Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.25 @ 15:51:06 // Winter2019/RPGLIKE Player: Fellun Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (99) 495 Value Destroyed (3809) 3809 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (256) 256 TOTAL SCORE: 7340 Bonus ------- High Alert Combat Kills 256 Cogmind --------- Core Integrity 247/800 Matter 196/300 Energy 187/275 System Corruption 1% Temperature Cool (0) Movement Rolling (95) Location -7/Factory Parts ------- > --- POWER (2) -------- Subdweller Power Source Deuterium Engine > --- PROPULSION (3) --- Compact Wheel Armored Wheel Cooled VTOL Module > --- UTILITY (4) ------ Improved Heat Sink Weight Redist. System Improved Signal Interpreter Component Analysis Suite > --- WEAPON (3) ------- Heavy Battle Rifle > --- INVENTORY (3) ---- Scrap Shield Subdweller Laser Peak State ------------ > --- POWER ------------ Subdweller Power Source Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Armored Wheel Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Weight Redist. System Improved Signal Interpreter Hardened Light Armor Plating Makeshift Light Armor Plating > --- WEAPON ----------- Powered Cannon Heavy Battle Rifle > --- INVENTORY -------- Scrap Shield Subdweller Laser [Rating: 43] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Subdweller Monowheel Wheel Subdweller Monowheel Flight Unit Cooled VTOL Module Utility Makeshift Light Armor Plating Device Weight Redist. System Processor Signal Interpreter Protection Makeshift Light Armor Plating Weapon Powered Cannon Energy Gun Subdweller Laser Energy Cannon Powered Cannon Ballistic Gun Assault Rifle Launcher Subdweller Shrapnel Launcher Build | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Slots Evolved 8 | 4 . . 2 1 1 Power 1 | 1 . . . . . Propulsion 2 | 1 . . 1 . . Utility 3 | 1 . . . 1 1 Weapon 2 | 1 . . 1 . . Parts Attached 38 | 6 2 2 17 6 5 Power 8 | 2 . 1 2 3 . Engine 6 | 2 . . 2 2 . Core 2 | . . 1 . 1 . Reactor . | . . . . . . Propulsion 11 | 2 . 1 5 1 2 Treads . | . . . . . . Leg . | . . . . . . Wheel 10 | 2 . 1 5 1 1 Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 8 | . 2 . 1 2 3 Device 3 | . . . . 1 2 Storage . | . . . . . . Processor 3 | . 2 . . 1 . Hackware . | . . . . . . Protection 2 | . . . 1 . 1 Artifact . | . . . . . . Weapon 11 | 2 . . 9 . . Energy Gun 2 | 1 . . 1 . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 7 | 1 . . 6 . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 9 | . . . 2 . 7 Power 3 | . . . 2 . 1 Propulsion 3 | . . . . . 3 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Highest Loss Streak 2 | . . . 1 . 2 To Critical Strikes 1 | . . . 1 . . Average Backups 2 | . 1 1 2 2 2 Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . 1 1 Weapon 1 | . 1 1 1 1 1 Tool/Special . | . . . . . . Unused Backups 1 | . . . . . 1 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 90 | . 90 100 92 89 84 Engine 16 | . 25 12 10 25 21 Core 5 | . . 11 9 . . Wheel 24 | . 25 25 25 25 20 Device 2 | . . . . 4 8 Processor 12 | . 15 25 12 8 7 Protection 6 | . . . 7 8 9 Energy Gun 6 | . 12 12 10 4 . Energy Cannon 4 | . . . 3 8 7 Ballistic Gun 9 | . 12 12 12 3 7 Peak Build Rating 43 | 6 8 10 31 42 43 Average Rating 26 | 4 7 9 21 37 39 On Entrance 15 | . 6 8 10 30 41 Avg Prop Armor Cover (%) 3 | . . . 3 5 3 Naked Turns . | . . . . . . Heaviest Build 41 | 10 10 12 27 36 41 Greatest Support 56 | 26 26 32 56 30 34 Greatest Overweight (x) 3 | 3 . . 1 3 2 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 3 | 2 2 2 3 3 3 Average Capacity 2 | 2 2 2 2 3 3 Most Carried 3 | 1 1 2 3 3 3 Average Carried 2 | . 1 1 2 3 3 Final Capacity 3 | 2 2 2 3 3 3 Final Carried 3 | 1 1 2 3 3 3 Class Distribution -------------------- 25% | Scavenger-Gunner 25% | Gunner 22% | Mutant 11% | Derelict-Gunner 11% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -10/Subcaves Scavenger-Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -10 -10 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Matter Collected 1532 | 176 212 77 626 183 258 Remotely . | . . . . . . Salvage Created 3310 | . 199 136 1046 803 1126 Parts 205 | . 16 9 60 51 69 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 15 | . . . 15 . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Combat Hostiles Destroyed 87 | . 9 4 21 23 30 Guns 41 | . 9 4 13 8 7 Cannons 37 | . . . 6 13 18 AOE 3 | . . . . . 3 Classes Destroyed 12 | . 2 . 3 5 2 Worker 3 | . . . . 1 2 Builder 2 | . . . . . 2 Hauler 1 | . . . . 1 . Turret 2 | . . . 2 . . Watcher 4 | . . . . 2 2 Swarmer 16 | . 2 . 3 7 4 Grunt 34 | . 7 4 . 6 17 Brawler 2 | . . . . 1 1 Sentry 13 | . . . 1 7 5 Hunter 3 | . . . . 2 1 Programmer 2 | . . . . . 2 Subdweller 17 | . . . 17 . . Best Kill Streak 7 | . 4 2 4 7 6 Combat Bots Only 6 | . 4 2 4 6 5 Max Kills in Single Turn 2 | . 1 1 1 2 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Hostile Shots Fired 613 | . 81 30 95 97 310 Missed 200 | . 29 8 41 20 102 Hits 413 | . 52 22 54 77 208 Projectile 413 | . 52 22 54 77 208 AOE 1 | . . . . . 1 Critical Strikes 11 | . . . 3 5 3 Part Disruptions 1 | . . . . . 1 Damage Taken 5315 | . 545 299 942 1041 2488 Core 3958 | . 437 230 703 792 1796 Absorbed by Shields . | . . . . . . Redirected to Core 3261 | . 342 220 566 654 1479 Core Remaining (%) 85 | 100 . . 60 97 . Volleys Fired 324 | . 37 18 102 58 109 Largest 3 | . 2 2 3 2 2 Hottest 125 | . 70 70 125 100 73 Shots Fired 675 | . 69 36 242 115 213 Gun 467 | . 69 36 196 57 109 Cannon 206 | . . . 44 58 104 Launcher 2 | . . . 2 . . Special . | . . . . . . Kinetic 292 | . 36 19 97 31 109 Thermal 383 | . 33 17 145 84 104 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 33 | . 9 10 33 15 7 Robot Miss Streak 7 | . 4 3 3 7 7 Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 388 | . 40 25 139 75 109 Core Hits 149 | . 17 10 44 29 49 Critical Kills 6 | . . . 2 2 2 Critical Parts Destroyed . | . . . . . . Critical Strikes 17 | . 3 3 7 2 2 Burn 10 | . 3 3 4 . . Meltdown 6 | . . . 2 2 2 Destroy 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 11200 | . 529 311 2635 2927 4798 Guns 4797 | . 529 311 1744 795 1418 Cannons 5799 | . . . 891 2132 2776 Explosions 604 | . . . . . 604 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 3234 | . 292 162 871 491 1418 Thermal 7577 | . 237 149 1764 2436 2991 Explosive 389 | . . . . . 389 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 2 . 1 Average Corruption 1 | . 2 2 2 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 46 | . 5 10 31 . . Message Errors 11 | . 1 3 7 . . Matter Fused 4 | . . 1 3 . . Heat Flow Errors 7 | . . 1 6 . . Energy Discharges 6 | . . 3 3 . . Data Loss (minor) 6 | . 1 . 5 . . Data Loss (major) 3 | . . . 3 . . Misfires 2 | . . 1 1 . . Alerts 1 | . . . 1 . . Weapon Failures 6 | . 3 1 2 . . Overload Shots . | . . . . . . Overflow Damage 578 | . . . 80 204 294 Projectiles 463 | . . . 80 204 179 Explosions 115 | . . . . . 115 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 71 | . . . 23 . 48 Shots 2 | . . . 1 . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 313 | . 2 165 247 313 183 Average Temperature 57 | . 2 33 37 79 45 Received Heat Transfer 1872 | . 231 168 225 396 852 Effects 1 | . . . 1 . . Energy Bleed 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 6 | . . . 2 2 2 Combat Hostiles 6 | . . . 2 2 2 Parts Melted 14 | . . 1 7 3 3 Heat Transferred 4343 | . 925 666 2177 375 200 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Maximum Alert Level 3 | . . . . 2 3 Low Security (%) 61 | 100 100 100 . 61 34 Level 1 14 | . . . . 37 12 Level 2 16 | . . . . 1 36 Level 3 7 | . . . . . 17 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 950 | . 170 118 . 404 950 Initial 172 | . . 58 . 15 172 Average 234 | . 88 36 . 145 415 Influence Increases 2641 | . 270 130 180 697 1364 Destroy 0b10 Robot/C 1440 | . 180 80 120 460 600 Destroy 0b10 Robot/NC 50 | . . . . 20 30 Destroy Leader 310 | . 30 20 . 126 134 Successful Hack 36 | . . . . 20 16 Select Force Hacks 90 | . 60 . . 30 . Disable Machine 195 | . . . . 15 180 Anti-Garrison Action 150 | . . . . . 150 Destroy Structure 130 | . . . . 11 119 Lose Combat Pursuer 240 | . . 30 60 15 135 Influence Decreases 1701 | . 120 280 150 347 804 Entered New Map 315 | . . 92 . 15 208 Time Decay 1249 | . 120 188 130 285 526 Lost Part 90 | . . . 20 . 70 Purge Threat 47 | . . . . 47 . Squads Dispatched 19 | . 4 . . 2 13 Investigation 9 | . 3 . . 2 4 Extermination 3 | . . . . . 3 Reinforcement 3 | . 1 . . . 2 Assault 4 | . . . . . 4 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Distress Signals 7 | . 1 . . 4 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 118 | . 12 6 23 32 45 Peak Tracking Total 7 | . 5 2 4 7 5 Tactical Retreats 7 | . . 1 2 1 3 Traps | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Traps Triggered 4 | . 1 . 1 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Machines Disabled 17 | . . . 3 1 13 Max in Single Turn 5 | . . . 2 1 5 Garrison Access 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Machines Accessed 19 | . 3 . 2 9 5 Terminals 12 | . 1 . . 8 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . . 1 . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Total Hacks 55 | . 4 . 13 28 10 Successful 28 | . 3 . 13 10 2 Failed 27 | . 1 . . 18 8 Catastrophic 4 | . . . . 1 3 Database Lockouts . | . . . . . . Manual 32 | . 4 . 2 23 3 Terminals 33 | . 1 . . 27 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 3 . . 1 . Scanalyzers . | . . . . . . Garrison Access 5 | . . . . . 5 Terminal Hacks 19 | . . . 13 5 1 Record 12 | . . . 12 . . Branch Access Points 2 | . . . . 1 1 Emergency Access Points 1 | . . . . 1 . Unreport Threat 2 | . . . . 2 . Investigation Status 1 | . . . . 1 . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Unlock Access 1 | . . . . . 1 Unauthorized Hacks 8 | . 3 . . 5 . Terminals 5 | . 1 . . 4 . Assimilate 2 | . . . . 2 . Botnet 2 | . . . . 2 . Search 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . . 1 . Tunnel 3 | . 2 . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . . . . 8 5 Full Trace Events 4 | . . . . 1 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . 2 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Turns Passed 5474 | 57 264 723 2169 792 1469 Spaces Moved 3900 | 42 152 526 1749 446 985 Core 16 | 16 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 3884 | 26 152 526 1749 446 985 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 95 95 95 Average Speed 103 | 98 90 94 101 112 110 Slowest Speed 200 | 200 90 100 115 125 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 53 | 3 32 96 96 65 29 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 8 | . 2 3 2 1 . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 17 | . . 1 16 . . Spaces Dug 1 | . . . 1 . . Terrain Destroyed 180 | . . . 29 12 139 Melee . | . . . . . . Projectile 55 | . . . 9 12 34 AOE 125 | . . . 20 . 105 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Total 4722 | 54 206 714 1948 631 1169 Wait 263 | 6 7 155 23 65 7 Move 3895 | 41 151 525 1748 445 985 Hop . | . . . . . . Pick Up 6 | 1 . . 5 . . Fast Attach 21 | 6 2 . 4 3 6 Attach 2 | . . . 2 . . Detach 1 | . . . 1 . . Swap 29 | . . 3 20 6 . Drop 20 | . . 2 15 3 . Fire 324 | . 37 18 102 58 109 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 161 | . 9 11 28 51 62 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 28 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 8) 270 | -10/Materials | Core integrity fell below 50% 311 | -10/Materials | Build established: Mutant 321 | -10/Materials | Identified exit to Mines 322 | -10/Materials | Entered Mines 324 | -10/Mines | Reached level 2 543 | -10/Mines | Learned location of Storage (-9) 941 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 941 | -10/Mines | Discovered new exit (range 3) 945 | -10/Mines | Identified exit to Materials 990 | -10/Mines | Discovered exit to Materials (range 5) 1035 | -10/Mines | Discovered new exit (range 5) 1044 | -10/Mines | Identified exit to Subcaves 1045 | -10/Mines | Entered Subcaves 1047 | -10/Subcaves | Reached level 3 1226 | -10/Subcaves | Upgraded with Weapon slot (x1) 1531 | -10/Subcaves | Build established: Gunner 1563 | -10/Subcaves | Disturbed a concealed Subdweller 1893 | -10/Subcaves | Core integrity fell below 20% 1941 | -10/Subcaves | Learned 2 Materials zone layouts 2010 | -10/Subcaves | Disturbed a concealed Subdweller 2018 | -10/Subcaves | Upgraded with Propulsion slot (x1) 2040 | -10/Subcaves | Build established: Derelict-Gunner 2229 | -10/Subcaves | Discovered new exit (range 7) 2237 | -10/Subcaves | Identified exit to Materials 2312 | -10/Subcaves | Visited Clippyterm 2315 | -10/Subcaves | Learned Factory garrison access intel 2370 | -10/Subcaves | Visited 4L-MR0's lab 2387 | -10/Subcaves | Found Powered Cannon 2388 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 2445 | -10/Subcaves | Learned location of Zion (-6) 2445 | -10/Subcaves | Met a Zionite searching for "candidates" 2448 | -10/Subcaves | Discovered exit to Materials (range 7) 2534 | -10/Subcaves | Discovered new exit (range 12) 2577 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 2612 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2616 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2621 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2762 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 2890 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2906 | -10/Subcaves | Build established: Scavenger-Gunner 2975 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 3214 | -10/Subcaves | Entered Materials 3216 | -8/Materials | Reached level 4 3460 | -8/Materials | Discovered new exit (range 14) 3470 | -8/Materials | Reached level 5 3596 | -8/Materials | Upgraded with Utility slot (x1) 3745 | -8/Materials | Reached level 6 3945 | -8/Materials | Core integrity fell below 50% 3991 | -8/Materials | Discovered new exit (range 14) 4005 | -8/Materials | Identified exit to Factory 4006 | -8/Materials | Entered Factory 4007 | -7/Factory | Loaded intel: 4 garrison access locations 4008 | -7/Factory | Reached level 7 4043 | -7/Factory | Upgraded with Utility slot (x1) 4245 | -7/Factory | Reached level 8 4330 | -7/Factory | Build established: Scavenger-Tank 4341 | -7/Factory | Discovered new exit (range 7) 4356 | -7/Factory | Identified exit to Lower Caves 4375 | -7/Factory | Discovered new exit (range 10) 4405 | -7/Factory | Identified exit to Factory 4686 | -7/Factory | Reached level 9 4815 | -7/Factory | Core integrity fell below 50% 5086 | -7/Factory | Reached level 10 5119 | -7/Factory | Build established: Gunner 5460 | -7/Factory | Identified exit to Garrison 5466 | -7/Factory | Reached level 11 5475 | -7/Factory | Self-destructed Last Messages --------------- 05405_ Hvy. Battle Rifle damaged (-29). 05426_ Connecting with Terminal... 05430_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 8D. 05435_ Acquired Cld. VTOL Module. 05460_ Connecting with Garrison Access... >>Unlock Access door unlocked. 05460_ EXIT=UNLOCKED: GARRISON 05460_ ALERT: Suspicious activity at Garrison Access F002. Dispatching Investigation squad. 05460_ Garrison Access under remote control. 05463_ Manufacturing Mainframe disabled. 05466_ ALERT: Garrison Access compromised, dispatching multiple assault carriers. 05466_ Garrison Access disabled. 05466_ Reached level 11. 05469_ Destroyed Lgt. Nuclear Core. 05470_ Powered Cannon destroyed. 05472_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | """" #????????# """"""" # | | #????????# """"""" # | | #????????# """"""" ? | | T####/############ #????????# """"""??? | | ##? ?????????# #????????# ???????? | | ??# """ [[???????# #?????????#+???????? | | ??# """ [[[#?????# ""T"" #?????????? ???????? | | ??# """ #?????# """"" #?????????? ???????? | | ??# ] #?????# #?????????? ???????? | | ??# #?????# #?????????? ???????? | | ??# "" "" #???#####+#### #??????????#???????? | | ??# ""S"" #???# # ###+####???????????? | | ???? ??????#???# == """ # #???????????? | | ???????????????# =/ """ + #???????????? | | ???????????????# / """ # #???????????? | | ???????????????# # #???????????? | | ???????????????# " " # #???????????? | | ???????????????# "Y" ###+#### #???????????? | | ???????????????# """ # #? #???????????? | | ???????????????# # """" # ?? #???????????? | | ???????????????########## """" t ????????????????? | | ????????????????????????# "" " # ??????????????? | | ????????????????????????# " "" #? ?????????????? | | ????????????????????????# #?? #???????????? | | ????????????????????????# g #??? #???????????? | | ????????????????????????#@ gg #???? #???????????? | | ????????????????????????# "" #?????????????????? | | ????????????????????????# G ! #?????????????????? | | ????????????????????????# "" + ???????????????? | | ????????????????????????# " # ??????????????? | | ????????????????????????# !#? ?????????????? | | ????????????????????????########?? ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 25 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 250 Evasion (%) 44 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Levels Raised 10 | . . 1 1 3 5 XP Earned 18613 | 3000 1350 1000 1600 4665 6998 XP Spent 7610 | 2960 . . 2510 800 1340 Upgrades 20 | 9 . . 7 1 3 Power Slot 1 | 1 . . . . . Propulsion Slot 2 | 1 . . 1 . . Utility Slot 3 | 1 . . . 1 1 Weapon Slot 2 | 1 . . 1 . . Core Integrity 4 | . . . 4 . . Heat Dissipation 5 | 3 . . . . 2 Inventory Capacity 3 | 2 . . 1 . . Protomatter Created 1349 | . 144 80 195 375 555 Integrity Restored 3516 | . 204 240 609 1122 1341 Core 3405 | . 204 240 609 1089 1263 Parts 111 | . . . . 33 78 Protomatter Decayed 83 | . . . . 1 82 Game ------ Seed RainbowThiefFlail Manual? 0 Play Time 00:34:42 Cumulative 751.2 hours Start 2026.02.16 @ 22:03:19 End 2026.02.25 @ 15:51:06 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 69 Rogue 57 Adventurer 9 Explorer 3 Win Type - Total 10 Types 4/0/0/2/0/1/1/0/1/1 Lore% 60 Gallery% 58 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d1c29af-aee0-409b-842d-7195eb62b0f7