Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.27 @ 23:10:12 Player: Berg Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (123) 615 Value Destroyed (4503) 4503 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (240) 240 TOTAL SCORE: 8598 Bonus ------- High Alert Combat Kills 240 Cogmind --------- Core Integrity 0/850 Matter 141/300 Energy 100/100 System Corruption 5% Temperature Cool (1) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Fusion Compressor > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Improved Terrain Scan Processor Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Airjet Improved Airjet Improved Airjet System Shield Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Small Storage Unit Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Gauss Rifle Flak Gun > --- INVENTORY -------- Light Nuclear Core Improved Carbon-fiber Leg Improved Carbon-fiber Leg Nuclear Pulse Thruster Nuclear Pulse Thruster Improved Terrain Scanner System Shield Gauss Rifle [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon High-powered Shotgun Energy Gun Particle Gun Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility 6 | . . . 2 2 2 . Weapon . | . . . . . . . Parts Attached 125 | 6 6 1 15 41 36 20 Power 21 | 1 1 . 1 9 5 4 Engine 11 | 1 1 . 1 6 2 . Core 10 | . . . . 3 3 4 Reactor . | . . . . . . . Propulsion 29 | 2 3 . 5 8 5 6 Treads . | . . . . . . . Leg 2 | . 2 . . . . . Wheel 23 | 2 1 . 5 7 5 3 Hover 1 | . . . . . . 1 Flight 3 | . . . . 1 . 2 Utility 42 | 1 2 1 4 10 17 7 Device 19 | . 1 . 3 7 5 3 Storage 3 | 1 1 . . . 1 . Processor 11 | . . 1 1 2 5 2 Hackware 7 | . . . . . 5 2 Protection 2 | . . . . 1 1 . Artifact . | . . . . . . . Weapon 33 | 2 . . 5 14 9 3 Energy Gun 2 | . . . . 2 . . Energy Cannon . | . . . . . . . Ballistic Gun 24 | 2 . . 5 8 7 2 Ballistic Cannon 5 | . . . . 2 2 1 Launcher 2 | . . . . 2 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . Parts Lost 58 | . 1 . 4 19 18 16 Power 10 | . . . . 4 3 3 Propulsion 14 | . . . 1 5 3 5 Utility 19 | . 1 . . 6 8 4 Weapon 15 | . . . 3 4 4 4 Highest Loss Streak 6 | . 1 . 2 6 4 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 93 95 99 89 88 81 Engine 5 | . 14 14 11 7 2 1 Core 2 | . . . . . 4 4 Leg 2 | . 27 28 . . . . Wheel 12 | . . . 21 16 9 9 Device 11 | . 8 . 21 18 5 8 Storage 8 | . 14 14 11 9 6 5 Processor 17 | . . 9 11 19 23 15 Hackware 9 | . . . . . 17 18 Ballistic Gun 15 | . 28 28 21 13 13 8 Ballistic Cannon 1 | . . . . 1 1 3 Naked Turns . | . . . . . . . Heaviest Build 28 | 13 18 18 23 28 28 27 Greatest Support 40 | 32 20 20 32 22 32 40 Greatest Overweight (x) 8 | . 1 . 7 2 8 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 8 Average Capacity 9 | 7 8 10 10 10 8 7 Most Carried 10 | 4 10 10 9 10 10 8 Average Carried 7 | 2 5 9 6 8 8 6 Final Capacity 10 | 8 10 10 10 10 8 5 Final Carried 10 | 4 10 9 9 10 6 4 Class Distribution -------------------- 31% | Hacker-Mutant 20% | Scavenger-Mutant 15% | Hacker-Skirmisher 11% | Mutant 10% | Scavenger-Skirmisher 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Hacker-Mutant | -7/Factory Hacker-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 3595 | 246 129 43 364 999 1320 494 Remotely . | . . . . . . . Salvage Created 4142 | . 237 43 673 1013 1777 399 Parts 249 | . 16 4 40 70 93 26 Haulers Intercepted 3 | . . . . 2 1 . Recyclers Shooed 6 | . 1 . . 2 3 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 92 | . 3 3 14 23 40 9 Guns 73 | . 3 3 14 16 32 5 Cannons 13 | . . . . 2 8 3 AOE 6 | . . . . 5 . 1 Classes Destroyed 16 | . 3 1 3 6 2 1 Worker 6 | . . . . 5 1 . Builder 7 | . . . . 3 3 1 Tunneler 2 | . . . . 1 . 1 Hauler 3 | . . . . 2 1 . Recycler 6 | . 1 . . . 5 . Operator 1 | . . . 1 . . . Watcher 6 | . 2 . 1 1 1 1 Swarmer 12 | . . 3 . 1 8 . Grunt 43 | . 3 . 8 15 17 . Brawler 2 | . . . 1 . . 1 Duelist 2 | . . . . 2 . . Sentry 13 | . . . 5 4 3 1 Specialist 2 | . . . . . . 2 Hunter 3 | . . . . . 2 1 Programmer 14 | . . . . . 10 4 Heavy 1 | . . . . 1 . . Best Kill Streak 10 | . 5 3 3 10 4 3 Combat Bots Only 4 | . 3 3 2 3 4 2 Max Kills in Single Turn 2 | . 2 2 1 2 2 1 Gunslinging 1 | . 1 1 . 1 . . Exploded 1 | . . . . 1 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 705 | . 18 8 72 135 255 217 Missed 213 | . 2 3 17 27 85 79 Damage Taken 7560 | . 173 37 752 1930 2429 2239 Core 2040 | . 40 16 262 372 487 863 Absorbed by Shields 3 | . . . . . 3 . Core Remaining (%) 54 | 100 . 77 34 32 30 . Volleys Fired 324 | . 18 6 51 91 111 47 Largest 2 | . 2 2 2 2 2 2 Hottest 88 | . 40 40 43 88 76 76 Shots Fired 619 | . 36 12 100 166 213 92 Gun 523 | . 36 12 100 122 195 58 Cannon 75 | . . . . 23 18 34 Launcher 21 | . . . . 21 . . Special . | . . . . . . . Kinetic 596 | . 36 12 100 143 213 92 Thermal 2 | . . . . 2 . . Explosive 21 | . . . . 21 . . Electromagnetic . | . . . . . . . Robot Hit Streak 19 | . 8 14 11 19 12 10 Robot Miss Streak 7 | . 4 1 3 3 7 5 Penetration Max 1 | . . . . . . 1 Secondary Targets 6 | . 1 1 1 1 2 . Max Gunslinging Chain 1 | . 1 1 1 1 1 . Shots Hit Robots 459 | . 17 10 76 119 168 69 Core Hits 299 | . 10 6 29 83 130 41 Critical Kills 3 | . . . 1 1 1 . Critical Parts Destroyed 2 | . . . . 1 . 1 Critical Strikes 11 | . . . 1 3 5 2 Destroy 5 | . . . 1 2 1 1 Blast 6 | . . . . 1 4 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9809 | . 173 98 913 3194 3752 1679 Guns 6745 | . 173 98 898 1473 3115 988 Cannons 1414 | . . . . 294 488 632 Explosions 1630 | . . . . 1424 149 57 Melee . | . . . . . . . Ramming 20 | . . . 15 3 . 2 Kinetic 8128 | . 173 98 898 1736 3603 1620 Thermal 31 | . . . . 31 . . Explosive 1573 | . . . . 1424 149 . Electromagnetic 57 | . . . . . . 57 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . 1 6 5 Average Corruption 2 | . . . . 1 3 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 76 | . . . . 11 44 21 Message Errors 16 | . . . . 2 12 2 Matter Fused 20 | . . . . 4 10 6 Heat Flow Errors 9 | . . . . 1 2 6 Energy Discharges 11 | . . . . . 8 3 Data Loss (minor) 8 | . . . . 4 3 1 Data Loss (major) 3 | . . . . . 3 . Misfires 6 | . . . . . 5 1 Weapon Failures 3 | . . . . . 1 2 Overload Shots . | . . . . . . . Overflow Damage 181 | . . . . 37 102 42 Projectiles 39 | . . . . . . 39 Explosions 142 | . . . . 37 102 3 Melee . | . . . . . . . Knockbacks 21 | . . . . 2 8 11 Impact . | . . . . . . . Kinetic 20 | . . . . 2 7 11 Secondary 1 | . . . . . 1 . Self-Inflicted Damage 349 | . . . 7 120 199 23 Shots 6 | . . . . 3 2 1 Rammed 4 | . . . 1 1 . 2 Targets Rammed 4 | . . . 1 1 . 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 265 | . 12 . 24 233 265 261 Average Temperature 55 | . 7 . 4 27 54 111 Received Heat Transfer 1800 | . 90 . 303 729 546 132 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 74 | . . . . 74 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Peak Influence 762 | . 102 78 260 451 762 434 Initial 367 | . . 8 22 52 205 367 Average 234 | . 15 67 71 231 341 315 Maximum Alert Level 3 | . . . 1 2 3 2 Low Security (%) 41 | 100 100 100 96 44 12 3 Level 1 40 | . . . 3 35 60 72 Level 2 13 | . . . . 20 16 23 Level 3 3 | . . . . . 11 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 34 | . 3 . 1 3 16 11 Investigation 8 | . 1 . . 1 4 2 Extermination 11 | . . . . . 8 3 Reinforcement 11 | . 2 . 1 2 1 5 Assault 1 | . . . . . . 1 Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 14 | . 2 . 2 3 7 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 200 | . 10 5 27 54 70 34 Peak Tracking Total 9 | . 4 3 5 5 9 9 Tactical Retreats 15 | . . . 4 4 5 2 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered 9 | . 1 . . 1 5 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled 9 | . . . . 1 4 4 Max in Single Turn 4 | . . . . 1 3 4 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 37 | . . . 5 10 16 6 Terminals 22 | . . . 5 8 7 2 Fabricators 6 | . . . . . 4 2 Repair Stations . | . . . . . . . Recycling Units 4 | . . . . . 3 1 Scanalyzers 3 | . . . . 2 1 . Garrison Access 2 | . . . . . 1 1 Total Hacks 122 | . . . 31 28 52 11 Successful 70 | . . . 16 14 29 11 Failed 51 | . . . 15 13 23 . Catastrophic 3 | . . . . 1 2 . Database Lockouts 1 | . . . . 1 . . Manual 81 | . . . 29 24 24 4 Terminals 83 | . . . 31 22 26 4 Fabricators 11 | . . . . . 7 4 Repair Stations . | . . . . . . . Recycling Units 7 | . . . . . 5 2 Scanalyzers 17 | . . . . 6 11 . Garrison Access 4 | . . . . . 3 1 Terminal Hacks 21 | . . . 9 4 7 1 Part Schematic 2 | . . . . 1 1 . Robot Analysis 1 | . . . 1 . . . Terminal Index 4 | . . . 1 1 1 1 Fabricator Index 1 | . . . . . 1 . Alert Level 4 | . . . 2 . 2 . Unreport Threat 1 | . . . 1 . . . Dispatch Records 3 | . . . 1 1 1 . Security Status 1 | . . . 1 . . . Surveillance Status 1 | . . . 1 . . . Patrol Status 3 | . . . 1 1 1 . Fabricator Hacks 8 | . . . . . 4 4 Load Schematic 4 | . . . . . 2 2 Build 4 | . . . . . 2 2 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . . . . . 2 2 Process 1 | . . . . . . 1 Report Inventory 2 | . . . . . 2 . Retrieve Matter 1 | . . . . . . 1 Scanalyzer 17 | . . . . 6 11 . Insert Component 8 | . . . . 3 5 . Analyze 9 | . . . . 3 6 . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 19 | . . . 7 4 5 3 Terminals 17 | . . . 7 4 3 3 Track 2 | . . . 2 . . . Assimilate 1 | . . . . . . 1 Botnet 14 | . . . 5 4 3 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . 2 . Reject 2 | . . . . . 2 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 30 | . . . 5 7 13 5 Full Trace Events 6 | . . . . 1 3 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 10 | . . . . 4 6 . Parts Built 4 | . . . . . 2 2 Authchips . | . . . . . . . Time 218 | . . . . . 109 109 Total Part Build Rating 12 | . . . . . 6 6 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 32 | . . . . . . 32 Retrieved Matter 32 | . . . . . . 32 Retrieved Components . | . . . . . . . Parts Scanalyzed 8 | . . . . 3 5 . Part Schematics Acquired 8 | . . . . 3 5 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 8 | . . . . . 8 . Programmers 8 | . . . . . 8 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies 2 | . . 1 . . . 1 Largest Group 1 | . . 1 . . . 1 Highest-Rated Group 31 | . . 31 . . . 10 Highest-Rated Ally 31 | . . 31 . . . 10 Total Orders . | . . . . . . . Ally Attacks 7 | . . 7 . . . . Total Damage 102 | . . 102 . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 9766 | 57 499 190 1974 2082 3269 1695 Spaces Moved 5451 | 46 227 123 781 1139 2101 1034 Core 7 | 2 . . 2 . 3 . Treads . | . . . . . . . Legs 377 | . 223 123 31 . . . Wheels 4950 | 44 4 . 748 1139 2098 917 Hover . | . . . . . . . Flight 117 | . . . . . . 117 Fastest Speed 37 | 50 100 120 80 80 90 37 Average Speed 99 | 97 168 120 99 96 100 86 Slowest Speed 450 | 100 190 120 400 120 450 105 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 7 | . . . . . . 7 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 3 35 38 35 65 60 28 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 152 | . . . . 111 33 8 Melee . | . . . . . . . Projectile 8 | . . . . . . 8 AOE 144 | . . . . 111 33 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 9168 | 55 312 154 1890 1965 3057 1735 Wait 3118 | . 50 25 1022 660 747 614 Move 5431 | 45 226 122 780 1138 2100 1020 Hop 7 | . . . . . . 7 Pick Up 66 | 4 6 . 7 14 25 10 Fast Attach 60 | 6 2 . 5 15 22 10 Attach 46 | . 3 1 7 15 11 9 Detach 28 | . 4 . 6 7 6 5 Swap 19 | . 1 . 3 11 3 1 Drop 57 | . 2 . 8 13 24 10 Fire 324 | . 18 6 51 91 111 47 Melee . | . . . . . . . Ram 4 | . . . 1 1 . 2 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 8 | . . . . . 8 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Sto / [*Low]) -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 513 | -10/Materials | Discovered new exit (range 8) 557 | -10/Materials | Entered Mines 569 | -10/Mines | Discovered new exit (range 10) 620 | -10/Mines | Identified exit to Materials 652 | -10/Mines | Escorted by a lone wolf Derelict 711 | -10/Mines | Learned location of Zion (-6) 715 | -10/Mines | Discovered exit to Materials (range 6) 747 | -10/Mines | Entered Materials 747 | -9/Materials | Evolved 2 slots: Utility x2 1372 | -9/Materials | Build established: Scavenger-Mutant 2146 | -9/Materials | Core integrity fell below 50% 2447 | -9/Materials | Discovered new exit (range 6) 2451 | -9/Materials | Identified exit to Materials 2721 | -9/Materials | Entered another Materials area 2721 | -8/Materials | Evolved 2 slots: Utility x2 3042 | -8/Materials | Build established: Scavenger-Skirmisher 3764 | -8/Materials | Build established: Skirmisher 3841 | -8/Materials | Lost 6 parts (1p1n3u1w) 3926 | -8/Materials | Discovered new exit (range 20) 3977 | -8/Materials | Identified exit to Factory 4327 | -8/Materials | Core integrity fell below 50% 4359 | -8/Materials | Lost 4 parts (1p1n1u1w) 4555 | -8/Materials | Discovered exit to Factory (range 17) 4740 | -8/Materials | Central database locked down 4803 | -8/Materials | Entered Factory 4803 | -7/Factory | Evolved 2 slots: Utility x2 5308 | -7/Factory | Build established: Hacker-Mutant 5372 | -7/Factory | Garrison activated, responded to threat 5669 | -7/Factory | Discovered new exit (range 18) 5904 | -7/Factory | Fabricated Hacking Suite? 6035 | -7/Factory | Lost 4 parts (1p2u1w) 6601 | -7/Factory | Discovered new exit (range 5) 6622 | -7/Factory | Identified exit to Storage 6838 | -7/Factory | Core integrity fell below 50% 7677 | -7/Factory | Fabricated Hacking Suite (x1) 7980 | -7/Factory | Discovered new exit (range 15) 7993 | -7/Factory | Identified exit to Factory 8072 | -7/Factory | Entered another Factory area 8072 | -6/Factory | Evolved 2 slots: Propulsion x2 8159 | -6/Factory | Fabricated Hacking Suite? 8422 | -6/Factory | First assault squad dispatched 8500 | -6/Factory | Build established: Hacker-Skirmisher 9144 | -6/Factory | Lost 3 parts (1n2u) 9279 | -6/Factory | Fabricated Hacking Suite (x1) 9336 | -6/Factory | Discovered new exit (range 11) 9364 | -6/Factory | Identified exit to Lower Caves 9670 | -6/Factory | Lost 4 parts (1p1n1u1w) 9692 | -6/Factory | Core integrity fell below 50% 9706 | -6/Factory | Core integrity fell below 20% 9725 | -6/Factory | Lost 3 parts (1p1n1w) 9758 | -6/Factory | Spotted B-75 Beast 9767 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09710_ K-01 Serf collects debris. 09713_ Dropped Imp. Carbon-fiber Leg. 09714_ Dropped Wheel. 09715_ Acquired Prototype Hover Unit. 09720_ Triggered Proton Bomb Trap. 09720_ A bubble of electromagnetic force engulfs the area. 09720_ Door malfunctions. 09722_ Dropped Mic. Nuclear Core. 09724_ Dropped Sml. Storage Unit. 09749_ Gauss Rifle destroyed. 09749_ Hacking Suite destroyed. 09752_ Nuclear Pulse Thruster destroyed. 09754_ EKWRQH/O1G%JG#TC8VHE