Cogmind - Beta 14 --- EXPLORER MODE // 2024.10.13 @ 11:25:19

Player: Glitch Artist

Result: Destroyed by as-15618 with Assembled Blade

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (25)      125
Value Destroyed (416)      416
Prototype IDs (1)          20
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 961

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     170/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (250) Ox4
Location                   -10/Mines

 Parts 
-------
>        --- POWER (1) --------
             (None)
>        --- PROPULSION (2) ---
             (None)
>        --- UTILITY (3) ------
  Medium Storage Unit
         Visual Processing Unit
         Core Shielding
>        --- WEAPON (2) -------
         Grenade Launcher
>        --- INVENTORY (10) ---
         Flight Unit
         Flight Unit
         Flight Unit
         Flight Unit
  Medium Matter Pod (98)
         Stasis Trap (100%)
         Stasis Trap (100%)
         Stasis Trap (100%)
         Stasis Trap (100%)

 Peak State 
------------
>        --- POWER ------------
   Heavy Ion Engine
>        --- PROPULSION -------
         Flight Unit
         Flight Unit
>        --- UTILITY ----------
  Medium Storage Unit
         Visual Processing Unit
         Core Shielding
>        --- WEAPON -----------
   Light Assault Rifle
   Light Cannon
>        --- INVENTORY --------
         Ion Engine
         Flight Unit
         Flight Unit
         Flight Unit
  Medium Matter Pod
         EM Pulse Gun
         Stasis Trap
         Stasis Trap
         Stasis Trap
         Stasis Trap
[Rating: 12]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Wheel
  Treads                   Light Treads
  Wheel                    Wheel
  Flight Unit              Flight Unit
Utility                    Medium Storage Unit
  Storage                  Medium Storage Unit
  Processor                Targeting Computer
  Protection               Core Shielding
Weapon                     Medium Laser
  Energy Gun               Medium Laser
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Light Cannon
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              1    | .   1   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  1    | .   1   .   
  Weapon                   .    | .   .   .   
Parts Attached             32   | 10  13  9   
  Power                    5    | 1   3   1   
    Engine                 5    | 1   3   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               14   | 5   5   4   
    Treads                 2    | 2   .   .   
    Leg                    .    | .   .   .   
    Wheel                  8    | 3   5   .   
    Hover                  .    | .   .   .   
    Flight                 4    | .   .   4   
  Utility                  4    | 2   1   1   
    Device                 .    | .   .   .   
    Storage                1    | 1   .   .   
    Processor              2    | 1   .   1   
    Hackware               .    | .   .   .   
    Protection             1    | .   1   .   
    Artifact               .    | .   .   .   
  Weapon                   9    | 2   4   3   
    Energy Gun             2    | 1   1   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          5    | 1   3   1   
    Ballistic Cannon       1    | .   .   1   
    Launcher               1    | .   .   1   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  1    | .   .   1   
Parts Lost                 6    | .   1   5   
  Power                    1    | .   .   1   
  Propulsion               3    | .   1   2   
  Utility                  .    | .   .   .   
  Weapon                   2    | .   .   2   
  Highest Loss Streak      5    | .   1   5   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     99   | .   99  98  
  Engine                   11   | .   12  11  
  Wheel                    16   | .   24  2   
  Flight                   7    | .   .   21  
  Storage                  12   | .   12  12  
  Processor                12   | .   12  12  
  Protection               12   | .   12  12  
  Energy Gun               8    | .   12  1   
  Ballistic Gun            12   | .   12  12  
  Ballistic Cannon         3    | .   .   10  
Peak Build Rating          12   | 7   9   12  
  Average Rating           8    | 5   8   10  
  On Entrance              5    | .   7   9   
Naked Turns                .    | .   .   .   
Heaviest Build             23   | 19  20  23  
  Greatest Support         40   | 40  20  20  
  Greatest Overweight (x)  3    | .   1   3   
  Average Overweight (x)   .    | .   .   1   
Largest Inventory Capacity 10   | 10  10  10  
  Average Capacity         9    | 9   10  10  
  Most Carried             10   | 5   10  10  
  Average Carried          7    | 2   7   9   
  Final Capacity           10   | 10  10  10  
  Final Carried            10   | 4   10  9   

 Class Distribution 
--------------------
 100% | Hacker-Mutant

 Dominant Class 
----------------
 Hacker-Mutant | -10/Materials
 Hacker-Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           739  | 275 365 99  
  Remotely                 .    | .   .   .   
Salvage Created            748  | 39  529 180 
  Parts                    48   | 7   28  13  
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           1    | 1   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  22   | .   13  9   
  Guns                     17   | .   12  5   
  Cannons                  3    | .   .   3   
  AOE                      2    | .   1   1   
Classes Destroyed          7    | 1   5   1   
  Worker                   1    | .   1   .   
  Tunneler                 2    | 2   .   .   
  Recycler                 3    | .   2   1   
  Watcher                  2    | .   2   .   
  Swarmer                  10   | .   8   2   
  Grunt                    7    | .   5   2   
  Assembled                5    | .   .   5   
Best Kill Streak           6    | 2   4   6   
  Combat Bots Only         5    | .   2   5   
Max Kills in Single Turn   2    | 1   1   2   
  Gunslinging              .    | .   .   .   
  Exploded                 1    | .   1   1   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Min  
Hostile Shots Fired        127  | .    53   74   
  Missed                   30   | .    13   17   
Damage Taken               868  | .    320  548  
  Core                     267  | .    85   182  
  Absorbed by Shields      .    | .    .    .    
  Redirected to Shielding  44   | .    9    35   
  Ignored by Resistances   542  | .    208  334  
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              72   | 3    38   31   
  Largest                  2    | 2    2    2    
  Hottest                  70   | 70   70   55   
Shots Fired                140  | 6    76   58   
  Gun                      113  | 6    76   31   
  Cannon                   24   | .    .    24   
  Launcher                 3    | .    .    3    
  Special                  .    | .    .    .    
  Kinetic                  96   | 3    38   55   
  Thermal                  41   | 3    38   .    
  Explosive                3    | .    .    3    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         18   | 4    18   15   
  Robot Miss Streak        1    | .    1    1    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           100  | 4    51   45   
  Core Hits                51   | 3    23   25   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         5    | 1    4    .    
    Burn                   5    | 1    4    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1252 | 62   595  595  
  Guns                     856  | 62   595  199  
  Cannons                  282  | .    .    282  
  Explosions               104  | .    .    104  
  Melee                    .    | .    .    .    
  Ramming                  10   | .    .    10   
  Kinetic                  767  | 25   261  481  
  Thermal                  371  | 37   334  .    
  Explosive                104  | .    .    104  
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            .    | .    .    .    
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 8    | .    .    8    
  Impact                   .    | .    .    .    
  Kinetic                  6    | .    .    6    
  Secondary                2    | .    .    2    
Self-Inflicted Damage      13   | .    .    13   
  Shots                    2    | .    .    2    
  Rammed                   1    | .    .    1    
Targets Rammed             1    | .    .    1    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        105  | 18   105  81   
  Average Temperature      27   | 9    25   34   
  Received Heat Transfer   259  | .    168  91   
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             3    | .    3    .    
  Heat Transferred         1480 | 185  1295 .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             181  | 10  181 136 
  Initial                  21   | .   4   21  
  Average                  64   | 2   71  68  
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 100 
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          3    | .   3   .   
  Investigation            3    | .   3   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              34   | .   19  15  
  Peak Tracking Total      6    | .   3   6   
  Tactical Retreats        2    | .   1   1   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            3    | .   3   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 4    | .   4   .   
  Reprogrammed             4    | .   4   .   
  Reused                   1    | .   1   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                1    | .   1   .   
Most Traps Carried         4    | .   .   4   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          8    | .   8   .   
  Terminals                6    | .   6   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                24   | .   24  .   
  Successful               19   | .   19  .   
  Failed                   5    | .   5   .   
    Catastrophic           1    | .   1   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                19   | .   19  .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          5    | .   5   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             15   | .   15  .   
  Record                   1    | .   1   .   
  Scanalyzer Index         1    | .   1   .   
  Alert Level              1    | .   1   .   
  Unreport Threat          1    | .   1   .   
  Locate Traps             1    | .   1   .   
  Disarm Traps             1    | .   1   .   
  Reprogram Traps          1    | .   1   .   
  Dispatch Records         1    | .   1   .   
  Transport Status         2    | .   2   .   
  Investigation Status     1    | .   1   .   
  Hauler Manifests         1    | .   1   .   
  Registered Components    1    | .   1   .   
  Zone Layout              2    | .   2   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       4    | .   4   .   
  Report Inventory         2    | .   2   .   
  Retrieve Components      2    | .   2   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         5    | .   5   .   
  Full Trace Events        3    | .   3   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     3    | .   3   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Yrd Mat Min 
Turns Passed               1558 | 130 897 531 
Spaces Moved               1268 | 78  934 256 
  Core                     15   | 15  .   .   
  Treads                   45   | 45  .   .   
  Legs                     .    | .   .   .   
  Wheels                   1022 | 18  934 70  
  Hover                    .    | .   .   .   
  Flight                   186  | .   .   186 
  Fastest Speed            50   | 50  80  80  
  Average Speed            99   | 120 80  165 
  Slowest Speed            280  | 160 95  280 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       43   | 5   90  36  
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        2    | 1   1   .   
  Unknown Exits Taken      .    | .   .   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          37   | .   .   37  
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      37   | .   .   37  
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Min  
Total                      1427 | 106  1008 313  
  Wait                     3    | 2    1    .    
  Move                     1266 | 77   933  256  
  Hop                      .    | .    .    .    
  Pick Up                  35   | 12   15   8    
  Fast Attach              6    | 1    5    .    
  Attach                   13   | 6    2    5    
  Detach                   .    | .    .    .    
  Swap                     13   | 3    6    4    
  Drop                     18   | 2    8    8    
  Fire                     72   | 3    38   31   
  Melee                    .    | .    .    .    
  Ram                      1    | .    .    1    
  Kick                     .    | .    .    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / *Min x2)
-10/Mines (discovered 1 exit: *Mat)

 History 
---------
 Turn | Location      | Event
    8 | -11/Scrapyard | Identified exit to Materials
    8 | -11/Scrapyard | Discovered exit to Materials (range 16)
  131 | -11/Scrapyard | Entered Materials
  131 | -10/Materials | Evolved 1 slot: Utility x1
  282 | -10/Materials | Identified exit to Mines
  282 | -10/Materials | Discovered exit to Mines (range 11)
  299 | -10/Materials | Identified exit to Materials
  299 | -10/Materials | Discovered exit to Materials (range 8)
  304 | -10/Materials | Build established: Hacker-Mutant
  535 | -10/Materials | Discovered exit to Materials (range 8)
  756 | -10/Materials | Discovered exit to Materials (range 4)
  904 | -10/Materials | Discovered exit to Mines (range 15)
 1028 | -10/Materials | Entered Mines
 1051 | -10/Mines     | Discovered exit to Materials (range 8)
 1079 | -10/Mines     | Found a hidden stash of uninstalled traps
 1326 | -10/Mines     | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground
 1457 | -10/Mines     | Assembled infested the area
 1462 | -10/Mines     | Assisted by a Guerilla fighting off Assembled
 1512 | -10/Mines     | Core integrity fell below 50%
 1543 | -10/Mines     | Core integrity fell below 20%
 1559 | -10/Mines     | Destroyed by as-15618 with Assembled Blade

 Last Messages 
---------------
  group of Assembled to figure out where they're
  coming from, and they're closing on this area,
  come on!"
01503_ as-11618 knocked back. <x2>
01509_ as-11618 destroyed.
01517_ as-75914 knocked back.
01523_ as-75914 destroyed.
01531_ Flight Unit destroyed.
01531_ Hvy. Ion Engine destroyed.
01531_ as-65868 knocked back.
01534_ as-65868 destroyed.
01537_ Acquired 5 matter.
01539_ Flight Unit destroyed.
01540_ as-36108 knocked back.
01542_ Lgt. Cannon destroyed.
01551_ as-18606 destroyed.
01551_ R-06 Scavenger destroyed.
01553_ as-89055 destroyed.
01557_ Lgt. Assault Rifle destroyed.
01559_ The unstable cave ceiling collapses.

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          14
Energy Capacity            280
Matter Stores              300
Matter Capacity            300
Sight Range                18
Terrain Scan Density       10
Resistance: KI             35
Resistance: TH             35
Resistance: EX             35
Resistance: EM             35
Resistance: I              35
Resistance: S              35
Resistance: P              35
Core Shielding             20
Evasion (%)                50
Targeting Accuracy         5
Recoil Reduction           2
Offensive Hacking          20

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              IonicGaussCapacitor
  Manual?         0
Play Time         00:18:19
  Cumulative      5.7 hours
  Start           2024.10.13 @ 11:10:47
  End             2024.10.13 @ 11:25:19
Sessions          1
Manual Loads      0
Difficulty        Explorer
Special Mode      None
Game No.          11
  Rogue           8
  Adventurer      0
  Explorer        3
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             2
Gallery%          13
Achievement%      16
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        2
Font              24/X11
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: b5bfa512-b3b3-4e7c-9b5a-82b3c042a6bb