Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.19 @ 20:29:02 Player: atomicthumbs Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (53) 265 Value Destroyed (1572) 1572 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (1289) 1289 TOTAL SCORE: 8246 Bonus ------- Follower Combat Kills 770 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -81 Cogmind --------- Core Integrity 449/850 Matter 226/300 Energy 39/100 System Corruption 1% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Gravity Neutralizer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Neutrino Core Heavy Treads 0b10 Decoder Chip [Scout] Makeshift Targeting Computer Improved Hardlight Generator Sensor Drone Bay (20/20) Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Medium Treads Heavy Treads Aerolev Unit > --- UTILITY ---------- Medium Storage Unit Improved Energy Well 0b10 Alert Chip Damper Plating > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Aerolev Unit Aerolev Unit Aerolev Unit Gravity Neutralizer Sensor Drone Bay Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon [Rating: 81] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Aerolev Unit Treads Heavy Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Processor 0b10 Alert Chip Protection Damper Plating Weapon Heavy Ion Cannon Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Slots Evolved 8 | . . . . . 4 2 . . 2 . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . Utility 5 | . . . . . 2 2 . . 1 . . . Weapon 1 | . . . . . . . . . 1 . . . Parts Attached 94 | . 6 8 . 5 24 4 10 8 8 12 1 8 Power 11 | . 1 1 . . 4 1 1 3 . . . . Engine 6 | . 1 1 . . 3 1 . . . . . . Core 3 | . . . . . 1 . . 2 . . . . Reactor 2 | . . . . . . . 1 1 . . . . Propulsion 20 | . 2 4 . . 5 1 1 3 . 3 . 1 Treads 4 | . . . . . . . 1 3 . . . . Leg 7 | . 2 4 . . 1 . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 9 | . . . . . 4 1 . . . 3 . 1 Flight . | . . . . . . . . . . . . . Utility 30 | . 1 1 . 1 9 2 3 . 5 7 . 1 Device 15 | . 1 1 . 1 5 1 . . 2 4 . . Storage 5 | . . . . . 1 . 1 . 2 1 . . Processor 2 | . . . . . 1 . . . 1 . . . Hackware . | . . . . . . . . . . . . . Protection 8 | . . . . . 2 1 2 . . 2 . 1 Artifact . | . . . . . . . . . . . . . Weapon 33 | . 2 2 . 4 6 . 5 2 3 2 1 6 Energy Gun 6 | . 2 1 . 2 . . . . 1 . . . Energy Cannon 7 | . . . . . 3 . 1 . 1 . . 2 Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon 17 | . . . . . 3 . 4 2 1 2 1 4 Launcher 3 | . . 1 . 2 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 . . 4 . 1 1 2 . . . Parts Lost 16 | . 1 1 . 1 . . . 1 . 1 1 10 Power 2 | . . . . . . . . 1 . . . 1 Propulsion 3 | . . . . . . . . . . . . 3 Utility 5 | . . . . . . . . . . 1 1 3 Weapon 6 | . 1 1 . 1 . . . . . . . 3 Highest Loss Streak 10 | . 1 1 . 1 . . . 1 . 1 1 10 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 95 98 100 100 91 91 74 69 72 75 93 94 Engine 5 | . 14 14 14 14 5 7 1 . . . . . Core 3 | . . . . . 3 . . 4 6 6 6 5 Treads 4 | . . . . . . . 5 12 13 11 . . Leg 10 | . 28 28 28 28 11 . . . . . . . Hover 11 | . . . . . 19 30 18 10 6 8 23 24 Device 8 | . 12 14 14 14 10 14 3 . 1 1 20 19 Storage 10 | . 14 14 14 14 9 7 7 7 9 6 13 12 Processor 5 | . . . . . 9 7 7 7 8 11 3 . Protection 5 | . . . . . 7 7 7 7 6 6 6 11 Energy Gun 3 | . 11 5 14 14 1 . . . . . . . Energy Cannon 6 | . . . . . 11 7 6 7 13 11 . 5 Ballistic Cannon 5 | . . . . . 2 7 7 7 6 7 19 11 Launcher 3 | . . 14 14 14 1 . . . . . . . Peak Build Rating 81 | 6 7 17 18 18 45 48 73 73 81 80 74 70 Average Rating 49 | 6 6 13 17 16 37 47 68 71 80 78 69 66 On Entrance 39 | 6 6 6 17 18 14 45 48 73 71 80 74 53 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 92 | 12 15 17 17 19 37 33 88 88 92 89 49 50 Greatest Support 98 | 20 20 20 20 20 41 33 79 98 98 98 44 48 Greatest Overweight (x) 14 | . . . . . 1 1 1 1 . 14 1 7 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 8 8 8 8 8 9 10 10 10 10 10 10 10 Most Carried 10 | 6 8 8 8 8 10 10 10 10 10 10 10 10 Average Carried 8 | 6 6 7 7 7 8 9 9 9 9 9 9 8 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 10 10 Final Carried 10 | 6 8 8 8 8 10 10 10 10 10 10 10 7 Class Distribution -------------------- 38% | Mutant 26% | Tank 19% | Scavenger-Mutant 12% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Skirmisher | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Skirmisher | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Matter Collected 2005 | 200 111 201 . 75 263 . 248 162 99 341 185 120 Remotely 210 | . 111 99 . . . . . . . . . . Salvage Created 1829 | . 176 383 . 13 271 . 272 209 47 280 138 40 Parts 93 | . 18 24 . 6 12 . . 15 . 16 1 1 Haulers Intercepted 3 | . . . . . 3 . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . 9 2 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Combat Hostiles Destroyed 43 | . 8 12 . 3 2 . 1 3 1 7 5 1 Guns 8 | . 8 . . . . . . . . . . . Cannons 20 | . . . . . 2 . 1 3 1 7 5 1 AOE 15 | . . 12 . 3 . . . . . . . . Classes Destroyed 14 | . 2 2 . . 4 . 1 . . 2 2 1 Worker 1 | . . 1 . . . . . . . . . . Hauler 3 | . . . . . 3 . . . . . . . Recycler 2 | . . 2 . . . . . . . . . . Watcher 4 | . . . . . 1 . . 3 . . . . Swarmer 18 | . 6 6 . 3 . . . . . 2 1 . Grunt 12 | . 2 6 . . . . . 2 . . 2 . Brawler 1 | . . . . . . . . . . . 1 . Sentry 3 | . . . . . 1 . . 1 1 . . . Hunter 2 | . . . . . 1 . . . . 1 . . Programmer 1 | . . . . . . . . . . 1 . . Compactor 1 | . . . . . . . 1 . . . . . Thief 1 | . . . . . . . . . . . 1 . Thug 1 | . . . . . . . . . . 1 . . Fireman 2 | . . . . . . . . . . 2 . . Mutant 1 | . . . . . . . . . . . . 1 Best Kill Streak 6 | . 5 6 . 3 3 . 1 2 1 2 2 1 Combat Bots Only 5 | . 5 4 . 3 1 . 1 2 1 2 2 1 Max Kills in Single Turn 4 | . 2 4 . 2 1 . 1 1 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 3 | . . 3 . 2 . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Hostile Shots Fired 336 | . 53 31 . 17 24 . . 4 15 57 44 91 Missed 106 | . 17 8 . 9 3 . . 1 5 12 25 26 Damage Taken 3657 | . 308 290 . 82 426 . 18 268 214 729 332 990 Core 588 | . 40 54 . 7 86 . . . . 130 36 235 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 172 | . . . . . 64 . . . . . 53 55 Ignored by Resistances 218 | . . . . . . . . . 43 145 . 30 Regen/Repaired (Parts) 144 | . . . . . 42 . 86 5 10 1 . . Core Remaining (%) 85 | 100 . . . 59 84 . . 100 . . . . Volleys Fired 129 | . 17 19 . 2 30 . 6 11 9 17 13 5 Largest 3 | . 2 2 . 2 2 . 2 2 3 3 3 3 Hottest 187 | . 70 50 . 95 140 . 132 122 187 187 162 179 Shots Fired 264 | . 34 24 . 4 54 . 12 22 27 39 37 11 Gun 52 | . 34 14 . 2 2 . . . . . . . Cannon 199 | . . . . . 51 . 12 22 27 39 37 11 Launcher 13 | . . 10 . 2 1 . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 127 | . 17 14 . . 6 . 8 11 9 19 37 6 Thermal 109 | . 2 . . 2 47 . 4 11 18 20 . 5 Explosive 13 | . . 10 . 2 1 . . . . . . . Electromagnetic 15 | . 15 . . . . . . . . . . . Robot Hit Streak 11 | . 11 11 . . 7 . 7 4 7 4 3 3 Robot Miss Streak 6 | . 4 1 . 4 5 . 1 3 6 4 3 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 123 | . 21 16 . . 16 . 10 11 11 18 17 3 Core Hits 79 | . 12 23 . 4 7 . 3 6 4 10 8 2 Critical Kills 3 | . . 1 . . . . . . . . 1 1 Critical Parts Destroyed 2 | . . . . . . . . . . . 2 . Critical Strikes 12 | . 1 1 . . . . . 1 2 2 4 1 Destroy 5 | . . 1 . . . . . . . . 3 1 Blast 6 | . . . . . . . . 1 2 2 1 . Corrupt 1 | . 1 . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4187 | . 269 1028 . 142 478 . 290 337 399 570 573 101 Guns 425 | . 269 141 . . 15 . . . . . . . Cannons 2637 | . . . . . 387 . 290 335 398 570 573 84 Explosions 1067 | . . 880 . 142 45 . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 58 | . . 7 . . 31 . . 2 1 . . 17 Kinetic 1926 | . 161 141 . . 79 . 183 199 175 358 573 57 Thermal 1028 | . . . . . 323 . 107 136 223 212 . 27 Explosive 1067 | . . 880 . 142 45 . . . . . . . Electromagnetic 108 | . 108 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . . . . 6 . . . . 1 3 3 Average Corruption 2 | . . . . . 3 . . . . 1 1 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 33 | . . . . . 15 . . . . 6 11 1 Message Errors 7 | . . . . . 2 . . . . 1 3 1 Matter Fused 8 | . . . . . 2 . . . . . 6 . Heat Flow Errors 4 | . . . . . 3 . . . . 1 . . Energy Discharges 3 | . . . . . 1 . . . . 2 . . Parts Fused 1 | . . . . . 1 . . . . . . . Data Loss (minor) 6 | . . . . . 3 . . . . 2 1 . Data Loss (major) 3 | . . . . . 3 . . . . . . . Misfires 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 70 | . . 7 . . 32 . . 31 . . . . Projectiles 48 | . . . . . 17 . . 31 . . . . Explosions 22 | . . 7 . . 15 . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 8 | . . . . . . . . 1 . 3 4 . Impact . | . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . 1 . 3 4 . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 49 | . . 10 . 16 15 . . . . . . 8 Shots 2 | . . 1 . 1 . . . . . . . . Rammed 7 | . . . . . 2 . . 2 1 . . 2 Targets Rammed 9 | . . 2 . . 2 . . 2 1 . . 2 Kicked 2 | . . 2 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 629 | . 12 15 . 48 351 . 106 288 480 629 21 27 Average Temperature 131 | . 7 8 . 26 94 . 46 94 172 234 8 12 Received Heat Transfer 1436 | . 60 162 . . 72 . . 36 39 605 66 396 Effects 20 | . . . . . 4 . . 1 3 12 . . Shutdowns 2 | . . . . . . . . . . 2 . . Energy Bleed 4 | . . . . . . . . 1 1 2 . . Interference 7 | . . . . . 3 . . . . 4 . . Matter Decay 3 | . . . . . 1 . . . 1 1 . . Short Circuit 1 | . . . . . . . . . . 1 . . Damage (minor) 2 | . . . . . . . . . 1 1 . . Damage (core) 1 | . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 7 | . . . . . . . . 1 1 5 . . Heat Transferred 1517 | . . . . . 481 . 148 185 296 370 . 37 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . 2 . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Peak Influence 533 | . 280 349 . 76 97 4 47 248 533 . . . Initial 109 | . . 109 . . . . 1 . 77 . . . Average 105 | . 124 258 . 31 41 . 25 106 316 . . . Maximum Alert Level 2 | . 1 1 . . . . . 1 2 . . . Low Security (%) 75 | 100 54 14 . 100 100 100 100 73 14 . . . Level 1 22 | . 45 85 . . . . . 26 66 . . . Level 2 1 | . . . . . . . . . 18 . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 13 | . 2 . . . 3 . . 5 3 . . . Investigation 5 | . 1 . . . 2 . . 1 1 . . . Extermination 2 | . . . . . . . . 1 1 . . . Reinforcement 6 | . 1 . . . 1 . . 3 1 . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Distress Signals 10 | . 2 1 . 2 2 . . 1 2 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 133 | . 24 12 . 4 16 . 5 10 10 15 20 17 Peak Tracking Total 16 | . 5 4 . 4 5 . 2 2 3 7 7 16 Tactical Retreats 13 | . 1 . . . 5 . . . . . 5 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Traps Triggered 8 | . 1 . . . 2 2 . 1 2 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Machines Disabled 8 | . . 1 . . 1 . . 1 5 . . . Max in Single Turn 1 | . . 1 . . 1 . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Machines Accessed 30 | . 5 1 5 1 7 4 . 6 . 1 . . Terminals 12 | . 4 . . . 4 2 . 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . Recycling Units 5 | . 1 . . . . 2 . 2 . . . . Scanalyzers 2 | . . . . . 1 . . 1 . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . . Total Hacks 97 | . 10 1 50 1 14 10 . 10 . 1 . . Successful 77 | . 6 1 50 1 9 6 . 3 . 1 . . Failed 20 | . 4 . . . 5 4 . 7 . . . . Catastrophic 7 | . 2 . . . 2 1 . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 3 | . 2 . 1 . . . . . . . . . Terminals 22 | . 7 . . . 8 5 . 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . . . . 3 . . . . . . . Recycling Units 13 | . 3 . . . . 5 . 5 . . . . Scanalyzers 4 | . . . . . 2 . . 2 . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . . Terminal Hacks 65 | . 5 1 50 1 4 3 . . . 1 . . Record 51 | . . . 49 . 1 1 . . . . . . Prototype ID Bank 2 | . 1 . . . . 1 . . . . . . Open Door 3 | . . 1 . 1 . . . . . 1 . . Branch Access Points 1 | . . . . . 1 . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . 1 . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . 3 . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . Repair 1 | . . . . . 1 . . . . . . . Recycling Unit Hacks 7 | . 1 . . . . 3 . 3 . . . . Report Inventory 4 | . 1 . . . . 2 . 1 . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . Retrieve Components 2 | . . . . . . . . 2 . . . . Scanalyzer 1 | . . . . . 1 . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . Used 1 | . . . . . 1 . . . . . . . Hacking Detections 19 | . 4 . . . 6 4 . 5 . . . . Full Trace Events 2 | . 1 . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . Time 38 | . . . . . 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 11 | . . . . . . . . 11 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Total Allies 27 | . . . . . . . 20 . . . . 7 Largest Group 20 | . . . . . . . 20 15 7 5 . 7 Highest-Rated Group 506 | . . . . . . . 506 436 211 145 . 171 Highest-Rated Ally 35 | . . . . . . . 35 35 35 31 . 31 Total Orders 2 | . . . . . 2 . . . . . . . EXPLORE 1 | . . . . . 1 . . . . . . . RETURN 1 | . . . . . 1 . . . . . . . Ally Attacks 285 | . . . . . . . 114 73 83 15 . . Total Damage 6875 | . . . . . . . 3345 1349 1893 288 . . Kills 29 | . . . . . . . 10 6 12 1 . . Allies Corrupted 2 | . . . . . . . . . 1 1 . . Allies Melted 1 | . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 3 . 2 . . . . . 2 1 2 Drone Launches 2 | . . . . . 2 . . . . . . . Drone Recoveries 2 | . . . . . 2 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Turns Passed 10654 | 12 384 754 980 738 2416 193 568 955 728 1775 598 553 Spaces Moved 6900 | 11 268 559 816 538 766 220 292 475 400 1287 739 529 Core 3 | . . . . . . . . . . 1 . 2 Treads 1988 | . . . . . . . 177 475 400 936 . . Legs 2518 | 11 268 559 816 538 326 . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 2391 | . . . . . 440 220 115 . . 350 739 527 Flight . | . . . . . . . . . . . . . Fastest Speed 38 | 120 120 120 120 120 38 42 38 160 160 38 38 42 Average Speed 116 | 120 120 120 120 120 94 47 164 184 160 131 48 97 Slowest Speed 750 | 120 120 120 120 120 190 110 240 240 160 750 102 400 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 59 | 2 51 98 94 89 60 7 91 16 9 98 92 60 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 5 | . . . 1 2 . . . . . . 1 1 Known Exits Taken 3 | . . . 1 . 1 . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 . 1 . . . 1 . 1 1 . Scrap Searched 13 | . . 1 . 2 . . . . . 6 3 1 Spaces Dug 19 | . . . . . 19 . . . . . . . Terrain Destroyed 178 | . . 75 . 17 44 . . 7 6 16 13 . Melee . | . . . . . . . . . . . . . Projectile 75 | . . . . . 33 . . 7 6 16 13 . AOE 103 | . . 75 . 17 11 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Total 9295 | 10 294 618 817 627 2401 308 370 535 467 1338 954 556 Wait 2054 | . . 22 . 75 1555 78 46 25 44 11 191 7 Move 6889 | 10 267 558 815 537 765 220 291 474 399 1286 738 529 Hop . | . . . . . . . . . . . . . Pick Up 42 | . 2 3 1 3 10 3 4 3 2 6 4 1 Fast Attach 31 | . 1 1 . 1 6 4 4 6 2 4 . 2 Attach 25 | . . 1 . 1 7 . . 1 3 5 1 6 Detach 15 | . . . . 1 4 . 1 2 2 1 2 2 Swap 38 | . 5 6 . 3 11 . 6 1 3 3 . . Drop 63 | . 2 6 1 4 11 3 12 10 2 5 5 2 Fire 129 | . 17 19 . 2 30 . 6 11 9 17 13 5 Melee . | . . . . . . . . . . . . . Ram 4 | . . . . . 2 . . . . . . 2 Kick 2 | . . 2 . . . . . . . . . . Crush 3 | . . . . . . . . 2 1 . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: [*Fac x2]) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion (discovered 2 exits: Dee / [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 13 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 397 | -10/Materials | Entered Mines 448 | -10/Mines | Discovered new exit (range 11) 463 | -10/Mines | Discovered new exit (range 14) 579 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 584 | -10/Mines | Found Prototype Device 585 | -10/Mines | Identified Exp. Sensor Array 648 | -10/Mines | Learned 4 Materials zone layouts 933 | -10/Mines | Learned location of 1 exit from Materials 1125 | -10/Mines | Found the Drone Emporium 1130 | -10/Mines | Found Prototype Device 1145 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1146 | -10/Mines | Discovered new exit (range 5) 1151 | -10/Mines | Build established: Scavenger-Mutant 1151 | -10/Mines | Entered Exiles 1152 | -10/Exiles | Identified exit to Mines 1190 | -10/Exiles | Met 8R-AWN 1209 | -10/Exiles | Met EX-HEX 1271 | -10/Exiles | Met EX-BIN 1448 | -10/Exiles | Met EX-DEC 1474 | -10/Exiles | Learned location of Zion (-6) 1658 | -10/Exiles | Aligned with FarCom system 1659 | -10/Exiles | Given EX-Vault access code 1687 | -10/Exiles | Opened EX-Vault 1696 | -10/Exiles | Found 0b10 Alert Chip 1722 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1802 | -10/Exiles | Visited The Gauntlet 2131 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2131 | -10/Exiles | Entered Mines 2149 | -9/Mines | Assembled infested the area 2154 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2433 | -9/Mines | Build established: Scavenger-Skirmisher 2449 | -9/Mines | Discovered new exit (range 10) 2498 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2591 | -9/Mines | Learned Materials stockpile data 2661 | -9/Mines | Discovered new exit (range 5) 2702 | -9/Mines | Learned location of Storage (-7) 2823 | -9/Mines | Build established: Scavenger-Mutant 2869 | -9/Mines | Entered Materials 2869 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2870 | -8/Materials | Identified exit to Factory 2902 | -8/Materials | Identified Sensor Drone Bay 3653 | -8/Materials | Build established: Skirmisher 4252 | -8/Materials | Build established: Mutant 4339 | -8/Materials | Repaired Hvy. Particle Cannon 5285 | -8/Materials | Entered Factory 5285 | -7/Factory | Evolved 2 slots: Utility x2 5478 | -7/Factory | Sucked down chute 5478 | -7/Factory | Entered Waste 5479 | -7/Waste | Met a frightened Derelict 5490 | -7/Waste | Warlord forces began an assault 5548 | -7/Waste | Spotted C-40 Crusher 5553 | -7/Waste | Allies destroyed C-40 Crusher 5557 | -7/Waste | Spotted C-40 Crusher 5560 | -7/Waste | Spotted C-40 Crusher 5571 | -7/Waste | Allies destroyed C-40 Crusher 5574 | -7/Waste | Allies destroyed C-40 Crusher 5583 | -7/Waste | Spotted C-40 Crusher 5585 | -7/Waste | Allies destroyed C-40 Crusher 5585 | -7/Waste | Spotted C-40 Crusher 5590 | -7/Waste | Destroyed C-40 Crusher 5602 | -7/Waste | Lost 5 allies 5608 | -7/Waste | Found Damper Plating 5732 | -7/Waste | Found Damper Plating 5839 | -7/Waste | Discovered new exit (range 13) 6046 | -7/Waste | Entered Factory 6046 | -7/Factory | Accompanied by 15 allies 6341 | -7/Factory | Discovered new exit (range 15) 6472 | -7/Factory | Lost 3 allies 6681 | -7/Factory | Lost 3 allies 6887 | -7/Factory | Discovered new exit (range 4) 7001 | -7/Factory | Entered another Factory area 7001 | -6/Factory | Accompanied by 7 allies 7001 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7303 | -6/Factory | Build established: Skirmisher 7402 | -6/Factory | Discovered new exit (range 15) 7709 | -6/Factory | Identified exit to Lower Caves 7729 | -6/Factory | Entered Lower Caves 7729 | -6/Lower Caves | Accompanied by 5 allies 7823 | -6/Lower Caves | Learned location of 1 exit from Factory 8021 | -6/Lower Caves | Ambushed by research squad 8029 | -6/Lower Caves | Build established: Tank 9214 | -6/Lower Caves | Ambushed by wild Derelicts 9468 | -6/Lower Caves | Discovered new exit (range 7) 9500 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9504 | -6/Lower Caves | Entered another Lower Caves area 9506 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9563 | -6/Lower Caves | Discovered new exit (range 15) 10015 | -6/Lower Caves | Discovered new exit (range 11) 10102 | -6/Lower Caves | Entered Zion 10149 | -6/Zion | Discovered new exit (range 16) 10154 | -6/Zion | Identified exit to Deep Caves 10176 | -6/Zion | System corruption cleaned by Quarantine Array 10396 | -6/Zion | Learned location of Warlord (-5) 10398 | -6/Zion | Learned Factory stockpile data 10456 | -6/Zion | Gained Derelict followers 10555 | -6/Zion | Rebuked by Imprinter 10574 | -6/Zion | Attempted to imprint without authorization 10574 | -6/Zion | Attacked by Zionites 10655 | -6/Zion | Self-destructed Last Messages --------------- 10605_ Mak. Cloaking Device destroyed. 10613_ HV Slug penetrates Twisted Machinery. 10613_ Slug penetrates K7-A6K(M). 10613_ Imp. Utility Shielding destroyed. 10613_ Enh. Gauss Cannon destroyed. 10616_ K7-A6K(M) suffers critical hit (Destroy). 10616_ K7-A6K(M) destroyed. 10619_ Mak. Kinetic Plating severed. 10621_ Aerolev Unit destroyed. 10621_ Acquired 40 matter. 10624_ Acquired 1 matter. 10634_ Enh. Nuclear Core destroyed. 10637_ Aerolev Unit severed. 10640_ I5-5NI(z) destroyed. 10642_ Bore Cannon destroyed. 10642_ Aerolev Unit destroyed. 10644_ Critical hit (Burn: +80). 10645_ Hvy. Ion Cannon destroyed. 10647_ Imp. Energy Well severed. 10649_ Imp. Cooling System destroyed. 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""""##""" """""??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 21 Energy Capacity 725 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Cloak Strength 3 Additional Mass Support 12 Armor Coverage 1600 Resistance: KI 10 Resistance: EM 90 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 57 Recoil Reduction 3 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Use The Force We Are Legion Challenges ------------ None Game ------ Seed PortableFortressFacilitator Manual? 0 Play Time 02:16:20 Cumulative 11.4 hours Start 2024.11.19 @ 17:41:35 End 2024.11.19 @ 20:29:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99f75503-b4dc-4529-a6c0-5cc850a4d740