Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.25 @ 16:12:53 Player: Kotyk77 Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (176) 880 Value Destroyed (5669) 5669 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (67) 67 TOTAL SCORE: 11436 Bonus ------- Follower Combat Kills 67 Cogmind --------- Core Integrity 0/1150 Matter 96/300 Energy 46/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Advanced Targeting Computer Improved Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Gyrokinetic Inverter Advanced Targeting Computer Advanced Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Enhanced Fission Core Micro Fission Core > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Huge Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Improved Melee Analysis Suite Target Analyzer Core Analyzer Improved Medium Armor Plating Improved Point Defense System > --- WEAPON ----------- Coil Gun Magnetic Acceleration Cannon Hardcell Cannon > --- INVENTORY -------- Fusion Compressor Wheel Compact Wheel Improved Hover Unit Improved Coolant Injector High-capacity Storage Unit Enhanced Optical Array Improved Terrain Scanner Seismic Detector Improved Targeting Computer Improved Targeting Computer Recoil Stabilizer Weapon Cycler Improved Core Shielding Improved Propulsion Shielding Backup Plating III Improved Medium Armor Plating Improved Medium Armor Plating Focal Shield Tesla Rifle Disruptor Cannon [Rating: 98] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved VSS Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Utility Advanced Targeting Computer Device Drone Bay Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 . 2 2 2 2 2 Power 1 | . . . . . . . . 1 Propulsion 4 | . . . . 1 1 . 1 1 Utility 6 | . . 1 . 1 1 2 1 . Weapon 1 | . . 1 . . . . . . Parts Attached 179 | 7 7 32 18 33 22 16 15 29 Power 17 | 1 1 2 2 3 2 1 1 4 Engine 9 | 1 1 2 2 1 2 . . . Core 7 | . . . . 2 . 1 1 3 Reactor 1 | . . . . . . . . 1 Propulsion 57 | 2 1 12 2 12 7 4 6 11 Treads 25 | . 1 11 2 6 4 1 . . Leg 7 | . . . . . . . 2 5 Wheel 19 | 2 . 1 . 6 3 3 4 . Hover 6 | . . . . . . . . 6 Flight . | . . . . . . . . . Utility 52 | 2 3 5 7 10 9 5 4 7 Device 23 | 1 1 3 4 5 3 3 1 2 Storage 5 | 1 . 1 . 1 2 . . . Processor 11 | . 1 . 1 . 2 2 2 3 Hackware . | . . . . . . . . . Protection 13 | . 1 1 2 4 2 . 1 2 Artifact . | . . . . . . . . . Weapon 53 | 2 2 13 7 8 4 6 4 7 Energy Gun 15 | 1 2 1 2 5 2 . . 2 Energy Cannon 4 | . . 1 1 1 . . . 1 Ballistic Gun 23 | 1 . 10 4 2 . 3 1 2 Ballistic Cannon 4 | . . 1 . . . . 1 2 Launcher 5 | . . . . . 1 2 2 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . 1 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . . 2 3 1 . 1 . 1 Corrupted Parts 3 | . 1 . . . . . 2 . System Corruption 17 | . 10 . . . . . 7 . Parts Lost 85 | . 9 3 . 11 20 2 13 27 Power 9 | . 2 . . 1 2 . 1 3 Propulsion 22 | . 2 1 . 1 7 . 5 6 Utility 23 | . 1 1 . 3 6 . 3 9 Weapon 31 | . 4 1 . 6 5 2 4 9 Highest Loss Streak 14 | . 3 1 . 5 9 1 9 14 To Critical Strikes . | . . . . . . . . . Average Backups 15 | 3 6 13 14 14 14 21 22 20 Power 1 | . . . 1 2 1 2 1 . Propulsion 3 | 1 3 5 4 3 1 1 . 3 Utility 7 | . 2 4 5 6 9 13 14 13 Weapon 2 | . . 2 3 2 2 4 5 3 Tool/Special . | . . . . . . . . . Unused Backups 42 | . 3 6 4 2 . 9 2 16 Power 3 | . . . 1 . . 2 . . Propulsion 7 | . . 3 1 1 . . . 2 Utility 25 | . 3 . 1 1 . 6 1 13 Weapon 6 | . . 2 1 . . 1 1 1 Tool/Special 1 | . . 1 . . . . . . Average Slot Usage (%) 92 | . 83 94 99 98 85 88 80 87 Engine 6 | . 9 8 11 6 3 5 . . Core 1 | . . . . 1 2 . 3 8 Treads 14 | . 8 20 22 17 13 7 2 . Leg 1 | . . . . . . . . 19 Wheel 6 | . 14 1 . 9 10 9 11 3 Device 8 | . 4 8 9 10 11 6 3 5 Storage 9 | . 14 11 11 9 7 6 5 4 Processor 15 | . 5 11 11 9 10 31 34 28 Protection 2 | . 4 2 1 7 4 . . 1 Energy Gun 5 | . 13 1 5 7 9 . . . Energy Cannon 1 | . . . 2 5 . . . . Ballistic Gun 13 | . 8 26 24 13 3 3 3 3 Launcher 1 | . . . . . 2 7 4 . Slashing Weapon 1 | . . . . . 1 6 3 . Peak Build Rating 98 | 7 8 15 25 30 36 59 64 98 Average Rating 31 | 5 6 13 22 27 31 50 54 81 On Entrance 25 | . 7 4 15 21 27 33 59 62 Avg Prop Armor Cover (%) 10 | . 2 16 . 8 13 10 8 7 Naked Turns . | . . . . . . . . . Heaviest Build 131 | 15 17 37 44 105 66 104 106 131 Greatest Support 103 | 32 32 40 40 43 66 44 54 103 Greatest Overweight (x) 31 | . . 2 1 8 5 5 31 3 Average Overweight (x) 1 | . . . . 1 2 2 2 1 Largest Inventory Capacity 25 | 8 8 15 15 25 25 25 25 25 Average Capacity 16 | 7 8 14 15 15 19 22 25 20 Most Carried 25 | 7 8 15 15 15 20 25 25 25 Average Carried 15 | 3 6 13 14 14 14 21 22 20 Final Capacity 25 | 8 8 15 15 15 20 25 25 5 Final Carried 25 | 7 6 15 15 15 16 25 24 5 Class Distribution -------------------- 38% | Mutant 26% | Gunner 14% | Scavenger-Gunner 13% | Scavenger-Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Gunner | -9/Storage Scavenger-Gunner | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Matter Collected 4522 | 274 197 959 769 716 317 321 410 559 Remotely . | . . . . . . . . . Salvage Created 7209 | 52 459 892 1575 1608 892 294 453 984 Parts 378 | 4 18 69 91 77 30 25 30 34 Haulers Intercepted 9 | . . 4 2 2 . . . 1 Recyclers Shooed 9 | . . . 2 2 1 2 1 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Combat Hostiles Destroyed 133 | . 10 16 30 28 19 7 7 16 Melee 4 | . . . . . 2 1 1 . Guns 86 | . 8 13 25 20 12 1 . 7 Cannons 21 | . . 3 5 6 . . 1 6 AOE 18 | . 2 . . . 4 5 5 2 Classes Destroyed 16 | 1 4 4 1 2 2 . . 2 Worker 4 | . . 2 1 . . . 1 . Builder 5 | . . . . 1 . 1 2 1 Tunneler 3 | 2 . . . 1 . . . . Hauler 9 | . . 4 2 2 . . . 1 Recycler 11 | . 1 1 2 3 . 1 2 1 Mechanic 1 | . . . . . . . . 1 Operator 1 | . . . . 1 . . . . Watcher 9 | . 1 2 1 2 1 1 1 . Swarmer 39 | . 3 5 5 8 4 4 3 7 Grunt 54 | . 7 5 13 14 11 . . 4 Duelist 2 | . . 1 1 . . . . . Protector 1 | . . . 1 . . . . . Sentry 23 | . . 5 10 6 . 1 . 1 Hunter 2 | . . . . . 1 . . 1 Programmer 11 | . . . . . 3 2 4 2 Behemoth 1 | . . . . . . . . 1 Best Kill Streak 8 | 2 5 3 7 6 5 5 5 8 Combat Bots Only 7 | . 5 3 7 5 4 4 3 7 Max Kills in Single Turn 3 | 1 1 1 2 2 1 2 3 3 Gunslinging 1 | . . . 1 . . . . . Exploded 2 | . 1 . . . 1 2 2 2 Melee 1 | . . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Hostile Shots Fired 1305 | . 96 111 80 222 216 58 98 424 Missed 395 | . 21 32 19 56 65 17 26 159 Hits 910 | . 75 79 61 166 151 41 72 265 Melee 4 | . . 4 . . . . . . Projectile 906 | . 75 75 61 166 151 41 72 265 AOE 8 | . . 1 . . . . 3 4 Critical Strikes 30 | . 2 4 2 8 3 . 3 8 Part Disruptions 4 | . . 1 . . 1 . 2 . Damage Taken 14375 | . 897 929 873 2350 2360 533 1595 4838 Core 2610 | . 183 258 104 291 295 86 232 1161 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 100 | . . . . . . . . 100 Ignored by Resistances 54 | . . . . . . . 54 . Core Remaining (%) 57 | 100 26 . 9 47 57 89 76 . Volleys Fired 505 | 9 73 84 74 107 55 12 35 56 Largest 3 | 1 2 3 3 3 3 2 2 3 Hottest 152 | 20 60 106 114 148 152 66 66 129 Shots Fired 1067 | 9 87 213 190 265 138 13 41 111 Gun 909 | 9 87 197 176 221 133 6 22 58 Cannon 132 | . . 16 14 44 . . 6 52 Launcher 26 | . . . . . 5 7 13 1 Special . | . . . . . . . . . Kinetic 701 | 9 30 198 148 143 39 6 28 100 Thermal 272 | . 16 15 32 115 94 . . . Explosive 19 | . . . . . . 7 12 . Electromagnetic 75 | . 41 . 10 7 5 . 1 11 Robot Hit Streak 33 | 3 7 14 18 33 13 7 10 15 Robot Miss Streak 8 | 2 5 4 2 3 8 1 2 4 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 18 | . 1 . 8 6 3 . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . Shots Hit Robots 735 | 6 49 132 116 201 103 15 38 75 Core Hits 321 | 2 20 47 60 73 44 13 23 39 Critical Kills 4 | . . . . 2 . 1 . 1 Critical Parts Destroyed 6 | . 1 2 . 3 . . . . Critical Strikes 37 | . 1 2 3 7 6 1 2 15 Burn 9 | . . . 3 2 4 . . . Meltdown 1 | . . . . 1 . . . . Destroy 11 | . 1 2 . 4 . 1 . 3 Blast 13 | . . . . . . . 1 12 Sever 3 | . . . . . 2 . 1 . Melee Attacks 34 | . . . . . 15 7 12 . Impact . | . . . . . . . . . Slashing 34 | . . . . . 15 7 12 . Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . . 2 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 15059 | 91 798 1592 1812 3265 2089 840 1886 2686 Guns 9244 | 91 647 1435 1631 2434 1448 90 395 1073 Cannons 2373 | . . 157 126 831 . . 146 1113 Explosions 2575 | . 151 . 52 . 308 495 1069 500 Melee 857 | . . . . . 333 255 269 . Ramming 10 | . . . 3 . . . 7 . Kinetic 7232 | 91 214 1454 1390 1238 219 90 541 1995 Thermal 3892 | . 286 138 366 1873 1229 . . . Explosive 2028 | . . . . . 111 495 964 458 Electromagnetic 1040 | . 298 . 53 154 197 . 105 233 Impact . | . . . . . . . . . Slashing 857 | . . . . . 333 255 269 . Piercing . | . . . . . . . . . Highest Corruption 17 | . 13 8 8 . 4 2 17 6 Average Corruption 6 | . 7 3 8 . 2 1 10 3 Corruption Purged 8 | . . . . . 4 . 4 . Corruption Blocked . | . . . . . . . . . Effects 132 | . 17 26 64 . 2 7 10 6 Message Errors 28 | . 7 5 12 . 1 1 1 1 Matter Fused 40 | . 5 8 18 . 1 2 3 3 Heat Flow Errors 12 | . 1 3 6 . . 1 1 . Energy Discharges 17 | . 1 3 7 . . 3 2 1 Parts Rejected 1 | . 1 . . . . . . . Parts Fused 5 | . 1 2 2 . . . . . Data Loss (minor) 14 | . 1 3 8 . . . 1 1 Data Loss (major) 3 | . . 1 2 . . . . . Misfires 2 | . . . 2 . . . . . Alerts 2 | . . . 1 . . . 1 . Weapon Failures 8 | . . 1 6 . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 100 | . 1 . . 3 43 43 . 10 Projectiles 3 | . . . . 3 . . . . Explosions 97 | . 1 . . . 43 43 . 10 Melee . | . . . . . . . . . Knockbacks 6 | . . 1 . . . . 1 4 Impact . | . . . . . . . . . Kinetic 6 | . . 1 . . . . 1 4 Secondary . | . . . . . . . . . Self-Inflicted Damage 280 | . 48 . . . 27 71 59 75 Shots 10 | . 2 . . . 2 2 3 1 Rammed 2 | . . . 1 . . . 1 . Targets Rammed 2 | . . . 1 . . . 1 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 509 | . 271 257 244 412 405 106 250 509 Average Temperature 83 | . 60 31 52 75 154 61 132 134 Received Heat Transfer 3702 | . 471 291 396 1188 900 48 24 384 Effects 7 | . . . . 1 1 . . 5 Shutdowns 4 | . . . . 1 . . . 3 Energy Bleed 2 | . . . . . . . . 2 Damage (minor) 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 3 | . 1 . . 1 . . . 1 Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . . 2 1 . . . Combat Hostiles 3 | . . . . 2 1 . . . Parts Melted 21 | . 1 1 2 9 8 . . . Heat Transferred 8196 | . 450 296 901 3848 2701 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . 3 . 1 . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Maximum Alert Level 1 | . . . 1 1 1 . . 1 Low Security (%) 85 | 100 100 100 77 63 69 100 100 95 Level 1 14 | . . . 22 36 30 . . 4 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 304 | 10 108 134 265 301 304 140 100 212 Initial 140 | . . . 17 61 79 140 29 . Average 107 | 1 33 67 151 164 151 72 28 101 Influence Increases 4522 | 10 332 526 930 878 766 253 272 555 Destroy 0b10 Robot/C 2700 | . 200 320 640 560 380 140 140 320 Destroy 0b10 Robot/NC 220 | 10 10 45 35 50 5 15 30 20 Destroy Leader 646 | . 32 92 176 118 82 42 32 72 Allied During Kill 14 | . . . 14 . . . . . Successful Hack 66 | . 6 20 10 10 16 . 4 . Disable Machine 165 | . 15 . 45 . 60 30 . 15 Destroy Structure 201 | . 9 4 10 5 43 26 66 38 Partial Spotted 45 | . 15 . . 30 . . . . Lose Combat Pursuer 465 | . 45 45 . 105 180 . . 90 Influence Decreases 4499 | 10 332 484 827 849 654 478 333 532 Entered New Map 382 | . . . 25 84 95 146 32 . Time Decay 2970 | 10 262 454 582 505 359 332 194 272 Lost Part 777 | . 70 30 . 110 200 . 107 260 Lost Ally 70 | . . . 70 . . . . . Purge Threat 300 | . . . 150 150 . . . . Squads Dispatched 31 | . 2 1 4 5 6 2 3 8 Investigation 4 | . . . 1 1 1 . . 1 Extermination 8 | . . . . . 2 2 2 2 Reinforcement 10 | . 2 1 1 1 2 . 1 2 Assault 2 | . . . 2 . . . . . Garrison 7 | . . . . 3 1 . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 4 | . . . . . 2 . 1 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Distress Signals 14 | . . 4 1 3 2 1 2 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 250 | . 32 35 40 46 37 8 17 35 Peak Tracking Total 11 | . 6 8 8 8 7 5 7 11 Tactical Retreats 19 | . 2 3 . 5 6 . . 3 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Traps Triggered 15 | . 2 5 1 1 . 3 . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Machines Disabled 11 | . 1 . 3 . 4 2 . 1 Max in Single Turn 1 | . 1 . 1 . 1 1 . 1 Garrison Access 4 | . . . 1 1 . 1 . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Machines Accessed 33 | . 2 5 8 6 4 3 2 3 Terminals 25 | . 2 4 7 4 4 2 1 1 Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . 1 . 1 . . . . Garrison Access 5 | . . . 1 1 . 1 . 2 Total Hacks 74 | . 5 16 21 11 8 4 4 5 Successful 28 | . 1 8 9 4 1 1 3 1 Failed 45 | . 4 7 12 7 7 3 1 4 Catastrophic 12 | . . . 3 2 2 3 . 2 Database Lockouts 1 | . . 1 . . . . . . Manual 30 | . 5 8 8 5 3 1 . . Terminals 56 | . 5 11 18 9 8 2 2 1 Fabricators 2 | . . . . . . . 2 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 6 | . . 5 . 1 . . . . Garrison Access 10 | . . . 3 1 . 2 . 4 Terminal Hacks 16 | . 1 2 8 3 1 . 1 . Robot Analysis 4 | . . 1 2 1 . . . . Prototype ID Bank 2 | . . 1 1 . . . . . Open Door 1 | . . . 1 . . . . . Branch Access Points 1 | . . . . . 1 . . . Terminal Index 2 | . 1 . 1 . . . . . Unreport Threat 2 | . . . 1 1 . . . . Locate Traps 3 | . . . 1 1 . . 1 . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . 2 . Network Status 1 | . . . . . . . 1 . Load Schematic 1 | . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . 4 . . . . . . Insert Component 2 | . . 2 . . . . . . Analyze 2 | . . 2 . . . . . . Garrison Access Hacks 4 | . . . 1 1 . 1 . 1 Seal Access 4 | . . . 1 1 . 1 . 1 Unauthorized Hacks 2 | . . 2 . . . . . . Terminals 2 | . . 2 . . . . . . Botnet 2 | . . 2 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 23 | . 1 5 5 3 3 2 2 2 Full Trace Events 4 | . . 1 1 . 1 . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Damaged 1 | . . 1 . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Total Allies 2 | . . . 2 . . . . . Largest Group 2 | . . . 2 . . . . . Highest-Rated Group 62 | . . . 62 . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . Total Orders 10 | . . . 9 1 . . . . EXPLORE 9 | . . . 8 1 . . . . RETURN 1 | . . . 1 . . . . . Ally Attacks 14 | . . . 14 . . . . . Total Damage 187 | . . . 187 . . . . . Kills 3 | . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Active Infowar (turns) 2713 | 11 550 1418 154 233 214 133 . . Optics 1879 | . 307 1418 154 . . . . . Seismic 975 | 11 243 141 . 233 214 133 . . Robot Analysis Total 4 | . . 1 2 1 . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 9 | . . . 8 1 . . . . Drone Recoveries 6 | . . . 5 1 . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Turns Passed 8887 | 92 837 1418 1892 1515 899 956 516 762 Spaces Moved 4242 | 59 480 709 671 619 441 607 251 405 Core 27 | 3 . . . . . . 4 20 Treads 1894 | . 253 600 671 315 51 . 4 . Legs 174 | . . . . . . . . 174 Wheels 2042 | 56 227 109 . 304 390 607 243 106 Hover 105 | . . . . . . . . 105 Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 80 160 125 95 105 105 50 Average Speed 158 | 97 131 152 225 172 143 137 144 130 Slowest Speed 1600 | 100 160 240 240 250 305 165 1600 266 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 3 52 56 91 47 11 16 9 15 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 136 | . 9 . 6 . 46 23 33 19 Melee . | . . . . . . . . . Projectile 8 | . . . . . . . 1 7 AOE 128 | . 9 . 6 . 46 23 32 12 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Total 5512 | 81 598 897 907 862 577 712 341 537 Wait 292 | . 29 22 114 65 16 14 12 20 Move 4234 | 58 479 708 670 618 440 606 250 405 Hop . | . . . . . . . . . Pick Up 99 | 7 5 18 8 6 14 22 11 8 Fast Attach 75 | 7 3 8 6 11 5 12 5 18 Attach 49 | . 3 3 1 6 15 1 10 10 Detach 4 | . . 1 1 . . . . 2 Swap 92 | . 2 25 14 24 13 8 2 4 Drop 118 | . 4 28 18 25 4 22 3 14 Fire 505 | 9 73 84 74 107 55 12 35 56 Melee 34 | . . . . . 15 7 12 . Ram 1 | . . . . . . . 1 . Kick . | . . . . . . . . . Crush 1 | . . . 1 . . . . . Escape Stasis 8 | . . . . . . 8 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min] / *Sto) -9/Storage -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 93 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 433 | -10/Materials | Lost 3 parts (1p1n1w) 655 | -10/Materials | System corruption reached 10% 674 | -10/Materials | Core integrity fell below 50% 706 | -10/Materials | Lost 3 parts (1p1n1w) 807 | -10/Materials | Discovered new exit (range 17) 930 | -10/Materials | Entered another Materials area 930 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1632 | -9/Materials | Build established: Scavenger-Skirmisher 1657 | -9/Materials | Core integrity fell below 50% 1765 | -9/Materials | Discovered new exit (range 12) 1930 | -9/Materials | Central database locked down 2041 | -9/Materials | Discovered new exit (range 8) 2186 | -9/Materials | Discovered new exit (range 12) 2348 | -9/Materials | Entered Storage 2358 | -9/Storage | Met a pair of Derelict thieves 2508 | -9/Storage | Destroyed 7 combat bots 2798 | -9/Storage | Build established: Gunner 3563 | -9/Storage | Core integrity fell below 20% 4119 | -9/Storage | Discovered new exit (range 15) 4240 | -9/Storage | Entered Materials 4240 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4842 | -8/Materials | Build established: Scavenger-Gunner 5040 | -8/Materials | Lost 5 parts (1p1n1u2w) 5714 | -8/Materials | Core integrity fell below 50% 5737 | -8/Materials | Discovered new exit (range 10) 5755 | -8/Materials | Entered Factory 5755 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6154 | -7/Factory | Lost 9 parts (1p4n4u) 6203 | -7/Factory | Garrison activated, responded to threat 6400 | -7/Factory | Lost 3 parts (1n2u) 6457 | -7/Factory | Build established: Mutant 6525 | -7/Factory | Lost 5 parts (1p2n2w) 6525 | -7/Factory | Identified exit to Lower Caves 6550 | -7/Factory | Discovered new exit (range 3) 6654 | -7/Factory | Entered another Factory area 6654 | -6/Factory | Evolved 2 slots: Utility x2 7484 | -6/Factory | Discovered new exit (range 15) 7608 | -6/Factory | Identified exit to Factory 7610 | -6/Factory | Entered another Factory area 7610 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7928 | -5/Factory | Lost 9 parts (1p4n2u2w) 7940 | -5/Factory | System corruption reached 10% 7969 | -5/Factory | Lost 3 parts (1u2w) 8118 | -5/Factory | Discovered new exit (range 7) 8125 | -5/Factory | Identified exit to Factory 8126 | -5/Factory | Entered another Factory area 8126 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 8454 | -4/Factory | Destroyed 7 combat bots 8542 | -4/Factory | Spotted B-86 Titan 8579 | -4/Factory | Destroyed B-86 Titan 8582 | -4/Factory | Garrison activated, responded to threat 8614 | -4/Factory | Lost 4 parts (1n1u2w) 8776 | -4/Factory | Lost 7 parts (2n2u3w) 8861 | -4/Factory | Core integrity fell below 50% 8873 | -4/Factory | Core integrity fell below 20% 8888 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 08863_ U-05 Engineer builds a Wall. 08864_ K-01 Serf collects debris. 08865_ Slug penetrates Wall. 08865_ Adv. Targeting Computer destroyed. 08865_ U-05 Engineer builds a Wall. 08867_ U-05 Engineer builds a Door. 08868_ K-01 Serf collects debris. 08868_ Slug penetrates Wall. 08868_ Adv. Targeting Computer destroyed. 08875_ K-01 Serf cleans the Subcomponent Replicator. 08875_ Dropped Imp. Gyrokinetic Inverter. 08876_ Slug penetrates Wall. 08876_ Imp. Gyrokinetic Inverter destroyed. 08876_ Slug penetrates Wall. 08876_ Penetrated by Slug. 08877_ System corrupted: Energy discharge (-2). 08882_ K-01 Serf destroyed. 08882_ S-27 Virus destroyed. 08884_ Weapon Mount destroyed. 08884_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????###########?????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# ! ############+??? ???? | | ??????????????????# ## ??? ????? | | ??????????????????# ## ? ????? | | ??????????????????# ## "" "" "" "" ??# | | ???????????????????? ## "" "" "" "" # | | ?????????????????????? ## """ """ """ """ # | | ???????????????????????? ## """ """ """ """ # | | ??????????????????????####+### """w""" """ """ # | | ??????????????????????# k *%! # | | ??????????????????????# @ = *] # | | ??????????????????????# pk ]] # | | ??????????????????????# s # | | ??????????????????????# s %[= # | | ??????????????????????# #############+####+#+# | | ??????????????????????# #????????# | | ??????????????????????# #????????#!! """ | | ??????????????????????# #????????#!! """ | | ??????????????????????+ #????????# [ """ | | ??????????????????????# T????????# "" | | ??????????????????????# ????????# "" | | ??????????????????????# #????????# | | ??????????????????????# ##################"### | | ??????????????????????# | | ??????????????????????# | | ??????????????????????? | | ?????????????????????????? | | ?????????????????????????? # | | ?????????????????????????????############""""#/#"" | | ???????????????????????????????????????## | | ???????????????????????????????????????#" = | | ???????????????????????????????????????#" | | ???????????????????????????????????????#" | | ???????????????????????????????????????#" | | ???????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 37 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: EM 15 Core Shielding 30 Point Defense Rating 160 Evasion (%) 55 Targeting Accuracy 52 Melee Accuracy 6 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Imp. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hydra Perfect Aim Well Done Challenges ------------ None Game ------ Seed HeavyRemoteAmplifier Manual? 0 Play Time 01:45:41 Cumulative 120.5 hours Start 2025.11.10 @ 15:18:09 End 2025.11.25 @ 16:12:53 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 46 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 79a0d022-5d68-47f0-8f8d-1a7426002263