Cogmind - Beta 10.2 *** ADVENTURER MODE // 2022.01.03 @ 11:43:04 Player: IzRey Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (1004) 1004 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2804 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 267/300 Energy 390/460 System Corruption 0% Temperature Cool (9) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Large Battery Improved Signal Interpreter Targeting Computer Improved Targeting Computer Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Ion Engine High-capacity Matter Pod (200) Visual Processing Unit Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Advanced Terrain Scanner Improved Targeting Computer Armor Integrity Analyzer > --- WEAPON ----------- Heavy Assault Rifle Minigun > --- INVENTORY -------- Ion Engine Light Nuclear Core Large Battery High-capacity Matter Pod Visual Processing Unit Improved Signal Interpreter Targeting Computer [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 37 | 5 10 11 11 Power 5 | 1 1 2 1 Engine 4 | 1 1 2 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 7 | 2 2 2 1 Treads 7 | 2 2 2 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 15 | . 4 4 7 Device 3 | . . 1 2 Storage 3 | . 2 . 1 Processor 7 | . 1 3 3 Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 10 | 2 3 3 2 Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 8 | 2 2 2 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . . 5 8 Power 1 | . . . 1 Propulsion 3 | . . 2 1 Utility 4 | . . . 4 Weapon 5 | . . 3 2 Highest Loss Streak 6 | . . 3 6 Average Slot Usage (%) 91 | . 95 95 73 Engine 11 | . 14 11 8 Treads 20 | . 27 20 7 Device 5 | . . 11 4 Storage 9 | . 8 11 9 Processor 18 | . 11 21 26 Protection 2 | . 3 . 5 Energy Gun 1 | . . 3 . Ballistic Gun 16 | . 24 10 11 Special Weapon 3 | . 3 5 . Naked Turns . | . . . . Heaviest Build 50 | 7 43 44 50 Greatest Support 46 | 40 46 46 20 Greatest Overweight (x) 15 | . 5 2 15 Average Overweight (x) . | . . . 2 Largest Inventory Capacity 12 | 4 12 12 12 Average Capacity 10 | 4 9 12 12 Most Carried 9 | 3 9 9 8 Average Carried 6 | 1 5 7 7 Final Capacity 12 | 4 12 12 12 Final Carried 9 | 3 9 9 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1147 | 250 246 423 228 Remotely . | . . . . Salvage Created 1206 | . 166 687 353 Parts 88 | . 19 47 22 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 37 | . 7 21 9 Guns 35 | . 7 19 9 AOE 2 | . . 2 . Classes Destroyed 5 | . 3 2 . Builder 1 | . . 1 . Watcher 2 | . 2 . . Swarmer 19 | . 6 10 3 Grunt 14 | . 1 7 6 Sentry 4 | . . 4 . Best Kill Streak 4 | . 3 4 3 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 3 | . 1 3 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2514 | . 374 719 1421 Core 721 | . 71 95 555 Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 71 76 . Volleys Fired 130 | . 34 63 33 Largest 2 | . 2 2 2 Hottest 100 | . 100 100 48 Shots Fired 187 | . 56 76 55 Gun 174 | . 45 74 55 Cannon . | . . . . Launcher . | . . . . Special 13 | . 11 2 . Kinetic 161 | . 45 61 55 Thermal 13 | . 11 2 . Explosive . | . . . . Electromagnetic 13 | . . 13 . Robot Hit Streak 31 | . 8 30 31 Robot Miss Streak 2 | . 2 1 1 Penetration Max . | . . . . Secondary Targets 5 | . 2 2 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 147 | . 31 67 49 Core Hits 60 | . 10 28 22 Critical Hits 1 | . . 1 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2206 | . 347 1086 773 Guns 2099 | . 347 983 769 Cannons . | . . . . Explosions 103 | . . 103 . Melee . | . . . . Ramming 4 | . . . 4 Kinetic 1932 | . 347 816 769 Thermal 68 | . . 68 . Explosive . | . . . . Electromagnetic 202 | . . 202 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 4 | . . . 4 Targets Rammed 4 | . . . 4 Kicked . | . . . . Crushed . | . . . . Highest Temperature 80 | . 80 18 73 Average Temperature 22 | . 33 9 19 Received Heat Transfer 1074 | . 6 258 810 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . . 100 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 240 | . 151 189 240 Initial 40 | . . . 40 Average 56 | . 44 56 90 Maximum Alert Level 1 | . . . 1 Low Security (%) 98 | 100 100 100 94 Level 1 1 | . . . 5 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 2 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 7 | . 3 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 72 | . 18 31 23 Peak Tracking Total 8 | . 6 6 8 Tactical Retreats 5 | . 2 . 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . 1 2 . Max in Single Turn 1 | . 1 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 16 | . 6 8 2 Terminals 11 | . 5 6 . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 2 | . 1 1 . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 38 | . 10 23 5 Successful 30 | . 7 19 4 Failed 8 | . 3 4 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . 2 1 . Terminals 17 | . 9 8 . Fabricators . | . . . . Repair Stations 4 | . . . 4 Recycling Units 2 | . 1 1 . Scanalyzers 15 | . . 14 1 Garrison Access . | . . . . Terminal Hacks 10 | . 6 4 . Record 1 | . . 1 . Level Access Points 1 | . . 1 . Branch Access Points 1 | . 1 . . Emergency Access Points 1 | . 1 . . Locate Traps 5 | . 3 2 . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . . 4 Scan Component 2 | . . . 2 Repair 2 | . . . 2 Recycling Unit Hacks 2 | . 1 1 . Retrieve Matter 1 | . 1 . . Retrieve Components 1 | . . 1 . Scanalyzer 14 | . . 14 . Insert Component 7 | . . 7 . Analyze 7 | . . 7 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 3 5 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 7 | . . 7 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . . 2 Time 52 | . . . 52 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter 16 | . 16 . . Retrieved Components 9 | . . 9 . Parts Scanalyzed 7 | . . 7 . Part Schematics Acquired 7 | . . 7 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 3662 | 84 1337 1570 671 Spaces Moved 1777 | 51 738 775 213 Core 18 | 6 2 . 10 Treads 1759 | 45 736 775 203 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 180 Average Speed 170 | 147 160 167 221 Slowest Speed 800 | 160 300 200 800 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 4 95 52 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 1 | . . 1 . Terrain Destroyed 4 | . . 4 . Melee . | . . . . Projectile 1 | . . 1 . AOE 3 | . . 3 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2187 | 58 816 965 348 Wait 212 | . 16 110 86 Move 1774 | 50 737 774 213 Hop . | . . . . Pick Up 15 | 3 9 3 . Fast Attach 25 | 5 9 7 4 Attach 10 | . . 3 7 Detach 5 | . 1 3 1 Swap 2 | . 1 1 . Drop 10 | . 9 1 . Fire 130 | . 34 63 33 Melee . | . . . . Ram 4 | . . . 4 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 753 | -10/Materials | Discovered new exit (range 5) 864 | -10/Materials | Discovered new exit (range 12) 1147 | -10/Materials | Discovered new exit (range 15) 1232 | -10/Materials | Identified exit to Mines 1384 | -10/Materials | Discovered new exit (range 12) 1422 | -10/Materials | Entered another Materials area 1422 | -9/Materials | Evolved 2 slots: Utility x2 1626 | -9/Materials | Identified exit to Materials 2270 | -9/Materials | Discovered new exit (range 12) 2289 | -9/Materials | Identified exit to Mines 2828 | -9/Materials | Lost 3 parts (1n2w) 2992 | -9/Materials | Entered another Materials area 2992 | -8/Materials | Evolved 2 slots: Utility x2 3135 | -8/Materials | Repaired Sensor Array 3288 | -8/Materials | Repaired Lgt. Treads 3637 | -8/Materials | Core integrity fell below 50% 3649 | -8/Materials | Core integrity fell below 20% 3661 | -8/Materials | Lost 6 parts (1p1n2u2w) 3663 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03431_ Acquired 9 matter. 03433_ K-01 Serf collects debris. 03435_ R-06 Scavenger collects Imp. Heat Sink. 03439_ R-06 Scavenger collects Particle Gun. 03506_ K-01 Serf cleans the Processing Tank. 03524_ Acquired Adv. Terrain Scanner. 03525_ K-01 Serf cleans the Processing Tank. 03544_ W-25 Informer distress signal alerts nearby ally. 03561_ Hvy. Assault Rifle destroyed. 03566_ Minigun destroyed. 03584_ Lgt. Treads destroyed. 03605_ Adv. Terrain Scanner destroyed. 03617_ Imp. Signal Interpreter destroyed. 03630_ Critical hit. 03630_ Imp. Ion Engine destroyed. 03642_ Slammed into Y-45 Defender. 03642_ Destabilizing: Core damaged (-27). 03647_ Slammed into Y-45 Defender. 03659_ Acquired 5 matter. 03662_ Slammed into Y-45 Defender. 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"" ? ?????? ??#?#?????? ????????????????? | | ????? ?? ???????????????????????????????????? | | ???? ??????? ? ? ??#???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 6 Armor Integrity Analysis 33 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Imp. Signal Interpreter | -9/Materials | Scanalyzed Targeting Computer | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Visual Processing Unit | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingLightpackUnit Manual? 0 Play Time 00:42:13 Cumulative 5.9 hours Start 2022.01.02 @ 20:52:55 End 2022.01.03 @ 11:43:04 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 11 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e982173e-1e34-4073-938f-7555a48d1734