Cogmind - Beta 11 *** ADVENTURER MODE // 2022.03.28 @ 22:21:53 Player: Departed Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (64) 320 Value Destroyed (1401) 1401 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 3754 Bonus ------- High Alert Combat Kills 13 Cogmind --------- Core Integrity 445/550 Matter 211/300 Energy 415/415 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Medium Battery Targeting Computer > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (10) --- Light Ion Engine Light Nuclear Core Aluminum Leg Small Storage Unit Signal Interpreter ECM Suite Reactive Plating Missile Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Medium Battery Targeting Computer Shield Generator > --- WEAPON ----------- EM Shotgun Improved Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Small Storage Unit Signal Interpreter ECM Suite Reactive Plating Improved Assault Rifle Missile Launcher [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Targeting Computer Device Shield Generator Storage Medium Storage Unit Processor Targeting Computer Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Improved Assault Rifle Build | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 2 | . . 1 . 1 . Weapon . | . . . . . . Parts Attached 42 | 7 7 18 . 1 9 Power 7 | 1 3 2 . . 1 Engine 7 | 1 3 2 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 20 | 3 2 9 . 1 5 Treads 1 | . . 1 . . . Leg 12 | 2 . 4 . 1 5 Wheel 2 | 1 . 1 . . . Hover 2 | . 2 . . . . Flight 3 | . . 3 . . . Utility 7 | 1 2 2 . . 2 Device 2 | . . . . . 2 Storage 4 | 1 1 2 . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 8 | 2 . 5 . . 1 Energy Gun 4 | 1 . 3 . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 . 2 . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 3 | . . 1 . . 2 Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Highest Loss Streak 2 | . . 1 . . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 97 90 100 88 98 Engine 10 | . 14 11 11 9 9 Leg 22 | . 14 13 33 34 35 Hover 5 | . 13 6 . . . Device 2 | . . . . . 8 Storage 20 | . 19 22 22 18 18 Processor 9 | . 6 11 11 9 9 Energy Gun 11 | . 14 12 11 9 8 Ballistic Gun 10 | . 14 9 11 9 9 Naked Turns . | . . . . . . Heaviest Build 27 | 12 13 24 21 21 27 Greatest Support 46 | 20 20 33 33 46 46 Greatest Overweight (x) 7 | . 4 7 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 6 8 9 10 10 10 Most Carried 10 | 3 5 10 10 10 10 Average Carried 7 | 1 3 7 9 8 8 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 10 | 2 5 10 9 9 8 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Mat Sto Matter Collected 944 | 182 291 217 42 43 169 Remotely . | . . . . . . Salvage Created 2248 | . 304 843 155 171 775 Parts 150 | . 32 56 14 12 36 Haulers Intercepted 4 | . . 3 . . 1 Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Combat Hostiles Destroyed 41 | . 10 10 5 5 11 Guns 41 | . 10 10 5 5 11 Classes Destroyed 10 | . 5 4 1 . . Worker 6 | . 2 1 . . 3 Builder 1 | . 1 . . . . Tunneler 1 | . . . 1 . . Hauler 4 | . . 3 . . 1 Recycler 5 | . . 3 . . 2 Operator 3 | . . 2 . 1 . Watcher 3 | . 1 2 . . . Swarmer 16 | . 6 2 3 3 2 Grunt 17 | . 4 6 2 1 4 Sentry 8 | . . 2 . 1 5 Best Kill Streak 13 | . 7 5 5 5 13 Combat Bots Only 6 | . 6 3 3 5 4 Max Kills in Single Turn 5 | . 2 5 1 1 2 Gunslinging 1 | . 1 1 . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Damage Taken 1319 | . 207 298 98 116 600 Core 236 | . 58 59 14 20 85 Absorbed by Shields 128 | . . . . . 128 Regen/Repaired (Parts) 25 | . . . . . 25 Core Remaining (%) 85 | 100 76 . 81 . . Volleys Fired 123 | . 29 22 10 11 51 Largest 2 | . 2 2 2 2 2 Hottest 90 | . 70 90 68 68 68 Shots Fired 229 | . 57 44 16 21 91 Gun 229 | . 57 44 16 21 91 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 128 | . 29 18 10 11 60 Thermal 35 | . 28 7 . . . Explosive . | . . . . . . Electromagnetic 66 | . . 19 6 10 31 Robot Hit Streak 56 | . 9 9 11 8 56 Robot Miss Streak 4 | . 3 4 1 1 2 Penetration Max . | . . . . . . Secondary Targets 6 | . 3 3 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 185 | . 36 37 13 17 82 Core Hits 104 | . 19 31 8 12 34 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 1 . . 1 1 Burn 1 | . 1 . . . . Destroy 2 | . . . . 1 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2893 | 2 482 842 174 235 1158 Guns 2586 | . 482 540 174 235 1155 Cannons . | . . . . . . Explosions 302 | . . 302 . . . Melee . | . . . . . . Ramming 5 | 2 . . . . 3 Kinetic 1334 | . 242 207 97 106 682 Thermal 616 | . 240 376 . . . Explosive . | . . . . . . Electromagnetic 938 | . . 259 77 129 473 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 122 | . . 122 . . . Projectiles . | . . . . . . Explosions 122 | . . 122 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 68 | . . 68 . . . Shots 1 | . . 1 . . . Rammed . | . . . . . . Targets Rammed 2 | 1 . . . . 1 Kicked 2 | 1 . . . . 1 Crushed . | . . . . . . Highest Temperature 147 | . 147 90 40 23 17 Average Temperature 35 | . 44 35 28 13 6 Received Heat Transfer 463 | . 84 102 51 54 172 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . 2 . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 1249 | . 777 472 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Peak Influence 495 | . 262 431 239 263 495 Initial 96 | . . 94 96 78 94 Average 207 | . 90 250 171 179 292 Maximum Alert Level 2 | . 1 2 1 1 2 Low Security (%) 48 | 100 70 37 82 48 28 Level 1 38 | . 29 41 17 51 52 Level 2 12 | . . 21 . . 19 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 1 2 . 1 5 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 5 | . . 2 . 1 2 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Distress Signals 5 | . 2 2 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | . 12 16 5 10 21 Peak Tracking Total 7 | . 6 5 2 7 6 Tactical Retreats 5 | . . . . 2 3 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Traps Triggered 6 | . 1 2 . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Mat Sto Machines Disabled 6 | . . 4 2 . . Max in Single Turn 4 | . . 4 2 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Machines Accessed 4 | . 2 1 . . 1 Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 7 | . 3 2 . . 2 Successful 6 | . 2 2 . . 2 Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units 2 | . 2 . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . 1 . . . . Level Access Points 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . 1 . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 32 | . . . . . 32 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 4 | . 4 . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Mat Sto Turns Passed 1420 | 56 295 470 119 93 387 Spaces Moved 798 | 38 208 260 76 48 168 Core 7 | 1 1 5 . . . Treads . | . . . . . . Legs 531 | 27 82 130 76 48 168 Wheels 33 | 10 . 23 . . . Hover 219 | . 125 94 . . . Flight 8 | . . 8 . . . Fastest Speed 50 | 50 56 56 120 120 120 Average Speed 117 | 112 85 140 120 120 120 Slowest Speed 440 | 120 250 440 120 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 3 31 30 29 7 23 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 7 | . . 7 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 7 | . . 7 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Total 1050 | 48 268 322 88 63 261 Wait 41 | . 14 . 2 . 25 Move 793 | 37 207 259 75 47 168 Hop . | . . . . . . Pick Up 16 | 2 3 7 . 2 2 Fast Attach 22 | 6 3 9 . 1 3 Attach 9 | 1 2 3 . . 3 Detach 11 | 1 4 5 . . 1 Swap 11 | . 2 6 . . 3 Drop 22 | . 4 11 1 2 4 Fire 123 | . 29 22 10 11 51 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | 1 . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 57 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 331 | -10/Materials | Identified exit to Materials 352 | -10/Materials | Entered another Materials area 352 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 703 | -9/Materials | Discovered new exit (range 4) 772 | -9/Materials | Discovered new exit (range 14) 822 | -9/Materials | Entered Mines 832 | -9/Mines | Met a Derelict bent on vengeance 889 | -9/Mines | Learned location of Zion (-6) 914 | -9/Mines | Discovered new exit (range 16) 941 | -9/Mines | Entered Materials 941 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1016 | -8/Materials | Discovered new exit (range 16) 1034 | -8/Materials | Entered Storage 1123 | -8/Storage | Garrison activated, responded to threat 1286 | -8/Storage | Repaired Imp. Aluminum Leg 1421 | -8/Storage | Self-destructed Last Messages --------------- 01327_ Connecting with Terminal... 01333_ K-01 Serf collects debris. 01344_ S-10 Pest destroyed. 01351_ Acquired 15 matter. 01354_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S007. 01361_ Critical hit (Burn: +27). 01368_ Slug penetrates Wall. 01376_ U-05 Engineer builds a Door. 01377_ Penetrated by Slug. 01381_ EM Shotgun destroyed. 01382_ Y-45 Defender destroyed. 01387_ Slug penetrates Wall. 01390_ Penetrated by Slug. 01390_ Shield Generator destroyed. 01396_ Slug penetrates Wall. 01399_ Penetrated by Slug. 01405_ Slug penetrates Wall. 01414_ Penetrated by Slug. 01420_ Kicked S-10 Pest out of the way. 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""" ???#%#??????# #????????? | | ??????? ????#=#??????#!! #????????? | | ??????######+#####[#??????# ! !#????????? | | ???????????#*#####!########= !!#????????? | | ???????????#*=%=[!%[[!%**=+! #????????? | | ???????????#%##### #####[%#= #????????? | | ???????????# ###![%== ##%%###+## #????? | | ?????????? #?# *= ##%*%[ * #????? | | ????????# #?# """ ##!########? ?????? | | ????????# #?# "R !## #???????? ?????? | | ????????? #?# """ ## ##??????? ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 415 Matter Stores 300 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- Sml. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RemoteHelicalProtection Manual? 0 Play Time 00:26:58 Cumulative 44.0 hours Start 2022.03.28 @ 21:57:54 End 2022.03.28 @ 22:21:53 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 59 Rogue 0 Adventurer 43 Explorer 16 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 47 Achievement% 36 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65070ea0-044e-48ee-bae3-45ef165528dc