Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.10 @ 09:15:37 Player: Xeram Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (74) 370 Value Destroyed (2230) 2230 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (91) 91 TOTAL SCORE: 6571 Bonus ------- High Alert Combat Kills 50 Follower Combat Kills 160 Friendly Fire -119 Cogmind --------- Core Integrity 0/850 Matter 201/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter Improved Targeting Computer Focal Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Light Nuclear Core Light Nuclear Core Advanced Heat Sink Advanced Heat Sink Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Large Storage Unit Advanced Signal Interpreter Improved Targeting Computer Core Analyzer Hardened Medium Armor Plating > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Cooled Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Advanced Heat Sink Advanced Heat Sink Small Storage Unit High-capacity Matter Pod Focal Shield Makeshift Hacking Suite High-powered Tractor Beam Autogun Autogun Autogun Minigun Rocket Launcher [Rating: 53] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Focal Shield Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Core Shielding Weapon Mini Assault Cannon Energy Gun EM Pulse Gun Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Slots Evolved 8 | . . . 2 . 2 2 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . Utility 5 | . . . 1 . 2 . 2 . . Weapon 1 | . . . . . . 1 . . . Parts Attached 86 | 6 6 8 19 1 6 17 6 11 6 Power 9 | 1 1 2 4 . . . . 1 . Engine 7 | 1 1 1 3 . . . . 1 . Core 2 | . . 1 1 . . . . . . Reactor . | . . . . . . . . . . Propulsion 20 | 2 2 2 3 1 1 6 1 2 . Treads . | . . . . . . . . . . Leg 20 | 2 2 2 3 1 1 6 1 2 . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 19 | 1 1 . 4 . 4 2 5 2 . Device 7 | . . . . . 3 1 2 1 . Storage 4 | 1 . . 2 . . . 1 . . Processor 4 | . . . 2 . . 1 1 . . Hackware . | . . . . . . . . . . Protection 4 | . 1 . . . 1 . 1 1 . Artifact . | . . . . . . . . . . Weapon 38 | 2 2 4 8 . 1 9 . 6 6 Energy Gun 7 | 2 1 1 2 . 1 . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 16 | . 1 2 3 . . 5 . 5 . Ballistic Cannon 9 | . . . . . . 3 . . 6 Launcher 6 | . . 1 3 . . 1 . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 3 . . 1 . . . Parts Lost 33 | . . 5 5 1 2 3 . 10 7 Power 4 | . . 1 1 . . . . 1 1 Propulsion 14 | . . 2 2 1 1 2 . 4 2 Utility 4 | . . . . . . 1 . 1 2 Weapon 11 | . . 2 2 . 1 . . 4 2 Highest Loss Streak 8 | . . 3 3 1 1 3 . 8 5 Average Slot Usage (%) 87 | . 96 91 97 100 98 98 100 84 47 Engine 6 | . 13 5 6 11 9 7 6 5 . Core 1 | . . 8 4 . . . . . . Leg 22 | . 27 27 31 33 26 28 26 16 1 Device 4 | . . . . . 13 7 6 7 6 Storage 15 | . 14 14 20 22 18 15 13 13 10 Processor 12 | . . . 10 11 9 13 20 20 18 Protection 4 | . 13 14 1 . 3 . 6 2 . Energy Gun 4 | . 23 7 6 11 9 . . . . Ballistic Gun 9 | . 3 15 14 11 9 15 . 10 1 Ballistic Cannon 4 | . . . . . . 6 20 6 6 Naked Turns . | . . . . . . . . . . Heaviest Build 61 | 13 14 14 46 46 52 57 61 61 55 Greatest Support 64 | 20 20 20 30 30 30 64 61 61 20 Greatest Overweight (x) 14 | 1 1 1 2 1 2 1 1 6 14 Average Overweight (x) . | . . . . 1 1 . . 1 2 Largest Inventory Capacity 16 | 6 6 6 16 16 16 16 16 16 16 Average Capacity 13 | 5 6 6 14 16 16 16 16 16 13 Most Carried 16 | 2 6 6 16 16 16 16 16 16 13 Average Carried 10 | 1 4 5 8 15 14 15 14 12 10 Final Capacity 16 | 6 6 6 16 16 16 16 16 16 4 Final Carried 16 | 2 5 6 16 15 16 16 16 12 4 Class Distribution -------------------- 50% | Mutant 34% | Gunner 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Matter Collected 2312 | 180 147 285 304 54 114 337 56 385 450 Remotely . | . . . . . . . . . . Salvage Created 2463 | . 197 125 816 43 289 419 56 153 365 Parts 130 | . 8 6 54 . 13 25 3 8 13 Haulers Intercepted 4 | . . . 3 . . 1 . . . Recyclers Shooed 2 | . . . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . 6 17 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Combat Hostiles Destroyed 63 | . 4 4 19 3 4 13 2 6 8 Guns 33 | . 4 3 9 3 3 4 . 5 2 Cannons 12 | . . . . . . 4 2 1 5 AOE 17 | . . 1 10 . 1 5 . . . Classes Destroyed 11 | . 3 . 4 1 . 1 . 1 1 Worker 1 | . . . . . . 1 . . . Hauler 4 | . . . 3 . . 1 . . . Recycler 4 | . 1 . 2 . 1 . . . . Operator 1 | . . . 1 . . . . . . Swarmer 21 | . 3 2 9 . . 3 . 4 . Grunt 30 | . 1 2 9 . 2 10 . . 6 Brawler 2 | . . . 1 . . . . . 1 Duelist 1 | . . . . . . . . . 1 Sentry 6 | . . . 1 . 2 . 2 1 . Programmer 1 | . . . . . . . . 1 . Assembled 3 | . . . . 3 . . . . . Best Kill Streak 9 | . 3 2 7 2 2 9 1 4 3 Combat Bots Only 8 | . 3 2 7 2 1 8 1 4 3 Max Kills in Single Turn 5 | . 1 1 5 1 1 2 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 5 | . . 1 5 . 1 2 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Damage Taken 5765 | . 205 474 577 185 223 600 442 1387 1672 Core 1118 | . 27 113 53 22 . 47 67 180 609 Absorbed by Shields 15 | . . . . . 15 . . . . Core Remaining (%) 83 | 100 . 44 . 81 100 93 . . . Volleys Fired 190 | . 22 20 45 6 16 24 8 24 25 Largest 3 | . 2 2 2 2 2 3 3 3 3 Hottest 144 | . 80 85 85 68 88 144 144 144 144 Shots Fired 413 | . 44 33 83 12 28 62 24 59 68 Gun 270 | . 44 33 80 12 28 21 . 36 16 Cannon 132 | . . . . . . 36 24 20 52 Launcher 11 | . . . 3 . . 5 . 3 . Special . | . . . . . . . . . . Kinetic 322 | . 17 20 58 6 16 57 24 56 68 Thermal 24 | . . 7 14 . 3 . . . . Explosive 11 | . . . 3 . . 5 . 3 . Electromagnetic 56 | . 27 6 8 6 9 . . . . Robot Hit Streak 18 | . 5 5 18 6 8 7 3 11 6 Robot Miss Streak 6 | . 2 4 3 5 6 3 2 6 3 Penetration Max . | . . . . . . . . . . Secondary Targets 7 | . . 1 2 . . 2 . 2 . Max Gunslinging Chain 1 | . . 1 1 . . 1 . 1 . Shots Hit Robots 261 | . 24 19 62 8 21 31 15 40 41 Core Hits 157 | . 7 10 44 9 13 27 4 21 22 Critical Hits 6 | . . . . . . 3 . 3 . Critical Kills 2 | . . . . . . 2 . . . Critical Parts Destroyed 4 | . . . . . . 1 . 3 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6381 | . 247 317 1359 109 432 1390 407 1141 979 Guns 2491 | . 247 237 760 109 312 210 . 421 195 Cannons 2045 | . . . . . . 503 387 371 784 Explosions 1807 | . . 80 584 . 120 677 . 346 . Melee . | . . . . . . . . . . Ramming 38 | . . . 15 . . . 20 3 . Kinetic 3749 | . 54 103 478 62 181 713 387 792 979 Thermal 522 | . . 160 215 . 147 . . . . Explosive 1556 | . . . 533 . . 677 . 346 . Electromagnetic 516 | . 193 54 118 47 104 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . 4 6 . . . 5 5 Average Corruption 4 | . . . 3 4 . . . 4 5 Corruption Purged . | . . . . . . . . . . Effects 43 | . . . 10 6 . . . 17 10 Message Errors 13 | . . . 3 1 . . . 4 5 Matter Fused 7 | . . . 1 2 . . . 2 2 Heat Flow Errors 2 | . . . 1 . . . . 1 . Energy Discharges 3 | . . . . 2 . . . 1 . Parts Rejected 2 | . . . . . . . . . 2 Data Loss (minor) 7 | . . . 2 . . . . 5 . Targeting Errors 7 | . . . 3 1 . . . 2 1 Weapon Failures 2 | . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 76 | . . . 16 . . 8 . 42 10 Projectiles 33 | . . . . . . 4 . 19 10 Explosions 43 | . . . 16 . . 4 . 23 . Melee . | . . . . . . . . . . Knockbacks 19 | . . . . . . 3 . 3 13 Impact . | . . . . . . . . . . Kinetic 19 | . . . . . . 3 . 3 13 Secondary . | . . . . . . . . . . Self-Inflicted Damage 130 | . . . 17 . . 38 . 75 . Shots 5 | . . . 1 . . 1 . 3 . Rammed 1 | . . . . . . . . 1 . Targets Rammed 4 | . . . 1 . . . 2 1 . Kicked 3 | . . . 1 . . . 2 . . Crushed . | . . . . . . . . . . Highest Temperature 302 | . 80 166 178 20 . 302 146 141 287 Average Temperature 69 | . 33 68 59 10 . 123 49 33 78 Received Heat Transfer 1749 | . 18 174 222 40 89 252 144 216 594 Effects 1 | . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 1016 | . . 285 507 . 224 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . 1 1 . 2 . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Peak Influence 508 | . 165 299 508 176 192 400 214 . . Average Influence 168 | . 77 150 290 163 115 162 153 . . Maximum Alert Level 2 | . . 1 2 . . 2 1 . . Low Security (%) 68 | 100 100 60 25 100 100 64 90 . . Level 1 22 | . . 39 36 . . 33 9 . . Level 2 8 | . . . 38 . . 1 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . 2 . 2 . . 2 . . . Investigation 1 | . . . 1 . . . . . . Extermination . | . . . . . . . . . . Reinforcement 5 | . 2 . 1 . . 2 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Distress Signals 7 | . 1 . 4 1 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 127 | . 9 10 34 15 9 15 2 11 22 Peak Tracking Total 11 | . 5 3 11 8 4 5 1 5 8 Tactical Retreats 13 | . 1 . . 2 . 1 . 4 5 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Traps Triggered 6 | . 2 . 4 . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 3 | . . . . . . . . . 3 Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Machines Disabled 9 | . 1 . 2 . . 4 . 2 . Max in Single Turn 4 | . 1 . 1 . . 4 . 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Machines Accessed 3 | . . . . . 1 . 1 1 . Terminals 2 | . . . . . 1 . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 4 | . . . . . 2 . 1 1 . Successful 3 | . . . . . 1 . 1 1 . Failed 1 | . . . . . 1 . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 2 | . . . . . 2 . . . . Terminals 3 | . . . . . 2 . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 2 | . . . . . . . 1 1 . Open Door 1 | . . . . . . . . 1 . Alert Level 1 | . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 3 | . . . . . 3 . . . . Terminals 1 | . . . . . 1 . . . . Assimilate 1 | . . . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 1 | . . . . . 1 . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Total Allies 5 | . . 3 . . 1 . . . 1 Largest Group 3 | . . 3 3 . 1 1 . . 1 Highest-Rated Group 125 | . . 40 40 . 10 10 . . 125 Highest-Rated Ally 125 | . . 16 16 . 10 10 . . 125 Total Orders . | . . . . . . . . . . Ally Attacks 70 | . . 23 47 . . . . . . Total Damage 667 | . . 178 489 . . . . . . Kills 11 | . . 6 5 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Turns Passed 3481 | 59 285 421 506 157 210 491 235 604 513 Spaces Moved 1901 | 34 174 293 234 56 91 286 154 335 244 Core 231 | 4 . . . . . . . . 227 Treads . | . . . . . . . . . . Legs 1670 | 30 174 293 234 56 91 286 154 335 17 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 150 150 120 120 120 50 Average Speed 139 | 116 120 120 145 150 151 127 121 155 171 Slowest Speed 750 | 150 150 150 180 150 180 150 150 300 750 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 4 34 71 30 20 13 11 5 61 47 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 3 | . . 1 . . . . . 2 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 104 | . . 4 19 . 14 35 4 21 7 Melee . | . . . . . . . . . . Projectile 27 | . . . . . . 11 4 5 7 AOE 77 | . . 4 19 . 14 24 . 16 . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Total 2379 | 50 206 329 320 117 137 372 183 375 290 Wait 137 | 9 1 7 8 55 16 25 7 1 8 Move 1892 | 33 173 292 233 55 90 285 153 334 244 Hop . | . . . . . . . . . . Pick Up 31 | 2 4 1 8 . 5 5 3 2 1 Fast Attach 38 | 6 5 5 9 . 2 8 1 2 . Attach 26 | . 1 1 4 1 3 2 2 6 6 Detach 19 | . . 1 6 . 1 5 1 1 4 Swap 22 | . . 2 6 . 1 7 3 3 . Drop 20 | . . . . . 3 11 3 1 2 Fire 190 | . 22 20 45 6 16 24 8 24 25 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 4 | . . . 1 . . . 2 1 . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 1 exit: [*Dat]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 8) 311 | -10/Materials | Build established: Mutant 345 | -10/Materials | Entered Mines 396 | -10/Mines | Lost 3 parts (1p1n1w) 466 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 562 | -10/Mines | Core integrity fell below 50% 588 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 707 | -10/Mines | Learned location of Zion (-7) 725 | -10/Mines | Discovered new exit (range 9) 766 | -10/Mines | Entered Materials 766 | -9/Materials | Accompanied by 3 allies 766 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 943 | -9/Materials | Lost 3 parts (1p1n1w) 1003 | -9/Materials | Build established: Scavenger-Mutant 1027 | -9/Materials | Discovered new exit (range 15) 1064 | -9/Materials | Destroyed 7 combat bots 1271 | -9/Materials | Identified exit to Mines 1272 | -9/Materials | Entered Mines 1273 | -9/Mines | Assembled infested the area 1322 | -9/Mines | Build established: Mutant 1409 | -9/Mines | Discovered new exit (range 14) 1427 | -9/Mines | Identified exit to Materials 1429 | -9/Mines | Entered Materials 1429 | -8/Materials | Evolved 2 slots: Utility x2 1636 | -8/Materials | Discovered new exit (range 3) 1638 | -8/Materials | Identified exit to Factory 1639 | -8/Materials | Entered Factory 1639 | -7/Factory | Accompanied by 1 ally 1639 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2000 | -7/Factory | Destroyed 8 combat bots 2042 | -7/Factory | Build established: Gunner 2063 | -7/Factory | Lost 3 parts (2n1u) 2126 | -7/Factory | Discovered new exit (range 4) 2128 | -7/Factory | Identified exit to Factory 2130 | -7/Factory | Entered another Factory area 2130 | -6/Factory | Evolved 2 slots: Utility x2 2337 | -6/Factory | Discovered new exit (range 14) 2359 | -6/Factory | Identified exit to Lower Caves 2365 | -6/Factory | Entered Lower Caves 2497 | -6/Lower Caves | Learned Factory stockpile data 2603 | -6/Lower Caves | Lost 8 parts (1p4n1u2w) 2676 | -6/Lower Caves | Identified exit to Lower Caves 2969 | -6/Lower Caves | Entered another Lower Caves area 3071 | -6/Lower Caves | Lost 5 parts (1p2n1u1w) 3384 | -6/Lower Caves | Core integrity fell below 50% 3414 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3433 | -6/Lower Caves | Core integrity fell below 20% 3470 | -6/Lower Caves | Build established: Mutant 3478 | -6/Lower Caves | Discovered new exit (range 15) 3482 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03262_ M DZI97J220G#& J: 03371_ G-67 Veteran knocked back. 03374_ G-50 Soldier knocked back. 03378_ G-67 Veteran knocked back. 03378_ G-50 Soldier knocked back. 03381_ G-67 Veteran destroyed. 03384_ G-50 Soldier knocked back. 03385_ Mni. Assault Cannon destroyed. 03387_ System corrupted: Mni. Assault Cannon rejected. 03389_ Overheating: Energy bleed (-7). 03389_ G-50 Soldier knocked back. 03392_ Dropped Lrg. Storage Unit. 03393_ Extracted 32 matter. 03399_ Core Analyzer destroyed. A strange signal echoes through the caves. 03414_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 03425_ WAOSE#PPFP5KY95 FPGSUW 03452_ System corrupted: Matter fused (-9). 03477_ /BLMJPPKR56GPFHFLMXW7GSB 03478_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#############???????????????????????????? | | ????????## # ##??????????????????????????? | | ????????# # ###############????????????? | | ????????# ###### ????????????? | | ???????## ##????## ?????????????? | | ?????### ##?????# """ ?????????????????? | | ????## # #?????# s """""""?????????????????? | | ????# ##?????## s " """ ?????????????????? | | ????# # #??????## #""""""""??? ???????????? | | ????# ?## #???????# #?""""""""" ??????????? | | ????#???# #???????## #s #? """"" ??????????? | | ????????# #????????### ## ??????????? | | ????# ## ############ ?????????? | | ????# ?????????? | | ????# ## ????????? | | ????#???### ????????? | | ??????????## ### @ ????????? | | ???????????## #?### # ????????? | | ????????????### ##???# #? ## ??????????? | | ?????????###########?## ### #??###?????????????? | | ?????????? ## ##?# #?? #??????????????????? | | ??????????# #?# ### #??? ?????????????????? | | ??????????# ### ## #??? < ????????????????? | | ??????????# ## ###?? ????############ | | ??????????# #???####???# | | ?????###### ### ###????###?# | | ?????# #?# ##??## ### ## | | ?????# """" #?## #??# ######### | | ?????# " #??##### ##??# ##???????? | | ?????# "" ###?????## ##???# #????????? | | ?????# ##?????## ###### #????????? | | ?????#### ##????# #????????? | | ?????# #???## #???????? | | ?????## ## #????## ######### #????? | | ??????## ### #?????###???????## ##????? | | ???????## #?########????????????????####?????# ## | | ????????###??????????????????????????????????##??# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 6 Core Analysis 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelForceArray Manual? 0 Play Time 00:41:10 Cumulative 25.6 hours Start 2020.03.10 @ 08:37:18 End 2020.03.10 @ 09:15:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 24 Gallery% 35 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9848024-5109-4925-9db3-bb3ba1288054