Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.03 @ 15:30:46 Player: the Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (170) 850 Value Destroyed (4359) 4359 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (555) 555 TOTAL SCORE: 9664 Bonus ------- High Alert Combat Kills 174 Follower Combat Kills 81 Aligned with FarCom 300 Cogmind --------- Core Integrity 285/700 Matter 243/300 Energy 0/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Improved VTOL Module Authchip [Propulsion] Improved Trap Extractor (0/6) Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Coolant Injector Large Storage Unit Cloak of Protection Hacking Suite > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle > --- INVENTORY -------- Improved Deuterium Engine Core Analyzer Medium Armor Plating Improved Medium Armor Plating Hacking Suite Hacking Suite Improved Trap Extractor Improved Trap Extractor Precision Beam Rifle Gauss Rifle Gauss Rifle Gauss Rifle Rocket Launcher Improved Datajack Spear [Rating: 57] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power 1 | . . . . . . . 1 . Propulsion 2 | . . . 1 . . . 1 . Utility 2 | . . . 1 . . . . 1 Weapon 1 | . . . . . . . . 1 Parts Attached 136 | 7 14 1 33 6 . 3 40 32 Power 21 | 1 1 . 3 . . 1 7 8 Engine 14 | 1 1 . 3 . . 1 2 6 Core 7 | . . . . . . . 5 2 Reactor . | . . . . . . . . . Propulsion 39 | 2 4 1 10 . . 2 9 11 Treads . | . . . . . . . . . Leg 29 | 2 4 1 10 . . 2 9 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 10 | . . . . . . . . 10 Utility 37 | 2 4 . 9 4 . . 7 11 Device 13 | 1 1 . 3 2 . . 4 2 Storage 4 | 1 2 . 1 . . . . . Processor 5 | . . . . . . . 1 4 Hackware 5 | . . . . . . . 1 4 Protection 10 | . 1 . 5 2 . . 1 1 Artifact . | . . . . . . . . . Weapon 39 | 2 5 . 11 2 . . 17 2 Energy Gun 18 | 1 1 . 5 1 . . 10 . Energy Cannon 3 | . 1 . . . . . 2 . Ballistic Gun 6 | 1 2 . 3 . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 6 | . . . 2 1 . . 2 1 Special Weapon 1 | . 1 . . . . . . . Impact Weapon 1 | . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . Special Melee Weapon 3 | . . . . . . . 2 1 Unidentified Prototypes 5 | . . . . . . . 2 3 Parts Lost 22 | . . . 4 1 . 1 4 12 Power 3 | . . . . . . . 1 2 Propulsion 10 | . . . 1 . . 1 3 5 Utility 5 | . . . 2 1 . . . 2 Weapon 4 | . . . 1 . . . . 3 Highest Loss Streak 3 | . . . 1 1 . 1 2 3 To Critical Strikes . | . . . . . . . . . Average Backups 12 | 1 8 10 11 14 14 15 14 10 Power . | . . . . 1 1 1 . . Propulsion . | . 2 4 1 . . . . . Utility 4 | . 1 2 2 6 6 7 6 4 Weapon 5 | . 3 4 6 7 6 6 7 3 Tool/Special . | . . . . . . . . . Unused Backups 28 | . 2 . 4 1 . . 11 10 Power 1 | . . . . . . . 1 . Propulsion 3 | . 1 . . . . . . 2 Utility 7 | . . . . 1 . . 4 2 Weapon 17 | . 1 . 4 . . . 6 6 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 96 | . 100 100 99 99 100 91 96 91 Engine 10 | . 14 14 11 11 11 11 5 11 Core 2 | . . . . . . . 10 1 Leg 29 | . 28 28 32 33 33 32 35 16 Flight 2 | . . . . . . . . 12 Device 10 | . 10 9 10 10 22 14 6 10 Storage 9 | . 14 14 11 11 11 11 9 3 Hackware 3 | . . . . . . . 6 11 Protection 5 | . 3 4 10 10 . . 4 . Energy Gun 12 | . 10 . 15 15 11 11 15 12 Ballistic Gun 4 | . 12 28 6 . . . . . Launcher 2 | . . . . 6 11 11 . . Peak Build Rating 57 | 7 10 10 22 22 20 20 46 57 Average Rating 26 | 5 8 10 18 20 19 19 35 46 On Entrance 16 | . 7 10 10 22 19 20 18 40 Naked Turns . | . . . . . . . . . Heaviest Build 62 | 11 29 22 39 40 34 34 49 62 Greatest Support 80 | 20 20 20 39 39 39 39 80 80 Greatest Overweight (x) 1 | . 1 1 . 1 . 1 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 10 15 15 15 15 15 15 Average Capacity 12 | 6 9 10 11 15 15 15 15 10 Most Carried 15 | 3 10 10 15 15 15 15 15 15 Average Carried 12 | 1 8 10 11 14 14 15 14 10 Final Capacity 15 | 8 10 10 15 15 15 15 15 5 Final Carried 15 | 3 10 10 15 14 15 15 15 5 Class Distribution -------------------- 74% | Mutant 9% | Skirmisher 8% | Hacker-Sprinter 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 3226 | 287 146 148 967 141 . 128 737 672 Remotely . | . . . . . . . . . Salvage Created 6286 | 186 356 178 2537 319 . 353 1386 971 Parts 355 | 17 22 13 162 7 . 17 63 54 Haulers Intercepted 13 | . 2 . 5 . . . 4 2 Recyclers Shooed 4 | . . . 2 . . 2 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 114 | . 8 8 42 8 . 6 22 20 Melee 1 | . . . . . . . . 1 Guns 74 | . 3 8 33 7 . . 14 9 Cannons 6 | . 5 . . . . . 1 . AOE 28 | . . . 7 1 . 6 6 8 Classes Destroyed 14 | 3 4 . 4 1 . . 1 1 Worker 10 | 1 . . 4 . . 1 4 . Builder 2 | . . . 1 . . 1 . . Tunneler 9 | 5 . . 4 . . . . . Hauler 13 | . 2 . 5 . . . 4 2 Recycler 14 | 1 1 . 3 2 . 4 2 1 Operator 5 | . . . 3 . . . 1 1 Watcher 9 | . 2 . 3 . . . 2 2 Swarmer 31 | . 6 6 4 . . 3 3 9 Grunt 50 | . 2 2 27 . . 3 11 5 Brawler 1 | . . . 1 . . . . . Sentry 23 | . . . 10 2 . . 7 4 Hunter 1 | . . . . . . . 1 . Programmer 2 | . . . . . . . . 2 Assembled 6 | . . . . 6 . . . . Best Kill Streak 8 | 2 4 3 8 2 . 5 4 4 Combat Bots Only 5 | . 3 3 5 2 . 3 4 3 Max Kills in Single Turn 4 | 1 1 2 4 1 . 2 2 3 Gunslinging 1 | . . 1 . . . . . . Exploded 3 | . . . 3 1 . 2 2 3 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 675 | . 45 33 177 22 . 3 102 293 Missed 254 | . 18 9 59 8 . 1 31 128 Hits 421 | . 27 24 118 14 . 2 71 165 Melee 5 | . . . 3 2 . . . . Projectile 416 | . 27 24 115 12 . 2 71 165 Critical Strikes 11 | . 1 . 5 . . . 3 2 Part Disruptions 1 | . . . . 1 . . . . Damage Taken 5297 | . 234 255 1572 210 . 51 1144 1831 Core 1031 | . 66 54 252 15 . 1 228 415 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 190 | . . . 90 . . . 100 . Core Remaining (%) 60 | 100 . 52 . . . 33 58 . Volleys Fired 419 | 17 36 22 170 31 . 21 81 41 Largest 3 | 2 2 2 2 2 . 1 2 3 Hottest 183 | 60 100 46 112 121 . 65 128 183 Shots Fired 786 | 32 65 44 324 52 . 21 146 102 Gun 715 | 32 37 44 310 50 . 15 129 98 Cannon 34 | . 26 . . . . . 8 . Launcher 26 | . . . 5 2 . 6 9 4 Special 11 | . 2 . 9 . . . . . Kinetic 199 | 17 4 44 134 . . . . . Thermal 556 | 15 56 . 185 50 . 15 137 98 Explosive 26 | . . . 5 2 . 6 9 4 Electromagnetic 5 | . 5 . . . . . . . Robot Hit Streak 31 | 5 11 4 12 6 . 11 23 31 Robot Miss Streak 8 | 2 4 3 4 8 . 5 5 3 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . . 2 1 . . . 2 . Max Gunslinging Chain 1 | . . 1 1 . . . 1 . Shots Hit Robots 520 | 16 31 26 191 35 . 15 112 94 Core Hits 290 | 9 16 9 94 29 . 28 63 42 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 33 | . . . 12 4 . . 8 9 Burn 33 | . . . 12 4 . . 8 9 Melee Attacks 66 | . . . 2 . . . 10 54 Impact 2 | . . . 2 . . . . . Slashing . | . . . . . . . . . Piercing 58 | . . . . . . . 8 50 Sneak Attacks 7 | . . . . . . . 2 5 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11732 | 150 513 403 3602 571 . 696 2518 3279 Guns 7570 | 150 218 403 3036 494 . 169 1723 1377 Cannons 432 | . 295 . . . . . 137 . Explosions 3182 | . . . 566 69 . 527 633 1387 Melee 540 | . . . . . . . 25 515 Ramming 8 | . . . . 8 . . . . Kinetic 1772 | 65 36 403 1268 . . . . . Thermal 6547 | 85 465 . 1768 494 . 169 1860 1706 Explosive 2853 | . . . 566 69 . 527 633 1058 Electromagnetic 12 | . 12 . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 540 | . . . . . . . 25 515 Highest Corruption 2 | . . . . 2 2 2 . 1 Average Corruption 1 | . . . . 2 2 2 . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 36 | . . . . 15 5 15 . 1 Message Errors 13 | . . . . 5 2 5 . 1 Matter Fused 8 | . . . . 3 1 4 . . Heat Flow Errors 5 | . . . . 3 1 1 . . Energy Discharges 4 | . . . . 2 . 2 . . Data Loss (minor) 3 | . . . . . 1 2 . . Data Loss (major) 3 | . . . . 2 . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 204 | . 5 . . . . 41 74 84 Projectiles 5 | . 5 . . . . . . . Explosions 171 | . . . . . . 41 74 56 Melee 28 | . . . . . . . . 28 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 165 | . . . . . . 26 26 113 Shots 4 | . . . . . . 1 2 1 Rammed . | . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . Kicked 1 | . . . . 1 . . . . Crushed . | . . . . . . . . . Highest Temperature 557 | 40 192 38 372 360 118 238 334 557 Average Temperature 95 | 16 35 18 82 112 60 198 93 149 Received Heat Transfer 1771 | . 18 96 666 67 . 9 531 384 Effects 18 | . . . 3 2 . . 1 12 Shutdowns 3 | . . . . . . . . 3 Energy Bleed 3 | . . . . . . . 1 2 Interference 10 | . . . 3 1 . . . 6 Short Circuit 1 | . . . . 1 . . . . Damage (major) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 5 | . . . 2 . . . 1 2 Combat Hostiles 5 | . . . 2 . . . 1 2 Parts Melted 40 | . . . 10 2 . . 12 16 Heat Transferred 15836 | 200 1004 . 4995 1226 . 215 4429 3767 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Maximum Alert Level 3 | . . . 3 1 . . 1 2 Low Security (%) 72 | 100 100 100 33 82 . 100 68 81 Level 1 14 | . . . 14 17 . . 31 11 Level 2 10 | . . . 39 . . . . 6 Level 3 2 | . . . 12 . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 722 | 10 142 70 722 291 . 111 239 500 Initial 271 | . . . 14 271 . . 33 105 Average 144 | 2 47 24 377 78 . 31 108 100 Influence Increases 4129 | 35 302 217 1305 70 . 306 834 1060 Destroy 0b10 Robot/C 2220 | . 160 160 840 40 . 160 460 400 Destroy 0b10 Robot/NC 310 | 35 25 . 115 10 . 30 70 25 Destroy Leader 556 | . 38 30 226 . . 30 144 88 Allied During Kill 26 | . . . . . . 20 6 . Trap Triggered on 0b10 70 | . . . . . . . . 70 Successful Hack 229 | . 32 12 49 . . 13 34 89 Select Force Hacks 50 | . . . . . . . . 50 Disable Machine 195 | . 15 . 30 . . 15 30 105 Destroy Structure 248 | . 2 . 45 20 . 38 60 83 Partial Spotted 60 | . . . . . . . . 60 Lose Combat Pursuer 165 | . 30 15 . . . . 30 90 Influence Decreases 3631 | 35 302 178 647 767 . 218 689 795 Entered New Map 634 | . . . 25 426 . . 55 128 Time Decay 2744 | 35 302 178 582 331 . 195 584 537 Lost Part 220 | . . . 40 10 . 10 40 120 Lost Ally 33 | . . . . . . 13 10 10 Squads Dispatched 20 | . . . 8 . . 1 . 11 Investigation 6 | . . . 2 . . . . 4 Extermination 5 | . . . . . . . . 5 Reinforcement 5 | . . . 3 . . 1 . 1 Assault 3 | . . . 3 . . . . . Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 12 | . 1 . 3 1 . 1 2 4 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 212 | . 15 9 65 8 . 5 37 73 Peak Tracking Total 11 | . 4 3 5 2 . 3 4 11 Tactical Retreats 18 | . 1 1 . . . . 2 14 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 4 | . 1 . . . . . . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts 56 | . . . . . . . 48 8 Triggered . | . . . . . . . . . Disarmed 8 | . . . . . . . 8 . Reprogrammed 7 | . . . . . . . 4 3 Reused 7 | . . . . . . . . 7 Traps Extracted 7 | . . . . . . . 4 3 Installed 7 | . . . . . . . . 7 Triggered 7 | . . . . . . . . 7 Most Traps Carried 4 | . . . . . . . 4 4 Objects Rigged 2 | . . . . . . . . 2 Exploded 1 | . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 13 | . 1 . 2 . . 1 2 7 Max in Single Turn 2 | . 1 . 1 . . 1 1 2 Garrison Access 3 | . . . . . . . 1 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 63 | . 6 1 13 . 2 1 17 23 Terminals 42 | . 6 1 8 . . 1 12 14 Fabricators 3 | . . . . . . . . 3 Repair Stations 3 | . . . 1 . . . 2 . Recycling Units 4 | . . . 2 . . . . 2 Scanalyzers 5 | . . . 2 . . . 2 1 Garrison Access 4 | . . . . . . . 1 3 Total Hacks 189 | . 22 6 37 . 2 5 58 59 Successful 102 | . 10 3 19 . 2 3 36 29 Failed 86 | . 12 3 18 . . 1 22 30 Catastrophic 5 | . 1 . 1 . . . 1 2 Database Lockouts 1 | . . . . . . 1 . . Manual 82 | . 12 4 8 . 1 2 24 31 Terminals 133 | . 22 6 21 . . 5 42 37 Fabricators 8 | . . . . . . . . 8 Repair Stations 7 | . . . 2 . . . 5 . Recycling Units 7 | . . . 2 . . . . 5 Scanalyzers 24 | . . . 12 . . . 8 4 Garrison Access 8 | . . . . . . . 3 5 Terminal Hacks 48 | . 8 3 1 . 2 3 17 14 Record 1 | . . . . . 1 . . . Part Schematic 7 | . 1 . . . . 1 3 2 Robot Analysis 3 | . . 1 . . . . 1 1 Prototype ID Bank 7 | . 2 1 . . . . 4 . Branch Access Points 1 | . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . 1 Machine Index 1 | . . . . . . . . 1 Terminal Index 2 | . . . . . . . 2 . Locate Traps 8 | . 2 . . . . . 2 4 Disarm Traps 1 | . . . . . . . 1 . Dispatch Records 2 | . . 1 . . . 1 . . Patrol Status 1 | . 1 . . . . . . . Transport Status 1 | . . . . . . . . 1 Assault Status 1 | . . . . . . . . 1 Recall Investigation 1 | . . . . . . . 1 . Hauler Manifests 4 | . 1 . 1 . . . 1 1 Registered Components 3 | . 1 . . . . . 1 1 Registered Prototypes 1 | . . . . . . . 1 . Zone Layout 1 | . . . . . . 1 . . Proto ID Catalog 1 | . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . . 2 Load Schematic 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks 7 | . . . 2 . . . 5 . Scan Component 4 | . . . 1 . . . 3 . Repair 3 | . . . 1 . . . 2 . Recycling Unit Hacks 3 | . . . 2 . . . . 1 Retrieve Components 3 | . . . 2 . . . . 1 Scanalyzer 20 | . . . 11 . . . 8 1 Insert Component 11 | . . . 6 . . . 4 1 Analyze 9 | . . . 5 . . . 4 . Garrison Access Hacks 3 | . . . . . . . 1 2 Seal Access 3 | . . . . . . . 1 2 Unauthorized Hacks 19 | . 2 . 3 . . . 5 9 Terminals 15 | . 2 . 3 . . . 5 5 Assimilate 3 | . . . . . . . 1 2 Botnet 10 | . 2 . 3 . . . 3 2 Detonate 1 | . . . . . . . . 1 Operators 1 | . . . . . . . 1 . Fabricators 2 | . . . . . . . . 2 Overload 1 | . . . . . . . . 1 Recompile 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 Reject 1 | . . . . . . . . 1 Mask 1 | . . . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 53 | . 6 1 10 . . 1 16 19 Full Trace Events 5 | . . . 3 . . . . 2 Feedback Events 1 | . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 15 | . 1 . 5 . . 1 6 2 Parts Built 2 | . . . . . . . . 2 Authchips . | . . . . . . . . . Time 117 | . . . . . . . . 117 Total Part Build Rating 14 | . . . . . . . . 14 Parts Repaired 3 | . . . 1 . . . 2 . Time 83 | . . . 32 . . . 51 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 16 | . . . 13 . . . . 3 Parts Scanalyzed 10 | . . . 5 . . . 4 1 Part Schematics Acquired 9 | . . . 5 . . . 4 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 3 | . . . . . . . 1 2 Non-combat 3 | . . . . . . . 1 2 Combat . | . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . 1 3 parse_system 3 | . . . . . . . 1 2 find_chute 1 | . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies 6 | . . . . 3 . . 1 2 Largest Group 3 | . . . . 3 3 3 2 1 Highest-Rated Group 40 | . . . . 40 40 40 21 10 Highest-Rated Ally 16 | . . . . 16 16 16 16 10 Total Orders . | . . . . . . . . . Ally Attacks 33 | . . . . . . 17 16 . Total Damage 303 | . . . . . . 128 175 . Kills 4 | . . . . . . 2 2 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Active Infowar (turns) 4371 | 80 140 459 807 175 355 223 441 1691 Optics 127 | . . . . . . . . 127 Seismic 2239 | 80 140 459 807 175 355 223 . . T.N.C. 580 | . . . . . . . . 580 Cloaking 1284 | . . . . . . . 441 843 ECM 364 | . . . . . . . . 364 Robot Analysis Total 3 | . . 1 . . . . 1 1 Derelict Logs Recovered 4 | . . 3 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 11414 | 154 967 736 2420 1338 355 778 2479 2187 Spaces Moved 8647 | 80 673 492 1417 747 286 568 1429 2955 Core 24 | 1 . . . . . . . 23 Treads . | . . . . . . . . . Legs 6465 | 79 673 492 1417 747 286 568 1429 774 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 2158 | . . . . . . . . 2158 Fastest Speed 26 | 50 120 120 120 120 120 120 120 26 Average Speed 99 | 119 120 135 120 122 120 120 126 53 Slowest Speed 190 | 120 190 190 120 190 120 190 190 130 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 11 | . . . . . . . . 11 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 77 | 5 94 97 97 98 70 88 91 58 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . . 2 . . 1 . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 2 . 1 . 1 . . Spaces Dug 70 | . 2 . 6 . . 13 33 16 Terrain Destroyed 268 | . 2 . 47 29 . 42 65 83 Melee 24 | . . . 2 . . . 6 16 Projectile 11 | . 2 . 9 . . . . . AOE 233 | . . . 36 29 . 42 59 67 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 10568 | 106 766 517 1799 1116 298 639 1934 3393 Wait 943 | . 13 . 96 321 10 44 243 216 Move 8618 | 79 672 491 1416 746 285 567 1428 2934 Hop 10 | . . . . . . . . 10 Pick Up 88 | 3 14 . 28 1 2 1 24 15 Fast Attach 47 | 7 4 . 3 3 . 1 11 18 Attach 24 | . . . 5 1 . . 2 16 Detach 4 | . 1 . . . . . . 3 Swap 152 | . 12 3 41 6 . 2 51 37 Drop 133 | . 14 1 38 6 1 3 36 34 Fire 419 | 17 36 22 170 31 . 21 81 41 Melee 66 | . . . 2 . . . 10 54 Ram . | . . . . . . . . . Kick 1 | . . . . 1 . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 63 | . . . . . . . 48 15 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: [*Fac x2] / *Low x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 155 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 3) 316 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 3) 797 | -10/Materials | Discovered new exit (range 5) 896 | -10/Materials | Discovered new exit (range 14) 1122 | -10/Materials | Entered Mines 1166 | -10/Mines | Learned location of Recycling (-9) 1243 | -10/Mines | Learned location of 1 exit from Materials 1274 | -10/Mines | Learned location of Zion (-7) 1328 | -10/Mines | Found a hidden stash of uninstalled traps 1630 | -10/Mines | Discovered new exit (range 14) 1680 | -10/Mines | Discovered new exit (range 12) 1858 | -10/Mines | Entered Materials 1858 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1859 | -9/Materials | Identified exit to Storage 2317 | -9/Materials | Discovered new exit (range 15) 2416 | -9/Materials | Build established: Scavenger-Mutant 2922 | -9/Materials | Build established: Mutant 2981 | -9/Materials | Discovered new exit (range 15) 3058 | -9/Materials | First assault squad dispatched 3193 | -9/Materials | Discovered new exit (range 16) 3227 | -9/Materials | Core integrity fell below 50% 3568 | -9/Materials | Discovered new exit (range 8) 4093 | -9/Materials | Repaired Imp. Aluminum Leg 4278 | -9/Materials | Entered Mines 4302 | -9/Mines | Assembled infested the area 4903 | -9/Mines | Discovered new exit (range 10) 4922 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5249 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5266 | -9/Mines | Discovered new exit (range 11) 5300 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5325 | -9/Mines | Learned Materials security intel 5461 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5592 | -9/Mines | Discovered new exit (range 5) 5616 | -9/Mines | Entered Exiles 5616 | -9/Exiles | Accompanied by 3 allies 5647 | -9/Exiles | Met 8R-AWN 5667 | -9/Exiles | Met EX-HEX 5729 | -9/Exiles | Met EX-DEC 5782 | -9/Exiles | Met EX-BIN 5806 | -9/Exiles | Aligned with FarCom system 5807 | -9/Exiles | Given EX-Vault access code 5837 | -9/Exiles | Opened EX-Vault 5844 | -9/Exiles | Found Cloak of Protection 5867 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5948 | -9/Exiles | Discovered new exit (range 14) 5971 | -9/Exiles | Left Exiles lab with Cloak of Protection 5971 | -9/Exiles | Entered Mines 5971 | -8/Mines | Accompanied by 3 allies 6313 | -8/Mines | Central database locked down 6368 | -8/Mines | Discovered new exit (range 9) 6749 | -8/Mines | Entered Materials 6749 | -8/Materials | Accompanied by 1 ally 6749 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 7356 | -8/Materials | Repaired Imp. Aluminum Leg 7556 | -8/Materials | Discovered new exit (range 10) 8660 | -8/Materials | Repaired Lgt. Nuclear Core 8780 | -8/Materials | Discovered new exit (range 11) 9228 | -8/Materials | Entered Factory 9228 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 9514 | -7/Factory | Build established: Skirmisher 9580 | -7/Factory | Discovered new exit (range 14) 9777 | -7/Factory | Garrison activated, responded to threat 10187 | -7/Factory | Discovered new exit (range 5) 10602 | -7/Factory | Identified exit to Lower Caves 10766 | -7/Factory | Build established: Hacker-Sprinter 10832 | -7/Factory | Lost 3 parts (2p1n) 10964 | -7/Factory | Discovered new exit (range 6) 10990 | -7/Factory | Lost 3 parts (2n1w) 11042 | -7/Factory | Hacking Suite fried by hacking feedback 11207 | -7/Factory | Fabricated Matter Neutralizer? 11340 | -7/Factory | Cargo convoy interrupted 11374 | -7/Factory | Core integrity fell below 50% 11410 | -7/Factory | Lost 3 parts (2n1w) 11415 | -7/Factory | Released all parts (7) 11415 | -7/Factory | Self-destructed Last Messages --------------- 11381_ U-05 Engineer lays Concrete. 11398_ Connecting with Fabricator... >>Force(Overload) EM_IMPRINTER_OVERLOAD 11398_ ALERT: Suspicious activity at Fabricator F005. Dispatching Investigation squad. 11399_ Fabricator zaps X-57 Shotgunner with an electromagnetic arc. 11399_ Chain reaction triggered in Nuclear Core. 11399_ Fabricator disabled. 11406_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 3K. 11413_ 1MJXN=11Z,T8NHPNULKJ 11415_ Released ECM Suite. 11415_ Released Spear. 11415_ Released System Shield. 11415_ Released Transport Network Coupler. 11415_ Released Hacking Suite. 11415_ Released Imp. VTOL Module. Map ----- +----------------------------------------------------+ | ######### # # "F # | | #"" # """ # | | ######### #"" + "" # | | ????????# #"" # + | | ????????# #G # # | | ????????# = #"" # """" # | | ######### =[ #"" # """" #######+##+# | | *! %#"" # """" #????? ??# | | #########+##### # # x"""" ###??? ??# | | ??????# !# ####### x"""" ##? ?# | | ??????# ||= # #?????# """" +?""" ?# | | ??????# |= #+####### ## """ # | | ??????# |= # %! ## ######? """ # | | ??????# ! # = "###p#####+######???# # | | ?######"####### ##?# #???# ? # | | ?#! # #??# !#???????? # | | ## # #??# """"""%% #???????? ] | | # """" """" # #??# """""" #????????" # | | # """" """" # #??# """""" #????????? # | | # """" """" # #??# """""" #????????? # | | # """" """" # #??# #????????? ?? | | + # #??#! """""" #???????????? | | # """" """"??# #??# t"""""" #???????????? | | # """" """???# #??# """""" #???????????? | | # """" ""????# #??#== """""" #???????????? | | # """" ""????########??#@/ #???????????? | | ## ????????????????##############???????????? | | ?#######?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #############????????????????????????????????????? | | #????????????????????????????????????? | | """ """ #????????????????????????????????????? | | """ """ #????????????????????????????????????? | | """ """ #????????????????????????????????????? | | #????????????????????????????????????? | | """ """ #????????????????????????????????????? | | """ """ #????????????????????????????????????? | | """ """ #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #############????????????????????????????????????? | | ??????????????????????????????????????? | | """"""""????????????????????????????????????????? | | ????????????????????????????????????????? | | """""""""???????????????????????????????????????? | | ??????????????????????????????????????? | | """""???????????????????????????????###????###??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Coolant Potential 65 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 5 Armor Coverage 300 Evasion (%) 64 Targeting Accuracy 8 Core Analysis 6 Offensive Hacking 30 Defensive Hacking 10 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Aluminum Leg | -9/Materials | Scanalyzed Beam Cannon | -9/Materials | Scanalyzed Spread Laser | -9/Materials | Scanalyzed Heat Sink | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Pulse Rifle | -8/Mines | Hacked VSS Leg | -8/Materials | Hacked Cooling System | -8/Materials | Hacked Core Analyzer | -8/Materials | Scanalyzed Imp. Trap Extractor | -8/Materials | Scanalyzed Prc. Beam Rifle | -8/Materials | Scanalyzed Med. Armor Plating | -8/Materials | Scanalyzed Plasma Rifle | -7/Factory | Hacked Lgt. Armored Exoskeleton | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Matter Neutralizer | x2 | -7/Factory | Preloaded Repaired ---------- Imp. Aluminum Leg | 10% | -9/Materials Imp. Aluminum Leg | 17% | -8/Materials Lgt. Nuclear Core | 66% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RemoteVampiricActivator Manual? 0 Play Time 02:00:28 Cumulative 297.8 hours Start 2025.09.03 @ 09:13:52 End 2025.09.03 @ 15:30:46 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 206 Rogue 206 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 73 Gallery% 74 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 177a9170-75ca-4e54-a364-1863e66d23ec