Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.30 @ 17:42:09 Player: TehFrederick Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (48) 240 Value Destroyed (1187) 1187 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2367 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 215/300 Energy 90/100 System Corruption 11% Temperature Cool (7) Location -9/Materials Parts ------- Power (1) Propulsion (2) Aluminum Leg Utility (4) Weapon (2) Inventory (4) Light Ion Engine Improved Heat Sink High-capacity Battery (341) Peak State ------------ Power Improved Ion Engine Propulsion Aluminum Leg Aluminum Leg Utility Improved Heat Sink Small Storage Unit High-capacity Battery Shield Generator Weapon EM Pulse Gun Beam Rifle Inventory Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Light Armor Plating Small Laser [Rating: 14] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Weapon Shielding Device Shield Generator Storage High-capacity Battery Protection Weapon Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 48 | 5 24 19 Power 6 | 1 4 1 Engine 4 | 1 2 1 Core 2 | . 2 . Reactor . | . . . Propulsion 17 | 2 7 8 Treads . | . . . Leg 13 | 2 7 4 Wheel 2 | . . 2 Hover 2 | . . 2 Flight . | . . . Utility 12 | . 6 6 Device 5 | . 2 3 Storage 5 | . 3 2 Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 13 | 2 7 4 Energy Gun 9 | 1 5 3 Energy Cannon 1 | . 1 . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 17 | . 6 11 Power 1 | . . 1 Propulsion 4 | . 1 3 Utility 6 | . 2 4 Weapon 6 | . 3 3 Highest Loss Streak 11 | . 2 11 Average Slot Usage (%) 91 | . 92 89 Engine 6 | . 5 6 Core 6 | . 8 3 Leg 24 | . 27 18 Device 11 | . 10 14 Storage 10 | . 3 20 Protection 6 | . 8 4 Energy Gun 15 | . 17 12 Energy Cannon 4 | . 4 4 Launcher 3 | . 3 3 Naked Turns . | . . . Heaviest Build 23 | 7 15 23 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 6 | . 3 6 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 4 6 8 Average Capacity 4 | 4 4 5 Most Carried 6 | 3 5 6 Average Carried 3 | 1 3 4 Final Capacity 6 | 4 6 4 Final Carried 5 | 3 5 3 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 825 | 269 396 160 Remotely . | . . . Salvage Created 1449 | 50 904 495 Parts 104 | 2 62 40 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . 1 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 27 | 1 15 11 Guns 14 | 1 8 5 Cannons 2 | . 1 1 AOE 11 | . 6 5 Classes Destroyed 11 | 1 8 2 Worker 5 | . 4 1 Builder 5 | . 2 3 Tunneler 1 | . 1 . Hauler 1 | . 1 . Recycler 3 | . 3 . Operator 1 | . 1 . Watcher 5 | . 3 2 Swarmer 3 | . 3 . Grunt 19 | 1 12 6 Brawler 1 | . . 1 Sentry 4 | . . 4 Best Kill Streak 7 | 1 6 7 Combat Bots Only 5 | 1 3 5 Max Kills in Single Turn 3 | 1 3 2 Gunslinging . | . . . Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2047 | 31 735 1281 Core 498 | . 98 400 Absorbed by Shields 157 | . . 157 Core Remaining (%) 80 | 100 60 . Volleys Fired 115 | 7 67 41 Largest 2 | 2 2 2 Hottest 115 | 60 115 100 Shots Fired 194 | 14 113 67 Gun 145 | 14 85 46 Cannon 22 | . 12 10 Launcher 27 | . 16 11 Special . | . . . Kinetic 14 | 7 7 . Thermal 90 | . 67 23 Explosive 27 | . 16 11 Electromagnetic 63 | 7 23 33 Robot Hit Streak 11 | 3 11 8 Robot Miss Streak 6 | 2 6 5 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 98 | 8 50 40 Core Hits 81 | 1 49 31 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2759 | 112 1456 1191 Guns 914 | 111 485 318 Cannons 261 | . 140 121 Explosions 1583 | . 831 752 Melee . | . . . Ramming 1 | 1 . . Kinetic 93 | 44 49 . Thermal 766 | . 437 329 Explosive 1350 | . 732 618 Electromagnetic 549 | 67 238 244 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 11 | . . 11 Average Corruption 11 | . . 11 Corruption Purged . | . . . Effects 1 | . . 1 Energy Discharges 1 | . . 1 Overload Shots . | . . . Overflow Damage 72 | . 11 61 Projectiles 11 | . 11 . Explosions 61 | . . 61 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 241 | . 81 160 Shots 8 | . 2 6 Rammed . | . . . Targets Rammed 1 | 1 . . Kicked 1 | 1 . . Crushed . | . . . Highest Temperature 380 | 18 380 319 Average Temperature 109 | 15 109 132 Received Heat Transfer 495 | 18 273 204 Effects 4 | . 3 1 Energy Bleed 2 | . 1 1 Matter Decay 1 | . 1 . Short Circuit 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . . 3 Heat Transferred 1538 | . 954 584 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 4 | . 3 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 354 | 20 354 284 Average Influence 182 | 7 222 177 Maximum Alert Level 1 | . 1 1 Low Security (%) 46 | . . . Level 1 53 | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 2 2 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 51 | 2 27 22 Peak Tracking Total 5 | 1 5 5 Tactical Retreats 5 | 2 2 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 9 | . 7 2 Max in Single Turn 2 | . 2 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 4 1 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 8 1 Successful 8 | . 7 1 Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 6 | . 5 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 5 1 Record 1 | . 1 . Prototype ID Bank 1 | . 1 . Alert Level 2 | . 1 1 Locate Traps 1 | . 1 . Reinforcement Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 2 1 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 5 | . 5 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1711 | 194 922 595 Spaces Moved 996 | 143 560 293 Core 34 | 18 2 14 Treads . | . . . Legs 943 | 125 558 260 Wheels 11 | . . 11 Hover 8 | . . 8 Flight . | . . . Fastest Speed 50 | 50 100 50 Average Speed 124 | 111 123 132 Slowest Speed 350 | 120 200 350 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 37 | 11 76 24 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 3 | . . 3 Terrain Destroyed 105 | . 66 39 Melee . | . . . Projectile . | . . . AOE 105 | . 66 39 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1279 | 161 677 441 Wait 64 | 3 3 58 Move 994 | 142 559 293 Hop . | . . . Pick Up 20 | 3 9 8 Fast Attach 27 | 5 13 9 Attach 12 | . 4 8 Detach 8 | . 1 7 Swap 9 | . 7 2 Drop 29 | . 14 15 Fire 115 | 7 67 41 Melee . | . . . Ram . | . . . Kick 1 | 1 . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 62 | -11/Scrapyard | Discovered new exit (range 8) 195 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 7) 567 | -10/Materials | Discovered new exit (range 14) 688 | -10/Materials | Discovered new exit (range 12) 705 | -10/Materials | Build established: Scavenger-Mutant 994 | -10/Materials | Discovered new exit (range 15) 1117 | -10/Materials | Entered another Materials area 1117 | -9/Materials | Evolved 2 slots: Utility x2 1689 | -9/Materials | Crushed by falling debris 1689 | -9/Materials | Core integrity fell below 50% 1689 | -9/Materials | System corruption reached 10% 1706 | -9/Materials | Core integrity fell below 20% 1712 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01696_ K-01 Serf collects debris. 01696_ U-05 Engineer lays Concrete. 01696_ Acquired 36 matter. 01697_ Aluminum Leg destroyed. 01698_ Lgt. Armor Plating destroyed. 01698_ U-05 Engineer lays Concrete. 01699_ K-01 Serf collects debris. 01699_ U-05 Engineer builds a Wall. 01700_ R-06 Scavenger collects Wheel. 01703_ K-01 Serf collects debris. 01703_ Acquired 9 matter. 01704_ U-05 Engineer lays Concrete. 01704_ U-05 Engineer builds a Wall. 01705_ Acquired Aluminum Leg. 01706_ K-01 Serf collects debris. 01709_ Structural Scanner destroyed. 01709_ R-06 Scavenger collects Welding Torch. 01709_ U-05 Engineer builds a Wall. 01711_ K-01 Serf collects debris. 01712_ U-05 Engineer lays Concrete. 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""" #??????????????# # | | ???? ### # #??????????????########## | | ??? ??####*# #=#########???????????????????????# | | ??" ?????#### ###???????????????????????????????# | | ?""" ????????# #?????????????????????????????????# | | """"?????????# #?????????????????????????????????# | | """"?????????# #?????????????????????????????????# | | ??"??????????# #?????????????????????????????????# | | ????????????? +???????????????????## ######+##### | | ?????????????# #???????????????? | | ?????????????# #???????????????? | | ?????????????? ????????????????? | | ?????????????? ???????????????????##########+##### | | ?????????????? ??????????????????????????? ?????? | | ?????????????? ??????????????????????????# ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 665 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata System Compromised Unlikely Earthworm Challenges ------------ None Game ------ Seed ExplosiveInsulatedExpander Manual? 0 Play Time 00:35:49 Cumulative 2.4 hours Start 2019.10.30 @ 15:21:17 End 2019.10.30 @ 17:42:09 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 4 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d68d7dda-ae5f-46d0-bd75-d23f4bd4406b