Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.01 @ 17:27:29 Player: Dagrontale Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (22) 110 Value Destroyed (724) 724 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (161) 161 TOTAL SCORE: 3995 Bonus ------- Follower Combat Kills 161 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 21/100 System Corruption 2% Temperature Cool (6) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Subdweller Power Source Fusion Compressor Signal Interpreter Targeting Computer Peak State ------------ > --- POWER ------------ Ion Engine Fission Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Signal Interpreter Advanced Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Medium Laser Small Laser Battle Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Ion Engine Subdweller Power Source Signal Interpreter Targeting Computer Mining Claw [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Small Storage Unit Device Improved Hardlight Generator Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Heavy Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Cannon Advanced Assault Cannon Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Scr Fac Slots Evolved 8 | . . . . . 8 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 4 | . . . . . 4 Weapon 2 | . . . . . 2 Parts Attached 20 | 7 3 . 1 2 7 Power 5 | 1 1 . 1 1 1 Engine 3 | 1 . . 1 . 1 Core 2 | . 1 . . 1 . Reactor . | . . . . . . Propulsion 3 | 2 . . . . 1 Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 1 . . . 3 Device 1 | . . . . . 1 Storage 1 | 1 . . . . . Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 7 | 3 1 . . 1 2 Energy Gun 4 | 3 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon 2 | . . . . 1 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 15 | . . . 1 . 14 Power 4 | . . . 1 . 3 Propulsion 3 | . . . . . 3 Utility 3 | . . . . . 3 Weapon 5 | . . . . . 5 Highest Loss Streak 8 | . . . 1 . 8 To Critical Strikes . | . . . . . . Average Backups 6 | . 5 8 7 8 6 Power 2 | . 2 3 2 3 2 Propulsion . | . . . . . . Utility 1 | . . 1 2 2 2 Weapon 2 | . 2 3 3 3 1 Tool/Special . | . . . . . . Unused Backups 6 | . . . 1 . 5 Power 3 | . . . . . 3 Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon 1 | . . . 1 . . Tool/Special . | . . . . . . Average Slot Usage (%) 86 | . 95 100 96 100 53 Engine 5 | . 8 . 9 5 2 Core 6 | . 5 14 1 8 4 Treads 23 | . 28 28 28 28 9 Storage 11 | . 14 14 14 14 5 Processor 11 | . 9 14 14 14 9 Protection 1 | . . . . . 5 Energy Gun 21 | . 28 28 28 20 7 Ballistic Cannon 2 | . . . . 8 5 Peak Build Rating 29 | 6 9 9 9 15 29 Average Rating 11 | 4 7 9 7 12 21 On Entrance 7 | . 6 9 9 8 15 Naked Turns . | . . . . . . Heaviest Build 47 | 13 14 14 14 23 47 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 11 | . . . . . 11 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 2 8 8 8 8 8 Average Carried 6 | . 5 8 7 8 6 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 2 8 8 8 8 5 Class Distribution -------------------- 94% | Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -10 -8 -6 ----------- Run | Yrd Mat Min Sub Scr Fac Matter Collected 620 | 212 88 40 10 20 250 Remotely . | . . . . . . Salvage Created 697 | . 157 126 89 . 325 Parts 31 | . 12 5 2 . 12 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Scr Fac Combat Hostiles Destroyed 18 | . 5 5 2 . 6 Guns 13 | . 5 3 2 . 3 Cannons 3 | . . . . . 3 Classes Destroyed 7 | . 3 . 1 . 3 Watcher 4 | . 2 . . . 2 Swarmer 6 | . 3 3 . . . Grunt 7 | . 2 2 . . 3 Sentry 1 | . . . . . 1 Hunter 1 | . . . . . 1 Programmer 1 | . . . . . 1 Subdweller 2 | . . . 2 . . Best Kill Streak 4 | . 3 3 1 . 4 Combat Bots Only 3 | . 3 3 1 . 2 Max Kills in Single Turn 1 | . 1 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -6 -------- Run | Yrd Mat Min Sub Scr Fac Hostile Shots Fired 432 | . 27 16 4 . 385 Missed 147 | . 7 3 1 . 136 Hits 285 | . 20 13 3 . 249 Projectile 285 | . 20 13 3 . 249 AOE 2 | . . . . . 2 Critical Strikes 3 | . . . . . 3 Part Disruptions 1 | . . . . . 1 Damage Taken 2702 | . 163 115 104 . 2320 Core 947 | . 41 17 32 . 857 Absorbed by Shields 48 | . . . . . 48 Ignored by Resistances 815 | . 49 34 30 . 702 Core Remaining (%) 82 | 100 . . . 64 . Volleys Fired 64 | . 14 10 4 . 36 Largest 4 | . 2 2 2 . 4 Hottest 163 | . 100 100 100 . 163 Shots Fired 137 | . 28 20 8 . 81 Gun 99 | . 28 20 8 . 43 Cannon 38 | . . . . . 38 Launcher . | . . . . . . Special . | . . . . . . Kinetic 38 | . . . . . 38 Thermal 99 | . 28 20 8 . 43 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 22 | . 6 13 7 . 22 Robot Miss Streak 4 | . 2 1 1 . 4 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 106 | . 17 18 6 . 65 Core Hits 46 | . 10 6 3 . 27 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . . 7 . . 1 Burn 8 | . . 7 . . 1 Melee Attacks 2 | . . . . . 2 Impact . | . . . . . . Slashing 2 | . . . . . 2 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1758 | . 216 229 75 . 1238 Guns 958 | . 216 229 75 . 438 Cannons 736 | . . . . . 736 Explosions . | . . . . . . Melee 47 | . . . . . 47 Ramming 17 | . . . . . 17 Kinetic 736 | . . . . . 736 Thermal 958 | . 216 229 75 . 438 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 47 | . . . . . 47 Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 1 | . . . . . 1 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 1 | . . . . . 1 Knockbacks 7 | . . . . . 7 Impact . | . . . . . . Kinetic 6 | . . . . . 6 Secondary 1 | . . . . . 1 Self-Inflicted Damage 7 | . . . . . 7 Shots . | . . . . . . Rammed 8 | . . . . . 8 Targets Rammed 8 | . . . . . 8 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 519 | . 183 318 . . 519 Average Temperature 183 | . 70 141 . . 240 Received Heat Transfer 666 | . 72 63 21 . 510 Effects 12 | . . . . . 12 Shutdowns 4 | . . . . . 4 Energy Bleed 1 | . . . . . 1 Interference 2 | . . . . . 2 Matter Decay 2 | . . . . . 2 Short Circuit 2 | . . . . . 2 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . 2 . . . Combat Hostiles 2 | . . 2 . . . Parts Melted 6 | . 1 3 2 . . Heat Transferred 3202 | . 629 1184 222 . 1167 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Scr Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 77 | . 61 70 . . 77 Initial . | . . . . . . Average 9 | . 7 14 . . 8 Influence Increases 582 | . 135 215 . . 232 Destroy 0b10 Robot/C 380 | . 100 160 . . 120 Destroy 0b10 Robot/NC 20 | . 10 . . . 10 Destroy Leader 98 | . 24 30 . . 44 Allied During Kill 10 | . . 10 . . . Successful Hack 4 | . . . . . 4 Disable Machine 9 | . . . . . 9 Destroy Structure 1 | . 1 . . . . Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 45 | . . 15 . . 30 Influence Decreases 582 | . 135 215 . . 232 Time Decay 547 | . 135 215 . . 197 Lost Part 35 | . . . . . 35 Squads Dispatched 4 | . 1 . . . 3 Investigation 2 | . 1 . . . 1 Extermination 1 | . . . . . 1 Reinforcement . | . . . . . . Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Scr Fac Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 50 | . 8 9 13 . 20 Peak Tracking Total 6 | . 4 2 5 . 6 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Scr Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . 6 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -6 ---------- Run | Yrd Mat Min Sub Scr Fac Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Scr Fac Machines Accessed 6 | . 3 . . 1 2 Terminals 4 | . 3 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . 6 . . 1 6 Successful 7 | . 2 . . 1 4 Failed 6 | . 4 . . . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 8 | . 6 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . . . . . 4 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 2 . . 1 1 Record 1 | . . . . 1 . Open DSF 1 | . . . . . 1 Branch Access Points 1 | . 1 . . . . Disarm Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . . . . . 3 Report Inventory 1 | . . . . . 1 Retrieve Matter 1 | . . . . . 1 Retrieve Components 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 2 . . . 2 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . . . . 2 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 ------------ Run | Yrd Mat Min Sub Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -6 -------- Run | Yrd Mat Min Sub Scr Fac Total Allies 5 | . . 5 . . . Largest Group 5 | . . 5 4 1 1 Highest-Rated Group 85 | . . 85 77 16 16 Highest-Rated Ally 31 | . . 31 31 16 16 Total Orders . | . . . . . . Ally Attacks 50 | . . 23 25 . 2 Total Damage 678 | . . 267 376 . 35 Kills 5 | . . 3 2 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Scr Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -6 ------------- Run | Yrd Mat Min Sub Scr Fac Turns Passed 4531 | 132 1029 798 983 478 1111 Spaces Moved 2469 | 108 611 460 605 297 388 Core 126 | 47 . . . . 79 Treads 2343 | 61 611 460 605 297 309 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 Average Speed 171 | 112 160 160 160 160 248 Slowest Speed 600 | 160 160 160 160 160 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 5 81 88 33 27 7 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . 3 . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 4 | . . 3 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Scr Fac Total 2622 | 116 635 501 613 300 457 Wait 39 | . 1 26 . . 12 Move 2464 | 107 610 459 604 296 388 Hop . | . . . . . . Pick Up 11 | 2 5 1 2 . 1 Fast Attach 15 | 6 2 . . 2 5 Attach 6 | . 1 . 1 . 4 Detach 3 | . 2 . . . 1 Swap 5 | 1 . 4 . . . Drop 4 | . . 1 1 2 . Fire 64 | . 14 10 4 . 36 Melee 2 | . . . . . 2 Ram 8 | . . . . . 8 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . 1 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -8/Scraptown -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 133 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 13) 350 | -10/Materials | Identified exit to Mines 930 | -10/Materials | Discovered new exit (range 5) 1162 | -10/Materials | Entered Mines 1536 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1540 | -10/Mines | Learned location of Zion (-7) 1583 | -10/Mines | Discovered new exit (range 9) 1604 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1885 | -10/Mines | Learned location of Storage (-8) 1919 | -10/Mines | Discovered new exit (range 10) 1959 | -10/Mines | Identified exit to Subcaves 1960 | -10/Mines | Entered Subcaves 1960 | -10/Subcaves | Accompanied by 4 allies 1961 | -10/Subcaves | Approached by a straggling Scientist 1965 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1977 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2030 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2074 | -10/Subcaves | Ambushed by swarm of Subdwellers 2078 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2119 | -10/Subcaves | Lost 3 allies 2160 | -10/Subcaves | A Subdweller sparked back to life 2160 | -10/Subcaves | A Subdweller sparked back to life 2160 | -10/Subcaves | A Subdweller sparked back to life 2262 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2465 | -10/Subcaves | Lost 3 allies 2516 | -10/Subcaves | Discovered new exit (range 7) 2925 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2935 | -10/Subcaves | Identified exit to Scraptown 2943 | -10/Subcaves | Entered Scraptown 2943 | -8/Scraptown | Accompanied by 1 ally 3391 | -8/Scraptown | Discovered new exit (range 11) 3418 | -8/Scraptown | Identified exit to Factory 3421 | -8/Scraptown | Entered Factory 3421 | -6/Factory | Accompanied by 1 ally 3421 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x4, Weapon x2 4297 | -6/Factory | Lost 3 parts (1p1n1w) 4440 | -6/Factory | Garrison activated, responded to threat 4500 | -6/Factory | Core integrity fell below 50% 4518 | -6/Factory | Core integrity fell below 20% 4532 | -6/Factory | Lost 8 parts (2p1n2u3w) 4532 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 04502_ Slammed into Y-54 Guardian. 04503_ K-01 Serf collects debris. 04503_ Slammed into Y-54 Guardian. 04504_ Destabilizing: Core damaged (-25). 04505_ Slammed into Y-54 Guardian. 04505_ Adv. Targeting Computer broken. 04505_ Destabilizing: Short circuit. 04507_ Penetrated by Slug. 04514_ Slug penetrates Wall. 04518_ Acquired Imp. Hardlight Generator. 04519_ Slug penetrates Door. 04522_ Penetrated by Slug. 04524_ Slug penetrates Wall. 04528_ Wall collapses. 04529_ Slug penetrates Wall. 04529_ Penetrated by Slug. 04529_ U-05 Engineer destroyed. 04529_ Penetrated by Slug. 04532_ Imp. Hardlight Generator destroyed. 04532_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # #?????????????????????????????????????????? | | #### ##?????????????????????????????????????????? | | #??? #??????????????????????????????????????????? | | #??? #??????????????????????????????????????????? | | ##??? #??????????????????????????????????????????? | | #???? #??????????????????????????????????????????? | | ##### ##?????????????????????????????????????????? | | + ????????????????????????????????????????? | | #? ????????????????????????????????????????? | | #? ????????????????????????????????????????? | | % #? ????????????????????????????????????????? | | #? ????????????????????????????????????????? | | ##+############????????????????????????????? | | ## ! #????????????????????????????? | | ## #????????????????????????????? | | ## "Y" #????????????????????????????? | | ## """ #?#######????????????????????? | | ######+#####?# #????????????????????? | | ##### %###### #????????????????????? | | % %%%%% " #????????????????????? | | = ## ###### #????????????????????? | | ######????# #????????????????????? | | #?????????### ########### ?????????? | | !%%#???######### ! h ????????? | | !!%#???#!! ] ; |% h ????????? | | !#???#!!! ;@ ????????? | | ##+### #???#!! # ^k ????????? | | ?????# #############Y ^ ????????? | | ?????# %%% Y###########u ????????? | | ?????# %#############??????????????????????? | | ?????# #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# ??????????????????????????????????? | | ???? ?????????????????????????????????? | | ?? ????????????????????????????????? | | ? #######???????????????????????????????? | | ?#######+###?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- The More The Merrier Tourist Challenges ------------ None Game ------ Seed AutogunZioniteClaw Manual? 0 Play Time 00:30:30 Cumulative 6.2 hours Start 2025.06.01 @ 13:42:16 End 2025.06.01 @ 17:27:29 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c44f1699-d28b-4f62-b8aa-9a8a95b9be86