Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.08 @ 18:14:58 Player: IMPACTmeme Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (645) 645 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-17) -17 TOTAL SCORE: 1898 Bonus ------- Follower Combat Kills 247 Friendly Fire -264 Cogmind --------- Core Integrity 52/400 Matter 20/300 Energy 140/140 System Corruption 31% Temperature Cool (0) Movement Walking (470) Ox5 Location -9/Storage Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (20) --- Structural Scanner Sensor Array Improved EM Shotgun Shock Rifle Shock Rifle Shock Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Visual Processing Unit > --- WEAPON ----------- Shock Rifle Shock Rifle > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Aluminum Leg Aluminum Leg Structural Scanner Sensor Array Improved Terrain Scanner Improved EM Shotgun Shock Rifle Shock Rifle Shotgun Improved Assault Rifle Grenade Launcher Grenade Launcher Grenade Launcher [Rating: 21] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Weapon Shock Rifle Energy Gun Shock Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 43 | 6 9 9 19 Power 7 | 1 1 3 2 Engine 7 | 1 1 3 2 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 2 1 4 Treads 2 | 2 . . . Leg 7 | . 2 1 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 4 1 2 Device 4 | . 3 . 1 Storage 3 | 1 1 1 . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 19 | 2 2 4 11 Energy Gun 10 | 1 2 4 3 Energy Cannon . | . . . . Ballistic Gun 6 | 1 . . 5 Ballistic Cannon . | . . . . Launcher 3 | . . . 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 21 | . 5 2 14 Power 5 | . 1 1 3 Propulsion 5 | . 1 1 3 Utility 4 | . 1 . 3 Weapon 7 | . 2 . 5 Highest Loss Streak 5 | . 3 1 5 To Critical Strikes . | . . . . Average Slot Usage (%) 85 | . 84 96 79 Engine 15 | . 13 19 16 Treads 5 | . 12 . . Leg 16 | . 14 21 16 Device 10 | . 3 22 11 Storage 12 | . 13 11 11 Processor 1 | . . . 4 Energy Gun 16 | . 15 22 14 Ballistic Gun 5 | . 10 . 1 Peak Build Rating 21 | 6 7 19 21 Average Rating 11 | 4 5 13 15 On Entrance 8 | . 6 7 19 Naked Turns . | . . . . Heaviest Build 58 | 13 49 58 58 Greatest Support 40 | 40 40 20 20 Greatest Overweight (x) 15 | . 2 4 15 Average Overweight (x) 1 | . . 2 2 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 17 | 7 15 19 20 Most Carried 16 | 5 5 10 16 Average Carried 7 | 2 3 5 12 Final Capacity 20 | 8 5 20 20 Final Carried 9 | 3 5 9 6 Class Distribution -------------------- 78% | Mutant 21% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 528 | 262 102 86 78 Remotely . | . . . . Salvage Created 987 | 93 526 266 102 Parts 47 | 2 28 11 6 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 17 | . 12 4 1 Guns 17 | . 12 4 1 Classes Destroyed 6 | 1 3 1 1 Recycler 2 | 1 . 1 . Operator 1 | . . . 1 Watcher 4 | . 3 1 . Swarmer 3 | . 3 . . Grunt 15 | . 9 3 3 Sentry 1 | . . 1 . Best Kill Streak 6 | 1 6 2 1 Combat Bots Only 5 | . 5 2 1 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 137 | . 103 25 9 Missed 37 | . 31 5 1 Damage Taken 2652 | . 790 303 1559 Core 454 | . 106 125 223 Absorbed by Shields . | . . . . Core Remaining (%) 78 | 100 57 . . Volleys Fired 94 | 2 59 14 19 Largest 2 | 2 2 2 2 Hottest 100 | 70 70 100 100 Shots Fired 178 | 4 113 28 33 Gun 165 | 4 113 28 20 Cannon . | . . . . Launcher 13 | . . . 13 Special . | . . . . Kinetic 70 | 2 58 . 10 Thermal 81 | 2 55 24 . Explosive 13 | . . . 13 Electromagnetic 14 | . . 4 10 Robot Hit Streak 8 | 1 8 8 1 Robot Miss Streak 3 | 1 3 2 1 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 99 | 2 77 18 2 Core Hits 51 | 2 30 11 8 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 2 | . 1 1 . Burn 1 | . . 1 . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1223 | 25 807 287 104 Guns 1113 | 25 807 241 40 Cannons . | . . . . Explosions 110 | . . 46 64 Melee . | . . . . Ramming . | . . . . Kinetic 345 | . 345 . . Thermal 724 | 25 462 237 . Explosive 64 | . . . 64 Electromagnetic 90 | . . 50 40 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 31 | . 2 . 31 Average Corruption 16 | . 2 . 19 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | . . . 11 Matter Fused 5 | . . . 5 Heat Flow Errors 2 | . . . 2 Energy Discharges 1 | . . . 1 Data Loss (major) 1 | . . . 1 Weapon Failures 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 12 | . . . 12 Projectiles . | . . . . Explosions 12 | . . . 12 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 161 | . . . 161 Shots 8 | . . . 8 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 141 | 40 141 27 126 Average Temperature 56 | 20 68 11 37 Received Heat Transfer 528 | . 345 129 54 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 3 . . Heat Transferred 2013 | 74 1369 570 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 319 | 5 261 125 319 Initial 3 | . 3 . . Average 100 | 2 89 54 156 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 87 | 100 94 100 69 Level 1 12 | . 5 . 30 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 3 1 2 Investigation 4 | . 2 . 2 Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 4 | . 2 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 17 7 12 Peak Tracking Total 6 | . 6 3 5 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 5 | . 2 . 3 Terminals 5 | . 2 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 7 . 7 Successful 6 | . 2 . 4 Failed 8 | . 5 . 3 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 7 | . 3 . 4 Terminals 14 | . 7 . 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 2 . 4 Record 1 | . . . 1 Open Door 1 | . . . 1 Alert Level 2 | . 1 . 1 Locate Traps 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 6 | . 2 . 4 Full Trace Events 3 | . 2 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies 10 | . . . 10 Largest Group 10 | . . . 10 Highest-Rated Group 88 | . . . 88 Highest-Rated Ally 16 | . . . 16 Total Orders . | . . . . Ally Attacks 93 | . . . 93 Total Damage 809 | . . . 809 Kills 13 | . . . 13 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 2112 | 60 831 526 695 Spaces Moved 716 | 33 310 172 201 Core 21 | 11 . . 10 Treads 185 | 22 163 . . Legs 510 | . 147 172 191 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 260 260 Average Speed 242 | 123 204 264 303 Slowest Speed 800 | 160 320 400 800 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 6 | . . . 6 Exploration Rate (%) 24 | 3 44 20 30 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 57 | . . . 57 Terrain Destroyed 86 | . . 3 83 Melee . | . . . . Projectile . | . . . . AOE 86 | . . 3 83 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 921 | 49 406 219 247 Wait 18 | . 17 . 1 Move 708 | 32 309 171 196 Hop . | . . . . Pick Up 42 | 9 10 16 7 Fast Attach . | . . . . Attach 28 | 6 7 5 10 Detach 1 | . . 1 . Swap 15 | . 2 4 9 Drop 10 | . 2 8 . Fire 94 | 2 59 14 19 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis 5 | . . . 5 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 453 | -10/Materials | Lost 3 parts (1p1n1u) 860 | -10/Materials | Discovered new exit (range 12) 892 | -10/Materials | Entered another Materials area 892 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1327 | -9/Materials | Discovered new exit (range 5) 1418 | -9/Materials | Entered Storage 1434 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1641 | -9/Storage | Lost 3 allies 1730 | -9/Storage | Build established: Commander-Mutant 1885 | -9/Storage | Crushed by falling debris 1886 | -9/Storage | Core integrity fell below 50% 1897 | -9/Storage | Crushed by falling debris 1898 | -9/Storage | System corruption reached 10% 1928 | -9/Storage | Lost 5 parts (1p1n1u2w) 1934 | -9/Storage | Crushed by falling debris 1965 | -9/Storage | Lost 4 parts (1p1n1u1w) 2039 | -9/Storage | Crushed by falling debris 2045 | -9/Storage | Crushed by falling debris 2070 | -9/Storage | Lost 4 parts (1p1n1u1w) 2101 | -9/Storage | Crushed by falling debris 2102 | -9/Storage | Core integrity fell below 20% 2102 | -9/Storage | System corruption reached 30% 2113 | -9/Storage | Self-destructed Last Messages --------------- 02039_ Lgt. Deuterium Engine destroyed. 02039_ System corrupted by crushing effect (+2). 02039_ Imp. Terrain Scanner destroyed. 02039_ System corrupted by crushing effect (+2). 02039_ Shotgun destroyed. 02039_ System corrupted by crushing effect (+5). 02045_ The unstable cave ceiling collapses. 02045_ Crushed by falling debris. 02050_ System corrupted: Heat flow error (+148). 02070_ System corrupted: Heat flow error (+102). 02100_ System corrupted: Substantial component data lost. 02101_ The unstable cave ceiling collapses. 02101_ Crushed by falling debris. 02101_ Shock Rifle destroyed. 02101_ System corrupted by crushing effect (+2). 02107_ System corrupted: Imp. Assault Rifle jammed. 02112_ The unstable cave ceiling collapses. 02112_ Mercenary 2h crushed by falling debris. Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????#???????????????????????? | | ????? ????????????????????????? | | ???? ????????????????????????? | | ####/#####????????????????????? | | """ """ #????????????????????? | | """ """ #????????????????????? | | """ """ #????????????????????? | | #????????????????????? | | #??####??????????????? | | ! #??#] #??????????????? | | #??#][#??????????????? | | ##?#] #??????????????? | | /#########?## ##?#???????????? | | ########### T#?????????????? | | / ##????????#????? | | #####??????????????? | | ######/##% #??????????????????? | | ????=%!## [#??####????????????? | | ??"""= ## %##?# ###??????????? | | """ # ##### "??????????? | | """ [# "???###????? | | # T "???#####??? | | """ =# #######"#####@ #??? | | """ ######?##### #* ###??? | | """ #?????## # # # #??? | | ??? ??????# # ### # ####??? | | ???## #??????# ### # ## #???? | | ????##????#??###### # ##???? | | ??????????????????# ####????? | | ??????????????????#####???????? | | ??????????????????????????????? | | ??????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 23 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredScrapBroadsword Manual? 0 Play Time 00:18:43 Cumulative 6.4 hours Start 2025.02.08 @ 17:53:08 End 2025.02.08 @ 18:14:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 3 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45ddd0b9-011d-4941-b1fc-01391cccd8ee