3d24-4c88-4718-8c86-f14c3435cc27