Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.22 @ 07:24:03 Player: Shimejimeji Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (13) 65 Value Destroyed (273) 273 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 2658 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 172/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heat Sink Advanced ECM Suite System Shield Heavy Assault Rifle CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle CR-A16's Pointy Stick > --- INVENTORY -------- Light Ion Engine Heat Sink Advanced ECM Suite System Shield Heavy Assault Rifle Light Cannon Rocket Launcher [Rating: 21] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion VTOL Module Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Improved Targeting Computer Device Experimental Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 25 | 5 5 4 5 . 4 2 Power 3 | 1 . 1 . . . 1 Engine 3 | 1 . 1 . . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 8 | 2 1 1 4 . . . Treads . | . . . . . . . Leg 3 | . 1 1 1 . . . Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight 3 | . . . 3 . . . Utility 6 | . 3 2 1 . . . Device 1 | . . 1 . . . . Storage 1 | . . 1 . . . . Processor 4 | . 3 . 1 . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 8 | 2 1 . . . 4 1 Energy Gun 3 | 2 . . . . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 2 | . 1 . . . 1 . Ballistic Cannon 1 | . . . . . 1 . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 15 | . 4 . . . . 11 Power 3 | . 1 . . . . 2 Propulsion 5 | . 2 . . . . 3 Utility 2 | . . . . . . 2 Weapon 5 | . 1 . . . . 4 Highest Loss Streak 6 | . 3 . . . . 6 To Critical Strikes . | . . . . . . . Average Backups 5 | 3 4 3 6 7 7 6 Power . | . . . 1 1 1 . Propulsion . | 1 2 . . . . . Utility 1 | . 1 1 1 2 2 3 Weapon 2 | 1 1 2 3 3 3 3 Tool/Special . | . . . . . . . Unused Backups 14 | 1 3 . 4 . 3 3 Power 2 | 1 . . 1 . . . Propulsion . | . . . . . . . Utility 5 | . 1 . . . 1 3 Weapon 6 | . 2 . 3 . 1 . Tool/Special 1 | . . . . . 1 . Average Slot Usage (%) 95 | . 98 97 95 100 99 65 Engine 11 | . 14 12 11 11 11 7 Leg 7 | . . 28 15 . . . Wheel 3 | . 27 . . . . . Flight 17 | . . . 14 33 33 8 Storage 10 | . . 13 11 11 11 10 Processor 20 | . 26 14 21 22 22 21 Energy Gun 8 | . 22 14 11 11 2 . Ballistic Gun 14 | . 5 14 11 11 18 5 Peak Build Rating 21 | 5 10 19 18 18 21 20 Average Rating 13 | 4 8 10 15 18 19 11 On Entrance 11 | . 5 7 11 18 18 20 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 16 | 7 8 15 15 15 16 16 Greatest Support 30 | 20 20 20 30 12 12 12 Greatest Overweight (x) 4 | . 2 . 4 1 1 4 Average Overweight (x) . | . . . . 1 1 1 Largest Inventory Capacity 8 | 5 5 8 8 8 8 8 Average Capacity 7 | 5 5 7 8 8 8 7 Most Carried 8 | 5 5 4 8 7 8 8 Average Carried 5 | 3 4 3 6 7 7 6 Final Capacity 8 | 5 5 8 8 8 8 5 Final Carried 8 | 4 4 4 7 7 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Min Mat Min Zio Dee Matter Collected 504 | 250 73 70 65 . 46 . Remotely . | . . . . . . . Salvage Created 385 | 47 153 40 129 . . 16 Parts 28 | 2 10 6 9 . . 1 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 1 | . . . . . 1 . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 14 | 1 5 3 2 . . 3 Guns 12 | 1 5 3 2 . . 1 AOE 2 | . . . . . . 2 Classes Destroyed 6 | 1 2 . 1 . . 2 Watcher 2 | . 1 . 1 . . . Swarmer 6 | . 3 3 . . . . Grunt 4 | 1 2 . 1 . . . Sentry 1 | . . . 1 . . . Z-Technician 1 | . . . . . . 1 Assembled 3 | . . . . . . 3 Best Kill Streak 3 | 1 3 3 1 . . 3 Combat Bots Only 3 | 1 3 3 1 . . 3 Max Kills in Single Turn 2 | 1 1 2 1 . . 1 Gunslinging 1 | . . 1 . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Hostile Shots Fired 154 | 5 62 10 13 3 . 61 Missed 52 | . 20 3 4 2 . 23 Hits 102 | 5 42 7 9 1 . 38 Melee 4 | . . . . . . 4 Projectile 98 | 5 42 7 9 1 . 34 Critical Strikes 3 | . 1 . 1 . . 1 Part Disruptions 2 | . . . . . . 2 Damage Taken 1616 | 58 336 47 116 10 . 1049 Core 513 | 12 82 12 43 . . 364 Absorbed by Shields . | . . . . . . . Core Remaining (%) 76 | 95 . 57 . . . . Volleys Fired 47 | 4 16 5 7 . . 15 Largest 2 | 2 2 2 2 . . 2 Hottest 90 | 90 90 73 73 . . 80 Shots Fired 87 | 8 31 10 14 . . 24 Gun 72 | 8 31 10 14 . . 9 Cannon 7 | . . . . . . 7 Launcher 8 | . . . . . . 8 Special . | . . . . . . . Kinetic 40 | . 14 5 7 . . 14 Thermal 33 | 4 15 5 7 . . 2 Explosive 8 | . . . . . . 8 Electromagnetic 6 | 4 2 . . . . . Robot Hit Streak 11 | 7 11 5 5 . . 9 Robot Miss Streak 3 | . 3 2 3 . . 3 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 2 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 58 | 7 20 7 8 . . 16 Core Hits 29 | 2 9 3 5 . . 10 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | 1 2 . . . . 1 Burn 3 | . 2 . . . . 1 Corrupt 1 | 1 . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1073 | 93 282 91 112 . . 495 Guns 714 | 93 282 91 112 . . 136 Cannons 49 | . . . . . . 49 Explosions 310 | . . . . . . 310 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 383 | . 133 40 61 . . 149 Thermal 286 | 38 110 51 51 . . 36 Explosive 310 | . . . . . . 310 Electromagnetic 94 | 55 39 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . 3 . . . . Average Corruption 3 | . . 3 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . 8 . . . . Message Errors 1 | . . 1 . . . . Heat Flow Errors 1 | . . 1 . . . . Energy Discharges 4 | . . 4 . . . . Data Loss (minor) 2 | . . 2 . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 39 | . . . . . . 39 Shots 3 | . . . . . . 3 Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 150 | 150 72 144 36 . . 56 Average Temperature 34 | 80 24 50 17 . . 21 Received Heat Transfer 566 | 30 54 . 60 6 . 416 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | 1 . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 924 | 111 481 148 148 . . 36 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 110 | 20 110 70 30 . . . Initial 23 | . . 23 . . . . Average 9 | . 29 8 5 . . . Influence Increases 364 | 20 187 70 87 . . . Destroy 0b10 Robot/C 220 | 20 100 60 40 . . . Destroy 0b10 Robot/NC 10 | . 5 . 5 . . . Destroy Leader 44 | . 22 10 12 . . . Lose Combat Pursuer 90 | . 60 . 30 . . . Influence Decreases 364 | 20 127 130 87 . . . Entered New Map 37 | . . 37 . . . . Time Decay 297 | 20 97 93 87 . . . Lost Part 30 | . 30 . . . . . Squads Dispatched 4 | . 2 1 1 . . . Investigation 2 | . 1 1 . . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Distress Signals 3 | . 2 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 41 | 1 17 3 11 3 . 6 Peak Tracking Total 6 | 1 6 3 5 3 . 3 Tactical Retreats 5 | . 3 . 2 . . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Min Mat Min Zio Dee Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Machines Accessed 4 | . 1 1 1 . 1 . Terminals 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 11 | . 3 1 2 . 5 . Successful 11 | . 3 1 2 . 5 . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 9 | . . . . . 9 . Terminals 5 | . 3 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 3 1 2 . 5 . Record 3 | . 2 . 1 . . . Part Schematic 5 | . . . . . 5 . Open Door 1 | . . 1 . . . . Emergency Access Points 1 | . 1 . . . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . 1 . . . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 20 | . . . . . 20 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 . Highest-Rated Group 154 | . . . . . 154 . Highest-Rated Ally 40 | . . . . . 40 . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . . 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Min Mat Min Zio Dee Turns Passed 4732 | 793 488 815 427 7 1839 363 Spaces Moved 3501 | 334 332 595 333 7 1676 224 Core 173 | 21 2 . 3 . . 147 Treads . | . . . . . . . Legs 758 | . 4 595 159 . . . Wheels 639 | 313 326 . . . . . Hover . | . . . . . . . Flight 1931 | . . . 171 7 1676 77 Fastest Speed 50 | 50 80 120 109 109 109 50 Average Speed 108 | 78 80 120 116 109 109 142 Slowest Speed 275 | 80 150 120 275 109 109 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 14 45 84 24 5 91 32 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 4 | . . 1 . . 3 . Spaces Dug . | . . . . . . . Terrain Destroyed 27 | . . . . . . 27 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 27 | . . . . . . 27 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Total 4366 | 858 521 686 363 6 1688 244 Wait 739 | 505 158 76 . . . . Move 3495 | 333 331 594 332 6 1675 224 Hop . | . . . . . . . Pick Up 39 | 10 8 4 12 . 5 . Fast Attach . | . . . . . . . Attach 21 | 5 4 3 5 . 1 3 Detach 1 | . . 1 . . . . Swap 7 | . 1 2 . . 3 1 Drop 16 | 1 3 1 7 . 4 . Fire 47 | 4 16 5 7 . . 15 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials -9/Mines -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 67 | -11/Scrapyard | Discovered new exit (range 8) 794 | -11/Scrapyard | Entered Materials 795 | -10/Materials | Build established: Mutant 1135 | -10/Materials | Discovered new exit (range 7) 1200 | -10/Materials | Identified exit to Mines 1282 | -10/Materials | Entered Mines 1292 | -10/Mines | Learned location of Zion (-7) 1302 | -10/Mines | Met a Derelict bent on vengeance 1312 | -10/Mines | Lost 3 parts (1p2n) 1371 | -10/Mines | Met a Derelict shopkeep closing up shop 1409 | -10/Mines | Discovered new exit (range 3) 1663 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1666 | -10/Mines | Found Prototype Device 1667 | -10/Mines | Identified Exp. Sensor Array 2058 | -10/Mines | Discovered new exit (range 10) 2097 | -10/Mines | Entered Materials 2097 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2505 | -9/Materials | Discovered new exit (range 13) 2524 | -9/Materials | Entered Mines 2527 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2531 | -9/Mines | Entered Zion 2627 | -7/Zion | Learned location of Extension (-5) 2731 | -7/Zion | Found CR-A16's Pointy Stick 2907 | -7/Zion | Learned Factory terminal intel 3243 | -7/Zion | Received a hallucinogenic algorithm 3244 | -7/Zion | Ran a hallucination algorithm 3250 | -7/Zion | Ran a hallucination algorithm 3494 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3533 | -7/Zion | Met Imprinter 3564 | -7/Zion | Imprinted 3566 | -7/Zion | Declared Zion's savior 4102 | -7/Zion | Discovered new exit (range 9) 4345 | -7/Zion | Opened final containment barrier to the Deep Caves 4365 | -7/Zion | Discovered new exit (range 3) 4365 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 4370 | -7/Zion | Entered Deep Caves 4370 | -7/Deep Caves | Accompanied by 1 ally 4498 | -7/Deep Caves | Lost 5 parts (1p3n1w) 4682 | -7/Deep Caves | Z-Facility disabled 4690 | -7/Deep Caves | Attacked by Z-Imprinter 4713 | -7/Deep Caves | Core integrity fell below 50% 4722 | -7/Deep Caves | Core integrity fell below 20% 4733 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- NEW_ZION: Z-Facility proximity alert. Z-Facility disabled. PQ-A1U(o) destroyed. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! Destroyed Prototype Protection. Rocket Launcher destroyed. Z-Imprinter suffers critical hit (Burn). Lgt. Ion Engine destroyed. Lgt. Cannon destroyed. Mak. Laser destroyed. Sml. Storage Unit destroyed. Imp. Targeting Computer destroyed. Slammed into A4-3YM(o). [Achievement: First Step to Greatness] Notice for Steam players: Cogmind player global achievement rates displayed by Steam are all underreported, in many cases by a huge margin, due to how they are calculated by Valve. Map ----- +----------------------------------------------------+ | ?????????????????????? # | | ??????????????????? 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""""""""" ????????? | | ?????????????? ?????????? | | ?????????????? ?????????? | | ????????????? ??????????? | | ????????????? ??????????? | | ????????????? ??????????? | | ?????????????? ???????????? | | ??????????????? ##### ???????????? | | ????????????????? ####?????#????????????? | | ??????????????????? ##?????????????????????? | | ????????????????????? ####???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 140 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 12 Item Schematics ----------------- Beamcaster | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Arc Thrower | -7/Zion | Free Imp. Carbon-fiber Leg | -7/Zion | Archive Focal Shield | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Wave Gun | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Recalibrator | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Adventurer DATA ERROR: Steam Global Achievement% First Step to Greatness One Hack Too Far Risk Taker Robot Respite Signs Are For Wimps The One Tourist Challenges ------------ None Game ------ Seed ParticleSuspensionCasing Manual? 0 Play Time 00:58:46 Cumulative 2.4 hours Start 2025.11.22 @ 06:17:37 End 2025.11.22 @ 07:24:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a3bbf462-d5ad-4a5d-8014-0b8b52e70448