Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.02 @ 00:44:22 Player: pGoos Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (8) 40 Value Destroyed (188) 188 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3248 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 134/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Deuterium Engine Matter Compressor (0) Advanced Sensor Array Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Airjet Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Matter Compressor Sensor Array Improved Sensor Array Advanced Sensor Array > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Deuterium Engine Advanced Sensor Array Improved Field Recycling Unit Heavy Hammer [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Hover Unit Airjet Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . 1 . . Propulsion 4 | . . 2 . 1 1 Utility 3 | . . . 1 1 1 Weapon . | . . . . . . Parts Attached 53 | 6 11 5 8 11 12 Power 9 | 1 2 . 2 2 2 Engine 7 | 1 2 . 2 1 1 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 23 | 2 2 2 5 5 7 Treads 2 | 2 . . . . . Leg 8 | . . . . 3 5 Wheel . | . . . . . . Hover 5 | . . . 3 . 2 Flight 8 | . 2 2 2 2 . Utility 13 | 1 4 3 . 4 1 Device 5 | . 2 . . 3 . Storage 8 | 1 2 3 . 1 1 Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 8 | 2 3 . 1 . 2 Energy Gun 5 | 2 2 . 1 . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 1 | . 1 . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 27 | . 1 7 3 2 14 Power 4 | . 1 1 1 . 1 Propulsion 14 | . . 4 2 1 7 Utility 5 | . . 1 . . 4 Weapon 4 | . . 1 . 1 2 Highest Loss Streak 10 | . 1 7 3 2 10 Average Slot Usage (%) 50 | . 75 49 30 59 30 Engine 4 | . 14 7 2 1 2 Leg 6 | . . . . 12 5 Hover 5 | . 7 . 12 7 2 Flight 11 | . 17 23 9 13 3 Device 7 | . 3 7 . 10 9 Storage 6 | . 10 5 . 6 5 Energy Gun 4 | . 12 . 6 5 . Ballistic Gun 1 | . 8 5 . . . Naked Turns 20 | . . 18 1 . 1 Heaviest Build 14 | 12 12 11 8 12 14 Greatest Support 40 | 40 40 12 27 40 37 Greatest Overweight (x) 4 | . 1 2 . 1 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 6 6 8 4 6 6 Average Capacity 5 | 5 5 5 4 5 5 Most Carried 6 | 4 6 4 3 6 6 Average Carried 3 | 2 4 2 2 2 5 Final Capacity 6 | 6 4 4 4 6 4 Final Carried 6 | 4 4 3 2 6 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 312 | 224 40 . . . 48 Remotely . | . . . . . . Salvage Created 214 | . 40 . . . 174 Parts 18 | . 7 . . . 11 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 7 | . 3 . . . 4 Melee 1 | . . . . . 1 Guns 3 | . 3 . . . . AOE 2 | . . . . . 2 Classes Destroyed 3 | . 1 . . . 2 Tunneler 1 | . . . . . 1 Swarmer 6 | . 3 . . . 3 Grunt 1 | . . . . . 1 Best Kill Streak 3 | . 3 . . . 2 Combat Bots Only 3 | . 3 . . . 2 Max Kills in Single Turn 2 | . 2 . . . 2 Gunslinging 1 | . 1 . . . . Exploded 2 | . . . . . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 3000 | . 201 389 256 282 1872 Core 1173 | . 28 164 74 52 855 Absorbed by Shields . | . . . . . . Core Remaining (%) 85 | 100 88 59 86 92 . Volleys Fired 12 | . 8 . . . 4 Largest 2 | . 2 . . . 1 Hottest 90 | . 80 . . . 90 Shots Fired 17 | . 13 . . . 4 Gun 13 | . 13 . . . . Cannon 4 | . . . . . 4 Launcher . | . . . . . . Special . | . . . . . . Kinetic 3 | . 3 . . . . Thermal 9 | . 5 . . . 4 Explosive . | . . . . . . Electromagnetic 5 | . 5 . . . . Robot Hit Streak 3 | . 2 . . . 3 Robot Miss Streak 4 | . 3 . . . 4 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 16 | . 4 . . . 12 Core Hits 28 | . 3 . . 2 23 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 13 | . . . . . 13 Impact 13 | . . . . . 13 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 711 | 11 49 . . 29 622 Guns 46 | . 46 . . . . Cannons 88 | . . . . . 88 Explosions 81 | . . . . . 81 Melee 284 | . . . . . 284 Ramming 212 | 11 3 . . 29 169 Kinetic . | . . . . . . Thermal 111 | . 23 . . . 88 Explosive . | . . . . . . Electromagnetic 104 | . 23 . . . 81 Impact 284 | . . . . . 284 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 1 . . 3 4 Average Corruption 2 | . 1 . . 2 3 Corruption Purged . | . . . . . . Effects 7 | . . . . 3 4 Message Errors 1 | . . . . . 1 Matter Fused 1 | . . . . 1 . Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . 1 . Data Loss (minor) 1 | . . . . 1 . Targeting Errors 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 35 | . . . . . 35 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 35 | . . . . . 35 Knockbacks 2 | . . . . . 2 Impact 2 | . . . . . 2 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 90 | . 1 . . 14 75 Shots . | . . . . . . Rammed 36 | 3 1 . . 4 28 Targets Rammed 40 | 3 1 . . 4 32 Kicked 4 | . . . . . 4 Crushed . | . . . . . . Highest Temperature 219 | . 120 9 . . 219 Average Temperature 59 | . 54 6 . . 72 Received Heat Transfer 762 | . 42 198 81 30 411 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 2 | . . . . . 2 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 161 | . 50 . . . 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 121 | . 121 65 86 49 70 Average Influence 28 | . 59 44 48 20 22 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 3 2 1 1 2 Investigation 2 | . 1 1 . . . Extermination 1 | . . . . 1 . Reinforcement 6 | . 2 1 1 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 4 | . 1 . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 77 | . 12 10 24 6 25 Peak Tracking Total 20 | . 8 10 15 4 20 Tactical Retreats 7 | . 1 . 3 1 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 9 | . 3 . 6 . . Reused 4 | . . . 4 . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 4 | . . . 4 . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 2 | . . . . . 2 Max in Single Turn 2 | . . . . . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 7 | . 2 1 1 3 . Terminals 6 | . 1 1 1 3 . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 27 | . 6 5 6 10 . Successful 15 | . 5 2 4 4 . Failed 12 | . 1 3 2 6 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 26 | . 5 5 6 10 . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 4 2 4 4 . Unreport Threat 1 | . . . . 1 . Locate Traps 3 | . 1 . 1 1 . Disarm Traps 1 | . 1 . . . . Reprogram Traps 2 | . 1 . 1 . . Surveillance Status 1 | . . . 1 . . Patrol Status 2 | . 1 1 . . . Investigation Status 1 | . . . . 1 . Zone Layout 3 | . . 1 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . 1 . . . . Refit 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 2 1 1 3 . Full Trace Events 2 | . 1 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 1153 | 111 179 64 108 417 274 Spaces Moved 1314 | 63 194 114 205 484 254 Core 126 | 6 3 35 . 2 80 Treads 64 | 57 7 . . . . Legs 20 | . . . . 2 18 Wheels . | . . . . . . Hover 411 | . 35 . 99 237 40 Flight 693 | . 149 79 106 243 116 Fastest Speed 34 | 50 37 34 40 44 37 Average Speed 65 | 149 66 48 46 65 66 Slowest Speed 250 | 160 160 200 60 130 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 13 | . 6 . . 3 4 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 18 | 5 41 14 28 15 8 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 1545 | 75 231 123 216 580 320 Wait 75 | . . . . 73 2 Move 1285 | 62 182 113 204 477 247 Hop 11 | . 5 . . 3 3 Pick Up 16 | 4 3 1 1 7 . Fast Attach 31 | 6 6 . 5 7 7 Attach 19 | . 3 4 3 4 5 Detach 18 | . 7 3 2 3 3 Swap 3 | . 2 1 . . . Drop 22 | . 14 1 1 2 4 Fire 12 | . 8 . . . 4 Melee 13 | . . . . . 13 Ram 28 | . 1 . . 4 23 Kick 9 | . . . . . 9 Crush 3 | 3 . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 10) 289 | -10/Materials | Discovered new exit (range 4) 291 | -10/Materials | Entered another Materials area 291 | -9/Materials | Evolved 2 slots: Propulsion x2 321 | -9/Materials | Build established: Mutant 348 | -9/Materials | Discovered new exit (range 13) 355 | -9/Materials | Entered another Materials area 355 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 368 | -8/Materials | Lost 7 parts (1p4n1u1w) 454 | -8/Materials | Discovered new exit (range 16) 463 | -8/Materials | Entered Factory 463 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 494 | -7/Factory | Lost 3 parts (1p2n) 870 | -7/Factory | Discovered new exit (range 9) 880 | -7/Factory | Entered another Factory area 880 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1038 | -6/Factory | Core integrity fell below 50% 1069 | -6/Factory | Lost 10 parts (1p5n3u1w) 1109 | -6/Factory | Core integrity fell below 20% 1154 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01107_ G-50 Soldier system corrupted by crushing effect. 01110_ G-50 Soldier IFF system glitched. 01116_ Hvy. Hammer destroyed. 01117_ Kicked G-50 Soldier out of the way. 01118_ Sml. Storage Unit destroyed. 01121_ Slammed into G-50 Soldier. 01123_ G-50 Soldier overheating. 01124_ Kicked G-50 Soldier out of the way. 01125_ Acquired 30 matter. 01125_ Kicked G-50 Soldier out of the way. 01126_ G-50 Soldier overheating. 01128_ G-50 Soldier heat damages Lgt. Angular Momentum Engine. 01128_ Penetrated by Slug. 01128_ Titanium Leg destroyed. 01128_ Slug penetrates Wall. 01129_ G-50 Soldier heat spikes uncontrollably. 01149_ C-30 ARC bursts open, deploying its payload. 01149_ S-27 Virus unfolds itself. 01151_ K-01 Serf destroyed. 01153_ Imp. Titanium Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#####???????????????????????? | | ?????????????????? ???????????????????????? | | ??????????????????? ???????????????????????? | | ??????????????????? ???????????????????????? | | ???????????????????? ???????????????????????? | | ???????????????????? ???????????????????????? | | ?????????????????##?# #??????????????????????? | | ?????????????????? # #??????????????????????? | | ??????????????????? # Rs #??????????????????????? | | ????????????????????+ #??????????????????????? | | ????????????????????#uRs #??????????????????????? | | ????????????????????# %! #??########????????????? | | ????????????????????# s #? #????????????? | | ????????????????????# #? "" #????????????? | | ????????????????????# @#! ] T" ?????????????? | | ????????????????????# # ""??????????????? | | ????????????????????# + """ ?????????????? | | ????????????????????# # """ ?????????????? | | ???????????######???# # """ ??????????????? | | ???????????# [??# #? ??????????????? | | ???????????#? ?# #?######???????????????? | | ???????????# " # #??????????????????????? | | ???????????+"%" #g #??????????????????????? | | ???????????# " ss #??????????????????????? | | ???????????# # #??? ??????????????????? | | ???????????# # #?? ??????????????????? | | ???????????# ?# #?? ??????????????????? | | ???????????# ?# #?"" ??????????????????? | | ??????####+########## # "" ??????????????????? | | ???? # """??????????????????? | | ???? + """??????????????????? | | ???? #??????????????????????? | | ???? #??????????????????????? | | ????? #??????????????????????? | | ????? #######+#######?????+#???????????? | | ?????? ?# =#????? #???????????? | | ?????? ??# [ """ "" #????? #???????????? | | ?????? ???# """ """ #????? #???????????? | | ??????? ????# """ R" #????# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 250 Matter Stores 274 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadeLargeSheargun Manual? 0 Play Time 00:34:47 Cumulative 30.9 hours Start 2020.06.01 @ 23:32:32 End 2020.06.02 @ 00:44:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 20 Gallery% 26 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e65c70c2-a7b4-499a-afbf-850bbb9ddf58