Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.16 @ 17:09:55 Player: Avari3l Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (111) 555 Value Destroyed (5587) 5587 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (398) 398 TOTAL SCORE: 13360 Bonus ------- Follower Combat Kills 98 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 94/300 Energy 351/700 System Corruption 57% Temperature Cool (12) Movement Core (150) Ox2 Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Improved Energy Well Experimental Signal Interpreter Advanced Core Analyzer > --- WEAPON (4) ------- Lance > --- INVENTORY (4) ---- Particle Reactor Experimental Energy Well (0) Improved Phase Shifter Shock Maul Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor > --- PROPULSION ------- Medium Treads Armored Heavy Treads Advanced Heavy Treads Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Experimental Energy Well Experimental Signal Interpreter Advanced Core Analyzer Advanced Thermal Defense Suite Advanced Force Field > --- WEAPON ----------- Gamma Rifle Gamma Rifle Gamma Rifle Enhanced Force Lance > --- INVENTORY -------- Particle Reactor Light Particle Reactor Large Storage Unit Advanced Target Analyzer Point Defense System Gamma Rifle Advanced Remote Datajack Shock Maul Enhanced Force Lance [Rating: 155] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Impulse Thruster Array Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Experimental Signal Interpreter Protection Light Armor Plating Weapon Gamma Rifle Energy Gun Gamma Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Fusion Bomb Launcher Special Weapon Advanced Remote Datajack Impact Weapon Shock Maul Slashing Weapon Great Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Arm Slots Evolved 14 | . . . . . 4 2 . . 2 2 2 2 . Power 1 | . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . 2 . . . . 2 . . . Utility 7 | . . . . . 1 1 . . 2 . 2 1 . Weapon 2 | . . . . . 1 . . . . . . 1 . Parts Attached 282 | 5 9 10 1 . 11 11 3 31 10 31 51 83 26 Power 34 | 1 1 1 . . . 1 . 3 . 7 5 10 5 Engine 8 | 1 1 1 . . . 1 . 1 . 1 . 2 . Core 9 | . . . . . . . . 2 . 6 . . 1 Reactor 17 | . . . . . . . . . . . 5 8 4 Propulsion 61 | 2 1 2 . . 3 . 1 12 2 1 14 19 4 Treads 20 | . . . . . . . . 9 . . . 8 3 Leg 20 | 2 1 2 . . 3 . 1 2 . . 7 2 . Wheel 4 | . . . . . . . . 1 . . 3 . . Hover 14 | . . . . . . . . . 2 1 3 7 1 Flight 3 | . . . . . . . . . . . 1 2 . Utility 97 | . 4 3 . . 6 6 1 8 3 12 19 28 7 Device 46 | . 1 . . . . . 1 3 2 5 14 16 4 Storage 19 | . 3 . . . 2 3 . 1 . 2 . 6 2 Processor 6 | . . . . . . . . 2 . . 1 3 . Hackware . | . . . . . . . . . . . . . . Protection 26 | . . 3 . . 4 3 . 2 1 5 4 3 1 Artifact . | . . . . . . . . . . . . . . Weapon 90 | 2 3 4 1 . 2 4 1 8 5 11 13 26 10 Energy Gun 36 | 1 2 2 . . 2 2 . 2 1 4 6 11 3 Energy Cannon 16 | . . . 1 . . . . 4 3 2 3 3 . Ballistic Gun 14 | 1 1 1 . . . 1 . 2 1 4 2 . 1 Ballistic Cannon 4 | . . . . . . . . . . . 1 3 . Launcher 4 | . . . . . . . 1 . . . . . 3 Special Weapon 6 | . . 1 . . . 1 . . . . 1 3 . Impact Weapon 3 | . . . . . . . . . . . . 2 1 Slashing Weapon 1 | . . . . . . . . . . 1 . . . Piercing Weapon 6 | . . . . . . . . . . . . 4 2 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . . . 1 2 . 6 . Parts Lost 119 | . 1 5 . . . . 6 2 . 4 38 36 27 Power 15 | . . 1 . . . . 1 . . . 5 4 4 Propulsion 30 | . . 1 . . . . 2 1 . . 11 9 6 Utility 36 | . . 1 . . . . 1 . . 3 12 12 7 Weapon 38 | . 1 2 . . . . 2 1 . 1 10 11 10 Highest Loss Streak 22 | . 1 4 . . . . 6 2 . 1 22 11 21 Average Slot Usage (%) 85 | . 94 99 100 100 99 94 84 78 89 80 81 68 80 Engine 5 | . 14 14 14 14 9 9 11 . 6 2 . . . Core 1 | . . . . . . . . 8 6 7 2 . . Reactor 2 | . . . . . . . . . . . 6 4 8 Treads 4 | . . . . . . . . 20 7 . . 7 12 Leg 13 | . 28 27 28 28 35 30 25 5 . . 10 . . Hover 2 | . . . . . . . . . 9 17 5 3 . Device 8 | . 11 . . . . . 5 6 16 16 19 13 13 Storage 9 | . 12 14 14 14 10 15 13 1 6 7 8 7 12 Processor 3 | . . . . . . . . 8 2 . . 10 9 Protection 7 | . . 13 14 14 16 14 6 5 13 8 8 1 4 Energy Gun 7 | . 13 14 . . 17 14 13 6 7 2 6 4 12 Energy Cannon 3 | . . . 13 14 . . . 7 11 5 2 . . Ballistic Gun 6 | . 14 14 14 14 9 7 4 2 . 8 3 . . Piercing Weapon 1 | . . . . . . . . . . . . 4 2 Naked Turns 50 | . . . . . . . 25 11 . . 14 . . Heaviest Build 113 | 6 16 22 22 20 45 70 53 44 57 58 92 104 113 Greatest Support 210 | 20 20 20 20 20 57 57 57 87 87 84 115 210 210 Greatest Overweight (x) 9 | . . 1 1 . . 1 1 1 1 . 7 9 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 22 | 4 10 8 8 8 14 22 14 6 6 14 14 10 16 Average Capacity 9 | 4 7 8 8 8 10 14 12 4 6 9 12 9 13 Most Carried 14 | 3 8 8 8 8 12 14 13 6 6 14 14 10 13 Average Carried 7 | 1 6 7 7 8 9 13 11 3 5 9 10 6 9 Final Capacity 14 | 4 8 8 8 8 14 14 4 6 6 14 4 10 4 Final Carried 14 | 3 8 8 8 8 12 13 4 6 6 14 2 10 4 Class Distribution -------------------- 36% | Mutant 25% | Scavenger-Mutant 21% | Scavenger-Tank 9% | Tank 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Skirmisher | -7/Waste Mutant | -7/Factory Tank | -6/Factory Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Arm Matter Collected 3618 | 252 105 144 . 10 110 39 . 331 104 540 559 1202 222 Remotely . | . . . . . . . . . . . . . . Salvage Created 5553 | 42 258 139 . . 106 39 . 384 104 479 803 2446 753 Parts 315 | 1 20 13 . . 11 3 . 19 3 28 39 131 47 Haulers Intercepted 2 | . . . . . . . . . . 1 . 1 . Recyclers Shooed 2 | . . . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Arm Combat Hostiles Destroyed 91 | 1 10 6 . . 4 . . 6 2 11 10 27 14 Melee 12 | . . . . . . . . . . . . 12 . Guns 33 | . 6 5 . . 4 . . 1 . 6 7 4 . Cannons 21 | . . 1 . . . . . 4 2 5 2 7 . AOE 18 | 1 4 . . . . . . 1 . . . 1 11 Classes Destroyed 10 | 1 1 1 . . . 1 . 4 . 1 1 . . Worker 3 | . . . . . . . . . . . 3 . . Builder 4 | . . . . . . . . 2 . . 1 1 . Hauler 2 | . . . . . . . . . . 1 . 1 . Recycler 5 | . . . . . . . . 1 . . . 4 . Watcher 6 | . . . . . . 1 . . . . 1 2 2 Swarmer 22 | . 6 4 . . 3 . . . . 5 . . 4 Grunt 19 | 1 4 . . . . . . 3 . . 6 3 2 Sentry 12 | . . 2 . . 1 . . 1 1 . . 5 2 Hunter 14 | . . . . . . . . 1 . 3 3 4 3 Programmer 24 | . . . . . . . . 1 1 3 1 15 3 Best Kill Streak 7 | 1 3 3 . . 2 1 . 4 2 4 4 4 7 Combat Bots Only 4 | 1 3 3 . . 2 . . 2 2 4 4 3 4 Max Kills in Single Turn 3 | 1 3 1 . . 2 1 . 3 1 1 3 2 2 Gunslinging 1 | . . . . . 1 . . . . . . . . Exploded 3 | 1 3 . . . . . . 1 . . . 1 2 Melee 1 | . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Arm Damage Taken 18833 | 21 340 367 . . 199 . 383 650 85 1103 5092 6609 3984 Core 2638 | 11 33 37 . . 6 . 237 45 . 29 936 774 530 Absorbed by Shields 1849 | . . . . . . . . 18 31 128 297 380 995 Reduced by Siege Mode 88 | . . . . . . . . . . . . 70 18 Core Remaining (%) 76 | 95 . . . 67 98 . . 59 100 97 18 . . Volleys Fired 266 | 2 21 16 . . 10 5 1 18 6 33 50 64 40 Largest 4 | 2 2 2 . . 3 3 1 3 3 3 3 3 4 Hottest 300 | 60 60 120 . . 143 158 30 226 180 145 234 225 300 Shots Fired 574 | 4 42 32 . . 30 7 1 37 18 98 106 110 89 Gun 422 | 4 42 31 . . 30 3 . 15 6 59 86 67 79 Cannon 132 | . . . . . . . . 22 12 39 16 43 . Launcher 11 | . . . . . . . 1 . . . . . 10 Special 9 | . . 1 . . . 4 . . . . 4 . . Kinetic 176 | 2 21 16 . . 10 1 . . 2 51 24 43 6 Thermal 183 | . . 13 . . 10 5 . 26 12 39 53 25 . Explosive 11 | . . . . . . . 1 . . . . . 10 Electromagnetic 204 | 2 21 3 . . 10 1 . 11 4 8 29 42 73 Robot Hit Streak 17 | 3 15 6 . . 7 3 . 11 17 13 11 10 15 Robot Miss Streak 4 | 1 2 3 . . 2 . 1 1 1 3 4 4 3 Penetration Max 1 | . . . . . . . . . . . . 1 . Secondary Targets 3 | . . . . . 1 . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . 1 . . Shots Hit Robots 452 | 3 31 17 . . 21 1 . 28 13 64 71 132 71 Core Hits 223 | 1 14 8 . . 9 1 1 14 3 21 34 72 45 Critical Hits 19 | . . . . . . . . . . . 4 15 . Critical Kills 9 | . . . . . . . . . . . 3 6 . Critical Parts Destroyed 7 | . . . . . . . . . . . 1 6 . Melee Attacks 79 | . . . . . . . . . . . . 70 9 Impact 8 | . . . . . . . . . . . . 3 5 Slashing . | . . . . . . . . . . . . . . Piercing 71 | . . . . . . . . . . . . 67 4 Sneak Attacks 4 | . . . . . . . . . . . . 4 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 11 | . . . . . . . . . . . . 11 . Damage Inflicted 14706 | 51 464 236 . . 142 52 154 1107 378 1400 1997 5641 3084 Guns 5157 | 12 318 212 . . 142 36 . 205 63 853 1231 1352 733 Cannons 2954 | . . . . . . . . 493 315 508 369 1269 . Explosions 3627 | 39 146 . . . . . 154 408 . . 397 329 2154 Melee 2860 | . . . . . . . . . . . . 2663 197 Ramming 84 | . . . . . . 16 . 1 . 39 . 28 . Kinetic 2860 | . 121 106 . . 31 . . . 27 795 379 1269 132 Thermal 3417 | 39 146 96 . . 42 . . 494 315 508 756 837 184 Explosive 2726 | . . . . . . . 154 339 . . 263 . 1970 Electromagnetic 2759 | 12 197 34 . . 69 36 . 273 36 58 599 844 601 Impact 199 | . . . . . . . . . . . . 65 134 Slashing . | . . . . . . . . . . . . . . Piercing 2661 | . . . . . . . . . . . . 2598 63 Highest Corruption 57 | . . . . . . . 12 11 . 9 12 35 57 Average Corruption 18 | . . . . . . . 8 11 . 5 5 19 43 Corruption Purged 1 | . . . . . . . 1 . . . . . . Effects 280 | . . . . . . . 5 45 . 17 4 120 89 Message Errors 39 | . . . . . . . . 10 . 5 . 14 10 Matter Fused 48 | . . . . . . . 2 12 . 3 1 19 11 Heat Flow Errors 18 | . . . . . . . 3 4 . 2 . 6 3 Energy Discharges 20 | . . . . . . . . 5 . 1 . 10 4 Parts Rejected 1 | . . . . . . . . . . . . 1 . Data Loss (minor) 14 | . . . . . . . . 2 . 4 . 7 1 Data Loss (major) 9 | . . . . . . . . 1 . . . 5 3 Misfires 2 | . . . . . . . . 1 . . 1 . . Alerts 5 | . . . . . . . . 2 . . . 2 1 Misdirections 29 | . . . . . . . . 5 . . . 16 8 Targeting Errors 85 | . . . . . . . . 3 . 2 1 40 39 Weapon Failures 10 | . . . . . . . . . . . 1 . 9 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 722 | . . . . . . . . 88 30 . 64 474 66 Projectiles 80 | . . . . . . . . . 30 . . 50 . Explosions 289 | . . . . . . . . 88 . . 64 94 43 Melee 353 | . . . . . . . . . . . . 330 23 Knockbacks 11 | . . . . . . . . . . . 3 7 1 Impact 1 | . . . . . . . . . . . . . 1 Kinetic 10 | . . . . . . . . . . . 3 7 . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 955 | . 36 . . . . . 36 235 . 19 222 108 299 Shots 14 | . 1 . . . . . 1 3 . . 3 1 5 Rammed 7 | . . . . . . . . 1 . 3 . 3 . Targets Rammed 9 | . . . . . . 2 . 1 . 3 . 3 . Kicked 2 | . . . . . . 2 . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 806 | 32 20 162 . . 337 75 225 287 342 171 806 231 348 Average Temperature 119 | 21 9 51 . . 149 38 108 100 128 48 307 57 111 Received Heat Transfer 1208 | 12 135 99 . . 9 . . 198 4 9 313 392 37 Effects 29 | . . . . . . . . 3 . . 25 . 1 Shutdowns 7 | . . . . . . . . . . . 6 . 1 Energy Bleed 1 | . . . . . . . . . . . 1 . . Interference 8 | . . . . . . . . 3 . . 5 . . Matter Decay 2 | . . . . . . . . . . . 2 . . Short Circuit 4 | . . . . . . . . . . . 4 . . Damage (minor) 1 | . . . . . . . . . . . 1 . . Damage (major) 5 | . . . . . . . . . . . 5 . . Damage (core) 1 | . . . . . . . . . . . 1 . . Siege Activations 4 | . . . . . . . . . . . . 2 2 Total Turns 72 | . . . . . . . . . . . . 56 16 Longest Duration 29 | . . . . . . . . . . . . 29 8 Robots Corrupted 8 | . . . . . . . . . . . 1 4 3 Combat Hostiles 7 | . . . . . . . . . . . 1 3 3 Parts Fried 25 | . . . . . . 1 . 1 . . . 9 14 Impact Corruptions 3 | . . . . . . . . . . . . 1 2 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 14 | . . 1 . . . . . . 3 . 4 6 . Heat Transferred 4515 | 50 100 235 . . 74 . . 742 370 666 1099 1079 100 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 7 | 1 2 . . . . . . 1 . . 1 1 1 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Arm Peak Influence 298 | 20 284 195 . 81 131 16 . 273 116 266 298 218 280 Initial 111 | . 13 110 . . . 16 . . 39 6 111 7 89 Average 90 | 3 110 98 . 78 47 9 . 95 44 129 138 87 171 Maximum Alert Level 1 | . 1 . . . . . . 1 . 1 1 1 1 Low Security (%) 88 | 100 79 100 . 100 100 100 100 83 100 73 67 99 53 Level 1 11 | . 20 . . . . . . 16 . 26 32 . 46 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 22 | . 2 . . . . 2 . 3 2 3 1 7 2 Investigation 2 | . . . . . . . . . 1 . . 1 . Extermination 11 | . . . . . . 1 . 2 1 1 1 4 1 Reinforcement 9 | . 2 . . . . 1 . 1 . 2 . 2 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Arm Distress Signals 8 | . 3 . . . 3 . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 179 | 1 25 11 . . 11 3 6 16 3 21 23 36 23 Peak Tracking Total 8 | 1 6 3 . . 5 1 6 3 3 5 8 4 7 Tactical Retreats 20 | . 6 1 . . . . . 4 . 3 3 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Arm Traps Triggered 12 | . . . . . . 1 . 4 1 3 . 1 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Arm Machines Disabled 13 | . 1 . . . . . . 4 . . 6 . 2 Max in Single Turn 6 | . 1 . . . . . . 4 . . 6 . 1 Garrison Access 1 | . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Arm Machines Accessed 32 | . 5 . 5 . 4 1 . 1 2 5 3 6 . Terminals 13 | . 2 . . . 3 . . 1 1 1 . 5 . Fabricators 2 | . . . . . . . . . 1 1 . . . Repair Stations 4 | . 1 . . . . . . . . 2 1 . . Recycling Units 4 | . 2 . . . . . . . . . 1 1 . Scanalyzers 2 | . . . . . 1 1 . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 1 . . Total Hacks 116 | . 11 . 50 . 15 5 . 4 7 8 6 10 . Successful 85 | . 6 . 50 . 10 5 . 2 3 1 5 3 . Failed 31 | . 5 . . . 5 . . 2 4 7 1 7 . Catastrophic 7 | . 2 . . . . . . . 1 1 . 3 . Database Lockouts . | . . . . . . . . . . . . . . Manual 15 | . 2 . 1 . 3 . . 1 3 . 1 4 . Terminals 34 | . 7 . . . 6 . . 4 6 2 . 9 . Fabricators 2 | . . . . . . . . . 1 1 . . . Repair Stations 8 | . 2 . . . . . . . . 3 3 . . Recycling Units 5 | . 2 . . . . . . . . . 2 1 . Scanalyzers 14 | . . . . . 9 5 . . . . . . . Garrison Access 3 | . . . . . . . . . . 2 1 . . Terminal Hacks 62 | . 2 . 50 . 2 . . 2 3 . . 3 . Record 52 | . . . 49 . . . . 1 . . . 2 . Prototype ID Bank 2 | . 1 . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . 1 . Locate Traps 3 | . . . . . 1 . . 1 1 . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 5 | . 2 . . . . . . . . 1 2 . . Scan Component 3 | . 1 . . . . . . . . 1 1 . . Repair 2 | . 1 . . . . . . . . . 1 . . Recycling Unit Hacks 3 | . 2 . . . . . . . . . 1 . . Report Inventory 3 | . 2 . . . . . . . . . 1 . . Scanalyzer 13 | . . . . . 8 5 . . . . . . . Insert Component 7 | . . . . . 4 3 . . . . . . . Analyze 6 | . . . . . 4 2 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . 1 . . Unauthorized Hacks 1 | . . . . . . . . . . . 1 . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . Monitor 1 | . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 20 | . 2 . . . 3 1 . 1 2 5 1 5 . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 4 2 . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . Time 52 | . 26 . . . . . . . . . 26 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . 4 2 . . . . . . . Part Schematics Acquired 6 | . . . . . 4 2 . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . 3 . . Robots Rewired 1 | . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Arm Total Allies 5 | . . 4 . . 1 . . . . . . . . Largest Group 3 | . . 3 3 3 2 1 1 . . . . . . Highest-Rated Group 40 | . . 40 40 40 24 5 5 . . . . . . Highest-Rated Ally 31 | . . 31 16 16 16 5 5 . . . . . . Total Orders 1 | . . . . . . . 1 . . . . . . FOLLOW 1 | . . . . . . . 1 . . . . . . Ally Attacks 68 | . . 13 . 13 21 5 16 . . . . . . Total Damage 535 | . . 134 . 109 155 24 113 . . . . . . Kills 10 | . . 5 . 4 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Arm Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Arm Turns Passed 10872 | 84 636 921 992 403 585 859 178 1075 430 770 855 2457 627 Spaces Moved 7760 | 65 388 568 818 325 377 632 160 603 525 1005 646 1431 217 Core 128 | 14 . . . . . . 44 20 . . 37 13 . Treads 1728 | . . . . . . . . 583 79 . . 849 217 Legs 3377 | 51 388 568 818 325 377 632 116 . . . 102 . . Wheels 180 | . . . . . . . . . . . 180 . . Hover 2155 | . . . . . . . . . 446 1005 327 377 . Flight 192 | . . . . . . . . . . . . 192 . Fastest Speed 40 | 50 120 120 120 120 120 122 50 50 56 52 48 40 166 Average Speed 110 | 104 120 133 120 120 121 122 102 144 72 52 84 127 176 Slowest Speed 500 | 120 120 150 150 120 122 152 150 180 180 52 400 500 180 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 39 | 7 58 90 95 68 22 15 84 15 15 26 13 27 21 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . 1 . . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . Spaces Dug 3 | . . . . . . . . . . . . 3 . Terrain Destroyed 266 | . 7 . . . . . 7 33 3 2 69 21 124 Melee 3 | . . . . . . . . . . . . 3 . Projectile 19 | . . . . . . . . . 3 2 2 12 . AOE 244 | . 7 . . . . . 7 33 . . 67 6 124 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Arm Total 9379 | 74 519 696 827 338 483 714 172 765 559 1186 850 1829 367 Wait 742 | . 86 91 5 14 60 38 7 96 7 77 67 144 50 Move 7747 | 64 387 567 817 324 376 632 159 602 524 1003 645 1430 217 Hop . | . . . . . . . . . . . . . . Pick Up 120 | 3 10 7 2 . 12 10 1 9 2 17 16 20 11 Fast Attach 153 | 5 3 2 . . 2 5 . 22 6 16 23 61 8 Attach 72 | . 1 5 . . 5 2 2 5 2 5 18 15 12 Detach 19 | . . . . . 2 1 . 1 . 1 4 9 1 Swap 57 | . 5 3 1 . 4 4 1 4 2 10 10 7 6 Drop 124 | . 6 5 2 . 8 15 1 7 10 20 17 20 13 Fire 266 | 2 21 16 . . 10 5 1 18 6 33 50 64 40 Melee 65 | . . . . . . . . . . . . 56 9 Ram 6 | . . . . . . . . . . 3 . 3 . Kick 2 | . . . . . . 2 . . . . . . . Crush 1 | . . . . . . . . 1 . . . . . Escape Stasis 1 | . . . . . . . . . . 1 . . . Rewire 4 | . . . . . 4 . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -4/Factory -3/Research (discovered 3 exits: *Arm / Qua x2) -3/Armory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 65 | -11/Scrapyard | Discovered new exit (range 8) 85 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 304 | -10/Materials | Discovered new exit (range 12) 516 | -10/Materials | Repaired EM Pulse Gun 721 | -10/Materials | Entered Mines 828 | -10/Mines | Lost 4 parts (1p1u2w) 932 | -10/Mines | Discovered new exit (range 5) 1000 | -10/Mines | Discovered new exit (range 7) 1113 | -10/Mines | Received a Mining Laser from a helpful Derelict 1264 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1341 | -10/Mines | Learned Materials machine intel 1374 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1375 | -10/Mines | Discovered new exit (range 5) 1482 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1492 | -10/Mines | Build established: Scavenger-Mutant 1642 | -10/Mines | Entered Exiles 1642 | -10/Exiles | Accompanied by 3 allies 1694 | -10/Exiles | Discovered new exit (range 14) 1730 | -10/Exiles | Met 8R-AWN 1748 | -10/Exiles | Met EX-HEX 1829 | -10/Exiles | Met EX-DEC 1878 | -10/Exiles | Visited The Gauntlet 1962 | -10/Exiles | Build established: Mutant 2075 | -10/Exiles | Learned location of Zion (-6) 2144 | -10/Exiles | Discovered new exit (range 10) 2222 | -10/Exiles | Met EX-BIN 2297 | -10/Exiles | Aligned with FarCom system 2299 | -10/Exiles | Given EX-Vault access code 2423 | -10/Exiles | Opened EX-Vault 2435 | -10/Exiles | Found Gui. Plasma Cannon 2462 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2634 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 2634 | -10/Exiles | Entered Mines 2634 | -9/Mines | Accompanied by 3 allies 2641 | -9/Mines | Met a Derelict bent on vengeance 2739 | -9/Mines | Discovered new exit (range 10) 2953 | -9/Mines | Learned Materials terminal intel 3037 | -9/Mines | Entered Materials 3037 | -8/Materials | Accompanied by 2 allies 3037 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3038 | -8/Materials | Loaded intel: 57 machine locations 3039 | -8/Materials | Loaded intel: 12 terminal locations 3335 | -8/Materials | Build established: Scavenger-Tank 3358 | -8/Materials | Discovered new exit (range 16) 3622 | -8/Materials | Entered Factory 3622 | -7/Factory | Accompanied by 1 ally 3622 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4481 | -7/Factory | Sucked down chute 4481 | -7/Factory | Entered Waste 4490 | -7/Waste | 1 allies followed down the chute 4496 | -7/Waste | EMP discharged 4538 | -7/Waste | Spotted C-40 Crusher 4580 | -7/Waste | Spotted C-40 Crusher 4596 | -7/Waste | EMP discharged 4596 | -7/Waste | System corruption reached 10% 4605 | -7/Waste | Spotted C-40 Crusher 4606 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4615 | -7/Waste | Spotted C-40 Crusher 4630 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4632 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4633 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4635 | -7/Waste | Crushed by Compactor (1 part destroyed) 4641 | -7/Waste | Spotted C-40 Crusher 4643 | -7/Waste | Spotted C-40 Crusher 4651 | -7/Waste | Discovered new exit (range 12) 4659 | -7/Waste | Entered Factory 4666 | -7/Factory | Lost 6 parts (1p2n1u2w) 4942 | -7/Factory | Build established: Mutant 5699 | -7/Factory | Discovered new exit (range 6) 5733 | -7/Factory | Identified exit to Factory 5734 | -7/Factory | Entered another Factory area 5734 | -6/Factory | Evolved 2 slots: Utility x2 6069 | -6/Factory | Discovered new exit (range 11) 6154 | -6/Factory | Build established: Tank 6164 | -6/Factory | Entered another Factory area 6164 | -5/Factory | Evolved 2 slots: Propulsion x2 6848 | -5/Factory | Discovered new exit (range 12) 6934 | -5/Factory | Entered another Factory area 6934 | -4/Factory | Evolved 2 slots: Utility x2 7215 | -4/Factory | Lost 6 parts (1p2n2u1w) 7541 | -4/Factory | Build established: Scavenger-Tank 7659 | -4/Factory | Lost 9 parts (1p2n3u3w) 7759 | -4/Factory | Core integrity fell below 50% 7762 | -4/Factory | System corruption reached 10% 7780 | -4/Factory | Core integrity fell below 20% 7786 | -4/Factory | Discovered new exit (range 5) 7789 | -4/Factory | Identified exit to Research 7789 | -4/Factory | Entered Research 7789 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 7805 | -3/Research | Lost 22 parts (3p7n7u5w) 8006 | -3/Research | Found Prototype Processor 8006 | -3/Research | Identified Exp. Signal Interpreter 8010 | -3/Research | Found Exp. Signal Interpreter 8057 | -3/Research | Build established: Mutant 8535 | -3/Research | Lost 7 parts (2p1n1u3w) 8666 | -3/Research | Lost 10 parts (4n5u1w) 8791 | -3/Research | Found Enh. Force Lance 8794 | -3/Research | Found Enh. Force Lance 8876 | -3/Research | Identified exit to Armory 8876 | -3/Research | Identified exit to Quarantine 8947 | -3/Research | Build established: Scavenger-Mutant 9013 | -3/Research | System corruption reached 10% 9040 | -3/Research | Lost 3 parts (1u2w) 9108 | -3/Research | Lost 3 parts (1n2u) 9606 | -3/Research | Core integrity fell below 50% 9643 | -3/Research | System corruption reached 30% 9666 | -3/Research | Lost 11 parts (2p3n2u4w) 10246 | -3/Research | Entered Armory 10409 | -3/Armory | Found Unknown Launcher 10449 | -3/Armory | Found Fusion Bomb Launcher 10638 | -3/Armory | Lost 6 parts (1n3u2w) 10838 | -3/Armory | Core integrity fell below 20% 10873 | -3/Armory | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 10864_ Penetrated by Slug. 10864_ Adv. Heat Sink destroyed. 10864_ Acquired Lgt. Antimatter Reactor. 10865_ Med. Treads destroyed. 10866_ The unstable cave ceiling collapses. 10866_ Penetrated by Slug. 10867_ H-77 Assassin destroyed. 10868_ Terminal disabled. 10869_ G-67 Veteran destroyed. 10869_ Critical hit. 10869_ Micro-nuke Launcher destroyed. 10869_ Slug penetrates Wall. 10869_ Penetrated by Slug. 10871_ Dropped Lrg. Storage Unit. 10871_ Slug penetrates Wall. 10871_ Dropped Mic. Fission Core. 10872_ Dropped Lgt. Antimatter Reactor. 10872_ Dropped Lrg. Storage Unit. [Achievement: This Is Interesting...] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????###?###############??????? | | ?????????????????????### ## """""" #?###### | | ????????????? ???????? ; # """""" #?# | | ?????????????"" ??#### # """""" #?# """" | | ???????????""""" # p #?# """" | | ????????? #?# """" | | ????????? *! #?# | | ?????????? |@[ ######+####+#####+### | | ?????????? *%! #### # | | ?????????? [% % ! "" #! | | ?????????? h[ h %= ! "T + """ """ | | ??????????h g%= = ### = # """ """ | | ??????????? **####### """ """ | | ???????????? **#?????# """ """ | | ???????????? ## #?????# """ """ | | ??????????????# # # #?????# | | ??????????????# # # ### ""T" + ????+ | | ??????????????#######??# """"" ###???# | | ???????????????????????#########?????# | | ????????????Y????????????????????????# ] | | ??????????????????????????????????????############ | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 41 Energy Capacity 1605 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 3 Cloak Strength 3 Corruption Prevention 20 Armor Coverage 900 Resistance: KI 20 Resistance: TH 30 Resistance: EM 20 Utility Shielding 33 Weapon Shielding 33 Point Defense Rating 80 Phase Shifting 5 Evasion (%) 69 Melee Accuracy 8 Core Analysis 10 Recoil Reduction 6 Energy Filtering 30 Item Schematics ----------------- Weapon Shielding | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Utility Shielding | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Imp. Shield Generator | -7/Factory | Scanalyzed Hcp. Storage Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Can't Touch This Rockin' Loadout This Is Interesting... Universal Adapter Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed ZioniteMyomerRedistributor Manual? 0 Play Time 04:31:25 Cumulative 48.3 hours Start 2022.01.14 @ 17:12:26 End 2022.01.16 @ 17:09:55 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 37 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45efd7dc-aa04-4d9a-af58-0dde2b98fdad