Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 20:28:50 Player: Edstelm Result: Destroyed by BD-HQZ(z) with Makeshift Spear Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (663) 663 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-16) -16 TOTAL SCORE: 2212 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 42 Friendly Fire -60 Cogmind --------- Core Integrity 0/400 Matter 250/300 Energy 6/100 System Corruption 8% Temperature Warning (376) Movement Core (50) Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Flight Unit Improved Flight Unit > --- UTILITY (3) ------ Faulty Experimental Targeting Computer Faulty Experimental Core Analyzer Experimental System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Makeshift Trap Scanner Experimental Core Analyzer Experimental System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Experimental Targeting Computer [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Transport Network Coupler Hackware Experimental System Shield Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Flail Slashing Weapon Chainsword Build | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 36 | 6 9 6 2 13 Power 4 | 1 1 . 1 1 Engine 3 | 1 . . 1 1 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 9 | 2 4 1 . 2 Treads . | . . . . . Leg 6 | 2 3 1 . . Wheel . | . . . . . Hover 1 | . 1 . . . Flight 2 | . . . . 2 Utility 11 | 1 2 3 1 4 Device 5 | 1 . 2 1 1 Storage . | . . . . . Processor 3 | . . 1 . 2 Hackware 1 | . . . . 1 Protection 2 | . 2 . . . Artifact . | . . . . . Weapon 12 | 2 2 2 . 6 Energy Gun 5 | . . 2 . 3 Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher 3 | . 1 . . 2 Special Weapon . | . . . . . Impact Weapon 1 | . 1 . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . . 4 Corrupted Parts 1 | . . . . 1 System Corruption 1 | . . . . 1 Parts Lost 14 | . . 2 1 11 Power 3 | . . . 1 2 Propulsion 3 | . . . . 3 Utility 5 | . . 2 . 3 Weapon 3 | . . . . 3 Highest Loss Streak 11 | . . 2 1 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 99 100 99 82 Engine 6 | . 9 . 4 8 Core 5 | . 4 11 6 . Leg 29 | . 27 33 33 26 Device 18 | . 14 18 21 19 Processor 5 | . . 3 11 9 Protection 6 | . 13 11 . . Energy Gun 10 | . . 4 22 16 Ballistic Gun 5 | . 18 . . . Launcher 2 | . 5 7 . . Impact Weapon 3 | . 4 10 . . Naked Turns . | . . . . . Heaviest Build 16 | 7 15 16 13 12 Greatest Support 39 | 20 26 39 39 39 Greatest Overweight (x) 2 | . . . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 Average Carried 3 | . 4 3 4 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 1 5 3 4 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Yrd Mat Mat Min Zio Matter Collected 679 | 272 235 104 30 38 Remotely . | . . . . . Salvage Created 837 | 66 285 342 94 50 Parts 70 | 7 23 19 11 10 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Combat Hostiles Destroyed 22 | 1 6 9 6 . Melee 1 | . . 1 . . Guns 15 | 1 4 4 6 . AOE 5 | . 2 3 . . Classes Destroyed 10 | 2 2 5 . 1 Worker 1 | . . 1 . . Builder 1 | . 1 . . . Tunneler 1 | 1 . . . . Hauler 1 | . . 1 . . Watcher 4 | . 3 1 . . Swarmer 10 | . . 4 6 . Grunt 10 | 1 6 3 . . Brawler 1 | . . 1 . . Sentry 1 | . . 1 . . Zionite 3 | . . . . 3 Best Kill Streak 5 | 2 3 5 3 1 Combat Bots Only 4 | 1 2 4 3 . Max Kills in Single Turn 3 | 1 3 2 2 1 Gunslinging . | . . . . . Exploded 2 | . 2 2 . . Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Hostile Shots Fired 171 | 1 40 35 21 74 Missed 57 | . 13 9 5 30 Damage Taken 1570 | 11 372 282 143 762 Core 444 | . 32 72 26 314 Absorbed by Shields . | . . . . . Core Remaining (%) 93 | 100 87 . . . Volleys Fired 72 | 3 33 14 9 13 Largest 2 | 2 2 1 2 2 Hottest 90 | 40 53 45 90 90 Shots Fired 113 | 6 57 14 18 18 Gun 103 | 6 52 10 18 17 Cannon . | . . . . . Launcher 10 | . 5 4 . 1 Special . | . . . . . Kinetic 58 | 6 52 . . . Thermal . | . . . . . Explosive 10 | . 5 4 . 1 Electromagnetic 45 | . . 10 18 17 Robot Hit Streak 6 | 2 6 3 5 6 Robot Miss Streak 6 | 1 4 6 5 2 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 58 | 3 29 10 8 8 Core Hits 38 | 2 16 11 6 3 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 1 | . . 1 . . Smash 1 | . . 1 . . Melee Attacks 3 | . . 3 . . Impact 3 | . . 3 . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . 1 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1254 | 39 509 442 97 167 Guns 659 | 39 316 80 97 127 Cannons . | . . . . . Explosions 471 | . 193 238 . 40 Melee 124 | . . 124 . . Ramming . | . . . . . Kinetic 355 | 39 316 . . . Thermal . | . . . . . Explosive 471 | . 193 238 . 40 Electromagnetic 304 | . . 80 97 127 Impact 124 | . . 124 . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . . . 8 Average Corruption 6 | . . . . 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . . 3 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 65 | . 11 54 . . Projectiles . | . . . . . Explosions 31 | . 11 20 . . Melee 34 | . . 34 . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 43 | . 43 . . . Shots 3 | . 3 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 109 | 6 36 48 87 109 Average Temperature 23 | 6 9 19 32 39 Received Heat Transfer 480 | 6 189 54 6 225 Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles . | . . . . . Parts Fried 2 | . . 1 . 1 Impact Corruptions 2 | . . 2 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Peak Influence 440 | 25 270 339 440 . Initial 124 | . 16 56 124 . Average 180 | 5 114 211 264 . Maximum Alert Level 2 | . 1 1 2 . Low Security (%) 60 | 100 93 38 29 . Level 1 34 | . 6 61 55 . Level 2 5 | . . . 15 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 3 1 . . Investigation 3 | . 2 1 . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | 1 12 12 14 14 Peak Tracking Total 9 | 1 3 4 4 9 Tactical Retreats 5 | . . . 2 3 Traps | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -7 ---------- Run | Yrd Mat Mat Min Zio Machines Disabled 3 | . 1 . 2 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Machines Accessed 8 | . 5 3 . . Terminals 7 | . 5 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 21 | . 11 10 . . Successful 9 | . 3 6 . . Failed 12 | . 8 4 . . Catastrophic 4 | . 3 1 . . Database Lockouts . | . . . . . Manual 9 | . 5 4 . . Terminals 18 | . 11 7 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . 3 . . Garrison Access . | . . . . . Terminal Hacks 7 | . 3 4 . . Record 4 | . . 4 . . Robot Analysis 2 | . 2 . . . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 5 3 . . Full Trace Events 4 | . 2 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 3 | . . . . 3 Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 16 | . . 1 . 15 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Yrd Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Total Allies 3 | . . . 3 . Largest Group 3 | . . . 3 . Highest-Rated Group 40 | . . . 40 . Highest-Rated Ally 16 | . . . 16 . Total Orders . | . . . . . Ally Attacks 24 | . . . 24 . Total Damage 252 | . . . 252 . Kills 6 | . . . 6 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -7 ------------- Run | Yrd Mat Mat Min Zio Turns Passed 1812 | 84 556 288 497 387 Spaces Moved 1289 | 62 364 196 387 280 Core 72 | 16 . . . 56 Treads . | . . . . . Legs 1217 | 46 364 196 387 224 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 100 Average Speed 118 | 101 120 120 120 116 Slowest Speed 150 | 120 120 120 120 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 7 40 19 84 41 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug 29 | . 29 . . . Terrain Destroyed 81 | . 49 31 . 1 Melee . | . . . . . Projectile . | . . . . . AOE 81 | . 49 31 . 1 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Total 1465 | 77 434 231 402 321 Wait 10 | . . 4 . 6 Move 1285 | 61 363 195 386 280 Hop . | . . . . . Pick Up 40 | 7 18 5 4 6 Fast Attach . | . . . . . Attach 23 | 6 4 3 2 8 Detach . | . . . . . Swap 13 | . 5 3 . 5 Drop 19 | . 11 4 1 3 Fire 72 | 3 33 14 9 13 Melee 3 | . . 3 . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 54 | -11/Scrapyard | Discovered new exit (range 8) 85 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 533 | -10/Materials | Discovered new exit (range 5) 641 | -10/Materials | Entered another Materials area 641 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 745 | -9/Materials | Discovered new exit (range 14) 921 | -9/Materials | Discovered new exit (range 8) 929 | -9/Materials | Entered Mines 932 | -9/Mines | Learned Materials trap positions 932 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1037 | -9/Mines | Discovered new exit (range 14) 1040 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1259 | -9/Mines | Lost 3 allies 1362 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1426 | -9/Mines | Entered Zion 1438 | -7/Zion | Given A8's code to call for help 1687 | -7/Zion | Attacked by Zionites 1737 | -7/Zion | Core integrity fell below 50% 1762 | -7/Zion | Core integrity fell below 20% 1781 | -7/Zion | Lost 11 parts (2p3n3u3w) 1801 | -7/Zion | Found Prototype Processor 1802 | -7/Zion | Identified Exp. Core Analyzer 1804 | -7/Zion | Found Prototype Hackware 1805 | -7/Zion | Identified Exp. System Shield 1807 | -7/Zion | Found Prototype Processor 1813 | -7/Zion | Identified Exp. Targeting Computer 1813 | -7/Zion | Destroyed by BD-HQZ(z) with Makeshift Spear Last Messages --------------- MA-9GF(z) pulls a Mak. Laser out of the Twisted Machinery. RA-857(z) IFF system glitched. 6O-F32(z) heat damages Broken Hpw. Tractor Beam. System corrupted: Energy discharge (-4). System corrupted: Heat flow error (+110). BD-HQZ(z) pulls a Mak. Spear out of the Twisted Machinery. Identified Imp. Flight Unit. System corrupted: Component data lost. Acquired Prototype Processor. Identified Exp. Core Analyzer. Faulty integration damages Mak. Trap Scanner (-5). Acquired Prototype Hackware. Identified Exp. System Shield. Acquired Prototype Processor. Dropped Mak. Trap Scanner. Identified Exp. Targeting Computer. Faulty integration triggers heat surge (+376). Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????###?##?????????????????????? | | ?????????????????????##!"#!##????????????????????? | | ?????????????????????#!! @!!#????????????????????? | | ?????????????????????#!!lz!##???????????????????## | | ?????????????????????##"!z##???????????????????##/ | | ?????????????????????## # "##??????????????????#! | | ?????????????????????#" "M#"#####??????????????#/ | | ????????????????????##"# """##??????#####??#/ | | ????????????????????#"""" """#?######"""?##"/ | | ???????????????????#""" "" #"###"#"#"""###"" | | ????????????????? " "" #""#""#"""""#""" | | ????????????????? " """""""" """"" | | ?????????????????? # " """ | | ??????????????????""" | | ??????????????????"" """" " """ "" | | ??????????????????" "##"" "" "" "" | | ????????????????? ""?##"""" # """"" """"" | | ???????????????? ????#"""" ""#""#""" "#"#" | | ???????????????? ?????#"##" ""###"""" """"" | | ?????????????????"????????###"" ""#?"""" """## | | ????????????????????????????""" """??"" """#" | | ????????????????????????????""" """??? """" | | ????????????????????????????" "????? """ | | ????????????????????????????? ????? "" | | ?????????????????????????????" ????? "" | | ????????????????????????????? ?????? | | ????????????????????????????? ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 170 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Defensive Hacking 16 Item Schematics ----------------- Imp. EM Shotgun | -9/Materials | Scanalyzed Imp. Medium Armor Plating | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Hvy. Beamcaster | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Energy Well | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Fission Core | -7/Zion | Archive 0b10 Decoder Chip [Scout] | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Robot Schematics ------------------ W-25 Informer | -7/Zion | Archive H-55 Commando | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Loot Pinata Power Corrupts Robot Respite Safety First Challenges ------------ None Game ------ Seed StructuralHoverShielding Manual? 0 Play Time 00:46:13 Cumulative 3.2 hours Start 2024.04.12 @ 19:42:07 End 2024.04.12 @ 20:28:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3f9a7f6f-8cb6-4633-8685-3b33bd8d2fb1