Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.27 @ 15:24:49 Player: PoggyBison Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (61) 305 Value Destroyed (1849) 1849 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (57) 57 TOTAL SCORE: 7631 Bonus ------- Follower Combat Kills 67 Friendly Fire -10 Cogmind --------- Core Integrity 1282/1300 Matter 3/300 Energy 61/100 System Corruption 0% Temperature Cool (0) Movement Core (650) Ox12 Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Armored Medium Treads Advanced Medium Treads Flexi-carbon Leg Biometal Leg Wheel Improved Gyrokinetic Inverter > --- UTILITY (8) ------ Experimental Power Amplifier Large Storage Unit Enhanced Optical Array Improved Target Analyzer Quantum Capacitor Advanced ECM Suite Reaction Control System > --- WEAPON (4) ------- Flak Gun > --- INVENTORY (15) --- Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced Transmission Jammer Advanced Thermal Shield Improved Force Field Improved Component Analysis Suite Advanced Recalibrator Improved Arc Projector Compact HERF Cannon KE Penetrator Advanced KE Penetrator Katana Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Advanced Medium Treads Flexi-carbon Leg Thunder Leg Biometal Leg Wheel Improved Gyrokinetic Inverter > --- UTILITY ---------- Experimental Power Amplifier Large Storage Unit Enhanced Optical Array Improved Target Analyzer Quantum Capacitor Advanced ECM Suite Reaction Control System > --- WEAPON ----------- HERF Cannon > --- INVENTORY -------- Armored Medium Treads Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced Transmission Jammer Advanced Thermal Shield Improved Force Field Improved Component Analysis Suite Advanced Recalibrator Improved Arc Projector Compact HERF Cannon Flak Gun KE Penetrator Advanced KE Penetrator Katana [Rating: 97] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Enhanced Optical Array Protection Medium Reflective Plating Weapon Light Assault Rifle Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Sub Scr Fac Ext Fac Fac Res Slots Evolved 14 | . . . . . 8 . 2 2 2 Power 2 | . . . . . 1 . 1 . . Propulsion 4 | . . . . . 3 . . 1 . Utility 6 | . . . . . 3 . 1 . 2 Weapon 2 | . . . . . 1 . . 1 . Parts Attached 103 | 10 5 10 3 . 18 23 14 14 6 Power 15 | 1 1 1 1 . 2 3 5 1 . Engine 9 | 1 1 1 1 . 1 2 2 . . Core 5 | . . . . . 1 1 3 . . Reactor 1 | . . . . . . . . 1 . Propulsion 38 | 5 . 6 . . 6 11 3 4 3 Treads 9 | . . . . . 1 6 . 1 1 Leg 15 | 2 . 3 . . 5 2 . 2 1 Wheel 13 | 3 . 3 . . . 3 3 . 1 Hover 1 | . . . . . . . . 1 . Flight . | . . . . . . . . . . Utility 27 | 2 2 1 1 . 4 3 5 6 3 Device 18 | 1 1 . 1 . 3 2 5 2 3 Storage 3 | 1 1 . . . . . . 1 . Processor 4 | . . 1 . . . . . 3 . Hackware . | . . . . . . . . . . Protection 2 | . . . . . 1 1 . . . Artifact . | . . . . . . . . . . Weapon 23 | 2 2 2 1 . 6 6 1 3 . Energy Gun 8 | . 1 . 1 . 4 2 . . . Energy Cannon 4 | . . . . . 1 2 . 1 . Ballistic Gun 6 | 2 . 2 . . . . 1 1 . Ballistic Cannon 3 | . . . . . 1 2 . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 56 | . 2 1 1 . 6 15 28 . 3 Power 15 | . 1 1 1 . 1 3 7 . 1 Propulsion 21 | . 1 . . . 3 6 10 . 1 Utility 9 | . . . . . 1 1 7 . . Weapon 11 | . . . . . 1 5 4 . 1 Highest Loss Streak 24 | . 2 1 1 . 4 11 24 . 3 To Critical Strikes . | . . . . . . . . . . Average Backups 7 | 5 8 7 6 7 5 6 7 4 9 Power 1 | 1 2 2 . . 1 . 2 . . Propulsion 2 | 3 4 2 3 3 . 1 3 . . Utility 1 | . . 1 2 2 . 1 1 3 5 Weapon 1 | . . . . 2 3 3 . 1 4 Tool/Special . | . . . . . . . . . . Unused Backups 21 | 3 1 2 1 . 1 1 4 . 8 Power 5 | . . 1 1 . 1 . 2 . . Propulsion 4 | 2 1 1 . . . . . . . Utility 7 | . . . . . . 1 1 . 5 Weapon 5 | 1 . . . . . . 1 . 3 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 80 | . 98 98 97 71 89 87 81 46 68 Engine 9 | . 13 13 11 14 9 4 7 . . Core 1 | . . . . . 1 5 6 . . Treads 4 | . . . . . 2 6 22 . 4 Leg 17 | . . 18 28 28 26 16 . 8 12 Wheel 3 | . 27 8 . . . 2 2 . 3 Device 15 | . 14 14 14 14 19 22 20 3 15 Storage 9 | . 14 14 14 14 6 5 4 3 4 Processor 1 | . . . . . . . . 11 11 Energy Gun 5 | . 7 9 10 . 12 7 3 . . Energy Cannon 1 | . . . . . 1 5 4 . 3 Ballistic Gun 5 | . 18 18 17 . . . . 7 . Ballistic Cannon 1 | . . . . . 4 2 4 . . Peak Build Rating 97 | 7 8 9 10 10 48 62 76 70 97 Average Rating 29 | 5 7 7 9 7 34 44 56 48 88 On Entrance 21 | . 7 8 8 10 8 45 62 2 61 Avg Prop Armor Cover (%) 9 | 17 . 6 . . 7 6 8 14 12 Naked Turns 31 | . . . . . . . 26 5 . Heaviest Build 73 | 12 20 20 17 17 54 56 73 40 57 Greatest Support 90 | 20 20 20 26 20 65 90 90 43 71 Greatest Overweight (x) 5 | 3 1 1 . . 1 2 . . 5 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 15 15 Average Capacity 10 | 7 9 10 10 10 10 9 9 11 15 Most Carried 14 | 8 10 10 10 10 10 10 10 9 14 Average Carried 8 | 5 8 9 9 9 6 6 7 5 9 Final Capacity 15 | 8 10 10 10 10 10 10 5 15 15 Final Carried 12 | 8 10 10 10 10 8 9 4 9 12 Class Distribution -------------------- 47% | Scavenger-Mutant 25% | Mutant 13% | Scavenger-Tank 13% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Scraptown Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/Extension Scavenger-Tank | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -10 -8 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Sub Scr Fac Ext Fac Fac Res Matter Collected 1527 | 398 123 146 41 16 252 332 184 35 . Remotely 203 | . . . . . . 146 57 . . Salvage Created 2354 | 201 232 225 . . 422 756 394 39 85 Parts 105 | 15 13 14 . . 17 27 15 2 2 Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed 8 | 1 1 4 . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 8 | . . . 8 . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Sub Scr Fac Ext Fac Fac Res Combat Hostiles Destroyed 40 | . 7 4 . . 9 5 13 1 1 Guns 20 | . 7 4 . . 5 1 2 1 . Cannons 16 | . . . . . 3 3 10 . . AOE 2 | . . . . . 1 . 1 . . Classes Destroyed 12 | 3 3 1 . . 1 2 1 1 . Worker 3 | 1 1 . . . . . . 1 . Builder 3 | . . 1 . . . 2 . . . Tunneler 7 | 5 . . . . 1 1 . . . Hauler 1 | . 1 . . . . . . . . Recycler 5 | 1 . 1 . . . 3 . . . Watcher 2 | . . . . . . 1 1 . . Swarmer 16 | . 5 2 . . 3 . 6 . . Grunt 16 | . 2 2 . . 5 1 5 . 1 Sentry 3 | . . . . . 1 2 . . . Hunter 1 | . . . . . . . . 1 . Programmer 2 | . . . . . . . 2 . . Behemoth 2 | . . . . . . 2 . . . Best Kill Streak 5 | 2 3 3 . . 3 3 5 1 1 Combat Bots Only 5 | . 3 2 . . 3 2 5 1 1 Max Kills in Single Turn 2 | 1 2 1 . . 1 2 1 1 1 Gunslinging 1 | . 1 . . . . . . . . Exploded 1 | . . . . . 1 . 1 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Sub Scr Fac Ext Fac Fac Res Hostile Shots Fired 630 | . 65 32 3 . 86 106 192 104 42 Missed 245 | . 20 9 1 . 30 41 61 64 19 Hits 385 | . 45 23 2 . 56 65 131 40 23 Melee 2 | . . . . . . . 2 . . Projectile 383 | . 45 23 2 . 56 65 129 40 23 AOE 3 | . . . . . . . 3 . . Critical Strikes 6 | . . . . . . 1 5 . . Damage Taken 7506 | . 403 237 96 . 1361 1407 2820 689 493 Core 1399 | . 101 69 . . 209 155 607 240 18 Absorbed by Shields 99 | . . . . . . . 99 . . Ignored by Resistances 28 | . . . . . . 28 . . . Regen/Repaired (Parts) 174 | . . . . 174 . . . . . Core Remaining (%) 61 | 100 . . . 32 . 57 39 79 . Volleys Fired 172 | 22 22 22 . . 27 26 29 14 10 Largest 3 | 2 2 2 . . 3 3 3 1 1 Hottest 234 | 40 60 60 . . 234 223 193 33 88 Shots Fired 372 | 44 44 43 . . 78 72 67 14 10 Gun 249 | 44 44 43 . . 54 33 16 14 1 Cannon 123 | . . . . . 24 39 51 . 9 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 167 | 44 29 23 . . 11 16 29 14 1 Thermal 191 | . 15 20 . . 64 54 38 . . Explosive . | . . . . . . . . . . Electromagnetic 14 | . . . . . 3 2 . . 9 Robot Hit Streak 16 | 7 16 8 . . 7 13 14 2 3 Robot Miss Streak 5 | 2 3 5 . . 5 2 4 4 2 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Capacitor 9 | . . . . . . . . . 9 Shots Hit Robots 247 | 30 33 24 . . 53 52 43 5 7 Core Hits 140 | 10 14 15 . . 31 28 37 2 3 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 2 . Critical Strikes 9 | . . . . . . 4 2 2 1 Burn 3 | . . . . . . 2 1 . . Destroy 2 | . . . . . . . . 2 . Blast 3 | . . . . . . 2 1 . . Corrupt 1 | . . . . . . . . . 1 Melee Attacks 5 | . 5 . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5437 | 339 340 261 . . 1208 1454 1463 123 249 Guns 2552 | 339 340 261 . . 770 577 170 84 11 Cannons 2432 | . . . . . 342 877 975 . 238 Explosions 382 | . . . . . 96 . 286 . . Melee . | . . . . . . . . . . Ramming 71 | . . . . . . . 32 39 . Kinetic 1818 | 339 207 100 . . 69 375 633 84 11 Thermal 2867 | . 133 161 . . 1022 1039 512 . . Explosive 382 | . . . . . 96 . 286 . . Electromagnetic 299 | . . . . . 21 40 . . 238 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 14 | . 3 3 3 3 . . 14 . . Average Corruption 3 | . 2 3 3 3 . . 9 . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 38 | . 2 5 10 15 . . 6 . . Message Errors 6 | . . 1 1 4 . . . . . Matter Fused 7 | . . . 3 3 . . 1 . . Heat Flow Errors 5 | . . 1 1 2 . . 1 . . Energy Discharges 8 | . . 1 3 2 . . 2 . . Parts Rejected 1 | . . 1 . . . . . . . Parts Fused 1 | . . . 1 . . . . . . Data Loss (minor) 4 | . 1 1 1 1 . . . . . Data Loss (major) 3 | . 1 . . 2 . . . . . Alerts 1 | . . . . 1 . . . . . Misdirections 2 | . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . Overflow Damage 28 | . . . . . . . 28 . . Projectiles 24 | . . . . . . . 24 . . Explosions 4 | . . . . . . . 4 . . Melee . | . . . . . . . . . . Knockbacks 11 | . . . . . . 2 9 . . Impact . | . . . . . . . . . . Kinetic 10 | . . . . . . 2 8 . . Secondary 1 | . . . . . . . 1 . . Self-Inflicted Damage 94 | . . . . . . . 94 . . Shots 1 | . . . . . . . 1 . . Rammed 13 | . . . . . . . 13 . . Targets Rammed 17 | . . . . . . . 13 4 . Kicked 4 | . . . . . . . . 4 . Crushed . | . . . . . . . . . . Highest Temperature 276 | . 24 249 163 233 99 246 276 . 80 Average Temperature 62 | . 10 51 85 106 34 50 95 . 39 Received Heat Transfer 1940 | . 78 84 9 . 216 631 802 18 102 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried 1 | . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Melted 9 | . . 1 . . 3 4 1 . . Heat Transferred 5755 | . 300 338 . . 1991 2069 1057 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Sub Scr Fac Ext Fac Fac Res Maximum Alert Level 1 | . . . . . . . 1 . . Low Security (%) 98 | 100 100 100 . . 100 100 90 100 100 Level 1 1 | . . . . . . . 9 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 224 | 10 125 114 . . 181 146 224 43 29 Initial 76 | . . 40 . . . 76 20 43 . Average 42 | 1 34 52 . . 56 60 65 9 2 Influence Increases 1711 | 35 190 204 . . 340 309 544 35 54 Destroy 0b10 Robot/C 860 | . 140 140 . . 180 100 260 20 20 Destroy 0b10 Robot/NC 105 | 35 10 10 . . 5 35 5 5 . Destroy Leader 136 | . 32 30 . . 30 2 32 10 . Allied During Kill 14 | . . 14 . . . . . . . Trap Triggered on 0b10 10 | . . 10 . . . . . . . Successful Hack 36 | . 8 . . . 2 7 . . 19 Disable Machine 120 | . . . . . 30 . 75 . 15 Destroy Structure 85 | . . . . . 33 . 52 . . Partial Spotted 15 | . . . . . . . 15 . . Lose Combat Pursuer 330 | . . . . . 60 165 105 . . Influence Decreases 1711 | 35 85 255 54 . 183 424 497 124 54 Entered New Map 243 | . . 65 29 . . 81 22 46 . Time Decay 980 | 35 75 180 25 . 147 213 202 78 25 Lost Part 488 | . 10 10 . . 36 130 273 . 29 Squads Dispatched 13 | . 1 . . . 4 . 5 2 1 Investigation 2 | . . . . . 1 . 1 . . Extermination 4 | . . . . . 1 . 2 . 1 Reinforcement 7 | . 1 . . . 2 . 2 2 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . 1 . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Sub Scr Fac Ext Fac Fac Res Distress Signals 1 | . . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 137 | . 17 6 4 . 16 16 44 27 7 Peak Tracking Total 12 | . 7 3 2 . 4 11 10 12 4 Tactical Retreats 17 | . 2 1 . . 2 3 5 3 1 ECM-based Alert Blocks 38 | . 5 1 . . . . 20 9 3 Traps | -11 -10 -10 -10 -8 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Sub Scr Fac Ext Fac Fac Res Traps Triggered 6 | . 2 . 1 . 1 . 1 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 1 | . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . Installed 2 | . . 2 . . . . . . . Triggered 1 | . . 1 . . . . . . . Most Traps Carried 3 | . . 3 2 2 . . . . . Machines | -11 -10 -10 -10 -8 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Sub Scr Fac Ext Fac Fac Res Machines Disabled 9 | . . . . . 2 1 5 . 1 Max in Single Turn 5 | . . . . . 1 1 5 . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Sub Scr Fac Ext Fac Fac Res Machines Accessed 19 | . 3 . . 2 4 4 2 2 2 Terminals 13 | . 2 . . . 3 4 2 . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 1 . . . 1 . . 1 . Scanalyzers 1 | . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . Total Hacks 39 | . 8 . . 6 7 6 6 3 3 Successful 25 | . 6 . . 6 6 1 4 . 2 Failed 14 | . 2 . . . 1 5 2 3 1 Catastrophic 2 | . . . . . . 1 . 1 . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . . 1 . . . . Terminals 28 | . 7 . . . 6 6 6 . 3 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 1 . . . 1 . . 2 . Scanalyzers 1 | . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . Terminal Hacks 23 | . 5 . . 6 5 1 4 . 2 Record 12 | . 1 . . 6 3 . 2 . . Prototype ID Bank 2 | . . . . . . . 1 . 1 Open Door 2 | . . . . . 1 1 . . . Open DSF 1 | . . . . . 1 . . . . Alert Level 1 | . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . Hauler Manifests 2 | . . . . . . . 1 . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . . Report Inventory 2 | . 1 . . . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . 2 . . . 2 2 2 2 . Full Trace Events 2 | . . . . . 1 . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Sub Scr Fac Ext Fac Fac Res Used RIF Installer . | . . . . . . . . . . Robots Hacked 2 | . 2 . . . . . . . . Non-combat 2 | . 2 . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied 3 | . 3 . . . . . . . . parse_system 2 | . 2 . . . . . . . . no_distress 1 | . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Sub Scr Fac Ext Fac Fac Res Total Allies 2 | . . 2 . . . . . . . Largest Group 2 | . . 2 2 1 . . . . . Highest-Rated Group 45 | . . 45 45 14 . . . . . Highest-Rated Ally 31 | . . 31 31 14 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 11 | . . 9 2 . . . . . . Total Damage 230 | . . 187 43 . . . . . . Kills 3 | . . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Sub Scr Fac Ext Fac Fac Res Active Infowar (turns) 1841 | 133 278 372 99 . . . 311 389 259 Optics 648 | . . . . . . . . 389 259 Seismic 282 | 133 149 . . . . . . . . ECM 968 | . 129 372 99 . . . 311 45 12 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Sub Scr Fac Ext Fac Fac Res Turns Passed 4561 | 211 278 374 387 1021 583 468 581 399 259 Spaces Moved 3144 | 115 219 248 290 846 339 258 350 294 185 Core 101 | 2 . . . . . . 90 9 . Treads 288 | . . . . . . 58 230 . . Legs 2265 | 58 . 183 290 846 339 191 . 182 176 Wheels 387 | 55 219 65 . . . 9 30 . 9 Hover 103 | . . . . . . . . 103 . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 80 120 120 120 95 50 50 116 Average Speed 116 | 101 80 110 120 120 123 129 126 105 119 Slowest Speed 260 | 200 95 190 120 120 190 260 160 120 185 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 24 | 4 41 44 25 59 9 33 8 12 8 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 66 | . . . . . 35 . 31 . . Melee . | . . . . . . . . . . Projectile 9 | . . . . . 5 . 4 . . AOE 57 | . . . . . 30 . 27 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Sub Scr Fac Ext Fac Fac Res Total 3744 | 174 274 312 330 855 435 338 433 370 223 Wait 107 | . 12 9 30 . 27 1 3 21 4 Move 3135 | 114 218 247 289 845 338 257 349 293 185 Hop . | . . . . . . . . . . Pick Up 97 | 16 6 8 4 3 16 11 11 11 11 Fast Attach 28 | 6 2 1 . . 2 10 3 4 . Attach 76 | 5 . 4 2 . 15 13 13 15 9 Detach 30 | 4 . 3 . 2 . 8 3 8 2 Swap 25 | . 4 8 1 . 5 4 2 . 1 Drop 49 | 7 5 8 4 5 5 8 6 . 1 Fire 172 | 22 22 22 . . 27 26 29 14 10 Melee 5 | . 5 . . . . . . . . Ram 14 | . . . . . . . 14 . . Kick 4 | . . . . . . . . 4 . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 2 | . . 2 . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -8/Scraptown -6/Factory -6/Extension -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 212 | -11/Scrapyard | Entered Materials 467 | -10/Materials | Discovered new exit (range 16) 490 | -10/Materials | Entered Mines 500 | -10/Mines | Learned Materials trap positions 504 | -10/Mines | Found a hidden stash of uninstalled traps 573 | -10/Mines | Core integrity fell below 50% 723 | -10/Mines | Discovered new exit (range 10) 840 | -10/Mines | Discovered new exit (range 13) 864 | -10/Mines | Entered Subcaves 864 | -10/Subcaves | Accompanied by 2 allies 865 | -10/Subcaves | Approached by a straggling Scientist 869 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 898 | -10/Subcaves | Build established: Scavenger-Mutant 952 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1080 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1096 | -10/Subcaves | Discovered new exit (range 15) 1251 | -10/Subcaves | Entered Scraptown 1251 | -8/Scraptown | Accompanied by 1 ally 1589 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1598 | -8/Scraptown | Visited TADAMA 1640 | -8/Scraptown | Visited UFD Registry 1660 | -8/Scraptown | Visited CR-KLE's Repair Center 1669 | -8/Scraptown | CR-KLE repaired 5 parts 1701 | -8/Scraptown | Visited Assassins FH 1721 | -8/Scraptown | Visited Red Mages 1779 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 1783 | -8/Scraptown | Learned location of Zion (-6) 1802 | -8/Scraptown | Discovered new exit (range 11) 2141 | -8/Scraptown | Visited Cave Peace 2178 | -8/Scraptown | Visited Shadow of the Wyrm 2211 | -8/Scraptown | Visited The Evicted 2272 | -8/Scraptown | Entered Factory 2272 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x3, Weapon x1 2484 | -6/Factory | Lost 4 parts (2n1u1w) 2758 | -6/Factory | Build established: Scavenger-Gunner 2796 | -6/Factory | Spotted B-75 Beast 2851 | -6/Factory | Discovered new exit (range 6) 2855 | -6/Factory | Entered Extension 3065 | -6/Extension | Spotted B-75 Beast 3119 | -6/Extension | Destroyed B-75 Beast 3149 | -6/Extension | Lost 11 parts (2p4n1u4w) 3187 | -6/Extension | Spotted B-75 Beast 3211 | -6/Extension | Destroyed B-75 Beast 3305 | -6/Extension | Disrupted transfer network 3320 | -6/Extension | Discovered new exit (range 3) 3323 | -6/Extension | Entered Factory 3323 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3401 | -5/Factory | Build established: Scavenger-Tank 3735 | -5/Factory | Lost 3 parts (1u2w) 3841 | -5/Factory | System corruption reached 10% 3857 | -5/Factory | Core integrity fell below 50% 3868 | -5/Factory | Discovered new exit (range 13) 3884 | -5/Factory | Lost 24 parts (7p10n5u2w) 3904 | -5/Factory | Entered another Factory area 3904 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4046 | -4/Factory | Found Quantum Capacitor 4130 | -4/Factory | Build established: Mutant 4286 | -4/Factory | Discovered new exit (range 16) 4303 | -4/Factory | Entered Research 4303 | -3/Research | Evolved 2 slots: Utility x2 4562 | -3/Research | Self-destructed Last Messages --------------- A-15 Conveyor 5x Hvy. Disruptor Cannon 04504_ U-05 Engineer lays Concrete. 04505_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 6B. 04505_ U-05 Engineer lays Concrete. 04508_ ALERT: All DSF locations entering lockdown mode. 04509_ U-05 Engineer lays Concrete. 04509_ U-05 Engineer builds a Door. 04516_ Acquired Com. HERF Cannon. 04528_ Acquired Arm. Medium Treads. 04531_ Engineering Station disabled. 04532_ Thunder Leg destroyed. 04542_ G-67 Veteran system terminally corrupted. 04542_ Adv. Heat Sink fried. 04556_ Lgt. Antimatter Reactor destroyed. 04557_ G-73 Enforcer IFF system glitched. 04558_ HERF Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ??????????????????????????????????????########## | | ????????????????????????###########???# # | | ????????????????????????# #???? # | | ????????????????????????# #???? # | | ????????????????????????# " ""%[#????? # | | ????????????????????????# """" [ #????? !![ # | | ????????????????????????# g """ #??????!![ # | | ????????????????????????#@ """" !#??????!! / | | ????????????????????????# g #??????? # | | ????????????????????????# g #??????? ?# | | ????????????????????????#####+#############"###### | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# ###" ########"###### | | ?????????????????????????# #?#"T#????? ???? | | ?????????????????????????# #?####???# ?? | | ?????????????????????????# #????????# """ #? | | ?????????????????????????# #????????# """ #? | | ?????????????????????????# #????????# """ #? | | ?????????????????????????# #????????# #? | | ?????????????????????????# ?????????# #? | | ?????????????????????????# ?????????# #? | | ?????????????????????????# ?????????# #? | | ?????????????????????????+ ?????????##########? | | ?????????????????????????# ???????????????????? | | ?????????????????????????# ???????????????????? | | ?????????????????????????# ???????????????????? | | ?????????????????????????# ???????????????????? | | ?????????????????????????# ???????????????????? | | ?????????????????????????? ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 43 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Power Amplification 40 Additional Mass Support 6 Armor Coverage 800 Resistance: TH 30 Evasion (%) 78 Target Analysis 6 Core Analysis 6 Recoil Reduction 9 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Civilization 2243 DATA ERROR: Steam Global Achievement% For Emergencies Only Hydra Junior Dev Nice Directions, Buddy Organ Harvest Slippery One Spot Them First Streaker There's More Where That Came From Challenges ------------ None Game ------ Seed TrackerPointyTrident Manual? 0 Play Time 02:37:34 Cumulative 28.4 hours Start 2025.10.24 @ 13:00:12 End 2025.10.27 @ 15:24:49 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 22 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 8% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6670a2f1-a873-4090-beab-ded35f1f6285