Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.10 @ 16:48:19 Player: s0lid Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (138) 690 Value Destroyed (5071) 5071 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1489) 1489 TOTAL SCORE: 11190 Bonus ------- High Alert Combat Kills 989 Entered Garrisons 200 Acquired ECA 300 Cogmind --------- Core Integrity 0/850 Matter 114/300 Energy 45/100 System Corruption 14% Temperature Cool (6) Movement Hovering (106) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Gravmag System Improved Gravmag System > --- UTILITY (9) ------ Large Storage Unit Encrypted Comm Array Melee Analysis Suite Melee Analysis Suite Improved Melee Analysis Suite Target Analyzer Improved Target Analyzer Hacking Suite Makeshift System Shield > --- WEAPON (2) ------- High-powered Shock Rifle > --- INVENTORY (15) --- Improved Deuterium Engine Reinforced Deuterium Engine Medium Storage Unit Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Melee Analysis Suite Target Analyzer Core Analyzer Improved Power Shielding Layered Medium Armor Plating Hacking Suite Makeshift System Shield Makeshift System Shield > --- WEAPON ----------- Scatter Rocket Array Makeshift Sword > --- INVENTORY -------- Improved Deuterium Engine Reinforced Deuterium Engine Carbon-fiber Leg Flexi-carbon Leg Gravity Neutralizer Encrypted Comm Array Melee Analysis Suite Makeshift ECM Suite Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Phase Cannon Improved Datajack [Rating: 60] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Utility System Shield Device Encrypted Comm Array Storage Large Storage Unit Processor Core Analyzer Hackware System Shield Protection Layered Light Armor Plating Weapon Lightning Gun Energy Gun Lightning Gun Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Slashing Weapon Makeshift Sword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 . . 2 . . 2 Power . | . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . Utility 7 | . . 1 2 . . 2 . . 2 Weapon . | . . . . . . . . . . Parts Attached 135 | 7 5 9 14 13 9 16 15 2 45 Power 16 | 2 1 1 2 1 1 3 3 . 2 Engine 14 | 2 1 1 2 1 1 2 3 . 1 Core 2 | . . . . . . 1 . . 1 Reactor . | . . . . . . . . . . Propulsion 39 | 2 1 1 4 3 5 3 1 1 18 Treads 1 | 1 . . . . . . . . . Leg 24 | . . . 3 2 4 2 1 1 11 Wheel 12 | 1 1 1 1 1 1 1 . . 5 Hover 2 | . . . . . . . . . 2 Flight . | . . . . . . . . . . Utility 38 | 1 3 2 3 3 . 4 5 1 16 Device 8 | . . 1 . . . 1 1 . 5 Storage 7 | 1 2 . . 1 . . 1 . 2 Processor 8 | . 1 . . . . 1 . . 6 Hackware 6 | . . . 2 1 . . 2 . 1 Protection 9 | . . 1 1 1 . 2 1 1 2 Artifact . | . . . . . . . . . . Weapon 42 | 2 . 5 5 6 3 6 6 . 9 Energy Gun 19 | 2 . 4 4 2 1 2 2 . 2 Energy Cannon 2 | . . . 1 . . . . . 1 Ballistic Gun 1 | . . 1 . . . . . . . Ballistic Cannon 2 | . . . . 2 . . . . . Launcher 8 | . . . . 1 1 2 1 . 3 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 7 | . . . . . 1 1 2 . 3 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 3 | . . . . 1 . 1 1 . . Unidentified Prototypes 5 | . . . 3 . . 1 . . 1 Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 6 | . . . . . . . . . 6 Parts Lost 53 | . . 2 . 7 7 3 6 . 28 Power 5 | . . . . 1 1 . 1 . 2 Propulsion 20 | . . . . 2 4 1 2 . 11 Utility 12 | . . . . 1 . 1 1 . 9 Weapon 16 | . . 2 . 3 2 1 2 . 6 Highest Loss Streak 7 | . . 2 . 7 6 2 3 . 6 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 92 | . 98 99 93 94 93 97 87 97 88 Engine 7 | . 14 11 9 9 8 4 6 7 3 Treads 2 | . 14 11 3 . . . . . . Leg 10 | . . . . 25 24 21 5 12 7 Wheel 7 | . 14 22 22 . . . 7 7 6 Device 3 | . . 5 9 4 . 7 2 7 3 Storage 8 | . 17 11 9 9 18 7 7 7 5 Processor 7 | . 9 5 . . . 6 7 7 18 Hackware 18 | . . . 12 24 27 23 23 23 21 Protection 6 | . . 11 9 2 . 6 12 7 5 Energy Gun 10 | . 28 17 17 8 . 4 11 15 2 Launcher 2 | . . . . 3 8 6 . . 2 Slashing Weapon 1 | . . . . . 3 1 . . 3 Naked Turns . | . . . . . . . . . . Heaviest Build 50 | 12 39 33 39 39 37 44 43 42 50 Greatest Support 55 | 20 16 32 48 47 47 48 20 12 55 Greatest Overweight (x) 7 | . 2 1 1 2 7 3 3 3 3 Average Overweight (x) 1 | . 1 . . . . . 2 3 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 15 15 14 Most Carried 15 | 5 14 14 15 15 15 15 15 15 15 Average Carried 13 | 3 10 12 14 14 14 14 14 14 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 5 14 14 15 15 15 14 15 15 3 Class Distribution -------------------- 79% | Hacker-Mutant 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Matter Collected 2502 | 270 38 139 90 324 174 235 195 10 1027 Remotely . | . . . . . . . . . . Salvage Created 5274 | 91 205 348 385 492 445 661 61 . 2586 Parts 245 | 3 10 22 26 25 24 28 4 . 103 Haulers Intercepted 6 | . 1 1 1 . . 1 . . 2 Recyclers Shooed 1 | . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . 1 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Combat Hostiles Destroyed 101 | . 3 5 8 15 12 14 3 . 41 Melee 10 | . . . . . . 2 . . 8 Guns 25 | . 3 5 8 5 1 1 1 . 1 Cannons 7 | . . . . 5 2 . . . . AOE 57 | . . . . 4 9 10 2 . 32 Classes Destroyed 17 | 2 3 2 1 1 1 1 1 . 5 Worker 13 | . . 1 . . . 1 . . 11 Builder 2 | . . . . . . . . . 2 Tunneler 4 | 2 . 1 . . 1 . . . . Hauler 6 | . 1 1 1 . . 1 . . 2 Recycler 8 | 1 . . . . . 1 . . 6 Mechanic 1 | . . . . . . . . . 1 Operator 1 | . . . . . . . . . 1 Watcher 7 | . 1 1 1 . 1 1 . . 2 Swarmer 13 | . . . 4 6 . . . . 3 Grunt 63 | . 3 4 2 5 10 11 1 . 27 Brawler 4 | . . . . . 1 . . . 3 Duelist 1 | . . . . . . . . . 1 Protector 2 | . . . . . . . . . 2 Sentry 9 | . . 1 2 3 1 2 . . . Hunter 5 | . . . . 1 . . 1 . 3 Programmer 3 | . . . . . . 1 . . 2 Thief 1 | . . . . . . . 1 . . Best Kill Streak 23 | 2 3 3 4 6 7 4 1 . 23 Combat Bots Only 11 | . 3 3 4 6 7 4 1 . 11 Max Kills in Single Turn 7 | 1 1 2 2 3 2 2 1 . 7 Gunslinging . | . . . . . . . . . . Exploded 6 | . . . . 3 2 2 1 . 6 Melee 1 | . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Hostile Shots Fired 784 | . 21 22 22 113 58 214 27 3 304 Missed 263 | . 11 3 4 24 22 94 7 2 96 Damage Taken 7933 | 39 111 261 300 1092 636 1302 335 16 3841 Core 1598 | . 11 24 108 283 119 164 36 . 853 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 167 | . . 15 20 9 . . 13 . 110 Regen/Repaired (Parts) 154 | . . . . . . 149 . . 5 Core Remaining (%) 73 | 100 95 94 . . 7 . . 71 . Volleys Fired 187 | 7 16 23 15 30 22 26 8 . 40 Largest 2 | 2 2 2 2 2 2 2 1 . 2 Hottest 143 | 90 90 90 100 100 94 143 55 . 140 Shots Fired 286 | 14 32 41 29 49 30 32 8 . 51 Gun 195 | 14 32 41 29 33 8 18 2 . 18 Cannon 29 | . . . . 14 9 . . . 6 Launcher 62 | . . . . 2 13 14 6 . 27 Special . | . . . . . . . . . . Kinetic 36 | . . 13 . 14 9 . . . . Thermal 63 | 7 16 15 1 . . 18 . . 6 Explosive 62 | . . . . 2 13 14 6 . 27 Electromagnetic 125 | 7 16 13 28 33 8 . 2 . 18 Robot Hit Streak 23 | 3 5 14 12 9 7 23 3 . 7 Robot Miss Streak 10 | 1 3 1 2 7 3 3 1 . 10 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 2 . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . Shots Hit Robots 257 | 8 18 32 24 36 21 27 16 . 75 Core Hits 367 | 3 8 15 17 31 41 40 5 . 207 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 5 | 1 . . . . . . . . 4 Burn 1 | 1 . . . . . . . . . Sever 4 | . . . . . . . . . 4 Melee Attacks 66 | . . . . . . 4 13 . 49 Impact . | . . . . . . . . . . Slashing 53 | . . . . . . 4 . . 49 Piercing . | . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . 5 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13993 | 134 313 482 507 901 1349 1890 219 . 8198 Guns 2539 | 100 269 482 442 442 140 417 22 . 225 Cannons 528 | . . . . 163 213 . . . 152 Explosions 8645 | 34 42 . 65 296 996 1343 197 . 5672 Melee 2272 | . . . . . . 130 . . 2142 Ramming 9 | . 2 . . . . . . . 7 Kinetic 533 | . . 157 . 163 213 . . . . Thermal 1121 | 110 154 136 80 27 . 417 . . 197 Explosive 7918 | . . . . 269 996 1343 197 . 5113 Electromagnetic 2140 | 24 157 189 427 442 140 . 22 . 739 Impact . | . . . . . . . . . . Slashing 2272 | . . . . . . 130 . . 2142 Piercing . | . . . . . . . . . . Highest Corruption 14 | . . . . . . . . . 14 Average Corruption 4 | . . . . . . . . . 4 Corruption Purged 2 | . . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . . Effects 18 | . . . . . . . . . 18 Message Errors 6 | . . . . . . . . . 6 Matter Fused 3 | . . . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . . 4 Misdirections 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 357 | . . . . 14 16 20 18 . 289 Projectiles . | . . . . . . . . . . Explosions 158 | . . . . 14 16 20 18 . 90 Melee 199 | . . . . . . . . . 199 Knockbacks 9 | . . . . 5 4 . . . . Impact . | . . . . . . . . . . Kinetic 7 | . . . . 4 3 . . . . Secondary 2 | . . . . 1 1 . . . . Self-Inflicted Damage 906 | 39 1 . 90 12 36 190 78 . 460 Shots 35 | 1 . . 2 2 2 7 2 . 19 Rammed 1 | . 1 . . . . . . . . Targets Rammed 3 | . 1 . . . . . . . 2 Kicked 2 | . . . . . . . . . 2 Crushed . | . . . . . . . . . . Highest Temperature 386 | 102 288 102 64 198 264 92 4 . 386 Average Temperature 72 | 44 93 32 24 66 141 38 2 . 112 Received Heat Transfer 2436 | . 60 117 54 333 396 447 27 9 993 Effects 3 | . . . . . 3 . . . . Interference 3 | . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Fried 9 | . 1 . 2 4 . . . . 2 Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Melted 5 | 2 . 1 . . . 1 . . 1 Heat Transferred 2544 | 346 433 358 137 50 . 935 . . 285 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 7 | 1 1 . 2 1 . . . . 2 Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Peak Influence 1354 | 15 131 231 445 546 534 532 . . 1354 Initial 265 | . 9 55 97 159 265 242 . . . Average 321 | 3 39 116 321 382 387 383 . . 435 Maximum Alert Level 4 | . . 1 2 2 2 2 . . 4 Low Security (%) 34 | 100 100 84 12 4 . . . . 44 Level 1 35 | . . 15 55 55 58 58 . . 17 Level 2 22 | . . . 32 40 41 41 . . 11 Level 3 1 | . . . . . . . . . 6 Level 4 5 | . . . . . . . . . 20 Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . 1 2 . . 1 3 . . 9 Investigation 1 | . . . . . . . . . 1 Extermination 2 | . . . . . . 1 . . 1 Reinforcement 10 | . 1 2 . . 1 2 . . 4 Assault 2 | . . . . . . . . . 2 Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Distress Signals 7 | . . . 1 . . . . . 6 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 157 | . 9 7 10 18 20 21 6 4 62 Peak Tracking Total 10 | . 3 3 4 8 7 7 3 4 10 Tactical Retreats 14 | . . . 1 2 2 . 2 . 7 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Traps Triggered 6 | . . . . 2 . 1 . . 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Machines Disabled 36 | . 1 . 3 1 1 2 . . 28 Max in Single Turn 5 | . 1 . 3 1 1 2 . . 5 Garrison Access 1 | . . . . . . . . . 1 Garrison Relay 3 | . . . . 3 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Machines Accessed 25 | . 5 5 4 1 2 2 1 . 5 Terminals 16 | . 5 5 2 1 2 1 . . . Fabricators 3 | . . . . . . . . . 3 Repair Stations 2 | . . . . . . 1 . . 1 Recycling Units 1 | . . . 1 . . . . . . Scanalyzers 1 | . . . . . . . . . 1 Garrison Access 1 | . . . 1 . . . . . . Total Hacks 85 | . 17 17 14 1 4 10 1 . 21 Successful 55 | . 9 12 8 1 3 6 1 . 15 Failed 30 | . 8 5 6 . 1 4 . . 6 Catastrophic 3 | . . . 2 . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 25 | . 13 6 3 . 3 . . . . Terminals 50 | . 17 17 10 1 4 1 . . . Fabricators 8 | . . . . . . . . . 8 Repair Stations 13 | . . . . . . 9 . . 4 Recycling Units 2 | . . . 2 . . . . . . Scanalyzers 9 | . . . . . . . . . 9 Garrison Access 2 | . . . 2 . . . . . . Terminal Hacks 22 | . 5 8 4 1 2 1 1 . . Record 2 | . . . 2 . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . Open Door 1 | . . . . . . . 1 . . Open DSF 1 | . . . . . . 1 . . . Branch Access Points 3 | . 1 1 1 . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . Alert Level 3 | . 1 2 . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . Locate Traps 5 | . 2 2 1 . . . . . . Investigation Status 1 | . . 1 . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . Garrison Registry 1 | . . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . . . . 3 Load Schematic 1 | . . . . . . . . . 1 Build 2 | . . . . . . . . . 2 Repair Station Hacks 9 | . . . . . . 5 . . 4 Scan Component 5 | . . . . . . 3 . . 2 Repair 4 | . . . . . . 2 . . 2 Recycling Unit Hacks 1 | . . . 1 . . . . . . Report Inventory 1 | . . . 1 . . . . . . Scanalyzer 8 | . . . . . . . . . 8 Insert Component 4 | . . . . . . . . . 4 Analyze 4 | . . . . . . . . . 4 Garrison Access Hacks 2 | . . . 2 . . . . . . Unlock Access 1 | . . . 1 . . . . . . Coupler Status 1 | . . . 1 . . . . . . Unauthorized Hacks 10 | . 4 4 1 . 1 . . . . Terminals 10 | . 4 4 1 . 1 . . . . Assimilate 1 | . 1 . . . . . . . . Botnet 9 | . 3 4 1 . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 19 | . 5 5 3 1 1 1 . . 3 Full Trace Events 1 | . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . 3 Parts Built 2 | . . . . . . . . . 2 Authchips . | . . . . . . . . . . Time 137 | . . . . . . . . . 137 Total Part Build Rating 12 | . . . . . . . . . 12 Parts Repaired 4 | . . . . . . 2 . . 2 Time 152 | . . . . . . 70 . . 82 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . 3 Part Schematics Acquired 3 | . . . . . . . . . 3 Parts Damaged 1 | . . . . . . . . . 1 Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 18 | . . . . 12 . . . . 6 Machine Destruction 14 | . . . . 12 . . . . 2 Programmers 4 | . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 3 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Turns Passed 6184 | 112 545 313 477 704 358 754 1544 128 1249 Spaces Moved 3773 | 75 396 202 348 425 220 423 896 91 697 Core 4 | 1 . . . . 3 . . . . Treads 2 | 2 . . . . . . . . . Legs 1466 | . . . 2 401 208 368 208 . 279 Wheels 2295 | 72 396 202 346 24 9 55 688 91 412 Hover 6 | . . . . . . . . . 6 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 115 120 120 120 135 95 Average Speed 129 | 100 116 103 105 133 126 122 164 135 117 Slowest Speed 400 | 160 130 115 193 260 400 190 270 135 330 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 4 67 24 20 49 31 15 79 11 23 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . 1 . . Known Exits Taken 2 | . . . 1 . . . 1 . . Unknown Exits Taken 6 | 1 1 1 . . 1 1 . 1 . Scrap Searched 5 | . . . . . . . 4 1 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 660 | 3 2 . 66 9 83 62 43 . 392 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 660 | 3 2 . 66 9 83 62 43 . 392 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Total 4671 | 93 446 263 431 516 269 621 954 96 982 Wait 366 | . 23 25 29 18 11 127 10 . 123 Move 3764 | 74 395 201 347 424 219 422 895 90 697 Hop . | . . . . . . . . . . Pick Up 67 | 5 5 1 11 15 4 6 5 2 13 Fast Attach 59 | 6 2 4 5 2 6 8 7 1 18 Attach 37 | . . 4 1 7 2 2 2 . 19 Detach 14 | . 1 4 1 1 1 1 2 . 3 Swap 39 | 1 3 1 8 4 1 6 6 1 8 Drop 57 | . . . 14 10 3 12 6 2 10 Fire 187 | 7 16 23 15 30 22 26 8 . 40 Melee 66 | . . . . . . 4 13 . 49 Ram 1 | . 1 . . . . . . . . Kick 2 | . . . . . . . . . 2 Crush . | . . . . . . . . . . Escape Stasis 12 | . . . . 5 . 7 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 526 | -10/Materials | Identified exit to Mines 620 | -10/Materials | Discovered new exit (range 11) 658 | -10/Materials | Entered another Materials area 658 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 955 | -9/Materials | Identified exit to Mines 959 | -9/Materials | Discovered new exit (range 10) 971 | -9/Materials | Entered another Materials area 971 | -8/Materials | Evolved 2 slots: Utility x2 1437 | -8/Materials | Build established: Hacker-Mutant 1446 | -8/Materials | Identified exit to Garrison 1448 | -8/Materials | Entered Garrison 1466 | -8/Garrison | Triggered checkpoint 1510 | -8/Garrison | Triggered checkpoint 1510 | -8/Garrison | Garrison Relay disabled 1610 | -8/Garrison | Garrison Relay disabled 1794 | -8/Garrison | Triggered checkpoint 1814 | -8/Garrison | Triggered checkpoint 1836 | -8/Garrison | Triggered checkpoint 1853 | -8/Garrison | Core integrity fell below 50% 1862 | -8/Garrison | Garrison Relay disabled 1892 | -8/Garrison | Lost 7 parts (1p2n1u3w) 1931 | -8/Garrison | Discovered new exit (range 23) 1931 | -8/Garrison | Discovered new exit (range 66) 1931 | -8/Garrison | Discovered new exit (range 71) 2152 | -8/Garrison | Entered Materials 2276 | -8/Materials | Core integrity fell below 20% 2301 | -8/Materials | Destroyed 7 combat bots 2310 | -8/Materials | Lost 6 parts (1p3n2w) 2493 | -8/Materials | Discovered new exit (range 12) 2510 | -8/Materials | Entered Factory 2510 | -7/Factory | Evolved 2 slots: Utility x2 2571 | -7/Factory | Identified exit to DSF 2816 | -7/Factory | Repaired Carbon-fiber Leg 2850 | -7/Factory | Repaired Mni. Grenade Launcher 3239 | -7/Factory | Discovered new exit (range 16) 3264 | -7/Factory | Entered Lower Caves 3274 | -7/Lower Caves | Met a Warlord Commander 3275 | -7/Lower Caves | Learned location of Warlord (-5) 3276 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 3283 | -7/Lower Caves | Found Encrypted Comm Array 3300 | -7/Lower Caves | Lost 3 parts (1p1n1u) 3362 | -7/Lower Caves | Identified exit to Lower Caves 3423 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3501 | -7/Lower Caves | Encountered a Warlord checkpoint 4808 | -7/Lower Caves | Entered another Lower Caves area 4815 | -7/Lower Caves | Discovered new exit (range 5) 4936 | -7/Lower Caves | Entered Factory 4936 | -6/Factory | Evolved 2 slots: Utility x2 4937 | -6/Factory | Identified exit to Lower Caves 4986 | -6/Factory | Repaired Imp. Titanium Leg 5024 | -6/Factory | Repaired Melee Analysis Suite 5115 | -6/Factory | Fabricated Field Propulsion Drive (x2) 5464 | -6/Factory | Spotted B-75 Beast 5839 | -6/Factory | Found Prototype Launcher 5839 | -6/Factory | Identified Scatter Rocket Array 5866 | -6/Factory | Core integrity fell below 50% 5878 | -6/Factory | Destroyed 11 combat bots 5906 | -6/Factory | Lost 5 parts (3n2u) 5963 | -6/Factory | Lost 3 parts (1n2u) 5986 | -6/Factory | First assault squad dispatched 6036 | -6/Factory | Lost 3 parts (1n2u) 6091 | -6/Factory | Garrison activated, responded to threat 6109 | -6/Factory | System corruption reached 10% 6117 | -6/Factory | Core integrity fell below 20% 6157 | -6/Factory | Lost 6 parts (1p3n1u1w) 6185 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 06164_ Com. Wheel destroyed. 06165_ U-05 Engineer lays Concrete. 06167_ U-05 Engineer builds a Wall. 06167_ Imp. Deuterium Engine destroyed. 06168_ System corrupted: Component data lost. 06168_ U-05 Engineer lays Concrete. 06169_ The unstable cave ceiling collapses. 06169_ U-05 Engineer lays Concrete. 06170_ U-05 Engineer builds a Wall. 06174_ Destroyed Tesla Rifle. 06174_ P-70 Sage destroyed. 06175_ U-05 Engineer builds a Wall. 06175_ U-05 Engineer lays Concrete. 06177_ U-05 Engineer builds a Wall. 06179_ Acquired Hpw. Shock Rifle. 06181_ The unstable cave ceiling collapses. 06182_ Acquired Imp. Target Analyzer. 06182_ Mak. Sword destroyed. 06183_ U-05 Engineer builds a Wall. 06185_ 4 3F2B6JPABGALKC6FBC, Map ----- +----------------------------------------------------+ | ????????????????????????????????""" """ """ """ # | | ???????????????????????? """ """ """ """ # | | ???????????????????????? # | | ?????????????????????????"" """ """ """ """ # | | ??????????????????????????" """ """ """ """ # | | ?????????????????????????"T """ """ """ """ | | ?????????????????????????"" | | ?????????????????????????"" | | ???????????????????????? | | ???????????????????????? | | ????????????????????????###############+########## | | ????????????????????????# # # | | ????????????????????????# """" # # | | ????????????????????????# """" ### | | ????????????????????????# """" #?## | | ????????????????????????#! """" # #??? | | ????????????????????????# """" # #??? | | ????????????????????????# """" # #??? | | ????????????????????????#! """" #??? | | ????????????????????????# #??? | | ????????????????????????# """" #??? | | ????????????????????????# """" #??? | | ????????????????????????# """" #??? | | ????????????????????????# Y"""" # #########??? | | ????????????????????????# """"* # #??????????? | | ????????????????????????#@!"""" # # #??????????? | | ????????????????????????#! """"! # #??????????? | | ????????????????????????#!%!! % # #??????????? | | ????????????????????????#### #+########??????????? | | ????????????????????????? ???????????? | | ??????????????????????? ! ???????????? | | ????????????????????? u ???????????? | | ??????????????????? ####### # #####???????????? | | ??????????????????##+#?????? # #?????????????? | | ????????????????????????????## ####?????????????? | | ?????????????????????????????####????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 310 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Power Shielding 66 Propulsion Shielding 33 Evasion (%) 55 Melee Accuracy 16 Target Analysis 5 Core Analysis 9 Offensive Hacking 10 Defensive Hacking 33 Authchip Count 5 Item Schematics ----------------- Imp. Titanium Leg | -6/Factory | Scanalyzed Magnetic Acceleration Cannon | -6/Factory | Scanalyzed Mak. Sword | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Field Propulsion Drive | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedConstructRipper Manual? 0 Play Time 01:28:11 Cumulative 140.0 hours Start 2024.06.09 @ 16:52:17 End 2024.06.10 @ 16:48:19 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 143 Rogue 143 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 55 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9cdf199-5cce-4f47-8cfa-95de65ad83bd