Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.12 @ 13:21:41 Player: tartine Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (341) 341 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1806 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 234/300 Energy 195/265 System Corruption 5% Temperature Critical (637) Movement Walking (260) Ox2 Location -9/Storage Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Core Shielding Core Shielding Power Shielding > --- WEAPON (2) ------- Improved Medium Laser Improved Medium Laser > --- INVENTORY (8) ---- Ion Engine Reinforced Ion Engine Hacking Suite Improved Medium Laser Makeshift Spear Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Core Shielding Core Shielding Power Shielding > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Ion Engine Reinforced Ion Engine Aluminum Leg Improved Medium Laser Makeshift Spear [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Core Shielding Device Splice Drone Bay Storage Small Storage Unit Protection Core Shielding Weapon Medium Laser Energy Gun Medium Laser Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 27 | 8 2 5 2 10 Power 2 | 1 . . . 1 Engine 2 | 1 . . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 4 . . . 2 Treads . | . . . . . Leg 4 | 2 . . . 2 Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 1 2 2 1 Device 1 | . . 1 . . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 5 | . 1 1 2 1 Artifact . | . . . . . Weapon 12 | 2 1 3 . 6 Energy Gun 9 | 2 . 2 . 5 Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon 2 | . . 1 . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 5 | . . 1 . 4 Power . | . . . . . Propulsion 3 | . . . . 3 Utility . | . . . . . Weapon 2 | . . 1 . 1 Highest Loss Streak 2 | . . 1 . 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 94 99 100 98 Engine 12 | . 14 14 11 11 Leg 25 | . 28 28 22 20 Storage 12 | . 14 14 11 11 Protection 20 | . 8 14 33 33 Energy Gun 18 | . 14 19 22 19 Launcher 4 | . 13 3 . . Special Weapon 2 | . . 4 . 1 Peak Build Rating 15 | 6 7 14 9 15 Average Rating 8 | 4 6 7 9 11 On Entrance 6 | . 6 7 8 9 Naked Turns . | . . . . . Heaviest Build 24 | 13 16 16 16 24 Greatest Support 26 | 26 20 20 20 20 Greatest Overweight (x) 1 | 1 . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 3 7 8 7 6 Average Carried 5 | 1 4 7 6 5 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 2 7 8 6 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 545 | 263 35 139 . 108 Remotely . | . . . . . Salvage Created 592 | 108 221 47 . 216 Parts 49 | 13 25 . . 11 Haulers Intercepted 2 | . 1 . . 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 11 | . 6 1 . 4 Guns 6 | . 2 . . 4 AOE 4 | . 4 . . . Classes Destroyed 9 | 2 7 . . . Worker 1 | . 1 . . . Builder 3 | . 3 . . . Tunneler 3 | 2 1 . . . Hauler 2 | . 1 . . 1 Recycler 2 | 1 . . . 1 Operator 2 | . 1 . . 1 Watcher 1 | . 1 . . . Swarmer 6 | . 3 . . 3 Grunt 5 | . 3 1 . 1 Best Kill Streak 7 | 2 7 1 . 3 Combat Bots Only 3 | . 3 1 . 2 Max Kills in Single Turn 4 | 1 4 1 . 1 Gunslinging . | . . . . . Exploded 2 | . 2 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 84 | . 16 5 2 61 Missed 15 | . 4 . 1 10 Damage Taken 1226 | . 161 55 13 997 Core 460 | . 42 10 . 408 Absorbed by Shields . | . . . . . Redirected to Shielding 84 | . 7 2 . 75 Core Remaining (%) 89 | 100 . 79 . . Volleys Fired 80 | 8 19 16 1 36 Largest 2 | 2 2 2 2 2 Hottest 112 | 90 80 100 90 112 Shots Fired 132 | 16 32 22 2 60 Gun 102 | 16 19 12 2 53 Cannon . | . . . . . Launcher 13 | . 13 . . . Special 17 | . . 10 . 7 Kinetic . | . . . . . Thermal 119 | 16 19 22 2 60 Explosive 13 | . 13 . . . Electromagnetic . | . . . . . Robot Hit Streak 14 | 6 5 6 . 14 Robot Miss Streak 12 | 1 6 1 2 12 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 55 | 12 8 9 . 26 Core Hits 35 | 4 20 1 . 10 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . 3 . 2 Burn 5 | . . 3 . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1182 | 140 551 105 . 386 Guns 704 | 140 73 105 . 386 Cannons . | . . . . . Explosions 478 | . 478 . . . Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal 704 | 140 73 105 . 386 Explosive 478 | . 478 . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . . . 7 Message Errors 1 | . . . . 1 Matter Fused 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Parts Rejected 2 | . . . . 2 Data Loss (minor) 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 9 | . 9 . . . Projectiles . | . . . . . Explosions 9 | . 9 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 64 | . 64 . . . Shots 2 | . 2 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 628 | 120 64 174 21 628 Average Temperature 102 | 44 26 48 14 184 Received Heat Transfer 228 | . 18 30 . 180 Effects 25 | . . . . 25 Shutdowns 3 | . . . . 3 Energy Bleed 1 | . . . . 1 Interference 2 | . . . . 2 Matter Decay 1 | . . . . 1 Short Circuit 1 | . . . . 1 Damage (minor) 4 | . . . . 4 Damage (major) 10 | . . . . 10 Damage (core) 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 2 | . . 2 . . Heat Transferred 2188 | 384 222 507 . 1075 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Peak Influence 302 | 15 302 162 108 193 Initial 117 | . 9 117 63 45 Average 98 | 6 120 137 80 67 Maximum Alert Level 1 | . 1 . . . Low Security (%) 94 | 100 70 100 100 100 Level 1 5 | . 29 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 2 . . 2 Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 4 | . 1 . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 28 | . 9 3 4 12 Peak Tracking Total 6 | . 3 2 4 6 Tactical Retreats 4 | . . 1 . 3 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 5 | . 4 1 . . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . 12 1 . . Successful 4 | . 3 1 . . Failed 9 | . 9 . . . Catastrophic 5 | . 5 . . . Database Lockouts . | . . . . . Manual 8 | . 8 . . . Terminals 12 | . 12 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 3 1 . . Open Door 1 | . . 1 . . Branch Access Points 1 | . 1 . . . Alert Level 1 | . 1 . . . Unreport Threat 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 4 . . . Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 1046 | 93 201 382 62 308 Spaces Moved 561 | 43 116 235 48 119 Core 1 | 1 . . . . Treads . | . . . . . Legs 553 | 35 116 235 48 119 Wheels 7 | 7 . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 126 | 126 120 120 120 145 Slowest Speed 190 | 190 120 120 120 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 25 | 4 35 68 5 14 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 25 | . 11 7 . 7 Terrain Destroyed 81 | . 66 8 . 7 Melee . | . . . . . Projectile 15 | . . 8 . 7 AOE 66 | . 66 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 727 | 63 145 292 50 177 Wait 41 | . 3 33 . 5 Move 557 | 42 115 234 47 119 Hop . | . . . . . Pick Up 14 | 3 6 2 . 3 Fast Attach 14 | 7 . 2 . 5 Attach 8 | 1 1 1 2 3 Detach . | . . . . . Swap 5 | . 1 2 . 2 Drop 8 | 2 . 2 . 4 Fire 80 | 8 19 16 1 36 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Min / [*Sto]) -9/Storage History --------- Turn | Location | Event 64 | -11/Scrapyard | Discovered new exit (range 12) 94 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Identified exit to Mines 295 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 324 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 343 | -10/Mines | Met a Derelict bent on vengeance 536 | -10/Mines | Learned location of Storage (-9) 541 | -10/Mines | Learned 2 Materials zone layouts 607 | -10/Mines | Found the Drone Emporium 614 | -10/Mines | Found Prototype Device 614 | -10/Mines | Identified Splice Drone Bay 666 | -10/Mines | Discovered new exit (range 7) 677 | -10/Mines | Entered Materials 677 | -9/Materials | Evolved 2 slots: Utility x2 678 | -9/Materials | Identified exit to Mines 723 | -9/Materials | Discovered new exit (range 14) 739 | -9/Materials | Entered Storage 843 | -9/Storage | Crushed by falling debris 1031 | -9/Storage | Core integrity fell below 50% 1038 | -9/Storage | Core integrity fell below 20% 1047 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01038_ Overheating: Core damaged (-76). 01038_ Aluminum Leg destroyed. 01038_ Critical hit (Burn: +37). 01039_ K-01 Serf collects debris. 01040_ Overheating: Core Shielding damaged (-4). 01040_ Overheating: Imp. Medium Laser damaged (-51). 01040_ Overheating: Power Shielding damaged (-2). 01040_ Overheating: Rnf. Ion Engine damaged (-44). 01041_ Overheating: Core Shielding damaged (-2). 01041_ Overheating: Sml. Storage Unit damaged (-49). 01041_ Overheating: Rnf. Ion Engine damaged (-11). 01041_ Overheating: Core Shielding damaged (-15). 01042_ Overheating: Energy bleed (-47). 01043_ Power failure, Rnf. Ion Engine shutdown. 01044_ K-01 Serf collects debris. 01045_ Overheating: Aluminum Leg damaged (-5). 01045_ Overheating: Core Shielding damaged (-15). 01046_ Overheating: System interference. 01046_ Imp. Medium Laser temporarily disabled. 01047_ Overheating: Imp. Medium Laser damaged (-21). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????#???????????????####?????####? | | ????????????# ###+##############"T"#### #? | | ????????????# %= ? | | ??????????????????# T ?? | | ??????????????????# % | | ??????????????????###% ##"T"###??????? | | ????????????????????# #?????????????? | | ????????????????????# #?????????????? | | ????????????????????#%######## #?????????????? | | ????????????????????#Y#??????# #?????????????? | | ????????????????????# #??????#+#?????????????? | | ????????????????????#[#??????????????????????? | | ????????????????????#@#??????????????????????? | | ????????????????????#[#??????????????????????? | | ??????? ??????????#%#??????????????????????? | | ??????# #?????????#*#??????????????????????? | | ??????# #?????????#k#??????????????????????? | | ??????# #?????????#*#??????????????????????? | | ??????# #?????????#%#??????????????????????? | | ??????# +?????????#=#??????????????????????? | | ??????# #?????????# #??????????????????????? | | ??????# #?????????# #??????????????????????? | | ??????# #?????????# #??????????????????????? | | ####??# #?????????#u#??????????????????????? | | # ""??# #?????????# #??????????????????????? | | # "Y"?# ###########+########???????????????? | | # ?# # " # #???????????????? | | # # # #### #??????????????? | | # """ # # #???###??????????????? | | # """ + + #????????????????????? | | # """ # # #????????????????????? | | # # # #????????????????????? | | # !!!?# ###############????????????????????? | | # !! ?# #??????????????????????????????????? | | # !!??# #??????????????????????????????????? | | # ??#####??????????????????????????????????? | | ###??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Power Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActiveSniperSword Manual? 0 Play Time 00:12:46 Cumulative 43.9 hours Start 2025.02.12 @ 13:11:20 End 2025.02.12 @ 13:21:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 40 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6278e738-6843-4546-8746-8fd1c8647e9a