Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.18 @ 03:15:57 Player: Back to the Scrapyard Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (127) 635 Value Destroyed (3938) 3938 Prototype IDs (61) 1220 Alien Tech Used (2) 400 Bonus (1310) 1310 TOTAL SCORE: 14003 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 191 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 201/300 Energy 170/170 System Corruption 4% Temperature Cool (-188) Movement Core (250) Ox4 Location -3/Quarantine Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Advanced Cryofiber Web Experimental Optical Array Makeshift Propulsion Shielding Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite A0-MCA's Component Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Light Particle Reactor Huge Storage Unit Enhanced Hardcell Cannon Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Nuclear Pulse Array Q-thruster > --- UTILITY ---------- Experimental Optical Array Active Sensor Suite Makeshift Propulsion Shielding Experimental Utility Shielding Hacking Suite Hacking Suite Hacking Suite A0-MCA's Component Scanner > --- WEAPON ----------- Light Antimatter Cannon Lance > --- INVENTORY -------- Q-thruster Huge Storage Unit Enhanced Hardcell Cannon Fusion Bomb Launcher Fusion Bomb Launcher [Rating: 118] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor A0-MCA's Component Scanner Hackware Hacking Suite Protection Core Shielding Weapon Improved Light Cannon Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Fusion Bomb Launcher Impact Weapon Great Maul Slashing Weapon Chainsword Piercing Weapon Lance Build | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Res Qua Slots Evolved 14 | . . 2 . . . 6 2 . . . . 2 . 2 . Power 1 | . . . . . . . . . . . . 1 . . . Propulsion 3 | . . 1 . . . 2 . . . . . . . . . Utility 10 | . . 1 . . . 4 2 . . . . 1 . 2 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 102 | 5 11 18 19 3 5 5 11 . 4 1 . 7 5 6 2 Power 13 | . 3 1 1 . . . . . 1 . . 3 3 . 1 Engine 8 | . 3 1 1 . . . . . 1 . . 2 . . . Core 3 | . . . . . . . . . . . . . 3 . . Reactor 2 | . . . . . . . . . . . . 1 . . 1 Propulsion 37 | 2 3 7 11 2 3 1 4 . . . . 1 1 2 . Treads 26 | . 2 7 11 2 3 1 . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 9 | . 1 . . . . . 4 . . . . 1 1 2 . Utility 23 | 1 3 2 1 1 . 3 3 . 3 1 . 2 . 2 1 Device 8 | . 1 1 1 . . 2 . . 2 . . . . . 1 Storage 3 | 1 2 . . . . . . . . . . . . . . Processor 3 | . . . . . . . 2 . . . . 1 . . . Hackware 5 | . . . . . . 1 1 . . . . 1 . 2 . Protection 4 | . . 1 . 1 . . . . 1 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 29 | 2 2 8 6 . 2 1 4 . . . . 1 1 2 . Energy Gun 4 | . 1 1 2 . . . . . . . . . . . . Energy Cannon 8 | . 1 5 1 . . . . . . . . . 1 . . Ballistic Gun 5 | 2 . 2 1 . . . . . . . . . . . . Ballistic Cannon 7 | . . . 2 . 2 . 2 . . . . . . 1 . Launcher 2 | . . . . . . . 1 . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . 2 . 5 . . . . . . 2 . . . . . Parts Lost 34 | . 2 5 1 . . . 8 1 1 . 1 2 1 12 . Power 8 | . 1 1 . . . . . . 1 . 1 1 1 2 . Propulsion 15 | . . 3 1 . . . 5 . . . . 1 . 5 . Utility 5 | . . . . . . . 2 1 . . . . . 2 . Weapon 6 | . 1 1 . . . . 1 . . . . . . 3 . Highest Loss Streak 6 | . 1 1 1 . . . 4 1 2 . 1 2 1 6 . To Critical Strikes 1 | . 1 . . . . . . . . . . . . . . Average Backups 18 | 4 11 23 24 25 22 17 16 5 4 4 5 4 3 4 5 Power 1 | 1 1 2 1 2 2 2 1 1 . . . . . . 2 Propulsion 6 | 1 3 8 10 9 8 6 5 1 1 1 1 1 . . . Utility 5 | . 5 6 7 8 7 5 3 2 2 2 3 2 1 1 1 Weapon 4 | 1 . 5 5 6 4 3 4 1 1 1 1 1 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 29 | . 1 4 6 . 4 . 3 . 1 1 . 1 3 . 5 Power 4 | . 1 . 1 . . . . . . . . . . . 2 Propulsion 4 | . . . 2 . . . . . . . . 1 1 . . Utility 5 | . . 1 . . 1 . 1 . . 1 . . . . 1 Weapon 16 | . . 3 3 . 3 . 2 . 1 . . . 2 . 2 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 96 96 99 100 100 81 73 75 74 80 80 76 73 67 44 Engine 9 | . 13 10 11 11 11 6 5 5 5 5 3 6 . . . Treads 24 | . 19 32 32 33 33 32 16 . . . . . . . . Flight 3 | . . . . . . . 2 29 29 29 29 23 21 16 . Device 11 | . 12 15 11 10 11 19 10 5 9 8 5 5 5 3 2 Storage 9 | . 14 11 11 11 11 6 4 . . . . . . . . Processor 2 | . . . . . . . 10 11 11 11 11 12 10 9 9 Hackware 2 | . . . . . . 1 7 11 11 11 11 10 15 17 23 Protection 6 | . . 3 11 11 11 . . 4 . 6 11 10 10 8 4 Energy Cannon 6 | . 10 13 11 . . . . . . . . . . . . Ballistic Gun 3 | . 14 7 . . . . . . . . . . . . . Ballistic Cannon 7 | . . . 10 22 22 11 8 . . . . . . 1 . Peak Build Rating 118 | 5 12 17 20 20 26 57 81 73 79 80 79 103 110 118 52 Average Rating 32 | 3 8 15 17 20 22 52 69 72 73 76 78 91 100 99 48 On Entrance 48 | . 5 12 17 20 20 26 55 73 72 78 79 76 96 105 38 Avg Prop Armor Cover (%) 6 | . 8 . . . . . . . . . 20 6 . 6 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 112 | 8 93 98 102 104 102 107 112 23 20 19 18 26 30 31 14 Greatest Support 100 | 20 40 60 60 60 60 100 100 25 25 25 25 28 28 31 3 Greatest Overweight (x) 5 | . 3 2 2 1 1 1 5 . . . 3 1 1 2 4 Average Overweight (x) . | . . 1 1 1 1 1 1 . . . . . . . 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 Average Capacity 20 | 7 17 25 25 25 25 25 23 5 5 5 5 5 5 5 5 Most Carried 25 | 7 20 25 25 25 25 24 21 5 5 5 5 5 5 5 5 Average Carried 18 | 4 11 23 24 25 24 19 17 5 4 4 5 4 3 4 5 Final Capacity 25 | 8 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 Final Carried 25 | 6 18 24 25 25 25 19 5 5 5 5 5 4 5 5 5 Class Distribution -------------------- 39% | Mutant 21% | Commander-Mutant 14% | Hacker-Scout 13% | Scavenger-Mutant 3% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Commander-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Armory Hacker-Scout | -3/Research Hacker-Mutant | -3/Quarantine Resources | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Res Qua Matter Collected 3015 | 250 293 704 335 261 206 21 340 51 70 200 50 59 71 74 30 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4097 | 35 197 1642 1081 270 . 15 542 . . . . 108 32 145 30 Parts 248 | 6 11 94 71 15 . 1 28 . . . . 3 3 16 . Haulers Intercepted 6 | . . 3 3 . . . . . . . . . . . . Recyclers Shooed 3 | . . 3 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Res Qua Combat Hostiles Destroyed 91 | . 6 29 28 7 . 1 13 . . . . . . 7 . Guns 10 | . 4 6 . . . . . . . . . . . . . Cannons 69 | . 2 22 28 7 . 1 9 . . . . . . . . AOE 11 | . . . . . . . 4 . . . . . . 7 . Classes Destroyed 14 | 1 3 7 . 1 . . 1 . . . . 1 . . . Worker 5 | . . . . . . . . . . . . 3 . 1 1 Builder 8 | . . 1 1 . . . 3 . . . . 2 . 1 . Tunneler 4 | 2 . . . . . . . . . . . 2 . . . Hauler 6 | . . 3 3 . . . . . . . . . . . . Recycler 2 | . . 2 . . . . . . . . . . . . . Operator 8 | . 1 4 . . . . 1 . . . . . . 2 . Watcher 2 | . . 1 . . . . . . . . . . 1 . . Swarmer 22 | . 3 3 10 . . 1 . . . . . . . 5 . Grunt 35 | . 3 16 8 3 . . 5 . . . . . . . . Brawler 3 | . . 1 . 1 . . 1 . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . Sentry 22 | . . 8 10 3 . . 1 . . . . . . . . Hunter 3 | . . . . . . . 1 . . . . . . 2 . Programmer 6 | . . . . 1 . . 5 . . . . . . . . Best Kill Streak 8 | 2 2 5 5 2 . 1 5 . . . . 5 1 8 1 Combat Bots Only 7 | . 2 4 5 2 . 1 4 . . . . . . 7 . Max Kills in Single Turn 3 | 1 1 1 2 1 . 1 2 . . . . 1 1 3 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 2 . . . . . . 3 . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Res Qua Hostile Shots Fired 770 | . 44 149 120 50 . 39 103 4 18 . 24 58 21 129 11 Missed 268 | . 8 39 34 13 . 14 31 2 9 . 15 32 11 57 3 Hits 502 | . 36 110 86 37 . 25 72 2 9 . 9 26 10 72 8 Melee 8 | . . 5 . . . . . . . . . . . 3 . Projectile 494 | . 36 105 86 37 . 25 72 2 9 . 9 26 10 69 8 AOE 2 | . . . . . . . . . . . . . . 2 . Critical Strikes 19 | . 1 4 4 1 . . 2 . 2 . 1 . 1 3 . Actively Blocked 3 | . . . 1 1 . . . . . . . . . 1 . Part Disruptions 1 | . . . . 1 . . . . . . . . . . . Damage Taken 8249 | . 447 1473 945 527 . 250 1432 42 193 . 188 487 131 1968 166 Core 2120 | . 68 171 95 75 . 11 198 . 20 . 67 80 23 1188 124 Absorbed by Shields 3 | . . . . 3 . . . . . . . . . . . Redirected to Shielding 260 | . . . 18 15 . . . . . . 20 85 3 119 . Core Remaining (%) 73 | 100 72 . . . 14 98 . . . . 63 . 91 . . Volleys Fired 314 | 5 36 114 80 29 . 5 36 . . . . . . 9 . Largest 2 | 2 2 2 2 2 . 2 2 . . . . . . 1 . Hottest 136 | 40 100 136 136 66 . 66 88 . . . . . . 52 . Shots Fired 582 | 10 47 228 159 48 . 10 71 . . . . . . 9 . Gun 120 | 10 31 79 . . . . . . . . . . . . . Cannon 451 | . 16 149 159 48 . 10 68 . . . . . . 1 . Launcher 11 | . . . . . . . 3 . . . . . . 8 . Special . | . . . . . . . . . . . . . . . . Kinetic 293 | 10 19 78 59 48 . 10 68 . . . . . . 1 . Thermal 266 | . 16 150 100 . . . . . . . . . . . . Explosive 11 | . . . . . . . 3 . . . . . . 8 . Electromagnetic 12 | . 12 . . . . . . . . . . . . . . Robot Hit Streak 21 | 3 7 16 21 11 . 4 10 . . . . . . 2 . Robot Miss Streak 5 | 2 2 2 5 2 . 1 3 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 387 | 5 36 158 88 35 . 6 45 . . . . 10 1 3 . Core Hits 165 | 3 13 51 32 10 . 3 32 . . . . 4 1 16 . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 . . . Critical Strikes 8 | . . . 1 1 . . 4 . . . . 2 . . . Blast 6 | . . . 1 1 . . 4 . . . . . . . . Smash 1 | . . . . . . . . . . . . 1 . . . Impale 1 | . . . . . . . . . . . . 1 . . . Melee Attacks 99 | . . . . . . 2 18 . . . 1 39 8 31 . Impact 17 | . . . . . . . 11 . . . 1 5 . . . Slashing 9 | . . . . . . 2 7 . . . . . . . . Piercing 73 | . . . . . . . . . . . . 34 8 31 . Sneak Attacks 10 | . . . . . . . 2 . . . . 7 . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 10125 | 60 477 2848 1928 823 . 124 1772 . . . . 633 57 1388 15 Guns 812 | 60 274 478 . . . . . . . . . . . . . Cannons 6539 | . 198 2251 1882 796 . 124 1256 . . . . . . 32 . Explosions 1581 | . . . . . . . 366 . . . . . . 1215 . Melee 953 | . . . . . . . 145 . . . . 633 57 118 . Ramming 240 | . 5 119 46 27 . . 5 . . . . . . 23 15 Kinetic 3415 | 60 124 464 559 796 . 124 1256 . . . . . . 32 . Thermal 3786 | . 198 2265 1323 . . . . . . . . . . . . Explosive 1581 | . . . . . . . 366 . . . . . . 1215 . Electromagnetic 150 | . 150 . . . . . . . . . . . . . . Impact 410 | . . . . . . . . . . . . 410 . . . Slashing 145 | . . . . . . . 145 . . . . . . . . Piercing 398 | . . . . . . . . . . . . 223 57 118 . Highest Corruption 5 | . . . 1 5 . . 4 4 4 4 4 1 1 4 4 Average Corruption 2 | . . . 1 4 . . 2 4 4 4 4 1 1 4 4 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 64 | . . . 9 28 . . 10 2 4 . 4 2 1 . 4 Message Errors 15 | . . . 2 5 . . 2 1 . . 2 . . . 3 Matter Fused 20 | . . . 2 7 . . 4 . 4 . . 1 1 . 1 Heat Flow Errors 5 | . . . 2 2 . . . 1 . . . . . . . Energy Discharges 8 | . . . 1 4 . . 1 . . . 1 1 . . . Parts Fused 1 | . . . . . . . 1 . . . . . . . . Data Loss (minor) 5 | . . . . 3 . . 1 . . . 1 . . . . Data Loss (major) 1 | . . . . 1 . . . . . . . . . . . Misfires 6 | . . . 2 3 . . 1 . . . . . . . . Alerts 1 | . . . . 1 . . . . . . . . . . . Weapon Failures 2 | . . . . 2 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 673 | . . 37 28 53 . . 116 . . . . 293 . 146 . Projectiles 140 | . . 26 28 53 . . 33 . . . . . . . . Explosions 149 | . . . . . . . 3 . . . . . . 146 . Melee 384 | . . 11 . . . . 80 . . . . 293 . . . Knockbacks 21 | . . 1 7 2 . . 8 . . . . 3 . . . Impact 5 | . . 1 1 . . . . . . . . 3 . . . Kinetic 15 | . . . 6 2 . . 7 . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 67 | . . . . . . . . . . . . . . 60 7 Shots 1 | . . . . . . . . . . . . . . 1 . Rammed 31 | . 1 12 8 2 . . 2 . . . . . . 5 1 Targets Rammed 32 | . 1 13 8 2 . . 2 . . . . . . 5 1 Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . Highest Temperature 288 | . 287 286 288 216 . . 5 98 . . . . . . . Average Temperature 88 | . 144 85 71 117 . . 2 78 . . . . . . . Received Heat Transfer 1791 | . 192 582 312 138 . 63 99 9 27 . 30 69 9 207 54 Effects 2 | . 2 . . . . . . . . . . . . . . Interference 2 | . 2 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . 5 . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 11 | . 1 . . . . . 1 . . . . 7 . . 2 Impact Corruptions 12 | . . 1 . . . . . . . . . 10 . . 1 Robots Melted 1 | . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . Parts Melted 11 | . . 8 3 . . . . . . . . . . . . Heat Transferred 6771 | . 407 4070 2294 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Res Qua Maximum Alert Level 3 | . . 1 1 . . . 2 . . . . 2 1 3 2 Low Security (%) 68 | 100 100 49 90 100 . 100 81 . . . . . . 9 . Level 1 25 | . . 50 9 . . . 17 . . . . 53 100 37 98 Level 2 4 | . . . . . . . . . . . . 46 . 43 1 Level 3 . | . . . . . . . . . . . . . . 9 . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 728 | 10 54 310 214 78 . 70 402 . . . . 527 383 728 404 Initial 462 | . . . 114 78 . . 16 . . . . 462 252 201 399 Average 140 | 1 5 175 122 23 . 28 117 . . . . 395 309 437 367 Influence Increases 5520 | 10 186 877 900 214 . 164 938 . 75 . 30 903 391 827 5 Destroy 0b10 Robot/C 1920 | . 120 580 560 160 . 100 260 . . . . . . 140 . Destroy 0b10 Robot/NC 175 | 10 5 55 20 . . . 20 . . . . 35 5 20 5 Destroy Leader 476 | . 30 178 156 . . 20 70 . . . . . 2 20 . Allied During Kill 40 | . . . . 9 . 26 5 . . . . . . . . Successful Hack 100 | . 16 16 13 . . . 21 . . . . 11 11 12 . Disable Machine 195 | . . 15 90 15 . 15 . . . . . . 45 15 . Destroy Structure 254 | . . 3 16 . . 3 72 . . . . 32 8 120 . Advance Influence 450 | . . . . . . . . . . . . 450 . . . Partial Spotted 30 | . . . . . . . . . . . . . 30 . . Lose Combat Pursuer 780 | . 15 30 45 30 . . 90 . 75 . 30 75 90 300 . Active Sensor Use 1100 | . . . . . . . 400 . . . . 300 200 200 . Influence Decreases 5196 | 10 186 606 969 416 . 130 570 190 91 196 10 406 525 500 391 Entered New Map 1452 | . . . 157 124 . . 18 150 41 196 . 8 265 182 311 Time Decay 2836 | 10 166 566 548 292 . 130 348 30 40 . 10 278 140 198 80 Search Patrol Dispatched 300 | . . . . . . . 100 . . . . 100 100 . . Lost Part 310 | . 20 40 . . . . 80 10 10 . . 20 10 120 . Lost Ally 34 | . . . . . . . 24 . . . . . 10 . . Purge Threat 264 | . . . 264 . . . . . . . . . . . . Squads Dispatched 42 | . 1 5 2 . . 1 9 . . . . 8 7 9 . Investigation 21 | . . 1 1 . . . 4 . . . . 6 5 4 . Extermination 6 | . . . . . . 1 2 . . . . 1 1 1 . Reinforcement 15 | . 1 4 1 . . . 3 . . . . 1 1 4 . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . 1 . . . . 1 1 . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses 11 | . . . . . . . 4 . . . . 3 2 2 . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Res Qua Distress Signals 12 | . . 3 4 . . . 1 . . . . . 3 1 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 252 | . 16 56 43 10 . 4 29 2 6 . 7 20 15 42 2 Peak Tracking Total 16 | . 3 5 5 5 . 3 9 2 5 . 4 10 11 16 2 Tactical Retreats 24 | . 1 1 2 2 . . 4 . 2 . 1 2 3 6 . Traps | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Res Qua Traps Triggered 7 | . 2 . 1 . . 1 2 . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Res Qua Machines Disabled 14 | . . 1 6 1 . 1 . . . . . 1 3 1 . Max in Single Turn 1 | . . 1 1 1 . . . . . . . 1 1 1 . Garrison Access 3 | . . . 1 . . . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Res Qua Machines Accessed 56 | . 5 8 8 3 4 2 2 . 1 8 . 7 5 2 1 Terminals 31 | . 5 6 7 3 . 2 2 . . . . 3 2 1 . Fabricators 7 | . . . . . . . . . . . . 3 3 1 . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . . . . . . . 1 . . 1 Total Hacks 184 | . 12 23 22 4 30 4 3 . 1 47 . 14 19 4 1 Successful 135 | . 8 15 9 3 30 . 1 . 1 47 . 7 10 3 1 Failed 49 | . 4 8 13 1 . 4 2 . . . . 7 9 1 . Catastrophic 7 | . . 1 3 . . 1 . . . . . 1 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 73 | . 12 14 18 4 . 4 3 . . . . 6 11 1 . Terminals 74 | . 12 14 21 4 . 4 3 . . . . 6 9 1 . Fabricators 19 | . . . . . . . . . . . . 6 10 3 . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 9 | . . 9 . . . . . . . . . . . . . Garrison Access 4 | . . . 1 . . . . . . . . 2 . . 1 Terminal Hacks 93 | . 2 . 4 . 30 . 1 . 1 47 . 1 6 1 . Record 65 | . . . . . 30 . . . . 35 . . . . . Part Schematic 4 | . . . . . . . . . . 4 . . . . . Robot Analysis 6 | . 2 . . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . 4 . . . . . Open Door 3 | . . . 2 . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . . Branch Access Points 4 | . . . . . . . 1 . . . . 1 1 1 . Unreport Threat 2 | . . . 2 . . . . . . . . . . . . Zone Layout 4 | . . . . . . . . . . . . . 4 . . Fabricator Hacks 11 | . . . . . . . . . . . . 5 4 2 . Load Schematic 5 | . . . . . . . . . . . . 2 2 1 . Build 6 | . . . . . . . . . . . . 3 2 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 9 | . . 9 . . . . . . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . . . . . . Analyze 4 | . . 4 . . . . . . . . . . . . . Retrieve Study 3 | . . 3 . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . . . . . . . 1 . . 1 Seal Access 3 | . . . 1 . . . . . . . . 1 . . 1 Unauthorized Hacks 19 | . 6 6 4 3 . . . . . . . . . . . Terminals 19 | . 6 6 4 3 . . . . . . . . . . . Operators 2 | . 1 1 . . . . . . . . . . . . . Skim 17 | . 5 5 4 3 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 30 | . 2 6 5 . . 2 2 . . . . 6 5 2 . Full Trace Events 9 | . . 1 1 . . . . . . . . 3 3 1 . Feedback Events 2 | . . . 1 . . . . . . . . 1 . . . Corruption 2 | . . . 1 . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . Time 62 | . . . . . . . . . . . . . 62 . . Total Robot Build Rating 7 | . . . . . . . . . . . . . 7 . . Part Schematics Acquired 6 | . . 2 . . . . . . . 4 . . . . . Parts Built 4 | . . . . . . . . . . . . 3 . 1 . Authchips . | . . . . . . . . . . . . . . . . Time 423 | . . . . . . . . . . . . 294 93 36 . Total Part Build Rating 22 | . . . . . . . . . . . . 19 . 3 . Part Studies Acquired 3 | . . 3 . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . 9 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Res Qua Total Allies 10 | . . . . 9 . . . . . . . . 1 . . Largest Group 9 | . . . . 9 6 6 6 . . . . . 1 . . Highest-Rated Group 134 | . . . . 134 72 72 72 . . . . . 36 . . Highest-Rated Ally 36 | . . . . 27 21 21 21 . . . . . 36 . . Initial UFD Resources 34 | . . . . . . 23 27 27 27 27 30 30 30 34 34 Total Orders 2 | . . . . . 2 . . . . . . . . . . STAY 1 | . . . . . 1 . . . . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . . . . Ally Attacks 53 | . . . . 3 . 33 17 . . . . . . . . Total Damage 705 | . . . . 48 . 470 187 . . . . . . . . Kills 6 | . . . . 1 . 4 1 . . . . . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Res Qua Active Infowar (turns) 5749 | . 1067 1630 . . . 369 995 62 95 84 125 612 298 412 . Optics 2618 | . . . . . . . 930 62 95 84 125 612 298 412 . A.S.S. 2826 | . . . . . . 369 995 62 95 84 108 497 298 318 . Structural 1042 | . . . . . . 368 674 . . . . . . . . Seismic 2697 | . 1067 1630 . . . . . . . . . . . . . Robot Analysis Total 6 | . 2 . . . . . . . . 4 . . . . . Derelict Logs Recovered 4 | . . . . . . . . 1 1 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Res Qua Turns Passed 12300 | 80 1644 2519 1815 1040 1984 371 995 62 95 84 125 612 298 416 160 Spaces Moved 7532 | 49 560 903 699 398 975 160 478 222 257 249 367 960 495 652 108 Core 145 | 9 . . . . . . . . . . 7 . . 21 108 Treads 3808 | . 336 903 699 398 975 160 337 . . . . . . . . Legs 264 | 40 224 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 3315 | . . . . . . . 141 222 257 249 360 960 495 631 . Fastest Speed 28 | 50 120 200 200 200 200 200 28 28 28 28 28 28 31 28 50 Average Speed 126 | 107 186 217 201 200 200 200 166 28 28 28 31 32 32 36 144 Slowest Speed 360 | 120 330 320 240 200 200 200 360 28 28 28 200 107 103 150 250 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . 1 . Potential Cave-ins 14 | . . . . . . . . . . . . 9 2 3 . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . Teleports 1 | . . . . . . . . . . 1 . . . . . Exploration Rate (%) 46 | 4 75 68 84 91 80 5 24 54 49 63 58 22 35 19 9 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 6 | . . 2 . . . . . . . 3 1 . . . . Known Exits Taken 12 | . 1 1 . 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . . 1 . 1 . . . . . . . . . . Scrap Searched 10 | . . . . . 6 . . 1 2 . 1 . . . . Spaces Dug 65 | . . . . . . 2 15 . . . . 22 4 22 . Terrain Destroyed 151 | . . . 2 . . 2 39 . . . . 22 4 82 . Melee 65 | . . . . . . 2 15 . . . . 22 4 22 . Projectile 10 | . . . 2 . . . 8 . . . . . . . . AOE 76 | . . . . . . . 16 . . . . . . 60 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Res Qua Total 9569 | 66 1117 1215 948 594 1016 198 574 221 279 263 376 1195 621 775 111 Wait 1196 | . 479 121 98 87 20 23 6 . 13 . 9 176 105 59 . Move 7515 | 48 559 902 698 397 974 159 477 221 256 248 366 959 494 649 108 Hop 1 | . . . . . . . . . . . . . . 1 . Pick Up 100 | 8 23 19 15 . 6 1 5 . 4 6 . 4 4 5 . Fast Attach 28 | 3 . 2 7 . . . . . 1 . . 5 4 4 2 Attach 43 | 2 6 5 1 . . 5 12 . 3 3 . . 1 5 . Detach 5 | . . . . . . . 1 . . . . 2 1 1 . Swap 73 | . 8 27 16 4 6 2 5 . . 2 . 2 . 1 . Drop 88 | . 5 12 25 2 10 1 10 . 2 4 . 8 4 5 . Fire 314 | 5 36 114 80 29 . 5 36 . . . . . . 9 . Melee 99 | . . . . . . 2 18 . . . 1 39 8 31 . Ram 6 | . . . . . . . . . . . . . . 5 1 Kick . | . . . . . . . . . . . . . . . . Crush 26 | . 1 13 8 2 . . 2 . . . . . . . . Escape Stasis 2 | . . . . . . . 2 . . . . . . . . Rewire 73 | . . . . 73 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 7) 310 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 8) 822 | -10/Materials | Discovered new exit (range 3) 1088 | -10/Materials | Discovered new exit (range 16) 1225 | -10/Materials | Identified exit to Subcaves 1225 | -10/Materials | Identified exit to Materials 1225 | -10/Materials | Learned location of 1 exit from Materials 1303 | -10/Materials | Loaded intel: 7 trap records 1372 | -10/Materials | Learned location of 2 exits from Mines 1483 | -10/Materials | Learned 4 Recycling zone layouts 1525 | -10/Materials | Learned location of 1 exit from Recycling 1578 | -10/Materials | Learned Recycling recycling unit intel 1642 | -10/Materials | Learned location of 1 exit from Storage 1714 | -10/Materials | Learned Storage trap positions 1725 | -10/Materials | Entered another Materials area 1725 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1726 | -9/Materials | Identified exit to Storage 1727 | -9/Materials | Identified exit to Mines 3097 | -9/Materials | Discovered new exit (range 14) 3431 | -9/Materials | Discovered new exit (range 11) 3609 | -9/Materials | Discovered exit to Mines (range 4) 3693 | -9/Materials | Identified exit to Materials 3760 | -9/Materials | Learned location of Storage (-9) 3765 | -9/Materials | Learned Storage trap positions 3766 | -9/Materials | Learned location of Mines (-9) 3773 | -9/Materials | Learned Storage emergency access door positions 3791 | -9/Materials | Learned 2 Storage zone layouts 3820 | -9/Materials | Learned 2 Storage zone layouts 4244 | -9/Materials | Entered Storage 4247 | -9/Storage | Loaded intel: 20 trap records 4421 | -9/Storage | Core integrity fell below 50% 5124 | -9/Storage | Build established: Scavenger-Mutant 5685 | -9/Storage | Used back door to open Recycling access 5685 | -9/Storage | Discovered new exit (range 4) 6059 | -9/Storage | Entered Recycling 6060 | -9/Recycling | Identified exit to Scraptown 6062 | -9/Recycling | Loaded intel: 4 recycling unit locations 6370 | -9/Recycling | Core integrity fell below 20% 6688 | -9/Recycling | Discovered new exit (range 12) 6760 | -9/Recycling | Build established: Commander-Mutant 6920 | -9/Recycling | Scanned before Scraplab entrance 7063 | -9/Recycling | Entered Scraplab 7099 | -9/Recycling | Entered Scraptown 7099 | -9/Scraptown | Accompanied by 6 allies 7099 | -9/Scraptown | System corruption cleaned by C-Scrubber 7361 | -9/Scraptown | Visited Symbiants 7421 | -9/Scraptown | Visited TADAMA 7699 | -9/Scraptown | Discovered new exit (range 13) 7895 | -9/Scraptown | Visited Fellowship of the Rings 7939 | -9/Scraptown | Visited UFD Registry 7939 | -9/Scraptown | Registered with UFD as "Flakranger" 7969 | -9/Scraptown | Visited Awakened 8073 | -9/Scraptown | Visited Botcube Research 8088 | -9/Scraptown | Found Lrg. Botcube 8125 | -9/Scraptown | Visited DA-N13 Charitable Foundation 8145 | -9/Scraptown | Found DCF Scrap (26 items) 8314 | -9/Scraptown | Visited Curators Association 8340 | -9/Scraptown | Visited Infowarlord's Domain 8361 | -9/Scraptown | Found Active Sensor Suite 8406 | -9/Scraptown | Visited Supply Room 8458 | -9/Scraptown | Visited Scrapoid Pod Storage 8676 | -9/Scraptown | Visited Derelict Rescue Squad 8708 | -9/Scraptown | Visited A0-MCA Data Center 8720 | -9/Scraptown | Given a B rating by A0-MCA 8726 | -9/Scraptown | Found A0-MCA's Component Scanner 8773 | -9/Scraptown | Visited Abandonware Association 8939 | -9/Scraptown | Met Optimus 8939 | -9/Scraptown | Accepted into 0bPrime 9059 | -9/Scraptown | Discovered new exit (range 3) 9083 | -9/Scraptown | Entered Factory 9083 | -6/Factory | Accompanied by 6 allies 9083 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 9396 | -6/Factory | Discovered new exit (range 15) 9434 | -6/Factory | Identified exit to Factory 9454 | -6/Factory | Entered another Factory area 9454 | -5/Factory | Accompanied by 6 allies 9454 | -5/Factory | Evolved 2 slots: Utility x2 9721 | -5/Factory | Lost 4 allies 9798 | -5/Factory | Lost 4 parts (2n1u1w) 10083 | -5/Factory | Identified exit to Upper Caves 10172 | -5/Factory | Lost 3 parts (2n1u) 10354 | -5/Factory | Search patrols dispatched 10449 | -5/Factory | Entered Upper Caves 10458 | -5/Upper Caves | Spotted B-75 Beast 10491 | -5/Upper Caves | Learned Factory emergency access door positions 10500 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10509 | -5/Upper Caves | Discovered new exit (range 7) 10511 | -5/Upper Caves | Identified exit to Upper Caves 10511 | -5/Upper Caves | Entered another Upper Caves area 10556 | -5/Upper Caves | Learned Factory security intel 10573 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10575 | -5/Upper Caves | Discovered new exit (range 21) 10598 | -5/Upper Caves | Encountered a Warlord checkpoint 10598 | -5/Upper Caves | Identified exit to Zhirov 10606 | -5/Upper Caves | Entered Zhirov 10606 | -5/Zhirov | Discovered new exit (range 3) 10607 | -5/Zhirov | Identified exit to Proximity Caves 10612 | -5/Zhirov | Met Zhirov 10618 | -5/Zhirov | Learned location of Quarantine (-3) 10618 | -5/Zhirov | Learned location of Testing (-2) 10618 | -5/Zhirov | Learned location of Command (-1) 10623 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10631 | -5/Zhirov | Found Alien Artifact 10633 | -5/Zhirov | Identified Integrated Dissipator 10633 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10641 | -5/Zhirov | Found Alien Artifact 10642 | -5/Zhirov | Identified Transdimensional Reconstructor 10642 | -5/Zhirov | Warped through subspace 10685 | -5/Zhirov | Build established: Hacker-Scout 10690 | -5/Zhirov | Entered Proximity Caves 10693 | -4/Proximity Caves | Spotter reported a threat 10693 | -4/Proximity Caves | Spotter reported a threat 10707 | -4/Proximity Caves | Learned 4 Research zone layouts 10746 | -4/Proximity Caves | Spotter reported a threat 10781 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10785 | -4/Proximity Caves | Discovered new exit (range 12) 10788 | -4/Proximity Caves | Identified exit to Factory 10815 | -4/Proximity Caves | Entered Factory 10815 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11065 | -4/Factory | Search patrols dispatched 11126 | -4/Factory | Fabricated Hacking Suite? 11214 | -4/Factory | Fabricated Lgt. Particle Reactor? 11342 | -4/Factory | Identified exit to Upper Caves 11342 | -4/Factory | Identified exit to Armory 11401 | -4/Factory | Crushed by falling debris 11427 | -4/Factory | Entered Armory 11428 | -4/Armory | Met VL-GR5, who suggested a friendly competition 11478 | -4/Armory | Spotted B-86 Titan 11571 | -4/Armory | Fabricated M-36 Artificer (x1) 11591 | -4/Armory | Found Fusion Bomb Launcher 11592 | -4/Armory | Found Fusion Bomb Launcher 11632 | -4/Armory | Lost the competition with VL-GR5 11642 | -4/Armory | Identified exit to Research 11677 | -4/Armory | Search patrols dispatched 11725 | -4/Armory | Entered Research 11725 | -3/Research | Evolved 2 slots: Utility x2 11820 | -3/Research | Destroyed 7 combat bots 11938 | -3/Research | Fabricated Hacking Suite (x1) 12031 | -3/Research | Identified exit to Quarantine 12067 | -3/Research | Lost 3 parts (1p1n1w) 12128 | -3/Research | Core integrity fell below 50% 12136 | -3/Research | Core integrity fell below 20% 12141 | -3/Research | Entered Quarantine 12164 | -3/Quarantine | Lost 6 parts (3n2u1w) 12301 | -3/Quarantine | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 12153_ K,CZ67ZQ10|,F44D8BWS=UXGIK XH% PWQV| 12158_ Slammed into K-01 Serf. 12158_ Destroyed Sml. Matter Pod. 12158_ K-01 Serf system corrupted by crushing effect. 12159_ K-01 Serf system terminally corrupted. 12159_ Wheel fried. 12159_ Lgt. Ion Engine fried. 12159_ Acquired 30 matter. 12169_ Connecting with Garrison Access... >>Seal Access door sealed. 12171_ Acquired Lgt. Antimatter Reactor. 12179_ System corrupted: Matter fused (-6). 12187_ Acquired Adv. Cryofiber Web. 12208_ QXZEDYGP>C=UGNDX8EPN3CM 12261_ K-01 Serf cleans the TF Node. 12277_ K-01 Serf cleans the Suspension Chamber. 12291_ EWEH