Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.18 @ 07:41:00 Player: Manu Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (86) 430 Value Destroyed (3649) 3649 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (680) 680 TOTAL SCORE: 8159 Bonus ------- High Alert Combat Kills 180 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 280/300 Energy 77/100 System Corruption 1% Temperature Cool (18) Movement Walking (120) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Armored Leg Armored Leg > --- UTILITY (6) ------ High-capacity Storage Unit Enhanced Optical Array Enhanced Optical Array > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Improved Ion Engine Carbon-fiber Leg Flexi-carbon Leg Armored Leg Heavy Laser Heavy Laser Autogun Heavy Mace Heavy Mace Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Enhanced Optical Array Targeting Computer Phase Shifter Improved Light Armor Plating > --- WEAPON ----------- Heavy Laser Heavy Plasma Cannon Flak Gun Heavy Mace > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Fission Core Light Fission Core Carbon-fiber Leg Carbon-fiber Leg Heavy Laser Autogun Gauss Rifle [Rating: 61] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Leg Treads Medium Treads Leg Armored Leg Flight Unit Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Protection Hardened Medium Armor Plating Weapon High-powered Shotgun Energy Gun Heavy Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Slots Evolved 8 | . . 2 2 2 . 2 . Power . | . . . . . . . . Propulsion 2 | . . 1 . . . 1 . Utility 4 | . . . 2 2 . . . Weapon 2 | . . 1 . . . 1 . Parts Attached 135 | 5 . 18 27 3 22 11 49 Power 19 | 1 . 3 4 1 2 1 7 Engine 12 | 1 . 3 3 1 1 . 3 Core 7 | . . . 1 . 1 1 4 Reactor . | . . . . . . . . Propulsion 45 | 1 . 10 7 . 9 3 15 Treads 19 | 1 . 6 1 . 7 3 1 Leg 25 | . . 3 6 . 2 . 14 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . . 1 . . . . . Utility 27 | 1 . 3 6 . 2 5 10 Device 11 | . . . 3 . 1 2 5 Storage 7 | 1 . 1 1 . 1 2 1 Processor 4 | . . . 1 . . . 3 Hackware . | . . . . . . . . Protection 5 | . . 2 1 . . 1 1 Artifact . | . . . . . . . . Weapon 44 | 2 . 2 10 2 9 2 17 Energy Gun 8 | 1 . . 1 1 1 . 4 Energy Cannon 2 | . . . . . . . 2 Ballistic Gun 28 | 1 . 2 7 1 7 1 9 Ballistic Cannon 1 | . . . . . . 1 . Launcher 1 | . . . 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . . . 2 Slashing Weapon 2 | . . . 1 . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 56 | . . 6 13 . 11 . 26 Power 8 | . . 2 2 . 2 . 2 Propulsion 15 | . . 2 4 . 3 . 6 Utility 15 | . . . 4 . 2 . 9 Weapon 18 | . . 2 3 . 4 . 9 Highest Loss Streak 10 | . . 6 10 . 9 . 5 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 81 | . 71 70 83 61 51 83 87 Engine 4 | . 14 9 8 . 1 . 3 Core 2 | . . . . . 2 6 2 Treads 12 | . 14 16 16 . 13 26 5 Leg 12 | . . 15 9 23 4 . 18 Device 6 | . . . 6 7 2 11 7 Storage 10 | . 14 11 9 7 9 13 9 Processor 5 | . . . 1 . . . 10 Protection 4 | . . 2 6 . . 4 4 Energy Gun 3 | . 14 4 . 7 2 . 4 Ballistic Gun 12 | . 14 12 21 7 8 13 9 Ballistic Cannon 1 | . . . . . . 5 1 Impact Weapon 2 | . . . . . . . 4 Naked Turns . | . . . . . . . . Heaviest Build 87 | 13 13 24 35 22 26 79 87 Greatest Support 112 | 20 20 60 60 40 84 112 112 Greatest Overweight (x) 25 | 4 . 1 1 . 4 . 25 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 8 10 10 10 10 20 20 Average Capacity 14 | 7 8 9 10 10 10 14 20 Most Carried 14 | 4 8 6 9 7 10 10 14 Average Carried 7 | 2 5 4 6 6 5 7 9 Final Capacity 20 | 8 8 10 10 10 10 20 20 Final Carried 10 | 4 7 5 7 6 7 10 9 Class Distribution -------------------- 31% | Scavenger-Gunner 28% | Mutant 19% | Scavenger-Tank 9% | Scavenger-Mutant 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/Extension Resources | -11 -10 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Matter Collected 3003 | 195 92 279 587 . 221 222 1407 Remotely . | . . . . . . . . Salvage Created 3705 | . 156 417 713 . 526 205 1688 Parts 172 | . 9 30 34 . 35 12 52 Haulers Intercepted 1 | . . . . . . 1 . Recyclers Shooed 5 | . . 1 . . . 1 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Combat Hostiles Destroyed 75 | . 4 11 17 . 13 2 28 Melee 12 | . . . 5 . 4 . 3 Guns 47 | . 4 11 12 . 6 1 13 Cannons 9 | . . . . . . 1 8 AOE 3 | . . . . . 3 . . Classes Destroyed 13 | . 1 3 3 . 1 2 3 Builder 6 | . . . 1 . . 2 3 Tunneler 2 | . . . 1 . . . 1 Hauler 1 | . . . . . . 1 . Recycler 1 | . . 1 . . . . . Watcher 1 | . . . . . . . 1 Swarmer 10 | . . 6 . . 4 . . Grunt 32 | . 4 . 10 . 3 1 14 Brawler 1 | . . . . . . . 1 Duelist 4 | . . . . . . . 4 Sentry 10 | . . 5 2 . . . 3 Specialist 6 | . . . . . 6 . . Hunter 11 | . . . 5 . . . 6 Programmer 1 | . . . . . . 1 . Best Kill Streak 7 | . 2 5 7 . 7 2 3 Combat Bots Only 7 | . 2 5 5 . 7 1 3 Max Kills in Single Turn 3 | . 1 1 1 . 3 1 2 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . 3 . . Melee 1 | . . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Hostile Shots Fired 929 | . 17 123 183 . 147 34 425 Missed 260 | . 5 37 42 . 48 7 121 Damage Taken 10626 | . 131 973 2048 . 1925 457 5092 Core 1682 | . 12 146 325 . 347 26 826 Absorbed by Shields 326 | . . . . . . . 326 Ignored by Resistances 18 | . . . . . . 18 . Core Remaining (%) 69 | 100 95 63 40 . 50 . . Volleys Fired 212 | . 14 41 40 . 27 8 82 Largest 4 | . 2 2 3 . 3 3 4 Hottest 188 | . 60 60 88 . 95 115 188 Shots Fired 515 | . 28 53 103 . 62 22 247 Gun 449 | . 28 53 103 . 62 15 188 Cannon 66 | . . . . . . 7 59 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 388 | . 14 43 102 . 45 22 162 Thermal 107 | . 14 10 1 . 4 . 78 Explosive . | . . . . . . . . Electromagnetic 20 | . . . . . 13 . 7 Robot Hit Streak 15 | . 5 5 10 . 12 7 15 Robot Miss Streak 7 | . 2 6 6 . 3 3 7 Penetration Max 1 | . . . . . . . 1 Secondary Targets 7 | . . 2 2 . 1 . 2 Max Gunslinging Chain 1 | . . 1 1 . 1 . 1 Shots Hit Robots 383 | . 18 33 88 . 49 12 183 Core Hits 194 | . 8 18 44 . 21 4 99 Critical Kills 3 | . . . . . . 1 2 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 9 | . . . 1 . 1 2 5 Meltdown 2 | . . . . . . . 2 Destroy 1 | . . . . . . 1 . Blast 4 | . . . . . . 1 3 Sever 2 | . . . 1 . 1 . . Melee Attacks 50 | . . . 9 . 10 . 31 Impact 31 | . . . . . . . 31 Slashing 19 | . . . 9 . 10 . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8828 | . 205 485 1665 . 1147 493 4833 Guns 5586 | . 202 485 1415 . 671 193 2620 Cannons 1619 | . . . . . . 297 1322 Explosions 214 | . . . . . 214 . . Melee 1379 | . . . 245 . 262 . 872 Ramming 30 | . 3 . 5 . . 3 19 Kinetic 5537 | . 93 409 1415 . 521 490 2609 Thermal 1653 | . 109 76 . . 247 . 1221 Explosive . | . . . . . . . . Electromagnetic 229 | . . . . . 117 . 112 Impact 872 | . . . . . . . 872 Slashing 507 | . . . 245 . 262 . . Piercing . | . . . . . . . . Highest Corruption 3 | . 3 . . . . 1 1 Average Corruption 1 | . 2 . . . . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 14 | . 1 . . . . 1 12 Message Errors 4 | . . . . . . . 4 Matter Fused 3 | . . . . . . 1 2 Energy Discharges 3 | . . . . . . . 3 Data Loss (minor) 2 | . . . . . . . 2 Data Loss (major) 1 | . 1 . . . . . . Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 231 | . . . . . 6 . 225 Projectiles 28 | . . . . . . . 28 Explosions 6 | . . . . . 6 . . Melee 197 | . . . . . . . 197 Knockbacks 7 | . . . . . . . 7 Impact 3 | . . . . . . . 3 Kinetic 3 | . . . . . . . 3 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 55 | . . . . . 55 . . Shots 1 | . . . . . 1 . . Rammed 4 | . 1 . 2 . . . 1 Targets Rammed 7 | . 1 . 2 . . 2 2 Kicked 1 | . . . . . . . 1 Crushed 2 | . . . . . . 2 . Highest Temperature 795 | . 42 50 34 . . 106 795 Average Temperature 153 | . 20 13 13 . . 44 217 Received Heat Transfer 2233 | . 72 261 684 . 153 33 1030 Effects 38 | . . . . . . . 38 Shutdowns 8 | . . . . . . . 8 Energy Bleed 7 | . . . . . . . 7 Interference 5 | . . . . . . . 5 Matter Decay 4 | . . . . . . . 4 Short Circuit 3 | . . . . . . . 3 Damage (minor) 1 | . . . . . . . 1 Damage (major) 10 | . . . . . . . 10 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 6 | . . . . . . . 6 Impact Corruptions 8 | . . . . . . . 8 Robots Melted 2 | . . . . . . . 2 Combat Hostiles 2 | . . . . . . . 2 Parts Melted 4 | . 1 . . . . . 3 Heat Transferred 2833 | . 250 175 . . 274 . 2134 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Peak Influence 814 | . 122 276 349 56 258 169 814 Initial 135 | . . 51 116 51 39 135 82 Average 271 | . 72 126 220 53 90 136 427 Maximum Alert Level 3 | . . 1 1 . 1 . 3 Low Security (%) 44 | 100 100 81 42 100 84 100 7 Level 1 25 | . . 18 57 . 15 . 25 Level 2 29 | . . . . . . . 66 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . 1 . . Squads Dispatched 17 | . 2 2 6 . 2 . 5 Investigation 6 | . 1 1 1 . . . 3 Extermination . | . . . . . . . . Reinforcement 8 | . 1 1 2 . 2 . 2 Assault . | . . . . . . . . Garrison 3 | . . . 3 . . . . Intercept . | . . . . . . . . Searches Triggered 2 | . . . . . . . 2 Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Distress Signals 4 | . . 1 . . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 121 | . 5 17 24 . 15 3 57 Peak Tracking Total 10 | . 2 7 6 . 6 1 10 Tactical Retreats 15 | . . . 1 . 2 1 11 Traps | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Traps Triggered 4 | . 2 . . . . 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Machines Disabled 5 | . . . . . . 4 1 Max in Single Turn 4 | . . . . . . 4 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Machines Accessed 16 | . 3 2 5 1 . 2 3 Terminals 16 | . 3 2 5 1 . 2 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 39 | . 7 7 15 1 . 2 7 Successful 19 | . 3 5 7 1 . 2 1 Failed 20 | . 4 2 8 . . . 6 Catastrophic 7 | . 2 . 4 . . . 1 Database Lockouts . | . . . . . . . . Manual 19 | . 4 4 10 . . . 1 Terminals 39 | . 7 7 15 1 . 2 7 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 19 | . 3 5 7 1 . 2 1 Open Door 1 | . . . . . . 1 . Open DSF 2 | . . . . 1 . 1 . Alert Level 4 | . . 2 2 . . . . Unreport Threat 2 | . . 1 1 . . . . Locate Traps 1 | . . . 1 . . . . Reinforcement Status 1 | . . . 1 . . . . Assault Status 1 | . 1 . . . . . . Zone Layout 7 | . 2 2 2 . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 2 2 3 . . 1 2 Full Trace Events 6 | . 1 1 2 . . . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . Programmers 3 | . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Turns Passed 4230 | 121 225 332 838 7 264 559 1884 Spaces Moved 1895 | 70 98 144 389 3 56 314 821 Core 32 | 30 . . . . 1 . 1 Treads 949 | 40 98 66 225 . 33 314 173 Legs 914 | . . 78 164 3 22 . 647 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 120 120 120 90 160 120 Average Speed 159 | 158 160 138 144 120 139 160 172 Slowest Speed 1300 | 250 160 190 240 120 250 160 1300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 5 19 18 37 . 41 8 56 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug 3 | . . . . . . . 3 Terrain Destroyed 91 | . . . . . 8 55 28 Melee 2 | . . . . . . . 2 Projectile 27 | . . . . . . 1 26 AOE 62 | . . . . . 8 54 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Total 2560 | 78 138 220 557 5 171 350 1041 Wait 168 | . 21 11 73 . 44 2 17 Move 1888 | 69 97 143 388 2 55 313 821 Hop . | . . . . . . . . Pick Up 48 | 4 4 1 9 . 4 6 20 Fast Attach 51 | 5 . 8 11 . 9 7 11 Attach 43 | . . 5 5 1 5 1 26 Detach 11 | . . 1 . . 1 1 8 Swap 42 | . . 5 11 2 8 4 12 Drop 40 | . 1 5 9 . 8 6 11 Fire 212 | . 14 41 40 . 27 8 82 Melee 50 | . . . 9 . 10 . 31 Ram . | . . . . . . . . Kick 1 | . . . . . . . 1 Crush 6 | . 1 . 2 . . 2 1 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Extension History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Discovered new exit (range 16) 330 | -10/Materials | Build established: Mutant 347 | -10/Materials | Entered another Materials area 347 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 525 | -9/Materials | Lost 6 parts (2p2n2w) 581 | -9/Materials | Discovered new exit (range 15) 679 | -9/Materials | Entered another Materials area 679 | -8/Materials | Evolved 2 slots: Utility x2 910 | -8/Materials | Garrison activated, responded to threat 1240 | -8/Materials | Lost 10 parts (1p3n3u3w) 1454 | -8/Materials | Discovered new exit (range 8) 1490 | -8/Materials | Core integrity fell below 50% 1517 | -8/Materials | Entered Factory 1517 | -7/Factory | Evolved 2 slots: Utility x2 1520 | -7/Factory | Identified exit to DSF 1524 | -7/Factory | Entered DSF 1565 | -7/DSF | Additional patrols routed to DSF 1578 | -7/DSF | Discovered new exit (range 11) 1614 | -7/DSF | Lost 9 parts (2p3n2u2w) 1750 | -7/DSF | Sterilization system engaged 1770 | -7/DSF | Ambient heat levels rising (+10) 1779 | -7/DSF | Destroyed 7 combat bots 1785 | -7/DSF | Ambient heat levels rising (+10) 1788 | -7/DSF | Entered Factory 1788 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1882 | -6/Factory | Spotted B-75 Beast 2053 | -6/Factory | Discovered new exit (range 17) 2347 | -6/Factory | Entered Extension 2561 | -6/Extension | Build established: Scavenger-Tank 2644 | -6/Extension | Spotted B-75 Beast 2775 | -6/Extension | Lost 3 parts (1n1u1w) 2885 | -6/Extension | Lost 5 parts (1n2u2w) 3222 | -6/Extension | Disrupted transfer network 3302 | -6/Extension | Build established: Scavenger-Gunner 3463 | -6/Extension | Core integrity fell below 50% 3676 | -6/Extension | Lost 3 parts (1u2w) 3721 | -6/Extension | Lost 3 parts (1u2w) 3747 | -6/Extension | Search patrols dispatched 3786 | -6/Extension | Spotted B-75 Beast 3837 | -6/Extension | Core integrity fell below 20% 3849 | -6/Extension | Lost 4 parts (1p1n1u1w) 4097 | -6/Extension | Search patrols dispatched 4231 | -6/Extension | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04164_ Acquired Enh. Optical Array. 04171_ Sneak attack on U-05 Engineer. 04171_ Destroyed Lgt. Ion Engine. 04171_ U-05 Engineer system corrupted by crushing effect. 04171_ Welding Torch fried. 04171_ Structural Scanner fried. 04171_ Wheel fried. 04171_ U-05 Engineer destroyed. 04174_ Acquired 10 matter. 04215_ Acquired 3 matter. 04216_ Acquired 7 matter. 04218_ Carbon-fiber Leg blasted off. 04222_ Knocked back. 04225_ Imp. Deuterium Engine destroyed. 04225_ Carbon-fiber Leg destroyed. 04229_ Targeting Computer destroyed. 04229_ Critical hit (Blast). 04231_ Carbon-fiber Leg destroyed. 04231_ C-30 ARC bursts open, deploying its payload. 04231_ H-66 Slayer unfolds itself. Map ----- +----------------------------------------------------+ | ###?????# #????#???????????????????????????? | | #?????# #????????????????????????????????? | | " ####### ! ####?????????????????????????????? | | " + ! % #?????????? ??????????????????? | | " ################%##????????????????????????????? | | #??##??????????# ##???##???????????????????????? | | ##?????????????#%##???#????????#???????????????? | | ####????#??#?????# #?????????????????????????????? | | #???????????????##%#????????#????????#???????????? | | ##???#???????#?#?# #??????????????#??????????????? | | #?#?#????????????# #?????????????????????????????? | | ??????????????#?## #?????????????????????????????? | | #????#????????#??# #????#???????????#????????????? | | ????#????????????# #?????????????????????????????? | | ???#???????????#?# #?????????????????????????????? | | ???????????#?????# #??????#?????#????????????????? | | ????##?????????### #?????????????????????????????? | | ???????????????# # ##??????#????? ???????????????? | | #??????????????" + ##????????????????????????????? | | ????????#??????#T# ###??#??#?????????????????????? | | ???????????????### ###?????????????#?????????????? | | ???#?#???????????# ###??????????????#????????????? | | ?????????????????#%########?????#????????????????? | | ??????#????????###=;#; %# ### ###????????????????? | | ??#???????????##"" % "" ""#????????????????? | | ????#?????????#; % @ " " #????????????????? | | ??????????????## #?#??????????????? | | ???????????????# #????????????????? | | ################ #????????????????? | | u ??????????????? | | % h% ???????????? | | % h ?????????? | | ????????? | | % %kk tu R ???????? | | ################ BB BB ###########??????? | | ?????????????#?# BB BB #????????????????? | | ???????????????# % #????????????????? | | ???????????????# #????????????????? | | ???????????????# #????????????????? | | ???????????????######T#"""#######????????????????? | | ????????????????????##???????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 18 Energy Capacity 360 Matter Stores 300 Matter Capacity 450 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 300 Resistance: TH 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Power Corrupts Challenges ------------ None Game ------ Seed AutogunBiocellSpear Manual? 0 Play Time 01:05:16 Cumulative 5.4 hours Start 2024.07.16 @ 12:37:47 End 2024.07.18 @ 07:41:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 64x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: abb2e428-dc15-4a3e-b2ad-f8eb689f466a