Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.14 @ 20:43:11 Player: markverb1 Result: Destroyed by N1-EXG(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (9) 45 Value Destroyed (367) 367 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 1932 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 253/300 Energy 99/100 System Corruption 0% Temperature Warm (130) Movement Core (150) Ox2 Location -9/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Overtuned Pulse Rifle > --- INVENTORY (8) ---- Light Treads Aluminum Leg A0-MCA's Component Scanner Overtuned Pulse Rifle Overtuned Pulse Rifle Overtuned Pulse Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Overtuned Titanium Leg Overtuned Titanium Leg > --- UTILITY ---------- Small Storage Unit Weight Redist. System > --- WEAPON ----------- Overtuned Pulse Rifle Overtuned Pulse Rifle > --- INVENTORY -------- Light Treads Aluminum Leg A0-MCA's Component Scanner Overtuned Pulse Rifle Overtuned Pulse Rifle Subdweller Machine Gun [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Weapon Assault Rifle Energy Gun Overtuned Pulse Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 15 | 5 . 1 9 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads . | . . . . Leg 4 | 2 . . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | 1 . . 1 Device 1 | . . . 1 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 1 . 1 5 Energy Gun 4 | . . . 4 Energy Cannon . | . . . . Ballistic Gun 3 | 1 . 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . . 10 Power 2 | . . . 2 Propulsion 4 | . . . 4 Utility 1 | . . . 1 Weapon 3 | . . . 3 Highest Loss Streak 7 | . . . 7 To Critical Strikes . | . . . . Average Backups 3 | 1 1 1 4 Power . | . . . . Propulsion 1 | . 1 1 2 Utility . | . . . . Weapon 1 | . . . 2 Tool/Special . | . . . . Unused Backups 5 | 2 . . 3 Power 1 | 1 . . . Propulsion 3 | 1 . . 2 Utility 1 | . . . 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 71 | . 71 76 68 Engine 13 | . 14 14 13 Leg 27 | . 28 28 27 Device 5 | . . . 9 Storage 14 | . 14 14 14 Ballistic Gun 8 | . 14 19 2 Peak Build Rating 19 | 5 5 7 19 Average Rating 5 | 4 5 5 6 On Entrance 4 | . 5 5 7 Naked Turns . | . . . . Heaviest Build 16 | 12 12 16 16 Greatest Support 44 | 20 20 20 44 Greatest Overweight (x) 3 | 3 . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 7 | 4 1 3 7 Average Carried 3 | 1 1 2 4 Final Capacity 8 | 8 8 8 8 Final Carried 6 | 1 1 2 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Scr Matter Collected 450 | 182 . 128 140 Remotely . | . . . . Salvage Created 507 | . . 129 378 Parts 31 | . . 10 21 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 7 | . . 7 . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 9 | . . 3 6 Guns 9 | . . 3 6 Classes Destroyed 4 | . . 2 2 Swarmer 1 | . . 1 . Subdweller 2 | . . 2 . Federalist 1 | . . . 1 Scrapper 5 | . . . 5 Best Kill Streak 5 | . . 1 5 Combat Bots Only 5 | . . 1 5 Max Kills in Single Turn 1 | . . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 95 | . . 25 70 Missed 24 | . . 10 14 Hits 71 | . . 15 56 Projectile 71 | . . 15 56 Critical Strikes 6 | . . 1 5 Damage Taken 1415 | . . 256 1159 Core 265 | . . 128 137 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 44 | . . 16 28 Largest 2 | . . 2 2 Hottest 105 | . . 50 105 Shots Fired 56 | . . 17 39 Gun 56 | . . 17 39 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 55 | . . 17 38 Thermal 1 | . . . 1 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 9 | . . 8 9 Robot Miss Streak 2 | . . 1 2 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 44 | . . 14 30 Core Hits 14 | . . 4 10 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . . 1 Critical Strikes 2 | . . . 2 Destroy 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 641 | . . 167 474 Guns 641 | . . 167 474 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 641 | . . 167 474 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 217 | . . . 217 Average Temperature 67 | . . . 67 Received Heat Transfer 809 | . . 48 761 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 1 2 Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence . | . . . . Initial . | . . . . Average . | . . . . Influence Increases 95 | . . 95 . Destroy 0b10 Robot/C 20 | . . 20 . Lose Combat Pursuer 75 | . . 75 . Influence Decreases 95 | . . 70 25 Entered New Map 25 | . . . 25 Time Decay 70 | . . 70 . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Scr Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . . 10 13 Peak Tracking Total 5 | . . 3 5 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Scr Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Scr Machines Accessed 2 | . . . 2 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . . . 19 Successful 19 | . . . 19 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . . . 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 19 | . . . 19 Record 19 | . . . 19 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Scr Turns Passed 1949 | 394 60 481 1014 Spaces Moved 1222 | 86 51 324 761 Core 21 | 15 . . 6 Treads . | . . . . Legs 1201 | 71 51 324 755 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 100 Average Speed 120 | 123 120 120 119 Slowest Speed 200 | 200 120 120 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 15 12 24 59 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Scr Total 1652 | 375 50 399 828 Wait 338 | 273 . 55 10 Move 1219 | 85 50 323 761 Hop . | . . . . Pick Up 22 | 9 . 3 10 Fast Attach . | . . . . Attach 17 | 5 . 1 11 Detach 5 | . . . 5 Swap 2 | . . . 2 Drop 4 | 3 . 1 . Fire 44 | . . 16 28 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 1 | . . . 1 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: *Scr x2) -9/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 395 | -11/Scrapyard | Entered Materials 396 | -10/Materials | Build established: Mutant 396 | -10/Materials | Met a group of wandering Federalists 451 | -10/Materials | Discovered new exit (range 6) 455 | -10/Materials | Entered Subcaves 455 | -10/Subcaves | Accompanied by 1 ally 456 | -10/Subcaves | Continued accompanying wandering Federalists (5) 456 | -10/Subcaves | Approached by a straggling Scientist 698 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 797 | -10/Subcaves | Core integrity fell below 50% 852 | -10/Subcaves | Lost 4 allies 928 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 936 | -10/Subcaves | Entered Scraptown 963 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1005 | -9/Scraptown | Visited Scrapoid Research Area 1027 | -9/Scraptown | Visited Symbiants 1225 | -9/Scraptown | Discovered new exit (range 5) 1328 | -9/Scraptown | Visited Shadow of the Wyrm 1396 | -9/Scraptown | Visited UFD Registry 1396 | -9/Scraptown | Registered with UFD as "Nukegrid" 1455 | -9/Scraptown | Visited A0-MCA Data Center 1462 | -9/Scraptown | Given a C+ rating by A0-MCA 1469 | -9/Scraptown | Found A0-MCA's Component Scanner 1497 | -9/Scraptown | Visited Curators Association 1717 | -9/Scraptown | Met Optimus 1717 | -9/Scraptown | Accepted into 0bPrime 1778 | -9/Scraptown | Visited Infowarlord's Domain 1810 | -9/Scraptown | Civil war broke out across Scraptown 1850 | -9/Scraptown | Lost 3 allies 1909 | -9/Scraptown | Lost 3 parts (2n1w) 1928 | -9/Scraptown | Lost 5 allies 1941 | -9/Scraptown | Core integrity fell below 20% 1950 | -9/Scraptown | Destroyed by N1-EXG(j) with Overtuned Pulse Rifle Last Messages --------------- Ovr. Pulse Rifle suddenly begins malfunctioning. Critical hit (Burn: +50). Acquired Ovr. Pulse Rifle. Acquired Lgt. Deuterium Engine. Critical hit (Burn: +50). To regain energy, simply wait via the mouse wheel, '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. Ovr. Pulse Rifle suddenly begins malfunctioning. Weight Redist. System destroyed. 1Y-U1U(j) suffers critical hit (Destroy). Destroyed Broken Scrap Suit. N1-EXG(j) heat damages Ovr. Titanium Leg. Lgt. Deuterium Engine destroyed. Ovr. Titanium Leg destroyed. 1Y-U1U(j) destroyed. Sub. Machine Gun destroyed. Ovr. Titanium Leg destroyed. 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" """?????????? | | =% ##" """?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Challenges ------------ None Game ------ Seed MeleeTechPlatform Manual? 0 Play Time 00:22:05 Cumulative 1.3 hours Start 2025.05.14 @ 20:20:49 End 2025.05.14 @ 20:43:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 3 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5df481ff-2b89-4ea1-bdbe-8d0d05df33b0