Cogmind - Beta 12 X6 @@@ ROGUE MODE // 2023.02.21 @ 20:34:22 // Winter2019/RPGLIKE Player: ArabianSandBoa Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (273) 1365 Value Destroyed (10153) 10153 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (6499) 6499 TOTAL SCORE: 21057 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6306 Follower Combat Kills 41 Friendly Fire -348 Cogmind --------- Core Integrity 0/850 Matter 143/300 Energy 25/520 System Corruption 9% Temperature Cool (0) Movement Treading (166) Location -7/Factory Parts ------- > --- POWER (2) -------- Fission Core Fission Core > --- PROPULSION (3) --- Armored Treads Armored Treads Medium Treads > --- UTILITY (8) ------ Advanced Targeting Computer Core Analyzer Armor Integrity Analyzer Improved Light Armor Plating Remote Force Field Hacking Suite Hacking Suite Dynamic Insulation System > --- WEAPON (4) ------- Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Heavy Missile Launcher > --- INVENTORY (4) ---- Advanced Treads Authchip [Weapon] Cooled Particle Cannon Mini Assault Cannon Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Advanced Targeting Computer Core Analyzer Armor Integrity Analyzer Reactive Plating Remote Force Field Hacking Suite Hacking Suite Dynamic Insulation System > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Mini Assault Cannon > --- INVENTORY -------- Improved Cooling System Authchip [Weapon] Cooled Particle Cannon Heavy Missile Launcher [Rating: 70] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Flight Unit Cooled VTOL Module Utility Hacking Suite Device Terrain Scanner Processor Advanced Targeting Computer Hackware Hacking Suite Protection Reactive Plating Weapon Light Cannon Energy Gun Heavy Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Impact Weapon Impact Mace Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Slots Evolved 13 | 2 4 1 . . 5 1 Power 1 | . . . . . 1 . Propulsion 2 | 1 . 1 . . . . Utility 7 | . 3 . . . 3 1 Weapon 3 | 1 1 . . . 1 . Parts Attached 91 | 6 11 2 . 2 30 40 Power 11 | 1 . 1 . . 5 4 Engine 6 | 1 . 1 . . 2 2 Core 5 | . . . . . 3 2 Reactor . | . . . . . . . Propulsion 12 | 2 . 1 . . 2 7 Treads 11 | 2 . 1 . . 2 6 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . . 1 Utility 33 | 1 4 . . 1 10 17 Device 14 | 1 2 . . 1 2 8 Storage . | . . . . . . . Processor 10 | . 1 . . . 6 3 Hackware 4 | . 1 . . . 2 1 Protection 5 | . . . . . . 5 Artifact . | . . . . . . . Weapon 35 | 2 7 . . 1 13 12 Energy Gun 6 | . 1 . . . 3 2 Energy Cannon 3 | . . . . . . 3 Ballistic Gun 6 | 2 2 . . . 2 . Ballistic Cannon 17 | . 4 . . 1 7 5 Launcher 2 | . . . . . . 2 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 10 | . . . . . 5 5 Parts Lost 3 | . . . . . . 3 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 2 | . . . . . . 2 Weapon . | . . . . . . . Highest Loss Streak 1 | . . . . . . 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 95 100 100 100 98 99 Engine 8 | . 11 9 9 9 7 7 Core 2 | . . . . . 4 3 Treads 21 | . 23 23 27 27 20 17 Device 10 | . 13 18 18 18 5 7 Processor 15 | . 11 9 9 9 20 17 Hackware 10 | . 3 9 9 9 14 13 Protection 1 | . . . . . . 4 Energy Cannon 2 | . . . . . . 8 Ballistic Gun 3 | . 15 . . . . . Ballistic Cannon 18 | . 14 28 27 27 22 12 Naked Turns . | . . . . . . . Heaviest Build 68 | 9 16 20 20 21 44 68 Greatest Support 68 | 40 40 60 60 60 62 68 Greatest Overweight (x) 1 | . . . . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 4 | . 1 1 1 2 4 4 Average Capacity 2 | . . 1 1 1 2 4 Most Carried 4 | . 1 1 1 2 4 4 Average Carried 2 | . . . 1 1 2 3 Final Capacity 4 | . 1 1 1 2 4 4 Final Carried 4 | . 1 1 1 2 4 4 Class Distribution -------------------- 29% | Hacker-Gunner 19% | Scavenger-Skirmisher 17% | Skirmisher 17% | Hacker-Mutant 8% | Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Skirmisher | -10/Materials Scavenger-Skirmisher | -10/Mines Scavenger-Skirmisher | -10/Exiles Scavenger-Skirmisher | -9/Mines Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Jun Mat Min Exi Min Mat Fac Matter Collected 6353 | 284 1019 159 . 171 2578 2142 Remotely 788 | . . . . . . 788 Salvage Created 8570 | 96 911 49 . 58 2009 5447 Parts 504 | 6 74 15 . 12 104 293 Haulers Intercepted 13 | . 2 . . . 5 6 Recyclers Shooed 6 | . 2 . . 1 2 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 227 | . 20 6 . 6 50 145 Guns 13 | . 11 . . . 2 . Cannons 158 | . 9 6 . 6 48 89 AOE 55 | . . . . . . 55 Classes Destroyed 21 | 2 8 . . 1 4 6 Worker 12 | . 2 . . 1 1 8 Builder 12 | . 2 1 . . 7 2 Tunneler 12 | 2 1 1 . 2 1 5 Hauler 13 | . 2 . . . 5 6 Recycler 12 | 1 2 . . . 4 5 Carrier 1 | . . . . . . 1 Mechanic 12 | . 1 . . . 1 10 Operator 3 | . 1 . . . 1 1 Watcher 12 | . 3 . . . 5 4 Swarmer 27 | . 3 6 . . 4 14 Cutter 4 | . . . . . . 4 Grunt 106 | . 17 . . 5 35 49 Brawler 11 | . . . . . 1 10 Duelist 8 | . . . . . . 8 Protector 6 | . . . . . . 6 Sentry 10 | . . . . . 6 4 Specialist 4 | . . . . . . 4 Hunter 34 | . . . . . 3 31 Programmer 13 | . . . . . . 13 Heavy 4 | . . . . . 1 3 Assembled 1 | . . . . 1 . . Thug 1 | . . 1 . . . . Best Kill Streak 23 | 3 8 4 . 3 8 23 Combat Bots Only 22 | . 6 3 . 3 6 22 Max Kills in Single Turn 6 | 1 2 1 . 1 3 6 Gunslinging . | . . . . . . . Exploded 5 | . . . . . . 5 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Damage Taken 6681 | . 464 180 . 90 1296 4651 Core 5060 | . 378 138 . 71 1026 3447 Absorbed by Shields 1282 | . . . . . 112 1170 Redirected to Core 4432 | . 277 132 . 71 929 3023 Core Remaining (%) 93 | 100 . . . 97 84 . Volleys Fired 538 | 6 121 20 . 13 162 216 Largest 4 | 2 3 3 . 3 4 4 Hottest 228 | 40 90 105 . 109 176 228 Shots Fired 1352 | 12 278 60 . 39 417 546 Gun 172 | 12 148 . . . 12 . Cannon 1149 | . 130 60 . 39 405 515 Launcher 31 | . . . . . . 31 Special . | . . . . . . . Kinetic 1048 | 12 278 60 . 39 417 242 Thermal 273 | . . . . . . 273 Explosive 31 | . . . . . . 31 Electromagnetic . | . . . . . . . Robot Hit Streak 53 | 4 16 14 . 13 39 53 Robot Miss Streak 4 | 1 3 3 . 1 4 4 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 771 | 7 104 24 . 27 253 356 Core Hits 670 | 4 45 10 . 8 171 432 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 13 | . 1 . . 3 3 6 Meltdown 1 | . . . . . . 1 Destroy 1 | . . . . . 1 . Blast 11 | . 1 . . 3 2 5 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 28691 | 75 1747 566 . 570 6045 19688 Guns 1011 | 75 797 . . . 139 . Cannons 17719 | . 754 566 . 570 5814 10015 Explosions 9961 | . 196 . . . 92 9673 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 12517 | 75 1551 566 . 570 5953 3802 Thermal 6283 | . . . . . . 6283 Explosive 9748 | . 196 . . . 92 9460 Electromagnetic 143 | . . . . . . 143 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . . . . 1 9 Average Corruption 2 | . . . . . 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 28 | . . . . . 3 25 Message Errors 5 | . . . . . 1 4 Matter Fused 5 | . . . . . . 5 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 3 | . . . . . . 3 Data Loss (minor) 6 | . . . . . 2 4 Data Loss (major) 2 | . . . . . . 2 Alerts 1 | . . . . . . 1 Weapon Failures 3 | . . . . . . 3 Overload Shots 10 | . . . . . . 10 Effects 2 | . . . . . . 2 Heat Surge 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Overflow Damage 585 | . 19 20 . 2 107 437 Projectiles 398 | . 19 20 . 2 95 262 Explosions 187 | . . . . . 12 175 Melee . | . . . . . . . Knockbacks 216 | . 12 10 . 7 105 82 Impact . | . . . . . . . Kinetic 193 | . 9 9 . 7 94 74 Secondary 23 | . 3 1 . . 11 8 Self-Inflicted Damage 446 | . . . . . 27 419 Shots 14 | . . . . . 1 13 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 381 | . 58 . . 2 144 381 Average Temperature 38 | . 14 . . 1 26 56 Received Heat Transfer 1865 | . 240 . . 42 521 1062 Effects 1 | . . . . . . 1 Shutdowns 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 8 | . . . . . . 8 Heat Transferred 6854 | . . . . . . 6854 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . . 2 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Peak Influence 4355 | 15 789 343 . 123 1185 4355 Initial 525 | . 9 268 . . . 525 Average 804 | 4 533 248 . 37 763 1352 Maximum Alert Level 5 | . 3 1 . . 4 5 Low Security (%) 16 | 100 14 35 . 100 9 . Level 1 13 | . 12 64 . . 3 9 Level 2 25 | . 38 . . . 21 33 Level 3 24 | . 34 . . . 44 16 Level 4 7 | . . . . . 21 6 Level 5 3 | . . . . . . 11 High Security 8 | . . . . . . 23 Max Security . | . . . . . . . Sterilizations 2 | . . . . . 1 1 Squads Dispatched 71 | . 7 . . . 14 50 Investigation 27 | . 7 . . . 12 8 Extermination 4 | . . . . . . 4 Reinforcement 7 | . . . . . 1 6 Assault 22 | . . . . . . 22 Garrison 11 | . . . . . 1 10 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Distress Signals 6 | . 3 . . . 2 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 309 | . 30 6 . 11 57 205 Peak Tracking Total 18 | . 7 3 . 5 7 18 Tactical Retreats 8 | . . . . . 4 4 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Traps Triggered 7 | . 1 . . . 2 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 6 | . 6 . . . . . Reused 2 | . 2 . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . 2 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Jun Mat Min Exi Min Mat Fac Machines Disabled 105 | . 26 6 . . 27 46 Max in Single Turn 6 | . 2 6 . . 2 6 Garrison Access 1 | . . . . . 1 . Machines Repaired 4 | . 1 . . . 3 . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Machines Accessed 34 | . 9 . . . 14 11 Terminals 20 | . 7 . . . 10 3 Fabricators 3 | . . . . . . 3 Repair Stations . | . . . . . . . Recycling Units 5 | . 2 . . . 1 2 Scanalyzers 3 | . . . . . 2 1 Garrison Access 3 | . . . . . 1 2 Total Hacks 123 | . 26 . . . 55 42 Successful 91 | . 17 . . . 38 36 Failed 30 | . 8 . . . 16 6 Catastrophic 1 | . 1 . . . . . Database Lockouts 2 | . 1 . . . 1 . Manual 64 | . 13 . . . 27 24 Terminals 88 | . 23 . . . 47 18 Fabricators 12 | . . . . . . 12 Repair Stations . | . . . . . . . Recycling Units 12 | . 3 . . . 2 7 Scanalyzers 3 | . . . . . 2 1 Garrison Access 8 | . . . . . 4 4 Terminal Hacks 47 | . 10 . . . 23 14 Part Schematic 5 | . . . . . . 5 Robot Analysis 6 | . 2 . . . 2 2 Prototype ID Bank 3 | . 1 . . . 2 . Level Access Points 1 | . . . . . 1 . Branch Access Points 1 | . . . . . 1 . Fabricator Index 1 | . . . . . . 1 Alert Level 1 | . . . . . . 1 Unreport Threat 9 | . . . . . 6 3 Locate Traps 1 | . 1 . . . . . Reprogram Traps 2 | . 2 . . . . . Dispatch Records 1 | . . . . . 1 . Transport Status 1 | . . . . . 1 . Hauler Manifests 6 | . 2 . . . 4 . Registered Components 2 | . . . . . 1 1 Registered Prototypes 1 | . . . . . . 1 Zone Layout 6 | . 2 . . . 4 . Fabricator Hacks 5 | . . . . . . 5 Network Status 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 2 | . . . . . . 2 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . 1 . . . 1 2 Report Inventory 4 | . 1 . . . 1 2 Scanalyzer . | . . . . . . . Garrison Access Hacks 3 | . . . . . 1 2 Unlock Access 3 | . . . . . 1 2 Unauthorized Hacks 32 | . 6 . . . 13 13 Terminals 12 | . 4 . . . 7 1 Botnet 4 | . 1 . . . 2 1 Detonate 1 | . . . . . 1 . Sabotage 6 | . 2 . . . 4 . Search 1 | . 1 . . . . . Fabricators 5 | . . . . . . 5 Report 1 | . . . . . . 1 Fabnet 3 | . . . . . . 3 Recompile 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 8 | . 2 . . . 1 5 Monitor 1 | . . . . . . 1 Reject 2 | . . . . . . 2 Mask 1 | . . . . . . 1 Tunnel 4 | . 2 . . . 1 1 Scanalyzers 3 | . . . . . 2 1 Extract 3 | . . . . . 2 1 Garrison Access 4 | . . . . . 3 1 Restock 1 | . . . . . 1 . Reprogram 2 | . . . . . 1 1 Jam 1 | . . . . . 1 . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 23 | . 4 . . . 11 8 Full Trace Events 13 | . 3 . . . 6 4 Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 17 | . . . . . 9 8 Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 120 | . . . . . . 120 Total Part Build Rating 6 | . . . . . . 6 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Jun Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Total Allies 6 | . . . . 3 . 3 Largest Group 3 | . . . . 3 . 3 Highest-Rated Group 40 | . . . . 40 . 36 Highest-Rated Ally 16 | . . . . 16 . 12 Total Orders . | . . . . . . . Ally Attacks 23 | . . . . 13 . 10 Total Damage 231 | . . . . 141 . 90 Kills 3 | . . . . 2 . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Robot Analysis Total 5 | . 2 . . . 1 2 Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Jun Mat Min Exi Min Mat Fac Turns Passed 9268 | 97 2101 981 229 543 2217 3100 Spaces Moved 4223 | 50 973 557 144 291 968 1240 Core 7 | 7 . . . . . . Treads 4216 | 43 973 557 144 291 968 1240 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 155 155 Average Speed 161 | 144 160 160 160 160 159 164 Slowest Speed 245 | 160 160 160 160 160 160 245 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 61 | 5 97 98 54 65 74 40 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 8 | . 2 3 . 1 1 1 Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . 2 . . . . Spaces Dug 14 | . . . . . 8 6 Terrain Destroyed 654 | . 86 28 . 1 136 403 Melee . | . . . . . . . Projectile 91 | . . . . 1 29 61 AOE 563 | . 86 28 . . 107 342 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Total 5618 | 61 1276 602 143 340 1323 1873 Wait 462 | . 139 17 . 13 87 206 Move 4217 | 49 972 556 143 290 967 1240 Hop . | . . . . . . . Pick Up 23 | . 2 1 . 2 5 13 Fast Attach 70 | 6 11 1 . 1 25 26 Attach 7 | . . 1 . . 2 4 Detach 10 | . . . . . 5 5 Swap 14 | . . . . 1 3 10 Drop 58 | . 8 1 . 3 19 27 Fire 538 | 6 121 20 . 13 162 216 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 219 | . 23 5 . 17 48 126 Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: [*Fac x2] / Gar / Gar) History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 8 | -11/Junkyard | Upgraded with Propulsion slot (x1) 8 | -11/Junkyard | Upgraded with Weapon slot (x1) 98 | -11/Junkyard | Entered Materials 305 | -10/Materials | Build established: Mutant 492 | -10/Materials | Reached level 2 585 | -10/Materials | Upgraded with Utility slot (x2) 662 | -10/Materials | Central database locked down 709 | -10/Materials | Discovered new exit (range 7) 718 | -10/Materials | Discovered new exit (range 5) 751 | -10/Materials | Reached level 3 771 | -10/Materials | Upgraded with Weapon slot (x1) 909 | -10/Materials | Discovered new exit (range 5) 1276 | -10/Materials | Reached level 4 1279 | -10/Materials | Upgraded with Utility slot (x1) 1306 | -10/Materials | Build established: Skirmisher 1466 | -10/Materials | Discovered new exit (range 14) 1721 | -10/Materials | Discovered new exit (range 14) 2199 | -10/Materials | Entered Mines 2219 | -10/Mines | Discovered new exit (range 13) 2220 | -10/Mines | Met a Derelict bent on vengeance 2220 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2220 | -10/Mines | Discovered new exit (range 5) 2523 | -10/Mines | Reached level 5 2531 | -10/Mines | Discovered new exit (range 7) 2665 | -10/Mines | Upgraded with Propulsion slot (x1) 2701 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2721 | -10/Mines | Learned location of Zion (-6) 2877 | -10/Mines | Learned location of Storage (-9) 2971 | -10/Mines | Build established: Scavenger-Skirmisher 3180 | -10/Mines | Entered Exiles 3180 | -10/Exiles | Found Exiles lab abandoned 3206 | -10/Exiles | Discovered new exit (range 15) 3389 | -10/Exiles | Discovered new exit (range 14) 3409 | -10/Exiles | Entered Mines 3448 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3601 | -9/Mines | Reached level 6 3681 | -9/Mines | Discovered new exit (range 10) 3778 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3924 | -9/Mines | Assembled infested the area 3952 | -9/Mines | Entered Materials 3954 | -8/Materials | Reached level 7 4164 | -8/Materials | Garrison activated, responded to threat 4176 | -8/Materials | Reached level 8 4232 | -8/Materials | Identified exit to Garrison 4302 | -8/Materials | Upgraded with Power slot (x1) 4302 | -8/Materials | Upgraded with Utility slot (x1) 4309 | -8/Materials | Central database locked down 4425 | -8/Materials | Core integrity fell below 50% 4426 | -8/Materials | Reached level 9 4433 | -8/Materials | Upgraded with Utility slot (x1) 4656 | -8/Materials | Reached level 10 4870 | -8/Materials | Build established: Scavenger-Gunner 4948 | -8/Materials | Reached level 11 5031 | -8/Materials | Upgraded with Utility slot (x1) 5031 | -8/Materials | Upgraded with Weapon slot (x1) 5230 | -8/Materials | Build established: Hacker-Gunner 5366 | -8/Materials | Reached level 12 5604 | -8/Materials | Identified exit to Factory 5691 | -8/Materials | Sterilization system engaged 5691 | -8/Materials | Non-combat units ordered to evacuate 5776 | -8/Materials | Reached level 13 5791 | -8/Materials | Combat units ordered to evacuate 5990 | -8/Materials | Build established: Hacker-Mutant 5991 | -8/Materials | Ambient heat levels rising (+10) 6141 | -8/Materials | Ambient heat levels rising (+10) 6169 | -8/Materials | Entered Factory 6171 | -7/Factory | Reached level 14 6452 | -7/Factory | Garrison activated, responded to threat 6482 | -7/Factory | Discovered new exit (range 16) 6524 | -7/Factory | Identified exit to Garrison 6726 | -7/Factory | Fabricated Lrn. Tractor Beam (x2) 6751 | -7/Factory | Build established: Hacker-Gunner 6763 | -7/Factory | Garrison activated, responded to threat 6764 | -7/Factory | Reached level 15 6799 | -7/Factory | Upgraded with Utility slot (x1) 6878 | -7/Factory | Core integrity fell below 50% 7653 | -7/Factory | Garrison activated, responded to threat 7685 | -7/Factory | Build established: Hacker-Mutant 7697 | -7/Factory | Cargo convoy interrupted 7699 | -7/Factory | Reached level 16 7705 | -7/Factory | Core integrity fell below 20% 7740 | -7/Factory | Destroyed 10 combat bots 7825 | -7/Factory | Destroyed 7 combat bots 7847 | -7/Factory | Identified exit to Garrison 8194 | -7/Factory | Reached level 17 8207 | -7/Factory | Garrison activated, responded to threat 8246 | -7/Factory | Build established: Hacker-Gunner 8485 | -7/Factory | Discovered new exit (range 6) 8537 | -7/Factory | High security lockdown imminent 8617 | -7/Factory | High security lockdown engaged 8861 | -7/Factory | Destroyed 7 combat bots 8931 | -7/Factory | Reached level 18 8984 | -7/Factory | Destroyed 22 combat bots 9114 | -7/Factory | Sterilization system engaged 9114 | -7/Factory | Non-combat units ordered to evacuate 9129 | -7/Factory | Destroyed 14 combat bots 9214 | -7/Factory | Combat units ordered to evacuate 9269 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 09254_ P-60 Hacker destroyed. 09254_ M-28 Smith destroyed. 09258_ The unstable cave ceiling collapses. 09261_ B-48 Gladiator destroyed. 09263_ C-30 ARC bursts open, deploying its payload. 09263_ H-55 Commando unfolds itself. 09263_ I-36 Angel unfolds itself. 09264_ H-55 Commando destroyed. 09264_ I-36 Angel destroyed. 09265_ C-30 ARC bursts open, deploying its payload. 09265_ P-60 Hacker unfolds itself. 09265_ H-55 Commando unfolds itself. 09265_ I-36 Angel unfolds itself. 09266_ The unstable cave ceiling collapses. 09266_ Com. Wheel crushed. 09267_ H-55 Commando destroyed. 09267_ Destroyed Gravmag System. 09267_ Destroyed Com. Wheel. 09268_ Penetrated by Slug. 09269_ System corrupted: Hvy. Missile Launcher failed to launch. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ????????????????????? * ! ???????????????????? | | ????????????????????? !*= %% ????????????????? | | ????????????????????? i %[=%% ????????????????? | | ????????????????????? p[% =[ #????????????????? | | ????????????????????##%%phh ! ######???????????? | | ????????????????????? [=[% ! #???????????? | | ?????????????????????T [ ????????????? | | ???????????????????### C ?????????????? | | ???????????????????? ??????????????? | | ????????????????????# / ???????????????? | | ????????????????????# %= ????????????????? | | ????????????????????? ????????????????? | | ?????????????????????# ?????????????????? | | ?????????????????????# # #??????????????????? | | ?????????????????????# ????????????????????# | | ?????????????????????# #????????????????????## | | ?????????????????????# @ #????????????????????#" | | ?????????????????????# #????????????????????+ | | ?????????????????????# #????????????????????#" | | ?????????????????????# #????????????????????#" | | ?????????????????????# #????????????????????#" | | ?????????????????????# ###########??????????#" | | ?????????????????????# # ??????????#" | | ???????????########### # ?####+##### | | ???????????# ! # # ?# ## | | ???????????# # # + ## | | ???????????# # # # | | ???????????# + # + | | ???????????# # # # | | ???????????# = # # ] /# ## | | ???????????# # # ?# #? | | ???????????# # = # ?### #### | | ???????????########### [[! # ??### #! % | | ???????????????????#?# !![!# ??# " "% | | ??????????????### # #*%= ##########???### %%# | | ????????????#### # # [ %|= ###########?#[*%# | | ????????????# # =[= / #! #?#=*"# | | ????????????#"" =%%* #?#%%=# | | ????????????#"" !% % = ###[[%# | | ????????????#"" # ! %% # %%%#### | | ????????????#S #*%=%% =%[# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 EM Shielding 2 Armor Coverage 300 Resistance: KI 20 Resistance: TH 10 Resistance: EM 15 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 16 Launcher Accuracy 20 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 45 Defensive Hacking 5 Authchip Count 1 Item Schematics ----------------- Com. Battery | -8/Materials | Extracted Melee Analysis Suite | -8/Materials | Extracted Imp. Hover Unit | -8/Materials | Extracted Minigun | -8/Materials | Extracted Targeting Computer | -8/Materials | Extracted Arm. Wheel | -8/Materials | Extracted Adv. Targeting Computer | -8/Materials | Extracted ECM Suite | -8/Materials | Extracted Imp. Light Armor Plating | -8/Materials | Extracted Enh. Autogun | -7/Factory | Hacked Adv. Assault Cannon | -7/Factory | Hacked Matter Filter | -7/Factory | Hacked Lrn. Tractor Beam | -7/Factory | Hacked Gatling Laser | -7/Factory | Extracted Great Maul | -7/Factory | Extracted EM Shotgun | -7/Factory | Extracted Matter Compressor | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Lrn. Tractor Beam | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Levels Raised 17 | . 3 1 . 1 7 5 XP Earned 29633 | 3000 5315 1358 139 1140 10151 8530 XP Spent 27785 | 2700 4760 1500 . 1530 10450 6845 Upgrades 54 | 6 14 2 . 4 11 17 Power Slot 1 | . . . . . 1 . Propulsion Slot 2 | 1 . 1 . . . . Utility Slot 7 | . 3 . . . 3 1 Weapon Slot 3 | 1 1 . . . 1 . Core Integrity 5 | . . . . . . 5 Heat Dissipation 7 | . 4 . . 1 . 2 Inventory Capacity 4 | . 1 . . 1 2 . Sight Range 2 | . . . . 1 . 1 Terrain Scan Density 2 | . 2 . . . . . Ranged Accuracy 6 | 3 . 1 . . 1 1 Hack Attack % 3 | . 1 . . . 2 . Hack Defense % 1 | . . . . . 1 . KI Resistance % 1 | . . . . . . 1 TH Resistance % 2 | . 1 . . . . 1 KI Damage % 3 | 1 1 . . 1 . . TH Damage % 3 | . . . . . . 3 EX Damage % 2 | . . . . . . 2 Protomatter Created 2382 | . 261 54 . 131 413 1523 Integrity Restored 4478 | . 431 74 . 319 970 2684 Core 4204 | . 352 59 . 161 948 2684 Parts 274 | . 79 15 . 158 22 . Protomatter Decayed 620 | . 113 28 . 19 88 372 Game ------ Seed SmartbombSegregatorPod Manual? 1 Play Time 01:22:44 Cumulative 352.5 hours Start 2023.02.21 @ 17:00:34 End 2023.02.21 @ 20:34:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 415 Rogue 415 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 73 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 26272f2a-a3db-48b3-8be9-45b2cfeee167