Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.09.29 @ 21:16:53 Player: arkan164 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (106) 530 Value Destroyed (5377) 5377 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (363) 363 TOTAL SCORE: 13650 Bonus ------- Follower Combat Kills 185 Entered Garrisons 200 Friendly Fire -22 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -1/Garrison Parts ------- > --- POWER (6) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Target Analyzer > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Antimatter Reactor Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Compact Battery Improved Signal Interpreter Improved Targeting Computer Core Analyzer Improved Armor Integrity Analyzer Layered Light Armor Plating Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Quantum Rifle High-powered Shotgun Coil Gun Heavy Gauss Cannon > --- INVENTORY -------- Quantum Rifle Autogun Autogun Lance [Rating: 119] Favorites ----------- Power Fission Core Engine Light Angular Momentum Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Antigrav System Utility Advanced Heat Sink Device Advanced Heat Sink Storage Compact Battery Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun Pulse Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun KE Penetrator Ballistic Cannon Gauss Cannon Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Great Axe Piercing Weapon Lance Build | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Res Acc Gar Slots Evolved 19 | . 1 2 2 . 2 2 2 2 . . 2 2 2 . Power 5 | . 1 . 1 . . . 1 . . . . . 2 . Propulsion 2 | . . . 1 . . . . 1 . . . . . . Utility 8 | . . 2 . . 1 1 1 1 . . 2 . . . Weapon 4 | . . . . . 1 1 . . . . . 2 . . Parts Attached 194 | 7 3 13 4 13 18 2 41 11 25 1 39 6 8 3 Power 47 | 1 1 5 1 5 2 . 10 2 6 . 6 2 6 . Engine 18 | 1 1 4 1 4 1 . 2 1 2 . 1 . . . Core 13 | . . 1 . 1 1 . 8 . 2 . . . . . Reactor 16 | . . . . . . . . 1 2 . 5 2 6 . Propulsion 43 | 2 . 2 1 5 5 . 8 4 2 . 9 3 1 1 Treads 13 | . . 2 1 5 2 . . . . . 1 1 . 1 Leg 17 | 2 . . . . 3 . . 4 2 . 5 1 . . Wheel 2 | . . . . . . . 2 . . . . . . . Hover 11 | . . . . . . . 6 . . . 3 1 1 . Flight . | . . . . . . . . . . . . . . . Utility 51 | 2 1 4 . . 5 1 11 4 10 . 12 . . 1 Device 28 | . 1 3 . . 1 1 8 3 6 . 5 . . . Storage 3 | . . . . . . . . . 1 . 2 . . . Processor 11 | 1 . 1 . . 3 . 2 1 2 . 1 . . . Hackware 3 | . . . . . . . 1 . 1 . 1 . . . Protection 6 | 1 . . . . 1 . . . . . 3 . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 53 | 2 1 2 2 3 6 1 12 1 7 1 12 1 1 1 Energy Gun 11 | 1 . . . 1 . . . . 1 . 7 . 1 . Energy Cannon 4 | . . . . . . . 2 1 1 . . . . . Ballistic Gun 24 | 1 1 2 2 2 1 . 6 . 4 . 4 . . 1 Ballistic Cannon 7 | . . . . . 1 1 3 . 1 1 . . . . Launcher 2 | . . . . . 1 . 1 . . . . . . . Special Weapon 2 | . . . . . 1 . . . . . . 1 . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . 1 . . . 1 . . . . 1 . Corrupted Parts 1 | . . . . . . . . . 1 . . . . . System Corruption 1 | . . . . . . . . . 1 . . . . . Parts Lost 113 | . . 2 . 4 3 . 13 5 24 . 38 10 10 4 Power 32 | . . 1 . 2 1 . 6 1 6 . 7 2 6 . Propulsion 23 | . . . . 1 . . 3 . 4 . 9 3 2 1 Utility 31 | . . 1 . . 1 . 2 2 8 . 11 4 1 1 Weapon 27 | . . . . 1 1 . 2 2 6 . 11 1 1 2 Highest Loss Streak 16 | . . 1 . 2 3 . 5 4 7 . 16 10 10 4 To Critical Strikes 5 | . . 1 . . . . 1 . 1 . 2 . . . Average Slot Usage (%) 81 | . 100 97 89 96 97 92 88 90 61 83 66 30 23 5 Engine 10 | . 25 13 23 21 19 18 6 4 1 5 2 . . . Core 3 | . . 4 . 1 1 . 11 6 . . . . . . Reactor 2 | . . . . . . . . 4 3 10 8 3 12 . Treads 6 | . . 13 16 22 16 . . . . . 1 . . . Leg 6 | . 25 6 . . 4 18 2 17 8 10 6 . . . Hover 2 | . . . . . . . 7 . . . 3 3 2 . Device 15 | . 11 28 16 16 11 8 23 22 9 10 6 2 . . Processor 13 | . 12 10 16 16 18 18 7 12 17 20 13 11 5 3 Hackware 2 | . . . . . . . 2 2 4 5 5 2 . . Energy Gun 1 | . 2 . . 4 5 . . . . . 4 . . 1 Ballistic Gun 11 | . 22 20 16 11 7 . 11 15 11 15 4 . . . Ballistic Cannon 1 | . . . . . 1 2 5 . . 3 1 . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 90 | 10 16 24 33 33 49 53 73 67 66 65 84 39 90 15 Greatest Support 98 | 20 20 40 62 62 62 57 57 92 83 45 98 28 26 28 Greatest Overweight (x) 23 | 1 . . . 1 1 . 4 1 7 1 12 6 23 1 Average Overweight (x) . | . . . . . . . . . . 1 1 . 1 . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 5 3 1 . Average Carried 3 | 2 3 4 4 4 4 4 4 3 2 4 2 . . . Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 4 5 4 5 4 5 4 5 1 . . . Class Distribution -------------------- 45% | Hacker-Mutant 20% | Scavenger-Mutant 13% | Scavenger-Gunner 6% | Scavenger-Skirmisher 5% | Hacker-Gunner 5% | Generator-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Gunner | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -5/Factory Generator-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Generator-Mutant | -1/Access Hacker-Mutant | -1/Garrison Resources | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Res Acc Gar Matter Collected 4161 | 208 125 278 50 673 166 . 1227 . 673 17 648 7 69 20 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4794 | . 88 371 . 778 354 . 966 144 441 . 1476 176 . . Parts 219 | . 7 30 . 31 10 . 50 6 14 . 67 4 . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . 1 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Res Acc Gar Combat Hostiles Destroyed 93 | . 2 9 . 20 10 . 15 2 9 . 24 2 . . Melee 5 | . . . . . . . . . . . 3 2 . . Guns 68 | . 2 9 . 20 8 . 9 2 5 . 13 . . . Cannons 15 | . . . . . . . 6 . 3 . 6 . . . AOE 2 | . . . . . 2 . . . . . . . . . Classes Destroyed 11 | . 2 2 . 1 1 . 2 . . . 3 . . . Worker 2 | . . . . . . . . . . . 2 . . . Builder 3 | . . . . . . . 1 . . . 2 . . . Tunneler 1 | . . . . . . . . . . . 1 . . . Recycler 1 | . . . . . . . 1 . . . . . . . Watcher 6 | . 1 . . 1 . . 4 . . . . . . . Swarmer 13 | . . 2 . . 1 . . . 3 . 7 . . . Grunt 34 | . 2 3 . 10 6 . 3 2 4 . 3 1 . . Brawler 1 | . . . . . . . . . . . 1 . . . Sentry 20 | . . 4 . 8 1 . 3 . . . 3 1 . . Hunter 8 | . . . . 2 . . 1 . 2 . 3 . . . Programmer 17 | . . . . . 2 . 8 . . . 7 . . . Best Kill Streak 10 | . 2 2 . 6 3 . 5 2 4 . 10 2 . . Combat Bots Only 8 | . 2 2 . 6 3 . 5 2 4 . 8 2 . . Max Kills in Single Turn 2 | . 1 1 . 1 1 . 1 1 2 . 2 1 . . Gunslinging 1 | . . . . . . . . . 1 . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Res Acc Gar Damage Taken 16941 | . 44 619 . 1001 841 287 2078 1149 2649 . 3799 1339 1630 1505 Core 4409 | . 11 99 . 78 52 62 298 138 849 . 734 481 696 911 Absorbed by Shields 32 | . . . . . . . . . . . . . . 32 Regen/Repaired (Parts) 76 | . . . . 15 . . . . . . 61 . . . Core Remaining (%) 73 | 100 95 75 . 85 92 92 70 . . 14 43 66 . . Volleys Fired 323 | . 6 33 . 99 24 . 51 4 42 . 57 3 3 1 Largest 4 | . 2 2 . 2 3 . 4 4 4 . 4 1 1 1 Hottest 234 | . 70 46 . 86 134 . 224 127 186 . 234 7 88 88 Shots Fired 735 | . 12 66 . 197 69 . 136 16 82 1 149 3 3 1 Gun 616 | . 12 66 . 197 62 . 72 16 59 . 128 . 3 1 Cannon 111 | . . . . . 5 . 61 . 23 1 21 . . . Launcher 5 | . . . . . 2 . 3 . . . . . . . Special 3 | . . . . . . . . . . . . 3 . . Kinetic 543 | . 11 66 . 146 43 . 122 16 58 1 80 . . . Thermal 156 | . 1 . . 51 24 . 11 . 13 . 52 . 3 1 Explosive 5 | . . . . . 2 . 3 . . . . . . . Electromagnetic 28 | . . . . . . . . . 11 . 17 . . . Robot Hit Streak 49 | . 2 36 . 49 37 . 42 6 21 . 30 33 36 37 Robot Miss Streak 4 | . 1 2 . 3 3 . 2 1 4 . 2 . . . Penetration Max 1 | . . . . . . . 1 . . . 1 . . . Secondary Targets 9 | . . . . 3 2 . 1 . 2 . 1 . . . Max Gunslinging Chain 1 | . . . . 1 1 . 1 . 1 . 1 . . . Shots Hit Robots 554 | . 7 56 . 111 49 2 105 11 68 . 134 7 3 1 Core Hits 246 | . 4 14 . 58 24 . 41 7 30 . 62 4 . 2 Critical Kills 2 | . . . . . . . 1 . 1 . . . . . Critical Parts Destroyed 7 | . . . . . 2 . 2 . 2 . 1 . . . Critical Strikes 29 | . . . . . 3 1 10 . 3 . 10 2 . . Burn 2 | . . . . . . . . . . . 2 . . . Meltdown 1 | . . . . . . . . . 1 . . . . . Destroy 8 | . . . . . 2 . 3 . 2 . 1 . . . Blast 10 | . . . . . 1 . 7 . . . 2 . . . Smash 1 | . . . . . . 1 . . . . . . . . Impale 7 | . . . . . . . . . . . 5 2 . . Melee Attacks 22 | . . . . . . 2 . . . . 16 4 . . Impact 2 | . . . . . . 2 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 20 | . . . . . . . . . . . 16 4 . . Sneak Attacks 1 | . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 13344 | . 103 824 . 2388 1178 63 3186 272 1394 16 3621 162 81 56 Guns 9016 | . 103 824 . 2388 827 . 1294 243 813 . 2410 . 81 33 Cannons 2927 | . . . . . 102 . 1563 . 562 . 700 . . . Explosions 578 | . . . . . 249 . 329 . . . . . . . Melee 728 | . . . . . . 63 . . . . 511 154 . . Ramming 95 | . . . . . . . . 29 19 16 . 8 . 23 Kinetic 8958 | . 90 824 . 2164 618 . 2446 243 866 . 1707 . . . Thermal 2599 | . 13 . . 224 311 . 411 . 328 . 1198 . 81 33 Explosive 578 | . . . . . 249 . 329 . . . . . . . Electromagnetic 386 | . . . . . . . . . 181 . 205 . . . Impact 63 | . . . . . . 63 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 665 | . . . . . . . . . . . 511 154 . . Highest Corruption 15 | . . 4 . . 7 1 15 2 5 5 8 . 2 5 Average Corruption 5 | . . 4 . . 4 1 7 1 3 5 6 . 2 3 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 110 | . . . . . 15 1 48 2 28 5 9 . 2 . Message Errors 24 | . . . . . 5 1 6 . 8 2 2 . . . Matter Fused 24 | . . . . . 2 . 12 1 6 . 2 . 1 . Heat Flow Errors 16 | . . . . . 2 . 9 1 1 1 2 . . . Energy Discharges 12 | . . . . . 1 . 5 . 3 1 2 . . . Parts Rejected 2 | . . . . . 1 . 1 . . . . . . . Data Loss (minor) 16 | . . . . . 3 . 7 . 6 . . . . . Data Loss (major) 8 | . . . . . . . 5 . 2 . . . 1 . Misfires 4 | . . . . . . . 1 . 1 1 1 . . . Alerts 1 | . . . . . . . . . 1 . . . . . Weapon Failures 3 | . . . . . 1 . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 145 | . . . . . 25 . 9 . 27 1 83 . . . Projectiles 68 | . . . . . 25 . 5 . 27 . 11 . . . Explosions 4 | . . . . . . . 4 . . . . . . . Melee 73 | . . . . . . . . . . 1 72 . . . Knockbacks 26 | . . . . . 1 . 15 . 3 . 5 . . 2 Impact 2 | . . . . . . . . . . . . . . 2 Kinetic 23 | . . . . . 1 . 14 . 3 . 5 . . . Secondary 1 | . . . . . . . 1 . . . . . . . Self-Inflicted Damage 148 | . . . . . 54 . 76 . 7 . . 1 . 10 Shots 5 | . . . . . 2 . 3 . . . . . . . Rammed 13 | . . . . . . . . . 5 . . 2 . 6 Targets Rammed 27 | . . . . . . . . 4 5 4 . 8 . 6 Kicked 14 | . . . . . . . . 4 . 4 . 6 . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 459 | . 24 3 . 57 208 . 199 157 156 60 459 . . . Average Temperature 67 | . 12 3 . 24 57 . 72 59 43 34 123 . . . Received Heat Transfer 3541 | . 18 414 . 657 171 147 388 381 631 . 284 369 . 81 Effects 1 | . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . 2 . . . . Robots Melted 3 | . . . . . . . . . 1 . 2 . . . Combat Hostiles 3 | . . . . . . . . . 1 . 2 . . . Parts Melted 14 | . . . . 1 1 . . . . . 12 . . . Heat Transferred 4268 | . 37 . . 481 629 . 550 . 370 . 2053 . 111 37 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Res Acc Gar Peak Influence 401 | . 94 267 8 401 318 96 294 87 . . 251 30 27 15 Initial 57 | . . 4 8 2 57 6 34 . . . . . 6 7 Average 74 | . 49 81 8 153 119 28 65 32 . . 37 3 11 4 Maximum Alert Level 2 | . . 1 . 2 1 . 1 . . . 1 . . . Low Security (%) 88 | 100 100 84 100 73 66 100 90 100 . . 98 100 100 100 Level 1 11 | . . 15 . 26 33 . 9 . . . 1 . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 29 | . . 1 . 4 5 1 8 1 . . 7 1 1 . Investigation 8 | . . . . . 1 1 2 1 . . 1 1 1 . Extermination 7 | . . . . . 1 . 3 . . . 3 . . . Reinforcement 5 | . . 1 . 4 . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison 9 | . . . . . 3 . 3 . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Res Acc Gar Distress Signals 10 | . . 3 . 6 . . 1 . . . . . . . Communications Jammed 4 | . . . . . . . 4 . . . . . . . Distress Signals 4 | . . . . . . . 4 . . . . . . . Times Spotted 199 | . 6 22 . 37 11 7 27 10 19 . 29 7 3 21 Peak Tracking Total 24 | . 2 8 . 5 4 4 5 4 7 . 5 6 3 24 Tactical Retreats 27 | . . 5 . 9 . 2 2 2 6 . 1 . . . Traps | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Res Acc Gar Traps Triggered 17 | . 1 . . 3 . 1 6 . . . 4 1 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . 1 . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Res Acc Gar Machines Disabled 4 | . . . . 1 1 . 1 . 1 . . . . . Max in Single Turn 1 | . . . . 1 1 . 1 . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Res Acc Gar Machines Accessed 29 | . 4 1 . 6 3 1 6 1 1 . 3 . 3 . Terminals 18 | . 3 1 . 4 1 1 4 1 . . 2 . 1 . Fabricators 4 | . . . . . 1 . 2 . . . . . 1 . Repair Stations 3 | . . . . 2 . . . . . . 1 . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . Total Hacks 69 | . 16 3 . 10 6 3 12 3 1 . 8 . 7 . Successful 58 | . 16 3 . 9 5 3 8 2 1 . 5 . 6 . Failed 11 | . . . . 1 1 . 4 1 . . 3 . 1 . Catastrophic 1 | . . . . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 3 | . . . . 1 . . 2 . . . . . . . Terminals 47 | . 11 3 . 7 3 3 9 3 . . 5 . 3 . Fabricators 5 | . . . . . 1 . 3 . . . . . 1 . Repair Stations 6 | . . . . 3 . . . . . . 3 . . . Recycling Units 7 | . 5 . . . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . 3 . Terminal Hacks 39 | . 11 3 . 6 3 3 5 2 1 . 2 . 3 . Record 13 | . 3 2 . 1 1 2 1 . . . . . 3 . Open Door 2 | . . . . 1 . . . . 1 . . . . . Open DSF 1 | . . . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . Emergency Access Points 4 | . 1 . . . 1 1 1 . . . . . . . Alert Level 2 | . . . . . 1 . . 1 . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . . . . . . Disarm Traps 1 | . . . . . . . 1 . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . Security Status 1 | . . . . 1 . . . . . . . . . . Investigation Status 1 | . . . . . . . 1 . . . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . . . Recall Assault 2 | . . . . 1 . . . . . . 1 . . . Hauler Manifests 2 | . 1 1 . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . Zone Layout 3 | . 2 . . . . . . 1 . . . . . . Fabricator Hacks 5 | . . . . . 1 . 3 . . . . . 1 . Network Status 3 | . . . . . 1 . 2 . . . . . . . Build 2 | . . . . . . . 1 . . . . . 1 . Repair Station Hacks 6 | . . . . 3 . . . . . . 3 . . . Scan Component 3 | . . . . 2 . . . . . . 1 . . . Repair 2 | . . . . 1 . . . . . . 1 . . . Refit 1 | . . . . . . . . . . . 1 . . . Recycling Unit Hacks 6 | . 5 . . . 1 . . . . . . . . . Recycle Component 1 | . 1 . . . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . . . . . . Retrieve Components 2 | . 1 . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . 2 . Unlock Access 1 | . . . . . . . . . . . . . 1 . Coupler Status 1 | . . . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 18 | . 1 . . 1 3 1 5 1 . . 3 . 3 . Full Trace Events 7 | . . . . . 1 1 2 1 . . 1 . 1 . Feedback Events 1 | . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . 3 . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . Time 94 | . . . . . . . 44 . . . . . 50 . Total Robot Build Rating 17 | . . . . . . . 12 . . . . . 5 . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . 1 . . . . . . 1 . . . Time 69 | . . . . 38 . . . . . . 31 . . . Parts Recycled 1 | . 1 . . . . . . . . . . . . . Recycled Matter 5 | . 5 . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 4 | . 3 . . . 1 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Res Acc Gar Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . 1 . . Robot Hacks Applied 3 | . . . . . . . . . . . . 3 . . parse_system 3 | . . . . . . . . . . . . 3 . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Res Acc Gar Total Allies 5 | . . . . 1 . . 3 . . . . . 1 . Largest Group 3 | . . . . 1 . . 3 . . . . . 1 . Highest-Rated Group 100 | . . . . 100 . . 90 . . . . . 19 . Highest-Rated Ally 100 | . . . . 100 . . 30 . . . . . 19 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 13 | . . . . 8 . . 5 . . . . . . . Total Damage 323 | . . . . 217 . . 106 . . . . . . . Kills 6 | . . . . 4 . . 2 . . . . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Res Acc Gar Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 1 . . . . Drone Launches 6 | . . . . . . . . 6 . . . . . . Drone Recoveries 2 | . . . . . . . . 2 . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Res Acc Gar Turns Passed 9637 | 60 485 853 118 1513 660 244 2023 374 1294 198 1324 189 235 67 Spaces Moved 5164 | 48 320 329 69 592 322 194 1069 291 874 98 610 163 117 68 Core 351 | 20 . . . . . . . . 181 . 31 19 35 65 Treads 1071 | . . 161 69 592 225 . . . . . 15 6 . 3 Legs 2315 | 28 320 168 . . 97 194 183 266 693 98 267 1 . . Wheels 244 | . . . . . . . 219 25 . . . . . . Hover 1183 | . . . . . . . 667 . . . 297 137 82 . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 155 155 120 120 56 105 50 190 56 50 50 50 Average Speed 134 | 91 120 139 159 165 149 120 123 106 123 190 158 94 148 65 Slowest Speed 1200 | 120 120 160 160 250 190 120 300 180 400 190 650 350 1200 160 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . Exploration Rate (%) 23 | 4 50 35 14 62 8 7 27 8 80 9 10 4 3 34 Regions Visited 14 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . . Known Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . Scrap Searched 2 | . . . . . . . . . 1 1 . . . . Spaces Dug 1 | . . . . . . . . . 1 . . . . . Terrain Destroyed 74 | . . . . . 17 . 48 . 4 1 4 . . . Melee . | . . . . . . . . . . . . . . . Projectile 29 | . . . . . 1 . 19 . 4 1 4 . . . AOE 45 | . . . . . 16 . 29 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Upp Upp Res Res Acc Gar Total 7166 | 64 411 658 77 929 449 200 1665 345 1010 106 807 185 172 88 Wait 1289 | 1 69 271 . 205 65 1 466 23 57 3 84 . 44 . Move 5151 | 47 319 328 68 591 321 193 1068 290 873 97 609 163 116 68 Hop . | . . . . . . . . . . . . . . . Pick Up 76 | 9 9 6 2 8 8 2 15 5 6 1 2 2 1 . Fast Attach 114 | . . 2 2 9 6 1 24 7 17 1 32 3 7 3 Attach 67 | 7 3 6 2 3 9 1 14 4 8 . 6 3 1 . Detach 9 | . 1 1 . 1 2 . 3 . 1 . . . . . Swap 13 | . . 5 . 1 3 . 3 . . . 1 . . . Drop 62 | . 4 6 3 10 11 . 21 6 1 . . . . . Fire 323 | . 6 33 . 99 24 . 51 4 42 . 57 3 3 1 Melee 22 | . . . . . . 2 . . . . 16 4 . . Ram 12 | . . . . . . . . . 5 . . 1 . 6 Kick 14 | . . . . . . . . 4 . 4 . 6 . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . 10 Rewire 2 | . . . . 2 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . 2 . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Res x2) -2/Research -1/Access -1/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 16) 61 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Evolved 1 slot: Power x1 301 | -10/Materials | Build established: Hacker-Mutant 499 | -10/Materials | Identified exit to Materials 499 | -10/Materials | Discovered exit to Materials (range 5) 546 | -10/Materials | Entered another Materials area 546 | -9/Materials | Evolved 2 slots: Utility x2 1318 | -9/Materials | Identified exit to Materials 1318 | -9/Materials | Discovered exit to Materials (range 12) 1399 | -9/Materials | Entered another Materials area 1399 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1506 | -8/Materials | Identified exit to Storage 1506 | -8/Materials | Discovered exit to Storage (range 4) 1517 | -8/Materials | Entered Storage 1953 | -8/Storage | Identified exit to Recycling 2680 | -8/Storage | Build established: Scavenger-Mutant 2832 | -8/Storage | Met 01-MTF 2892 | -8/Storage | Identified exit to Factory 2892 | -8/Storage | Discovered exit to Factory (range 16) 3009 | -8/Storage | Repaired Imp. Terrain Scan Processor 3030 | -8/Storage | Entered Factory 3030 | -7/Factory | Accompanied by 1 ally (01-MTF) 3030 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3035 | -7/Factory | 01-MTF left 3056 | -7/Factory | Garrison activated, responded to threat 3361 | -7/Factory | Crushed by falling debris 3392 | -7/Factory | Lost 3 parts (1p1u1w) 3604 | -7/Factory | Identified exit to Factory 3604 | -7/Factory | Discovered exit to Factory (range 5) 3690 | -7/Factory | Entered another Factory area 3690 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3907 | -6/Factory | Identified exit to Factory 3907 | -6/Factory | Discovered exit to Factory (range 14) 3934 | -6/Factory | Entered another Factory area 3934 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4591 | -5/Factory | Spotted B-75 Beast 4670 | -5/Factory | Lost 5 parts (2p1n1u1w) 4928 | -5/Factory | Fabricated L-41 Fighter (x3) 5170 | -5/Factory | Build established: Hacker-Mutant 5311 | -5/Factory | System corruption reached 10% 5402 | -5/Factory | Lost 3 parts (1p2n) 5704 | -5/Factory | Build established: Scavenger-Skirmisher 5932 | -5/Factory | Identified exit to Factory 5932 | -5/Factory | Discovered exit to Factory (range 15) 5957 | -5/Factory | Entered another Factory area 5957 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6131 | -4/Factory | Found Prototype Processor 6131 | -4/Factory | Identified Exp. Targeting Computer 6204 | -4/Factory | Lost 4 parts (2u2w) 6300 | -4/Factory | Identified exit to Upper Caves 6300 | -4/Factory | Discovered exit to Upper Caves (range 15) 6331 | -4/Factory | Entered Upper Caves 6331 | -4/Upper Caves | Accompanied by 4 allies 6394 | -4/Upper Caves | Attracted the attention of an 0b10 base 6475 | -4/Upper Caves | Lost 3 parts (1p1n1u) 6524 | -4/Upper Caves | Lost 5 parts (2p1u2w) 6561 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6583 | -4/Upper Caves | Learned 12 Research zone layouts 6623 | -4/Upper Caves | Lost 7 parts (1p3n3w) 6681 | -4/Upper Caves | Core integrity fell below 50% 6714 | -4/Upper Caves | Lost 6 parts (2p4u) 6744 | -4/Upper Caves | Build established: Hacker-Mutant 6827 | -4/Upper Caves | Core integrity fell below 20% 7322 | -4/Upper Caves | Identified exit to Upper Caves 7322 | -4/Upper Caves | Discovered exit to Upper Caves (range 9) 7365 | -4/Upper Caves | Build established: Scavenger-Gunner 7625 | -4/Upper Caves | Entered another Upper Caves area 7668 | -4/Upper Caves | Identified exit to Research 7668 | -4/Upper Caves | Discovered exit to Research (range 11) 7717 | -4/Upper Caves | Learned location of Testing (-3) 7823 | -4/Upper Caves | Entered Research 7823 | -3/Research | Evolved 2 slots: Utility x2 7824 | -3/Research | Identified exit to Research 8026 | -3/Research | Garrison activated, responded to threat 8253 | -3/Research | Destroyed 8 combat bots 8324 | -3/Research | Lost 6 parts (1n1u4w) 8461 | -3/Research | Lost 16 parts (4p3n6u3w) 8566 | -3/Research | Build established: Hacker-Mutant 8612 | -3/Research | Repaired Lgt. Antimatter Reactor 8910 | -3/Research | Lost 7 parts (2p2n2u1w) 8953 | -3/Research | Core integrity fell below 50% 9003 | -3/Research | Lost 3 parts (1p2w) 9118 | -3/Research | Lost 6 parts (3n2u1w) 9135 | -3/Research | Discovered exit to Research (range 15) 9147 | -3/Research | Entered another Research area 9147 | -2/Research | Evolved 2 slots: Weapon x2 9326 | -2/Research | Identified exit to Access 9326 | -2/Research | Discovered exit to Access (range 16) 9336 | -2/Research | Entered Access 9336 | -1/Access | Evolved 2 slots: Power x2 9351 | -1/Access | Lost 10 parts (2p3n4u1w) 9445 | -1/Access | Fabricated R-10 Processor (x1) 9570 | -1/Access | Identified exit to Garrison 9571 | -1/Access | Entered Garrison 9584 | -1/Garrison | Lost 10 parts (6p2n1u1w) 9586 | -1/Garrison | Triggered checkpoint 9605 | -1/Garrison | Core integrity fell below 50% 9613 | -1/Garrison | Spotted B-99 Colossus 9617 | -1/Garrison | Triggered checkpoint 9626 | -1/Garrison | Triggered checkpoint 9627 | -1/Garrison | Core integrity fell below 20% 9638 | -1/Garrison | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Acquired 20 matter. Penetrated by Slug. Hvy. Armor Plating destroyed. Penetrated by Slug. Acquired Railgun. Penetrated by Slug. Slug penetrates H-88 Terminator. Beams of light sweep through the air. An alarm sounds. P-80 Master resets Y-72 Warden, system corruption cleaned. Penetrated by Slug. Med. Treads destroyed. Railgun destroyed. B-99 Colossus activates siege mode. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. [Achievement: Hunted] [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? #????????????????? | | ????????????????????????????? #????????????????? | | ????????????????????????????? "????????????????? | | ????????????????????????????? "????????????????? | | ????????????????????????????? "????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ?????????????################ ##### ###????????? | | ?????????? ; p ?????????? | | ????????????# @ #????????????????? | | ?????????????????# ######### #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #############""""# | | ????????????????????????????# | | ????????????????????????????# % | | ????????????????????????????# | | ????????????????????????????############ ## # | | ?????????????????????????????????????### "# # | | ?????????????????????????????????????#= ^ | | ?????????????????????????????????????#%% | | ?????????????????????????????????????# | | ?????????????????????????????????????#% | | ?????????????????????????????????????### ## # | | ?????????????????????????????########### ## % # | | ?????????????????????????????# ^ | | ?????????????????????????????# | | ?????????????????????????????# ######## | | ?????????????????????????????# #??????##"###""""# | | ?????????????????????????????# #???????? #??????? | | ?????????????????????????????# #???????? #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Coolant Potential 80 Energy Generation 83 Energy Capacity 785 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 210 ECM Strength 3 Jamming Range 14 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 3 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -5/Factory | Preloaded R-10 Processor | x1 | -1/Access | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Dangerous Findings Denied? GoHome() Hunted It's Just You Knowing Is Half The Battle Let's See Who's Tougher Librarian More Power To You My Command Is Your Wish Novice Programmer Oops Please Form A Line Release The Drones! Respectable Loadout Shopping List System Compromised Tourist Troublemaker Unlikely Earthworm Challenges ------------ None Game ------ Seed CorruptionThermalFlail Manual? 0 Play Time 03:13:28 Cumulative 25.1 hours Start 2022.09.28 @ 20:39:09 End 2022.09.29 @ 21:16:53 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 9 Rogue 6 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 20 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 113x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ba98b603-c5ff-4f65-b7b3-9c0bce81ea2e