Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.10.15 @ 01:52:40 Player: Runia Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (179) 895 Value Destroyed (5856) 5856 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (1816) 1816 TOTAL SCORE: 13407 Bonus ------- High Alert Combat Kills 645 Follower Combat Kills 178 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -7 Cogmind --------- Core Integrity 0/700 Matter 262/300 Energy 160/160 System Corruption 18% Temperature Cool (0) Movement Hovering (45) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved Hover Unit Cooled Airjet Cooled Airjet Cooled VTOL Module > --- UTILITY (5) ------ Trap Scanner Experimental Targeting Computer Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON (3) ------- Heavy Laser Gauss Rifle Power Maul > --- INVENTORY (5) ---- Coolant Injector Improved Sensor Array Relay Coupler [NC] (25) Gauss Rifle Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Makeshift Leg Makeshift Leg Makeshift Leg Advanced Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Makeshift Terrain Scanner Improved Targeting Computer > --- WEAPON ----------- Electrolaser Heavy Assault Rifle 8R-AWN's Boregun > --- INVENTORY -------- Cooled Ion Engine Makeshift Leg Makeshift Leg Experimental Heat Sink High-capacity Matter Pod Machine Analyzer Makeshift Salvage Targeting Computer Experimental Targeting Computer Improved Armor Integrity Analyzer Advanced Weapon Cycler Improved Utility Shielding Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating 8R-AWN's Armor/EX System Purifier Minigun Rocket Launcher Improved Grenade Launcher [Rating: 60] Favorites ----------- Power Cold Fusion Reactor Engine Reinforced Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Wheel Armored Wheel Hover Unit Cooled Airjet Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Makeshift Terrain Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Electrolaser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Slots Evolved 6 | . . . 2 . . . 2 . . 2 . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . Utility 3 | . . . 1 . . . . . . 2 . . Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 215 | . 10 1 16 . 39 7 53 19 20 14 2 34 Power 10 | . 1 . 1 . 2 . 1 . 1 1 . 3 Engine 6 | . 1 . 1 . 1 . . . 1 1 . 1 Core 2 | . . . . . . . . . . . . 2 Reactor 2 | . . . . . 1 . 1 . . . . . Propulsion 56 | . 5 . 4 . 8 . 18 4 5 3 . 9 Treads 29 | . 4 . 3 . 4 . 9 4 3 2 . . Leg 12 | . . . . . 3 . 7 . . . . 2 Wheel 9 | . 1 . 1 . 1 . 2 . 2 1 . 1 Hover 4 | . . . . . . . . . . . . 4 Flight 2 | . . . . . . . . . . . . 2 Utility 53 | . 2 . 6 . 14 4 6 3 2 4 2 10 Device 17 | . . . 1 . 3 2 3 1 1 1 2 3 Storage 5 | . 2 . . . 3 . . . . . . . Processor 8 | . . . . . 2 . . . . 1 . 5 Hackware . | . . . . . . . . . . . . . Protection 23 | . . . 5 . 6 2 3 2 1 2 . 2 Artifact . | . . . . . . . . . . . . . Weapon 96 | . 2 1 5 . 15 3 28 12 12 6 . 12 Energy Gun 16 | . . . . . . . 7 . 4 1 . 4 Energy Cannon 3 | . . . . . . . . . 3 . . . Ballistic Gun 37 | . 1 . 5 . 9 2 14 4 . 1 . 1 Ballistic Cannon 4 | . . . . . . . . . . 2 . 2 Launcher 25 | . 1 1 . . 3 1 6 5 4 2 . 2 Special Weapon 3 | . . . . . 3 . . . . . . . Impact Weapon 4 | . . . . . . . . . 1 . . 3 Slashing Weapon 4 | . . . . . . . 1 3 . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . 7 . 2 . 3 1 . 4 Parts Lost 40 | . 1 . 1 . 9 1 5 2 1 11 5 4 Power 5 | . . . . . 1 . . . . 1 1 2 Propulsion 16 | . . . 1 . 4 . 3 1 1 4 2 . Utility 6 | . . . . . 1 . . . . 3 1 1 Weapon 13 | . 1 . . . 3 1 2 1 . 3 1 1 Highest Loss Streak 8 | . 1 . 1 . 8 1 2 1 1 8 5 3 Average Slot Usage (%) 89 | . 85 85 98 100 96 100 98 91 98 52 42 58 Engine 5 | . 14 14 11 11 9 . . . 8 3 5 . Reactor 3 | . . . . . 1 11 8 9 . . . . Treads 16 | . 25 14 21 22 15 . 13 29 29 4 . . Leg 7 | . . . . . 5 33 22 . . . . 3 Wheel 4 | . 1 14 11 11 9 . . . 5 2 . . Device 4 | . . . 10 . 2 4 7 1 5 4 10 4 Storage 9 | . 14 14 11 11 10 11 9 9 9 7 . . Processor 4 | . . . . . 6 11 4 . . 6 5 12 Protection 8 | . . . 10 22 11 6 5 16 11 6 . 7 Energy Gun 2 | . . . . . . . 6 . 6 3 . 7 Ballistic Gun 16 | . 28 14 21 22 17 22 19 17 14 . . . Launcher 1 | . . 14 . . 3 . . 5 . 3 5 . Naked Turns 238 | . . . . . . . . . . . 32 206 Heaviest Build 219 | 10 52 54 66 66 219 64 70 73 75 76 76 23 Greatest Support 90 | 20 40 10 12 12 70 70 90 82 80 28 12 30 Greatest Overweight (x) 24 | . 5 5 5 5 18 . 6 1 4 24 6 4 Average Overweight (x) 2 | . 1 5 4 5 4 . . . 2 5 . . Largest Inventory Capacity 35 | 8 20 20 20 20 35 20 20 20 20 20 20 5 Average Capacity 18 | 8 19 20 20 20 21 20 20 20 20 20 5 5 Most Carried 22 | 5 17 20 20 19 22 20 20 20 20 19 13 5 Average Carried 16 | 5 7 18 19 19 16 19 19 19 19 15 4 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 4 17 19 19 19 20 19 20 20 19 13 4 5 Class Distribution -------------------- 45% | Mutant 32% | Scavenger-Mutant 14% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Tank | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Matter Collected 5617 | 200 165 30 378 101 1146 211 1499 320 790 60 . 717 Remotely . | . . . . . . . . . . . . . Salvage Created 7067 | . 379 12 738 95 575 219 2294 472 1276 279 . 728 Parts 446 | . 33 7 43 1 85 15 136 31 51 12 . 32 Haulers Intercepted 11 | . 1 . 2 . . . 3 . 3 . . 2 Recyclers Shooed 5 | . . . . . . . 3 . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Combat Hostiles Destroyed 129 | . 7 3 13 2 5 6 38 17 18 11 . 9 Melee 1 | . . . . . . . . . . . . 1 Guns 60 | . 7 . 13 2 1 4 21 4 4 2 . 2 Cannons 6 | . . . . . 1 . . . 4 1 . . AOE 57 | . . 3 . . 3 2 16 13 6 8 . 6 Classes Destroyed 20 | . 6 . 1 . 3 1 5 1 1 1 . 1 Worker 8 | . . . . . . 1 3 . 2 . . 2 Builder 10 | . 1 . 1 . . . 5 . . . . 3 Tunneler 1 | . . . . . . . 1 . . . . . Hauler 11 | . 1 . 2 . . . 3 . 3 . . 2 Recycler 9 | . 1 . . . . . 3 . 2 1 . 2 Operator 1 | . . . . . . . . . . . . 1 Turret 1 | . . . . . 1 . . . . . . . Watcher 5 | . 1 . 1 . . . 2 . 1 . . . Swarmer 26 | . 3 3 . . . 3 3 3 . 4 . 7 Grunt 66 | . 4 . 9 2 . 3 23 11 9 4 . 1 Brawler 3 | . . . . . . . 1 . 2 . . . Duelist 3 | . . . . . . . 1 . 2 . . . Protector 2 | . . . . . . . . . 2 . . . Sentry 17 | . . . 4 . . . 7 2 2 2 . . Specialist 2 | . . . . . . . 2 . . . . . Hunter 2 | . . . . . . . . 1 1 . . . Programmer 2 | . . . . . . . . . . 1 . 1 Heavy 1 | . . . . . . . 1 . . . . . Zionite 7 | . . . . . 7 . . . . . . . Assembled 4 | . . . . . 4 . . . . . . . Best Kill Streak 9 | . 4 3 3 1 6 4 9 5 6 5 . 5 Combat Bots Only 5 | . 3 3 3 1 3 3 4 5 5 5 . 4 Max Kills in Single Turn 3 | . 1 3 1 1 2 3 3 3 3 2 . 3 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . 3 . . 2 2 2 3 2 2 . 3 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 4 | . . . . . 4 . . . . . . . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Damage Taken 9591 | . 331 72 682 28 1522 267 1808 994 984 1916 146 841 Core 1500 | . 50 . 114 15 151 26 230 116 87 346 109 256 Absorbed by Shields 24 | . . . . . . . . 24 . . . . Core Remaining (%) 56 | 100 . 80 . . . 23 . . 21 . . . Volleys Fired 497 | . 40 1 66 4 126 18 99 30 50 38 . 25 Largest 3 | . 2 1 2 2 2 2 3 3 3 3 . 2 Hottest 165 | . 40 33 46 46 50 50 165 76 139 141 . 136 Shots Fired 930 | . 80 1 131 8 222 35 233 40 108 44 . 28 Gun 798 | . 80 . 130 8 186 34 216 25 78 18 . 23 Cannon 33 | . . . . . . . . . 19 13 . 1 Launcher 71 | . . 1 1 . 8 1 17 15 11 13 . 4 Special 28 | . . . . . 28 . . . . . . . Kinetic 694 | . 80 . 130 8 186 34 144 25 70 15 . 2 Thermal 130 | . . . . . 28 . 37 . 27 16 . 22 Explosive 58 | . . 1 1 . 8 1 17 15 2 13 . . Electromagnetic 48 | . . . . . . . 35 . 9 . . 4 Robot Hit Streak 22 | . 8 . 14 3 19 20 22 7 8 10 . 6 Robot Miss Streak 6 | . 6 2 4 1 3 4 6 3 3 2 . 3 Penetration Max 2 | . . . . . 1 1 2 . 1 . . . Secondary Targets 6 | . 1 . 2 . . . 3 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . . . Shots Hit Robots 608 | . 46 . 86 5 138 29 143 21 70 32 . 38 Core Hits 362 | . 26 3 33 3 53 14 96 41 41 26 . 26 Critical Kills 16 | . . . 1 . 2 1 11 . 1 . . . Critical Parts Destroyed 26 | . . . . . 4 4 14 1 2 . . 1 Critical Strikes 46 | . . . 1 . 8 5 27 1 3 . . 1 Meltdown 1 | . . . . . . . . . 1 . . . Destroy 41 | . . . 1 . 7 5 25 1 2 . . . Corrupt 2 | . . . . . . . 2 . . . . . Smash 1 | . . . . . . . . . . . . 1 Sever 1 | . . . . . 1 . . . . . . . Melee Attacks 36 | . . . . . . . . 3 6 . . 27 Impact 33 | . . . . . . . . . 6 . . 27 Slashing 3 | . . . . . . . . 3 . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . . 5 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 16449 | . 409 122 1053 75 2319 437 4190 1368 2646 1746 . 2084 Guns 7241 | . 409 . 1025 75 1626 290 2344 133 778 230 . 331 Cannons 643 | . . . . . . . . . 375 240 . 28 Explosions 6789 | . . 122 28 . 480 147 1846 1204 1348 1276 . 338 Melee 1563 | . . . . . . . . 31 145 . . 1387 Ramming . | . . . . . . . . . . . . . Kinetic 6034 | . 409 . 1025 75 1626 290 1457 133 705 263 . 51 Thermal 2055 | . . . . . 213 . 380 . 618 524 . 320 Explosive 4926 | . . 122 28 . 480 147 1750 1204 236 959 . . Electromagnetic 1871 | . . . . . . . 603 . 942 . . 326 Impact 1532 | . . . . . . . . . 145 . . 1387 Slashing 31 | . . . . . . . . 31 . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . . . . 1 . 12 18 Average Corruption 13 | . . . . . . . . . 1 . 6 15 Corruption Purged . | . . . . . . . . . . . . . Effects 50 | . . . . . . . . . . . 4 46 Message Errors 10 | . . . . . . . . . . . 2 8 Matter Fused 15 | . . . . . . . . . . . . 15 Heat Flow Errors 6 | . . . . . . . . . . . . 6 Energy Discharges 4 | . . . . . . . . . . . 2 2 Parts Rejected 2 | . . . . . . . . . . . . 2 Data Loss (minor) 5 | . . . . . . . . . . . . 5 Data Loss (major) 4 | . . . . . . . . . . . . 4 Misfires 2 | . . . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 591 | . . . . . 66 . 15 19 39 58 . 394 Projectiles 3 | . . . . . . . . . 3 . . . Explosions 165 | . . . . . 66 . 15 19 7 58 . . Melee 423 | . . . . . . . . . 29 . . 394 Knockbacks 3 | . . . . . . . . . . . . 3 Impact 2 | . . . . . . . . . . . . 2 Kinetic 1 | . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 990 | . . 49 . . . . 57 290 82 226 . 286 Shots 38 | . . 1 . . . . 2 8 4 13 . 10 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 384 | . 27 . 21 93 77 26 384 56 162 27 . 192 Average Temperature 46 | . 7 . 6 41 36 8 77 25 33 13 . 73 Received Heat Transfer 2409 | . 153 . 333 18 . 117 594 315 342 423 . 114 Effects 2 | . . . . . . . 2 . . . . . Interference 2 | . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 1 . 3 . . . Combat Hostiles 4 | . . . . . . . 1 . 3 . . . Parts Fried 20 | . . . . . . . 6 . 9 . . 5 Impact Corruptions 15 | . . . . . . . . . 1 . . 14 Robots Melted 1 | . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 7 | . . . . . . . 1 . 1 1 . 4 Heat Transferred 3793 | . . . . . 730 . 729 . 1043 607 . 684 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . 2 . 3 . . 3 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Peak Influence 968 | . 105 100 267 121 . 218 465 929 968 555 190 353 Initial 452 | . . . . 56 . . 6 290 452 382 190 98 Average 282 | . 36 88 74 101 . 109 249 774 685 489 176 163 Maximum Alert Level 3 | . . . 1 . . 1 2 3 3 2 . 1 Low Security (%) 49 | 100 100 100 94 100 . 58 28 . . . 100 72 Level 1 22 | . . . 5 . . 41 56 8 . 20 . 27 Level 2 15 | . . . . . . . 15 14 44 79 . . Level 3 12 | . . . . . . . . 76 55 . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 14 | . . . 1 . . . 4 . 4 1 . 4 Investigation 3 | . . . . . . . 1 . . . . 2 Extermination 2 | . . . . . . . . . . 1 . 1 Reinforcement 7 | . . . 1 . . . 3 . 2 . . 1 Assault 2 | . . . . . . . . . 2 . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Distress Signals 10 | . 2 . 2 . . . 3 . 3 . . . Communications Jammed 3 | . . . . . . . 3 . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 226 | . 16 . 29 3 29 11 52 17 32 13 6 18 Peak Tracking Total 10 | . 4 . 5 2 10 3 5 5 7 5 6 5 Tactical Retreats 21 | . . . . 1 12 1 3 . 2 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Traps Triggered 9 | . . . . . . . . 7 . 1 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Machines Disabled 38 | . . 2 . . 12 1 5 3 3 5 . 7 Max in Single Turn 5 | . . 2 . . 1 1 1 1 1 5 . 3 Garrison Access 2 | . . . . . . . . . . 1 . 1 Garrison Relay 2 | . . . . . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Machines Accessed 46 | . 8 1 8 . 2 . 11 . 5 3 . 8 Terminals 29 | . 8 . 8 . . . 7 . 3 . . 3 Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations 7 | . . . . . . . 2 . 1 2 . 2 Recycling Units 1 | . . . . . . . . . . . . 1 Scanalyzers 2 | . . . . . . . 1 . 1 . . . Garrison Access 3 | . . . . . . . 1 . . 1 . 1 Total Hacks 121 | . 25 1 18 . 2 . 33 . 26 4 . 12 Successful 66 | . 8 1 11 . 2 . 19 . 18 2 . 5 Failed 55 | . 17 . 7 . . . 14 . 8 2 . 7 Catastrophic 12 | . . . 2 . . . 3 . 2 . . 5 Database Lockouts . | . . . . . . . . . . . . . Manual 21 | . 7 . 2 . 1 . 6 . 4 . . 1 Terminals 78 | . 25 . 18 . . . 22 . 9 . . 4 Fabricators 2 | . . . . . . . . . . . . 2 Repair Stations 16 | . . . . . . . 4 . 6 3 . 3 Recycling Units 2 | . . . . . . . . . . . . 2 Scanalyzers 17 | . . . . . . . 6 . 11 . . . Garrison Access 3 | . . . . . . . 1 . . 1 . 1 Terminal Hacks 36 | . 7 1 11 . 2 . 10 . 3 . . 2 Record 1 | . . . . . 1 . . . . . . . Prototype ID Bank 4 | . . . 2 . . . 2 . . . . . Open Door 1 | . . 1 . . . . . . . . . . Level Access Points 1 | . . . . . . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . . . . Emergency Access Points 2 | . . . 2 . . . . . . . . . Terminal Index 3 | . 1 . 1 . . . 1 . . . . . Alert Level 4 | . 2 . 1 . . . 1 . . . . . Unreport Threat 7 | . . . 2 . . . 3 . 1 . . 1 Locate Traps 2 | . 1 . 1 . . . . . . . . . Hauler Manifests 4 | . 1 . 1 . . . 1 . 1 . . . Zone Layout 5 | . 1 . 1 . . . 2 . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . 1 Repair Station Hacks 9 | . . . . . . . 3 . 5 1 . . Scan Component 5 | . . . . . . . 2 . 3 . . . Repair 3 | . . . . . . . 1 . 2 . . . Refit 1 | . . . . . . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . . 1 Scanalyzer 13 | . . . . . . . 3 . 10 . . . Insert Component 7 | . . . . . . . 2 . 5 . . . Analyze 6 | . . . . . . . 1 . 5 . . . Garrison Access Hacks 3 | . . . . . . . 1 . . 1 . 1 Unlock Access 1 | . . . . . . . 1 . . . . . Seal Access 2 | . . . . . . . . . . 1 . 1 Unauthorized Hacks 3 | . 1 . . . . . 2 . . . . . Terminals 3 | . 1 . . . . . 2 . . . . . Track 2 | . 1 . . . . . 1 . . . . . Operators 1 | . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 35 | . 8 . 6 . . . 10 . 5 1 . 5 Full Trace Events 3 | . . . . . . . 1 . . . . 2 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . 1 . 5 . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . 1 . 2 . . . Time 150 | . . . . . . . 80 . 70 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . . . 2 . 5 . . . Part Schematics Acquired 6 | . . . . . . . 1 . 5 . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Used RIF Installer 1 | . . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . 8 . . . . Machine Destruction 8 | . . . . . . . . 8 . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Total Allies 2 | . . 2 . . . . . . . . . . Largest Group 2 | . . 2 1 . . . . . . . . . Highest-Rated Group 39 | . . 39 31 . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 29 | . . . 29 . . . . . . . . . Total Damage 422 | . . . 422 . . . . . . . . . Kills 8 | . . . 8 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Turns Passed 13196 | 1 1396 449 1182 367 2469 400 2905 1026 979 745 127 1150 Spaces Moved 6822 | 1 551 241 611 209 1156 258 1407 397 416 213 138 1224 Core 505 | . . . . . . . . . . 33 64 408 Treads 1395 | . 424 . . . 1 . 419 397 154 . . . Legs 1658 | 1 5 . . . 128 258 959 . . . . 307 Wheels 2669 | . 122 241 611 209 1027 . 29 . 262 168 . . Hover 594 | . . . . . . . . . . 12 74 508 Flight 1 | . . . . . . . . . . . . 1 Fastest Speed 45 | 120 120 155 140 165 105 133 125 161 160 115 50 45 Average Speed 158 | 120 228 155 154 165 167 133 166 228 162 301 81 78 Slowest Speed 1250 | 120 260 155 165 165 360 133 285 266 263 1250 556 295 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 52 | 2 83 60 64 38 84 52 91 59 30 6 80 28 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . Known Exits Taken 3 | . 1 . . . . . 1 . 1 . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . Spaces Dug 7 | . . . . . . . 1 . . . . 6 Terrain Destroyed 453 | . . 8 18 . 22 24 142 74 38 113 . 14 Melee 6 | . . . . . . . . . . . . 6 Projectile 41 | . . . . . 3 1 26 2 9 . . . AOE 406 | . . 8 18 . 19 23 116 72 29 113 . 8 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Total 8274 | 2 627 316 733 224 1462 282 1783 469 612 277 152 1335 Wait 436 | . 2 69 20 12 42 . 163 2 103 8 9 6 Move 6812 | . 550 240 610 208 1155 257 1407 396 415 213 137 1224 Hop . | . . . . . . . . . . . . . Pick Up 139 | . 18 3 7 . 71 . 24 1 6 . . 9 Fast Attach 62 | . 1 1 3 . 6 . 19 2 6 3 1 20 Attach 49 | . 4 . 3 . 14 1 7 2 2 6 1 9 Detach 5 | . . . . . 2 . . 1 . . 1 1 Swap 104 | . 5 . 10 . 19 6 27 15 12 5 . 5 Drop 121 | 2 7 2 14 . 27 . 37 4 12 4 3 9 Fire 497 | . 40 1 66 4 126 18 99 30 50 38 . 25 Melee 36 | . . . . . . . . 3 6 . . 27 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . 13 . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 2 exits: [*Low x2]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 12) 301 | -10/Materials | Build established: Mutant 1068 | -10/Materials | Discovered new exit (range 10) 1325 | -10/Materials | Discovered new exit (range 8) 1335 | -10/Materials | Identified exit to Mines 1398 | -10/Materials | Entered Mines 1457 | -10/Mines | Learned Materials garrison access intel 1491 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1761 | -10/Mines | Discovered new exit (range 9) 1847 | -10/Mines | Entered Materials 1847 | -9/Materials | Accompanied by 1 ally 1847 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1852 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2224 | -9/Materials | Discovered new exit (range 5) 2436 | -9/Materials | Build established: Scavenger-Mutant 2625 | -9/Materials | Discovered new exit (range 9) 2967 | -9/Materials | Discovered new exit (range 16) 3029 | -9/Materials | Entered Mines 3067 | -9/Mines | Assembled infested the area 3236 | -9/Mines | Learned Materials trap positions 3315 | -9/Mines | Build established: Mutant 3388 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3389 | -9/Mines | Discovered new exit (range 5) 3396 | -9/Mines | Entered Exiles 3436 | -9/Exiles | Met 8R-AWN 3518 | -9/Exiles | Met EX-HEX 3641 | -9/Exiles | Met EX-BIN 3659 | -9/Exiles | Met EX-DEC 3673 | -9/Exiles | Learned location of Zion (-7) 3730 | -9/Exiles | Aligned with FarCom system 3732 | -9/Exiles | Given EX-Vault access code 3770 | -9/Exiles | Opened EX-Vault 3823 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3936 | -9/Exiles | Discovered new exit (range 14) 4712 | -9/Exiles | Attacked by the Exiles 4909 | -9/Exiles | Core integrity fell below 50% 4980 | -9/Exiles | Destroyed 8R-AWN 4983 | -9/Exiles | Lost 8 parts (4n1u3w) 4987 | -9/Exiles | Found Prototype Ballistic Gun 5009 | -9/Exiles | Found Prototype Protection 5015 | -9/Exiles | Identified 8R-AWN's Armor/EX 5019 | -9/Exiles | Identified 8R-AWN's Boregun 5023 | -9/Exiles | Found Prototype Processor 5321 | -9/Exiles | Build established: Scavenger-Mutant 5503 | -9/Exiles | Destroyed EX-HEX 5586 | -9/Exiles | Destroyed EX-DEC 5597 | -9/Exiles | Destroyed EX-BIN 5689 | -9/Exiles | Found Prototype Device 5690 | -9/Exiles | Identified System Purifier 5865 | -9/Exiles | Entered Mines 6253 | -8/Mines | Discovered new exit (range 9) 6265 | -8/Mines | Entered Materials 6265 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 6266 | -8/Materials | Loaded intel: 11 trap records 6267 | -8/Materials | Loaded intel: 1 garrison access location 6764 | -8/Materials | Repaired Cold Fusion Reactor 7229 | -8/Materials | Discovered new exit (range 10) 7392 | -8/Materials | Discovered new exit (range 16) 8048 | -8/Materials | Build established: Scavenger-Tank 9170 | -8/Materials | Identified exit to Garrison 9170 | -8/Materials | Entered Garrison 9204 | -8/Garrison | Triggered checkpoint 9244 | -8/Garrison | Triggered checkpoint 9256 | -8/Garrison | Core integrity fell below 50% 9402 | -8/Garrison | Triggered checkpoint 9450 | -8/Garrison | Discovered new exit (range 9) 9709 | -8/Garrison | Triggered checkpoint 9824 | -8/Garrison | Discovered new exit (range 15) 9880 | -8/Garrison | Installed Relay Interface Framework 9918 | -8/Garrison | Build established: Scavenger-Mutant 10090 | -8/Garrison | Garrison Relay disabled 10196 | -8/Garrison | Entered Materials 10213 | -8/Materials | Identified exit to Factory 10821 | -8/Materials | Build established: Scavenger-Tank 10833 | -8/Materials | Repaired Arm. Treads 10866 | -8/Materials | Repaired Hrd. Light Armor Plating 10996 | -8/Materials | First assault squad dispatched 11175 | -8/Materials | Entered Factory 11175 | -7/Factory | Evolved 2 slots: Utility x2 11428 | -7/Factory | Lost 8 parts (1p3n1u3w) 11508 | -7/Factory | Lost 3 parts (1n2u) 11602 | -7/Factory | Build established: Mutant 11920 | -7/Factory | Sucked down chute 11920 | -7/Factory | Entered Waste 11935 | -7/Waste | EMP discharged 11968 | -7/Waste | Spotted C-40 Crusher 11968 | -7/Waste | Spotted C-40 Crusher 11970 | -7/Waste | Spotted C-40 Crusher 11973 | -7/Waste | Spotted C-40 Crusher 11985 | -7/Waste | Spotted C-40 Crusher 12011 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12014 | -7/Waste | Crushed by Compactor (2 parts destroyed) 12015 | -7/Waste | Core integrity fell below 50% 12015 | -7/Waste | Crushed by Compactor (1 part destroyed) 12023 | -7/Waste | Spotted C-40 Crusher 12035 | -7/Waste | EMP discharged 12035 | -7/Waste | System corruption reached 10% 12039 | -7/Waste | Discovered new exit (range 16) 12046 | -7/Waste | Lost 5 parts (1p2n1u1w) 12047 | -7/Waste | Entered Factory 12160 | -7/Factory | Discovered new exit (range 3) 12160 | -7/Factory | Discovered new exit (range 12) 12340 | -7/Factory | Core integrity fell below 20% 12837 | -7/Factory | Lost 3 parts (1p1u1w) 13040 | -7/Factory | Identified Exp. Targeting Computer 13197 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- ALERT: Cargo convoy en route, clear transfer corridor. A,LAHDUNHQ2:DQ6&%T3=M0FWAXJ4>=N Acquired Trap Scanner. T-07 Excavator is excavating. System corrupted: Component data lost. T-07 Excavator is excavating. S-27 Virus destroyed. Acquired 7 matter. U-05 Engineer lays Concrete. Slug penetrates A-02 Transporter. A-02 Transporter suffers critical hit (Smash). Destroyed Lgt. Treads. A-02 Transporter system corrupted by crushing effect. A-02 Transporter system terminally corrupted. Transport Network Coupler fried. Acquired 41 matter. Connecting with Repair Station... System corrupted: Matter fused (-7). System corrupted: Power Maul rejected. Acquired Power Maul. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ????????????????????????????################## | | ????????????????????????????# # | | ????????????????????????????# """ """ # | | ????????????????????????????# ! 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""" # ############+####### | | ???????????# !/! # #???????# ^ ] #?? | | ???????????# !! # #???????#""" #?? | | ?????????????? # k#???????#"R #?? | | ???????????????########## #???????#""" #?? | | ????????????????????????# #???????# #?? | | ????????????????????????# #???????# """ #?? | | ????????????????????????# #???????# """ #?? | | ????????????????????????# #??????## """ #?? | | ????????????????????????? #??????#" #?? | | ????????????????????????? ???????########"##?? | | ????????????????????????? ????????????????###??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 18 Terrain Scan Density 110 Jamming Range 8 Additional Mass Support 12 Armor Coverage 1000 Resistance: TH 10 Resistance: EX 90 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 56 Targeting Accuracy 12 Melee Accuracy 18 Armor Integrity Analysis 20 Recoil Reduction 4 Salvage Targeting 1 Item Schematics ----------------- Hrd. Light Armor Plating | -8/Materials | Scanalyzed Cold Fusion Reactor | -8/Materials | Scanalyzed Hrd. Heavy Armor Plating | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed System Purifier | -8/Materials | Scanalyzed Transmission Jammer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterDimensionalJammer Manual? 0 Play Time 01:31:30 Cumulative 372.2 hours Start 2021.10.15 @ 00:22:17 End 2021.10.15 @ 01:52:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 387 Rogue 387 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 79 Gallery% 91 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a919df1b-afa5-424a-929f-4c3c69e5e422