Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.15 @ 03:08:32 Player: Kenzurith Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (159) 795 Value Destroyed (5960) 5960 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (2167) 2167 TOTAL SCORE: 16602 Bonus ------- High Alert Combat Kills 169 Follower Combat Kills 172 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 226 Cogmind --------- Core Integrity 0/1300 Matter 299/300 Energy 9/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Experimental Optical Array Advanced Signal Interpreter Improved Core Analyzer Improved Core Analyzer Microactuators > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Advanced Heat Sink Precision Matter Filter Advanced Remote Shield Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Experimental Thermal Generator Advanced Heat Sink Experimental Optical Array Advanced Signal Interpreter Advanced Targeting Computer Improved Core Analyzer Precision Matter Filter Advanced Force Field System Restoration Module System Restoration Module Advanced Recalibrator > --- WEAPON ----------- Nova Cannon Heavy Gauss Cannon > --- INVENTORY -------- Improved Shield Generator HERF Cannon Vortex Driver Micro-nuke Launcher [Rating: 147] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Airjet Flight Unit Cooled Impulse Thruster Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Experimental Hacking Suite Protection Improved Light Armor Plating Weapon Assault Cannon Energy Gun Improved Spread Laser Energy Cannon Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Micro-nuke Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . . 2 2 2 . . . . 2 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . 1 . 1 . . . . . . . . . . 1 1 Utility 9 | . . . 1 2 1 . . . . 2 2 . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 266 | 6 19 . 11 16 67 . . 8 . 13 2 13 4 17 5 15 70 Power 19 | 1 3 . 1 2 3 . . . . . . 1 . 1 1 2 4 Engine 11 | 1 3 . . 2 3 . . . . . . 1 . 1 . . . Core 1 | . . . 1 . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . 1 2 4 Propulsion 69 | 2 8 . 3 4 24 . . 1 . 4 . 2 1 5 3 2 10 Treads 24 | . 4 . 3 4 8 . . . . . . . . . . . 5 Leg 13 | 2 4 . . . 2 . . . . . . . . . . . 5 Wheel 1 | . . . . . 1 . . . . . . . . . . . . Hover 30 | . . . . . 13 . . 1 . 4 . 2 1 4 3 2 . Flight 1 | . . . . . . . . . . . . . . 1 . . . Utility 103 | 1 5 . 3 6 22 . . 7 . 5 2 5 . 6 . 8 33 Device 54 | . . . . 1 10 . . 2 . 1 1 2 . 3 . 7 27 Storage 14 | 1 5 . 1 1 2 . . . . 2 . . . . . . 2 Processor 16 | . . . . 1 5 . . 4 . . . 1 . 1 . . 4 Hackware 4 | . . . . . . . . 1 . 1 . . . 1 . 1 . Protection 15 | . . . 2 3 5 . . . . 1 1 2 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 75 | 2 3 . 4 4 18 . . . . 4 . 5 3 5 1 3 23 Energy Gun 10 | . 1 . 2 1 1 . . . . . . . . 1 1 1 2 Energy Cannon 9 | . . . . . . . . . . . . 1 . 1 . 1 6 Ballistic Gun 13 | 2 2 . . . 1 . . . . 1 . . 1 1 . . 5 Ballistic Cannon 30 | . . . 2 3 14 . . . . 3 . 2 1 . . . 5 Launcher 11 | . . . . . 2 . . . . . . 2 1 . . 1 5 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 2 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . . . 7 . . 5 . 1 . . . 7 . 2 5 Parts Lost 79 | . 2 . . 1 1 . . . . 1 . 5 3 1 10 18 37 Power 8 | . . . . . . . . . . . . 1 . . 1 2 4 Propulsion 20 | . 1 . . 1 1 . . . . . . . 1 . 4 4 8 Utility 34 | . . . . . . . . . . 1 . 4 1 1 4 10 13 Weapon 17 | . 1 . . . . . . . . . . . 1 . 1 2 12 Highest Loss Streak 19 | . 2 . . 1 1 . . . . 1 . 2 3 1 8 12 19 Average Slot Usage (%) 89 | . 98 100 99 99 96 100 100 99 100 89 76 75 77 89 72 69 62 Engine 6 | . 14 14 5 4 6 7 7 7 7 6 5 5 5 5 . . . Treads 10 | . 16 28 33 27 12 . . . . . . . . . . . 9 Leg 1 | . 11 . . . . . . . . . . . . . . . . Hover 10 | . . . . . 13 30 30 30 30 16 11 13 17 18 16 13 . Device 9 | . . . . 2 8 15 15 14 15 13 11 7 9 12 6 15 20 Storage 13 | . 26 28 24 27 16 7 7 7 7 10 11 8 5 5 5 4 2 Processor 10 | . . . . 6 12 15 15 15 15 13 11 11 17 17 12 10 17 Hackware 2 | . . . . . . . . 5 7 12 11 9 5 8 11 10 . Protection 3 | . . . 8 9 6 7 7 1 . 1 5 6 5 6 2 . . Energy Gun 3 | . 5 14 8 . . 7 7 7 7 . . . . 3 3 2 1 Ballistic Gun 3 | . 22 14 2 . . . . . . . . . . 1 1 . . Ballistic Cannon 7 | . . . 11 17 14 7 7 7 7 12 5 4 4 . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 12 40 40 63 82 77 39 39 39 36 56 55 56 54 54 40 69 110 Greatest Support 225 | 20 40 40 60 60 80 50 50 50 50 56 56 56 55 55 53 53 225 Greatest Overweight (x) 19 | 3 2 . 1 1 3 . . . . 1 . . . 1 1 4 19 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 28 | 6 16 16 22 28 22 10 10 10 10 16 16 16 10 10 10 10 12 Average Capacity 13 | 5 10 16 17 22 16 10 10 10 10 14 16 13 10 10 10 9 6 Most Carried 22 | 6 16 16 22 22 22 10 10 10 10 16 16 16 10 10 10 10 12 Average Carried 12 | 2 9 16 16 21 16 10 10 10 10 12 15 13 9 9 7 8 5 Final Capacity 22 | 6 16 16 22 22 10 10 10 10 10 16 16 10 10 10 10 4 4 Final Carried 22 | 6 16 16 22 21 10 10 10 10 10 16 16 10 9 10 6 4 3 Class Distribution -------------------- 42% | Messiah-Mutant 35% | Mutant 22% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Messiah-Mutant | -7/Zion Messiah-Mutant | -6/Proximity Caves Messiah-Mutant | -6/Factory Messiah-Mutant | -5/Factory Messiah-Mutant | -5/Upper Caves Messiah-Mutant | -5/Upper Caves Messiah-Mutant | -5/Warlord Messiah-Mutant | -4/Proximity Caves Messiah-Mutant | -4/Factory Messiah-Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Matter Collected 5338 | 181 692 4 401 241 1407 18 . 88 6 136 . 324 70 331 107 60 1272 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5881 | . 825 . 282 187 1458 . . . . 76 . 202 80 64 261 209 2237 Parts 262 | . 45 . 16 15 75 . . . . 1 . 17 3 4 8 7 71 Haulers Intercepted 6 | . 1 . . . 3 . . . . 1 . . . . . . 1 Recyclers Shooed 18 | . 2 . . . 6 . . . . . . . . . . . 10 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 69 | . . . . . . . 5 . . . . 10 1 43 10 . . Prevented 14 | . . . . . . . . . . . . 1 1 9 3 . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 110 | . 18 . 9 4 19 . . . . 1 . 15 5 2 4 4 29 Melee 4 | . . . . . . . . . . . . . . 2 1 1 . Guns 30 | . 18 . 2 . . . . . . . . . . . 3 2 5 Cannons 55 | . . . 7 4 19 . . . . 1 . 6 1 . . . 17 AOE 21 | . . . . . . . . . . . . 9 4 . . 1 7 Classes Destroyed 14 | . 7 . 1 . 3 . . . . . . . . . . 1 2 Worker 7 | . 1 . . . 1 . . . . . . . . . . . 5 Builder 8 | . 1 . . 1 3 . . . . . . . . . . . 3 Tunneler 2 | . . . . . 1 . . . . . . . . . . . 1 Hauler 6 | . 1 . . . 3 . . . . 1 . . . . . . 1 Recycler 20 | . 1 . 1 . 11 . . . . . . . . . . . 7 Mechanic 2 | . . . . . . . . . . . . . . . . 1 1 Watcher 4 | . 1 . . 1 1 . . . . . . . . . . 1 . Swarmer 32 | . 6 . 5 . 5 . . . . . . 12 1 1 . 2 . Grunt 43 | . 12 . 3 4 3 . . . . . . 3 4 . 3 2 9 Brawler 1 | . . . . . . . . . . . . . . . . . 1 Duelist 2 | . . . . . 1 . . . . . . . . . . . 1 Sentry 8 | . . . 1 . 3 . . . . . . . . . . . 4 Hunter 3 | . . . . . . . . . . . . . . . . . 3 Programmer 21 | . . . . . 7 . . . . 1 . . . 1 1 . 11 Best Kill Streak 13 | . 5 . 4 3 4 . . . . 1 . 7 4 1 2 4 13 Combat Bots Only 8 | . 4 . 4 2 3 . . . . 1 . 7 4 1 2 3 8 Max Kills in Single Turn 4 | . 1 . 2 1 2 . . . . 1 . 4 3 1 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . 4 3 . . 1 2 Melee 1 | . . . . . . . . . . . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Damage Taken 15056 | . 760 . 89 363 1572 12 . . . 370 . 834 325 198 1432 1799 7302 Core 2538 | . 112 . 12 . 87 6 . . . 47 . 77 13 25 270 567 1322 Absorbed by Shields 1954 | . . . . . . . . . . . . 75 113 . . 164 1602 Reduced by Siege Mode 532 | . . . . . . . . . . . . . . . . . 532 Core Remaining (%) 80 | 100 . 55 97 100 . . . . 86 94 . . . . 61 50 . Volleys Fired 411 | . 62 . 14 13 93 . . . 1 17 . 34 8 1 24 10 134 Largest 2 | . 2 . 2 2 2 . . . 1 2 . 1 2 1 1 1 2 Hottest 188 | . 60 . 107 88 96 . . . 48 88 . 69 114 40 40 88 188 Shots Fired 636 | . 124 . 24 26 178 . . . 1 21 . 34 9 1 24 10 184 Gun 218 | . 124 . 7 . . . . . . . . . . 1 24 8 54 Cannon 397 | . . . 17 26 178 . . . 1 21 . 30 6 . . 1 117 Launcher 21 | . . . . . . . . . . . . 4 3 . . 1 13 Special . | . . . . . . . . . . . . . . . . . . Kinetic 490 | . 107 . 19 26 178 . . . 1 21 . 24 1 . 20 . 93 Thermal 91 | . 17 . 5 . . . . . . . . . . . . . 69 Explosive 21 | . . . . . . . . . . . . 4 3 . . 1 13 Electromagnetic 12 | . . . . . . . . . . . . 6 5 . . 1 . Entropic 22 | . . . . . . . . . . . . . . 1 4 8 9 Robot Hit Streak 33 | . 9 . 5 6 16 . . . . 6 . 8 8 . 12 13 33 Robot Miss Streak 5 | . 3 . 1 2 5 . . . . 3 . 5 3 . 5 2 3 Penetration Max 2 | . . . . . 1 . . . . . . . . . 1 . 2 Secondary Targets 3 | . 3 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 421 | . 81 . 15 14 108 . . . . 7 . 12 3 5 21 10 145 Core Hits 306 | . 37 . 10 10 50 . . . . 4 . 31 24 5 8 22 105 Critical Hits 20 | . 1 . 1 . 5 . . . . . . 1 . 1 3 1 7 Critical Kills 9 | . 1 . 1 . 2 . . . . . . 1 . . 1 1 2 Critical Parts Destroyed 10 | . . . . . 3 . . . . . . . . 1 2 . 4 Melee Attacks 36 | . . . . . . . . . . . . . . 23 3 10 . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 36 | . . . . . . . . . . . . . . 23 3 10 . Sneak Attacks 1 | . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 17558 | . 1037 . 380 414 2904 . . . . 452 . 1257 853 136 784 910 8431 Guns 3420 | . 1025 . 78 . . . . . . . . . . . 695 352 1270 Cannons 8952 | . . . 302 414 2831 . . . . 309 . 456 24 . . . 4616 Explosions 4703 | . . . . . . . . . . 143 . 801 829 . . 395 2535 Melee 385 | . . . . . . . . . . . . . . 136 86 163 . Ramming 98 | . 12 . . . 73 . . . . . . . . . 3 . 10 Kinetic 8605 | . 918 . 312 414 2831 . . . . 309 . 335 . . 501 . 2985 Thermal 2404 | . 107 . 68 . . . . . . 143 . . . . . . 2086 Explosive 4560 | . . . . . . . . . . . . 801 829 . . 395 2535 Electromagnetic 145 | . . . . . . . . . . . . 121 24 . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 385 | . . . . . . . . . . . . . . 136 86 163 . Entropic 1361 | . . . . . . . . . . . . . . . 194 352 815 Highest Corruption 26 | . . . . . 2 2 2 4 . 1 . . . 2 2 . 26 Average Corruption 4 | . . . . . 1 2 2 3 . 1 . . . 1 2 . 12 Corruption Purged 3 | . . . . . . . . . . . . . . . . . 3 Effects 103 | . . . . . 24 . 1 5 . 1 . . . 1 1 . 70 Message Errors 29 | . . . . . 9 . 1 2 . 1 . . . . 1 . 15 Matter Fused 9 | . . . . . . . . 1 . . . . . . . . 8 Heat Flow Errors 11 | . . . . . 4 . . 1 . . . . . 1 . . 5 Energy Discharges 7 | . . . . . 5 . . . . . . . . . . . 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 10 | . . . . . 4 . . 1 . . . . . . . . 5 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . 3 Misdirections 3 | . . . . . . . . . . . . . . . . . 3 Targeting Errors 23 | . . . . . 2 . . . . . . . . . . . 21 Weapon Failures 6 | . . . . . . . . . . . . . . . . . 6 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 558 | . . . 10 11 77 . . . . 124 . 1 1 . . . 334 Projectiles 314 | . . . 10 11 75 . . . . 11 . . . . . . 207 Explosions 242 | . . . . . . . . . . 113 . 1 1 . . . 127 Melee 2 | . . . . . 2 . . . . . . . . . . . . Knockbacks 69 | . . . 4 9 27 . . . . 2 . 2 . . . . 25 Impact 2 | . . . . . 2 . . . . . . . . . . . . Kinetic 58 | . . . 3 8 23 . . . . 2 . 2 . . . . 20 Secondary 9 | . . . 1 1 2 . . . . . . . . . . . 5 Self-Inflicted Damage 593 | . . . . . 26 . . . . 61 . 27 31 . 1 24 423 Shots 13 | . . . . . . . . . . 1 . 1 2 . . 1 8 Rammed 10 | . 1 . . . 4 . . . . . . . . . 1 . 4 Targets Rammed 10 | . 1 . . . 4 . . . . . . . . . 1 . 4 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 539 | . 24 . 126 216 448 . . 258 . 39 . 55 56 117 9 33 539 Average Temperature 84 | . 12 . 37 93 76 . . 127 . 17 . 21 24 74 5 16 147 Received Heat Transfer 2202 | . 366 . 12 126 204 . . . . 87 . 63 87 . 372 185 700 Effects 4 | . . . . . 3 . . . . . . . . . . . 1 Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . Interference 3 | . . . . . 2 . . . . . . . . . . . 1 Siege Activations 6 | . . . . . . . . . . . . . . . . . 6 Total Turns 165 | . . . . . . . . . . . . . . . . . 165 Longest Duration 75 | . . . . . . . . . . . . . . . . . 75 Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . 1 . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . . . 1 . . . . . . . . . . 2 . 5 Heat Transferred 2927 | . 250 . 148 . . . . . . 50 . . . . . . 2479 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Peak Influence 721 | . 277 44 300 126 277 . . . . 211 50 . . . . 68 721 Average Influence 126 | . 123 44 82 48 116 . . . . 55 42 . . . . 31 274 Maximum Alert Level 3 | . 1 . 1 . 1 . . . . 1 . . . . . . 3 Low Security (%) 78 | 100 78 100 88 100 80 . . . . 92 100 . . . . 100 46 Level 1 17 | . 21 . 11 . 19 . . . . 7 . . . . . . 30 Level 2 3 | . . . . . . . . . . . . . . . . . 22 Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 5 . . 1 8 . . . . 4 . . . . . 3 10 Investigation 3 | . . . . . . . . . . 2 . . . . . 1 . Extermination 11 | . . . . . 7 . . . . 1 . . . . . 1 2 Reinforcement 10 | . 5 . . 1 1 . . . . 1 . . . . . . 2 Assault 1 | . . . . . . . . . . . . . . . . . 1 Garrison 6 | . . . . . . . . . . . . . . . . 1 5 Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Distress Signals 10 | . 3 . 2 . 2 . . . . . . . . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 259 | . 34 . 18 9 43 1 . . 2 11 1 25 22 12 12 21 48 Peak Tracking Total 12 | . 5 . 4 3 5 1 . . 1 3 1 7 9 8 5 12 10 Tactical Retreats 28 | . 3 . . 1 5 1 . . . 3 . 6 4 . 3 1 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Traps Triggered 8 | . . . 1 3 4 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . 1 . . . . . . . 10 4 . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Machines Disabled 18 | . 1 . 2 1 2 . . . . 6 . . . 3 . . 3 Max in Single Turn 5 | . 1 . . 1 1 . . . . 5 . . . 1 . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Machines Accessed 33 | . 2 . 3 3 9 . . 1 . 1 . . 1 11 . 2 . Terminals 14 | . 2 . 2 2 7 . . . . . . . 1 . . . . Fabricators 2 | . . . . . 1 . . . . . . . . . . 1 . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . . Scanalyzers 3 | . . . 1 1 . . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 79 | . 3 . 11 12 17 . . 6 . 3 . . 3 16 . 8 . Successful 45 | . 1 . 4 7 5 . . 6 . 2 . . 1 16 . 3 . Failed 34 | . 2 . 7 5 12 . . . . 1 . . 2 . . 5 . Catastrophic 10 | . 2 . 2 . 5 . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 48 | . 3 . 7 5 11 . . . . 6 . . 2 . . 11 3 Terminals 32 | . 3 . 7 7 12 . . . . . . . 3 . . . . Fabricators 7 | . . . . . 2 . . . . . . . . . . 5 . Repair Stations 3 | . . . . . 3 . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . 3 . . . . . . . Scanalyzers 12 | . . . 4 5 . . . . . . . . . . . 3 . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 31 | . 1 . 2 3 2 . . 6 . . . . 1 16 . . . Record 11 | . . . . . 1 . . . . . . . 1 9 . . . Part Schematic 8 | . . . 1 1 . . . 6 . . . . . . . . . Prototype ID Bank 6 | . . . . 1 . . . . . . . . . 5 . . . Open Door 2 | . . . . . . . . . . . . . . 2 . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . Unreport Threat 2 | . . . 1 1 . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . 1 . . . . . . . . . . 1 . Load Schematic 2 | . . . . . 1 . . . . . . . . . . 1 . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . 2 . . . . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . . . . . . 1 . . . . . . . Scanalyzer 8 | . . . 2 4 . . . . . . . . . . . 2 . Insert Component 4 | . . . 1 2 . . . . . . . . . . . 1 . Analyze 4 | . . . 1 2 . . . . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 2 . 3 2 8 . . . . 1 . . 1 . . 2 . Full Trace Events 2 | . . . . . . . . . . 1 . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . 2 3 . . . 6 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . Time 70 | . . . . . 70 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 2 . . . . . . . . . . . 1 . Part Schematics Acquired 3 | . . . 1 2 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . 2 Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Total Allies 10 | . . 3 . . . . . 4 . . . . . . . 2 1 Largest Group 4 | . . 3 3 1 . . . 4 4 . . . . . . 1 1 Highest-Rated Group 150 | . . 40 40 16 . . . 150 150 . . . . . . 29 31 Highest-Rated Ally 38 | . . 16 16 16 . . . 38 38 . . . . . . 29 31 Zionite Dispatches 3 | . . . . . . . . . . . . . . . . 2 1 Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . 1 Offense Resupply 2 | . . . . . . . . . . . . . . . . 2 . Total Orders 5 | . . . . . . . . . . . . . . . . 2 3 DROP 4 | . . . . . . . . . . . . . . . . 2 2 COLLECT 1 | . . . . . . . . . . . . . . . . . 1 Ally Attacks 70 | . . 1 50 7 . . . . 12 . . . . . . . . Total Damage 795 | . . 18 465 92 . . . . 220 . . . . . . . . Kills 11 | . . . 9 1 . . . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . 3 2 . . . 1 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . 1 . . . . . 1 . Unaware Analyses 1 | . . . . . . . . . . . . . . . . 1 . Depthwide Sectors/0 1 | . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Turns Passed 11122 | 79 1219 345 702 611 3015 106 145 534 446 564 26 475 152 749 250 250 1454 Spaces Moved 10651 | 52 616 216 376 291 2850 226 332 955 679 714 41 697 245 1101 375 262 623 Core 231 | 22 . . . . . . . . . . . . . . . 31 178 Treads 2189 | . 359 216 376 291 542 . . . . . . . . . . . 405 Legs 357 | 30 257 . . . 30 . . . . . . . . . . . 40 Wheels 314 | . . . . . 314 . . . . . . . . . . . . Hover 7560 | . . . . . 1964 226 332 955 679 714 41 697 245 1101 375 231 . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 120 160 160 180 40 40 40 40 40 40 56 45 45 40 40 42 50 Average Speed 78 | 123 150 160 164 180 76 40 40 40 40 59 56 50 46 57 44 67 146 Slowest Speed 1000 | 200 180 160 180 180 266 40 40 40 40 110 56 56 48 106 110 250 1000 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 71 47 35 31 61 38 47 89 73 11 1 65 40 75 46 7 9 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 13 | . . . . . . . 1 1 . 10 . 1 . . . . . Known Exits Taken 13 | . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . Scrap Searched 17 | . . 1 . . . 3 3 5 2 . . 3 . . . . . Spaces Dug 27 | . . . . . 4 . . . . 10 . 9 . 1 . 3 . Terrain Destroyed 460 | . . . 2 4 15 . . . . 55 . 106 75 1 18 28 156 Melee 4 | . . . . . . . . . . . . . . 1 . 3 . Projectile 85 | . . . 2 4 15 . . . . 11 . 15 1 . 18 1 18 AOE 371 | . . . . . . . . . . 44 . 91 74 . . 24 138 Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Total 12756 | 63 792 216 441 360 3525 240 343 1106 852 837 44 780 270 1194 430 310 953 Wait 1053 | . 50 1 6 11 404 15 12 136 171 70 . 30 13 30 23 1 80 Move 10634 | 51 615 215 375 290 2849 225 331 954 678 713 40 696 244 1100 374 261 623 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 136 | 6 22 . 19 12 32 . . . 1 7 1 2 1 8 . 6 19 Fast Attach 137 | 6 3 . 4 7 34 . . 7 . 6 . 3 . 10 1 10 46 Attach 66 | . 4 . 4 4 14 . . . . 6 2 5 2 4 4 4 13 Detach 37 | . 1 . 1 2 7 . . 4 . 9 1 . . 2 . 2 8 Swap 63 | . 12 . 3 5 19 . . 1 . 1 . 5 2 3 . 1 11 Drop 173 | . 22 . 15 16 69 . . 4 1 8 . 5 . 13 . 5 15 Fire 411 | . 62 . 14 13 93 . . . 1 17 . 34 8 1 24 10 134 Melee 36 | . . . . . . . . . . . . . . 23 3 10 . Ram 2 | . . . . . 1 . . . . . . . . . 1 . . Kick 1 | . . . . . . . . . . . . . . . . . 1 Crush 7 | . 1 . . . 3 . . . . . . . . . . . 3 Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Ext) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -3/Research History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 1025 | -10/Materials | Discovered new exit (range 16) 1062 | -10/Materials | Discovered new exit (range 11) 1299 | -10/Materials | Entered Mines 1594 | -10/Mines | Learned 2 Materials zone layouts 1605 | -10/Mines | Discovered new exit (range 7) 1639 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1644 | -10/Mines | Entered Materials 1644 | -9/Materials | Accompanied by 3 allies 1644 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1645 | -9/Materials | Identified exit to Materials 2311 | -9/Materials | Discovered exit to Materials (range 12) 2346 | -9/Materials | Entered another Materials area 2346 | -8/Materials | Accompanied by 1 ally 2346 | -8/Materials | Evolved 2 slots: Utility x2 2493 | -8/Materials | Build established: Hauler-Mutant 2869 | -8/Materials | Discovered new exit (range 16) 2957 | -8/Materials | Entered Factory 2957 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4897 | -7/Factory | Found Prototype Launcher 4897 | -7/Factory | Identified Rocket Array 4920 | -7/Factory | Build established: Mutant 5478 | -7/Factory | Discovered new exit (range 16) 5491 | -7/Factory | Identified exit to Factory 5592 | -7/Factory | Discovered exit to Factory (range 8) 5717 | -7/Factory | Repaired Cld. Airjet 5816 | -7/Factory | Identified exit to Lower Caves 5972 | -7/Factory | Entered Lower Caves 6076 | -7/Lower Caves | Discovered new exit (range 7) 6077 | -7/Lower Caves | Identified exit to Lower Caves 6078 | -7/Lower Caves | Entered another Lower Caves area 6180 | -7/Lower Caves | Learned 12 Factory zone layouts 6212 | -7/Lower Caves | Encountered a Warlord checkpoint 6216 | -7/Lower Caves | Learned Factory stockpile data 6217 | -7/Lower Caves | Discovered new exit (range 7) 6223 | -7/Lower Caves | Identified exit to Zion 6223 | -7/Lower Caves | Entered Zion 6239 | -7/Zion | System corruption cleaned by Quarantine Array 6303 | -7/Zion | Found Prototype Processor 6303 | -7/Zion | Identified Exp. Terrain Scan Processor 6305 | -7/Zion | Found Prototype Processor 6305 | -7/Zion | Identified Exp. Armor Integrity Analyzer 6310 | -7/Zion | Found Prototype Processor 6310 | -7/Zion | Identified Exp. Core Analyzer 6313 | -7/Zion | Found Prototype Processor 6313 | -7/Zion | Identified Exp. Melee Analysis Suite 6316 | -7/Zion | Found Prototype Hackware 6316 | -7/Zion | Identified Exp. Hacking Suite 6336 | -7/Zion | Given A8's code to call for help 6348 | -7/Zion | Learned Factory stockpile data 6372 | -7/Zion | Learned Factory security intel 6432 | -7/Zion | Imprinted 6434 | -7/Zion | Declared Zion's savior 6542 | -7/Zion | System corruption cleaned by Quarantine Array 6596 | -7/Zion | Visited the Megawrench Repair Shop 6596 | -7/Zion | Megawrench repaired 7 parts 6606 | -7/Zion | Learned location of Armory (-4) 6722 | -7/Zion | Build established: Messiah-Mutant 6724 | -7/Zion | Discovered new exit (range 15) 6745 | -7/Zion | Identified exit to Proximity Caves 6757 | -7/Zion | Entered Proximity Caves 6757 | -6/Proximity Caves | Accompanied by 4 allies 6944 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7075 | -6/Proximity Caves | Spotted B-75 Beast 7199 | -6/Proximity Caves | Discovered exit to Factory (range 10) 7203 | -6/Proximity Caves | Entered Factory 7203 | -6/Factory | Evolved 2 slots: Utility x2 7204 | -6/Factory | Identified exit to Factory 7204 | -6/Factory | Identified exit to Extension 7702 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 7767 | -6/Factory | Entered another Factory area 7767 | -5/Factory | Evolved 2 slots: Utility x2 7778 | -5/Factory | Discovered new exit (range 3) 7780 | -5/Factory | Identified exit to Upper Caves 7793 | -5/Factory | Entered Upper Caves 8000 | -5/Upper Caves | Destroyed 7 combat bots 8266 | -5/Upper Caves | Discovered new exit (range 6) 8268 | -5/Upper Caves | Identified exit to Upper Caves 8268 | -5/Upper Caves | Entered another Upper Caves area 8271 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8396 | -5/Upper Caves | Learned 4 Factory zone layouts 8398 | -5/Upper Caves | Identified exit to Factory 8403 | -5/Upper Caves | Lost 3 parts (1n1u1w) 8417 | -5/Upper Caves | Discovered new exit (range 7) 8420 | -5/Upper Caves | Identified exit to Warlord 8420 | -5/Upper Caves | Entered Warlord 8436 | -5/Warlord | Discovered new exit (range 15) 8501 | -5/Warlord | Learned Testing emergency access door positions 8502 | -5/Warlord | Learned Research fabricator intel 8542 | -5/Warlord | Rebuked by Warlord 8567 | -5/Warlord | Warlord's base attacked by MAIN.C 8683 | -5/Warlord | Found Prototype Energy Cannon 8683 | -5/Warlord | Identified Vortex Driver 8687 | -5/Warlord | Found Prototype Energy Gun 8687 | -5/Warlord | Identified Vortex Rifle 8693 | -5/Warlord | Found Vortex Rifle 8698 | -5/Warlord | Found Vortex Driver 8752 | -5/Warlord | Found Prototype Hackware 8752 | -5/Warlord | Identified Ghost Barrier 8756 | -5/Warlord | Found Exp. Core Analyzer 8868 | -5/Warlord | Found Prototype Reactor 8917 | -5/Warlord | Warlord forces counterattacked 8961 | -5/Warlord | P-80 Master assimilated allied A8-AJF(g) 9073 | -5/Warlord | Opened side exit 9115 | -5/Warlord | Spotted Executioner 9169 | -5/Warlord | Identified exit to Proximity Caves 9169 | -5/Warlord | Entered Proximity Caves 9277 | -4/Proximity Caves | Lost 8 parts (3n4u1w) 9416 | -4/Proximity Caves | Discovered exit to Factory (range 6) 9419 | -4/Proximity Caves | Entered Factory 9419 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 9581 | -4/Factory | Zion Offense Resupply teleported in 9599 | -4/Factory | Lost 5 parts (1p1n3u) 9618 | -4/Factory | Zion Offense Resupply teleported in 9618 | -4/Factory | Identified Vortex Chain Reactor 9650 | -4/Factory | Garrison activated, responded to threat 9657 | -4/Factory | Discovered new exit (range 15) 9661 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 9666 | -4/Factory | Identified exit to Research 9669 | -4/Factory | Entered Research 9669 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9670 | -3/Research | Loaded intel: 4 fabricator locations 9681 | -3/Research | Lost 12 parts (3n7u2w) 10267 | -3/Research | Zion Kinetic Resupply teleported in 10276 | -3/Research | Garrison activated, responded to threat 10485 | -3/Research | Garrison activated, responded to threat 10502 | -3/Research | Found Prototype Launcher 10630 | -3/Research | Garrison activated, responded to threat 10656 | -3/Research | System corruption reached 10% 10730 | -3/Research | Destroyed 8 combat bots 10733 | -3/Research | Lost 6 parts (1p3n2u) 10853 | -3/Research | Core integrity fell below 50% 10869 | -3/Research | Identified Com. Tesla Bomb Launcher 10881 | -3/Research | Core integrity fell below 20% 10934 | -3/Research | Lost 19 parts (1p3n7u8w) 11059 | -3/Research | Lost 3 parts (1p2w) 11106 | -3/Research | Terminal network hard line cut 11123 | -3/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 11083_ >T6X MKSQ9W9YZE%A4W6OYX2 11098_ Flexi-carbon Leg severed. 11099_ Acquired Flexi-carbon Leg. 11100_ Adv. Heat Sink destroyed. 11102_ Adv. Remote Shield severed. 11103_ Acquired Adv. Remote Shield. 11104_ Adv. Remote Shield destroyed. 11106_ ALERT: Terminal network compromised, cutting hard line. 11110_ Flexi-carbon Leg destroyed. 11112_ Quantum Rifle destroyed. 11113_ Slammed into L-61 Swordsman. 11114_ Adv. Remote Shield severed. 11115_ Acquired Adv. Remote Shield. 11116_ Slammed into L-61 Swordsman. 11118_ Lgt. Particle Reactor destroyed. 11118_ Slammed into L-61 Swordsman. 11120_ VNDQYIC%%#XQ/C 11121_ Med. Treads destroyed. 11121_ Adv. Heat Sink destroyed. 11122_ Adv. Remote Shield destroyed. Map ----- +----------------------------------------------------+ | ??#"R + ?????????????????????????????? | | ??#""" # # #??????????????????????????????? | | ??#""" % %## #??????????????????????#####??? | | ??# # %#! #????????????########??# #??? | | ??# # % # ??????????????# #??# #??? | | ########## # #?##????????????# #??# #??? | | ??????# # %## ?????????????# #??# #??? | | ?????# # !# ###???????????# #??# #??? | | ??????### %# # #???????????# ! #??# #??? | | ????????# %!## #???????????# #??# #??? | | ????????#% ]#########???????####+########+#??? | | ????????# ## #??????????# #??? | | #+########## ## #??????????# ##########??? | | %## #????????### ###? #??? | | % ## ########## # #??? | | ! ## ! # ! # # #??? | | " ! """==! ## ! # + + #??? | | " "" ! %! ## ! #""" # # #??? | | " !! ## #""" # # #??? | | ! % ## #""" ### ###?######??? | | ! [ ## #""" #?# ##########??? | | ! % ## #""" #?# # #??? | | #+##########| ## # #?# # #??? | | * # ## ## # #?# # """ #??? | | [ # ### ######/######+###### # "Y" #??? | | " [# ##?# bl @ u # #??? | | "! ! # #?# i g g # #??? | | " " ####?# R# #??? | | # ??# u + #??? | | # #??#########w######+##### # #??? | | ###??????##?## % # ##########??? | | #######???????????## # ?????????? | | ???????????????????# """ """ #########????????? | | ???????????????????# """ """ ## #??????????? | | #?????#####????????# "" """ ## #??????????? | | #?????#! #?######## ## #??????????? | | ####### #?# # ## ############ | | + + #?# # """ """ ## # # | | ####### !#?# # """ """ ##| # # | | #?????# !!#?# # """ """ ####+## # | | #?????# #?# # + # | | #?????# #?# == # # # | | #######+#########+##########+#### # | | # | | ############### # | | #???????????????# | | ##########+##########+###+###?????????????? | | #??????# # #?????????????? | | ######## # #?????????????? | | + # #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 300 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 8 Core Analysis 15 Armor Integrity Analysis 90 Recoil Reduction 6 Matter Filtering 50 Particle Charging 30 Offensive Hacking 27 Defensive Hacking 32 Item Schematics ----------------- Signal Interpreter | -9/Materials | Hacked Grenade Launcher | -9/Materials | Scanalyzed Imp. Weapon Shielding | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Adv. Sensor Array | -8/Materials | Hacked Hvy. Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeAerolevCycler Manual? 0 Play Time 03:03:17 Cumulative 134.6 hours Start 2020.06.14 @ 22:37:27 End 2020.06.15 @ 03:08:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 68 Adventurer 1 Explorer 1 Win Type - Total 2 Types 2/0/0/0/0/0/0 Lore% 52 Gallery% 68 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c70be22-3295-4aed-8d14-61b561348661