Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.07 @ 11:42:55 Player: ZLD1 Result: Destroyed by D-63 Destroyer with Heavy Rocket Launcher Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (61) 305 Value Destroyed (2151) 2151 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 7076 Bonus ------- Pacifist 200 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 19/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Transmission Jammer Reactive Plating Improved Field Recycling Unit (0) Precision Grenade Launcher Makeshift Spear Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fusion Compressor > --- PROPULSION ------- Armored Leg Armored Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Improved Gravmag System > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Targeting Computer Heart of Steel > --- WEAPON ----------- Flak Cannon Chainsword > --- INVENTORY -------- Improved Signal Interpreter Core Analyzer Transmission Jammer Reactive Plating Improved Shield Generator Improved Field Recycling Unit Flak Cannon Precision Grenade Launcher Axe Makeshift Spear [Rating: 77] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fusion Compressor Propulsion VSS Leg Leg VSS Leg Hover Unit Improved Gravmag System Flight Unit Flight Unit Utility Targeting Computer Device Weapon Cycler Storage Medium Storage Unit Processor Targeting Computer Protection Reactive Plating Weapon Chainsword Energy Gun EM Pulse Gun Ballistic Gun Shotgun Ballistic Cannon Mini Assault Cannon Launcher Precision Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Slots Evolved 8 | . . 2 2 2 2 . . . . Power 1 | . . . 1 . . . . . . Propulsion 3 | . . 2 . 1 . . . . . Utility 4 | . . . 1 1 2 . . . . Weapon . | . . . . . . . . . . Parts Attached 101 | . 1 18 12 51 8 1 8 . 2 Power 25 | . . 5 5 14 1 . . . . Engine 20 | . . 5 5 10 . . . . . Core 5 | . . . . 4 1 . . . . Reactor . | . . . . . . . . . . Propulsion 39 | . 1 4 4 23 4 . 2 . 1 Treads . | . . . . . . . . . . Leg 34 | . . 3 4 21 3 . 2 . 1 Wheel . | . . . . . . . . . . Hover 4 | . . 1 . 2 1 . . . . Flight 1 | . 1 . . . . . . . . Utility 18 | . . 4 2 3 3 . 5 . 1 Device 14 | . . 2 1 3 2 . 5 . 1 Storage 1 | . . 1 . . . . . . . Processor 2 | . . 1 1 . . . . . . Hackware . | . . . . . . . . . . Protection 1 | . . . . . 1 . . . . Artifact . | . . . . . . . . . . Weapon 19 | . . 5 1 11 . 1 1 . . Energy Gun 2 | . . 1 . 1 . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 5 | . . 4 1 . . . . . . Ballistic Cannon 8 | . . . . 6 . 1 1 . . Launcher 1 | . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . . 3 . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . . 4 1 . 1 . . Parts Lost 35 | . . 3 4 12 . 1 . . 15 Power 4 | . . . . 2 . . . . 2 Propulsion 19 | . . 2 3 7 . 1 . . 6 Utility 7 | . . . 1 1 . . . . 5 Weapon 5 | . . 1 . 2 . . . . 2 Highest Loss Streak 13 | . . 2 3 3 . 1 . . 13 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 91 | . 8 65 86 93 98 94 98 100 90 Engine 8 | . . 10 16 10 6 6 6 6 3 Core 4 | . . . . 3 6 6 6 6 5 Leg 25 | . . 15 27 32 26 21 25 26 25 Hover 3 | . . 1 . 1 6 6 6 6 3 Device 13 | . . 8 2 5 18 20 19 20 19 Storage 6 | . . . 9 7 6 6 6 6 5 Processor 12 | . . 7 12 15 13 13 13 13 12 Ballistic Gun 3 | . . 16 18 2 . . . . . Ballistic Cannon 4 | . . . . 5 6 6 5 6 5 Slashing Weapon 4 | . . . . 5 6 6 6 6 5 Naked Turns 30 | . 27 . . . . . . . 3 Heaviest Build 43 | . . 23 29 43 36 36 40 40 40 Greatest Support 97 | 3 4 30 50 82 93 93 97 88 88 Greatest Overweight (x) 8 | . . 3 1 3 . . . . 8 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 5 5 10 10 10 10 10 10 9 Most Carried 10 | . 2 9 10 10 10 10 10 10 10 Average Carried 9 | . 1 4 9 9 9 9 9 10 9 Final Capacity 10 | 5 5 10 10 10 10 10 10 10 5 Final Carried 10 | . 2 9 10 10 10 10 10 10 5 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Matter Collected 2515 | . . 453 335 1065 165 335 102 . 60 Remotely . | . . . . . . . . . . Salvage Created 1922 | . . 514 395 907 28 39 . . 39 Parts 111 | . . 24 36 45 3 2 . . 1 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 3 | . . . 1 2 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . 2 . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 52 | . . 10 13 20 1 3 1 . 4 Melee 2 | . . . . 1 . 1 . . . Guns 23 | . . 8 13 2 . . . . . Cannons 25 | . . . . 17 1 2 1 . 4 AOE 1 | . . 1 . . . . . . . Classes Destroyed 12 | . . 3 5 2 . . 1 . 1 Worker 2 | . . . 1 1 . . . . . Builder 1 | . . . 1 . . . . . . Recycler 5 | . . 1 . 4 . . . . . Watcher 1 | . . . 1 . . . . . . Swarmer 14 | . . . 8 3 . 3 . . . Grunt 21 | . . 8 2 10 . . . . 1 Duelist 1 | . . . . 1 . . . . . Sentry 7 | . . 2 2 3 . . . . . Hunter 2 | . . . 1 1 . . . . . Programmer 5 | . . . . 2 1 . . . 2 Behemoth 1 | . . . . . . . . . 1 Thief 1 | . . . . . . . 1 . . Best Kill Streak 7 | . . 3 5 7 1 3 1 . 1 Combat Bots Only 7 | . . 3 4 7 1 3 1 . 1 Max Kills in Single Turn 2 | . . 1 2 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . Melee 1 | . . . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Damage Taken 6524 | . . 605 688 2351 44 462 23 . 2351 Core 1468 | . . 206 61 345 15 126 . . 715 Absorbed by Shields 109 | . . . . . . . . . 109 Core Remaining (%) 77 | 100 100 48 88 50 . . . . . Volleys Fired 239 | . . 33 33 124 3 10 10 . 26 Largest 2 | . . 2 2 2 1 1 1 . 1 Hottest 67 | . . 63 46 67 48 48 44 . 44 Shots Fired 297 | . . 46 66 136 3 10 10 . 26 Gun 130 | . . 46 66 18 . . . . . Cannon 167 | . . . . 118 3 10 10 . 26 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 278 | . . 27 66 136 3 10 10 . 26 Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 19 | . . 19 . . . . . . . Robot Hit Streak 24 | . . 8 8 24 2 3 6 . 16 Robot Miss Streak 8 | . . 4 6 3 1 1 8 . 4 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . . 2 2 . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . Shots Hit Robots 238 | . . 35 48 109 2 8 10 . 26 Core Hits 128 | . . 24 27 46 1 3 5 . 22 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 1 . . . . . Critical Strikes 7 | . . . 1 6 . . . . . Destroy 2 | . . . 1 1 . . . . . Blast 5 | . . . . 5 . . . . . Melee Attacks 13 | . . . . 5 . 4 4 . . Impact . | . . . . . . . . . . Slashing 13 | . . . . 5 . 4 4 . . Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . 3 . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5436 | . . 740 710 2793 68 269 156 . 700 Guns 1386 | . . 479 710 197 . . . . . Cannons 3392 | . . . . 2309 68 196 119 . 700 Explosions 261 | . . 261 . . . . . . . Melee 397 | . . . . 287 . 73 37 . . Ramming . | . . . . . . . . . . Kinetic 4600 | . . 301 710 2506 68 196 119 . 700 Thermal 261 | . . 261 . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 178 | . . 178 . . . . . . . Impact . | . . . . . . . . . . Slashing 397 | . . . . 287 . 73 37 . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . 2 2 3 3 3 6 Average Corruption 2 | . . . . 1 1 2 3 3 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 56 | . . . . 7 10 16 8 4 11 Message Errors 15 | . . . . 3 3 2 2 1 4 Matter Fused 17 | . . . . 3 3 4 3 2 2 Heat Flow Errors 4 | . . . . 1 . 1 1 . 1 Energy Discharges 12 | . . . . . 4 5 . 1 2 Parts Rejected 1 | . . . . . . . 1 . . Data Loss (minor) 5 | . . . . . . 2 1 . 2 Data Loss (major) 2 | . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 145 | . . 30 . 103 . 12 . . . Projectiles 20 | . . . . 17 . 3 . . . Explosions 30 | . . 30 . . . . . . . Melee 95 | . . . . 86 . 9 . . . Knockbacks 45 | . . . . 29 1 2 11 . 2 Impact . | . . . . . . . . . . Kinetic 40 | . . . . 24 1 2 11 . 2 Secondary 5 | . . . . 5 . . . . . Self-Inflicted Damage 56 | . . 56 . . . . . . . Shots 1 | . . 1 . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 247 | . . 48 25 167 27 247 149 . 84 Average Temperature 42 | . . 12 12 53 15 66 43 . 27 Received Heat Transfer 1188 | . . 294 144 696 . 9 . . 45 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 300 | . . 300 . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Peak Influence 447 | . . 319 447 324 158 . . . . Initial 166 | . . . 50 166 158 . . . . Average 154 | . . 181 265 185 61 . . . . Maximum Alert Level 2 | . . 1 2 1 . . . . . Low Security (%) 70 | 100 100 50 30 66 100 . . . . Level 1 27 | . . 49 57 33 . . . . . Level 2 1 | . . . 11 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . 1 2 3 5 2 . . . . Investigation 3 | . . . 1 1 1 . . . . Extermination 3 | . . . . 2 1 . . . . Reinforcement 7 | . 1 2 2 2 . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Distress Signals 9 | . 1 1 1 1 . . . . 5 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 102 | . 4 18 26 32 4 7 1 . 10 Peak Tracking Total 9 | . 4 4 9 7 3 4 1 . 6 Tactical Retreats 9 | . . 1 4 4 . . . . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Traps Triggered 14 | . . . 1 10 2 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Machines Disabled 2 | . . . . 2 . . . . . Max in Single Turn 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Machines Accessed 7 | . . . 1 1 . . 1 4 . Terminals 2 | . . . 1 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 35 | . . . 4 1 . . 1 29 . Successful 33 | . . . 3 . . . 1 29 . Failed 2 | . . . 1 1 . . . . . Catastrophic 1 | . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 5 | . . . 4 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 33 | . . . 3 . . . 1 29 . Record 13 | . . . 2 . . . . 11 . Part Schematic 10 | . . . . . . . . 10 . Robot Schematic 5 | . . . . . . . . 5 . Prototype ID Bank 4 | . . . 1 . . . . 3 . Open Door 1 | . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 2 | . . . 1 1 . . . . . Full Trace Events 1 | . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . 10 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . 96 Total Orders . | . . . . . . . . . . Ally Attacks 15 | . . . . . . . . . 15 Total Damage 556 | . . . . . . . . . 556 Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 3 1 . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Turns Passed 6076 | 9 57 451 577 1458 1205 1181 490 141 507 Spaces Moved 4250 | 18 120 277 365 989 684 968 366 118 345 Core 117 | 18 48 31 . 1 . . . . 19 Treads . | . . . . . . . . . . Legs 3991 | . . 176 365 988 684 968 366 118 326 Wheels . | . . . . . . . . . . Hover 51 | . . 51 . . . . . . . Flight 91 | . 72 19 . . . . . . . Fastest Speed 40 | 50 40 40 120 90 100 112 120 120 50 Average Speed 112 | 50 44 113 123 109 106 118 120 120 119 Slowest Speed 450 | 50 50 200 190 200 112 120 120 120 450 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . 1 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 4 35 25 38 30 21 91 50 69 48 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 6 | . . . . . . 4 2 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 15 | . . 8 . 5 . 2 . . . Melee . | . . . . . . . . . . Projectile 7 | . . . . 5 . 2 . . . AOE 8 | . . 8 . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Total 5248 | 17 122 367 424 1225 1163 989 404 117 420 Wait 547 | . . 4 5 28 457 1 7 . 45 Move 4239 | 17 117 276 364 988 683 967 365 117 345 Hop 1 | . 1 . . . . . . . . Pick Up 43 | . 3 16 4 10 4 3 3 . . Fast Attach 52 | . . 7 8 28 3 . 5 . 1 Attach 19 | . 1 5 2 7 1 . 2 . 1 Detach 2 | . . 1 1 . . . . . . Swap 30 | . . 6 2 16 4 1 1 . . Drop 52 | . . 8 5 19 8 3 7 . 2 Fire 239 | . . 33 33 124 3 10 10 . 26 Melee 13 | . . . . 5 . 4 4 . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 11 | . . 11 . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 14) 10 | -11/Junkyard | Entered Materials 55 | -10/Materials | Discovered new exit (range 12) 67 | -10/Materials | Entered another Materials area 67 | -9/Materials | Evolved 2 slots: Propulsion x2 329 | -9/Materials | Build established: Mutant 336 | -9/Materials | Core integrity fell below 50% 468 | -9/Materials | Discovered new exit (range 7) 518 | -9/Materials | Entered another Materials area 518 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 720 | -8/Materials | Lost 3 parts (2n1u) 1074 | -8/Materials | Discovered new exit (range 12) 1094 | -8/Materials | Identified exit to Factory 1095 | -8/Materials | Entered Factory 1095 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1099 | -7/Factory | Build established: Scavenger-Mutant 1525 | -7/Factory | Lost 3 parts (1p2n) 2380 | -7/Factory | Destroyed 7 combat bots 2527 | -7/Factory | Discovered new exit (range 15) 2552 | -7/Factory | Identified exit to Factory 2553 | -7/Factory | Entered another Factory area 2553 | -6/Factory | Evolved 2 slots: Utility x2 2675 | -6/Factory | Spotted B-75 Beast 2791 | -6/Factory | Build established: Mutant 3728 | -6/Factory | Discovered new exit (range 10) 3739 | -6/Factory | Identified exit to Factory 3750 | -6/Factory | Discovered new exit (range 8) 3756 | -6/Factory | Identified exit to Lower Caves 3758 | -6/Factory | Entered Lower Caves 3805 | -6/Lower Caves | Encountered a Warlord checkpoint 3813 | -6/Lower Caves | Learned Factory non-interactive machine intel 3875 | -6/Lower Caves | Learned Factory trap positions 4111 | -6/Lower Caves | Learned Factory stockpile data 4790 | -6/Lower Caves | Discovered new exit (range 16) 4807 | -6/Lower Caves | Identified exit to Lower Caves 4891 | -6/Lower Caves | Ambushed by wild Derelicts 4939 | -6/Lower Caves | Entered another Lower Caves area 4940 | -6/Lower Caves | Encountered a Warlord checkpoint 5223 | -6/Lower Caves | Found Prototype Device 5223 | -6/Lower Caves | Identified Heart of Steel 5411 | -6/Lower Caves | Discovered new exit (range 8) 5427 | -6/Lower Caves | Identified exit to Data Miner 5429 | -6/Lower Caves | Entered Data Miner 5429 | -6/Data Miner | Discovered new exit (range 6) 5481 | -6/Data Miner | Identified exit to Proximity Caves 5497 | -6/Data Miner | Met Data Miner 5517 | -6/Data Miner | Learned location of Section 7 (-3) 5517 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5536 | -6/Data Miner | Received God Mode back door access code from Data Miner 5570 | -6/Data Miner | Entered Proximity Caves 5660 | -5/Proximity Caves | Spotted B-75 Beast 5662 | -5/Proximity Caves | Escorted by Enhanced Grunt 5701 | -5/Proximity Caves | Destroyed B-75 Beast 5722 | -5/Proximity Caves | Learned Factory terminal intel 6063 | -5/Proximity Caves | Core integrity fell below 50% 6074 | -5/Proximity Caves | Core integrity fell below 20% 6077 | -5/Proximity Caves | Destroyed by D-63 Destroyer with Heavy Rocket Launcher Last Messages --------------- 06021_ Dropped Imp. Shield Generator. 06022_ Dropped Imp. Sensor Array. 06023_ Chainsword destroyed. 06027_ The unstable cave ceiling collapses. 06027_ Enh. Flexi-carbon Leg destroyed. 06028_ :3:O