Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.03 @ 23:20:17 Player: IzRey Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (162) 810 Value Destroyed (5732) 5732 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (906) 906 TOTAL SCORE: 10988 Bonus ------- High Alert Combat Kills 524 Follower Combat Kills 513 Friendly Fire -131 Cogmind --------- Core Integrity 0/850 Matter 135/300 Energy 255/257 System Corruption 14% Temperature Cool (0) Movement Rolling (125) Ox3 Location -6/Factory Parts ------- > --- POWER (1) -------- Angular-Ion Engine > --- PROPULSION (4) --- Flexi-carbon Leg Wheel > --- UTILITY (7) ------ Scrap Engine Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- Hpw. KE HMG Construct/G > --- INVENTORY (15) --- Large Storage Unit Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Angular-Ion Engine > --- PROPULSION ------- Hovering Weak Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Heat Sink Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Drone Bay > --- WEAPON ----------- Enhanced Autogun Hyp. Kinetic Construct/G Hpw. KE HMG Construct/G > --- INVENTORY -------- Cooled Ion Engine Large Storage Unit Improved Terrain Scanner Drone Bay Grenade Launcher Long-range Missile Launcher Katana [Rating: 67] Favorites ----------- Power Constructs Engine Constructs Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Constructs Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Small Laser Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 -6 ------- Run | Jun Mat Mat Mat Sto Rec Fac Slots Evolved 8 | . . 2 2 . . 4 Power . | . . . . . . . Propulsion 2 | . . . 1 . . 1 Utility 5 | . . 2 1 . . 2 Weapon 1 | . . . . . . 1 Parts Attached 108 | 1 14 13 37 20 4 19 Power 15 | . 3 3 5 2 . 2 Engine 11 | . 3 3 1 2 . 2 Core 4 | . . . 4 . . . Reactor . | . . . . . . . Propulsion 24 | . 5 3 11 2 1 2 Treads 6 | . . . 3 2 1 . Leg 17 | . 5 3 8 . . 1 Wheel 1 | . . . . . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 30 | 1 2 5 9 4 1 8 Device 14 | 1 1 1 4 1 1 5 Storage 2 | . 1 . . . . 1 Processor 4 | . . 1 1 . . 2 Hackware . | . . . . . . . Protection 10 | . . 3 4 3 . . Artifact . | . . . . . . . Weapon 39 | . 4 2 12 12 2 7 Energy Gun 3 | . 3 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 18 | . 1 2 7 6 . 2 Ballistic Cannon 4 | . . . 2 2 . . Launcher 6 | . . . 1 2 . 3 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 8 | . . . 2 2 2 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 1 3 . . Parts Lost 34 | . 2 5 3 3 . 21 Power 4 | . . 1 . . . 3 Propulsion 6 | . . . 1 . . 5 Utility 13 | . . 3 2 2 . 6 Weapon 11 | . 2 1 . 1 . 7 Highest Loss Streak 7 | . 2 3 2 1 . 7 To Critical Strikes 1 | . . . . 1 . . Average Slot Usage (%) 81 | . 99 95 99 99 72 59 Engine 7 | . 14 11 3 7 8 5 Core 1 | . . . 5 1 . . Treads 7 | . . . 8 26 11 . Leg 8 | . 28 22 18 . 1 1 Device 15 | . 14 11 23 15 18 13 Storage 8 | . 14 11 9 9 9 6 Processor 7 | . . 6 . 9 9 13 Protection 4 | . . 11 11 11 . . Energy Gun 2 | . 15 7 . . . . Energy Cannon 1 | . . . . . 5 2 Ballistic Gun 9 | . 12 13 13 13 4 7 Slashing Weapon 1 | . . . . 2 4 1 Naked Turns . | . . . . . . . Heaviest Build 54 | 13 30 41 54 53 50 49 Greatest Support 110 | 20 20 20 60 60 74 110 Greatest Overweight (x) 14 | . 1 2 1 1 1 14 Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 8 10 15 15 15 15 15 Most Carried 15 | 6 12 15 15 15 15 8 Average Carried 10 | 6 8 12 14 14 10 5 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 6 11 15 15 15 9 2 Scrap Engine Consumption 150 | . . . . . 48 102 Constructs Created 9 | . . . . . 4 5 Constructs Modified 40 | . . . . . 8 32 Class Distribution -------------------- 52% | Mutant 15% | Construct 15% | Scavenger-Mutant 12% | Commander-Construct 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Commander-Construct | -8/Recycling Construct | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -6 ----------- Run | Jun Mat Mat Mat Sto Rec Fac Matter Collected 3698 | 222 263 279 1130 893 79 832 Remotely . | . . . . . . . Salvage Created 7607 | 106 614 696 1649 1342 1782 1418 Parts 384 | 2 34 45 102 77 47 77 Haulers Intercepted 4 | . . 1 1 2 . . Recyclers Shooed 5 | . 1 1 . . 1 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 ------- Run | Jun Mat Mat Mat Sto Rec Fac Combat Hostiles Destroyed 123 | . 18 19 31 27 3 25 Melee 10 | . . . 1 . 2 7 Guns 91 | . 18 19 23 19 1 11 Cannons 10 | . . . 5 3 . 2 AOE 11 | . . . 2 5 . 4 Classes Destroyed 18 | 2 2 4 4 3 . 3 Worker 10 | . . 1 3 1 . 5 Builder 6 | . . . 3 1 . 2 Tunneler 1 | 1 . . . . . . Hauler 4 | . . 1 1 2 . . Recycler 12 | 1 . . . . 10 1 Operator 2 | . . . . 1 . 1 Drone 1 | . . . . . . 1 Watcher 4 | . . . 3 . . 1 Swarmer 9 | . 3 6 . . . . Saboteur 1 | . . . . . . 1 Grunt 64 | . 15 9 21 10 . 9 Brawler 5 | . . . 3 2 . . Duelist 2 | . . 1 1 . . . Protector 1 | . . . . 1 . . Sentry 26 | . . 3 5 10 3 5 Demolisher 2 | . . . . 2 . . Hunter 7 | . . . 1 2 . 4 Programmer 6 | . . . . . . 6 Best Kill Streak 9 | 1 3 3 9 5 3 5 Combat Bots Only 7 | . 3 3 7 5 1 3 Max Kills in Single Turn 3 | 1 1 1 3 3 1 2 Gunslinging . | . . . . . . . Exploded 3 | . . . 2 3 . 1 Melee 1 | . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -------- Run | Jun Mat Mat Mat Sto Rec Fac Damage Taken 9723 | . 663 914 1491 1324 168 5163 Core 1401 | . 118 75 216 82 46 864 Absorbed by Shields 282 | . . . 184 . . 98 Regen/Repaired (Parts) 1444 | . . . 80 268 16 1080 Core Remaining (%) 67 | 100 52 81 . . 37 . Volleys Fired 409 | 12 56 57 93 83 8 100 Largest 3 | 2 2 2 2 2 2 3 Hottest 115 | 60 105 105 72 72 53 115 Shots Fired 779 | 24 108 114 182 164 9 178 Gun 689 | 24 108 114 145 137 6 155 Cannon 73 | . . . 34 24 3 12 Launcher 17 | . . . 3 3 . 11 Special . | . . . . . . . Kinetic 633 | 12 67 53 179 161 9 152 Thermal 129 | 12 41 61 . . . 15 Explosive 17 | . . . 3 3 . 11 Electromagnetic . | . . . . . . . Robot Hit Streak 23 | 6 10 23 12 13 16 11 Robot Miss Streak 5 | 2 5 4 3 4 1 5 Penetration Max 1 | . . . 1 1 . 1 Secondary Targets 6 | . 1 2 1 1 . 1 Max Gunslinging Chain 1 | . 1 1 1 1 . 1 Shots Hit Robots 622 | 14 76 91 134 112 42 153 Core Hits 333 | 4 53 48 75 66 23 64 Critical Kills 3 | . . . . 1 . 2 Critical Parts Destroyed 5 | . . . . 3 . 2 Critical Strikes 19 | . . . 2 6 1 10 Destroy 9 | . . . . 5 . 4 Blast 4 | . . . 2 1 . 1 Sever 6 | . . . . . 1 5 Melee Attacks 114 | . . . 9 17 36 52 Impact . | . . . . . . . Slashing 114 | . . . 9 17 36 52 Piercing . | . . . . . . . Sneak Attacks 18 | . . . . . 14 4 Combat Hostiles 3 | . . . . . 2 1 Follow-up Attacks . | . . . . . . . Damage Inflicted 15057 | 132 908 1250 3238 2458 2232 4839 Guns 8508 | 132 908 1250 2137 1802 75 2204 Cannons 1210 | . . . 615 290 44 261 Explosions 1550 | . . . 316 366 . 868 Melee 3782 | . . . 170 . 2113 1499 Ramming 7 | . . . . . . 7 Kinetic 8365 | 53 512 671 2752 2092 119 2166 Thermal 1353 | 79 396 579 . . . 299 Explosive 1550 | . . . 316 366 . 868 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 3782 | . . . 170 . 2113 1499 Piercing . | . . . . . . . Highest Corruption 16 | . . . . . 1 16 Average Corruption 6 | . . . . . 1 9 Corruption Purged 5 | . . . . . . 5 Corruption Blocked . | . . . . . . . Effects 106 | . . . . . 6 100 Message Errors 22 | . . . . . 2 20 Matter Fused 26 | . . . . . 3 23 Heat Flow Errors 8 | . . . . . 1 7 Energy Discharges 15 | . . . . . . 15 Parts Rejected 1 | . . . . . . 1 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 16 | . . . . . . 16 Data Loss (major) 3 | . . . . . . 3 Misfires 3 | . . . . . . 3 Alerts 4 | . . . . . . 4 Weapon Failures 7 | . . . . . . 7 Overload Shots . | . . . . . . . Overflow Damage 541 | . . . . . 438 103 Projectiles 3 | . . . . . . 3 Explosions . | . . . . . . . Melee 538 | . . . . . 438 100 Knockbacks 10 | . . . 8 1 1 . Impact . | . . . . . . . Kinetic 8 | . . . 6 1 1 . Secondary 2 | . . . 2 . . . Self-Inflicted Damage 240 | . . . . . . 240 Shots 7 | . . . . . . 7 Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 361 | 40 312 117 108 45 97 361 Average Temperature 61 | 22 86 43 28 14 35 96 Received Heat Transfer 2867 | . 381 342 758 504 30 852 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . . 2 Heat Transferred 2409 | 175 615 1145 . . . 474 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 ------- Run | Jun Mat Mat Mat Sto Rec Fac Peak Influence 1113 | 10 321 434 639 1113 458 419 Initial 433 | . 6 96 107 234 433 54 Average 281 | 4 163 299 396 516 203 184 Maximum Alert Level 4 | . 1 2 2 4 2 2 Low Security (%) 39 | 100 58 9 8 18 61 55 Level 1 40 | . 41 89 27 37 19 42 Level 2 14 | . . 1 63 6 19 2 Level 3 5 | . . . . 33 . . Level 4 . | . . . . 3 . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 36 | . 7 4 5 10 . 10 Investigation 13 | . 5 2 . 5 . 1 Extermination 5 | . . . . . . 5 Reinforcement 12 | . 2 2 3 2 . 3 Assault 5 | . . . 2 2 . 1 Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 1 . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 --------- Run | Jun Mat Mat Mat Sto Rec Fac Distress Signals 12 | . 5 2 2 . . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 214 | . 28 32 40 51 4 59 Peak Tracking Total 8 | . 5 6 8 7 2 7 Tactical Retreats 10 | . . 2 . 1 . 7 Traps | -11 -10 -9 -8 -8 -8 -6 ------- Run | Jun Mat Mat Mat Sto Rec Fac Traps Triggered 10 | . 1 . . 1 . 8 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 4 | . 4 . . . . . Reused 2 | . 2 . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . 2 . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 ---------- Run | Jun Mat Mat Mat Sto Rec Fac Machines Disabled 16 | . . . 2 7 . 7 Max in Single Turn 4 | . . . 1 1 . 4 Garrison Access 3 | . . . . 1 . 2 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 --------- Run | Jun Mat Mat Mat Sto Rec Fac Machines Accessed 50 | . 7 8 5 12 6 12 Terminals 41 | . 5 6 4 9 6 11 Fabricators . | . . . . . . . Repair Stations 2 | . . . 1 1 . . Recycling Units 4 | . 2 1 . 1 . . Scanalyzers 1 | . . 1 . . . . Garrison Access 2 | . . . . 1 . 1 Total Hacks 131 | . 16 26 12 31 20 26 Successful 67 | . 11 14 6 14 11 11 Failed 64 | . 5 12 6 17 9 15 Catastrophic 5 | . 2 . . 1 1 1 Database Lockouts . | . . . . . . . Manual 67 | . 11 11 8 11 13 13 Terminals 112 | . 14 20 10 24 20 24 Fabricators . | . . . . . . . Repair Stations 5 | . . . 2 3 . . Recycling Units 5 | . 2 1 . 2 . . Scanalyzers 5 | . . 5 . . . . Garrison Access 4 | . . . . 2 . 2 Terminal Hacks 29 | . 5 4 . 8 6 6 Record 1 | . . 1 . . . . Robot Schematic 1 | . . . . . 1 . Robot Analysis 2 | . . . . . 2 . Prototype ID Bank 4 | . . . . 2 1 1 Open Door 3 | . . . . 3 . . Branch Access Points 3 | . . 1 . 1 . 1 Terminal Index 2 | . . . . 1 . 1 Alert Level 1 | . 1 . . . . . Unreport Threat 2 | . . . . 1 . 1 Locate Traps 2 | . 1 . . . . 1 Reprogram Traps 1 | . 1 . . . . . Dispatch Records 1 | . 1 . . . . . Recall Reinforcements 1 | . . . . . . 1 Hauler Manifests 1 | . . . . . 1 . Registered Components 1 | . . 1 . . . . Registered Prototypes 1 | . . 1 . . . . Zone Layout 2 | . 1 . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . 2 2 . . Scan Component 2 | . . . 1 1 . . Repair 2 | . . . 1 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . 4 . . . . Insert Component 2 | . . 2 . . . . Analyze 2 | . . 2 . . . . Garrison Access Hacks 2 | . . . . 1 . 1 Seal Access 2 | . . . . 1 . 1 Unauthorized Hacks 28 | . 6 6 4 3 5 4 Terminals 25 | . 4 5 4 3 5 4 Botnet 25 | . 4 5 4 3 5 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 1 . . . . Tunnel 3 | . 2 1 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 43 | . 5 7 4 10 6 11 Full Trace Events 5 | . 1 1 . 2 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 1 1 . . Time 60 | . . . 22 38 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 ------------ Run | Jun Mat Mat Mat Sto Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 14 | . . . . 1 13 . Allies Hacked 1 | . . . . . . 1 Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -------- Run | Jun Mat Mat Mat Sto Rec Fac Total Allies 23 | . . . . 10 13 . Largest Group 12 | . . . . 10 12 12 Highest-Rated Group 173 | . . . . 173 148 148 Highest-Rated Ally 34 | . . . . 29 34 34 Total Orders 11 | . . . . . 4 7 STAY 1 | . . . . . . 1 ROAM 1 | . . . . . . 1 DROP 4 | . . . . . 4 . EXPLORE 3 | . . . . . . 3 RETURN 2 | . . . . . . 2 Ally Attacks 127 | . . . . 116 . 11 Total Damage 1791 | . . . . 1511 . 280 Kills 21 | . . . . 21 . . Allies Corrupted 1 | . . . . . . 1 Allies Melted 1 | . . . . . . 1 Intel | -11 -10 -9 -8 -8 -8 -6 ------- Run | Jun Mat Mat Mat Sto Rec Fac Robot Analysis Total 2 | . . . . . 2 . Derelict Logs Recovered . | . . . . . . . Drone Launches 5 | . . . . . . 5 Drone Recoveries 3 | . . . . . . 3 Exploration | -11 -10 -9 -8 -8 -8 -6 ------------- Run | Jun Mat Mat Mat Sto Rec Fac Turns Passed 11461 | 66 1025 1234 1605 1858 2104 3569 Spaces Moved 5562 | 26 469 445 638 831 910 2243 Core 42 | . . . . . . 42 Treads 1932 | . . . 228 831 813 60 Legs 2233 | 26 469 445 410 . 97 786 Wheels 780 | . . . . . . 780 Hover 575 | . . . . . . 575 Flight . | . . . . . . . Fastest Speed 64 | 120 120 190 103 170 64 64 Average Speed 147 | 120 142 218 174 170 118 130 Slowest Speed 750 | 120 190 260 193 250 228 750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 62 | 3 81 42 68 94 94 58 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 3 | . 2 1 . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 12 | . . . 2 4 . 6 Terrain Destroyed 180 | . . . 22 37 . 121 Melee 8 | . . . 2 4 . 2 Projectile 32 | . . . 5 3 . 24 AOE 140 | . . . 15 30 . 95 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 --------- Run | Jun Mat Mat Mat Sto Rec Fac Total 7967 | 38 729 595 948 1105 1878 2674 Wait 1517 | . 166 58 127 136 778 252 Move 5556 | 25 468 444 637 830 909 2243 Hop . | . . . . . . . Pick Up 47 | . 10 13 16 6 . 2 Fast Attach 31 | 1 2 3 10 6 1 8 Attach 30 | . 2 5 8 3 3 9 Detach 6 | . . . . 1 4 1 Swap 47 | . 10 5 19 11 . 2 Drop 82 | . 15 10 29 11 15 2 Fire 409 | 12 56 57 93 83 8 100 Melee 114 | . . . 9 17 36 52 Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 2 | . . . . . . 2 Rewire 125 | . . . . 1 124 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 3 exits: *Fac / Low x2) History --------- Turn | Location | Event 18 | -11/Junkyard | Discovered new exit (range 2) 67 | -11/Junkyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 11) 1048 | -10/Materials | Discovered new exit (range 16) 1092 | -10/Materials | Entered another Materials area 1092 | -9/Materials | Evolved 2 slots: Utility x2 1202 | -9/Materials | Discovered new exit (range 15) 1315 | -9/Materials | Lost 3 parts (2u1w) 1333 | -9/Materials | Identified exit to Mines 1472 | -9/Materials | Build established: Scavenger-Mutant 1565 | -9/Materials | Discovered new exit (range 15) 2326 | -9/Materials | Entered another Materials area 2326 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2886 | -8/Materials | Destroyed 7 combat bots 2996 | -8/Materials | Repaired Gauss Rifle 3211 | -8/Materials | Build established: Mutant 3526 | -8/Materials | First assault squad dispatched 3584 | -8/Materials | Discovered new exit (range 6) 3738 | -8/Materials | Discovered new exit (range 10) 3931 | -8/Materials | Identified exit to Storage 3931 | -8/Materials | Entered Storage 4868 | -8/Storage | Identified exit to Recycling 4871 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4946 | -8/Storage | Repaired Arm. Treads 5131 | -8/Storage | First assault squad dispatched 5157 | -8/Storage | Discovered new exit (range 15) 5196 | -8/Storage | Identified exit to Factory 5322 | -8/Storage | Core integrity fell below 50% 5371 | -8/Storage | Garrison activated, responded to threat 5784 | -8/Storage | Used back door to open Recycling access 5789 | -8/Storage | Entered Recycling 5794 | -8/Recycling | Found Scrap Engine 7076 | -8/Recycling | Build established: Commander-Construct 7139 | -8/Recycling | Discovered new exit (range 16) 7187 | -8/Recycling | Identified exit to Factory 7893 | -8/Recycling | Entered Factory 7893 | -6/Factory | Accompanied by 12 allies 7893 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 8526 | -6/Factory | Build established: Construct 8662 | -6/Factory | Discovered new exit (range 8) 8668 | -6/Factory | Identified exit to Factory 9192 | -6/Factory | Spotted B-75 Beast 9973 | -6/Factory | System corruption reached 10% 10104 | -6/Factory | Lost 5 parts (1p1n1u2w) 10338 | -6/Factory | Identified exit to Lower Caves 10356 | -6/Factory | Build established: Mutant 10375 | -6/Factory | Core integrity fell below 50% 10447 | -6/Factory | Lost 7 parts (1p2n2u2w) 10947 | -6/Factory | Core integrity fell below 20% 11268 | -6/Factory | Lost 3 parts (1p2u) 11462 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11361_ U-05 Engineer builds a Wall. 11365_ Acquired 28 matter. 11374_ Scrap Engine modifies FC-Ion Engine: Storage -55 Renamed Angular-Ion Engine. 11374_ R-10 Processor destroyed. 11379_ Acquired 145 matter. 11382_ Acquired Flexi-carbon Leg. 11385_ K-01 Serf collects debris. 11386_ System corrupted: Matter fused (-8). 11388_ Scrap Engine consumes Com. Wheel. 11389_ K-01 Serf collects debris. 11391_ K-01 Serf destroyed. 11397_ Acquired 20 matter. 11399_ Acquired 23 matter. 11400_ Extracted 12 matter. 11411_ System corrupted: Energy discharge (-100). 11433_ System corrupted: Matter fused (-10). 11459_ Grenade Launcher destroyed. 11460_ System corrupted: Hpw. KE HMG Construct/G jammed. Map ----- +----------------------------------------------------+ | ##### + #??????# # | | ##### #??????## | | #???# ######### | | #???# / | | #???# """ """ ########### # # | | #???# """ """ #??# | | !! #???# """ """ #??# | | !! ##########???# #?## """"""""" | | ! #????###???#############?# | | ########???? ??? #??????????## """"""""" | | #?????????? """ """ #??????????# # | | #?????????# """ """ #??????????# """"T"""" | | #?????????# """ """ #??????????# """""""""" | | ########### "" "" #?############################ | | # ## "" "" #?# ## ?????????? | | # ## #?# """"""""" ## ????????? | | # ## [ #?# ## ! 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[#?# # "" #??????????????????? | | "Y" #################+# # """#??????????????????? | | " " #?# # # S"#??????????????????? | | #?# """"""" # # """#??????????????????? | | #?# """"""" # # """#??????????????????? | | #?# """"""" # + #??????????????????? | | #?# """"""" # # #??????????????????? | | #?# # #######??????????????????? | | """ #?# """ # #????????????????????????? | | """ #?# R" # #????????????????????????? | | """ #?# """ # #????????????????????????? | | """ #?# # #????????????????????????? | | #?########+######## ###########+?????????????? | | ############ ! ??????????? | | ! !!! ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 312 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ K-01 Serf | -8/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BeamDecoderDissipator Manual? 0 Play Time 02:35:51 Cumulative 515.1 hours Start 2023.03.02 @ 23:02:40 End 2023.03.03 @ 23:20:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 38 Adventurer 17 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 60 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 76x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f469272-4011-4bbc-9e67-8da21bccd5c8